Virtual 5

Started by CreedP, March 31, 2014, 09:52:25 PM

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CreedP

The Nexus
Starting Hand Size: 7     Superstar Value: 7
Stable Superstar Ability:  Before each of your Draw Segments, hide 1 other Superstar card and choose 1 Superstar Card to reveal.  Revealed Superstar Cards add their Ability to this Ability.
When your opponent successfully plays a Superstar-specific 8D+ maneuver, or an 8D+ reversal, remove 1 other hidden Superstar Card from the game.
You may pack Wade Barrett, Justin Gabriel, David Otunga, Skip Sheffield, Heath Slater, Michael Tarver, and Darren Young in your Backstage Area and they are hidden.  You may not pack Corners, Managers, Guest Ringside Announcers, or Face cards.
V5

Otunga's Custom Apparel
Backstage Card
When this card is revealed or in your Ring, and you overturn cards for The NXT Breakout Star, you may put 1 of those cards under The 'It' Factor instead.
When you would discard cards or put cards from your hand on the bottom of your Arsenal, you may put this card from your Backstage Area into your Ring instead.
Unique     RMS logo
V5

The Nexus Armband
Backstage Card
This card is always considered to be revealed.
Can only be packed by a Rookie, The Nexus or New Nexus.
Cannot be packed when packing Allegiances or a Pro.
Your opponent cannot play Backstage Shenanigans.
Your cards with 'interfere' in the title are -3F and he discards 1 card when they are successfully played.
Unique     RMS logo
V5

We Are One
Backstage Card
You may put Handicap Match from your Backlash into your Ring.
During your turn, you may hide this card and then search your Arsenal for a The Nexus-specific card, reveal it, put it in your hand, and shuffle.
Unique     RMS logo
V5

The Nexus Swarm
Pre-match Event
Cannot be blanked.
During each of your turns when you have not played any cards this turn, and it is not the first turn of the game, when you play a non-Multi printed F: 0 Strike from hand, you may also play another non-Multi printed F: 0 Strike from hand with it; unless both cards are reversed when played, both are successfully played.  Unless both cards are reversed, your turn continues.
F: 0     D: 0     Unique     Permanent
V5

Tarver's Face Mask
Pre-match Object
When you are Michael Tarver, your Starting Hand Size is +3.
Your opponent must discard 2 Mid-match cards to reverse your first non-Pre-match non-reversal card played of the game; when you are Michael Tarver, double that number.
Before your Draw Segment of the first turn of the game, search your Arsenal, choose 1 card with 'punch' in the title, reveal it, put it into your hand, and shuffle; when you are not Michael Tarver, you may not choose a Unique card.
F: 0     D: 0     Unique
V5

Follow My Orders!
Mid-match Reversal: Special
Reverse any non-Superstar-specific maneuver, or when you are Wade Barrett, this card is -5F and reverse any maneuver instead.
Your opponent puts 1 card from hand on the bottom of his Arsenal and you draw 1 card; when you are Wade Barrett, flip up to 2 cards in your Ring without 'win the game' in the text face-up.
F: 15     D: 2     Unique
V5

Reinforcements from Harris & McGillicutty
Mid-match Action
Your opponent cannot respond to this card, and it cannot be blanked.
When you are New Nexus, this card is F: 0; when you are not, remove Rookie cards in your Backstage Area from the game until there are 3 or less.
ACE:  Once during each of your turns, you may remove 3 random cards in your Ringside from the game and put 1 non-reversal card removed from the game into your hand or Backlash.
F: 20     D: 0     Unique     Permanent
V5

Hurricane Nexus
Mid-match Action + Action + Action
This card requires 3 reversals to reverse instead of 2.
When you have less than 14 cards in your Arsenal, this card is -25F.
Put all cards in all players' Rings into their Ringside.
F: 30     D: 0     Unique     Multi     Permanent
V5

Heath's Flying Neckbreaker
High Risk / Action / Reversal: Special
As a maneuver, can only be played after a successfully played maneuver; when you are Heath Slater, can only be played after a successfully played card.
As an action, this card is -5F, put this card on the bottom of your Arsenal and put 1 card from your Ringside into your hand.
As a reversal, reverse any Strike or Action.
F: 10     D: 8     SV: 2     Unique
V5

Sheffield's Running Lariat
Strike + Trademark Finisher / Reversal: Action
When you are Skip Sheffield, this card is -10F and can only be reversed by Unique reversals.
When played as a maneuver, this card is -5F and +5D.
F: 25     D: 10     SV: 2     Unique     Multi
V5

Bone-Crushing 450 Splash
Trademark Finisher + High Risk
As a maneuver, can only be played after a successfully played 8D+ maneuver.  Search your opponent's Arsenal, choose 1 card, remove it from the game, and they shuffle; when you are Justin Gabriel, choose 1 additional card.
During your turn when this card is in your hand, you may reveal it, draw 1 card, and shuffle this card into your Arsenal.
F: 25    D: 25     SV: 4     Unique     Multi
V5

The Wasteland
Trademark Finisher
When you have either 7 or more cards with The Nexus logo, or both the cards titled From NXT Winner to Nexus Leader and Barrett's Big Boot in your Ring, this card cannot be reversed from hand or Backlash. 
You may discard up to 5 cards, and your opponent overturns the same number of cards.
F: 35     D: 30     SV: 3     Unique
V5

Wild & Young
Reversal: Special
Reverse any non-Unique maneuver or when overturned, remove this card from the game to reverse any maneuver or non-damage card effect (even during the Pre-match phase).
When this card is overturned for The NXT Breakout Star, you may remove it from the game.
When this card is removed from the game, shuffle up to 3 cards (up to 6 if it was overturned for The NXT Breakout Star) from your Ringside into your Arsenal.
F: 0     D: 0     Unique
V5

You're Either Nexus or You're Against Us
Reversal: Special
Can be packed when packing The Nexus Armband.
When you are The Nexus, this card is F: 0.
Reverse any non-Unique maneuver, any Run-in, or any Activated Card Effect from a Manager or Guest Ringside Announcer card.
Your opponent discards 1 card and overturns 2 cards; when you are The Nexus, double those numbers.
F: 7     D: 0     Unique
V5

This is All Part of Something Greater
Action + Action
When We Are One is revealed, this card cannot be reversed.
Search your Arsenal for 1 card with printed Fortitude greater than your Fortitude Rating, reveal it, put it in your hand, and shuffle; when that card was Superstar-specific, discard 1 card.
F: 7     D: 0     Unique     Multi
V7


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New Nexus
Starting Hand Size: 5     Superstar Value: 5
Stable Superstar Ability:  Once during each of your turns, when you have at least 3 cards in your Arsenal, you may overturn 3 cards and your opponent discards 3 cards; when your turn ends, he draws 1 card.
You may pack CM Punk Arsenal cards, but you may not pack Thrust Knee Lift or Set-up cards.  Your Chain cards are not Chain.
V5

Initiation into New Nexus
Backstage Card
Cannot be packed when packing I'm Gonna Break You.
Remove any number of Backlash cards from the game.  If you removed at least 3 cards from the game, you may increase your Starting Hand Size by +4.  If you removed at least 6 cards, you start the game.  If you removed at least 9 cards, his effects that would make you discard cards are reduced to 1.  If you removed at least 12 cards, he cannot respond to your first printed F:0 D:6- maneuver played of the game, and after its damage is applied, end your turn.
Unique     RMS logo
V5

The Nexus Armband
Backstage Card
This card is always considered to be revealed.
Can only be packed by a Rookie, The Nexus or New Nexus.
Cannot be packed when packing Allegiances or a Pro.
Your opponent cannot play Backstage Shenanigans.
Your cards with 'interfere' in the title are -3F and he discards 1 card when they are successfully played.
Unique     RMS logo
V5

Faith
Pre-match Event
Cannot be blanked.  Can be played regardless of your opponent's effects.
ACE:  When he plays a maneuver, you may reveal an applicable reversal from hand or Backlash with printed Fortitude up to your Fortitude Rating; if you do, put it under this card and his maneuver is successfully played.
ACE:  Once during each of your turns, you may put a card under this card into your Ringside, and then when your next card played this turn is a non-Unique maneuver, it can only be reversed from Arsenal; this effect cannot be reversed by non-Superstar-specific cards.
ACE:  Once during each of your turns, you may reveal 1 Superstar-specific card in your hand, and then put it on the bottom of your Arsenal and draw 1 card.
F: 0     D: 0     Unique     Permanent
V5

Reinforcements from Harris & McGillicutty
Mid-match Action
Your opponent cannot respond to this card, and it cannot be blanked.
When you are New Nexus, this card is F: 0; when you are not, remove Rookie cards in your Backstage Area from the game until there are 3 or less.
ACE:  Once during each of your turns, you may remove 3 random cards in your Ringside from the game and put 1 non-reversal card removed from the game into your hand or Backlash.
F: 20     D: 0     Unique     Permanent
V5

Charging Knee Strike
Strike + High Risk
Can only be played after a successfully played maneuver or Throw Into the Corner Turnbuckle.
Cannot be reversed from Backlash.
Search your Arsenal for Running Bulldog, reveal it, put it into your hand, and shuffle.
F: 6     D: 8     SV: 1     Unique     Multi
V1

Punk's Shoot Roundhouse Kick
Strike + Strike / Reversal: Special
As a maneuver, this card is -3F and +3D.
As a reversal, reverse any card with 'BASH', 'precision', 'shoot', or 'technical' in the title.
F: 10     D: 5     SV: 1     Unique     Multi
VHS3

Husky Harris's Running Senton
High Risk + High Risk
Can only be played after a successfully played maneuver or a superstar-specific card.  Cannot be reversed from Backlash.
Discard 1 card, and your opponent discards 1 random card.
F: 10     D: 10     SV: 2     Unique     Multi
V5

Anaconda Vise
Submission + Trademark Finisher / Reversal: Special
As a reversal, this card is +5F, reverse any non-unique Grapple or non-unique Submission.
When successfully played, draw up to 1 card.
F: 15     D: 10     SV: 1     Unique     Multi
V1

Punk's Springboard Lariat
Strike + High Risk
Can only be played after a successfully played maneuver or as a Counter.
When this card is not played from Backstage Area 'as if from hand', cannot be reversed from hand.
F: 15     D: 10    SV: 1     Unique     Multi
VHS3

The Perfect Neck Snap
Trademark Finisher
Can only be played after a successfully played maneuver.
When played, you may reveal up to 2 Trademark Finishers from hand, and then put the revealed cards on the bottom of your Arsenal.  If you revealed 1 Trademark Finisher, this card cannot be reversed from Backlash; if you revealed 2, it also cannot be reversed from hand by non-Superstar-specific cards.
F: 15     D: 15     SV: 3     Unique
V5

A-List Spinebuster
Trademark Finisher / Reversal: Strike
When played as a maneuver, you may put 2 cards from hand on the bottom of your Arsenal and choose one: this card cannot be reversed from hand or Backlash.  When played after a successfully played card, you may choose to put 2 additional cards from hand on the bottom of your Arsenal and choose both options.
F: 25     D: 20     SV: 3     Unique
V5

Mason Ryan's Sit-out Slam
Trademark Finisher / Reversal: Special
As a maneuver, cannot be reversed from Backlash when played after a successfully played card.
As a reversal, reverse any Superstar-specific maneuver and discard 1 card.
F: 35     D: 20     SV: 3     Unique
V5

G.T.S.
Trademark Finisher / Reversal: Special
As a maneuver, this card is -5F and when played as the first card of your turn, it is Multi. When this card is successfully played and it is not reversed from Arsenal, you win the game via Pinfall Victory.
As a reversal, reverse any non-Maneuver card.
F: 40     D: 25     SV: 4     Unique
V1

The Muscle of New Nexus
Reversal: Special
Reverse any non-Unique card, search your Arsenal for 1 non-unique maneuver, reveal it, put it in your hand, and shuffle.  Your opponent overturns 3 cards.
F: 5     D: 0     Unique
V5

McGillicutty Interferes
Reversal: Special
Reverse any non-Trademark Finisher maneuver and shuffle up to 5 of your cards removed from the game into your Arsenal.  When your next card played on your next turn is a maneuver, it is -10F and ignore the 'Can only be played...' text, and when it is not Superstar-specific, it cannot be reversed from hand by non-Unique cards.
F: 8     D: 0     Unique
V7

Dropping a Pipe Bomb
Action / Reversal: Special
When you have lower Fortitude, this card is -10F.  This card is considered to have 'shoot' in the title.
As an action, shuffle up to # cards from your Ringside into your Arsenal, where # is the number of maneuvers in all players' Rings.
As a reversal, reverse any non-maneuver card; when that card is Superstar-specific, discard 1 card.
Draw up to 2 cards.
F: 20     D: 0     Unique
V5

My Addiction Is Wrestling
Action + Action
As an action, shuffle this card into your Arsenal and put up to 1 non-hybrid maneuver in your Ringside into your hand.
When this card is overturned for a non-damage card effect, after the effect is resolved you may shuffle all cards discarded and overturned for that effect into your Arsenal; when that card had 'wrestling' in the title, you may then draw 1 card.
F: 0     D: 0     Unique     Multi     RMS logo
VHS3

An Army Tank With a Ferrari Engine
Action + Action
Cannot be reversed when Reinforcements from Harris & McGillicutty is in your Ring.
Draw up to 5 cards.
Your opponent's maneuvers are -2D.
F: 5     D: 0     Unique     Multi
V7


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The Corre
Starting Hand Size: 4     Superstar Value: 4
Stable Superstar Ability:  At the end of the Pre-match phase, reveal cards from the top of your Arsenal until you have revealed 4 maneuver cards; put them into your Backstage Area and shuffle.
Once during each of your turns, you may reveal 1 maneuver from hand, shuffle it into your Arsenal, and then put 1 maneuver from your Backstage Area into your hand.
V5

Keep the Rebels Down
Backstage Card
Before starting hands are drawn, look at the top 8 cards of your Arsenal and put them back on the top and/or bottom in any order.
Once during each of your turns, choose one: your next maneuver played cannot be reversed from Backlash; OR put 1 non-hybrid reversal from your opponent's Ringside into his Ring, if you do, he puts 1 random non-Backlash maneuver from his Ringside on the bottom of his Arsenal.
Unique     RMS logo
V7

A Group of Equals
Pre-match Event
Cannot be blanked.
Search your Arsenal for 4 The Corre-specific cards with different additional logos; reveal them, put them under this card, and shuffle.
During your turn, you may put all cards under this card in your hand.
ACE:  During your turn when there are no cards under this card, you may put this card into your Ringside, shuffle 4 cards from your Ringside into your Arsenal, and draw 4 cards.
F: 0     D: 0     Unique     Permanent
V5

I'll Be Your End of Days
Mid-match Action / Reversal: Unique
As an action, your opponent cannot respond to this card.
As a reversal, this card is -4F.
When you have fewer reversals in Ring, your maneuvers are -#F, where # is the number of reversals in his Ring more than you have in your Ring.
ACE: Once during each of your turns, you may remove 1 non-Backlash reversal in your Ring from the game and then put up to 4 cards from your Ringside on the bottom of your Arsenal.  When this effect is reversed, put 1 card from your Ringside into your hand.
F: 4     D: 0     Unique     Permanent
V5

Zeke's Intimidating Clothesline
Strike + Strike
When you are Ezekiel Jackson, you have lower Fortitude, and your Fortitude Rating is 5 or less, this card is F: 0.
ACE: During your opponent's turn, you may remove this card from the game to reverse any non-Superstar-specific non-maneuver card or any Run-in, and he overturns 4 cards; when you are The Corre, put this card in your Backstage instead.
F: 5     D: 9     SV: 2     Unique     Multi
V5

Heath's Flying Neckbreaker
High Risk / Action / Reversal: Special
As a maneuver, can only be played after a successfully played maneuver; when you are Heath Slater, can only be played after a successfully played card.
As an action, this card is -5F, put this card on the bottom of your Arsenal and put 1 card from your Ringside into your hand.
As a reversal, reverse any Strike or Action.
F: 10     D: 8     SV: 2     Unique
V5

Barrett's Big Boot
Strike
When you are The Corre, this card is Multi.
ACE:  When you are Wade Barrett and this card is in your Ring, you may put it on the bottom of your Arsenal to reverse a non-Superstar-Specific non-maneuver card.
F: 10     D: 10     SV: 2     Unique
V5

Gabriel's Spinning Kick
Strike + High Risk / Reversal: Special
As a maneuver, this card is -6F, can only be played after a successfully played card and can only be reversed by Unique cards.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
F: 14     D: 6     SV: 1     Unique     Multi     RMS logo
V5

Bone-Crushing 450 Splash
Trademark Finisher + High Risk
As a maneuver, can only be played after a successfully played 8D+ maneuver.  Search your opponent's Arsenal, choose 1 card, remove it from the game, and they shuffle; when you are Justin Gabriel, choose 1 additional card.
During your turn when this card is in your hand, you may reveal it, draw 1 card, and shuffle this card into your Arsenal.
F: 25    D: 25     SV: 4     Unique     Multi
V5

Sweetness
Trademark Finisher / Reversal: Special
When played as a maneuver, ignore 'non-Superstar-specific' on The One-Man Rock Band.
As a reversal, reverse any Grapple or non-maneuver card.
When successfully played, your opponent discards 1 card and 1 random card.
F: 30     D: 20     SV: 3     Unique
V5

The Book of Ezekiel
Trademark Finisher / Reversal: Special
When you are Ezekiel Jackson, this card is -5F.
As a reversal, reverse any Strike, Assault, Grapple, or Throw.
Your opponent discards 3 cards.
F: 30     D: 20     SV: 3     Unique
V5

The Wasteland
Trademark Finisher
When you have either 7 or more cards with The Nexus logo, or both the cards titled From NXT Winner to Nexus Leader and Barrett's Big Boot in your Ring, this card cannot be reversed from hand or Backlash. 
You may discard up to 5 cards, and your opponent overturns the same number of cards.
F: 35     D: 30     SV: 3     Unique
V5

The More You Try to Silence Me...
Action
This card is -#F, where # is the number of reversals in your opponent's Ring and cannot be less than 4; when it is reversed, put it in your hand instead.
He may remove # random cards in his Ringside from the game. If he does, draw 4 cards and put 4 cards from your hand on the bottom of your Arsenal. if he does not, put 4 cards from Ringside and/or removed from the game in your hand and when the next card you play is a The Corre-specific maneuver, it is -4F, +4D, and he cannot respond to it. 
F: 12     D: 0     Unique
V5

...The More I'm Gaining Ground
Reversal: Special
When you have fewer reversals in Ring, this card is -12F.
Reverse any maneuver, and put up to 2 maneuvers in your Ringside into your Backstage area.
F: 20     D: 0     Unique
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#1
Wade Barrett
Starting Hand Size: 8     Superstar Value: 3
Rookie Superstar Ability: Your Strikes without 'kick' in the title that are not hybrid, Multi, or Foreign Objects are -3F and Chain. 
V5
PRO Cards / Nexus

King Barrett
Backstage Card
When packing this card, you are not a Rookie. Your Superstar-specific cards are NXT.
Arsenal Search The Barrett Barrage and put it in your Ring.
During your turn you may hide this card and if your next card this turn is a maneuver, it is -4F, and your opponent cannot play Backlash reversals to it.
Unique     RMS
V12

From NXT Winner to Nexus Leader
Pre-match Event
When From NXT to WWE is in your Ring and your opponent causes you to discard cards, he discards 1 card.
ACE: Once during each of your turns, you may flip 2 other cards in your Ring face-down and then your opponent puts 1 random card from his hand on the bottom of his Arsenal.
During your turn when this card is in your Ringside, you may discard 3 cards to put it into your Ring.
F: 0     D: 0     Unique
V5

Follow My Orders!
Mid-match Reversal: Special
Reverse any non-Superstar-specific maneuver, or when you are Wade Barrett, this card is -5F and reverse any maneuver instead.
Your opponent puts 1 card from hand on the bottom of his Arsenal and you draw 1 card; when you are Wade Barrett, flip up to 2 cards in your Ring without 'win the game' in the text face-up.
F: 15     D: 2     Unique
V5

Barrett's Big Boot
Strike
When you are The Corre, this card is Multi.
ACE:  When you are Wade Barrett and this card is in your Ring, you may put it on the bottom of your Arsenal to reverse a non-Superstar-Specific non-maneuver card.
F: 10     D: 10     SV: 2     Unique
V5

The Bull Hammer Elbow
Trademark Finisher / Reversal: Special
As a maneuver, this card is -5F; your opponent discards 1 card, and when you have fewer cards in hand, he discards 1 additional card.
As a reversal, reverse any Set-up or card played after a Set-up, even if it cannot be reversed.
When successfully played, flip up to 3 cards in your Ring without 'win the game' in the text face-up.
F: 25     D: 15     SV: 2     Unique
V7

Winds of Change
Trademark Finisher / Action
As an action, this card is -20F, shuffle this card and any number of cards in your hand into your Arsenal and draw the same number cards; your opponent shuffles # cards from hand into his Arsenal and draws # - 1 cards, where # is the number of cards you drew.
F: 25     D: 20     SV: 2     Unique
V5

The Wasteland
Trademark Finisher
When you have either 7 or more cards with The Nexus logo, or both the cards titled From NXT Winner to Nexus Leader and Barrett's Big Boot in your Ring, this card cannot be reversed from hand or Backlash. 
You may discard up to 5 cards, and your opponent overturns the same number of cards.
F: 35     D: 30     SV: 3     Unique
V5

I'm Afraid I've Got Some Bad News
Reversal: Special
This card ignores any reversal restriction from a card.
Reverse any non-Superstar specific maneuver that has a reversal restriction from your opponent.
When overturned, this card is -5F and can also reverse any non-damage card effect (even during the Pre-Match phase), then put this card in your Ring instead.
When this card goes into your Ring, he puts 1 random card from his hand on the bottom of his Arsenal.
F: 5     D: 0     Unique
V7

The League of Nations
Action / Reversal: Special
Cannot be reversed by hybrid reversals.
As an action, shuffle up to 4 cards from your Ringside into your Arsenal and your opponent overturns 4 cards.
As a reversal, completely reverse any Multi or non-maneuver card.
When he has a card with 'America' or 'U.S.A.' in the title in his ring, he discards 2 random cards; when he does not, draw up to 2 cards.
F: 8     D: 0     Unique
V8

The Barrett Barrage
Action
Before your Draw Segment when this card is in your hand, you may put it in your Ring and draw 1 card.
When you unsuccessfully play a maneuver, put up to 1 other maneuver from your Ringside into your hand and end your turn.
When you successfully play a maneuver and this card is in your Ring or Ringside, you may put it into your hand.
F: 0     D: 0     Unique
V5


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David Otunga
Starting Hand Size: 7     Superstar Value: 2
Rookie Superstar Ability: Draw 2 additional cards during each of your Draw Segments, and at the end of your turn, put 2 cards from hand on the bottom of your Arsenal.
V5
PRO Cards / Nexus

Harvard Law Graduate
Backstage Card
After all Backstage cards are revealed, you may choose any number of non-Superstar-specific Backstage Cards without 'Shenanigans' in the title in your opponent's Backstage Area and he hides the chosen cards; for each card hidden, put the top 4 cards of your Arsenal under this card.
During your turn, you may put 1 card from under The 'It' Factor into your Ringside and then put 1 card under this card into your hand.
During your turn, you may hide this card (and remove any cards under this card from the game) and put The 'It' Factor from your Ringside into your Ring.
Unique     RMS
V7

Otunga's Custom Apparel
Backstage Card
When this card is revealed or in your Ring, and you overturn cards for The NXT Breakout Star, you may put 1 of those cards under The 'It' Factor instead.
When you would discard cards or put cards from your hand on the bottom of your Arsenal, you may put this card from your Backstage Area into your Ring instead.
Unique     RMS
V5

The 'It' Factor
Pre-match Event
Cannot be blanked, and cannot be moved from your Ring when there are no cards under this card.
Once during each of your turns, you may put 1 card from hand under this card.  When you must discard any number of cards, you may move cards from under this card to your Ringside instead.
When this card is moved from your Ring, put all cards under it into your hand, and shuffle up to the same number of cards from your Ringside into your Arsenal.
F: 0     D: 0     Unique
V5

The A-List Superstar
Mid-match Action /  Reversal: Special
As an action, this card is F: 0 and your opponent cannot respond to it when you have lower Fortitude; when your next card played this turn is a maneuver, you may put cards equal to the Damage of that maneuver from under The 'It' Factor into your Ringside; if you do, your opponent cannot respond to that maneuver.
As a reversal, reverse a non-Unique maneuver and draw 1 card.
F: 10     D: 0     Unique
V5

A-List Spinebuster
Trademark Finisher / Reversal: Strike
When played as a maneuver, you may put 2 cards from hand on the bottom of your Arsenal and choose one: this card cannot be reversed from hand or Backlash.  When played after a successfully played card, you may choose to put 2 additional cards from hand on the bottom of your Arsenal and choose both options.
F: 25     D: 20     SV: 3     Unique
V5

It's All About the Power
Action + Action / Reversal: Special
As an action, your opponent reveals his hand, choose 2 cards, he puts the chosen cards on the bottom of his Arsenal, and you shuffle up to 2 cards from your Ringside into your Arsenal.
As a reversal, reverse any card and draw up to 2 cards.
When successfully played, put up to 2 cards from your Ringside under The 'It' Factor.
F: 12     D: 0     Unique     Multi
V7

Otunga's Legal Counsel
Action + Action
Draw up to 3 cards and put the same number cards from your hand on the bottom of your Arsenal.
When you successfully play a maneuver, you may Promo: 3 and put up to 1 card not chosen under The "It" Factor.
F: 8     D: 0     Unique     Multi
V7

Harvard-Level Intelligence
Action
Put up to 1 non-Backlash card from your Ringside and up to 1 card from your hand under The 'It' Factor.
When this card is reversed, put it in your hand instead and put the bottom card of your Arsenal under The 'It' Factor.
When this card is in your Ring, you may play cards from under The 'It' Factor as if from hand; when that card is not in your Ring, your opponent plays with his hand revealed.
F: 10     D: 0     Unique
V5


--------------------


Justin Gabriel
Starting Hand Size: 6     Superstar Value: 2
Rookie Superstar Ability: Your '#D' text on your High Risk maneuvers is now '0D', and when you successfully play a High Risk, shuffle up to 1 card removed from the game into your Arsenal.
You can pack High-Flying Style.
V5
PRO Cards / Nexus

Touch of Darkness, Flight of Angels
Backstage Card
Once during each of your turns when you successfully play a non-High-Risk 3D+ maneuver, you may overturn 2 cards and then reduce the Damage to 0; if you do, the card is considered to be resolved, and your opponent may not play reversals to it.
Unique     RMS
V5

The South African Sensation
Pre-match Event
Once during each of your turns when you successfully play a 3D+ maneuver, you may search your Arsenal for 1 High Risk maneuver, reveal it, put it in your hand, and shuffle; when your next card played this turn is a High Risk you may ignore the "Can only be played after..." text, and your opponent may ignore its "Can only be reversed..." text.
ACE: Once during each of your turns, you may reveal 1 High Risk from your hand, put it on the bottom of your Arsenal and then shuffle 1 non-unique non-reversal card from your Ring into your Arsenal.
F: 0     D: 0     Unique     Permanent
V5

The Cape Town Werewolf
Mid-match Action
When you have lower Fortitude and your maneuver is unsuccessful, you may put this card from any area into your Ring.
When this card is in your Ring, your first High Risk maneuver played each turn can only be reversed by Unique reversals.
ACE: Once during each of your turns, you may discard 2 cards and put 1 non-Unique non-hybrid maneuver from your Ringside into your hand. When this effect is reversed, put up to 2 cards from your Ringside into your hand.
F: 0     D: 0     Unique
V7

Gabriel's Spinning Kick
Strike + High Risk / Reversal: Special
As a maneuver, this card is -6F, can only be played after a successfully played card and can only be reversed by Unique cards.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
F: 14     D: 6     SV: 1     Unique     Multi     RMS
V5

Bone-Crushing 450 Splash
Trademark Finisher + High Risk
As a maneuver, can only be played after a successfully played 8D+ maneuver.  Search your opponent's Arsenal, choose 1 card, remove it from the game, and they shuffle; when you are Justin Gabriel, choose 1 additional card.
During your turn when this card is in your hand, you may reveal it, draw 1 card, and shuffle this card into your Arsenal.
F: 25    D: 25     SV: 4     Unique     Multi
V5

The Dark Angel's Graceful Escape
Reversal: Special
Reverse any Unique maneuver, your opponent overturns 3 cards, and your first maneuver played on your next turn is -5F.
F: 0     D: 0     Unique


--------------------


Heath Slater
Starting Hand Size: 5     Superstar Value: 1
Rookie Superstar Ability: Your first non-Multi action played from hand each turn cannot be reversed by hybrid or BASH reversals, and your antics are -3F.
V5
PRO Cards / Nexus

Free Agent
Backstage Card
Once during each of your turns you may overturn 2 cards and then your next action played this turn is considered Raw, Smackdown, and NXT for your non-Allegiance effects, and when it is unsuccessful, shuffle 2- Ringside cards into your Arsenal.
Unique     RMS
V12

The One-Man Rock Band
Pre-match Event
After all Pre-matches are resolved, look at the top 5 cards of your Arsenal, put 1 of those cards in your hand, and put the rest on the top and/or bottom of your Arsenal in any order.
When you successfully play an antic or a non-multi action, and your next card played this turn is a non-Superstar-specific maneuver, it can only be reversed by D:0 reversals from hand and Arsenal.
F: 0     D: 0     Unique     Permanent
V5

I'm About to Blow Your Mind
Mid-match Action
When you have lower Fortitude and your opponent's Fortitude Rating is 10 or more, this card is F: 0 and cannot be reversed by non-hybrid reversals or non-reversal cards.
Draw up to 3 cards and shuffle up to 3 cards from your Ringside into your Arsenal.
When your next card played this turn is a maneuver, it can only be reversed from Arsenal.
F: 9     D: 0     Unique
V5

Slater's Rockin' Lariat
High Risk
Can only be played after a successfully played card; when played, ignore 'non-Superstar-specific' on The One-Man Rock Band.
F: 0     D: 6     SV: 1     Unique
V5

Heath's Flying Neckbreaker
High Risk / Action / Reversal: Special
As a maneuver, can only be played after a successfully played maneuver; when you are Heath Slater, can only be played after a successfully played card.
As an action, this card is -5F, put this card on the bottom of your Arsenal and put 1 card from your Ringside into your hand.
As a reversal, reverse any Strike or Action.
F: 10     D: 8     SV: 2     Unique
V5

Sweetness
Trademark Finisher / Reversal: Special
When played as a maneuver, ignore 'non-Superstar-specific' on The One-Man Rock Band.
As a reversal, reverse any Grapple or non-maneuver card.
When successfully played, your opponent discards 1 card and 1 random card.
F: 30     D: 20     SV: 3     Unique
V5

The International House Of Hits
Reversal: Card
When this card reverses, even from Arsenal, put it in your Ring instead of any other location and draw up to 3 cards.
When this card is in your Ring, once during each of your turns, put up to 1 random card from under We're a 3 Man Band! into your hand.
F: 0     D: 0     Unique     Permanent
V7

I Got Kids!
Reversal: Special
Can only be packed by Heath Slater.
Reverse any Submission or Activated Card Effect.
When overturned, can also reverse any non-damage card effect.
When this card reverses from any area, you may shuffle it into your Arsenal.
F: 5     D: 0     Unique
V8

The Leader of 3MB
Action
Put up to 3 cards from your Ringside under We're a 3 Man Band!  Put up to 3 cards from your Ringside into your hand, and your opponent discards # cards, where # is 3 minus the number of cards put in your hand; when you put 0 cards in your hand, he discards randomly instead.
F: 3     D: 3     Unique
V7

Social Outcasts
Action + Action / Reversal: Special: Run-in.
Cannot be packed by 3MB.
As an action, choose one: draw up to 4 cards, your opponent puts 4 cards from his hand on the bottom of his Arsenal, or he overturns 4 cards.
As a reversal, reverse any High Risk or antic.
When this card is in your Ring and you use the effect of The NXT Breakout Star, you may overturn 1 card and draw 1 card.
F: 8     D: 0     Unique     Multi
V8
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#2
Darren Young
Starting Hand Size: 4     Superstar Value: 0
Rookie Superstar Ability: When you successfully play a maneuver, you may discard 1 card and then your opponent randomly discards 1 Backlash card; when his discarded card is a Pre-match card, he overturns 3 cards; when it is a reversal, shuffle up to 3 cards from your Ringside into your Arsenal; otherwise, draw up to 2 cards.
V5
PRO Cards / Nexus

The South Beach Party Boy
Pre-match Event
When your opponent's next Pre-match card played does not have 'taunt' in the title, he must discard 2 Pre-match cards to play it.
Before the Draw Segment of your first turn of the game, search your Arsenal for 1 non-unique card, reveal it, put it in your hand, and shuffle.
F: 0     D: 0     Unique
V5

The Redemption of Darren Young
Mid-match Action
When your Fortitude Rating is 5 or less and your maneuver is unsuccessfully played, you may put this card from your Backlash into your opponent's Ring.
When this card is in your Ring, you cannot play reversals from hand unless you discard 1 Backlash reversal card; when you are Darren Young, discard any Backlash card instead.
When this card is in your Ring and your opponent reverses a card from hand, put this card into his Ring.
F: 0     D: 0     Unique     Permanent
V5

Young's Apron Suplex
Grapple + Grapple
When successfully played, you may use your Ability as if you successfully played this card twice, and any cards that would be put into your Ringside for those effects are instead shuffled into your Arsenal.
F: 8     D: 12     SV: 1     Unique     Multi
V8

Spinning Faceplant
Trademark Finisher
Can only be played after a successfully played card.
When played, discard up to 5 cards from your hand, and your opponent discards the same number of cards from his hand.
F: 25     D: 20     SV: 3     Unique
V5

The Gut Check
Trademark Finisher
Draw up to 2 cards.
When this card is discarded for your Ability, shuffle it into your Arsenal instead; when it is overturned, put it in your hand instead.
F: 35     D: 25     SV: 3     Unique
V5

Wild & Young
Reversal: Special
Reverse any non-Unique maneuver or when overturned, remove this card from the game to reverse any maneuver or non-damage card effect (even during the Pre-match phase).
When this card is overturned for The NXT Breakout Star, you may remove it from the game.
When this card is removed from the game, shuffle up to 3 cards (up to 6 if it was overturned for The NXT Breakout Star) from your Ringside into your Arsenal.
F: 0     D: 0     Unique
V5

Mr. No Days Off
Action / Reversal: Special
When you are Darren Young, this card is -10F and as a reversal, it is considered to be played from Ringside.
As an action, put this card and 1 card from your Ringside on the bottom of your Arsenal and draw 1 card.
As a reversal, reverse any Unique card and discard 2 cards.
You may put The Redemption of Darren Young from your Backlash into your Ring.
F: 15     D: 0     Unique
V7

Make Darren Young Great Again
Action + Action
Can only be packed by Darren Young.
When this card is in your Ring and you successfully play a maneuver, shuffle up to 1 maneuver from your Ringside into your Arsenal.
ACE: When you have 15- cards in your Arsenal, you may discard 1 card and then when your next card played is a maneuver, it is Multi.
F: 15     D: 0     Unique     Multi
V8

   ---AND EITHER---

Millions of Dollars
Mid-match Action + Action
When you are Prime Time Players, this card is -6F.
When played after a Superstar-specific card, your opponent cannot respond to this card.
Shuffle up to 6 cards from your Ringside into your Arsenal, draw up to 2 cards, and he overturns 2 cards.
F: 10     D: 0     Unique     Multi
V7

Ain't Nobody Got Time For That!
Action / Reversal: Special
This card is considered D:10 for your Ability.
As an action, your opponent reveals his hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.
As a reversal, reverse any non-maneuver card; when the reversed card is not Superstar-specific, he chooses 1: he discards 2 cards, or the reversed card is removed from the game.
F: 6     D: 0     Unique
V7

   ---OR---

Life Lessons with Bob Backlund
Backstage Card
*Reveal this card when you play Managed by Bob Backlund.
When your Chicken Wing is successful, you may use your Ability twice.
Arsenal Search Make Darren Young Great Again, put it in your Ring and it is Permanent.
During any turn, your Superstar-specific cards are considered maneuvers for your Ability.
During your turn you may hide this card and put any number of your opponent's Ringside Backlash cards into his Backlash.
Unique     RMS
V12

Managed by Bob Backlund
Pre-match Manager
Cannot be packed when packing Prime Time Players-specific cards. When packing this card, you are not a Rookie. Your opponent cannot prevent you from playing this card.
Your Pre-match Capacity is +1 and your Starting Hand Size is +1.
At the end of your Pre-match phase, you may Arsenal Search 2 non-Unique maneuvers or 1 non-Unique reversal.
ACE: During your turn you may RFG this card and your next Multi maneuver this turn can only be reversed by 2 reversals. When you have activated a Superstar-specific ACE this turn, this ACE cannot be reversed.
F: 0     D: 0     Unique     Permanent     RMS
V12


--------------------


Skip Sheffield
Starting Hand Size: 3     Superstar Value: 0
Rookie Superstar Ability: Once during each of your turns, you may remove 1 card in your Ring from the game, and then search the top 5 cards of your Arsenal for 1 maneuver, reveal it, put it in your hand, and shuffle.
V5
PRO Cards / Nexus

The Cornfed Meathead
Pre-match Event
Cannot be blanked.  When this card is moved from your Ring, put up to 1 card from Ringside into your hand.
When you would overturn cards for The NXT Breakout Star, overturn half as many cards instead, rounded up.
When this card is in your Ring or Ringside, your non-Revolution cards with 'lariat' in the title cannot be reversed by Unique cards, and your opponent cannot play non-Unique reversals with 'completely' in the text from hand or use reversal effects with 'completely' in the text to your Lariat Takedown cards.
F: 0     D: 0     Unique
V5

Big Guy Overhead Suplex
Grapple + Grapple / Reversal: Special
As a maneuver, this card is -6F and +3D.
As a reversal, reverse any non-Unique maneuver.
F: 10     D: 5     SV: 1     Unique     Multi
V7

Big Guy Tackle & Slam
Grapple + Grapple / Reversal: Special
As a maneuver, this card is -5F and +#D, where # is the number of cards under Ryback Rules; when played after a played maneuver, cannot be reversed from Backlash.
As a reversal, reverse any card played after a Set-up card.
When successfully played, draw up to 1 card and your opponent discards 1 card.
F: 15     D: 10     SV: 2     Unique     Multi
V7

Sheffield's Running Lariat
Strike + Trademark Finisher / Reversal: Action
When you are Skip Sheffield, this card is -10F and can only be reversed by Unique reversals.
When played as a maneuver, this card is -5F and +5D.
F: 25     D: 10     SV: 2     Unique     Multi
V5

Backpack Stunner
Trademark Finisher
When you are Skip Sheffield, this card is +10F and +10D.
When played after a successfully played card with 'lariat' in the title, this card is -5F and cannot be reversed by non-Unique Backlash reversals.
F: 25     D: 15     SV: 3     Unique
V5

The Muscle & The Hustle
Reversal: Special
As a reversal, reverse any non-maneuver card and shuffle up to 2 cards from your Ringside into your Arsenal.
When this card is overturned, you may put this card into your Ring.
When this card is in your Ring, do not discard Backlash cards from successfully played maneuvers.
F: 0     D: 0     Unique
V5

Yep Yep Yep! What It Do
Reversal: Special
Reverse any non-Trademark Finisher maneuver and put up to 1 card from your Ringside into your hand.
F: 8     D: 0     Unique
V5


--------------------


Michael Tarver
Starting Hand Size: 2     Superstar Value: 0
Rookie Superstar Ability:  When you successfully play a card with 'punch' in the title, you may draw 1 card and your opponent discards 1 card; when it is unsuccessful, search your Arsenal for a non-Unique card with 'punch' in the title with equal or lower Fortitude than the printed Fortitude of the reversed card, reveal it, put it in your hand, and shuffle.
V5
PRO Cards / Nexus

Tarver's Taped Fists
Backstage Card
Your cards with "jab" and "uppercut" in the title are considered to have "punch" in the title for your effects.
When your Fortitude Rating is 10 or less, and you have lower Fortitude, your opponent must discard 2 Backlash cards to play a non-Superstar-specific reversal to your cards with "punch" in the title.
Unique
V5

Tarver's Face Mask
Pre-match Object
When you are Michael Tarver, your Starting Hand Size is +3.
Your opponent must discard 2 Mid-match cards to reverse your first non-Pre-match non-reversal card played of the game; when you are Michael Tarver, double that number.
Before your Draw Segment of the first turn of the game, search your Arsenal, choose 1 card with 'punch' in the title, reveal it, put it into your hand, and shuffle; when you are not Michael Tarver, you may not choose a Unique card.
F: 0     D: 0     Unique
V5

Mr. 1.9 Seconds
Mid-match Action + Action
When this card would be discarded or removed from the game, put it in your Backlash instead.
Draw 1 card, shuffle up to 9 cards from your Ringside into your Arsenal,  and your opponent overturns cards equal to the number of cards with 'punch' in the title in your Ring.
F: 10     D: 0     Multi     Unique
V5

The Kill Shot Punch
Strike + Strike
When played, this card is -15F, and when your opponent's Fortitude Rating is 20 or more, this card is a Trademark Finisher instead of a Strike.
When this card is overturned for The NXT Breakout Star, put it on the bottom of your Arsenal instead.
F: 20     D: 8     SV: 2     Unique     Multi
V5

Tarver's Lightning
Trademark Finisher / Reversal: Special
As a maneuver, cannot be reversed by non-Unique cards when you have lower Fortitude.
As a reversal, reverse any Strike or Grapple.
Your opponent discards cards equal to the number of cards in your Ring with 'punch' in the title.
F: 30     D: 20     SV: 3     Unique
V5

Tarver's Tenacity
Action / Reversal: Special
When played as a Counter, cannot be reversed by non-Unique cards.
As an action, shuffle this card and up to 5 cards from your Ringside into your Arsenal, and draw up to 2 cards.
As a reversal, when overturned, reverse any non-Superstar-specific maneuver.
F: 10     D: 0     Unique
V7


--------------------


Alberto Del Rio
Starting Hand Size: 5     Superstar Value: 4
Superstar Ability: When you would randomly discard cards or randomly remove cards from the game, you may choose the same number of cards from the same area instead.
You may not pack Man of 1,000 Holds.
V5

Ricardo Rodriguez, Personal Ring Announcer
Backstage Card
Your Pre-match Capacity is +3. Your opponent cannot play "Your Town".
During your turn, you may hide this card and your next maneuver played this turn is -8F.
When you have lower Fortitude, you may hide this card to reverse a non-Unique maneuver and draw up to 1 card.
Unique     RMS
V5

Alberto's Magnificent Cars
Pre-match Object
Cannot be blanked.
Search your Arsenal for 2 non-Superstar-specific Unique cards, reveal them, put them under this card, and shuffle. Once during each of your turns, you may put 1 card from under this card into your hand.
When one of your maneuvers is unsuccessfully played, you may put Opulence from your Backlash or Ringside into your Ring.
F: 0     D: 0     Permanent     Unique
V5

Del Rio's Scarf
Pre-match Object
Cannot be blanked.
When you do not have Ring Psychology: Arm in your Ring or it is blank, your non-Revolution maneuvers with "arm" or "wrist" in the title are -4F and +4D and when you successfully play a maneuver with "arm" or "wrist" in the title, you may draw 1 card.
F: 0     D: 0     Permanent     Unique
V5

My Name.. My Name is Alberto Del Rio!
Mid-match Action
Can only be played as your first card of your first turn, and your opponent cannot respond to it.
Shuffle any number of cards from your hand into your Arsenal and draw the same number of cards +1.
During your turn, you may discard this card from Backlash to draw 2 cards.
F: 0     D: 0     Unique
V5

Opulence
Mid-match Action
When this card is in your Ring, your Ring Psychology: Arm is blank and when you play a maneuver, choose 1 maneuver in your opponent's Ring; when that maneuver can be flipped, he may flip that maneuver face-down, and if he does not, your played maneuver has the text of the chosen card instead until it is resolved. When you successfully play a maneuver, he may remove 3 random cards in his Ringside from the game, and then put this card from your Ring into your Backlash.
ACE:  When you have lower Fortitude, you may put this card into your Backlash and when your next card played this turn is a non-Unique maneuver, he cannot play non-Unique reversals to it.  This effect cannot be reversed.
F: 0     D: 0     Unique     Permanent
V5

Tree of Woe Double Stomp
High Risk
Can only be played after a successful card.
Cannot be reversed when played after a Set-up; when it is not, can only be reversed by D:0 reversal cards.

F: 15     D: 10     SV: 2     Unique     (Rev. 2022)
V10

Double-Knee Arm Breaker
Grapple 
When played after a successfully played maneuver with "arm" in the title, this card is Multi.
Your opponent discards 1 random card.  Put up to 1 Backlash card from your Ringside into your Backlash and search your Arsenal for a maneuver with "arm" in the title, reveal it, put it in your hand, and shuffle.
F: 6     D: 8     Unique
V5

Alberto's Superkick
Strike / Action
As a maneuver, cannot be reversed when played after a successfully played maneuver or as a Counter.
As an action, this card is -8F; put this card on the bottom of your Arsenal, remove 1 card in your Ringside from the game and put up to 1 Superstar-specific card from your Ringside into your hand.
F: 13     D: 8     SV: 1     Unique
V7

Del Rio's Enzuigiri
Strike / Reversal: Special
As a maneuver, this card is -10F and can only be reversed by Unique reversals.
As a reversal, reverse any Activated Card Effect or non-maneuver card.
When successfully played, your opponent discards 2 cards.
F: 20     D: 8     SV: 2     Unique
V5

Rolling Cross Arm Breaker
Trademark Finisher
Your opponent discards his Backlash.
When your next card played this turn is Maintain Hold, ignore the "Can only be played..." text and it cannot be reversed.
F: 30     D: 20     SV: 3     Unique
V5

Ricardo Interferes
Reversal: Special
Reverse any maneuver and put up to 2 cards from your Ringside on the bottom of your Arsenal; when the reversed maneuver was a Trademark Finisher, discard 2 cards.  When Ricardo Rodriguez, Personal Ring Announcer is revealed, put up to 1 non-Unique maneuver from your Ringside into your hand.
F: 8     D: 4     Unique
V5

It Is My Destiny!
Action
Can only be played when you have lower Fortitude.
When this card is in your hand, Ringside, or Ring you may reveal it, put it on the bottom of your Arsenal, remove 1 random card in your Ringside from the game, and shuffle 1 card in your Ringside into your Arsenal.
F: 0     D: 3     Unique
V5

The Mexican Aristocrat
Action + Action
Draw 1 card for every 2 Alberto Del Rio-Specific cards in your Ring.
Look at your opponent's Backlash, choose 1 card, and he discards the chosen card.
F: 6     D: 0     Multi     Unique
V5

The League of Nations
Action / Reversal: Special
Cannot be reversed by hybrid reversals.
As an action, shuffle up to 4 cards from your Ringside into your Arsenal and your opponent overturns 4 cards.
As a reversal, completely reverse any Multi or non-maneuver card.
When he has a card with 'America' or 'U.S.A.' in the title in his ring, he discards 2 random cards; when he does not, draw up to 2 cards.
F: 8     D: 0     Unique
V8
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#3
Daniel Bryan
Starting Hand Size: 6    Superstar Value: 4
Superstar Ability:  When you have 3 or more cards with different maneuver types in your Ring and you successfully play a maneuver, choose one: put 1 card from your Ringside on the bottom of your Arsenal or draw 1 card.
You may reverse a maneuver by removing random cards in your Ringside from the game equal to the damage of the maneuver +1.
You may pack The NXT Breakout Star.
V5

YES! YES! YES!
Backstage Card
*YES! YES! YES! YES! YES! YES! YES! YES!
When you successfully play a maneuver and you have 3 or more non-Revolution maneuver types in your Ring, you may reveal this card, draw 3 cards and your opponent overturns 3 cards.
When you have a Title Belt with Superstar Value +3 or greater in your Ring, once during each of your turns you may overturn 3 cards and remove 5 cards in your hand from the game, and then put 1 Daniel Bryan-specific maneuver from your Ring into your hand.
Unique
V5

Submission Wrestling Specialist
Pre-match Event
Cannot be blanked.
At the end of the Pre-match phase, search your Arsenal for 1 non-Unique Submission without 'reverse' in the text, reveal it, put it in your hand, and shuffle.
When you would play a printed F: 0 Submission for Panic Grab, you may play a non-unique printed F: 0 maneuver from your hand instead, but you cannot put I Have 'til FIVE! into your Ring this turn.
F: 0    D: 0    Unique    Permanent
V5

I Have 'Til FIVE!
Mid-match Action
When your Submission, Hold, or card with "maintain" in the title or text is reversed, and you have not played a card with 'panic' in the title this turn, put this card from your Backlash into your Ring and overturn 5 cards; the maneuver is successful, it is not reversed, and your opponent's non-F: 0 reversals to that card are +5F; after damage is applied, end your turn.  When your maneuver has "apply" in the title, put up to 5 cards from your Ringside on the bottom of your Arsenal.
F: 5    D: 0    Unique    Permanent
V5

Daniel's Dangerous Dive
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played card; when played after a 5D+ maneuver, cannot be reversed from hand or Backlash by non-Unique cards.  When unsuccesfully played, overturn 5 cards.
As a reversal, when played from hand, reverse any non-maneuver card when it is not your opponent's first card played this turn.
When successfully played, he discards 1 random card.
F: 5    D: 5    SV: 2    Unique
V5

Bryan's Airplane Spin
Grapple + Submission
After all damage has been applied, discard 1 card and your opponent discards 2 cards.
When your next card played this turn is Maintain Hold, you may ignore the "Can only be played after..." text.
When this card has been removed from the game and you discard cards, put this card and up to 1 other card removed from the game on the bottom of your Arsenal.
F: 8    D: 8    SV: 1    Unique
V5

Bryan's Trademark Surfboard
Submission
When played after a successfully played maneuver, cannot be reversed by non-Superstar-specific reversals from hand or Backlash.
When this card is in your hand and you overturn cards, you may discard this card and 1 other card instead of overturning.
F: 10    D: 8    Unique
V5

Bryan's Flying Headbutt
High Risk
When your Fortitude Rating is 20+, this card is a Trademark Finisher instead.
Can only be played after a successfully played maneuver or as a Counter (maneuver); when played after a 5D+ maneuver, cannot be reversed.
F: 10    D: 12    SV: 2    Unique
V7

Bryan's Vicious Kick
Strike / Reversal: Special
As a maneuver, this card is -10F and +3D and when played after a successfully played Grapple or Submission maneuver, can only be reversed from Arsenal.
As a reversal, when played from hand, reverse any Grapple or Submission.
F: 15    D: 5    SV: 2    Unique
V5

The YES! Lock
Trademark Finisher + Submission
You may search your Arsenal for Maintain Hold, reveal it, put it in your hand, and shuffle.
When this card is reversed from Arsenal, your opponent's reversal is removed from the game instead, and you may put this card on the bottom of your Arsenal.
During your turn when this card is in your hand, you may reveal it, and then overturn 1 card, draw 1 card, and put this card on the bottom of your Arsenal.
F: 25    D: 20    SV: 3    Unique    Multi
V5
  ---OR---
The No! Lock
Trademark Finisher / Reversal: Special
Cannot be packed when packing cards The YES! Lock.
As a maneuver, your opponent cannot reduce the damage of this card, and when your next card played this turn is Maintain Hold ignore the 'Can only be played after...' text.
As a reversal, reverse any card with the Restricted Modification Symbol.
F: 25    D: 20    SV: 2    Unique
V7
  ---OR---
The Labell Lock
TMF / Reversal: Special
Cannot be packed with The YES! Lock or The No! Lock.
As a maneuver, if your next card played is Maintain Hold, ignore the "can only be played..." text, and your opponent cannot respond to it.
Reverse any card that does not resolve to your opponent's Ring.
F: 25    D: 20    SV: 2    Unique
V14

Knee Plus
Trademark Finisher / Reversal: Special
As a maneuver, this card is -10F, and it cannot be reversed from Arsenal when you have another Daniel Bryan-specific Trademark Finisher in your Ring.
As a reversal, reverse any Activated Card Effect or non-maneuver card, and your opponent discards 3 random cards.
During your turn when this card is in your hand, you may discard it and shuffle 1 Daniel Bryan-specific maneuver from your Ringside or removed from the game into your Arsenal.
F: 35    D: 15    SV: 3    Unique
V7

No! No! No! No!
Reversal: Special
When you are Team Hell No, this card is F: 0.
Reverse any card.
When this card reverses from Arsenal, put it in your Ring regardless of any other effects.
When you draw for your Ability, you may draw 1 additional card and then discard 1 card.
F: 15    D: 0    Unique    Permanent    RMS
V7

10-Year Veteran
Action
When your opponent's Fortitude is at least 9F greater, reversals to this card are +8F.
Shuffle up to 7 cards from your Ringside and up to 6 of your cards removed from the game into your Arsenal, he overturns 5 cards and randomly removes 4 cards in his Ringside from the game, draw 3 cards, he discards 2 cards, then search his Arsenal for 1 card and remove it from the game.
F: 10    D: 1    Unique
V5

The Best In The World
Action / Reversal: Special
Cannot be packed by New Nexus.
As a reversal, this card is -2F for each different maneuver type in your Ring; when you are CM Punk or Revolution CM Punk, this card is -10F; when played from hand, reverse any maneuver.
Your opponent overturns 1 card for each different maneuver type in your Ring; when successfully played as an action, he overturns twice as many cards instead.
F: 15    D: 0    Unique
V5

  ---AND EITHER---

Accompanied by A.J.
Pre-match Event
Cannot be blanked.
Your Daniel Bryan-specific cards do not take up a Pre-match slot in your Ring.
Once during each of your turns when you successfully play a maneuver, you may search your Arsenal for a maneuver of a different type that is not Unique, Revolution or a reversal; reveal it, put it in your hand, and shuffle.  ACE:  When you search, you may overturn 5 cards and the maneuver does not have to be non-Unique.
F: 0    D: 0    Unique    Permanent
V5

Don't Hit A.J.!
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and your opponent puts the reversed maneuver in his hand (or Backlash, if applicable).
Draw up to 1 card.
F: 10    D: 0    Unique
V5

  ---OR---

The YES! Movement
Pre-match Event
Cannot be packed when packing "A.J." cards.
Cannot be blanked. Your Pre-match Capacity is +2.
When you successfully play a 4D+ maneuver without 'reverse' or 'reversal' in the text, you may Arsenal Search 1 non-hybrid maneuver of a different type; when it is unsuccessful, Ringside Search 1 non-hybrid non-Unique maneuver of a different type.
F: 0    D: 0    Unique    Permanent
V11

Fight For Your Dreams
Reversal: Special
Cannot be packed when packing "A.J." cards.
Reverse any non-Trademark Finisher maneuver and draw up to 2 cards; when you drew 2 cards, your opponent puts the reversed maneuver into his hand or Backlash (if applicable).
F: 12    D: 0    Unique    Permanent
V11


--------------------


Mark Henry
Starting Hand Size: 8    Superstar Value: 4
Superstar Ability: Once during any player's turn, when you discard any number of cards for your opponent's effects, you may then draw 1 card.
Ignore the "of 4D or less" text on your Clumsy Opponent cards.
You may pack As Big And Tough As Any Two Men.  You cannot pack High Risks that do not have "splash" in the title.
V5

As Big and Tough as Any Two Men
Backstage Card
When your opponent's printed Superstar Value is less than your printed Superstar Value (when you are Revolution The Great Khali or Kane, less than 5), when he plays Handicap Match he may only choose 1 of the 3 effects on the card.
Unique
V1

I Got A Lot Left In The Tank!
Backstage Card
*Reveal this card when you are about to lose the game*
Recover 10- Ringside cards, 2- RFG cards, end the current turn, and the game continues.
Your first 10D+ maneuver played each turn is Multi.
Unique    RMS
V14

Induction into The Hall Of Pain
Backstage Card
Your opponent's Starting Hand Size is -2.
Your No Mercy cannot be reversed, and when you do not have a card with 'injury' in the title in your Ring, replace the 'Can only be played...' text with 'Can only be played after a successfully played maneuver' on your cards with 'injury' in the title.
Unique    RMS logo
V5

Beat Him Up, Break His Neck
Pre-match Event
Cannot be blanked.
Your first non-Revolution maneuver with 'breaker' in the title played each turn is -10F and cannot be reversed from Backlash.
You cannot reverse your opponent's first Action played of each of his turns from hand or Backlash.
ACE:  During your turn, you may remove this card from the game and then shuffle up to 5 cards from your Ringside into your Arsenal and he overturns 5 cards.
F: 0    D: 0    Unique    Permanent
V5

Somebody Gon' Get They A$% Kicked!
Pre-match Event
Cannot be blanked, and does not take up a slot in your Ring.
When packing this card, your Stun the Crowd is Unique.
Your maneuvers are +1 Stun Value, and your printed 4D+ maneuvers are +4D.
F: 0    D: 0    Unique    Permanent
V5

All Will Suffer
Mid-match Reversal: Special
When your opponent plays a maneuver with a "can only be reversed" effect from a card, you may ignore the restriction and reverse the maneuver.  Overturn half the maneuver's damage, rounded up, and he discards 2 cards.
ACE: During your turn, you may put this card into your Ringside and then overturn up to 3 cards and he overturns double that number of cards.
F: 0    D: 0    Unique    RMS
V5

Somebody Gon' Get Their Wig Split!
Mid-match Action + Action
Choose one: shuffle all maneuvers in your Ringside into your Arsenal, or look at your opponent's hand, choose 2 cards, and he discards the chosen cards.
When this card is not reversed, it is considered a successfully played maneuver for the rest of this turn.
F: 15    D: 5    Unique    Multi
V5

The World's Strongest Toss
Grapple + Grapple
When played after Throw into the Corner Turnbuckle, can only be reversed from Arsenal.
Your opponent discards 2 cards.
When you would draw for Stun Value from this card, you may instead have him discard 2 cards.
F: 10    D: 10    SV: 2    Unique    Multi
V5

The World's Strongest Bear Hug
Submission / Reversal: Special
When you would draw for Stun Value from this card, you may instead remove 1 random card in your hand from the game and then put 1 card in your opponent's Ring into his Ringside.
As a reversal, reverse any Grapple or Submission.
F: 20    D: 15    SV:1    Unique
V5

The World's Strongest Splash
High Risk
Can only be played after a successfully played maneuver or as a Counter; when the maneuver or reversal is Superstar-specific, this card is a Trademark Finisher instead.
When you would draw for Stun Value from this card, you may instead put 1 Mid-Match card from your Ring into your Backlash.
F: 20    D: 20    SV: 2    Unique
V5

The World's Strongest Slam
Trademark Finisher
Your opponent discards his Backlash.
When you would draw for Stun Value from this card, you may instead have your opponent overturn 4 cards.
F: 40    D: 35    SV: 4    Unique
V5

Roar of the Silverback
Action + Action / Reversal: Special
As an action, put up to 2 cards from your Ringside on the bottom of your Arsenal.
As a reversal, this card is F: 0, reverse any non-maneuver card or Activated Card Effect.
When successfully played, put up to 2 cards from your Ringside into your hand.
When this card is in your Ring and you successfully play a maneuver, you may put this card on the bottom of your Arsenal.
F: 10    D: 1    Unique    Multi
V5

That's What I Do!
Action + Action
Cannot be reversed when played after a successfully played Mark Henry-specific maneuver or as a Counter (with a Superstar-specific card).
Choose one: put up to 1 Mark Henry-specific card from your Ringside into your hand, OR discard 4 cards and put up to 1 other Mark Henry-specific card from your Ring into your hand; when the card put into your hand is the next card you play this turn, ignore the "Can only be played..." text on it.
F: 0    D: 0    Unique    Multi
V7

The World's Strongest Man
Action
Search your Arsenal for 1 non-unique 12D+ maneuver, reveal it, put it into your hand, and shuffle.
Your opponent cannot reverse your maneuvers from Backlash, Ring, or Ringside.
F: 20    D: 0    Unique
V5

The StrongEST
Action + Action
When this card is in your hand and your maneuver is unsuccessful, you may put this card into your Ring and your opponent may discard 3 cards. If he does not, put the reversed maneuver into your Ring instead of any other location.
When this card is in your Ring, your maneuvers are +3D.
F: 0    D: 0    Unique    Multi
V12


----------


Sheamus
Starting Hand Size: 9    Superstar Value: 4
Superstar Ability: Replace the "game" text with "turn" on your Pump Kick cards.
Maneuvers in your Backstage Area can be played, ignoring the Volley trait, and cannot be reversed by hybrid reversals.
V5

It's a Shame That They Lost Their Heads
Backstage Card
Your maneuvers are +1D for every maneuver in your Backstage Area.
During your turn you may hide this card, shuffle up to # cards from your Ringside into your Arsenal and draw up to 2 cards, and your opponent overturns # cards, where # is the number of maneuvers in your Backstage Area.
Unique    RMS
V5

The Celtic Warrior
Backstage Card
Your Pre-match Capacity is +2.
Once during each of your turns, you may reveal 1 Trademark Finisher in your hand or Ringside, put it on the bottom of your Arsenal, and then put 1 maneuver from your Ringside into your Backstage Area.
Once during each of your turns, you may remove 3 cards in your Ringside from the game, and put up to 1 maneuver from your Ringside into your Backstage Area.
Unique    RMS
V5

Oi!  Listen Here, Fella!
Mid-match Action / Reversal: Special
As an action, draw up to 2 cards, and your opponent cannot reverse your Sheamus-specific Activated Card Effects this turn.
As a reversal, reverse any non-Superstar-specific action.
When successfully played, put up to 2 cards from your hand into your Backstage Area, and put up to the same number of cards from your Ringside into your Backstage Area.
F: 12    D: 0    Unique
V5

We Don't Set the Bar
Mid-match Reversal: Special
When The Bar is in your Ring, this card is -10F.
Reverse any non-Superstar-specific maneuver played from hand, or when The Bar is in your Ring, reverse any maneuver played from hand. Your opponent puts the reversed card on the bottom of his Arsenal, regardless of other effects.
ACE: When The Bar is in your Ring and he plays a non-Superstar-specific maneuver, you may discard 2 cards, and his maneuver is Multi.
F: 20    D: 0    Unique    Permanent
V11

The Irish Hammer
Strike
When played from Backstage Area, this card is +7F, +7D, and cannot be reversed from hand by non-Superstar-Specific cards.
F: 8    D: 8    SV: 1    Unique
V5

The Irish Curse
Grapple + Grapple
When played from Backstage Area, cannot be reversed from Backlash.
When this card is in your Ring, during your opponent's turn he must discard 1 card to play a Unique card.
F: 10    D: 10    SV: 2    Unique    Multi
V5

Sheamus's Flying Shoulderblock
High Risk
Can only be played after a successfully played maneuver; when played after a Sheamus-specific maneuver or from Backstage Area, cannot be reversed by D:0 reversals.
When this card is in your Ringside and your maneuver is unsuccessful, you may discard 2 cards and put this card into your Backstage Area.
F: 14    D: 8    SV: 2    Unique
V5

White Noise
Grapple + Grapple
Your opponent's reversals to this card are blank until the end of the turn.
When The Bar is not in your Ring, draw up to 1 card.
When this card is in your Ring and he plays a non-Superstar-specific maneuver, he chooses 1: he puts 1 card from his hand on the bottom of his Arsenal, or his card is blank.
F: 15    D: 15    SV: 2    Unique    Multi
V11

Irish Cloverleaf
Submission
When played from Backstage Area, this card is a Trademark Finisher instead.
When played from hand, your opponent must discard # cards to play a reversal to this card, where # is equal to the number of Pump Kick cards in your Ring or Backstage Area +1.
F: 20    D: 15    SV: 2    Unique
V7

The Brogue Kick
Trademark Finisher / Reversal: Special
As a maneuver, this card is +2D for each Pump Kick in your Ring.
As a reversal, reverse any Strike or Grapple.
When successfully played, shuffle up to 4 cards in your Ringside and/or removed from the game into your Arsenal.
F: 20    D: 15    SV: 3    Unique
V5

The High Cross
Trademark Finisher + Trademark Finisher
When played after a Strike or Assault, cannot be reversed from Backlash.
When played after a Grapple or Throw, cannot be reversed from hand.
When played after a card that was played from your Backstage Area, cannot be reversed from Ring or Ringside.
F: 40    D: 30    SV: 4    Unique    Multi
V5

Cause I'll End It All
Reversal: Special
Completely reverse any card, even if it cannot be reversed. 
When this card reverses, even from Arsenal, put this card into your Backstage and put up to 2 of your cards removed from the game into your Ringside.
F: 10    D: 0    Unique
V5

The League of Nations
Action / Reversal: Special
Cannot be reversed by hybrid reversals.
As an action, shuffle up to 4 cards from your Ringside into your Arsenal and your opponent overturns 4 cards.
As a reversal, completely reverse any Multi or non-maneuver card.
When he has a card with 'America' or 'U.S.A.' in the title in his ring, he discards 2 random cards; when he does not, draw up to 2 cards.
F: 8    D: 0    Unique
V8

We ARE The Bar!
Action + Action
Can only be reversed by 2 D: 0 reversals.
When your opponent has greater cards in hand, he puts random cards from his hand on the bottom of his Arsenal until he has the same number of cards in hand.
When The Bar is in your Ring, his 8D+ Multi maneuvers played are 7D.
F: 15    D: 0    Unique    Multi
V11

King Sheamus
Action + Action
Draw 2 cards, and shuffle up to 4 cards in your Ringside into your Arsenal.
Your opponent discards 2 cards and overturns 4 cards, and he randomly removes 1 of the overturned cards from the game.
F: 16    D: 0    Unique    Multi
V5

  ---AND EITHER---

The Great White
Pre-match Event
Cannot be blanked.
When you have 10+ 4D+ maneuvers in your Ring and/or Backstage Area and you successfully play a maneuver, search your opponent's Arsenal for 1 card, remove it from the game, and he shuffles.
ACE: Once during each of your turns, you may put all Pump Kick cards in your Ring into your Backstage Area, and then shuffle up to # of your cards removed from the game (except non-hybrid reversals) into your Arsenal, where # is double the number of Pump Kick cards moved from your Ring.
F: 0    D: 0    Unique    Permanent
V5

  ---OR---

The Bar
Pre-match Faction
Cannot be packed when packing Managers or The Great White.
Cannot be blanked or prevented from being played. Can be played from Ringside.
ACE: Once during each of your turns when playing a Strike or Grapple, you may overturn 2 cards and then when you are Sheamus, your maneuver is -3F for every maneuver in your Backstage OR when you are Cesaro, your maneuver cannot be reversed by hybrid reversals, and when it is unsuccessful and you have 5F-, put it under your Superstar. This effect cannot be reversed.
F: 0    D: 0    Unique    Permanent
V11

The Bar's Tandem Attack
Strike + Strike
Requirement: The Bar is in your Ring.
When played, you may choose Grapple or Submission; if you do, this card is the chosen maneuver type instead of Strike for the rest of the turn.
ACE: When playing a Superstar-specific maneuver, you may discard 1 maneuver and then your played maneuver is +5D and +1 Stun Value.
F: 10    D: 10    SV: 2    Unique    Multi
V11


----------


The Miz
Starting Hand Size: 7    Superstar Value: 4
Superstar Ability: When you unsuccessfully play a maneuver, you may discard 2 cards and search your Arsenal for a non-unique maneuver of the same type, reveal it, put it into your hand, and shuffle.
During your turn when you successfully play a card, you may discard 2 cards and then search your opponent's Arsenal for a card with the same title, he removes it from the game and shuffles.
You may pack cards with "trash talk" in the text or title as if they are not Face, Heel, or Raw.
V5

I Came To Play!
Pre-match Event
Cannot be blanked.
Your cards with "trash talk" in the title or text do not take up a Pre-match slot in your Ring.
When you would discard cards for your opponent's effects, you may instead overturn the same number of cards.
F: 0    D: 0    Permanent    Unique
V5

Miz TV
Pre-match Event
Cannot be blanked, and your opponent cannot prevent you from playing this card.
The first time you Activate a card with 'trash talk' in the title or text each turn, the effect cannot be reversed.
ACE: Once during each of your turns, you may overturn 1 card and search your Arsenal for Grab the Mic, reveal it, put it in your hand, and shuffle.
F: 0    D: 0    Unique    Permanent
V7

Skull Crushing Finale
Mid-match Trademark Finisher / Reversal: Special
As a maneuver, can only be played after a successfully played card and cannot be reversed from your opponent's hand by non-hybrid Reversals.
As a reversal, reverse any card with the Restricted Modification Symbol, and he discards 3 cards.
F: 40    D: 25    SV: 3    Unique
V5

Damien Mizdow, Stunt Double
Mid-match Action + Action
Can only be reversed by 2 D: 0 reversal cards.
When this card is in your Ring, discard 1 less card for your Ability, and when your other cards would cause you to draw a number of cards, or cause your opponent to discard or overturn a number of cards, that number is increased by 1.
ACE: When your opponent successfully plays a maneuver, you may put this card into your Ringside, his maneuver is blank until the end of the turn and deals no damage.
F: 8    D: 0    Unique    Multi
V7

Awesome Neckbreaker Combination
Grapple + Grapple
When your opponent's Fortitude Rating is 10 or more and you have lower Fortitude, this card is -6F.
When this card is in your Arsenal, it is considered non-Unique.
When this card is in your Ring, it counts as 2 maneuvers.
When this card is in your Ringside, during your turn you may shuffle it into your Arsenal.
F: 6    D: 8    SV: 2    Unique    Multi
V5

Miz's Trademark DDT
Grapple
Can only be played after a successfully played card or as a Counter.
Cannot be reversed by non-Unique reversals from hand or Backlash.
F: 11    D: 7    SV: 2    Unique
V5

Miz's Corner Clothesline
High Risk
Can only be played after a successfully played 5D+ maneuver or Throw Into the Corner Turnbuckle.  Cannot be played after From the Top Rope.
Can only be reversed from Arsenal.
F: 18    D: 10    SV: 1    Unique
V5

Miz's Figure Four Leglock
Trademark Finisher + Submission
Draw up to 2 cards and put 1 card in your opponent's Ring into his Ringside.  When your next card played this turn is Maintain Hold, it cannot be reversed.
F: 25    D: 15    SV: 2    Unique    Multi
V7

Really? REALLY?!
Reversal: Special
Reverse any non-unique non-maneuver card, draw up to 1 card, and put up to 1 card from your Ringside on the bottom of your Arsenal.
When this card is in your Ring, before your Draw Segment you may put it on the bottom of your Arsenal.
F: 0    D: 0    Unique
V5

Maryse Interferes
Reversal: Special
Cannot be packed when packing When Things Go A-Ry.
When played from hand, reverse any maneuver; your opponent chooses one: he discard 2 cards, or he removes the reversed card from the game.
Draw up to 2 cards, and he overturns 2 cards.
F: 18    D: 0    Unique
V8
  ---OR---
When Things Go A-Ry
Reversal: Special: Run-in
Reverse any maneuver, and when the reversed maneuver is a Trademark or Trademark Finisher, discard 2 cards and overturn 2 cards.
F: 20    D: 2    Unique
V5

The Most Must-See WWE Champion
Action + Action
Reveal any number of cards from your hand, and then put up to # cards from your Ringside on the bottom of your Arsenal, where # is the number of revealed cards +3.  When you have a Title Belt with "WWE" in the title in your Ring, you may then shuffle up to 3 cards from your Ringside into your Arsenal.
F: 11    D: 0    Unique    Multi
V5

Because I'm The Miz...
Action + Action + Action
This card requires 3 reversals to completely reverse instead of 2, and ignore 'completely' on your opponent's reversal cards and effects.
Search your Arsenal for ...And I'm AWESOME!!!!!, reveal it, then search for 1 card, put all cards searched for in your hand and shuffle.
Discard 1 less card for your Ability.
F: 11    D: 1    Unique    Multi    RMS logo
V5

When My Hand Goes Up, Your Mouth Goes Shut!
Action / Reversal: Special
As an action, this card is -6F and Multi; draw up to 2 cards.
As a reversal, reverse any non-maneuver card and put 1 card from your hand on the bottom of your Arsenal.
During your opponent's next turn, he cannot play non-Set-up non-maneuver cards.
F: 12    D: 0    Unique
V8

Rewriting Miz-tory
Action + Action
When played, you may flip over 3 of your WWE cards, and then this card may be played regardless of your Fortitude Rating.
Search your Arsenal for 2 The Miz-specific maneuvers and 1 non-Superstar-specific card, reveal them, put those cards in your hand, and shuffle.  When Skull-Crushing Finale is in your Ringside, you may put it into your Backlash.
Flip 1 of your opponent's WWE cards over.
F: 18    D: 0    Unique    Multi
V5

...And I'm AWESOME!
Action / Reversal: Special
When Because I'm The Miz... is in your Ring, this card is -11F.
As an action, cannot be reversed, put up to 2 non-unique cards from your Ringside into your hand.
As a reversal, reverse any Mid-match or Superstar-specific card and discard 2 cards.
ACE: During your turn you may put this card into your Ringside, and then look at your opponent's hand, choose 1 card, and he removes the chosen card from the game.
F: 22    D: 0    Unique
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#4
Cody Rhodes
Starting Hand Size: 8     Superstar Value: 3
Superstar Ability: Once during each of your turns, you may reveal the top 2 cards of your Arsenal, choose 1 card, and put both cards on the bottom of your Arsenal.  Your opponent reveals 2 random cards from hand and you choose one; when his chosen card is the same card type as your chosen card, then you may discard 1 card and he puts his chosen card on the bottom of his Arsenal.
V5

Backed by Randy Orton
Backstage Card
Before the first turn of the game, shuffle this card into your Arsenal.
When this card is in your hand, it is F: 20 and reads 'Reverse any non-Unique card'.
When this card is overturned, it is F: 0 and reads 'Reverse any non-damage effect or when you have 15- cards in Arsenal, any card. Put this card into your Ring.'.
D: 1     Unique     Permanent     RMS
V12

Cody's Protective Face Mask
Backstage Card
*Can only be revealed when you play From Dashing to Disfigured.
When this card is revealed, no player can move maneuvers in your Ring or Ringside from the game with non-Superstar-specific cards or effects, and when your opponent causes you to discard cards, the number of cards discarded is reduced to 1.
When this card is hidden, once during each of your turns you may remove 1 card with 'face' or 'mask' in the title in your hand or Ringside from the game and draw 2 cards.
Unique     RMS
V5

Liberated
Backstage Card
When you play From Dashing to Disfigured, hide this card.
When you use your Ability and reveal a Cody Rhodes-specific card, your discarded card is put on the bottom of your Arsenal instead, and after using your Ability, you may shuffle.
When this card is hidden, you may discard 1 card to reduce the damage of your opponent's successfully played card by 2D.
Unique     RMS
V5

From Dashing to Disfigured
Pre-match Storyline
Cannot be blanked, and your opponent cannot prevent you from playing this card.
New Ability: "When your opponent's Fortitude Rating is 10+, you have 5+ lower Fortitude, and your maneuver is reversed, during his next turn you may remove 1 maneuver in your Ringside of the same maneuver type from the game to reverse his non-Superstar-specific maneuver.  Your You're the Ugly Ones! is F: 0 and can be played from Ringside."
F: 0     D: 0     Unique     Permanent
V5

Grandson of a Plumber
Pre-match Event
Your Cody Rhodes-specific cards do not take up Ring slots.
When you discard or RFG for your Ability, you may then draw 1 card.
When From Dashing to Disfigured is in your Ring, replace '10+, you' with '10+ or you' in its text.
ACE: During your turn, you may RFG this card and shuffle 5 RFG cards into your Arsenal. This ACE cannot be reversed.
F: 0     D: 0     Unique     Permanent     RMS
V12

The Dashing and The Bizarre
Pre-match Event
Cannot be blanked.
At the end of the Pre-match phase, search your Arsenal for 1 Superstar-specific card and Electrifying, reveal them, put them in your hand, and shuffle.
When this card is in your Ring, your Electrifying is F: 0, you may ignore the 'Set-Up' text on it, and your opponent cannot play reversals to it; when your non-Trademark Finisher Superstar-specific maneuver is unsuccessfully played, draw up to 2 cards, and when you are The Rhodes Brothers and have lower Fortitude, he also overturns 2 cards.
F: 0     D: 0     Unique     Permanent
V7

The Rhodes Drop Down Uppercut
Mid-match Strike / Reversal: Special
As a maneuver, this card is -12F and +2D, can only be played after a successfully played 4D+ maneuver and cannot be reversed from hand or Backlash.
As a reversal, reverse any Activated Card Effect or a card played after a Set-Up card; when you are the Rhodes Brothers, your opponent's Fortitude Rating is 15+, and you have either lower Fortitude or fewer cards in hand, this card is -16F.
F: 16     D: 4     SV: 1     Unique
V7

Paper Bag
Mid-match Action: Foreign Object
During your turn, you may put this card from your Backlash into your opponent's Ring, on top of a card that is not Superstar-specific, Permanent, or RMS.  The card under this card is not considered to be in his Ring, and this card does not take up a Mid-match slot in his Ring.
ACE:  Once during each of your turns, you may overturn 2 cards, and then discard 2 cards and put this card in its owner's Ringside; when this effect is reversed, your turn continues.
When your turn ends and this card is your Ringside, you may discard 2 cards and then put this card in your Backlash.
F: 0     D: 0     Unique     Permanent     RMS
V5

As Smart As Rhodes Scholars
Mid-match Action + Action
When you are Cody Rhodes, this card is -3F.
Choose one:  your opponent puts 1 random card on the bottom of his Arsenal and overturns 2 cards; shuffle up to 5 cards from your Ringside into your Arsenal and draw 1 card; or your next card played this turn is -4F and reversals to it are +6F.
When Cody's Protective Face Mask is revealed, double the numbers in this card; when Liberated is revealed, choose all three options instead.
F: 10     D: 0     Unique     Multi
V7

Cody's Bulldog
Grapple / Reversal: Special
When you are Cody Rhodes, this card is -4F.
As a maneuver, when played as a Counter, cannot be reversed by D: 1+ cards; your opponent puts 1 card from his hand on the bottom of his Arsenal.
As a reversal, when overturned, reverse any non-Unique maneuver or non-damage effect and draw 1 card.
F: 4     D: 8     SV: 1     Unique
V7

Cody's Rope-Assisted Kick
Strike + Strike / Action + Action
When played after a successfully played card or as a Counter, cannot be reversed by non-Unique reversals from hand.
As an action, this card is -6F; shuffle this card into your Arsenal.
Your opponent discards 1 random card.
F: 10     D: 8     SV: 2     Unique     Multi
V7

Beautiful Disaster
High Risk / Reversal: Special
As a maneuver, this card is -6F, and can only be played after a successfully played card; when played after a maneuver, can only be reversed by non-Face D: 0 reversal cards.
As a reversal, reverse any Strike or Action.
F: 12     D: 6     SV: 1     Unique
V5

Cody's Flying Drop Kick
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played card; when that card was a maneuver, your opponent discards 2 cards when successfully played, and when that card was From The Top Rope, can only be reversed from Arsenal.
As a reversal, reverse any Strike or any maneuver played after either a Set-up card or a Follow-up card.
F: 14     D: 11     SV: 2     Unique
V3

Cody's Moonsault
Trademark Finisher
Can only be played after a 5D+ maneuver or as a Counter.  Put up to 1 card from your Ringside into your hand, and up to 1 of your cards removed from the game into your Backlash; after damage is applied, end your turn, and your opponent cannot play maneuvers on his next turn.
F: 15     D: 10     SV: 2     Unique
V7

Struck With the Mask
Strike: Foreign Object
When Cody's Protective Face Mask is revealed, this card is Multi and cannot be reversed by hybrid reversals.
When you have lower Fortitude and your opponent has 15 or greater Fortitude, this card is -20F and cannot be reversed by non-Superstar-specific cards from hand or Backlash.
He discards 2 random cards.
This card cannot be moved from your Ring by your effects.
F: 20     D:10     SV: 2     Unique     RMS
V5

Cross Rhodes
Trademark Finisher
Cannot be reversed from Backlash.
When successfully played by Cody Rhodes, your opponent chooses one: he discards 4 cards or shuffles his hand into his Arsenal.
F: 30     D: 20     SV: 3     Unique
V5

You're Only Smoke and Mirrors
Reversal: Special
This card ignores modifications from other cards.
Completely reverse any card that has been modified by other cards or any card with Momentum.  Shuffle up to 5 cards from your Ringside into your Arsenal.
F: 0     D: 0     Unique
V5

Glorious Moustache
Reversal: non-Unique Maneuver
Cannot be packed by The Rhodes Brothers.
When you are Robert Roode, this card is F: 2. When you are The Iron Sheik, this card is Heat.
The reversed card is put under this card regardless of other effects. Printed non-Set-up cards with the same title as a card under Glorious Moustache are D: 0 and blank.
Shuffle any number of "Cody", "Glorious", or "Rude" cards from your Ringside into your Arsenal.
F: 8     D: 0     Unique
V11

Rhodes Family Values
Action + Action
Shuffle any number of cards with logos also on this card from your Ringside into your Arsenal, draw up to 3 cards, and your opponent puts 1 random card from his hand on the bottom of his Arsenal.
F: 5     D: 0     Unique     Multi
V8

You're the Ugly Ones!
Action / Reversal: Special
As an action, this card is -8F, overturn 2 cards and put up to 2 cards from Ringside into your hand.
As a reversal, reverse any card.
When Paper Bag is in any player's Ring, draw 1 card.
F: 12     D: 2     Unique
V5


--------------------


Dolph Ziggler
Starting Hand Size: 6     Superstar Value: 3
Superstar Ability:  Once during any player's turn (including your Draw Segment), when you would draw any number of cards, you may instead put the same number of non-reversal cards from your Ringside on the bottom of your Arsenal.
Your Starting Hand Size is +3 when Premiere Smackdown Superstar is not in your Ring.
Your Backed by Smackdown GM Vickie Guerrero and Smackdown maneuvers can be packed even when you are packing Raw or BASH cards.
V5

Stealing the Show
Backstage Card
Your opponent cannot prevent you from playing your Superstar-specific Pre-match cards, and they do not take up a Pre-match slot in your Ring.
When The Record Scratch is revealed and you overturn cards for Over Sell Maneuver, choose one: overturn 4 less cards or put up to 1 card overturned into your hand.
For every Over Sell Maneuver in your Ring, he must discard 1 card to play reversals from hand or Backlash to your non-Chain maneuvers.
Unique     RMS
V9

The Showoff
Backstage Card
Once during each of your turns when you play a maneuver, you may reveal up to 3 cards in your hand; if you do, that maneuver is +2D and +1 Stun Value, and when it is successfully played, your opponent reveals the same number of random cards in his hand +1.  When your maneuver is unsuccessfully played, discard 1 card and overturn 1 card.
Unique     RMS
V5

I'm Here To Show the World
Pre-match Event
This card is considered to be Smackdown when played.
Your Backed by Smackdown GM Vickie Guerrero is Permanent and ignore the 'first' text; ignore 'non-maneuver' text on your Vickie Guerrero Interferes!.
When your Fortitude Rating is 5 or less and you have lower Fortitude, you are considered to have +5F when playing a Smackdown maneuver.
F: 0     D: 0     Unique     Permanent
V5

So Bring It On!
Mid-match Reversal: Special
When The Record Scratch is revealed, this card is -15F. When this card is in your Ring, it is also titled Over Sell Maneuver for Stealing the Show.
Can only be played after a successfully played maneuver, blank its text until the end of the turn; after damage has been resolved, shuffle up to # cards from your Ringside into your Arsenal, where # is the number of cards overturned for Damage, and end the turn.
ACE: During your turn, you may remove 2 Over Sell Maneuver cards in your Ring from the game, and then shuffle # cards from your Ringside into your Arsenal, where # is equal to the number of face-down cards in all players' Rings.
F: 20     D: 0     Unique     Permanent
V9

#HEEL
Mid-match Action
Cannot be played when you have a Face card in your Ring.  Your opponent cannot respond to this card.
Search your Arsenal for 1 printed Heel action, reveal it, put it in your hand, and shuffle.
Your actions and antics are considered to be Heel, and your Redemption is blank.
F: 0     D: 0     Unique     RMS
V5

Headstand Headlock
Submission
When this card is affected by The Showoff and it is successful, draw 1 card and your opponent discards 1 card.
When this card would be moved from your Ringside to your Arsenal, you may put it in your hand instead.
F: 4     D: 5     Unique     Smackdown
V5

Ziggler's Running Leg Drop
High Risk
Can only be played after a successfully played card.  When played after a 4D+ maneuver, your opponent cannot reverse this card with D: 0 reversals from hand.
He discards 1 random card.
F: 10     D: 8     SV: 2     Unique     Smackdown
V5

Reverse Power Slam
Grapple + Grapple
Draw up to 1 card or put up to 1 reversal from your Ringside in your hand.  When you have at least 5 lower Fortitude, double those numbers.
F: 14     D: 10     SV: 2     Unique     Multi     Smackdown
V5

Dolph's Leaping DDT
Grapple / Reversal: Special
As a maneuver, this card is -10F. Your opponent discards 2 cards; when The Record Scratch is revealed, he discards randomly.
As a reversal, reverse any non-maneuver card when it is not the first card played this turn, or when The Record Scratch is revealed, reverse any card.
F: 19     D: 10     SV: 1     Unique     Smackdown
V9

Dolph's Patented Sleeper Hold
Trademark Finisher + Submission
Put up to 1 card in your opponent's Ring into his Ringside, draw 1 card, and search your Arsenal for 1 Action, reveal it, put it in your hand, and shuffle.  When Maintain Hold is your next card played this turn, he cannot respond to it.
F: 20     D: 10     SV: 1     Unique     Multi     Smackdown
V5

Ziggler's Superkick
Trademark Finisher / Action / Reversal: Special
As an action, this card is F: 0; shuffle this card and up to 1 card from your Ringside into your Arsenal.
As a reversal, reverse any D: 15+ card.
Your opponent puts 1 random card from his hand on the bottom of his Arsenal.
F: 25     D: 15     SV: 3     Unique
V7

The Zig-Zag
Trademark Finisher / Reversal: Special
As a reversal, reverse any card that would move cards from your Ring or Ringside.
F: 30     D: 20     SV: 3     Unique     Smackdown
V5

I Am Perfection
Action / Reversal: Special
As an action, remove this card from the game and put 1 non-reversal card removed from the game into your hand.
As a reversal, reverse any non-Superstar-specific maneuver and put up to 3 cards removed from the game on the bottom of your Arsenal.
When this card is removed from the game, you may flip up to 2 non-Superstar-specific cards in your Ring face-down and put this card on the bottom of your Arsenal instead.
F: 7     D: 0     Unique
V5

No Sweat!
Action + Action
When your Fortitude Rating is 5 or less and you have lower Fortitude, this card is F: 0 and cannot be reversed.
Draw up to 3 cards, and put up to 1 card from your Ringside into your hand.
F: 12     D: 0     Unique     Multi
V5

This IS The Show
Action + Action / Reversal: Special
As an action, can only be reversed by 2 reversal cards; choose one: put up to 1 Superstar-specific maneuver from your Ringside into your hand, or shuffle up to 4 cards from your Ringside into your Arsenal and draw 1 card.
As a reversal, when played from hand, this card ignores any reversal restrictions, reverse any non-Superstar-specific maneuver.
F: 12     D: 1     Unique     Multi
V9


   ---AND EITHER---


Managed by Vickie Guerrero
Pre-match Manager
When packing this card, your Backed by Smackdown GM Vickie Guerrero is now Superstar-specific; when this card is in your Ring and you do not have a Corner in your Ring, ignore the 'non-Superstar-specific' text on your Backed by Smackdown GM Vickie Guerrero.
At the end of the Pre-match phase, you may search for 1 non-Unique maneuver, reveal it, put it in your hand, and shuffle.
Your maneuvers are -2F for each card with 'interfere' in the title in your Ring.
F: 0     D: 0     Universally Unique
V5

Excuse Me! EXCUSE ME!
Pre-match Event
You may pack this card when packing Managed by Vickie Guerrero.
Your non-maneuver cards played on your opponent's turn are considered Chain.
At the end of the Pre-match phase, you may randomly discard 1 card and then search your Arsenal for 1 non-maneuver card, reveal it, put it into your hand, and shuffle.
F: 0     D: 0     Unique
V5

Vickie Guerrero Interferes
Reversal: Special
When you are Dolph Ziggler, this card is -10F.
When you have a card with 'Vickie' in the title in your Ring, reverse any Unique non-maneuver card, and your opponent overturns 2 cards; when Backed by Smackdown GM Vickie Guerrero is in your Ring, draw 1 card and he overturns 2 additional cards.
F: 15     D: 0     Unique
V5

   ---OR---

The Record Scratch
Backstage Card
Cannot be packed when packing cards with "Vickie" in the title. When packing this card, you can pack Over Sell Maneuver when packing A Revolution of the Mind.
Your opponent cannot play reversals to your Superstar-specific non-maneuver cards. Your Superstar-specific maneuvers are not Smackdown, and when successfully played, you may flip 1 D: 0 card in his Ring face-down.
When you have lower Fortitude and play a maneuver, flip up to 1 D: 0 card in your Ring face-down, and your maneuver is -2F for each face-down card in your Ring.
Unique     RMS
V9


--------------------


John Morrison
Starting Hand Size: 6     Superstar Value: 3
Superstar Ability:  When cards played would remove cards in your Arsenal, Ring, or Ringside from the game, you may choose half those cards (rounded down) and put them on the bottom of your Arsenal instead; you cannot choose more than 5 cards.
You can pack High-Flying Style, but you cannot pack High Risks with 'can only be reversed' in the text.
V5

America's Moist Wanted
Backstage Card
When packing this card you can pack Really? REALLY?!, and when you are Miz and Morrison you can pack The Miz maneuvers and John Morrison maneuvers.
Once during each of your turns you may RFG 3 Ringside cards and when your next card played this turn is a non-Run-in, non-Submission maneuver, it is considered to have "Rope" in the text.
Unique     RMS
V12

Prince of Parkour
Backstage Card
You may ignore the 'Can only be played...' text on any maneuver with "rope", "turnbuckle", "barricade", or "table" in the title or text.
During your turn you may hide this card, remove 2 cards in your Ring from the game, and then remove 1 non-F: 0 maneuver in your opponent's Ring from the game.
Unique     RMS
V5

The Palace of Wisdom
Pre-match Event
Can be played during the Venue phase.  This card does not take a Pre-match slot in your Ring.
Your Superstar Value is considered to be both lower and higher than your opponent's for your card effects.
ACE: During your turn, you may remove this card from the game and put 1 of your cards removed from the game on the bottom of your Arsenal.
F: 0     D: 0     Unique     Permanent
V5

Now Listen... This Ain't No Make Believe!
Pre-match Event
This card may be moved into your Arsenal.
When this card is overturned, or during your turn when it is in your hand, you may put this card into your Ring.
ACE: During your turn, you may shuffle this card into your Arsenal and then look at your opponent's hand and choose 1 card; he draws 1 card and then shuffles the chosen card into his Arsenal.
F: 0     D: 0     Unique
V5

Slow-Motion Entrance
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
When your have lower Superstar Value, your Pre-match Capacity is +2; when you have equal or greater Superstar Value, your Starting Hand Size is +2.
ACE: Once during each of your turns, you may remove the top 2 cards of your Arsenal from the game, and then draw 1 card and shuffle 1 card from your Ringside into your Arsenal.
F: 0     D: 0     Unique     Permanent
V3

Too Much Wastin' Time
Mid-match Reversal: Special
Can only be played when your opponent successfully Activates a card or successfully plays a non-maneuver card; when this card is in your Ring, his card is blank and Permanent. After damage is resolved, end his turn.
When your first card played on your next turn is a John Morrison-specific card, ignore the "Can only be played after..." text.
F: 10     D: 1     Unique     RMS
V5

The Guru of Greatness
Mid-match Action
When you have at least 10 lower Fortitude, this card is -10F and your opponent cannot respond to it.
Your Human Highlight Reel is Multi and cannot be reversed.
Search your Arsenal, Ringside, and cards removed from the game for 1 non-unique maneuver that is either F: 0 or a 10D- High Risk, reveal it, put it in your hand, and shuffle.  When that card is your next card played this turn, you may remove 4 cards in your Ringside from the game and then he cannot respond to it.
F: 10     D: 0     Unique
V5

Morrison's Corkscrew Kick
High Risk / Reversal: Special
As a maneuver, when you have lower Fortitude, this card is F:0; can only be reversed by D: 0 reversals.
As a reversal, reverse any non-Superstar-specific Strike.
F: 5     D: 5     SV: 1     Unique
V5

Morrison's Shining Wizard
Strike + High Risk
Can only be played after a successfully played maneuver.
Cannot be reversed when you have lower Superstar Value.
When you have greater Superstar Value, shuffle up to 2 of your cards removed from the game into your Arsenal.
F: 7     D: 8     Unique     Multi
V5

Parkour-Inspired Dive
High Risk
Can only be played after a successfully played card.
When there is a card in any player's Ring with 'anywhere', 'barricade', 'cage', or 'top rope' in the title, this card is +3D and +1 Stun Value.
Once during each of your turns, you may reveal this card from hand or Ringside, put it on the bottom of your Arsenal, and draw 1 card.
F: 12     D: 8     SV: 2     Unique
V5

Flying Chuck Kick
High Risk / Reversal: Special
When you are Miz & Morrison or Johnny Nitro, this card is now Multi and a Trademark Finisher.  When you are John Morrison, this card is -5F.
As a maneuver, can only be played after Springboard or as a Counter (hand or Backlash).
As a reversal, reverse any card that would move cards from your Ring or Ringside.
F: 20     D: 15     SV: 2     Unique
V5

Moonlight Drive
Trademark Finsher / Reversal: Special
As a maneuver, this card is -#F, where # is twice the number of cards removed from the game and cannot be greater than 10.  Can only be played after a successfully played maneuver.  Cannot be reversed by Hold the Phone.
As a reversal, reverse any Strike, Grapple, Assault, or Throw.
F: 30     D: 20     S: 3     Unique
V3

Starship Pain
Trademark Finisher
Can only be played after a successfully played 5D+ maneuver.
Cannot be reversed from Backlash or Arsenal.
F: 35     D: 20     Unique
V5

Really? REALLY?!
Reversal: Special
Reverse any non-unique non-maneuver card, draw up to 1 card, and put up to 1 card from your Ringside on the bottom of your Arsenal.
When this card is in your Ring, before your Draw Segment you may put it on the bottom of your Arsenal.
F: 0     D: 0     Unique
V5

The Shaman of Sexy
Action + Action / Reversal: Special
As an action, this card is -6F, shuffle this card into your Arsenal and draw 1 card; when your opponent is a Female superstar, he discards 1 random card.
As a reversal, reverse any non-unique maneuver or when overturned (even during the Pre-match phase) reverse any non-damage card effect as if this card is F: 0.
During your turn when this card is in your Ringside, you may put this card on the bottom of your Arsenal and he may draw 1 card.
F: 6     D: 0     Unique     Multi
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#5
R-Truth
Starting Hand Size: 7     Superstar Value: 3
Superstar Ability: Your first maneuver played each turn that is not Chain, Foreign Object, Heat, Multi, Revolution, or Volley is considered Unique.
Your Eve: Dirty Dancer is not Fan Favorite. You can pack High-Flying Style, and you can pack Face and Heel cards in your Little Jimmy Deck, but you cannot pack Face or Heel cards (including Superstar-specific cards) in any other Area; you cannot pack There Is No Escape. Your Arsenal can only contain 50 cards, and your Backlash can only contain 8 Pre-match and 8 Mid-match cards.
V5

The Good R-Truth or... The Bad R-Truth?
Little Jimmy Deck
This deck may contain up to 10 Arsenal Face cards, up to 8 Backlash Face cards, up to 10 Arsenal Heel cards, up to 8 Backlash Heel cards.
When you reveal your Superstar card, reveal either all Face or all Heel cards in this deck, add those Backlash cards to your Backlash, and shuffle those Arsenal cards into your Arsenal.
Unique
V5

You Better Get With This
Backstage Card
Cannot be packed when packing There Is No Escape.
When the first card played on your turn is affected by your Ability, your opponent cannot play non-Superstar-specific hybrid reversals to it.
When you successfully play a Face or Heel card, you may Promo: 2.
During your turn when you have 10+ lower Fortitude, you may hide this card and shuffle all Face or Heel cards in your Ringside into your Arsenal.
Unique     RMS
V7

I'm The 24/7 48/7 7-Eleven I-95S European Television Champion
Pre-match Object / Mid-match Antic
When this card is in your Ring and your opponent's maneuver is successful, he may overturn 4 cards (R-Truth may hide 1 "Shenanigans" Backstage card instead) and then put this card into his Ring.
When you start your turn with this card in your Ring and your maneuver is successful, Bury 2- Ringside cards.
No player may prevent a Pinfall Victory.
F: 0     D: 0     Unique     Permanent     RMS
V12

A Kwik Kick
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played card; when you have a Face card in your Ring, can only be reversed by Superstar-specific reversals.
As a reversal, reverse any card that allows your opponent to search any Area; when you have a Heel card in your Ring, you may also reverse any non-Superstar-specific non-maneuver card.
F: 5     D: 8     SV: 1     Unique
V5

Truth or Consequences
Grapple + Grapple
This card is -#F, where # is the number of Face cards in your Ring.
Your opponent discards 1 card for every 2 Heel cards in your Ring.
Put up to 3 cards from your Ringside on the bottom of your Arsenal.
F: 12     D: 8     SV: 2     Unique      Multi
V5

The Lie Detector
Trademark Finisher + High Risk
Can only be played after a successfully played 4D+ Unique maneuver.
Can only be reversed from hand or Arsenal.
Double the numbers in your WHAT'S UP?! and your opponent chooses 1 additional choice for Messin' With Little Jimmy.
F: 15     D: 15     SV: 2     Unique      Multi
V5

The Little Jimmy
Trademark Finisher / Reversal: Special
As a maneuver, when you have a Face card in your Ring, this card is -10F.
As a reversal, reverse any non-maneuver card; when you have a Heel card in your Ring, this card is -10F.
F: 40     D: 20     SV: 3     Unique
V5

Dance Break!
Reversal: Special
Can only be played when your opponent plays a card from hand, he puts that card into his hand and it is considered not to be played.
He chooses one: overturn 3 cards and you draw up to 1 card, OR all players put up to 1 card from their Ringside on the bottom of their Arsenal.
Shuffle up to 3 cards from your Ringside into your Arsenal, draw up to 1 card, and end his turn.
F: 7     D: 0     Unique
V9

Truth's Water Bottle
Action + Action: Foreign Object
Draw up to 2 cards.
When you have a Face card in your Ring, shuffle up to 4 cards from your Ringside into your Arsenal.
When you have a Heel card in your Ring, your opponent discards 2 random cards and overturns 2 cards.
F: 8     D: 0     Unique     Multi
V5

The Golden Truth
Action + Action
Cannot be packed by The Rhodes Brothers.
Cannot be reversed by reversals with 'completely' in the text.
Shuffle up to 4 cards from your Ringside into your Arsenal, and choose one: your opponent discards 2 cards, or put up to 1 Face or Heel card from your Ringside into your hand; when you have more Face or Heel cards in your Ring than he does, choose both options.
F: 11     D: 0     Unique     Multi
V9

 - - - FACE - - -

Right Time to Get Crunk!
Pre-match Event: Face
Cannot be blanked.  Your Starting Hand Size is +2.
Search your Arsenal and Ringside for Eve: Dirty Dancer, put it in your Ring, and shuffle.
F: 0     D: 0     Unique     Permanent
V5

WHAT'S UP?!
Mid-match Action: Face
When this card is unsuccessfully played, put it in your Backlash instead.
Can only be played after a successfully played card.  Can only be reversed by Superstar-specific or Unique cards.
Put this card in your Backlash, draw 2 cards and your opponent discards 1 card.
You cannot play WHAT'S UP?! for the rest of the turn.
F: 0     D: 0     Unique
V5

The Truth Hurts
Reversal: Special: Face
Reverse any non-Trademark Finisher maneuver, and remove up to 2 cards in your opponent's Ringside from the game.
F: 12     D: 3     Unique
V5

Dancin' With Little Jimmy
Action + Action: Face
Search your Arsenal for 1 maneuver, reveal it, put it in your hand, and shuffle.
When your next card played this turn is a maneuver, it is +2D and your opponent's reversals to it are +12F.
When this card is reversed, put up to 1 maneuver from your Ringside into your hand.
F: 4     D: 0     Unique     Multi
V5

 - - - HEEL - - -

Messin' With Little Jimmy
Pre-match Event: Heel
Cannot be blanked.  Your Superstar Value is +1.
Remove 1 card in your opponent's Ring or Ringside with 'Jimmy' or 'Management' in the title from the game.
ACE: Once during each of your turns, you may discard 1 card and put 1 card from hand on top of your Arsenal, and then he chooses one: he discards 1 random Backlash card, you may shuffle 2 cards from your Ringside into your Arsenal and draw 1 card, or he removes the top 2 cards of his Arsenal from the game; when this effect is reversed, your turn continues.
F: 0     D: 0     Unique     Permanent
V5

You Gonna Get GOT!
Mid-match Action: Heel
Can only be reversed by Superstar-specific or Unique cards.  When reversed, draw up to 3 cards.
Look at your opponent's hand, choose 1 card, and he puts the chosen card and 1 other card on the bottom of his Arsenal.
When you have lower Fortitude, he chooses 2 options when you Activate Messin' With Little Jimmy.
F: 0     D: 0     Unique
V5

Don't "WHAT" Me!
Reversal: Special: Heel
Reverse any non-Unique card, any card with 'what' in the title, or any Activated Card Effect from a card with 'what' in the title.  Your opponent discards 2 cards.
F: 8     D: 0     Unique
V5

Uncovering the Conspiracy
Action + Action: Heel
Can only be reversed by 2 reversal cards.
You may look at your opponent's hand, choose 1 card, he removes that card from the game; when you did not, look at all face-down cards in his Ring (including cards under other cards in his Ring) and turn any number of them face-up in the same area.
F: 6     D: 0     Unique     Multi
V5


--------------------


Ted DiBiase
Starting Hand Size: 6     Superstar Value: 2
Superstar Ability:  Once during each of your turns, you may choose 1 card in your Ringside, remove it from the game, and then shuffle 1 Throwback card from your Ringside into your Arsenal.
When you successfully play a Throwback maneuver, draw up to 1 card.
V5

Backed by Randy Orton
Backstage Card
Before the first turn of the game, shuffle this card into your Arsenal.
When this card is in your hand, it is F: 20 and reads 'Reverse any non-Unique card'.
When this card is overturned, it is F: 0 and reads 'Reverse any non-damage effect or when you have 15- cards in Arsenal, any card. Put this card into your Ring.'.
D: 1     Unique     Permanent     RMS
V12

Million Dollar Heir
Backstage Card
When packing this card, you can pack Arsenal cards with "The Million Dollar Man" Ted DiBiase logo.
Your Superstar-specific cards are considered to be Throwback maneuvers for your Ability and when they would be RFG, Bury them instead.
Your opponent cannot play Back Throw as a reversal.
Ignore 'successfully' in the text of your Ability and The Million Dollar Title Belt.
Unique     RMS
V12

The DiBiase Posse
Backstage Card
During your turn you may hide this card, put any number of cards under The DiBiase Trust Fund into your Ringside, draw up to 2 cards and when your next card played this turn is a maneuver, it is -#F and reversals to it are +#F, where # is the number of cards moved + 5.
Unique     RMS logo
V7

The Million Dollar Couple
Backstage Card
Search your Arsenal for Take It Back, put it in your Ring, and shuffle; that card cannot be blanked.
During any turn, you may hide this card and remove either 1 card in your Ring or the top card of your Arsenal from the game, and then your next card played this turn is -#F, where # is 3 times the damage of the removed card.
Unique     RMS logo
V5

The DiBiase Trust Fund
Pre-match Object
Can be played during any Pre-match phase, except the Events phase.  Cannot be blanked.
Your opponent's "Your Town" is blank.
Put the top 10 cards of your Arsenal under this card.  Your cards are -#F, where # is half of the number of cards under this card.  When you successfully play a card, put # cards from under this card on the bottom of your Arsenal, where # is twice the amount of printed Damage on that card.
F: 0     D: 0     Unique     Permanent
V5

The Million Dollar Title Belt - Throwback
Pre-match Object
At the end of the Pre-match phase, you may search your Arsenal for 1 Throwback card, reveal it, put it in your hand, and shuffle.
When you successfully play a Throwback maneuver, your opponent randomly reveals # cards from hand, where # is the number of Throwback cards in your Ring.
Superstar Value +1     Universally Unique     Permanent
V5

I Come From Money, I Come From Class...
Mid-match Action
Cannot be reversed when you have cards under The DiBiase Trust Fund.  Reveal the cards under The DiBiase Trust Fund, your opponent chooses 1 card, put that card into your Ringside; you may either put 1 card under The DiBiase Trust Fund into your hand or draw 2 cards.
Search your Arsenal for ...These Ladies Love Me For All My Cash, reveal it, put it in your hand, and shuffle.
F: 0     D: 0     Unique
V5

Backed by Virgil - Throwback
Mid-match Action
Put up to 3 cards removed from the game on the bottom of your Arsenal.
ACE: During your turn, you may remove this card from the game and then your next maneuver played this turn can only be reversed from Arsenal. 
When this card is reversed when played or Activated, or when a maneuver affected by this card is reversed, put up to 3 cards removed from the game on the bottom of your Arsenal.
F: 10     D: 0     Unique
V5

Ted's Cobra Clutch Leg Sweep
Grapple / Reversal: Special
As a maneuver, when your next card played this turn is a maneuver, it cannot be reversed from Backlash.  When played by Priceless, this card is Multi.
As a reversal, can only be played if you have 3 or more cards in your hand; reverse any hybrid maneuver and discard 2 cards.
F: 6      D: 8     SV: 1     Unique
V3

Ted's Sit-out Spinebuster
Grapple / Reversal: Special
As a maneuver, this card is -10F.
As a reversal, reverse any non-unique non-Throwback maneuver.
When successfully played, look at your opponent's hand, choose 1 card, and he discards the chosen card.
F: 18     D: 8     SV: 1     Unique
V5

DiBiase's Patented Fist Drop
High Risk
When you are Money Inc, this card is -10F.
Can only be played after a successfully played maneuver.
Remove up to 2 cards in your Ringside from the game, and then remove up to twice that number of cards in your opponent's Ringside from the game.
F: 20     D: 10      SV: 2     Unique     WWF Classic
V4

The Million Dollar Dream
Trademark Finisher
When successfully played, you may put 1 card from your opponent's Ring area into his Ringside pile.
When your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text.
F: 33     D: 20     SV: 2     Unique

Dream Street - Throwback
Trademark Finisher / Action / Reversal: Special
As a maneuver, this card is -10F and cannot be reversed from hand or Backlash when you have 10 or more non-Pre-match Throwback cards in your Ring.
As an action, this card is -40F and cannot be reversed, discard this card and draw 1 card.
As a reversal, reverse any non-Superstar-specific Throwback card.
F: 40     D: 20     SV: 3     Unique
V5

The Fortunate Son
Action / Reversal: Special
As an action, can only be reversed by Superstar-specific cards, your next card played this turn cannot be reversed.
As a reversal, can only be played after a successfully played maneuver; blank that maneuver's text and damage until the end of the turn, and he shuffles his card into his Arsenal. Draw up to 3 cards, and end the turn.
When this card is in your Ring, it is considered to be a Throwback and D: 3 for your effects.
F: 0     D: 0     Unique
V7

3rd Generation Superstar – Throwback
Action + Action / Reversal: Special
As an action, search your Arsenal for 1 card, put it in your hand, and shuffle.
As a reversal, reverse any Strike or Grapple.
When this card is chosen for your Ability, put it on the bottom of your Arsenal instead.
F: 3     D: 3     Unique     Multi
V3

Everybody's Got a Price
Action + Action
Your opponent chooses a number from 1 to 10 and overturns that many cards.
Search your Arsenal for non-hybrid Maneuver cards equal to the difference between the chosen number and 10, reveal them to him, put them into your hand, and shuffle your Arsenal.
F: 6     D: 0     Unique     Multi
NWO

Everybody's Gonna Pay
Action
Cannot be reversed when the card titled Everybody's Got a Price is in your Ring area.
Your opponent discards cards equal to the number of your cards removed from the game.
F: 9     D: 0     Unique
NWO

The Marine
Action: Movie
When you have 20 or more lower Fortitude, this card is F: 0 and your opponent cannot play reversals to it.
Shuffle up to 6 cards from your Ringside into your Arsenal, draw up to 1 card, and put up to 2 cards from your Ringside into your hand.
F: 11     D: 0     Unique
V3

...These Ladies Love Me For All My Cash
Action / Reversal: Special
When I Come From Money, I Come From Class is in your Ring, this card is -10F.
As an action, cannot be reversed when your opponent is a Female superstar; draw up to 3 cards.
As a reversal, reverse any non-maneuver card and when he is a female superstar, he overturns 5 cards.
When successfully played, you may reveal The Million Dollar Couple.
F: 15     D: 0     Unique
V5

It's All About the Money
Action
When you are Money Inc, this card is F: 0 and can only be reversed by Rare or Unique cards.
Draw up to 3 cards.
ACE:  During your turn you may remove 2 cards in your Backlash from the game and then put 1 Mid-match card removed from the game into your Backlash.
F: 20     D: 0     Unique     WWF Classic
V4


--------------------


Ezekiel Jackson
Starting Hand Size: 10     Superstar Value: 1
Superstar Ability: When you have at least 5 lower Fortitude and your Fortitude Rating is 5 or less, you may remove 3 cards in your hand from the game, and your opponent cannot respond to your next non-Run-in maneuver played this turn.
When your have greater Fortitude, your maneuvers are -3F and +3D.
You may pack No Sell Maneuver and Sculpted Like A Statue; you cannot pack Submissions, High Risks, non-hybrid Actions, Revolution cards, or non-Allegiance Pre-Match cards with "reversed" in the text.
V5

Limitless Power
Backstage Area
During your turn, you may hide this card and draw # cards, where # cannot be greater than 6. Skip your next 2 Draw Segments, and at the end of your second turn from now, discard # cards.
During your opponent's turn, when your Fortitude Rating is 10 or greater, you may hide this card to reverse any non-Superstar-specific card, remove it from the game, and he discards 1 card.
Unique     RMS
V5

Anything I Do, I Dominate
Pre-match Event
Cannot be blanked. Put your hand on the bottom of your Arsenal; do not discard cards to your opponent's effects or draw cards during the Pre-match phase (except your Starting Hand), and your Starting Hand Size cannot be modified by his effects.
Once during each of your turns when you successfully play a maneuver, put up to # cards from your Ringside on the bottom of your Arsenal, where # is half the number of maneuvers in your Ring, rounded down.
ACE:  Once during each of your turns, you may discard 2 cards, and then search your Arsenal for 1 Strike and 1 Grapple that are not Unique or hybrid, reveal them, put them in your hand, and shuffle; when this effect is reversed, your turn continues.
F: 0     D: 0     Unique     Permanent
V5

Ezekiel's Torture Rack
Mid-match Trademark Finisher
When you have greater Fortitude, this card is -7F and Multi.
During your turn when this card is in your Ringside or removed from the game, you may discard 3 cards and overturn 3 cards, and then put it into your Backlash.
F: 45     D: 20     SV: 2     Unique
V5

Sculpted Like a Statue
Mid-match Reversal: Card
Reverse any card and put cards with "dynamic" in the title from your Ringside on the bottom of your Arsenal equal to the number of cards in your Ring with "dynamic" in the title.
Do not draw cards during the Draw Segment of your next turn, and you cannot play Action cards on your next turn.
F: 0     D: 0     Unique     WCW
V2
   ---OR---
Sculpted Like a Statue - Throwback
Mid-match Reversal: Special
Reverse any non-unique Hand maneuver, Arsenal Search 4- "Maintain" cards and RFG them, then draw the same number of cards.
Your "Maintain" cards cannot be moved from RFG.
Your Unbreakable is F: 0 and can only be reversed by Unique reversals.
F: 0     D: 2     Unique     Permanent     RMS     (Rev. 2022)
V3

Imposing Physical Presence
Mid-match Action + Action
Cannot be packed when packing Wrestlemania.
Cannot be reversed from Backlash or by cards with 'completely' in the text.
When you have less than 10 cards in hand, you may draw cards until you have 10 cards in hand; shuffle up to 10 cards from your Ringside into your Arsenal.
Your opponent may discard 3 cards; if he does not, he overturns 5 cards.
F: 10     D: 0     Unique     Multi
V5

Zeke's Intimidating Clothesline
Strike + Strike
When you are Ezekiel Jackson, you have lower Fortitude, and your Fortitude Rating is 5 or less, this card is F: 0.
ACE: During your opponent's turn, you may remove this card from the game to reverse any non-Superstar-specific non-maneuver card or any Run-in, and he overturns 4 cards; when you are The Corre, put this card in your Backstage instead.
F: 5     D: 9     SV: 2     Unique     Multi
V5

Series of Body Slams
Grapple
Cannot be reversed by non-Unique cards from hand or Ringside; when played after a successfully played card, cannot be reversed from Backlash.
ACE:  During your turn, you may discard 2 cards and overturn 3 cards, and then put this card into your hand.
F: 11     D: 6     SV: 1     Unique
V5

The Book of Ezekiel
Trademark Finisher / Reversal: Special
When you are Ezekiel Jackson, this card is -5F.
As a reversal, reverse any Strike, Assault, Grapple, or Throw.
Your opponent discards 3 cards.
F: 30     D: 20     SV: 3     Unique
V5

Shhhhhhh!
Reversal: Special
Reverse any non-Superstar-Specific non-maneuver card, or any card with Momentum, and your opponent puts the reversed card on the bottom of his Arsenal instead; draw 1 card.
When this card is in your Ring and your maneuvers played from hand are unsuccessfully played, you may put them on the bottom of your Arsenal instead.
F: 1     D: 0     Unique
V5

Ezekiel's Corre Flex
Action / Reversal: Special
As an action, reveal the top 4 cards of your Arsenal, put any revealed maneuvers into your hand, and shuffle.
As a reversal, can only be played when your opponent plays a maneuver. He puts his card into his hand (or Backlash, if applicable), it deals no damage, it is considered to have not been played, and end his turn.
F: 4     D: 0     Unique
V7

Personification of Domination
Action / Reversal: Special
Reversals to this card deal no damage and when it is reversed, your turn continues.
As an action, this card is F: 0, your opponent discards 3 cards and overturns 3 cards, look at his Backlash and choose 1 card, and he discards the chosen card.
As a reversal, reverse any non-Trademark Finisher maneuver and search for 1 Superstar-specific non-reversal card, reveal it, put it in your hand, and shuffle; when that card is the first card played on your next turn, he cannot play non-unique reversals to it.
F: 12     D: 0     Unique
V5

   ---AND---

The Ruthless Roundtable
Backstage Card
When packing this card, you can pack Vladimir Kozlov, Ezekiel Jackson and/or William Regal-specific Arsenal maneuvers hidden in your Backstage. Once during each of your turns when you discard, RFG, or search any area for your Superstar-specific effect, you may put 1 hidden Backstage maneuver into your Ringside, Ringside Search 1 maneuver, Bury 1 Hand card, and reveal cards from the top of your Arsenal until you reveal a maneuver, put it in your Backstage, and shuffle.
Unique     RMS
V12

Regal Upper Class Punch
Strike
When this card is in your Ringside pile, during your turn you discard 1 card and then put this card into your hand.
F: 0     D: 6     SV: 1     Unique     Raw
VEL, SS3

The Proper Punch
Strike
Can only be played after a successfully played card.
When played after a successfully played maneuver, can only be reversed from your opponent's hand and Arsenal.
F: 6     D: 12      SV: 1     Unique     Cheater
RR

Trapping Head Butts
Strike + Strike + Strike
This card requires 3 reversals to be reversed instead of 2.
When played by Al Snow, this card is +1D and ignore 'completely' on your opponent's reversal cards and effects.
When successfully played, draw up to 6 cards, drawing 2 less for each reversal played to this card.
F: 12     D: 7     Unique     Multi
V3

Union Jack
Grapple / Reversal: Special
As a reversal, reverse the card titled Offer Handshake or any Strike maneuver and end your opponent's turn.
When successfully played, your opponent discards 1 card.
F: 18     D: 12     SV: 2     Unique
MA, SS2, SS3

Headbutt Battering Ram
Strike + Strike / Reversal: Special
As a maneuver, this card is +10D and when your next card played this turn is a maneuver, it cannot be reversed from Backlash.
As a reversal, reverse any High Risk, any card played after a Set-up card or Follow-up card, or any card with Momentum.
F: 19    D: 9     SV: 1     Unique     Multi
V3

Regal Stretch
Trademark Finisher / Reversal: Submission
As a maneuver, if your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text. 
As a reversal, reverse any Submission maneuver and end your opponent's turn.
F: 30     D: 20     SV: 3     Unique
MA, SS2, SS3

Sambo Leg-trap Chokeslam
Trademark Finisher / Reversal: Special
As a maneuver, this card is -5F, and it is +2D for each card with 'head' in the title in your Ring.
As a reversal, reverse any Strike or Assault; when the reversed card has 'kick' in the title, this card is +5D and your opponent discards 3 cards.
F: 30     D: 20     SV: 3     Unique
V3
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#6
Zack Ryder
Starting Hand Size: 5    Superstar Value: 0
Superstar Ability:  Once during each of your turns, you may overturn 3 cards and your opponent cannot play reversals to your next Activated Card Effect this turn.
When you have a Pre-match card with an Activated Card Effect in your Ring, you cannot play a Pre-match card with the same title.
You may not pack Venues.
V5

Creating an Opportunity
Backstage Card
When packing this card, you may pack 1 copy of Mid-match cards with an ACE in your Backstage, but you cannot pack copies of those cards in your Backlash. Put any Backstage Mid-match cards into your Backlash.
Before you overturn for your Ability, Bury or Stack 2- Ringside cards; this cannot be prevented.
Unique    RMS
V12

Internet Championship Title Belt
Pre-match Object
Your Slandered Online cards do not take up a Pre-match slot into your Ring, and ignore their "if you and your opponent have the same total Superstar Value" text.
At the end of the Pre-match phase, search your Arsenal for 1 Superstar-specific card, reveal it, put it into your hand, and shuffle.
ACE: Once during each of your turns, you may put Slandered Online from your Ring into your Ringside and then your next card played this turn is -2F for each card with "bro" in the title in all players' Rings.
Superstar Value +0    Universally Unique
V5

Oh Radio, Tell Me Everything You Know...
Pre-match Event
ACE:  When you successfully play an action, you may overturn 1 card and your next non-Unique maneuver this turn is Multi.
ACE:  When you successfully play a non-Unique maneuver, you may discard 1 card and then put 1 non-Unique action from your Ringside into your hand.
During your turn when this card is in your Ringside, put 1 card in your Ring with an Activated Card Effect into your Ringside or discard 3 cards, and then put this card into your Ring.
F: 0    D: 0    Unique
V5

Z! True Long Island Story
Pre-match Event / Mid-match Reversal: Special
This card is packed as either a Pre-match or a Mid-match.
When this card would go to your Ringside, put it into your Backlash instead.
As an event, your Pre-match cards with an Activated Card Effect do not take up Pre-match slots in your Ring.
As a reversal, reverse any Activated Card Effect or any non-F:0 non-maneuver card.
ACE:  During your turn, you may remove 3 cards in your Ringside with an Activated Card Effect from the game and then draw up to 3 cards.
F: 0    D: 0    Unique
V5

Woo Woo Woo! You Know It!
Mid-match Action + Action + Action
This card requires 3 reversals to reverse instead of 2.
Shuffle up to # cards from your Ringside into your Arsenal and your opponent overturns # cards, where # is the number of cards with Activated Card Effects in your Ring and Ringside, and cannot be greater than 9.
During your turn when this card is in your Ringside or removed from the game, discard 1 card with an Activated Card Effect or overturn 3 cards, and then put this card into your Backlash and end your turn.
F: 6    D: 0    Unique    Permanent    Multi
V5

Broski Boot
Strike + Strike / Reversal: Special
As a maneuver, when played after a successfully played maneuver, this card is a High Risk instead of a Strike.
As a reversal, reverse any card played after a Set-up card.
ACE:  During your opponent's turn, you may remove this card from the game to reverse a non-Unique maneuver with a Restricted Modification Symbol.
F: 5    D: 6    SV: 1    Unique      Multi
V5

Long Island Knee Drop
High Risk
Can only be played after a successfully played card.
Can only be reversed by Unique reversals.
ACE: During your turn, you may shuffle this card and up to 1 card in your Ringside into your Arsenal, then draw up to 2 cards.
F: 8    D: 6    SV: 2    Unique
V7

The ElBro Drop
High Risk
Can only be played after a successfully played card or as a Counter (maneuver).
When played after a card with 'bro' in the title, cannot be reversed from hand; when played after From the Top Rope, can only be reversed from Arsenal.
Draw up to 3 cards and put up to 2 cards from your Ringside on the bottom of your Arsenal, then discard 1 card.
F: 11    D: 9    SV: 1    Unique
V8

The Zack Attack
Trademark Finisher
This card is +1D for each card with an Activated Card Effect in your Ring.
Your opponent discards 3 cards.
When this card is overturned for your Ability, put it on the bottom of your Arsenal instead.
F: 20    D: 18    SV: 3    Unique
V5

The Rough Ryder
Trademark Finisher / Reversal: Special
Can only be played when you have not Activated a card this turn.
As a reversal, this card is -10D, reverse any Grapple or Activated Card Effect.
F: 30    D: 20    SV: 3    Unique
V5

Come At Me, Bro!
Reversal: Special
Reverse any non-maneuver card and draw up to 1 card.
ACE:  During your turn, you may remove this card from the game, and then put 1 non-Unique D: 0 card in your Ringside with an Activated Card Effect into your Ring.
F: 0    D: 0    Unique
V5

Are You Serious, Bro?
Reversal: Special
When played, you may discard up to 2 cards with Activated Card Effects, and this card is -4F for each card discarded.
Reverse any maneuver and put up to 2 cards from your Ringside on the bottom of your Arsenal.
ACE:  During your turn, you may remove this card from the game and then your next Action played this turn is -8F and cannot be reversed by hybrid reversals.
F: 8    D: 0    Unique
V5

Stay Hype, Bro
Reversal: Special
This card is -1F for every card with 'hype' in the title in your Ring.
Completely reverse any card of printed D: # or less, where # is equal to the number of cards in your ring with 'bro' or 'hype' in the title + 1.  Your opponent overturns # cards.
F: 8    D: 0    Unique    RMS logo    NXT logo
V9

The King of Bros
Action / Reversal: Unique
As an action, -5F, Bury this card and 2- Ringside cards, draw 1 card and your opponent discards 1 and overturns 2.
F: 5    D: 3    Unique
V13

Take Care-Spike Your Hair
Action
When Z! True Long Island Story is in your Ring, this card is Multi.
Shuffle up to 3 cards from your hand and the same number of cards in your Ringside into your Arsenal, then draw the same number of cards +2.
ACE: During your turn, you may remove this card from the game and then put 1 Zack Ryder-specific card from your Ringside into your hand.
F: 12    D: 0    Unique
V7

Broski of the Week
Action + Action
Your opponent overturns 3 cards, shuffle up to 2 cards from your Ringside into your Arsenal, and draw 1 card.
ACE:  Once during each of your turns, when you have greater Fortitude, you may put 1 maneuver from your Ring on the bottom of your Arsenal and then he discards 1 card and overturns 2 cards.
F: 15    D: 0    Unique    Multi
V5


--------------------


Michael Cole
Starting Hand Size: 5    Superstar Value: 0
Superstar Ability: Once during each of your turns, you may discard 2 cards, name a card, and then your opponent reveals his hand; choose 1 card with the named card title and he discards the chosen card; for the rest of the turn, you cannot play non-Superstar-specific non-maneuver cards, or maneuvers with 'Can only be reversed' in the text.
You can pack Two-Time Slammy Winner. You cannot pack Steel Chain Shot or Corners.
V5

Cole's Knighting Ceremony
Backstage Card
Your Pre-match Capacity is +2.
Once during each of your turns, you may either put 1 card from your hand under The Cole Mine, or put 1 card under The Cole Mine into your hand.
When you would remove cards from the game for Two-Time Slammy Winner, you may put them under The Cole Mine instead.
Unique    RMS logo
V7

The Michael Cole Challenge
Backstage Card
Search your Arsenal for 3 cards, put them under this card, and shuffle.
Once during each of your turns, when your opponent has at least 1 card in hand, you may discard 1 card and choose 1 card under this card; he chooses 1 random card from his hand and both cards are revealed.  When the Fortitude of your card is lower, put that card into your hand and shuffle up to 3 cards removed from the game into your Arsenal; when it is not, put your revealed card on the bottom of your Arsenal.
Before your Draw Segment, when there are no cards under this card, you may hide this card and draw 2 cards.
Unique    RMS logo
V5

The Voice of The WWE
Pre-match Event
Your Superstar Value is +#, where # is equal to your opponent's Superstar Value.
At the end of the Pre-match phase, search your Arsenal for 1 Action, reveal it, put it in your hand, and shuffle.
After all Pre-match Phases, when you have equal Superstar Value, you begin the game.
F: 0    D: 0    Unique
V5

The Cole Mine
Pre-match Event / Mid-match Reversal: Special
This card is packed as either a Pre-match or a Mid-match.
As an event, this card is -7F; until the first turn of the game, no player may move cards from his opponent's hand.
As a reversal, reverse any card that would allow him to move any of your cards from one zone to any other zone; choose 1 non-Unique card in his Ring and he removes that card from the game.
F: 7    D: 0    Unique    Permanent
V5

Backed by the Cole Miners
Mid-match Action / Reversal: Special
As an action, draw 1 card for each Michael Cole-specific card in your Ring and your opponent discards 3 cards.
As a reversal, reverse any Action or non-Trademark non-Trademark Finisher Superstar-specific card.
When successfully played, shuffle up to 6 cards from your Ringside into your Arsenal.
F: 8    D: 0    Unique
V5

Cole-Cocked
Strike
Can only be reversed by Quick Reflexes.
Once during each of your turns, when this card is in your Ringside, you may overturn 2 cards and put this card into your hand.
F: 0    D: 4    SV: 1    Unique
V5

The An-Cole Lock
Trademark Finisher
Can only be played after a successfully played card.
When played after a Michael Cole-specific card and you have at least 5 printed Michael Cole-specific cards in your Ring, this card is +15D and cannot be reversed.
F: 20    D: 7    SV: 2    Unique
V5

I'm a Broadcast Journalist!
Reversal: Special
When played from hand, reverse any non-maneuver card.
ACE:  When you are Michael Cole, during your turn you may put this card on the bottom of your Arsenal and then your opponent draws 1 card.
F: 1    D: 0    Unique
V5

May I Have Your Attention Please
Reversal: Special
When played from hand, reverse any non-Superstar specific maneuver and put up to 1 card from your Ringside into your hand.
When overturned, you may put this card into your hand.
F: 8    D: 0    Unique
V5

Losers Like You Have No Heart!
Reversal: Special
Cannot be played when your opponent is The Miz.
Reverse any non-Unique card and draw up to 1 card.
His Unique Superstar-specific cards gain the text, "Can only be played when you have 3 or more cards in your hand.  Discard 2 cards."
F: 12    D: 0    Unique
V5

This Is Vintage...
Action + Action
When your next card played this turn is Superstar-specific, it cannot be reversed.
ACE:  When your opponent plays a Superstar-specific non-Trademark non-Trademark Finisher maneuver, you may put this card from your Ring into your hand, and then his card is blank and D: 7 for the rest of the turn.
F: 0    D: 0    Unique    Multi    Permanent
V5

And I Quote...
Action + Antic
Put this card into your hand and when your next card played is not a maneuver, it is Multi, requires 3 reversals instead of 2, and your opponent cannot play cards with "completely" in the text in response to it.
You cannot play And I Quote... for the rest of the turn.
F: 5    D: 0    Unique    Multi
V5

Enforced by Jack Swagger
Action
This card is -8F when played.
Your opponent's cards are +3 Fortitude for The Michael Cole Challenge.
ACE:  During your turn, you may put this card into your Ringside, and then remove 1 card in your Ringside from the game and put 1 other card from your Ringside into your hand.
F: 8    D: 0    Unique
V7

Two-time Slammy Winner
Action + Action: Foreign Object
When you are Owen Hart, this card is -10F.
RFG your top 2 Arsenal cards and draw 3- cards.
When this card is in your Ring, before your Draw Segment, you may look at your top 3 Arsenal cards, RFG 1 of them and Bury 1 of them.
F: 16     D: 0     Unique     (Rev. 2022)
V3


--------------------


Vickie Guerrero
Starting Hand Size: 0+    Superstar Value: 2+
Superstar Ability: Once during each of your opponent's turns, when he plays a non-maneuver card, you may immediately play an action card from hand and he may respond to it as if it was your turn. His responses to that card do not end his turn, and you may not respond again to the card that you interrupted.
He cannot play cards with 'Vickie' in the title.
You may pack Master Manipulator, and you may pack Enforcers in your Backstage Area; when you reveal your Superstar card, reveal 1 Enforcer card and choose 1 Enforcer.  You may not pack ECW or nWo cards.
V5

Backed by La Familia
Backstage Card
You are considered a Stable for your opponent's The Numbers Game.
Your Superstar-specific non-Revolution maneuvers are considered Smackdown and non-F: 0 for Backed by Smackdown GM Vickie Guerrero, and your Vickie Guerrero Interferes is -5F.
When you completely reverse his maneuver from hand or Backlash, you may hide this card and he overturns 5 cards.
Unique    RMS logo
V7

Smackdown GM Promotion
Backstage Card
When packing this card, you can pack Backed by Smackdown GM Vickie Guerrero, and up to 6 This is Just the Beginning cards in your Backstage.
Once during each of your opponent's turns when he plays a maneuver, you may put 1 This is Just the Beginning from your Backstage into your Ring, and the played maneuver is considered a non-maneuver and an action for your effects; when he completely reverses an action played with your Ability, you may reverse his maneuver as normal.
When you play a non-Unique maneuver without a printed reversal restriction, you may overturn 3 cards and it is considered a Smackdown card for your effects.
Your Fortitude is +1 for every non-Pre-match printed Smackdown card in your Ring.
Unique      RMS
V11

Dolph Ziggler, Chavo Guerrero, or...The Leader of the Edge Army?
Enforcer Card
• Starting Hand Size: +6
Superstar Value: +3
Superstar Ability: + Once during any player's turn, when you would draw any number of cards, you may instead put the same number of non-reversal cards from your Ringside on the bottom of your Arsenal.
• Starting Hand Size: +6
Superstar Value: +2
Superstar Ability: + Once during each of your turns, you may overturn 3 cards and then put 1 High Risk from your Ringside into your hand. Once during each of your turns, you may discard 1 High Risk and then put 3 cards from your Ringside on the bottom of your Arsenal.
• Starting Hand Size: +5
Superstar Value: +4
Superstar Ability: + During your opponent's turn, whenever he successfully plays an action card, draw 1 card and he discards 1 card.
V5

Excuse Me! EXCUSE ME!
Pre-match Event
You may pack this card when packing Managed by Vickie Guerrero.
Your non-maneuver cards played on your opponent's turn are considered Chain.
At the end of the Pre-match phase, you may randomly discard 1 card and then search your Arsenal for 1 non-maneuver card, reveal it, put it into your hand, and shuffle.
F: 0    D: 0    Unique
V5

Vickie's Slap
Strike + Action
When it is your turn, cannot be reversed by non-hybrid reversals.  When it is not, your opponent discards 1 card.
Draw 1 card.
F: 0    D: 2    Unique    Multi
V5

Vickie's Ringside Interruption
Strike + Action
This card is +1D for every Smackdown card in your Ring.
When this card is in your Ringside or RFG, and you unsuccessfully play a card, you may put this into your hand.
F: 5    D: 5    SV: 1    Unique    Multi
V11

Cougar Splash
Trademark Finisher
This card is also considered a High Risk for your effects.
Can only be played after a successfully played card. When that card was a 5D+ maneuver, this card is Multi, +5D, and +2 Stun Value.
F: 20    D: 15    SV: 1    Unique
V5

I Said, "EXCUSE ME!"
Reversal: Special
This card is F: 0 if your opponent reversed one of your cards this turn.
Reverse any card and when your first card played on your next turn is a non-maneuver card, it is -10F and he cannot respond to it.
F: 15    D: 0    Unique
V5

Vickie Guerrero Interferes
Reversal: Special
When you are Dolph Ziggler, this card is -10F.
When you have a card with 'Vickie' in the title in your Ring, reverse any Unique non-maneuver card, and your opponent overturns 2 cards; when Backed by Smackdown GM Vickie Guerrero is in your Ring, draw 1 card and he overturns 2 additional cards.
F: 15    D: 0    Unique
V5

Vickie's Scream
Action + Action
You may use your Ability again this turn.
Your next card played this turn cannot be reversed.
Your opponent discards 2 random cards.
F: 10    D: 0    Unique    Multi
V5

Smackdown!'s Executive Consultant
Action + Antic
When it is your turn, this card is -15F, search your Arsenal for up to 3 cards, put them into your hand, then shuffle 8 cards from your Ringside into your Arsenal.
When it is not your turn, reverse every other pending card, even if those cards cannot be reversed or have Momentum, and end your opponent's turn.
F: 25    D: 0    Unique    Multi
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#7
The Rock & Sock Connection
Starting Hand Size: 7     Superstar Value: 7
Tag Team Superstar Ability: When one of your maneuvers or Superstar-specific actions is unsuccessfully played, draw 1 card or put 1 card from your Ringside on the bottom of your Arsenal.
Your Layin' the Smacketh Down is not Smackdown, and it is considered Superstar-specific.
You may pack non-Unique Arsenal The Rock cards (they are not Cheater) and Rock Bottom. You cannot pack any Corners or Title Belts except the Tag Team Title Belts.
V5

The Official Matching Jackets
Backstage Card
Your Superstar-specific reversals count as 2 reversal cards, and replace "Action" with "non-maneuver card" on your This Is The Rock's Show.
When you have at least 5 lower Fortitude and you use your Ability, you choose both options and your opponent overturns 2 cards.
Once during each of your turns, you may reveal 1 Trademark Finisher in your hand and up to 1 non-reversal card in your Ringside, and then draw 1 card and put the revealed cards on the bottom of your Arsenal.
Unique     RMS logo
V5

This Is Your Life
Pre-match Event
Cannot be blanked.
When you have at least 5 lower Fortitude, your Superstar-specific maneuvers are Multi and can only be reversed by 2 reversal cards.  Your Patented Rock Footstomp is a High Risk instead, F: 0 and +3D; when successfully played, double the numbers in its text.
Replace the 'or The People's Champ' text with '& Sock Connection' and ignore its 'with the Smackdown logo' text on your Layin' the Smacketh Down.
F: 0     D: 0     Unique     Permanent
V5

You Will Be The People's Partner
Pre-match Event
Cannot be blanked.  Your Pre-match Capacity is +2, and your Superstar-specific actions are -10F.
Search your Arsenal for 1 The Rock-specific non-reversal card and 1 Mankind-specific non-reversal card, reveal them, put them under this card, and shuffle; during your turn, you may put them into your hand.
ACE: When there are no cards under this card, you may put this card into your Ringside and then put 2 cards from your Ringside into your hand; when you have at least 5 lower Fortitude, this effect cannot be reversed.
F: 0     D: 0     Unique     Permanent
V5

Mr. Rocko
Mid-match Action
When this card would be removed from the game, put it in your Ringside instead.
Search your opponent's Arsenal for 1 card, he puts the chosen card into his Ringside and shuffles.
His cards are -2D.
ACE:  During your turn when this card is in your Ring or Ringside, you may discard 2 cards and then put 1 non-reversal card from your Ringside into your Backlash and end your turn.
F: 15     D: 0     Unique
V5

Patented Rock Footstomp
Strike
When successfully played, draw 1 card or shuffle 1 card from your Ringside pile into your Arsenal.
F: 5     D: 5
BOX, FL, SS2

Connection Teamwork
Strike + Strike
When you have at least 5 lower Fortitude, this card is F: 0.
When this card is unsuccessful, draw 1 card and shuffle this card and up to 1 other card in your Ringside into your Arsenal.
When this card is in your Ringside and you use your Ability, you may put this card into your hand.
F: 12     D: 8     SV: 2     Unique     Multi
V5

The People's Elbow - Throwback
Trademark Finisher
Can only be played as a Counter or when a Trademark Finisher is in your Ring.
When you reveal this card for The Official Matching Jackets, your next Superstar-specific card played this turn is -5F and cannot be reversed by non-Unique reversals from hand.
F: 15     D: 10     SV: 3     Unique
V5

Stump-Puller Piledriver
Trademark Finisher
When you are The Rock & Sock Connection, this card is -5F.
Your opponent discards 2 cards.
When you reveal this card for The Official Matching Jackets, put 1 non-hybrid maneuver from your Ringside into your hand.
F: 20     D: 15     SV: 2     Unique
V5

Rock Bottom
Grapple / Reversal: Grapple
As a maneuver, search your Ringside pile and Arsenal for the card titled The People's Elbow, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Grapple maneuver and end your opponent's turn. You must discard 1 card.
F: 30     D: 20     SV: 2     Unique
PRE, SS1, SS2
   ---OR---
Rock Bottom - Throwback
Trademark Finisher / Reversal: Grapple
As a maneuver, this card is -5F.
As a reversal, reverse any Grapple maneuver and end your opponent's turn.
F: 30     D: 20     SV: 3     Unique
SS3

Mandible Claw - Throwback
Trademark Finisher
This card is -9F when Mr. Socko is in your Ring.
When your next card played this turn is Maintain Hold, you may ignore the 'Can only be played...' text on it.
When you reveal this card for The Official Matching Jackets, draw 1 card.
F: 33     D: 20     SV: 3     Unique
V5

This Is The Rock's Show
Reversal: Action
Reverse any Action card and end your opponent's turn. Search your Arsenal for 1 non-Reversal Superstar-specific card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 0     D: 0     Cheater logo
NWO

Have a Nice Day! - Throwback
Reversal: Special
Reverse any Strike, Grapple or Submission, and your opponent discards half of the cards in his hand (rounded up).
When you are The Rock & Sock Connection, put 1 card from your Ringside on the bottom of your Arsenal.
F: 5     D: 0     Unique
V5

Finally... The Rock Has Come Back To...
Action
When there is a Venue or Pay-Per-View Event in any Ring area, search your Arsenal for 1 Unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When there is not a Venue or Pay-Per-View Event in any Ring area, discard this card and then shuffle 1 card from your Ringside pile into your Arsenal.
F: 0     D: 0
UNF

It Doesn't Matter What Your Name Is! - Throwback
Action / Reversal: Special
As an action, draw up to 2 cards, and when your opponent's Superstar Value is 2-, draw up to 3 additional cards.
As a reversal, reverse any card with 'name' in the title, or any Run-in card with a female's name in the title.
F: 10     D: 0     Unique
V8

Stealing Rock's Catchphrases
Action / Reversal: Special
This card is considered to be both The Rock-specific and Mankind-specific.
As an action, search for any The Rock-specific card, or card with 'The Rock' in the title; reveal it, put it in your hand, and shuffle.
As a reversal, this card is -4F, reverse any maneuver; when overturned, this card is F:0 and instead reverse any card or non-damage card effect, and then put this card in your Ring.
F: 18     D: 0     Unique     Permanent
V5

Mr. Socko - Throwback
Action
Search your Arsenal and Ringside for 1 card, reveal it, put it in your hand, shuffle, and overturn 1 card.
When this card is in your Ring, your maneuvers are +1D and when you are The Rock & Sock Connection, your opponent's cards are -#D, where # is one-third the number of The Rock-specific cards in your Ring, rounded up.
When this card is in your Ringside, you are The Rock & Sock Connection, and you use your Ability, you may put this card into your Ring.
F: 20     D: 0     Unique
V5


--------------------


The Dudley Family
Starting Hand Size: 7     Superstar Value: 3
Stable Superstar Ability:  When you successfully play a maneuver, search your Arsenal and Ringside for a non-Unique Table! Table! Table! card, put it in your Ring, and shuffle.
Once during each of your turns, when you Activate Table! Table! Table!, it cannot be reversed.  When you successfully play a maneuver modified by that card, your opponent ignores reversal restrictions from Arsenal.
Your Strikes, High Risks, and Trademark Finishers are also considered Grapples for your card effects.
You may pack Dudley Dog and Unique non-Virtual non-Run-in Arsenal cards that are Dudley Boyz, Buh-Buh Ray Dudley, D-Von Dudley, and/or Spike Dudley cards.  You are a Tag Team.
V5

The Most Decorated Tag Team in History
Backstage Card
Your maneuvers are +3D.
When your maneuver is unsuccessful and you have at least 8 lower Fortitude, you may search your Arsenal and Ringside for Table, put it into your Ring, and shuffle.
During your turn, you may hide this card and discard 3 cards, then search his Arsenal for 3 cards, and he removes them from the game.
Unique     RMS logo
V5

Turn the Tables!
Pre-match Event
Cannot be blanked.
At the end of the Pre-match phase, you may put 1 Stipulation from your Backlash into your Ring and when you are The Dudley Family, search your Arsenal for 1 maneuver, reveal it, put it in your hand, and shuffle.
Your Table! Table! Table! action cards are Multi, cannot be reversed by hybrid reversals, and ignore 'completely' on your opponent's reversals and effects to them.
F: 0     D: 0     Unique     Permanent
V5

Dudley Dog
Mid-match Trademark Finisher / Reversal: Special
As a maneuver, can only be played after a successfully played 5D or greater maneuver and cannot be reversed by the card titled When You Thought You Had All the Answers....
As a reversal, reverse any Grapple maneuver or Trademark Finisher and end your opponent's turn.
F: 20     D: 15     SV: 2     Unique
MA, SS2, SS3

Suffer... Pain... Hurt... You're Through!
Mid-match Action
When this card is unsuccessfully played, put it in your Backlash instead, and your turn continues; you may not play this card for the rest of the turn.
Your Catatonic Stare, My Name Is... and Testify! are F: 0 and cannot be reversed by hybrid or BASH reversals.
ACE: During any player's turn, you may remove this card from the game to reverse an effect that would negate a Pinfall victory and end the current turn.
F: 0     D: 0     Unique
V5

Buh-Buh Punch
Strike / Reversal: Strike
As a maneuver, if your next card played this turn is a Grapple maneuver, it cannot be reversed.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 5     D: 5     SV: 1     Unique
BL, SS2, SS3

Spinning Elbow
Strike / Reversal: Special
As a maneuver, can only be played after a successfully played maneuver.
As a reversal, reverse any maneuver played after the card titled Irish Whip or Throw Into the Corner Turnbuckle and end your opponent's turn.
F: 7     D: 10     Unique
BL, SS2
   ---OR---
Spinning Elbow - Throwback
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played card.
As a reversal, reverse any maneuver played after the card titled Irish Whip or Throw Into the Corner Turnbuckle and end your opponent's turn.
F: 7     D: 10     Unique
SS3

D-Von's Flying Lariat
Strike + High Risk
Can only be played after a successfully played card.  When played after a successfully played maneuver, cannot be reversed by non-Unique reversals.
During your turn, when you are D-Von Dudley and this card is in your hand or Ringside, you may reveal it, put it on the bottom of your Arsenal, and draw 1 card.
F: 9     D: 9     SV: 1     Unique
V5

Footstomps in the Corner
High Risk
Can only be played after a successfully played 3D+ maneuver.
Cannot be reversed when played after From the Top Rope.
F: 9     D: 11     SV: 1     Unique
V5

Buh-Buh Drop
Grapple / Reversal: Strike
As a maneuver, shuffle up to 3 cards from your Ringside pile into your Arsenal.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 12     D: 8     SV: 1     Unique
BL, SS2, SS3

Wazzzzuuup?!?!?
High Risk
Can only be played after a successfully played 5D or greater maneuver.
Cannot be reversed.
When successfully played, you may draw 1 card.
When successfully played after a card with the word "slam" in the title, you may also search your Arsenal for 1 card, put it into your hand, shuffle your Arsenal, and, after damage has been applied, end your turn.
F: 15     D: 10     Unique
BL, SS2, SS3

Buh-Buh Bomb
Trademark Finisher / Reversal: High Risk
This card is considered a Grapple maneuver to your cards titled Table! Table! Table!
As a maneuver, can only be played if the card titled Table! Table! Table! is in your Ring area or if it was in your Ring area immediately before you played this card.
As a reversal, reverse any High Risk maneuver and end your opponent's turn.
F: 25     D: 20     SV: 2     Unique
BL, SS2
   ---OR---
Buh-Buh Bomb - Throwback
Trademark Finisher / Reversal: High Risk
As a maneuver, cannot be reversed when the card titled Table! Table! Table! is in your Ring area.
As a reversal, reverse any High Risk maneuver and end your opponent's turn.
F: 25     D: 20     SV: 2     Unique
SS3

3D
As a maneuver, can only be played after the card titled Irish Whip.
As a reversal, when played from your hand, reverse the card titled Irish Whip or any Strike or Grapple maneuver and end your opponent's turn.
F: 28     D: 25     SV: 3     Unique
BL, SS2
   ---OR---
3D - Throwback
Trademark Finisher / Reversal: Special
As a maneuver, this card is -5F and can only be played after a successfully played card.
As a reversal, when played from your hand, reverse the card titled Irish Whip or any Strike, Grapple, or High Risk maneuver and end your opponent's turn.
F: 30     D: 25     SV: 3     Unique
SS3

Harder than Hardcore
Reversal: Card
Reverse any card and then discard # cards, where # is 1 + the damage of the card divided by 10 (rounded up).
When you are The Dudley Family and this card is in your Ring, when a maneuver you play would cause you to discard or overturn cards, you may ignore that effect.
When this card reverses from Arsenal, put it into your Ring.
F: 0     D: 0     Unique     Permanent
V5

Thou Shall Not #### With the Dudleyz!
Reversal: Special
Reverse any card that would force you to discard any number of cards and end your opponent's turn.
F: 0     D: 0     Unique
BL, SS2
   ---OR---
Thou Shall Not #### With the Dudleyz! - Throwback
Reversal: Special
Reverse any card that would cause you to discard any number of cards and end your opponent's turn. He discards 3 cards.
F: 0     D: 0     Unique
SS3

150 lbs. Soaking Wet
Action
This card is +#F, where # is equal to the number of cards in your hand.
Draw up to # cards.
F: 0     D: 0     Unique
MA, SS2, SS3

Giant Killer
Action
Can only be played when your Fortitude Rating is less than your opponent's Fortitude Rating.
Shuffle up to # cards from your Ringside pile into your Arsenal, where # is equal to the number of cards in your hand.
F: 7     D: 0     Unique
SUM, SS2, SS3

Catatonic Stare
Action
Put your hand on the bottom of your Arsenal, search your Arsenal for half the number of cards you had, rounded down, put them into your hand, and shuffle your Arsenal.
Unique
F: 15      D: 0
BL, SS2, SS3

Testify!
Action
Put up to 5 cards from your Ringside pile into your hand and your opponent skips his next turn.
F: 30     D: 0     Unique
BL, SS2
   ---OR---
Testify! - Throwback
Action
Put up to 4 cards from your Ringside pile into your hand and your opponent skips his next turn.
F: 20     D: 0     Unique
SS3
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#8
Scotty 2 Hotty
Starting Hand Size: 2     Superstar Value: 2
Superstar Ability: During any turn when you successfully play a card with exactly two words in the title, you may draw 2 cards and then put 1 card from your hand on the bottom of your Arsenal.
You can pack The Return BASH for Scotty's W-O-R-M as if it is not a BASH card, and it now reads "Reverse any non-Unique card and draw up to 2 cards."
V5

Master of the W-O-R-M
Backstage Card
Before your first turn of the game, when you have fewer cards in hand, draw 2 cards.
Once during each of your turns, when a printed Scotty 2 Hotty-specific Trademark Finisher or reversal is in your Ringside or face-down in your Ring, you may shuffle it into your Arsenal; when it was a printed reversal, end your turn.
During your turn you may play W!, O!, R! and M! together; unless they are all reversed, they are all successfully played.
Unique     RMS logo
V9

Turn It Up!
Backstage Card
Once during each of your opponent's turns when he successfully plays a card, you may turn 1 2D+ card in your Ring face-down, and his card is -2D.
Once during each of your turns, you may overturn 2 cards and turn 1 card in your Ring face-up, then put up to 1 card that is either Scotty 2 Hotty-specific or has exactly two words in the title from your Ringside into your hand.
Unique     RMS logo
V5

You Look Fly Today
Pre-match Event
Cannot be packed when packing Corners. Cannot be blanked.
Your Pre-match Capacity is +2, and your Starting Hand Size is +2.
When you are Scotty 2 Hotty and your non-Chain maneuver with exactly two words in the title is unsuccessful, your opponent puts 2 cards from his hand on the bottom of his Arsenal.
When you would discard cards for Armageddon Is Upon Us, discard 2 cards instead.
F: 0     D: 0     Unique
V5

Scotty's Diving Elbow
High Risk / Action
When you are Scotty 2 Hotty, this card is Multi and can only be reversed by 2 D: 0 reversals.
As a maneuver, can only be played after a successfully played maneuver or a Scotty 2 Hotty-specific card; cannot be reversed from Backlash.
As an action, shuffle this card and up to 2 cards from your Ringside into your Arsenal and draw up to 2 cards; you cannot play this card for the rest of the turn as an action.
F: 12     D: 8     SV: 2     Unique
V5

Scotty's Superkick
Strike + Strike / Reversal: Special
When you are Scotty 2 Hotty: when this card is played as a Counter and you have lower Fortitude or fewer cards in hand, or after a D: 2 card, it cannot be reversed from hand.
As a reversal, when you are Scotty 2 Hotty, reverse any D: 2+ card.
F: 20     D: 10     SV: 2     Unique     Multi
V9

Scotty's Faceplant
Grapple / Reversal: Special
As a maneuver, this card is -12F, and when played after a successfully played maneuver, cannot be reversed from hand or Backlash.
As a reversal, reverse any Strike or Action.
When successfully played, search your Arsenal for 2 Scotty 2 Hotty-specific cards, reveal them, put them in your hand, and shuffle.
F: 22     D: 8     SV: 2     Unique
V5

The WORM!
Trademark Finisher
Can only be played after a successfully played card.
When you have the cards W!, O!, R! and M! in your Ring and you successfully play this card, you win the game via Pinfall Victory.
F: 40     D: 20     SV: 2     Unique
V5

Too Much
Reversal: Special
This card ignores any reversal restrictions from your opponent's cards.
When played from hand, reverse any non-Superstar-specific maneuver with a 'can only be reversed' or 'cannot be reversed' restriction, or when you are Scotty 2 Hotty, reverse any card (including Poke and Shake). He discards 2 random cards.
F: 2     D: 2     Unique     RMS logo
V9

W!
Action
Cannot be reversed when played after a Superstar-specific card, or when you reversed with Scotty's Faceplant to end the previous turn.
Draw up to 2 cards and shuffle up to 2 cards from your Ringside into your Arsenal, then search your Arsenal for O!, reveal it, put it in your hand, and shuffle.
F: 2     D: 2     Unique
V5

O!
Action
Cannot be reversed when played after W!  Cannot be moved from your Ring by your opponent's reversals.
ACE:  When you successfully play a D: 2 card, you may overturn 2 cards and then shuffle 2 cards from Ringside into your Arsenal.  When this effect is reversed, your turn does not end.
Search your Arsenal and Ringside for R!, reveal it, put it in your hand, and shuffle.
F: 4     D: 2     Unique
V5

R!
Action / Reversal: Special
As an action, cannot be reversed when played after O! or when W! and O! are in your Ring; shuffle up to 2 cards removed from the game into your Arsenal.
As a reversal, when played from hand, and W! and O! are in your Ring, reverse any non-unique Action card.
When successfully played, your opponent discards 2 cards and then search your Arsenal and Ringside for M!, reveal it, put it in your hand, and shuffle.
F: 8     D: 2     Unique
V5

M!
Action
Cannot be reversed when played after R! or when W!,  O! and R! are in your Ring.
Search your Arsenal, Ringside, or cards removed from the game for 1 card, put it in your hand, and shuffle.
F: 16     D: 2     Unique
V5


--------------------


Too Cool
Starting Hand Size: 2     Superstar Value: 2
Tag Team Superstar Ability:  Once during each of your turns, you may discard 2 cards and search your Arsenal for 1 non-Unique maneuver with exactly two words in the title, reveal it, put it into your hand, and shuffle.
You can pack The Return BASH for Scotty's W-O-R-M as if it is not a BASH card, and when you search your Arsenal with that card, you may instead search for a non-Unique non-hybrid maneuver.
You can pack non-Backstage Scotty 2 Hotty cards, but you cannot pack any Title Belts except the Tag Team Title Belts.
V5

The Hip Hop Goggles
Backstage Card
Once during each of your turns, you may discard 1 card and your opponent reveals 2 random cards in his hand.  When any revealed card has exactly two words in the title, draw 1 card.
During any turn, you may hide this card and he plays with his hand revealed for the rest of the turn.
Unique     RMS logo
V5

You Look Fly Today
Pre-match Event
Cannot be packed when packing Corners. Cannot be blanked.
Your Pre-match Capacity is +2, and your Starting Hand Size is +2.
When you are Scotty 2 Hotty and your non-Chain maneuver with exactly two words in the title is unsuccessful, your opponent puts 2 cards from his hand on the bottom of his Arsenal.
When you would discard cards for Armageddon Is Upon Us, discard 2 cards instead.
F: 0     D: 0     Unique
V5

Dancing Finale
Mid-match Action
When you are about to lose the game, you may put this card from your Backlash or Ringside into your Ring, discard 2 cards, shuffle up to 10 cards from your Ringside into your Arsenal, draw 2 cards, and end the current turn.
When you are Too Cool, discard 1 less card for your Ability.
F: 2     D: 2     Unique     Permanent     RMS logo
V5

A Cool Double Team
Grapple + Grapple
Can only be reversed by 2 reversal cards.
When this card is in your Ring and the first card you play on your turn is a non-Unique non-Chain maneuver without "reversed" in the text, your opponent may discard 2 cards;  if he does not, the maneuver is now Multi and gains the text "Can only be reversed by 2 reversal cards."
F: 12     D: 8     SV: 2     Unique     Multi
V5

Scotty's Diving Elbow
High Risk / Action
When you are Scotty 2 Hotty, this card is Multi and can only be reversed by 2 D: 0 reversals.
As a maneuver, can only be played after a successfully played maneuver or a Scotty 2 Hotty-specific card; cannot be reversed from Backlash.
As an action, shuffle this card and up to 2 cards from your Ringside into your Arsenal and draw up to 2 cards; you cannot play this card for the rest of the turn as an action.
F: 12     D: 8     SV: 2     Unique
V5

Scotty's Superkick
Strike + Strike / Reversal: Special
When you are Scotty 2 Hotty: when this card is played as a Counter and you have lower Fortitude or fewer cards in hand, or after a D: 2 card, it cannot be reversed from hand.
As a reversal, when you are Scotty 2 Hotty, reverse any D: 2+ card.
F: 20     D: 10     SV: 2     Unique     Multi
V9

The Hip-Hop Drop
Trademark Finisher + High Risk
Can only be played after a successfully played 2D+ maneuver; when that maneuver was Superstar-specific, this card cannot be reversed from hand or Backlash.
During your turn when this card is in your Ringside, you may put it at the bottom of your Arsenal and put up to 1 hybrid Action card from your Ringside into your hand.
F: 20     D: 20     SV: 2     Unique     Multi 
V5

Scotty's Faceplant
Grapple / Reversal: Special
As a maneuver, this card is -12F, and when played after a successfully played maneuver, cannot be reversed from hand or Backlash.
As a reversal, reverse any Strike or Action.
When successfully played, search your Arsenal for 2 Scotty 2 Hotty-specific cards, reveal them, put them in your hand, and shuffle.
F: 22     D: 8     SV: 2     Unique
V5

The WORM!
Trademark Finisher
Can only be played after a successfully played card.
When you have the cards W!, O!, R! and M! in your Ring and you successfully play this card, you win the game via Pinfall Victory.
F: 40     D: 20     SV: 2     Unique
V5

Too Much
Reversal: Special
This card ignores any reversal restrictions from your opponent's cards.
When played from hand, reverse any non-Superstar-specific maneuver with a 'can only be reversed' or 'cannot be reversed' restriction, or when you are Scotty 2 Hotty, reverse any card (including Poke and Shake). He discards 2 random cards.
F: 2     D: 2     Unique     RMS logo
V9

W!
Action
Cannot be reversed when played after a Superstar-specific card, or when you reversed with Scotty's Faceplant to end the previous turn.
Draw up to 2 cards and shuffle up to 2 cards from your Ringside into your Arsenal, then search your Arsenal for O!, reveal it, put it in your hand, and shuffle.
F: 2     D: 2     Unique
V5

O!
Action
Cannot be reversed when played after W!  Cannot be moved from your Ring by your opponent's reversals.
ACE:  When you successfully play a D: 2 card, you may overturn 2 cards and then shuffle 2 cards from Ringside into your Arsenal.  When this effect is reversed, your turn does not end.
Search your Arsenal and Ringside for R!, reveal it, put it in your hand, and shuffle.
F: 4     D: 2     Unique
V5

R!
Action / Reversal: Special
As an action, cannot be reversed when played after O! or when W! and O! are in your Ring; shuffle up to 2 cards removed from the game into your Arsenal.
As a reversal, when played from hand, and W! and O! are in your Ring, reverse any non-unique Action card.
When successfully played, your opponent discards 2 cards and then search your Arsenal and Ringside for M!, reveal it, put it in your hand, and shuffle.
F: 8     D: 2     Unique
V5

M!
Action
Cannot be reversed when played after R! or when W!,  O! and R! are in your Ring.
Search your Arsenal, Ringside, or cards removed from the game for 1 card, put it in your hand, and shuffle.
F: 16     D: 2     Unique
V5


--------------------


Lay-Cool
Starting Hand Size: 6     Superstar Value: 2
Diva Superstar Ability: Once during each of your turns, you may overturn 1 card and then your opponent reveals 1 random card from Backlash, it is blank until the end of the turn, and he discards that card.
Once during each of your turns, you may discard 1 8D+ maneuver, and then search your Arsenal for 1 non-hybrid 7D- maneuver, reveal it, put it in your hand, and shuffle.
He cannot play cards with 'Layla' or 'McCool' in the title.
You are a Tag Team.  You may not pack Set-up cards.
V5

Managed by Vickie Guerrero
Pre-match Manager
When packing this card, your Backed by Smackdown GM Vickie Guerrero is now Superstar-specific; when this card is in your Ring and you do not have a Corner in your Ring, ignore the 'non-Superstar-specific' text on your Backed by Smackdown GM Vickie Guerrero.
At the end of the Pre-match phase, you may search for 1 non-Unique maneuver, reveal it, put it in your hand, and shuffle.
Your maneuvers are -2F for each card with 'interfere' in the title in your Ring.
F: 0     D: 0     Universally Unique
V5

Excuse Me! EXCUSE ME!
Pre-match Event
You may pack this card when packing Managed by Vickie Guerrero.
Your non-maneuver cards played on your opponent's turn are considered Chain.
At the end of the Pre-match phase, you may randomly discard 1 card and then search your Arsenal for 1 non-maneuver card, reveal it, put it into your hand, and shuffle.
F: 0     D: 0     Unique
V5

You're Not Enough For Me
Pre-match Event
Cannot be blanked.  When played, this card is considered Smackdown.
ACE:  Once during each of your turns, you may discard 1 7D- maneuver and then search your Arsenal for 1 non-hybrid 8D+ maneuver, reveal it, put it in your hand, and shuffle; when you do not have a Corner or a card with 'Vickie' in the title in your Ring, you do not discard for your opponent's reversals to this effect.
F: 0     D: 0     Unique     Permanent
V5

LayCool's Shared Women's Title Belt
Pre-match Object
Your Pre-match and Mid-match Capacity is +2, and your Starting Hand Size is +2.
Superstar Value +2     Unique
V8

It's Time For...Real Talk!
Mid-match Reversal: Special
Reverse any non-Unique non-maneuver card and draw 1 card.
Once during each of your turns, when you play a non-Active non-Multi action, you may play another card with the same title.  Unless both cards are reversed when played, both are considered successfully played.
F: 0     D: 0     Unique     Permanent
V5

Double Russian Leg Sweep
Grapple + Grapple
Can only be reversed by 2 reversal cards.
When this card is overturned or discarded for your Ability, draw 1 card.
F: 4     D: 8     SV: 2     Unique     Multi
V5

A McCool Boot
Strike
When played as a Counter (hand or Backlash), this card is Multi and he must discard 1 Backlash card to play a reversal to it.
F: 10     D: 8     SV: 2     Unique
V5

The Lay-Out
Trademark Finisher / Reversal: Special
As a maneuver, this card is -5F and +5D.
As a reversal, reverse any non-Superstar-specific Grapple or any Action.
When successfully played, your opponent discards 1 random Backlash card.
F: 30     D: 15     SV: 2     Unique
V5

Faith Breaker
Trademark Finisher / Reversal: Special
As a maneuver, unless played after a successfully played maneuver or Superstar-specific card, can be reversed as if it was non-Unique.
As a reversal, reverse any card with 'rana' in the title.
When successfully played, put up to 1 maneuver from your Ringside into your hand.
F: 30     D: 20     SV: 3     Unique
V5

Vickie Guerrero Interferes
Reversal: Special
When you are Dolph Ziggler, this card is -10F.
When you have a card with 'Vickie' in the title in your Ring, reverse any Unique non-maneuver card, and your opponent overturns 2 cards; when Backed by Smackdown GM Vickie Guerrero is in your Ring, draw 1 card and he overturns 2 additional cards.
F: 15     D: 0     Unique
V5

Simply Flawless!
Action / Reversal: Special
As an action, this card is -4F, search your Arsenal for 1 card, put it in your hand, and shuffle.
As a reversal, reverse any card that would cause you to discard cards or remove cards from the game.
When successfully played, choose one: put 1 Backlash card from your Ringside into your Backlash, or put up to 3 cards from your Ringside on the bottom of your Arsenal.
F: 12     D: 0     Unique
V5

You Love Us!
Action + Action
Draw 1 card and then shuffle up to 8 cards from your Ringside into your Arsenal.
When unsuccessfully played, draw 1 card.
F: 9     D: 0     Unique     Multi
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#9
Eve
Starting Hand Size: 6     Superstar Value: 1
Diva Superstar Ability: Once during each of your turns, you may reveal 1 random card in your Arsenal, and choose one: put the revealed card in your hand, or draw 1 card and put 1 card from your hand on top of your Arsenal. Shuffle.
Your opponent cannot play any non-Superstar-specific non-Allegiance "Eve" cards.
You can pack Standing Moonsault. Your Eve: Dirty Dancer is Superstar-specific and not a Run-in.
V5

All About Eve
Backstage Card
When Diva Bikini Contest is in your Ring, you may choose both options for effects on this card.
When you successfully play an "Eve" card, choose one: he overturns 1 card, or put 1 card from your Ringside on the bottom of your Arsenal.
When you reveal a Unique card for your Ability, choose one: RFG 1 card in your Ringside and put 1 card from your Ringside on the bottom of your Arsenal, OR your next card played this turn is -1D and +1 Stun Value.
Your "Diva" cards are considered to have "diva" in the text for your effects.
Unique     RMS
V11

Eve's Trademark Moonsaults
Backstage Card
Once during each of your turns, when your maneuver is successful and not reversed from Arsenal, you may play 1 Hand card face-down; it is considered to be a Unique F: 0 D: 8 High Risk.
Your Fortitude is +5F for each face-down card in your Ring, they are considered to have "moonsault" in the title and cannot be flipped over.
Unique     RMS     (Rev. 2022)
V5

She Looks Good to Me
Pre-match Event
Cannot be blanked.
Your opponent may not search your Arsenal.
Replace the 'Can only be played...' text on your cards with 'moonsault' in the title with "Can only be played after a successfully played maneuver".
When you successfully play a card that lets you search any Arsenal, you may instead reveal 1 of your non-unique cards removed from the game and put it in your hand.
F: 0     D: 0     Unique     Permanent
V5

The First Three-Time Divas Champion
Pre-match Event
Cannot be blanked. Your Pre-match Capacity is +3.
You may put WWE Divas Championship Title from your Backlash or Ringside into your Ring.
Your opponent must overturn 3 cards to reverse a maneuver with "diva" in the text.
ACE: When you have lower Fortitude and your card with "diva" or "female" in the text is successful, it is considered to be a maneuver for your maneuvers; when it is unsuccessful and you have F: 3-, you may overturn 3 cards and put it into your Ring face-down.
F: 0     D: 0     Unique     Permanent
V11

2007 Diva Search Winner
Mid-match Action
Put up to 1 Mid-match non-reversal from your Ringside in your Backlash, and then search your Arsenal for 2 cards with "diva" or "female" in the title or text, reveal them, put them in your hand, and shuffle.
ACE: When this card is in your Ring or Ringside, you may remove 2 other random cards in your Ringside from the game, and then put this card in your Backlash and end your turn.
F: 0     D: 0     Unique
V5

Eve's Triangle Hold
Submission
When your opponent is not a Diva, can only be reversed by Unique reversals.
Arsenal Search 1 non-Unique non-hybrid maneuver.
When this card is in your Ringside, you may overturn 3 cards and then put it in your hand.
F: 0     D: 4     SV: 1     Unique
V11

Flipping Leg Drop
High Risk
Can only be played after a successfully played maneuver.  Cannot be played after From the Top Rope.  Can only be reversed from Arsenal.
During your turn when this card is in your hand or Ringside, you may reveal it, put it on the bottom of your Arsenal, and then put up to 1 card with 'moonsault' in the title from your Ringside on the bottom of your Arsenal.
F: 10     D: 8     SV: 1     Unique
V5

Eve's Single-Leg Dropkick
Strike / Reversal: Special
As a maneuver, this card is -7F, and when played as a Counter or after a maneuver, this card is a High Risk instead.
As a reversal, reverse any Chain, Heat, or Volley card.
When revealed for your Ability or overturned for your Eve-specific effects, your opponent overturns 1 card.
F: 15     D: 8     SV: 2     Unique
V11

The Torres Wheel
Trademark Finisher / Reversal: Strike
Search your Arsenal for 1 non-unique card, reveal it, put it in your hand, and shuffle.
F: 25     D: 15     SV: 2     Unique
V5

Eve's Divine Moonsault
Trademark Finisher / Action
This card is considered non-unique and High Risk for your cards and effects.
As a maneuver, can only be played after a successfully played maneuver.
As an action, this card is F: 0, shuffle this card and up to 3 of your cards removed from the game into your Arsenal.
When this card is unsuccessfully played, remove it from the game.
F: 30     D: 20     SV: 3     Unique
 V5

Brazillian Jiu-Jitsu Student
Reversal: Special
Reverse any non-unique maneuver or Activated Card Effect and draw up to 3 cards.
F: 3     D: 3     Unique
V5

Poised and Graceful
Action / Reversal: Special
When successfully played, search your Arsenal for 1 card, put it in your hand, and shuffle.
As an action, shuffle this card into your Arsenal.
As a reversal, reverse any non-maneuver card and overturn 3 cards.
F: 7     D: 0     Unique
V5

Dirty Dancing Specialist
Action + Action
Search your Arsenal for 1 card and reveal it, and then shuffle that card and up to # cards from your Ringside into your Arsenal, where # is equal to the revealed card's damage and cannot be greater than 8.
F: 6     D: 0     Unique     Multi
V5

Beli-Eve
Action + Action
Shuffle up to 4 RFG cards into your Arsenal, draw up to 3 cards, and your opponent overturns 2 cards and discards 1 card.
ACE: When you use your Ability, you may RFG 2 cards in your Ringside and choose both options. Reversals to this effect do not end you turn.
F: 10     D: 0     Unique     Multi
V5


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Maryse
Starting Hand Size: 7     Superstar Value:  1
Diva Superstar Ability:  Play with the top card of your Arsenal revealed.
Before you draw any number of cards, you may put the top 2 cards of your Arsenal on the bottom of your Arsenal. 
Once during each of your turns, you may put 1 card with the same title as the top card of your Arsenal from your Ringside on the bottom of your Arsenal.
You may not pack Set-up cards or 4D+ Grapples.
V5

An A-List Return
Backstage Card
When packing this card, you may pack Total Divas.
When the top card of your Arsenal is an action, and you would discard cards for your opponent's effects, you may instead overturn the same number of cards and then put this card into your Ring.
During your turn when this card is in your Ring, you may remove it from the game, shuffle up to 5 cards from your Ringside into your Arsenal, and then search your Arsenal for 1 non-Unique maneuver, reveal it, put it on top of your Arsenal, and shuffle.
Unique     RMS logo

The Million Dollar Couple
Backstage Card
Search your Arsenal for Take It Back, put it in your Ring, and shuffle; that card cannot be blanked.
During any turn, you may hide this card and remove either 1 card in your Ring or the top card of your Arsenal from the game, and then your next card played this turn is -#F, where # is 3 times the damage of the removed card.
Unique     RMS logo
V5

Pourquoi?
Pre-match Event
Cannot be blanked.
When the top card of your Arsenal is a maneuver, your maneuvers without 'reversed' in the text are +5D; when it is a reversal, your opponent plays with his hand revealed; and when it is an action, his reversals deal no damage.
F: 0     D: 0     Unique     Permanent
V5

The French Phenom
Pre-match Event
Cannot be blanked and does not take up a slot in your Ring.
Any card under this card is considered to also be 'on top of your Arsenal' for your Superstar-specific effects, and when it is a D: 3+ card and you do not have a D: 1+ Pre-match card in your Ring, your Fortitude Rating is +3.
ACE: Once during each of your turns, you may put 1 card from your hand or on top of your Arsenal under this card face-up, and then put any other cards under this card into your hand; this effect cannot be reversed.
F: 0     D: 0     Unique     Permanent
V7

Maryse's French Finesse
Mid-match Action
When the top card of your Arsenal is a reversal and your opponent reverses your maneuver, you may put this card into your Ring.
Once during each of your turns, when the card on top of your Arsenal does not have an Activated Card Effect, you may put it into your Ringside.
When this card is in your Ring, it gains any Activated Card Effects from the card on top of your Arsenal.
F: 0     D: 0     Unique     Permanent
V5

Maryse's Wicked Slap
Strike / Reversal: Special
As a maneuver, this card is +5D, and when the top card of your Arsenal is a maneuver or reversal, can only be reversed by D: 0 reversal cards.
As a reversal, reverse any Strike or Action and draw up to 1 card.
F: 3     D: 3     Unique
V5

Diva Camel Clutch
Submission
When the top card of your Arsenal is a maneuver or your opponent is a Diva, cannot be reversed by hybrid reversals.
When the top card of your Arsenal is a reversal and this card is unsuccessfully played, shuffle it into your Arsenal.
When the top card of your Arsenal is an action and this card is unsuccessfully played, he overturns 2 cards.
F: 10     D: 5     SV: 1     Unique
V5

The French TKO Kick
Strike / Reversal: Special
As a maneuver, when the top card of your Arsenal is a maneuver, this card is -6F.
As a reversal, when the top card of your Arsenal is a reversal, this card is -4F; reverse any non-Unique maneuver.
F: 14     D: 6     SV: 1     Unique
V5

The French Kiss DDT
Trademark Finisher
Can be played from the top of your Arsenal.  When played from the top of your Arsenal, this card is +10F.
ACE:  Once during each of your turns, when your opponent has more than 1 card in his Arsenal you may reveal the top card of his Arsenal; when it does not have the same title as the card that is on top of your Arsenal, he puts that card into his Ringside.
F: 20     D: 15     SV: 3     Unique     Permanent
V5

Talk to the Hand
Reversal: Special
Can be played from the top of your Arsenal.
Reverse any Action or Activated Card Effect, search your Arsenal for 1 card, and put it on top of your Arsenal.
ACE: During your turn, you may shuffle and end your turn.
F: 0     D: 0     Unique
V5

Assaulted With Hairspray
Reversal: Special
Can be played from the top of your Arsenal.
Reverse any maneuver, your opponent discards 2 cards, and you draw up to 2 cards.
ACE: Once during each of your turns, you may discard 1 card, and then put up to 2 cards from your Ringside on the bottom of your Arsenal.
F: 10     D: 0     Unique
V5

Total Divas
Action + Action
Cannot be reversed when you have a Bella Twins card in your Ring.
Shuffle up to # cards from your Ringside into your Arsenal, and your opponent overturns # cards, where # is equal to the number of cards in your Ring with 'diva' in the title or text and cannot be greater than 5.  Draw up to 2 cards.
F: 8     D: 0     Unique     Multi
VHS1


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Molly Holly
Starting Hand Size: 6     Superstar Value: 1
Diva Superstar Ability: Your Submissions and Holds are +1D for each face-down card in your Ring.
Your Molly Holly-specific cards are not Raw.
You cannot pack Deadly Diva Duo, Evening Gown Match, or Skirt vs Skirt Match.
V5

Pure & Wholesome
Backstage Card
Cannot be packed by Gail Kim.
When your opponent would look at your hand or Backlash, you may flip 1 card in your Ring face-down, and then he does not look and you do not discard or move cards from your hand or Backlash for that effect.
You cannot look at his hand.  When you would choose cards from his hand, choose twice as many random cards instead.
Unique     RMS logo
V5

A Hair-Razing Experience
Pre-match Event
Cannot be packed by Gail Kim.  Cannot be blanked.
At the end of the Pre-match phase, choose one: put Bald is Beautiful from your Backlash into your Ring, and it cannot be blanked or moved from your Ring; or search your Arsenal for It's Not a Wig!, put it under this card, and it is F: 0 and can be played as if from hand.
F: 0     D: 0     Unique     Permanent
V5

Bald is Beautiful!
Mid-match Action
When this card is in your Ring area, during each of your turns, before your Draw Segment, you may choose to replace your Superstar Ability with one of the following until the start of your next turn:
• Once during each of your turns, you may draw 1 card and then put 1 card from your hand on the bottom of your Arsenal.
• You may discard 3 cards to reverse any non-unique maneuver and end your opponent's turn.
• When you successfully play a Chain card, you may draw 1 card.
F: 12     D: 0     Unique
VEN, SS3

Molly's Face Stretch
Submission  / Action
As a maneuver, when your Fortitude Rating is 5 or less, this card is -5F and -8D.
As an action, can only be played when you have at least 5 lower Fortitude; put this card on the bottom of your Arsenal and when the next card played this turn is printed F: 0 and either a Submission or Hold, your opponent cannot respond to it.
When this card is unsuccessful, put it in your hand instead and he discards 1 card.
F: 5     D: 8     Unique     RMS logo
V5

Molly's Double-Clutch Hold
Submission + Hold
Ignore "completely" on your opponent's reversals to this card.
Draw up to 2 cards, flip over up to 2 cards in your Ring, and shuffle up to 2 of your cards removed from the game into your Arsenal.
F: 12     D: 8     Unique     Multi     arm/neck
V5

Molly-Go-Round
Trademark Finisher / Action
You may search for and play this card as if it were a High Risk maneuver.
As a maneuver, can only be played after a successfully played maneuver. When successfully played, if you have 5 or more cards in your hand than your opponent, you win the game via Pinfall victory.
As an action, this card is -25F and -20D, shuffle this card into your Arsenal and draw up to 2 cards.
F: 25     D: 20     SV: 3     Unique     Raw logo
DO, SS3

Rather Cuddly, Lil Spike Dudley
Reversal: Special: Run-in
Cannot be packed by Gail Kim.
Cannot be played when your opponent is Spike Dudley or The Dudley Family.
Reverse any non-maneuver card, and you may draw up to 3 cards.
F: 8     D: 0     Unique
V8

Good Golly, Miss Molly Holly - Throwback
Reversal: Special
Cannot be packed by Gail Kim.
Reverse any non-Trademark Finisher maneuver and your opponent overturns 2 cards.
Your Maintain Hold cannot be reversed by hybrid reversals and ignore "completely" in his reversals to it.
F: 9     D: 0     Unique
V5

It's Not a Wig!
Reversal: Special
Reverse any non-unique card and end your opponent's turn. Search your Arsenal for 1 Maneuver card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 12     D: 0     Unique
ARM

Holly Family Values
Action + Action
Cannot be packed by Gail Kim.
Choose one: shuffle up to # cards from your Ringside into your Arsenal, flip up to # cards in your Ring face-up, or your opponent overturns # cards (where # is the number of cards in your hand and cannot be greater than 6).  When you are Hardcore Holly, choose two options.
ACE: During your turn when this card is in your Ring or Ringside, you may discard 3 cards and then put this card in your hand and end your turn.
F: 0     D: 0     Unique     Multi
V5

Mighty Molly!
Action / Reversal: Special
Cannot be packed by a Tag Team.
When you are Molly Holly, this card is F: 0.
As an action, search your Arsenal for up to 3 maneuvers, reveal them, put them in your hand and shuffle.
As a reversal, reverse any non-Trademark Finisher maneuver and put up to 1 maneuver from your Ringside into your hand.
When your next card played is a maneuver, ignore the 'Can only be played...' text.
F: 16     D: 0     Unique
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#10
The Great One
Starting Hand Size: 6    Superstar Value: 8
Legend Superstar Ability:  Your first non-Backlash The Rock-specific Action played each turn is F: 0 and cannot be reversed.
Your Sharpshooter and Spine Buster maneuvers are F: 0.
You may pack Unique non-Virtual non-Pre-match The Rock cards and Shades of the Great One.  You cannot pack Corners, Managers, or Run-ins.
V5

The New Legends of the WWE
Backstage Card
When packing this card, you may pack No Sell Maneuver, and your Superstar-specific cards can be packed as if they are not Raw or Smackdown.
During your turn you may hide this card and shuffle 4 cards from your Ringside into your Arsenal.
Unique
V5

Team Bring It!
Pre-match Event
Cannot be blanked.  Can be played during any Pre-match phase, and your opponent cannot prevent you from playing this card.
Your Superstar-specific maneuvers and your cards with 'The Rock' in the text are Multi, ignore 'completely' on his reversals and reversal effects to them, and when they are successfully played, draw 1 card.
ACE:  Once during each of your turns, you may reveal up to 2 actions in your hand and put the same number of maneuvers from your Ringside into your hand, and then shuffle the revealed actions into your Arsenal.
F: 0    D: 0    Unique    Permanent
V5
"The Rock" cards

Shades of the Great One
Pre-match Object
Your Starting Hand Size is +1.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and your next card played this turn is -10F or your opponent's Reversal cards to it are +10F.
F: 0    D: 0    Active
MA, SS2, SS3

The People's Kip-up
Mid-match Reversal: Special
Reverse any card played after a 5D or greater maneuver and end your opponent's turn. Your first card played during your next turn cannot be reversed.
F: 0    D: 0    Unique    Smackdown
VEL, SS3

The Peep's Champ
Mid-match Action: Heel
When this card is in your Ring area, your Superstar Value is +3 and your opponent's Superstar Value is -3. When your Fortitude Rating and Superstar Value are greater than his Fortitude Rating and Superstar Value, he cannot play Superstar-specific cards.
F: 0    D: 0    Unique
DO, SS3

Remove the People's Elbow Pad
Mid-match Action
Can only be played after a successfully played Rock-specific maneuver OR if you reversed an opponent's maneuver with the card titled Spine Buster last turn and this is the first card played on this turn.
Your opponent cannot play Reversal cards from his hand for the rest of the turn.
When this card is in your Ring area, before your Draw Segment, you may put this card into your Backlash deck.
F: 5    D: 0    Unique    Smackdown
VEL
  ---OR---
Remove the People's Elbow Pad - Throwback
Mid-match Action
Can only be played after a successfully played card or if you reversed a card to end your opponent's last turn and this is your first card played this turn.
Your opponent cannot play Reversal cards from his hand for the rest of the turn.
When this card is in your Ring area, before your Draw Segment, you may overturn 1 card and then put this card into your Backlash deck.
F: 5    D: 0    Unique
SS3

Patented Rock Footstomp - Throwback
Strike + Strike
This card is +1D for every Superstar-specific card in your Ring area.
When successfully played, draw up to 2 cards or shuffle up to 2 cards from your Ringside pile into your Arsenal.
F: 0    D: 5    SV: 1    Unique    Multi
SS3

The People's Elbow
Trademark Finisher / Action
As a maneuver, can only be played when the card titled Rock Bottom or Spine Buster is in your Ring area.
As an action, this card is -10D, shuffle this card into your Arsenal and draw 2 cards.
F: 0    D: 10    SV: 3    Unique
PRO, PRE, SS1, SS2, SS3

Rock's Spit Punch
Strike
Can only be played when you successfully played a maneuver this turn.
Cannot be reversed from your opponent's hand or Backlash deck.
When successfully played, he overturns 5 cards.
F: 12    D: 5    SV: 1    Unique
RA, SS3

The People's DDT
Grapple / Reversal: Strike
As a reversal, reverse any Strike maneuver and end your opponent's turn.
When successfully played, search your Arsenal for 1 card with the word "people" or "spine buster" in the title, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 12    D: 8    SV: 2    Unique    Smackdown
VEL, SS3

Rock Bottom
Grapple / Reversal: Grapple
As a maneuver, search your Ringside pile and Arsenal for the card titled The People's Elbow, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Grapple maneuver and end your opponent's turn. You must discard 1 card.
F: 30    D: 20    SV: 2    Unique
PRE, SS1, SS2
  ---OR---
Rock Bottom - Throwback
Trademark Finisher / Reversal: Grapple
As a maneuver, this card is -5F.
As a reversal, reverse any Grapple maneuver and end your opponent's turn.
F: 30    D: 20    SV: 3    Unique
SS3

Take That Move, Shine It Up Real Nice, Turn That Sumb*tch Sideways, and Stick It Straight Up Your Roody Poo Candy A%$!
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. Shuffle up to 5 cards from your Ringside pile into your Arsenal.
F: 4    D: 0    Unique
PRE, SS1, SS2, SS3

You Bring the A%$, We'll Bring the Whoopin'!
Reversal: Special
When played from your hand, reverse any maneuver and end your opponent's turn. Draw 1 card. During your next turn, your maneuvers cannot be reversed from his Arsenal.
F: 10    D: 0    Unique    Smackdown
VEL, SS3

I Bring It
Action
When played by The Rock, this card is Multi.
Discard any number of action cards from your hand, then search your Arsenal for # maneuvers (where # is equal to the number of actions discarded plus 1), reveal them, put them in your hand, and shuffle.
When this card is unsuccessfully played, look at your opponent's hand, choose 1 action card, he discards the chosen card, then shuffle this card into your Arsenal and draw 1 card.
F: 0    D: 0    Unique
V5

SmackDown! Hotel
Action
Draw 1 card, look at your opponent's hand, and your next maneuver played this turn is +6D.
F: 0    D: 0    Unique
PRE, SS1, SS2, SS3

Boots to A$$es!
Action / Reversal: Special
Reveal the top 5 cards of your Arsenal, put any revealed maneuvers in your hand, and shuffle.
As an action, shuffle up to 3 maneuvers in your Ringside into your Arsenal.
As a reversal, reverse any non-maneuver card.
F: 5    D: 0    Unique
V5

Your Brush with Greatness is Over
Action
You must put 1 Maneuver card with printed 5D or greater from your Ring area into your Ringside pile, and then shuffle 5 cards from your Ringside pile into your Arsenal.
Then look at the top 5 cards of your opponent's Arsenal and put them back in any order.
F: 5    D: 0    Unique
RA
  ---OR---
Your Brush with Greatness is Over - Throwback
Action
You may put 1 card from your Ring area into your Ringside pile; shuffle up to 5 cards from your Ringside pile into your Arsenal; and then look at the top 5 cards of your opponent's Arsenal and put them back in any order.
F: 0    D: 0    Unique
SS3

It Doesn't Matter What Your Name Is!
Action
Draw up to 2 cards. If your opponent has a Superstar Value of 2 or less, you may draw up to an additional 3 cards.
F: 6    D: 0    Unique    Smackdown
VEL, SS3

Do You Smell What The Rock is Cookin'?
Action
Draw 1 card. Your next card played this turn cannot be reversed.
F: 7    D: 0    Unique
TIN, SS3

The People's Eyebrow
Action
Put up to 2 cards from your Ringside pile into your hand and shuffle up to 2 cards from your Ringside pile into your Arsenal.
F: 7    D: 0    Unique
PRE, SS1, SS2, SS3

Third Generation Superstar
Action / Reversal: Grapple
As an action, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
As a reversal, this card is -10F, reverse any Grapple maneuver and end your opponent's turn.
When this card is in your Ring area, during your turn you may overturn 3 cards and discard 3 cards, put this card into your hand, and then end your turn. When the card titled Evolution is a Mystery is in your Ring area, instead overturn 1 and discard 1.
F: 10    D: 0    Unique
ARM

Get Ready ... Your Candy A%$ is Next
Action
Draw up to 2 cards. Your next card played this turn can only be reversed from your opponent's Arsenal.
F: 14    D: 0    Unique
INX
  ---OR---
Get Ready ... Your Candy A%$ is Next - Throwback
Action
Draw 1 card. Your next card played this turn can only be reversed from your opponent's Arsenal.
F: 8    D: 0    Unique
SS3


--------------------


The Last Outlaw
Starting Hand Size: 6    Superstar Value: 7
Legend Superstar Ability:  At the end of the Pre-match phase, you may put Wrestlemania from your Backlash into the Ring, and when you have lower Fortitude and Activate that card, your opponent cannot reverse it.
When Wrestlemania is in your Ringside, once during each of your turns, you may play 1 of your non-Superstar-specific cards removed from the game as if played from hand.
You may pack Classic Competitor, and either Unique Arsenal Undertaker cards or Unique Arsenal Dead Man Inc. cards.  You cannot pack Corners, Managers, Run-ins, or Title Belts.  Your Living Legend is not Face.
V5

I Don't Make Mistakes, I Bury Them
Backstage Card
Replace "put your Arsenal into your Ringside pile" on Rest in Peace and I'll Make You Famous with "shuffle", and when you search for Big Evil - Red Devil, you may put that card in your hand instead.
When you would RFG the top card of your Arsenal for Wrestlemania, you may RFG 1 card from your hand instead.
When you are The Phenom, the first Superstar-specific card you Activate each turn cannot be reversed.
Unique    RMS
V11

In Time All Things Shall Pass Away
Backstage Card
When this card is in your Ring or Backstage Area, your opponent cannot move your Wrestlemania from your Ringside to any location.
When your 2/21/11 is unsuccessful or would be removed from the game, you may put this card into your Ring and put 2/21/11 into your hand regardless of other effects.
Unique    RMS logo    Permanent
V8

The New Legends of the WWE
Backstage Card
When packing this card, you may pack No Sell Maneuver, and your Superstar-specific cards can be packed as if they are not Raw or Smackdown.
During your turn you may hide this card and shuffle 4 cards from your Ringside into your Arsenal.
Unique
V5

Casket Match
Pre-match Stipulation
Can only be packed in your Backstage. When you reveal your Superstar card, put this card into your Ringside.
When this card is in your Ringside, it cannot be moved to any other location, and when you have 4+ Undertaker-specific Ring "Undertaker" cards, you win the game via Pinfall Victory.
F: 0     D: 0     Unique     RMS
V12

Ain't No Grave Can Hold My Body Down
Pre-match Event
Your Living Legend does not take up a Pre-Match slot in your Ring, and ignore the 'Face' text.
Your opponent cannot lower your Superstar Value, Starting Hand Size, or Pre-Match capacity.
ACE:  During any turn, when he successfully plays a card with "Pinfall" or "Count Out" in the text, you may overturn 6 cards, remove that card from the game, and his card is considered to have not been played.
F: 0    D: 0    Unique    Permanent    RMS
V5

Digging Holes and Takin' Souls
Pre-match Event
When you reveal your Backstage cards, put this card from your Backlash into your Ring.
Your Pre-match Capacity is +3.
When you are about to lose the game via Count Out, you may Activate Wrestlemania as if losing by Pinfall Victory.
ACE: Once during each of your turns when you have lower Fortitude, you may RFG 1 card in your hand or Ringside, and then your opponent cannot play reversals from hand to your next Superstar-specific card this turn. Reversals to this effect do not end your turn.
F: 0    D: 0    Unique    Permanent    RMS
V11

Throttled Within an Inch of Your Life
Strike + Grapple
Cannot be reversed from your opponent's hand.
When successfully played, he overturns cards until 2 applicable Reversal cards are revealed or until he has only 1 card in his Arsenal.
F: 0    D: 0    Unique    Multi    RMS
IAG, SS3

Throwin' Big Ol' Soup Bones in the Corner
Strike / Reversal: Special
As a maneuver, can only be played after the card titled Throw Into the Corner Turnbuckle or a successfully played 4D or greater maneuver. Can only be reversed from your opponent's Arsenal.
As a reversal, reverse any card played after the card titled Throw Into the Corner Turnbuckle and end your opponent's turn.
F: 4    D: 8    SV: 1    Unique    RMS    Smackdown
VEL, SS3

Hell's Gate
Trademark Finisher + Submission
When your next card played this turn is Maintain Hold, it can only be reversed by Unique reversals.
Your opponent discards 1 random card.
When you are Dead Man Inc and this card is discarded for your Ability, put this card and 1 card from your Ringside on the bottom of your Arsenal.
F: 20    D: 12    SV: 1    Unique    Multi
V3

Takin' Care of Business
Trademark Finisher / Reversal: Special
As a maneuver, this card is -10F, you may search your Arsenal and Ringside pile for the card titled Maintain Hold, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If your next card played this turn is the card titled Maintain Hold, you can ignore the "Can only be played after..." text.
As a reversal, reverse any Heat card or completely reverse any Multi card and end your opponent's turn. That card is removed from the game.
F: 25    D: 15    SV: 2    Unique
ARM

The Last Dangerous Ride
Trademark Finisher / Action
As a maneuver, this card is not affected by The Most Dangerous Champions of SmackDown!.
As an action, this card is F:0, draw up to 1 card, then shuffle this card into your Arsenal.
F: 30    D: 20    SV: 3    Unique
V5

The Deadman Is Alive
Reversal: Special
Reverse any non-unique card and end your opponent's turn. You may put 2 cards from your hand on the bottom of your Arsenal. If you do, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 10    D: 0    Unique
ARM

Bad to the Bone
Reversal: Special
Reverse any card and end your opponent's turn. You may put 1 non-unique Maneuver card from your Ringside pile into your hand.
F: 15    D: 0    Unique
RA, SS3

The Dead Will Rise ... Again
Action / Reversal: Special
As an action, overturn up to # cards and then shuffle double that number of cards from your Ringside pile into your Arsenal, where # is equal to your Superstar Value.
As a reversal, reverse any non-unique card if it is not the first card played this turn and end your opponent's turn. 
F: 0    D: 0    Unique
ARM

Throat-Cutting Taunt
Action / Reversal: Non-maneuver
As an action, this card is -5F. Draw up to 2 cards and your opponent puts 1 card from hand on the bottom of his Arsenal.
When you are Bobby Fish, your opponent cannot respond to this card; when he successfully plays a maneuver you may put this card from your Ring on the bottom of your Arsenal.
F: 5    D: 0    Unique    NXT
V11

2/21/11
Action + Action
Can only be reversed by 2 reversal cards.
Shuffle 2 cards removed from the game and 2 cards in your Ringside into your Arsenal, draw 1 card, and your opponent overturns 1 cards and discards 1 card.
ACE:  Once during each of your turns, you may discard 1 card and overturn 1 card, and when you use your Ability this turn, you may play a Superstar-specific card instead.
F: 2    D: 1    Unique    Multi    Permanent
V5

Rollin' - Rollin' - Rollin'!
Action
Can only be played after a successfully played maneuver.
Search your Arsenal and Ringside pile for 1 non-unique maneuver of the same type, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If it is your next card played this turn, it is +2D and cannot be reversed.
F: 3    D: 0    Unique
IAG, SS3

There Is No Forgiveness This Time
Action / Reversal: Special
As an action, choose 1 card in your opponent's Ring area. When this card is in your Ring area, that card has blank text.
As a reversal, reverse any non-unique non-Set-up Action card and end your opponent's turn. 
F: 5    D: 0    Unique
ARM

Nobody's Safe
Action
Remove 1 non-Backlash-deck card (even if it's Permanent) in your opponent's Ring area from the game.
F: 6    D: 0    Unique
UNF


  ---AND EITHER---

Undertaker's Flying Clothesline
High Risk
Can only be played after a 5D or greater maneuver.
Reversals to this maneuver are +6D.
F: 10    D: 18    SV: 2    Unique
PRE
  ---OR---
Undertaker's Flying Clothesline - Throwback
High Risk
Can only be played after a successfully played 5D or greater maneuver.
F: 10    D: 18    SV: 2    Unique
SS3

Undertaker's Chokeslam
Grapple
F: 15    D: 15    SV: 2    Unique
PRE, SS3

Undertaker's Tombstone Piledriver
Trademark Finisher / Action
As an action, this card is -30F and -25D, discard this card and draw 1 card.
F: 30    D: 25    SV: 3    Unique
PRE, SS3

Undertaker Sits Up!
Reversal: Special
Reverse any maneuver and end your opponent's turn. Overturn 4 cards and he discards 1 card. During your next turn, your maneuvers are +2D and his Reversal cards are +25F.
F: 15    D: 0    Unique
PRE, SS3

Rest in Peace
Action
Search your Arsenal for up to 6 cards, put them into your hand, and put your Arsenal into your Ringside pile.
F: 9    D: 0    Unique
FL, SS3

Power of Darkness
Action
Your maneuvers are +5D and your opponent's Reversal cards are +20F for the rest of the turn.
F: 12    D: 0    Unique
PRE, SS3

  ---OR---

Old School Flying Clothesline
High Risk
Can only be played after a successfully played 5D or greater maneuver.
Reversals to this card are +6D.
F: 10    D: 18    SV: 2    Unique
SS1, SS2

Bad Ass Chokeslam
Grapple
F: 15    D: 15    SV: 2    Unique
SS1, SS2

The Last Ride
Trademark Finisher / Action
As an action, this card is -30F, discard this card and draw 1 card. Doing this will cause no damage to your opponent.
F: 30    D: 25    SV: 3    Unique
SS1, SS2

Dead Man Walking
Reversal: Special
Reverse any maneuver and end your opponent's turn. Overturn 4 cards and your opponent discards 1 card. On your next turn, your maneuvers are +2D and your opponent's Reversal cards are +25F.
F: 15    D: 0    Unique
SS1, SS2

I'll Make You Famous
Action
Search your Arsenal for up to 6 cards, put them into your hand, and put your Arsenal into your Ringside pile.
F: 9    D: 0    Unique
SS1, SS2

This is My Yard
Action
Your maneuvers are +5D and your opponent's Reversal cards are +20F for the rest of the turn.
F: 12    D: 0    Unique
SS1, SS2
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#11
The Texas Rattlesnake
Starting Hand Size: 7     Superstar Value: 7
Legend Superstar Ability: Once during each of your turns, you may allow all players to draw 1 card, and then all opponents discard 1 card (when you have fewer cards in hand, 2 cards). When you reverse a card to end his turn, he cannot continue his turn.
You can pack Unique Stone Cold Steve Austin-specific Arsenal cards and And That's the Bottom Line... You cannot pack Corners, Managers, or Run-ins. Your Chain cards are not Chain.
V5

The New Legends of the WWE
Backstage Card
When packing this card, you may pack No Sell Maneuver, and your Superstar-specific cards can be packed as if they are not Raw or Smackdown.
During your turn you may hide this card and shuffle 4 cards from your Ringside into your Arsenal.
Unique
V5

Tough Enough Head Trainer - Throwback
Backstage Card
When you play a Superstar-specific card as a Counter (to a maneuver), you may ignore the "Can only be played..." text.
Your opponent must discard 1 card to reverse your Superstar-specific cards from hand or Backlash.
When he plays a card that moves cards in your Ring, you may remove 1 card in your hand from the game and the number of cards moved is reduced to 0.
Unique     RMS logo
V5

And That's the Bottom Line...
Mid-match Reversal: Special
When played by The Two Man Power Trip, this card is -9F.
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. Search your Ringside pile and Arsenal for the card titled ...'Cause Stone Cold Said So!, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 18     D: 0     Unique
IAG, SS3

How About a Beer?
Mid-match Action + Action
When this card is unsuccessful, put it in your Backlash regardless of other effects; your turn continues, but you cannot play this card for the rest of the turn.
Search your Arsenal and Ringside for Can of Beer, 1 card with 'kick' in the title, and Stone Cold Stunner, reveal those cards, put them in your hand, and shuffle.
When this card, 3+ other Superstar-specific cards, and 1+ Trademark Finisher are in your Ring, and you have 6+ Enforcers revealed, you win the game via Pinfall Victory.
F: 6     D: 0     Unique     Multi     Permanent
V8

Stomp a Mudhole...
Strike
Can only be played after a successfully played maneuver.
Cannot be reversed.
When successfully played, you may search your Arsenal and Ringside pile for the card titled ...Walk It Dry, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 5     D: 7     SV: 1     Unique     Raw logo
INX, SS3

Austin Elbow Smash
High Risk
Can only be played after a successfully played 5D or greater maneuver.
Cannot be reversed.
F: 8     D: 10     Unique
PRE, SS1, SS2, SS3

Stone Cold Stunner
Trademark Finisher
This card is -6F when played after a card with the word "kick" in the title.
F: 30     D: 25     SV: 3     Unique
PRO, PRE, SS1, SS2, SS3

Double Digits
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. He discards 2 cards and overturns 2 cards.
F: 0     D: 0     Unique
PRE, SS1, SS2, SS3

Lou Thesz Press - Throwback
Reversal: Special
When played from your hand, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn. You may draw 1 card.
F: 0     D: 15     Unique
PRE, SS1, SS2
   ---OR---
Lou Thesz Press - Throwback
High Risk / Reversal: Special
As a maneuver, can only be played after the card titled Irish Whip or a successfully played 5D or greater Strike maneuver.
As a reversal, this card is -5F, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn. You may draw 1 card.
F: 5     D: 15     Unique
SS3

Don't Trust Nobody
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. You may look at his hand.
F: 9     D: 0     Unique     Raw logo
INX, SS3

Tough Enough - Throwback
Reversal: Special
Reverse any non-Unique hybrid maneuver, or when you are The Texas Rattlesnake or Trish Stratus, reverse any maneuver; put the reversed maneuver under this card.
When this card is in your Ring, during your opponent's turn before his Draw Segment, he may randomly discard 2 cards and then put the card under this card on the bottom of his Arsenal.
F: 12     D: 0     Unique
V5

Can of Beer
Action + Action
When you are The Sandman, this card is ECW.
You may overturn 2 cards and discard 2 cards to play this card from Ringside.
Draw up to 2 cards and shuffle up to 2 cards from your Ringside into your Arsenal.
ACE:  During your turn, you may overturn 2 cards and then discard 2 cards and put this card on the bottom of your Arsenal.
F: 2     D: 0     Unique     Multi
V6

Open Up a Can of Whoop-A%$
Action
Draw 1 card.
Your next maneuver played this turn is +6D and your opponent's Reversal cards to it are +20F.
F: 2     D: 0     Unique
PRE, SS1, SS2, SS3

Gimme a Hell Yeah!
Action
Draw up to # cards, where # is equal to the number of Superstar-specific cards in your Ring area. # cannot be greater than 6.
F: 6     D: 0     Unique     Raw logo
INX, SS3

Rattlesnake Rulz
Action
Draw 1 card. Your next card played this turn cannot be reversed.
F: 7     D: 0     Unique
TIN, SS3

...'Cause Stone Cold Said So!
Action
Can only be played when the card titled And That's the Bottom Line... is in your Ring area.
You may put 1 Action card from your opponent's Ring area into his Ringside pile.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and your next card played this turn is F:0.
F: 9     D: 0     Unique
IAG, SS3

...Walk It Dry
Action
Can only be played when the card titled Stomp a Mudhole... is in your Ring area.
Discard 1 card, shuffle up to # cards from your Ringside pile into your Arsenal, and your opponent overturns # cards, where # is equal to your Superstar Value.
F: 12     D: 0     Unique     Raw logo
INX, SS3

Unleash Hell
Action
When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -13F.
Put up to 5 cards from your hand on top of your Arsenal, shuffle up to double that many cards from your Ringside pile into your Arsenal, and then draw the same number of cards you shuffled into your Arsenal.
F: 16     D: 0     Unique
UNF

The Expendables
Action: Movie
Put up to 6 cards from your Ringside on the bottom of your Arsenal, draw 1 card, and your opponent overturns 3 cards.
When you are a GM, this card is -6F, and when successfully played, you may hide 1 Enforcer card; if you do, he overturns 3 additional cards.
F: 21     D: 0     Unique
V8

The ToughEST
Action
Cannot be packed when packing Wrestlemania.
When you are Bianca Belair, discard any number of cards and your opponent discards the same number +2.
When you are not, Ringside Search 2 cards, then shuffle your Ringside into your Arsenal and end your turn. Skip your next Draw Segment.
F: 20     D: 0     Unique     Permanent
V12


--------------------


The King of Kings - Throwback
Starting Hand Size: 8     Superstar Value: 6
Throwback Superstar Ability:  Once during each of your turns, you may overturn 3 cards, shuffle 1 card from your Ringside into your Arsenal, and then search for 1 Triple H-specific maneuver, reveal it, put it in your hand, and shuffle.
When played as a Counter, you may ignore the 'Can only be played...' text on Leaping Knee to the Face.
You may pack Unique Triple H Arsenal cards with no additional logos and without 'interfere' in the title, and Sledge Hammer Shot (it is not Heel).  You cannot pack Corners, Managers, or Run-ins.  You are a Legend.
V5

The New Legends of the WWE
Backstage Card
When packing this card, you may pack No Sell Maneuver, and your Superstar-specific cards can be packed as if they are not Raw or Smackdown.
During your turn you may hide this card and shuffle 4 cards from your Ringside into your Arsenal.
Unique
V5

Signature Kingly Entrance
Pre-match Event
When you reveal your Backstage cards, put this card from your Backlash into your Ring.
Your Pre-match Capacity is +2, and your Fortitude is +2 for each Triple H-specific card in your Ring. When you have lower Fortitude, overturn 1 less card for your Ability, and ignore the "Set-up" text on Facebuster.
When you successfully play a Triple H-specific card, draw up to 1 card; when it is unsuccessful, you may put it on the bottom of your Arsenal, your opponent discards 1 random card, and when it is an action, you may put it in your Ring instead.
F: 0     D: 0     Unique     Permanent     RMS
V11

Vocare Ad Regnum
Pre-match Event
Cannot be blanked.
Before your Draw Segment, when this card is in your Ring, Ringside or removed from the game, you may put it in your Ring, Ringside, or remove it from the game.
When this card is in your Ringside, replace 'maneuver' with 'action' in your Ability.
When this card is removed from the game and you use your Ability, draw 2 cards instead of searching.
F: 0     D: 0     Unique
V5

Sledgehammer Shot
Mid-match Strike: Foreign Object: Heel
When the card titled Game Over? You're Damn Right I'm Over! is in your Ring area, this card is -10F. When it is not, this card can only be played after a successfully played 5D or greater maneuver.
Cannot be reversed from your opponent's Arsenal.
When successfully played, draw up to 2 cards.
F: 40     D: 25     Unique
BL, SS2, SS3

No One Is Bigger Than The Business
Mid-match Reversal: Special
Reverse any Superstar-specific card and you may put it in your opponent's Ring instead.
When this card is in your Ring, your non-hybrid non-Mean Triple H maneuvers are Trademark Finishers instead, and when he successfully plays a card with 'Triple H', 'GM', 'Chairman', or 'Business' in the title or text, draw up to 2 cards.
F: 6     D: 6     Unique     RMS logo
V5

Lunging Choke Hold
Submission + High Risk / Reversal: Special
As a reversal, reverse any card played after a Set-up card, and end your opponent's turn.
F: 5     D: 5     Unique     Multi     RMS logo     Raw logo
VEL, SS3

Triple H's Reverse Neck Breaker
Grapple / Reversal: Strike
As a maneuver, you may draw 1 card.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 6     D: 6     SV: 1     Unique
FL, SS1, SS2, SS3

Classic Leaping Knee
Strike + High Risk
When you are Brutus "The Barber" Beefcake and this card is played after a successfully played maneuver, cannot be reversed.
Your opponent discards 1 card.
F: 8     D: 10     SV: 2     Unique     Multi     WWF Classic logo

Leaping Knee to the Face
Strike
Can only be played after the card titled Irish Whip.
Cannot be reversed.
When successfully played, your opponent discards 1 card.
F: 8     D: 10     Unique
PRE, SS1, SS2, SS3

The Game's Sleeper
Trademark Finisher
Cannot be packed by the Two Man Power Trip.
This card is -3F for each Maneuver type in your Ring area.
Can be reversed by the card titled Break the Hold.
When successfully played, search your Arsenal for the card titled Maintain Hold, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text.
F: 25     D: 15     SV: 2     Unique     Raw logo
VEL, SS3

Pedigree
Trademark Finisher / Reversal: Special
As a maneuver, this card is +2D when played after a Strike maneuver.
As a reversal, reverse the card titled Back Body Drop and end your opponent's turn.
F: 30     D: 25     SV: 3     Unique
PRE, SS1, SS2, SS3

Facebuster
Reversal: Special
When played from your hand, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn. Draw up to 2 cards.
F: 0     D: 10     Unique
PRE, SS1, SS2
   ---OR---
Facebuster - Throwback
Reversal: Special
Reverse any maneuver played after the card titled Irish Whip or any other Set-up card and end your opponent's turn. Draw up to 2 cards.
F: 0     D: 10     Unique
SS3

'Cause I am... That... Damn... Good!
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Draw up to 3 cards.
F: 10     D: 0     Unique
TIN, PRO, SS3

Flip Over the Corner Ringpost
Action / Reversal: Special
As an action, shuffle this card and 1 card from your Ringside pile into your Arsenal, draw 2 cards, and then discard 1 card.
As a reversal, reverse the card titled Throw Into the Corner Turnbuckle and end your opponent's turn. Overturn 3 cards and then put 3 cards from your Ringside pile into your hand.
F: 0     D: 0     Unique
IAG, SS3

I Am the Game
Action
Draw 2 cards or your opponent discards 2 cards.
Your maneuvers are +3D for the rest of the turn.
F: 3     D: 0     Unique
PRE, SS1, SS2
   ---OR---
I Am the Game - Throwback
Action
Cannot be reversed by hybrid Reversal cards.
Draw 2 cards and your opponent discards 2 cards.
Your maneuvers are +3D for the rest of the turn.
F: 2     D: 0     Unique
SS3

It's Time to Play the Game
Action
When your Fortitude Rating is less than your opponent's Fortitude Rating, shuffle up to 4 cards from your Ringside pile into your Arsenal.
When your Fortitude Rating is equal to your opponent's Fortitude Rating, put 1 card from his Ring area into his Ringside pile.
When your Fortitude Rating is greater than your opponent's Fortitude Rating, look at his hand, choose 1 card, and he discards the chosen card.
F: 4     D: 0     Unique
IAG, SS3

You Don't Want to Play Me
Action
Your next Maneuver card played this turn cannot be reversed.
F: 8     D: 0     Unique     Raw logo
VEL, SS3

Making The Game
Action
Search your Arsenal for 1 Action card, 1 Maneuver card, and 1 Reversal card, reveal them to your opponent, put them into your hand, shuffle your Arsenal, and end your turn.
F: 11     D: 0     Unique
UNF

It's All About Control
Action
When this card is in your Ring area, you may discard 3 cards to reverse any card and end your opponent's turn.
F: 20     D: 0     Unique     Raw logo
VEN, SS3


--------------------


The Showstopper
Starting Hand Size: 8     Superstar Value: 6
Legend Superstar Ability:  Search your Arsenal for The Legend Lives On, put it into your Ring, and shuffle; that card is Permanent and cannot be blanked.
Your Heat cards are not removed from Ringside when you move cards from your Ringside with Superstar-specific cards.
You can pack non-Storyline non-Virtual Unique Shawn Michaels cards with no other logos.  You cannot pack Corners, Managers, Run-ins, Pre-match D: 1+ cards, Foreign Object maneuvers, or A Quick BASH-ing.
V5

Mr. Wrestlemania
Backstage Card
At the end of the Pre-match phase, you may put Wrestlemania from your Backlash into your Ring.
When you Activate Wrestlemania, it cannot be reversed; you may remove it from the game instead, and you may shuffle up to 5 non-reversal cards removed from the game into your Arsenal.
Unique     RMS logo
V5

The New Legends of the WWE
Backstage Card
When packing this card, you may pack No Sell Maneuver, and your Superstar-specific cards can be packed as if they are not Raw or Smackdown.
During your turn you may hide this card and shuffle 4 cards from your Ringside into your Arsenal.
Unique
V5

The Icon ... The Showstoppa ... The Main Event
Pre-match Event
At the end of the Pre-match phase, search your Arsenal for 1 Unique card, 1 non-Unique Reversal card, and 1 Trademark Finisher, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
When this card is in your Ring area, your Superstar Value is +1.
F: 0     D: 0     Unique     Raw logo
INX, SS3

Stopping the Show
Mid-match Reversal: Special
Reverse any non-Trademark-Finisher maneuver and draw up to 1 card. Your opponent may discard 2 cards and overturn 2 cards; when he does, he puts the reversed card into his hand.
F: 12     D: 0     Unique
V8

All Things Are Possible
Mid-match Action
Can only be played when you have fewer cards in your hand than your opponent.
Search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique
VEN, SS3

Flying Forearm
Strike + High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played 3D or greater maneuver or the card titled Irish Whip. Can only be reversed from your opponent's hand.
As a reversal, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn.
F: 5     D: 8     Unique     Multi
UNF

Top Rope Elbow Drop
High Risk
Can only be played after the card titled From the Top Rope.
Can only be reversed from your opponent's Arsenal.
F: 7     D: 13     SV: 2     Unique     Raw logo
INX, SS3

Sweet Chin Music
Trademark Finisher / Action / Reversal: Special
As a maneuver, can only be played after a successfully played 5D or greater maneuver.
As an action, this card is -30F and -20D, discard this card and put 1 other Maneuver card from your Ringside pile into your hand.
As a reversal, when played from your hand, reverse any Strike or Grapple maneuver and end your opponent's turn.
F: 30     D: 20     SV: 3     Unique     Raw logo
PRO, INX, SS3

The Legend Lives On
Reversal: Special
Reverse any Chain, Heat, Throwback, Volley, or Restricted Modification Symbol card and end your opponent's turn. Discard your hand.
When this card is in your Ring area, during your turn your Maneuver cards in your Ringside pile and played from your Ringside pile are Heat cards, and your Maneuver cards played from your hand are Chain cards.
F: 0     D: 2     Unique     Errata
ARM

Don't Hunt What You Can't Kill
Reversal: Special
Reverse any non-unique maneuver and end your opponent's turn.
F: 2     D: 0     Unique     Raw logo
INX, SS3

I'm Just a Sexy Boy
Action / Reversal: Action
As an action, can only be played as the first card of your turn and cannot be reversed when your opponent is a Female Superstar. Draw up to 6 cards.
As a reversal, reverse any Action card and end your opponent's turn. He discards 4 cards.
F: 5     D: 0     Unique     Raw logo
DO, SS3

The Heart Break Kid
Action
Your opponent overturns cards equal to his Superstar Value plus the number of Action cards and Maneuver cards in his Ring area.
F: 10     D: 0     Unique     Raw logo
INX, SS3

Nobody Gets Heat Like the Heartbreak Kid!
Action + Action
Draw 2 cards, overturn up to 4 cards, and then shuffle up to # Heat reversals removed from the game into your Arsenal, where # is the number of cards overturned +2.
F: 15     D: 0     Unique     Multi
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#12
Mick Foley
Starting Hand Size: 7     Superstar Value: 5
Legend Superstar Ability:  Once during each of your turns, you may shuffle 3 cards in your Ring with 'cheap' in the title into your Arsenal, and then put 1 card in your opponent's Ring into his Ringside.
For every 2 cards in your Ring with 'cheap' in the title, your Fortitude Rating is +1F and his maneuvers are -1D.
Your Superstar-specific Actions can only be reversed by Superstar-specific reversals, and his card effects cannot prevent you from playing with 'cheap pop' in the title.
You may pack Have a Nice Day!, Mandible Claw, Mr. Socko, Psychedelic Dance Fever, Three Faces of Foley, and Tree Of Woe.  You cannot pack Corners, Managers, Run-ins, or You Talkin' To Me?
V5

Holy Foley!
Backstage Card
Cannot be packed when packing Wrestlemania.
Your opponent's non-Superstar-specific maneuvers cannot have their damage increased by card effects, and he cannot play Not On My Broadcast!
Your Superstar-specific cards played from hand do not end your turn.
When your card with 'cheap' in the title is unsuccessful, put up to 1 random card from your Ringside into your hand; when it is successful and your next card played this turn is a maneuver, it can only be reversed by D: 0 reversals.
Unique     RMS
V8

Right Here, In...
Backstage Card
When you successfully play a card with 'back here' or 'cheap' in the title, choose 1: your opponent discards 1 card, you draw 1 card, or shuffle up to 1 random card from your Ringside into your Arsenal.  When you have 5+ lower Fortitude, double those numbers.
Once during each of your turns, you may either overturn 2 cards or discard 2 cards and then you are considered to be 'in Columbus, OH at Origins' for the rest of the turn.
When your have 5+ lower Fortitude, your It's Great to be Back Here In... cards also reverse non-Superstar-specific maneuvers.
Unique     RMS
V5

The New Legends of the WWE
Backstage Card
When packing this card, you may pack No Sell Maneuver, and your Superstar-specific cards can be packed as if they are not Raw or Smackdown.
During your turn you may hide this card and shuffle 4 cards from your Ringside into your Arsenal.
Unique
V5

The Flannel Shirt
Pre-match Object
Cannot be blanked and your opponent cannot prevent you from playing this card. Cannot be packed when packing Wrestlemania.
After all Pre-match cards are played, you may put Origins 2005 from your Backlash into your Ring, and it cannot be blanked; your Cheap Pops Rule! do not take up a Pre-match slot in your Ring. Cards with those titles are considered Superstar-specific for his effects.
Double the numbers in your cards with 'cheap pop' or 'Socko' in the title, and when you discard a card with 'cheap' in the title, it is considered to be 2 cards for your card effects.
F: 0     D: 0     Unique     Permanent
V5

Three Faces of Foley
Mid-match Action
Can only be played as the first card of your turn.
Shuffle your Ringside pile into your Arsenal, discard your hand, and end your turn.
F: 15     D: 0     Unique
BL, SS2

Tree of Woe
Grapple
Cannot be reversed.
When successfully played, your opponent discards 2 cards.
F: 18     D: 10     Unique
PRE, SS1, SS2

Mandible Claw
Trademark Finisher
-6F on this card if Mr. Socko card is in your Ring area.
You may play the card titled Maintain Hold after this card as if it were a Submission maneuver.
F: 30     D: 20     SV: 3     Unique
PRE
   ---OR---
Mandible Claw - Throwback
Trademark Finisher
This card is -9F when Mr. Socko is in your Ring.
When your next card played this turn is Maintain Hold, you may ignore the 'Can only be played...' text on it.
When you reveal this card for The Official Matching Jackets, draw 1 card.
F: 33     D: 20     SV: 3     Unique

Have a Nice Day!
Reversal: Special
Reverse any Strike, Grapple or Submission maneuver. End your opponent's turn.
If played from your hand, opponent discards all cards in his hand.
F: 5     D: 0     Unique
PRE
   ---OR---
Have a Nice Day! - Throwback
Reversal: Special
Reverse any Strike, Grapple or Submission, and your opponent discards half of the cards in his hand (rounded up).
When you are The Rock & Sock Connection, put 1 card from your Ringside on the bottom of your Arsenal.
F: 5     D: 0     Unique
V5

Psychedelic Dance Fever
Action
You must shuffle 3 cards from your hand into your Arsenal. Draw up to 6 cards and end your turn.
F: 1     D: 0     Unique
SS2
---OR---
Psychedelic Dance Fever - Throwback
Action
You must shuffle 3 cards from your hand into your Arsenal, then draw up to 6 cards and end your turn.
When you are Mick Foley, this card is in your Ring, and you have 5+ lower Fortitude, ignore 'Heel' on your Hey! That's Cheap Heat! cards.
F: 3     D: 0     Unique     Permanent
V8

Mr. Socko
Action
Take 1 card from either your Arsenal or Ringside pile and place it into your hand, then shuffle your Arsenal.
While Mr. Socko is in your Ring area, all your maneuvers are +1D.
F: 20     D: 0     Unique
PRE
   ---OR---
Mr. Socko - Throwback
Action
Search your Arsenal and Ringside for 1 card, reveal it, put it in your hand, shuffle, and overturn 1 card.
When this card is in your Ring, your maneuvers are +1D and when you are The Rock & Sock Connection, your opponent's cards are -#D, where # is one-third the number of The Rock-specific cards in your Ring, rounded up.
When this card is in your Ringside, you are The Rock & Sock Connection, and you use your Ability, you may put this card into your Ring.
F: 20     D: 0     Unique
V5


--------------------


The Second Coming
Starting Hand Size: 7     Superstar Value: 5
Legend Superstar Ability: Your Feud cards are now Active Events and can be played during the Feud phase.
Once during each of your turns, you may play 1 Ringside card as if from hand (or Backlash if applicable); if it is unsuccessful, put 1 Ringside printed Feud into your Ring, and resolve its text as though it were just played, ignoring "At the end of the Pre-match phase".
You can pack Unique Chris Jericho Arsenal and Mid-match cards, and I'm Better Than You.  You cannot pack Corners, Managers, Run-ins, Back to Basics or First Of All.
(Rev. 2022)
V5

Jericho's Flashy LED Jacket
Backstage Card
Your opponent cannot search your Arsenal or look at your Backlash for your printed Feuds. Your non-reversal Superstar-specific cards are considered to be titled "STF", "DDT", and "Suplex" for your printed Feuds.
Replace "your Superstar Ability" with "your Superstar-specific cards" on your Happy You're Here, Happier You're Gone.

Unique     RMS     (Rev. 2022)
V5

The First-Ever WWE Undisputed Champion
Backstage Card
When packing this card, you cannot pack more than 1 World Tour '05, and you may pack Chris Jericho-specific Mid-match cards in your Backstage. They do not take up Ring slots.
When your Chris Jericho-specific card is successful, you may put 1 Ringside / Backstage Superstar-specific Mid-match card into your Backlash.
At the end of the Pre-match phase, Bury 3- Hand cards and draw that many.
Unique     RMS
V14

The New Legends of the WWE
Backstage Card
When packing this card, you may pack No Sell Maneuver, and your Superstar-specific cards can be packed as if they are not Raw or Smackdown.
During your turn you may hide this card and shuffle 4 cards from your Ringside into your Arsenal.
Unique
V5

I'm Better Than You!
Pre-match Feud
Can only be played if your opponent is The Rock, Steve Austin, Triple H, Chris Benoit, or Edge.
Your Maneuver cards are +2D.
F: 0     D: 0     Unique     Permanent
SUM
   ---OR---
I'm Better Than You! - Throwback
Pre-match Feud
Once during each of your turns, when you have fewer cards in your hand than your opponent, you may draw 1 card.
F: 0     D: 0     Unique     Permanent
SS3

Jericho's Cocky Pin
Mid-match Trademark Finisher
When you are The Lionheart, this card is WCW instead and -10F.
Can only be played after a successfully played 6D+ or Superstar-specific maneuver, or as a Counter (with a Superstar-specific card).
Your opponent overturns cards until he overturns 3 reversal cards.
When successfully played and there are 5- cards in his Backlash, you win the game via Pinfall Victory.
F: 30     D: 0     Unique     RMS
V8

Superior Acrobatics
Mid-match Reversal: Special
Reverse any Strike, Grapple, or High Risk maneuver and end your opponent's turn. Search your Arsenal for 1 Maneuver card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique
BL, SS2, SS3

Don't You Wish You Were Me?
Mid-match Action
When this card is in your Ring area, during your turn you may discard 3 cards and if your next card played this turn is a maneuver, you can ignore the "Can only be played after..." text.
When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck.
F: 4     D: 0     Unique
ARM

Listen Up, Junior: Don't Be an A%$-clown!
Mid-match Action
When this card is in your Ring area, the maximum number of Mid-match cards you may have in your Ring area is increased by 3. During your opponent's turn, he may discard 3 cards and then put this card into your Ringside pile.
When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck.
F: 4     D: 0     Unique
VEN, SS3

Happy You're Here, Happier You're Gone - Throwback
Mid-match Action
When this card is in your Ring area, whenever your opponent discards a card for your Superstar Ability or his Superstar Ability, he discards an additional card.
F: 5     D: 0     Unique
SS3

The Gift of Jericho
Mid-match Action + Action
Can only be reversed by 2 reversal cards. If unsuccessful, Bury 1- random Ringside reversal.
Arsenal Search 2-
Chris Jericho-specific cards.
Your opponent may Arsenal Search 1- cards with "Jericho" in the text, the stupid idiot.
F: 12     D: 0     Unique     Multi     (Rev. 2022)
V8

The End Of The World As You Know It
Mid-match Action / Reversal: non-Maneuver card
This card is considered to have blank text for your effects.
When you have at least 15 lower Fortitude, this card is -7F.
When this card is in your Ring, your successfully played Superstar-specific maneuvers are considered to have blank text for your effects.
F: 7     D: 5     Unique
V5

Lionsault
High Risk
Can only be played after a successfully played 4D or greater maneuver.
When successfully played, your opponent discards 1 card.
F: 6     D: 12     SV: 2     Unique
PRE, SS1, SS2, SS3

Jericho's Running Bulldog
Grapple + High Risk
Can only be played after a successfully played card.
Cannot be reversed when played after a successfully played 8D or greater maneuver.
F: 8     D: 8     SV: 1     Unique     Multi
V1

Jericho's Ensugiri
Strike / Reversal: Submission
As a maneuver, shuffle up to # cards from your Ringside pile into your Arsenal, where # is equal to your opponent's Superstar Value.
As a reversal, reverse any Submission maneuver and end your opponent's turn.
F: 10     D: 8     SV: 1     Unique
VEN, SS3

Springboard Drop Kick - Throwback
High Risk / Reversal: Special
As a maneuver, this card is -10F and can only be played after a successfully played 5D or greater maneuver or the card titled Throw Opponent Out of the Ring.
As a reversal, reverse any non-unique Action card and end your opponent's turn.
F: 17     D: 13     SV: 1     Unique
SS3

The Breakdown
Grapple / Reversal: Special
As a maneuver, search your Arsenal for 1 Unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Strike or Grapple maneuver and end your opponent's turn.
F: 18     D: 12     SV: 2     Unique     Raw
VEL, SS3

Jericho's Triple Power Bomb
Grapple + Grapple
Cannot be packed by JeriShow.
When you are The Lionheart, this card requires 3 reversals instead of 2, and ignore "completely" in the text of reversals and effects to it.
Your opponent discards 3 cards, discarding 1 less card for each reversal played to this card.
F: 20     D: 15     SV: 2     Unique     Multi     WCW
V8

Walls of Jericho
Trademark Finisher
When successfully played, if your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text.
F: 30     D: 20     SV: 3     Unique
PRE, SS1, SS2, SS3

The Codebreaker
Trademark Finisher / Reversal: Special
As a maneuver, this card is -20F, can only be played after a successfully played card.
As a reversal, reverse any non-unique Revolution card.
F: 35     D: 15     SV: 3     Unique
V1

Don't You Never ... Eeeever!
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. He discards 2 cards and during your next turn your maneuvers are +2D.
F: 2     D: 0     Unique
PRE, SS1, SS2, SS3   (originally titled Don't You Never ... EVER!)

Roll the Footage, Monkeys!
Reversal: Action
Reverse any Action card and end your opponent's turn. You may search your Arsenal for 1 card with the same title as the reversed card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 7     D: 0     Unique
VEN, SS3

The List of Jericho
Reversal: Special
Reverse any card and put the reversed card under this card.
During your opponent's turn when there is a card under this card, he may overturn 2 cards and discard 2 cards; when he does, put the card under this card into his Ringside.
F: 8     D: 0     Unique     Permanent
V8

I'm Here To Save Us... From You!
Reversal: Special
Reverse any non-Unique maneuver or Activated Card Effect.
You may put You Sanctimonious Son of a B!tch from your Backlash into your Ring.
F: 15     D: 0     Unique
V1

Welcome to Monday Night Jericho!
Reversal: Special
Cannot be packed by JeriShow.
When played by The Lionheart, this card is F: 5 instead.
Reverse any non-maneuver card and put up to 1 maneuver from Ringside or removed from the game under Man of 1,004 Holds.
ACE: When your opponent would discard for Where the Big Boys Play, you may discard 1 card and then he discards 1 Backlash card instead.
F: 25     D: 0     Unique     WCW
V8

My Obscenely Expensive Jeri-tron 5000
Action: Foreign Object
When this card is in your Ring area, your Unique cards are -#F, where # is equal to your Superstar Value, and when you successfully play a Unique card, you may draw 1 card.
F: 0     D: 0      Unique     Permanent
VEN, SS3

Y2J
Action
Draw up to 5 cards or your opponent discards 5 cards.
F: 5     D: 0     Unique
PRE, SS1, SS2, SS3

The 8-Time WWE Intercontinental Champion!
Action + Action
Put up to 4 Backlash cards removed from the game into your Backlash; you may discard up to 4 cards from hand, for every 2 cards discarded, put up to 1 additional Backlash card back.
When you have a Pre-match Object with 'intercontinental' in the title in your Ring, put up to 8 cards from your Ringside on the bottom of your Arsenal.
F: 8     D: 0     Unique     Multi
V1

I'm the King of the World
Action
Cannot be reversed when the card titled Jerichoholics is in your Ring area.
Put up to 1 Maneuver card, up to 1 Action card, and up to 1 Reversal card from your opponent's Ring area into his Ringside pile.
F: 11     D: 0     Unique     Raw
INX, SS3

Ayatollah of Rock 'n' Roll-a
Action
Look at your opponent's hand.  Your maneuvers cannot be reversed from his Arsenal for the rest of the turn.
F: 12     D: 0     Unique     Errata
PRE, SS1, SS2
    ---OR---
Ayatollah of Rock 'n' Roll-a - Throwback
Action
Look at your opponent's hand. Your next 3 maneuvers played this turn cannot be reversed from his Arsenal, Backlash deck, or Ringside pile.
F: 13     D: 0     Unique
SS3

Jerichoholics
Action
Draw 1 card. When this card is in your Ring area and an opponent forces you to discard a card, you may instead place this card back into your hand instead of discarding.
F: 15     D: 0     Unique
TIN, PRO
   ---OR---
Jerichoholics - Throwback
Action
Draw 1 card. Your opponent discards 3 cards when you have the card titled The Breakdown in your Ring area.
When this card is in your Ring area, if your opponent causes you to discard any number of cards, you may put this card into your hand instead of discarding.
F: 5     D: 0     Unique
SS3

The Best In The World
Action / Reversal: Special
Cannot be packed by New Nexus.
As a reversal, this card is -2F for each different maneuver type in your Ring; when you are CM Punk or Revolution CM Punk, this card is -10F; when played from hand, reverse any maneuver.
Your opponent overturns 1 card for each different maneuver type in your Ring; when successfully played as an action, he overturns twice as many cards instead.
F: 15     D: 0     Unique
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

The Devil's Favorite Demon
Starting Hand Size: 8     Superstar Value: 4
Legend Superstar Ability:  During your turn, you may put 1 card with 'hell' in the title from your Ringside under Embrace the Hate, and then play 1 Superstar-specific maneuver from Ringside.
When your effect would cause a player to discard cards or move cards from his Ring, the number of cards cannot be greater than 4.
You may pack Unique non-Revolution Kane Arsenal cards with no other logos, Another Big Freak'n Hellfire Boot, As Big And Tough As Any Two Men, and Born of Hellfire (it is now Permanent).  You cannot pack Corners, Managers, Run-ins, or Tonight I Unleash Hell.
V5

As Big and Tough as Any Two Men
Backstage Card
When your opponent's printed Superstar Value is less than your printed Superstar Value (when you are Revolution The Great Khali or Kane, less than 5), when he plays Handicap Match he may only choose 1 of the 3 effects on the card.
Unique
V1

The New Legends of the WWE
Backstage Card
When packing this card, you may pack No Sell Maneuver, and your Superstar-specific cards can be packed as if they are not Raw or Smackdown.
During your turn you may hide this card and shuffle 4 cards from your Ringside into your Arsenal.
Unique
V5

Born of Hellfire
Pre-match Event
Your opponent overturns 6 cards.
When this card is in your Ring area, your maneuvers are +2D.
F: 0     D: 0     Active
MA, SS2, SS3

Hell
Pre-match Event
Cannot be blanked.  Can be played during any Pre-match phase.
Your Gen Con 2005 is now Superstar-specific and cannot be blanked; your cards with 'hell' in the title do not take up a Pre-match slot in your Ring.
You are considered to be 'in Indianapolis, IN at Gen Con' for your card effects.
F: 0     D: 0     Unique     Permanent
V5

Embrace the Hate
Mid-match Action
This card does not take up a Mid-match slot in your Ring.
During your turn, you may put this card from any area into your Ring.
Your first Superstar-specific card played during each of your turns is Multi, can only be reversed by 2 reversal cards, and -2F for each card under this card.
F: 0     D: 0     Unique     Permanent     RMS logo
V5

Another Big Freak'n Hellfire Boot
Strike
You may pack up to 6 copies of this card.
When this card is in your Ringside pile, during your turn you may remove 6 cards in your Ringside pile from the game and then put this card into your hand.
F: 0     D: 6
UNF

Big Freak'n Uppercut
Strike / Reversal: Strike
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 4     D: 6     SV: 1     Unique     Raw logo
VEL, SS3

Kane's Flying Clothesline
High Risk
Can only be played after a successfully played 4D or greater maneuver.
Reversals to this card are +6D.
F: 8     D: 16     SV: 2     Unique
PRE, SS1, SS2
   ---OR---
Kane's Flying Clothesline - Throwback
High Risk
Can only be played after a successfully played 4D or greater maneuver.
F: 8     D: 16     SV: 2     Unique
SS3

Big Freak'n Powerslam
Grapple
When successfully played, your opponent discards 2 cards.
F: 10     D: 10     SV: 2     Unique     Raw logo
INX, SS3

Kane's Chokeslam
Grapple
F: 12     D: 12     SV: 2     Unique
PRE, SS1, SS2, SS3

Hellfire Chokeslam
Trademark Finisher / Reversal: Special
As a maneuver, can only be played after a successfully played 5D or greater maneuver.
As a reversal, reverse the card titled Back Body Drop or any card with the word "slam" in the title and end your opponent's turn.
F: 30     D: 25     SV: 3     Unique     Raw logo
VEL
   ---OR---
Hellfire Chokeslam - Throwback
Trademark Finisher / Reversal: Special
As a reversal, reverse the card titled Back Body Drop or any card with the word "slam" in the title and end your opponent's turn.
F: 30     D: 25     SV: 3     Unique
SS3

Kane's Tombstone Piledriver
Trademark Finisher
This card is -6F when played after the card titled Kane's Chokeslam.
F: 30     D: 25     SV: 3     Unique
PRE, SS1, SS2, SS3

Masked Vengeance
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Draw up to 10 cards, randomly discard 5 of them, and put the rest in your hand.
F: 6     D: 3     Unique
FL, SS1, SS2, SS3

Kane's Return
Reversal: Special
Reverse any maneuver and end your opponent's turn. Overturn 4 cards. During your next turn, your maneuvers are +2D and his Reversal cards are +15F.
F: 10     D: 0     Unique
PRE, SS1, SS2, SS3

Kane's Rage
Action
Search your Arsenal for 1 Unique Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. When that card is your next card played this turn, it is -5F.
When this card is in your Ring area, during your turn, you may discard 3 cards and then put this card into your hand.
F: 0     D: 0     Unique
VEN, SS3

Out of the Hellfire
Action
Cannot be reversed.
Shuffle up to 5 cards from your Ringside pile into your Arsenal or put 1 card from your Ringside pile into your hand.
F: 0     D: 0     Unique
ARM

Hellfire & Brimstone
Action
All players discard their hands and your opponent overturns 5 cards.
F: 6     D: 0     Unique
PRE, SS1, SS2, SS3

The Fire Still Burns
Action
When your next card played this turn is a maneuver, it is +#D, where # is equal to the Stun Value in your Ring area and it can only be reversed from your opponent's Backlash deck and Arsenal.
F: 6     D: 0     Unique     Raw logo
VEL, SS3

My Path is Chosen
Action
Search your Arsenal for 2 non-unique Maneuver cards, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique     Raw logo
VEL
   ---OR---
My Path is Chosen - Throwback
Action
Search your Arsenal for 2 non-unique cards, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique     Raw logo
SS3

In the Presence of the Kanenites
Action
Shuffle up to # cards from your Ringside pile into your Arsenal, where # is equal to half your Fortitude Rating, rounded up.
F: 12     D: 0     Unique
SUM, SS2, SS3

Unmasked Vengeance
Action
Your opponent reveals the top 10 cards of his Arsenal, randomly discards 5 of them, and puts the rest into his hand.
Reveal the top 3 cards of your Arsenal, put 1 into your hand, and the rest into your Ringside pile. When that card is your next card played this turn, it is F:0. 
F: 12     D: 3     Unique     Raw logo
DO, SS3
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard