2000: Premiere

Started by CreedP, March 26, 2014, 02:17:14 PM

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CreedP

Stone Cold Steve Austin
Starting Hand Size: 7     Superstar Value: 5
Superstar Ability: Once during each of your turns you may draw 1 card and then put 1 card from your hand on the bottom of your Arsenal.
PRO, PRE, SS1, SS2, SS3

Austin 3:16
Backstage Card
Can only be packed by Stone Cold Steve Austin. Cannot be packed by Two-Man Power Trip or when packing Corners.
During each of your Draw Segments, draw up to 1 additional card.
During your turn, you may hide this card, put up to 3 of your Superstar-specific maneuvers removed from the game or in your Ringside under Bionic Kicking Machine, draw up to 1 card, shuffle up to 6 cards from your Ringside into your Arsenal, and when your next card played this turn is a Superstar-specific maneuver, you may ignore the "Can only be played..." text.
Unique     RMS
V9

Still Drinkin' Beer & Raisin' Hell
Backstage Card
When you are The Rattlesnake, once during each of your turns you may discard 1 card and then Arsenal Search 1 Unique Stone Cold Steve Austin-specific action.
Your Stone Cold Steve Austin-specific Mid-match actions can only be reversed by Unique reversals.
Replace "Strike, Grapple, or Submission" on your Superstar-specific reversal cards with "non-Trademark Finisher", and ignore "Strike" on your Lou Thesz Press.
Unique    RMS     (Rev. 2022)
V1

Broken Skull Ranch
Pre-match Venue
Cannot be blanked, and can be played regardless of your opponent's Venue.
At the end of the Pre-match, draw up to 3 cards, and then put the same number of cards from your hand, up to 1 card removed from the game, and up to 6 cards in your Ringside on the bottom of your Arsenal.
When you are Stone Cold Steve Austin, your STUNNER! cards are Multi and Action + Trademark Finisher instead, and when you have 3 copies of that card in your Ring, your Stone Cold Stunner cannot be reversed from Backlash or Arsenal.
F: 0     D: 0     Unique     Permanent
V9

Do You Know What My Watch Says?
Pre-match Feud
Cannot be played by the Two Man Power Trip.
Can only be played if your opponent is The Rock, Triple H, Chris Jericho, The Undertaker / Deadman Inc, or Rob Van Dam.
Your Superstar Ability now reads as "During your Draw Segment, draw 1 additional card."
F: 0     D: 0     Unique     Permanent
SUM
   ---OR---
Do You Know What My Watch Says? - Throwback
Pre-match Feud
Cannot be packed by the Two Man Power Trip.
When played by Stone Cold Steve Austin, the maximum number of Pre-match cards you may have in your Ring area is reduced by 1 and your Superstar Ability now reads as "During your Draw Segment, draw 1 additional card."
When played by The Rattlesnake, your Starting Hand Size is +2.
F: 0     D: 0     Unique     Permanent
SS3

Bionic Kicking Machine
Pre-match Event
Can only be packed by Stone Cold Steve Austin.  Cannot be packed by Two-Man Power Trip.
Search your Arsenal for up to 3 Superstar-specific cards with "kick" in the title, reveal them, put them under this card, and shuffle. You may play cards under this card as if from hand, and they can only be reversed by Unique reversals; when cards under this card are successfully played, search your Arsenal for STUNNER!, reveal it, put it into your hand, and shuffle.
Replace the "Can only be" text with "Cannot be reversed when" on your STUNNER! cards.
F: 0     D: 0     Unique     Permanent     RMS
V1

The Bionic Redneck
Pre-match Event
At the end of the Pre-match phase, you may put 1 Maneuver card from your Ringside pile into your hand.
F: 0     D: 0     Unique     Raw
INX, SS3

What???
Pre-match Event
Cannot be packed by the Two Man Power Trip.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile, look at your opponent's Backlash deck, choose 1 non-Reversal card, and he discards the chosen card. When the card titled DTA is in your Ring area, instead choose any card.
F: 0     D: 0     Active
MA, SS2, SS3

And That's the Bottom Line...
Mid-match Reversal: Special
When played by The Two Man Power Trip, this card is -9F.
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. Search your Ringside pile and Arsenal for the card titled ...'Cause Stone Cold Said So!, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 18     D: 0     Unique
IAG, SS3

Do You Want a Hug?
Mid-match Action
Cannot be packed by the Two Man Power Trip.
The card titled Hell in the Cell Match is blanked for the rest of the turn.
When your Fortitude Rating is less than your opponent's Fortitude Rating and you have fewer cards in your hand than him, he discards # cards, where # is equal to the number of cards he has in his hand greater than you. When played by The Rattlesnake, you may then draw up to 2 cards.
When your Fortitude Rating is greater than your opponent's Fortitude Rating, he discards his hand. Choose # cards from his Ringside pile and put them into his hand, where # is equal to the number of cards discarded. When played by The Rattlesnake, he then discards 2 cards.
F: 0     D: 0     Unique     Raw
DO, SS3

DTA
Mid-match Action
Look at your opponent's hand and shuffle 1 card from your Ringside pile into your Arsenal.
F: 1     D: 0     Unique
BL, SS2
   ---OR---
DTA - Throwback
Mid-match Action
Cannot be reversed when the card titled The Bionic Redneck is in your Ring area.
Look at your opponent's hand and then shuffle up to 4 cards from your Ringside pile into your Arsenal.
F: 2     D: 0     Unique
SS3

Patented Austin Kick to the Gut
Strike
This card is -3F and +4D when the card titled The Bionic Redneck is in your Ring area.
When successfully played, you may draw 1 card and your next maneuver played this turn is -6F.
F: 3     D: 4
BOX, FL, SS2, SS3

Stomp a Mudhole...
Strike
Can only be played after a successfully played maneuver.
Cannot be reversed.
When successfully played, you may search your Arsenal and Ringside pile for the card titled ...Walk It Dry, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 5     D: 7     SV: 1     Unique     Raw
INX, SS3

Austin Elbow Smash
High Risk
Can only be played after a successfully played 5D or greater maneuver.
Cannot be reversed.
F: 8     D: 10     Unique
PRE, SS1, SS2, SS3

Stone Cold Stunner
Trademark Finisher
This card is -6F when played after a card with the word "kick" in the title.
F: 30     D: 25     SV: 3     Unique
PRO, PRE, SS1, SS2, SS3

Double Digits
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. He discards 2 cards and overturns 2 cards.
F: 0     D: 0     Unique
PRE, SS1, SS2, SS3

Lou Thesz Press
Reversal: Special
When played from your hand, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn. You may draw 1 card.
F: 0     D: 15     Unique
PRE, SS1, SS2
   ---OR---
Lou Thesz Press - Throwback
High Risk / Reversal: Special
As a maneuver, can only be played after the card titled Irish Whip or a successfully played 5D or greater Strike maneuver.
As a reversal, this card is -5F, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn. You may draw 1 card.
F: 5     D: 15     Unique
SS3

Don't Trust Nobody
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. You may look at his hand.
F: 9     D: 0     Unique     Raw
INX, SS3

Can of Beer
Action + Action
When you are The Sandman, this card is ECW.
You may overturn 2 cards and discard 2 cards to play this card from Ringside.
Draw up to 2 cards and shuffle up to 2 cards from your Ringside into your Arsenal.
ACE:  During your turn, you may overturn 2 cards and then discard 2 cards and put this card on the bottom of your Arsenal.
F: 2     D: 0     Unique     Multi
V6

Open Up a Can of Whoop-A%$
Action
Draw 1 card.
Your next maneuver played this turn is +6D and your opponent's Reversal cards to it are +20F.
F: 2     D: 0     Unique
PRE, SS1, SS2, SS3

STUNNER!
Action + Action
Can only be played after the card titled Patented Austin Kick to the Gut.
Search your Arsenal and Ring area for the card titled Stone Cold Stunner, reveal it to your opponent, put it into your hand, shuffle your Arsenal, and for the rest of the turn you can play that card regardless of your Fortitude Rating.
F: 4     D: 3     SV: 1     Multi     Fan Favorite
NWO

Gimme a Hell Yeah!
Action
Draw up to # cards, where # is equal to the number of Superstar-specific cards in your Ring area. # cannot be greater than 6.
F: 6     D: 0     Unique     Raw
INX, SS3

Rattlesnake Rulz
Action
Draw 1 card. Your next card played this turn cannot be reversed.
F: 7     D: 0     Unique
TIN, SS3

...'Cause Stone Cold Said So!
Action
Can only be played when the card titled And That's the Bottom Line... is in your Ring area.
You may put 1 Action card from your opponent's Ring area into his Ringside pile.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and your next card played this turn is F:0.
F: 9     D: 0     Unique
IAG, SS3

The Condemned
Action: Movie
Your opponent discards cards equal to the number of Superstar-specific cards in your Ring area. Search your Arsenal for 1 Unique card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 9     D: 0     Cheater
GAB

...Walk It Dry
Action
Can only be played when the card titled Stomp a Mudhole... is in your Ring area.
Discard 1 card, shuffle up to # cards from your Ringside pile into your Arsenal, and your opponent overturns # cards, where # is equal to your Superstar Value.
F: 12     D: 0     Unique     Raw
INX, SS3

Unleash Hell
Action
When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -13F.
Put up to 5 cards from your hand on top of your Arsenal, shuffle up to double that many cards from your Ringside pile into your Arsenal, and then draw the same number of cards you shuffled into your Arsenal.
F: 16     D: 0     Unique
UNF

The Expendables
Action: Movie
Put up to 6 cards from your Ringside on the bottom of your Arsenal, draw 1 card, and your opponent overturns 3 cards.
When you are a GM, this card is -6F, and when successfully played, you may hide 1 Enforcer card; if you do, he overturns 3 additional cards.
F: 21     D: 0     Unique
V8
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#1
The Rock
Starting Hand Size: 5    Superstar Value: 5
Superstar Ability: You cannot pack the card titled Iron Will. Once during each of your turns, before your Draw Segment, put 1 card from your Ringside pile on the bottom of your Arsenal. When you successfully play the card titled Just Bring It!, you may draw 1 card. When you successfully play the card titled Spine Buster, search your Ringside pile and Arsenal for the card titled The People's Elbow, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Your cards titled Sharpshooter are -2F and when you successfully play that card, you may draw 1 card.
PRO, PRE, SS1, SS2, SS3

Trailblazin', Eyebrow-Raisin', Jabroni Beating, Pie-Eating, Heart-Stoppin', Elbow-Droppin'...
Backstage Card
Can only be packed by The Rock.
Once during each of your turns you may Arsenal Search 1 non-Unique The Rock-specific card. Those cards are F:0 and Chain.
When Rock Bottom is in your Ring and you successfully play The People's Elbow as a maneuver, you win the game via Pinfall Victory.
Unique    RMS    Smackdown
V12

Pago Pago, American Samoa
Pre-match Venue
Search your Arsenal for 1 non-unique Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 0    D: 0    Universally Active    Permanent
ARM

Just Who in the Blue Hell Do You Think You Are?
Pre-match Feud
Can only be played if your opponent is Steve Austin, Triple H, Chris Jericho, The Undertaker / Deadman Inc, or Booker T.
The maximum number of Mid-match cards your opponent may have in his Ring area is reduced by 3.
F: 0    D: 0    Unique    Permanent
SUM
  ---OR---
Just Who in the Blue Hell Do You Think You Are? - Throwback
Pre-match Feud
When played by The Rock, the maximum number of Pre-match cards you may have in your Ring area is reduced by 1 and the maximum number of Mid-match cards your opponent may have in his Ring area is reduced by 3.
When played by The People's Champion, your Starting Hand Size is +2.
F: 0    D: 0    Unique    Permanent
SS3

Know Your Role and Shut Your Mouth
Pre-match Event
Your Superstar-specific Pre-match cards have the added text of "The maximum number of Pre-match cards you may have in your Ring area is increased by 1."
F: 0    D: 0    Unique
VEN, SS3

The Brahma Bull
Pre-match Event
Your opponent's played F:4- Hand maneuvers are blank and D: 1 until the end of the turn.
When you are not The Rock and you have greater Fortitude, this card is blank.
F: 0     D: 0     Unique     Survivor Series
BL, SS2, SS3, Errata

The Rock Concert
Pre-match Event
When packing this card, your This Is The Rock's Show cards are not Cheater, and you may pack 2 additional Pre-match cards.
Your opponent cannot play I'm Gonna Break You.
ACE: During your turn, you may put this card into your Ringside and then either put up to 3 Unique action cards from your Ringside into your hand, or put Shades Of the Great One from your Ringside into your Ring.
F: 0    D: 0    Unique
V1

Shades of the Great One
Pre-match Object
Your Starting Hand Size is +1.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and your next card played this turn is -10F or your opponent's Reversal cards to it are +10F.
F: 0    D: 0    Active
MA, SS2, SS3

The People's Kip-up
Mid-match Reversal: Special
Reverse any card played after a 5D or greater maneuver and end your opponent's turn. Your first card played during your next turn cannot be reversed.
F: 0    D: 0    Unique    Smackdown
VEL, SS3

The Peep's Champ
Mid-match Action: Heel
When this card is in your Ring area, your Superstar Value is +3 and your opponent's Superstar Value is -3. When your Fortitude Rating and Superstar Value are greater than his Fortitude Rating and Superstar Value, he cannot play Superstar-specific cards.
F: 0    D: 0    Unique
DO, SS3

Remove the People's Elbow Pad
Mid-match Action
Can only be played after a successfully played Rock-specific maneuver OR if you reversed an opponent's maneuver with the card titled Spine Buster last turn and this is the first card played on this turn.
Your opponent cannot play Reversal cards from his hand for the rest of the turn.
When this card is in your Ring area, before your Draw Segment, you may put this card into your Backlash deck.
F: 5    D: 0    Unique    Smackdown
VEL
  ---OR---
Remove the People's Elbow Pad - Throwback
Mid-match Action
Can only be played after a successfully played card or if you reversed a card to end your opponent's last turn and this is your first card played this turn.
Your opponent cannot play Reversal cards from his hand for the rest of the turn.
When this card is in your Ring area, before your Draw Segment, you may overturn 1 card and then put this card into your Backlash deck.
F: 5    D: 0    Unique
SS3

The People's Elbow
Trademark Finisher / Action
As a maneuver, can only be played when the card titled Rock Bottom or Spine Buster is in your Ring area.
As an action, this card is -10D, shuffle this card into your Arsenal and draw 2 cards.
F: 0    D: 10    SV: 3    Unique
PRO, PRE, SS1, SS2, SS3

Patented Rock Footstomp
Strike
When successfully played, draw 1 card or shuffle 1 card from your Ringside pile into your Arsenal.
F: 5    D: 5
BOX, FL, SS2
  ---OR---
Patented Rock Footstomp - Throwback
Strike + Strike
This card is +1D for every Superstar-specific card in your Ring area.
When successfully played, draw up to 2 cards or shuffle up to 2 cards from your Ringside pile into your Arsenal.
F: 0    D: 5    SV: 1    Unique    Multi
SS3

Rock's Spit Punch
Strike
Can only be played when you successfully played a maneuver this turn.
Cannot be reversed from your opponent's hand or Backlash deck.
When successfully played, he overturns 5 cards.
F: 12    D: 5    SV: 1    Unique
RA, SS3

The People's DDT
Grapple / Reversal: Strike
As a reversal, reverse any Strike maneuver and end your opponent's turn.
When successfully played, search your Arsenal for 1 card with the word "people" or "spine buster" in the title, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 12    D: 8    SV: 2    Unique    Smackdown
VEL, SS3

Rock Bottom
Grapple / Reversal: Grapple
As a maneuver, search your Ringside pile and Arsenal for the card titled The People's Elbow, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Grapple maneuver and end your opponent's turn. You must discard 1 card.
F: 30    D: 20    SV: 2    Unique
PRE, SS1, SS2
  ---OR---
Rock Bottom - Throwback
Trademark Finisher / Reversal: Grapple
As a maneuver, this card is -5F.
As a reversal, reverse any Grapple maneuver and end your opponent's turn.
F: 30    D: 20    SV: 3    Unique
SS3

This Is The Rock's Show
Reversal: Action
Reverse any Action card and end your opponent's turn. Search your Arsenal for 1 non-Reversal Superstar-specific card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 0    D: 0    Cheater
NWO

Take That Move, Shine It Up Real Nice, Turn That Sumb*tch Sideways, and Stick It Straight Up Your Roody Poo Candy A%$!
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. Shuffle up to 5 cards from your Ringside pile into your Arsenal.
F: 4    D: 0    Unique
PRE, SS1, SS2, SS3

You Bring the A%$, We'll Bring the Whoopin'!
Reversal: Special
When played from your hand, reverse any maneuver and end your opponent's turn. Draw 1 card. During your next turn, your maneuvers cannot be reversed from his Arsenal.
F: 10    D: 0    Unique    Smackdown
VEL, SS3

Finally... The Rock Has Come Back To...
Action
When there is a Venue or Pay-Per-View Event in any Ring area, search your Arsenal for 1 Unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When there is not a Venue or Pay-Per-View Event in any Ring area, discard this card and then shuffle 1 card from your Ringside pile into your Arsenal.
F: 0    D: 0
UNF

I Bring It
Action
When played by The Rock, this card is Multi.
Discard any number of action cards from your hand, then search your Arsenal for # maneuvers (where # is equal to the number of actions discarded plus 1), reveal them, put them in your hand, and shuffle.
When this card is unsuccessfully played, look at your opponent's hand, choose 1 action card, he discards the chosen card, then shuffle this card into your Arsenal and draw 1 card.
F: 0    D: 0    Unique
V5

SmackDown! Hotel
Action
Draw 1 card, look at your opponent's hand, and your next maneuver played this turn is +6D.
F: 0    D: 0    Unique
PRE, SS1, SS2, SS3

Following "The Game Plan"
Action: Movie
Put up to 1 card from Ringside, up to 1 card removed from the game, and up to 1 non-unique non-reversal card from your Ring into your hand.
Draw 1 card, shuffle up to 1 card from your Ringside into your Arsenal, and your opponent discards 1 random card; when you are The Rock, double all numbers in this sentence.
F: 1    D: 1    Unique
V1

You Better "Get Smart"
Action: Movie
Choose 2 of your cards removed from the game, randomly put 1 in your hand and the other on the bottom of your Arsenal.
When you are Dwayne "The Rock" Johnson or The Rock, shuffle up to 3 cards from your Ringside into your Arsenal.
F: 2    D: 3    Unique
V1

Your Brush with Greatness is Over
Action
You must put 1 Maneuver card with printed 5D or greater from your Ring area into your Ringside pile, and then shuffle 5 cards from your Ringside pile into your Arsenal.
Then look at the top 5 cards of your opponent's Arsenal and put them back in any order.
F: 5    D: 0    Unique
RA
  ---OR---
Your Brush with Greatness is Over - Throwback
Action
You may put 1 card from your Ring area into your Ringside pile; shuffle up to 5 cards from your Ringside pile into your Arsenal; and then look at the top 5 cards of your opponent's Arsenal and put them back in any order.
F: 0    D: 0    Unique
SS3

It Doesn't Matter What Your Name Is!
Action
Draw up to 2 cards. If your opponent has a Superstar Value of 2 or less, you may draw up to an additional 3 cards.
F: 6    D: 0    Unique    Smackdown
VEL, SS3
  ---OR---
It Doesn't Matter What Your Name Is! - Throwback
Action / Reversal: Special
As an action, draw up to 2 cards, and when your opponent's Superstar Value is 2-, draw up to 3 additional cards.
As a reversal, reverse any card with 'name' in the title, or any Run-in card with a female's name in the title.
F: 10    D: 0    Unique
V8

Do You Smell What The Rock is Cookin'?
Action
Draw 1 card. Your next card played this turn cannot be reversed.
F: 7    D: 0    Unique
TIN, SS3

The People's Eyebrow
Action
Put up to 2 cards from your Ringside pile into your hand and shuffle up to 2 cards from your Ringside pile into your Arsenal.
F: 7    D: 0    Unique
PRE, SS1, SS2, SS3
  ---OR---
The People's Eyebrow - Throwback
Action
When you are Nation of Domination, this card is -4F and Multi, and can only be reversed by 2 reversal cards.
Put up to 2 cards from your Ringside into your hand, and shuffle up to 2 cards from your Ringside into your Arsenal.
F: 9    D: 0    Unique
V8

Giving You "The Rundown"
Action: Movie
Search your Arsenal and Ringside for 2 The Rock-specific maneuvers, reveal them, put them in your hand, and shuffle your Arsenal.
When the next card played this turn was revealed by this card, it cannot be reversed from hand.
When you are The Rock, shuffle up to 3 cards from your Ringside into your Arsenal.
F: 10    D: 0    Unique
V1

Third Generation Superstar
Action / Reversal: Grapple
As an action, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
As a reversal, this card is -10F, reverse any Grapple maneuver and end your opponent's turn.
When this card is in your Ring area, during your turn you may overturn 3 cards and discard 3 cards, put this card into your hand, and then end your turn. When the card titled Evolution is a Mystery is in your Ring area, instead overturn 1 and discard 1.
F: 10    D: 0    Unique
ARM

Get Ready ... Your Candy A%$ is Next
Action
Draw up to 2 cards. Your next card played this turn can only be reversed from your opponent's Arsenal.
F: 14    D: 0    Unique
INX
  ---OR---
Get Ready ... Your Candy A%$ is Next - Throwback
Action
Draw 1 card. Your next card played this turn can only be reversed from your opponent's Arsenal.
F: 8    D: 0    Unique
SS3

Time to Face Your "Doom"
Action: Movie
When you are Dwayne "The Rock" Johnson or The Rock, your next maneuver played this turn cannot be reversed from hand.
When successfully played and you have 10 or more Movie cards in your Ring, you win the game via Pinfall Victory.
F: 30    D: 0    Unique    RMS
V1
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#2
Mankind
Starting Hand Size: 2     Superstar Value: 4
Superstar Ability: You must always draw 2 cards, if possible, during your draw segment. All damage from opponent is at -1D.
PRE

Mankind's Mask
Backstage Card
When you would discard for Armageddon Is Upon Us, discard 2 cards instead.
Your Double Arm DDT is a Trademark Finisher and can reverse any non-Unique Grapple, and your Mid-match Capacity is +1 for each Immune to Pain card in your Ring.  Your Battling the Voices and Mind Games are F:0 and cannot be reversed.
Unique     RMS
V5

Managed by Paul Bearer
Pre-match Manager
When this card is in your Ring area, once during each of your turns you may discard 1 Superstar-specific card and then put up to 3 cards from your Ringside pile on the bottom of your Arsenal. Undertaker may do this twice during each of his turns.
When this card is in your Ring area, during your turn you may remove this card from the game and then put up to 3 Mid-match cards from your Ringside pile into your Backlash deck.
F: 0     D: 0     Universally Unique
VEN, SS3

Foley is Good!
Pre-match Event
When this card is in your Ring area, your opponent's maneuvers are not affected by damage modifiers that increase damage.
F: 0     D: 0     Active
MA, SS2

Screeching Car Crash!
Pre-match Event
Your Foley is Good is Permanent, ignore the "Can only be played..." text of Three Faces of Foley, and your Superstar-specific action cards are Multi.
ACE: Once during each of your turns, you may discard 2 cards and then put 1 Superstar-specific Mid-match card from your Ringside into your Backlash.
When you are Mankind and when you are packing this card, you may pack No Sell Maneuver; and when this card is in your Ring, your Managed by Paul Bearer is Permanent, and when you have no maneuvers or D: 1+ Pre-match cards in your Ring, your opponent cannot respond to your 6D- maneuvers.
F: 0     D: 0     Unique     Permanent     RMS
V1

You Don't Want to Go Where I've Been
Mid-match Action
This card is -4F when played by The Mystery Wrestler and -7F when played by Mankind or Cactus Jack.
Choose one: discard your hand and then search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal; or put 1 card from your opponent's Ring area into his Ringside pile; or search his Arsenal for 1 card, remove it from the game, and then he shuffles his Arsenal.
When this card is in your Ring area, the maximum number of Mid-match cards you may have in your Ring area is increased by 3.
F: 12     D: 0     Unique
VEN

Three Faces of Foley
Mid-match Action
Can only be played as the first card of your turn.
Shuffle your Ringside pile into your Arsenal, discard your hand, and end your turn.
F: 15     D: 0     Unique
BL, SS2

Double Arm DDT
Grapple / Reversal: Special
May only reverse the maneuver titled Back Body Drop.
F: 15     D: 15     SV: 2     Unique
PRE

Tree of Woe
Grapple
Cannot be reversed.
When successfully played, your opponent discards 2 cards.
F: 18     D: 10     Unique
PRE, SS1, SS2

Stump-Puller Piledriver
Trademark Finisher
When you are The Rock & Sock Connection, this card is -5F.
Your opponent discards 2 cards.
When you reveal this card for The Official Matching Jackets, put 1 non-hybrid maneuver from your Ringside into your hand.
F: 20     D: 15     SV: 2     Unique
V5

Mandible Claw
Trademark Finisher
-6F on this card if Mr. Socko card is in your Ring area.
You may play the card titled Maintain Hold after this card as if it were a Submission maneuver.
F: 30     D: 20     SV: 3     Unique
PRE
   ---OR---
Mandible Claw - Throwback
Trademark Finisher
This card is -9F when Mr. Socko is in your Ring.
When your next card played this turn is Maintain Hold, you may ignore the 'Can only be played...' text on it.
When you reveal this card for The Official Matching Jackets, draw 1 card.
F: 33     D: 20     SV: 3     Unique

Have a Nice Day!
Reversal: Special
Reverse any Strike, Grapple or Submission maneuver. End your opponent's turn.
If played from your hand, opponent discards all cards in his hand.
F: 5     D: 0     Unique
PRE
   ---OR---
Have a Nice Day! - Throwback
Reversal: Special
Reverse any Strike, Grapple or Submission, and your opponent discards half of the cards in his hand (rounded up).
When you are The Rock & Sock Connection, put 1 card from your Ringside on the bottom of your Arsenal.
F: 5     D: 0     Unique
V5

Get Hardcore
Action
When this card is in your Ring area all maneuvers played by all players are +3D.
F: 8     D: 0     Unique
PRE, SS1     Errata

Mr. Socko
Action
Take 1 card from either your Arsenal or Ringside pile and place it into your hand, then shuffle your Arsenal.
While Mr. Socko is in your Ring area, all your maneuvers are +1D.
F: 20     D: 0     Unique
PRE
   ---OR---
Mr. Socko - Throwback
Action
Search your Arsenal and Ringside for 1 card, reveal it, put it in your hand, shuffle, and overturn 1 card.
When this card is in your Ring, your maneuvers are +1D and when you are The Rock & Sock Connection, your opponent's cards are -#D, where # is one-third the number of The Rock-specific cards in your Ring, rounded up.
When this card is in your Ringside, you are The Rock & Sock Connection, and you use your Ability, you may put this card into your Ring.
F: 20     D: 0     Unique
V5


--------------------


Undertaker
Starting Hand Size: 6     Superstar Value: 4
Superstar Ability: Once during each of your turns you may discard 2 cards and then put 1 card from your Ringside pile into your hand.
PRE, SS3

Intimidated by Undertaker's Mystique
Backstage Area
Can only be packed by Undertaker. Cannot be packed when packing Corners.
Your Starting Hand Size is +2, your Managed by Paul Bearer is Permanent, and your Undertaker-specific actions are now Multi.
Unique     RMS logo
V1

I'm the Biggest Dog on this Block!
Pre-match Feud
Cannot be played by the Brothers of Destruction.
Can only be played if your opponent is Steve Austin, Triple H, Kane, Mankind / Cactus Jack, or Ric Flair.
Your Superstar Ability now reads as "Once during your turn, you may discard 1 card to your Ringside pile and then take 1 card from your Ringside pile and put it into your hand."
F: 0     D: 0     Unique     Permanent
SUM
   ---OR---
I'm the Biggest Dog on this Block! - Throwback
Pre-match Feud
The maximum number of Pre-match cards you may have in your Ring area is reduced by 1.
Your Superstar Ability now reads as "Once during each of your turns, you may discard 1 card and then put 1 card from your Ringside pile into your hand."
F: 0     D: 0     Unique     Permanent
SS3

Casket Match
Pre-match Stipulation
Can only be packed in your Backstage. When you reveal your Superstar card, put this card into your Ringside.
When this card is in your Ringside, it cannot be moved to any other location, and when you have 4+ Undertaker-specific Ring "Undertaker" cards, you win the game via Pinfall Victory.
F: 0     D: 0     Unique     RMS
V12

Managed by Paul Bearer
Pre-match Manager
When this card is in your Ring area, once during each of your turns you may discard 1 Superstar-specific card and then put up to 3 cards from your Ringside pile on the bottom of your Arsenal. Undertaker may do this twice during each of his turns.
When this card is in your Ring area, during your turn you may remove this card from the game and then put up to 3 Mid-match cards from your Ringside pile into your Backlash deck.
F: 0     D: 0     Universally Unique
VEN, SS3

Big Evil - Red Devil
Pre-match Event
At the end of the Pre-match phase, search your Arsenal for 1 non-unique Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then search your Arsenal for 1 non-unique Reversal card, reveal it to your opponent, put it into your Ringside pile, and shuffle your Arsenal. 
F: 0     D: 0     Unique     Smackdown
INX, SS3

You Will Respect Me
Pre-match Event
At the end of the Pre-match phase, your opponent chooses Action or Reversal, and then overturns cards until a card of the chosen type is overturned. That card is removed from the game.
F: 0     D: 0     Active
MA, SS2
   ---OR---
You Will Respect Me - Throwback
Pre-match Event
At the end of the Pre-match phase, your opponent chooses Action or Reversal and then overturns cards until a card of the chosen type is overturned. That card is removed from the game. Repeat this 2 more times.
F: 0     D: 0     Active
SS3

The Urn
Pre-match Object
When there is no card on top of this card, whenever you overturn cards you may put 1 of the overturned cards on top of this card instead of your Ringside pile.
During your turn, when there is a card on top of this card, you may skip your Draw Segment and put the card on top of this card into your hand.
When you have 4 or more copies of a card in your Ring area, during your turn you may remove all copies of that card in your Ring area from the game and shuffle up to 8 cards from your Ringside pile into your Arsenal.
F: 0     D: 0     Unique     Permanent
ARM

Brothers 'til the End
Mid-match Reversal: Special: Run-in
Cannot be played when your opponent is The Undertaker, Deadman Inc., or Kane.
When played by The Undertaker or Deadman Inc., this card is -10F.
Reverse any maneuver and end your opponent's turn. You may draw 1 card.
When played in a Tag Team format match, and your team is The Undertaker or Deadman Inc. and Kane, you may each draw 1 card.
F: 20     D: 4     Unique
BL, SS2, SS3

You're Gonna Pay!
Mid-match Action
Discard up to # cards from your Backlash deck, where # is equal to your Superstar Value.
Your opponent discards the same number of cards from his Backlash deck.
F: 0     D: 0     Unique     Smackdown
DO
   ---OR---
You're Gonna Pay! - Throwback
Mid-match Action
Discard any number of cards from your Backlash deck and then your opponent discards the same number of cards +3 from his Backlash deck.
F: 0     D: 0     Unique     Smackdown
SS3

Twelve Years of Terror
Mid-match Action
Look at your opponent's Backlash deck, choose 1 card, and he discards the chosen card.
F: 12     D: 0     Unique
RA, SS3

Throttled Within an Inch of Your Life
Strike + Grapple
Cannot be reversed from your opponent's hand.
When successfully played, he overturns cards until 2 applicable Reversal cards are revealed or until he has only 1 card in his Arsenal.
F: 0     D: 0     Unique     Multi     RMS
IAG, SS3

Throwin' Big Ol' Soup Bones in the Corner
Strike / Reversal: Special
As a maneuver, can only be played after the card titled Throw Into the Corner Turnbuckle or a successfully played 4D or greater maneuver. Can only be reversed from your opponent's Arsenal.
As a reversal, reverse any card played after the card titled Throw Into the Corner Turnbuckle and end your opponent's turn.
F: 4     D: 8     SV: 1     Unique     RMS     Smackdown
VEL, SS3

Look Into the Eyes of The Deadman
Submission + Submission
When successfully played, search your Arsenal for 1 Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. You may also put 1 Mid-match card from your Ringside pile into your Backlash deck.
F: 8     D: 4     SV: 1     Multi     Fan Favorite
GAB

Undertaker's Flying Clothesline
High Risk
Can only be played after a 5D or greater maneuver.
Reversals to this maneuver are +6D.
F: 10     D: 18     SV: 2     Unique
PRE
   ---OR---
Undertaker's Flying Clothesline - Throwback
High Risk
Can only be played after a successfully played 5D or greater maneuver.
F: 10     D: 18     SV: 2     Unique
SS3

Undertaker's Chokeslam
Grapple
F: 15     D: 15     SV: 2     Unique
PRE, SS3

Hell's Gate
Trademark Finisher + Submission
When your next card played this turn is Maintain Hold, it can only be reversed by Unique reversals.
Your opponent discards 1 random card.
When you are Dead Man Inc and this card is discarded for your Ability, put this card and 1 card from your Ringside on the bottom of your Arsenal.
F: 20     D: 12     SV: 1     Unique     Multi
V3

Takin' Care of Business
Trademark Finisher / Reversal: Special
As a maneuver, this card is -10F, you may search your Arsenal and Ringside pile for the card titled Maintain Hold, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If your next card played this turn is the card titled Maintain Hold, you can ignore the "Can only be played after..." text.
As a reversal, reverse any Heat card or completely reverse any Multi card and end your opponent's turn. That card is removed from the game.
F: 25     D: 15     SV: 2     Unique
ARM

Undertaker's Tombstone Piledriver
Trademark Finisher / Action
As an action, this card is -30F and -25D, discard this card and draw 1 card.
F: 30     D: 25     SV: 3     Unique
PRE, SS3

The Deadman Is Alive
Reversal: Special
Reverse any non-unique card and end your opponent's turn. You may put 2 cards from your hand on the bottom of your Arsenal. If you do, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique
ARM

Undertaker Sits Up!
Reversal: Special
Reverse any maneuver and end your opponent's turn. Overturn 4 cards and he discards 1 card. During your next turn, your maneuvers are +2D and his Reversal cards are +25F.
F: 15     D: 0     Unique
PRE, SS3

Bad to the Bone
Reversal: Special
Reverse any card and end your opponent's turn. You may put 1 non-unique Maneuver card from your Ringside pile into your hand.
F: 15     D: 0     Unique
RA, SS3

The Dead Will Rise ... Again
Action / Reversal: Special
As an action, overturn up to # cards and then shuffle double that number of cards from your Ringside pile into your Arsenal, where # is equal to your Superstar Value.
As a reversal, reverse any non-unique card if it is not the first card played this turn and end your opponent's turn. 
F: 0     D: 0     Unique
ARM

Rollin' - Rollin' - Rollin'!
Action
Can only be played after a successfully played maneuver.
Search your Arsenal and Ringside pile for 1 non-unique maneuver of the same type, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If it is your next card played this turn, it is +2D and cannot be reversed.
F: 3     D: 0     Unique
IAG, SS3

There Is No Forgiveness This Time
Action / Reversal: Special
As an action, choose 1 card in your opponent's Ring area. When this card is in your Ring area, that card has blank text.
As a reversal, reverse any non-unique non-Set-up Action card and end your opponent's turn. 
F: 5     D: 0     Unique
ARM

Nobody's Safe
Action
Remove 1 non-Backlash-deck card (even if it's Permanent) in your opponent's Ring area from the game.
F: 6     D: 0     Unique
UNF

Rest in Peace
Action
Search your Arsenal for up to 6 cards, put them into your hand, and put your Arsenal into your Ringside pile.
F: 9     D: 0     Unique
FL, SS3

Death Waits for No Man
Action
Put cards from your Ringside pile on the bottom of your Arsenal equal to the number of Superstar-specific cards in your Ring area.
Your opponent overturns that many cards.
F: 12     D: 0     Cheater
NWO

Power of Darkness
Action
Your maneuvers are +5D and your opponent's Reversal cards are +20F for the rest of the turn.
F: 12     D: 0     Unique
PRE, SS3
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#3
Triple H
Starting Hand Size: 10     Superstar Value: 3
Superstar Ability: Your card titled A Beating You'll Never Forget is -10F. Your opponent cannot play the card titled The Game Interferes!
PRE, SS1, SS2, SS3

DX Crotch Chop
Backstage Card
Cannot be packed by Two-Man Power Trip.
During your turn, you may hide this card to remove up to 5 Superstar-specific cards in your Ringside from the game, then shuffle up to double that number of cards from your Ringside into your Arsenal.  When your next card played this turn is a maneuver, it cannot be reversed from Backlash.
Your Revolution The Degenerates gains your logo.
Unique     RMS
V1

Respect The Authority
Backstage Card
Cannot be packed by DX or Two-Man Power Trip.
During your first Draw Segment of the game, draw up to 2 additional cards and your opponent puts 1 random card in his hand on the bottom of his Arsenal.
No player discards for your Superstar-specific High Risks; your Backed by Stephanie McMahon cards are Superstar-specific and replace the '3' with '6' in the text. When you Activate Vince McMahon Interferes!, he cannot reverse the effect. When played as an action, your A Dynasty's Destiny is F: 0 and cannot be reversed.
Unique     RMS
V7

Ring General - Throwback
Backstage Card
Cannot be packed by DX.
When packing this card, you can pack 2 additional Pre-match and 2 additional Mid-match cards, and your Sledge Hammer Shot and A Beating You'll Never Forget are not Heel.
When you are The Game and you use your Ability, put up to 3 cards on top of your Arsenal on the bottom of your Arsenal.
During your turn, you can play Facebuster as a Grapple.
Unique     RMS
V1

Gentlemen's Establishment
Pre-match Venue
Once during each of your turns you may draw 1 card or put 1 card from your Ringside pile on the bottom of your Arsenal.
When your opponent is a Male Superstar, once during each of his turns he may draw 1 card.
When your opponent is a Female Superstar, once during each of your turns he overturns 1 card.
F: 0     D: 0     Universally Active     Permanent
UNF

The Game Is Back, and The Game is Here to Stay!
Pre-match Feud
Cannot be played by the Two Man Power Trip.
Can only be played if your opponent is The Rock, Steve Austin, Chris Jericho, The Undertaker / Deadman Inc, or Hollywood Hulk Hogan.
Your opponent's Starting Hand Size is -3.
F: 0     D: 0     Unique     Permanent
SUM
   ---OR---
The Game Is Back, and The Game is Here to Stay! - Throwback
Pre-match Feud
Cannot be packed by the Two Man Power Trip.
The maximum number of Pre-match cards you may have in your Ring area is reduced by 1.
Your opponent's Starting Hand Size is -3.
F: 0     D: 0     Unique     Permanent
SS3

Cerebral Assassin
Pre-match Event
Cannot be packed by the Two Man Power Trip.
When this card is in your Ring area, if you have 4 or fewer cards in your hand, your opponent's Superstar Ability is blank.
If this card is put into your Ringside pile from your Ring area, draw up to 4 cards.
F: 0     D: 0     Active
MA, SS2, SS3

Cerebral Spray
Pre-match Event
Cannot be played when you have a Stipulation card in your Ring area.
Once during each of your turns you may discard 1 card and your next card played this turn is considered to be played after the card titled Irish Whip.
F: 0     D: 0     Unique     Permanent
ARM

Game Over? You're Damn Right I'm Over!
Pre-match Event
At the end of the Pre-match phase, look at your opponent's hand. Shuffle any number of cards from your hand into your Arsenal, and then draw the same number of cards.
F: 0     D: 0     Unique     Raw
VEL, SS3

The King's Throne
Pre-match Object
Can only be packed by Triple H. Cannot be packed by Two-Man Power Trip.
Search your Arsenal for 2 maneuvers, reveal them, put them under this card, and shuffle.  When a card under this card is a Triple H-specific Maneuver, you may play it as if from hand.
Once during each of your turns, you may put 1 card from your hand under this card. When this card is moved from your Ring, put cards under it into your hand.
When this card is in your Ring, your Revolution Bow Before the Throne is now 'Reversal: non-unique Maneuver' instead; and your Leaping Knee to the Face is F: 0 and blank.
F: 0     D: 0     Unique     RMS
V1

Sledgehammer Shot
Mid-match Strike: Foreign Object: Heel
When the card titled Game Over? You're Damn Right I'm Over! is in your Ring area, this card is -10F. When it is not, this card can only be played after a successfully played 5D or greater maneuver.
Cannot be reversed from your opponent's Arsenal.
When successfully played, draw up to 2 cards.
F: 40     D: 25     Unique
BL, SS2, SS3

Screw the Rules!
Mid-match Action
Cannot be packed by the Two Man Power Trip.
Choose 1 Stipulation card in your or your opponent's Ring area.
When this card is in your Ring area, the text on that card is blank.
F: 0     D: 0     Unique     Raw
INX, SS3

A Beating You'll Never Forget
Mid-match Action: Heel
Cannot be packed by the Two Man Power Trip.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 1 Maneuver card from your Ringside pile into your hand.
When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck.
F: 10     D: 0     Unique     Raw
DO, SS3

Reinforcements from the DX Army
Mid-match Action: Run-in
Cannot be packed by Two-Man Power Trip.
When you have a Road Dogg or B.A. Billy Gunn Pre-match card in your Ring, this card is F: 0.  When you do not, can only be played after a successfully-played card. 
Shuffle cards from your Ringside into your Arsenal up to the number of maneuvers in your opponent's Ring, draw up to 1 card, and put 1 of your cards removed from the game on the bottom of your Arsenal.
During your turn when you use your Ability, draw up to 1 card.
F: 30     D: 0     Unique
V3

Lunging Choke Hold
Submission + High Risk / Reversal: Special
As a reversal, reverse any card played after a Set-up card, and end your opponent's turn.
F: 5     D: 5     Unique     Multi     RMS     Raw
VEL, SS3

Triple H's Reverse Neck Breaker
Grapple / Reversal: Strike
As a maneuver, you may draw 1 card.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 6     D: 6     SV: 1     Unique
FL, SS1, SS2, SS3

Leaping Knee to the Face
Strike
Can only be played after the card titled Irish Whip.
Cannot be reversed.
When successfully played, your opponent discards 1 card.
F: 8     D: 10     Unique
PRE, SS1, SS2, SS3

Bring the Hammer Down
Strike + Strike: Foreign Object
When played, search your Arsenal for up to 10 Superstar-specific cards, put them into your Ringside pile, and shuffle your Arsenal. This card is -1F for each card put into your Ringside pile in this way.
When you have 3 cards titled Bring the Hammer Down in your Ring area, your card titled Sledgehammer Shot cannot be reversed from your opponent's hand.
F: 10     D: 10     Multi     Cheater
NWO

The Game's Sleeper
Trademark Finisher
Cannot be packed by the Two Man Power Trip.
This card is -3F for each Maneuver type in your Ring area.
Can be reversed by the card titled Break the Hold.
When successfully played, search your Arsenal for the card titled Maintain Hold, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text.
F: 25     D: 15     SV: 2     Unique     Raw
VEL, SS3

Pedigree
Trademark Finisher / Reversal: Special
As a maneuver, this card is +2D when played after a Strike maneuver.
As a reversal, reverse the card titled Back Body Drop and end your opponent's turn.
F: 30     D: 25     SV: 3     Unique
PRE, SS1, SS2, SS3

Facebuster
Reversal: Special
When played from your hand, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn. Draw up to 2 cards.
F: 0     D: 10     Unique
PRE, SS1, SS2
   ---OR---
Facebuster - Throwback
Reversal: Special
Reverse any maneuver played after the card titled Irish Whip or any other Set-up card and end your opponent's turn. Draw up to 2 cards.
F: 0     D: 10     Unique
SS3

Chyna Interferes
Reversal: Special
Reverses any maneuver and ends your opponent's turn.
If played from your hand, draw 2 cards.
F: 5     D: 3     Unique
PRE
  ---OR---
Stephanie Interferes
Reversal: Special
Reverse any type of maneuver and end your opponent's turn.  If played from your hand, draw 2 cards.
You cannot have Stephanie Interferes and Chyna Interferes in the same Arsenal.
F: 5     D: 1     Unique
SS1
  ---OR---
Ric Flair Interferes
Reversal: Special: Run-in
You cannot pack this card when you are packing the card titled Chyna Interferes or Stephanie Interferes.
Reverse any maneuver and end your opponent's turn.
F: 4     D: 4     Unique
SS3

'Cause I am... That... Damn... Good!
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Draw up to 3 cards.
F: 10     D: 0     Unique
TIN, PRO, SS3

Flip Over the Corner Ringpost
Action / Reversal: Special
As an action, shuffle this card and 1 card from your Ringside pile into your Arsenal, draw 2 cards, and then discard 1 card.
As a reversal, reverse the card titled Throw Into the Corner Turnbuckle and end your opponent's turn. Overturn 3 cards and then put 3 cards from your Ringside pile into your hand.
F: 0     D: 0     Unique
IAG, SS3

Paid, Laid, and Made
Action
Overturn 3 cards, remove up to 3 cards in your opponent's Ringside pile from the game, put up to 3 Backlash deck cards from your Ringside pile into your Backlash deck, and you may draw up to 3 cards.   
F: 0     D: 0     Unique
VEN, SS3
   ---OR---
Paid, Laid, and Made - Throwback
Action
Overturn 2 cards, remove up to 2 cards in your opponent's Ringside from the game, put up to 2 Backlash cards from your Ringside into your Backlash, and you may draw up to 2 cards.
F: 0     D: 0     Unique
V4

I Am the Game
Action
Draw 2 cards or your opponent discards 2 cards.
Your maneuvers are +3D for the rest of the turn.
F: 3     D: 0     Unique
PRE, SS1, SS2
   ---OR---
I Am the Game - Throwback
Action
Cannot be reversed by hybrid Reversal cards.
Draw 2 cards and your opponent discards 2 cards.
Your maneuvers are +3D for the rest of the turn.
F: 2     D: 0     Unique
SS3

It's Time to Play the Game
Action
When your Fortitude Rating is less than your opponent's Fortitude Rating, shuffle up to 4 cards from your Ringside pile into your Arsenal.
When your Fortitude Rating is equal to your opponent's Fortitude Rating, put 1 card from his Ring area into his Ringside pile.
When your Fortitude Rating is greater than your opponent's Fortitude Rating, look at his hand, choose 1 card, and he discards the chosen card.
F: 4     D: 0     Unique
IAG, SS3

S*CK IT!
Action / Reversal: Non-maneuver
As an action, you may put 1 card in your Ring into your Ringside; if you do, choose 1 card in your opponent's Ring with equal or lower Damage than the card you moved, and put the chosen card into his Ringside.
As a reversal, draw up to 2 cards.
When players would discard for I've Got Two Words For Ya!, put this card from your Ring on the bottom of your Arsenal, and all players put their hand on the bottom of their Arsenal instead and draw 2 cards.
F: 5     D: 0     Unique
V11

The King of Kings
Action
Can only be played if you have 3 or more Superstar-specific cards in your Ring area.
Shuffle 3 cards from your Ringside pile into your Arsenal.
For every copy of this card in your Ring area, your opponent may overturn 5 cards. If he does not, you may shuffle 5 of your cards removed from the game into your Arsenal.
F: 7     D: 3     Fan Favorite
GAB

I See the Line in the Sand
Action
Your opponent discards cards equal to his Superstar Value.
F: 8     D: 0     Unique
VEN, SS3

You Don't Want to Play Me
Action
Your next Maneuver card played this turn cannot be reversed.
F: 8     D: 0     Unique     Raw
VEL, SS3

Making The Game
Action
Search your Arsenal for 1 Action card, 1 Maneuver card, and 1 Reversal card, reveal them to your opponent, put them into your hand, shuffle your Arsenal, and end your turn.
F: 11     D: 0     Unique
UNF

I've Got Two Words For Ya ...
Action
All players discard their hands or all players put all cards in their Ring area into their Ringside pile.
Draw up to 2 cards.
F: 15     D: 0     Unique
FL, SS1, SS2, SS3

If You Want To Play You Gotta Pay
Action
When this card is in your Ring area, before your Draw Segment, when your opponent has 1 or more cards in his hand, you may discard 1 card and then he removes the top 3 cards of his Arsenal from the game. He may then discard 1 card and you remove the top 3 cards of your Arsenal from the game. Repeat this until one player stops. 
F: 16     D: 0     Unique
ARM

It's All About Control
Action
When this card is in your Ring area, you may discard 3 cards to reverse any card and end your opponent's turn.
F: 20     D: 0     Unique     Raw
VEN, SS3
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#4
Chris Jericho
Starting Hand Size: 7     Superstar Value: 3
Superstar Ability: Once during each of your turns you may discard 1 card and then your opponent discards 1 card.
PRE, SS1, SS2, SS3

The First-Ever WWE Undisputed Champion
Backstage Card
When packing this card, you cannot pack more than 1 World Tour '05, and you may pack Chris Jericho-specific Mid-match cards in your Backstage. They do not take up Ring slots.
When your Chris Jericho-specific card is successful, you may put 1 Ringside / Backstage Superstar-specific Mid-match card into your Backlash.
At the end of the Pre-match phase, Bury 3- Hand cards and draw that many.
Unique     RMS
V14

World Tour '05
Backstage Area
Can only be revealed from your Backstage area when you reveal your Superstar card.
You may pack and reveal up to 3 copies of this card.
Once during each turn, if you successfully play a Unique card, you may put 1 card from your Ringside pile on the bottom of your Arsenal.
UNF

I'm Better Than You!
Pre-match Feud
Can only be played if your opponent is The Rock, Steve Austin, Triple H, Chris Benoit, or Edge.
Your Maneuver cards are +2D.
F: 0     D: 0     Unique     Permanent
SUM
   ---OR---
I'm Better Than You! - Throwback
Pre-match Feud
Once during each of your turns, when you have fewer cards in your hand than your opponent, you may draw 1 card.
F: 0     D: 0     Unique     Permanent
SS3

Highlight Reel
Pre-match Event
This card can be played during any of your Pre-match phases.
Your opponent may overturn 15 cards. If he does not, the maximum number of Pre-match cards he may have in his Ring area is reduced by 2.
F: 0     D: 0     Unique     Raw
DO, SS3

Would You Please ... Shut the Hell Up!
Pre-match Event
When this card is in your Ring area, your opponent randomly discards for your Superstar Ability.
F: 0     D: 0     Active
MAN, SS2, SS3

You Sanctimonious Son of a B!tch
Pre-match Event
When this card is in your Ring area, before your Draw Segment, if your Fortitude Rating is greater than your opponent's Fortitude Rating, he overturns 1 card.
When this card is in your Ring area, if your Fortitude Rating is less than your opponent's Fortitude Rating, you may remove this card from the game to reverse any non-Trademark-Finisher maneuver played from his hand and end his turn. He may put 1 of his cards that has been removed from the game into his hand.
F: 0     D: 0     Unique
VEN, SS3

SAVE_US.X29
Pre-match Storyline
Cannot be blanked.
Choose 1: Replace your Ability with: "Once during each of your turns, you may RFG 1 non-Set-up Backlash card and then your opponent discards 1 Backlash card." OR at the end of the Pre-match phase Arsenal Search My Obscenely Expensive Jeri-tron 5000. The Highlight of the Night may choose both options.

At the end of the Pre-match phase, you may put I'm Better Than You from your Backlash into your Ring.
F: 0     D: 0     Unique     Permanent     (Rev 2021)
V1

Jericho's Cocky Pin
Mid-match Trademark Finisher
When you are The Lionheart, this card is WCW instead and -10F.
Can only be played after a successfully played 6D+ or Superstar-specific maneuver, or as a Counter (with a Superstar-specific card).
Your opponent overturns cards until he overturns 3 reversal cards.
When successfully played and there are 5- cards in his Backlash, you win the game via Pinfall Victory.
F: 30     D: 0     Unique     RMS
V8

Superior Acrobatics
Mid-match Reversal: Special
Reverse any Strike, Grapple, or High Risk maneuver and end your opponent's turn. Search your Arsenal for 1 Maneuver card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique
BL, SS2, SS3

Don't You Wish You Were Me?
Mid-match Action
When this card is in your Ring area, during your turn you may discard 3 cards and if your next card played this turn is a maneuver, you can ignore the "Can only be played after..." text.
When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck.
F: 4     D: 0     Unique
ARM

Listen Up, Junior: Don't Be an A%$-clown!
Mid-match Action
When this card is in your Ring area, the maximum number of Mid-match cards you may have in your Ring area is increased by 3. During your opponent's turn, he may discard 3 cards and then put this card into your Ringside pile.
When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck.
F: 4     D: 0     Unique
VEN, SS3

Happy You're Here, Happier You're Gone - Throwback
Mid-match Action
When this card is in your Ring area, whenever your opponent discards a card for your Superstar Ability or his Superstar Ability, he discards an additional card.
F: 5     D: 0     Unique
SS3

Lionsault
High Risk
Can only be played after a successfully played 4D or greater maneuver.
When successfully played, your opponent discards 1 card.
F: 6     D: 12     SV: 2     Unique
PRE, SS1, SS2, SS3

Jericho's Running Bulldog
Grapple + High Risk
Can only be played after a successfully played card.
Cannot be reversed when played after a successfully played 8D or greater maneuver.
F: 8     D: 8     SV: 1     Unique     Multi
V1

Jericho's Ensugiri
Strike / Reversal: Submission
As a maneuver, shuffle up to # cards from your Ringside pile into your Arsenal, where # is equal to your opponent's Superstar Value.
As a reversal, reverse any Submission maneuver and end your opponent's turn.
F: 10     D: 8     SV: 1     Unique
VEN, SS3

Springboard Drop Kick
High Risk / Reversal: Special
As a maneuver, can only be played after the card titled Throw Opponent Out of the Ring.
As a reversal, reverse the card titled Roll Out of the Ring and end your opponent's turn.
F: 12     D: 18     SV: 1
FL, SS1, SS2
   ---OR---
Springboard Drop Kick - Throwback
High Risk / Reversal: Special
As a maneuver, this card is -10F and can only be played after a successfully played 5D or greater maneuver or the card titled Throw Opponent Out of the Ring.
As a reversal, reverse any non-unique Action card and end your opponent's turn.
F: 17     D: 13     SV: 1     Unique
SS3

The Breakdown
Grapple / Reversal: Special
As a maneuver, search your Arsenal for 1 Unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Strike or Grapple maneuver and end your opponent's turn.
F: 18     D: 12     SV: 2     Unique     Raw
VEL, SS3

Jericho's Triple Power Bomb
Grapple + Grapple
Cannot be packed by JeriShow.
When you are The Lionheart, this card requires 3 reversals instead of 2, and ignore "completely" in the text of reversals and effects to it.
Your opponent discards 3 cards, discarding 1 less card for each reversal played to this card.
F: 20     D: 15     SV: 2     Unique     Multi     WCW
V8

Walls of Jericho
Trademark Finisher
When successfully played, if your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text.
F: 30     D: 20     SV: 3     Unique
PRE, SS1, SS2, SS3

The Codebreaker
Trademark Finisher / Reversal: Special
As a maneuver, this card is -20F, can only be played after a successfully played card.
As a reversal, reverse any non-unique Revolution card.
F: 35     D: 15     SV: 3     Unique
V1

Don't You Never ... Eeeever!
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. He discards 2 cards and during your next turn your maneuvers are +2D.
F: 2     D: 0     Unique
PRE, SS1, SS2, SS3   (originally titled Don't You Never ... EVER!)

Roll the Footage, Monkeys!
Reversal: Action
Reverse any Action card and end your opponent's turn. You may search your Arsenal for 1 card with the same title as the reversed card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 7     D: 0     Unique
VEN, SS3

I'm Here To Save Us... From You!
Reversal: Special
Reverse any non-Unique maneuver or Activated Card Effect.
You may put You Sanctimonious Son of a B!tch from your Backlash into your Ring.
F: 15     D: 0     Unique
V1

Welcome to Monday Night Jericho!
Reversal: Special
Cannot be packed by JeriShow.
When played by The Lionheart, this card is F: 5 instead.
Reverse any non-maneuver card and put up to 1 maneuver from Ringside or removed from the game under Man of 1,004 Holds.
ACE: When your opponent would discard for Where the Big Boys Play, you may discard 1 card and then he discards 1 Backlash card instead.
F: 25     D: 0     Unique     WCW
V8

My Obscenely Expensive Jeri-tron 5000
Action: Foreign Object
When this card is in your Ring area, your Unique cards are -#F, where # is equal to your Superstar Value, and when you successfully play a Unique card, you may draw 1 card.
F: 0     D: 0      Unique     Permanent
VEN, SS3

Y2J
Action
Draw up to 5 cards or your opponent discards 5 cards.
F: 5     D: 0     Unique
PRE, SS1, SS2, SS3

The 8-Time WWE Intercontinental Champion!
Action + Action
Put up to 4 Backlash cards removed from the game into your Backlash; you may discard up to 4 cards from hand, for every 2 cards discarded, put up to 1 additional Backlash card back.
When you have a Pre-match Object with 'intercontinental' in the title in your Ring, put up to 8 cards from your Ringside on the bottom of your Arsenal.
F: 8     D: 0     Unique     Multi
V1

I'm the King of the World
Action
Cannot be reversed when the card titled Jerichoholics is in your Ring area.
Put up to 1 Maneuver card, up to 1 Action card, and up to 1 Reversal card from your opponent's Ring area into his Ringside pile.
F: 11     D: 0     Unique     Raw
INX, SS3

Ayatollah of Rock 'n' Roll-a
Action
Look at your opponent's hand.  Your maneuvers cannot be reversed from his Arsenal for the rest of the turn.
F: 12     D: 0     Unique     Errata
PRE, SS1, SS2
    ---OR---
Ayatollah of Rock 'n' Roll-a - Throwback
Action
Look at your opponent's hand. Your next 3 maneuvers played this turn cannot be reversed from his Arsenal, Backlash deck, or Ringside pile.
F: 13     D: 0     Unique
SS3

Jerichoholics
Action
Draw 1 card. When this card is in your Ring area and an opponent forces you to discard a card, you may instead place this card back into your hand instead of discarding.
F: 15     D: 0     Unique
TIN, PRO
   ---OR---
Jerichoholics - Throwback
Action
Draw 1 card. Your opponent discards 3 cards when you have the card titled The Breakdown in your Ring area.
When this card is in your Ring area, if your opponent causes you to discard any number of cards, you may put this card into your hand instead of discarding.
F: 5     D: 0     Unique
SS3

The Best In The World
Action / Reversal: Special
Cannot be packed by New Nexus.
As a reversal, this card is -2F for each different maneuver type in your Ring; when you are CM Punk or Revolution CM Punk, this card is -10F; when played from hand, reverse any maneuver.
Your opponent overturns 1 card for each different maneuver type in your Ring; when successfully played as an action, he overturns twice as many cards instead.
F: 15     D: 0     Unique
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard

CreedP

#5
Kane
Starting Hand Size: 7    Superstar Value: 2
Superstar Ability: Once during each of your turns, before your Draw Segment, your opponent overturns 1 card.
PRE, SS1, SS2, SS3

As Big and Tough as Any Two Men
Backstage Card
When your opponent's printed Superstar Value is less than your printed Superstar Value (when you are Revolution The Great Khali or Kane, less than 5), when he plays Handicap Match he may only choose 1 of the 3 effects on the card.
Unique
V1

Corporate Kane
Backstage Card
Can only be packed by Kane.  When packing this card, you can pack Respect The Authority and cards as if you were a GM, but you cannot pack Through the Fire and the Flames, Managed by Paul Bearer, or Brothers 'til the End.
Before your Draw Segment, you may reveal the top card of your Arsenal, and when it is Kane-specific, you may put that card into your hand; when it is not, discard 1 card or put the revealed card on the bottom of your Arsenal.
Your Superstar Value is +3.
Unique    RMS
V8

Respect The Authority
Backstage Card
Cannot be packed by DX or Two-Man Power Trip.
During your first Draw Segment of the game, draw up to 2 additional cards and your opponent puts 1 random card in his hand on the bottom of his Arsenal.
No player discards for your Superstar-specific High Risks; your Backed by Stephanie McMahon cards are Superstar-specific and replace the '3' with '6' in the text. When you Activate Vince McMahon Interferes!, he cannot reverse the effect. When played as an action, your A Dynasty's Destiny is F: 0 and cannot be reversed.
Unique    RMS
V7

Managed by Paul Bearer
Pre-match Manager
When this card is in your Ring area, once during each of your turns you may discard 1 Superstar-specific card and then put up to 3 cards from your Ringside pile on the bottom of your Arsenal. Undertaker may do this twice during each of his turns.
When this card is in your Ring area, during your turn you may remove this card from the game and then put up to 3 Mid-match cards from your Ringside pile into your Backlash deck.
F: 0    D: 0    Universally Unique
VEN, SS3

Born of Hellfire
Pre-match Event
Your opponent overturns 6 cards.
When this card is in your Ring area, your maneuvers are +2D.
F: 0    D: 0    Active
MA, SS2, SS3

Through the Fire and the Flames
Pre-match Event
Can only be packed by Kane.
Your Revolution The Big Red Monster adds to your Ability instead of replacing it, your cards played from hand are -3F when you do not have a D: 1+ Pre-match card in your Ring, and your opponent's reversals to your first Kane-specific action each turn are +8F when you do not have a card with that title in your Ring.
ACE: Once during each of your turns, you may draw 1 card and then discard 1 card.  This effect cannot be reversed.
F: 0    D: 0    Unique    Permanent
V1

Brothers 'til the End
Mid-match Reversal: Special: Run-in
Cannot be played when your opponent is The Undertaker, Deadman Inc., or Kane.
When played by The Undertaker or Deadman Inc., this card is -10F.
Reverse any maneuver and end your opponent's turn. You may draw 1 card.
When played in a Tag Team format match, and your team is The Undertaker or Deadman Inc. and Kane, you may each draw 1 card.
F: 20    D: 4    Unique
BL, SS2, SS3

Journey Into Darkness
Mid-match Action
Your opponent draws 3 cards and randomly discards 2 of those cards.
When this card is in your Ring, and they draw any number of cards, they overturn 1 card.
F: 0     D: 0     Fan Favorite     Active
NWO, Errata

Freaks Are Cool!
Mid-match Action
When this card is in your Ring area, your non-unique Maneuver cards are -#F, where # is equal to your Superstar Value.
F: 1    D: 0    Unique    Raw
VEL
---OR---
Freaks Are Cool! - Throwback
Mid-match Action
When this card is in your Ring area, your non-unique maneuvers are -#F, where # is equal to your Superstar Value.
F: 0    D: 0    Unique    Raw
SS3
  ---OR---
Freaks Are Still Cool! - Throwback
Mid-match Action
Cannot be packed when packing Freaks Are Cool!
Discard 1 card.
Your non-unique maneuvers are -#F, where # is equal to your Superstar Value.
F: 0    D: 0    Unique    Raw
V4

Another Big Freak'n Hellfire Boot
Strike
You may pack up to 6 copies of this card.
When this card is in your Ringside pile, during your turn you may remove 6 cards in your Ringside pile from the game and then put this card into your hand.
F: 0    D: 6
UNF

Big Freak'n Uppercut
Strike / Reversal: Strike
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 4    D: 6    SV: 1    Unique    Raw
VEL, SS3

Boot to the Face
Strike / Reversal: Special
As a reversal, reverse the card titled Irish Whip or Throw Into the Corner Turnbuckle and end your opponent's turn.
F: 5    D: 9    SV: 1    Unique
IAG, SS3

Kane's Flying Clothesline
High Risk
Can only be played after a successfully played 4D or greater maneuver.
Reversals to this card are +6D.
F: 8    D: 16    SV: 2    Unique
PRE, SS1, SS2
  ---OR---
Kane's Flying Clothesline - Throwback
High Risk
Can only be played after a successfully played 4D or greater maneuver.
F: 8    D: 16    SV: 2    Unique
SS3

Big Freak'n Powerslam
Grapple
When successfully played, your opponent discards 2 cards.
F: 10    D: 10    SV: 2    Unique    Raw
INX, SS3

Kane's Low Dropkick
High Risk / Reversal: Special
As a maneuver, when played after a successfully played maneuver, cannot be reversed by non-Superstar-specific reversals.
As a reversal, can only be played when reversing a Multi card and a reversal card or effect has already been played to that card; reverse any Multi card.
F: 12    D: 6    Unique
V7

Kane's Chokeslam
Grapple
F: 12    D: 12    SV: 2    Unique
PRE, SS1, SS2, SS3

Chokeslammed to Hell
Trademark Finisher
When you are a Tag Team, this card is +#D, where # is the number of Superstar-specific cards in your Ring.
When you are not, this card is considered blank for your effects.
F: 30    D: 20    SV: 3    Unique    RMS
V7

Hellfire Chokeslam
Trademark Finisher / Reversal: Special
As a maneuver, can only be played after a successfully played 5D or greater maneuver.
As a reversal, reverse the card titled Back Body Drop or any card with the word "slam" in the title and end your opponent's turn.
F: 30    D: 25    SV: 3    Unique    Raw
VEL
  ---OR---
Hellfire Chokeslam - Throwback
Trademark Finisher / Reversal: Special
As a reversal, reverse the card titled Back Body Drop or any card with the word "slam" in the title and end your opponent's turn.
F: 30    D: 25    SV: 3    Unique
SS3

Kane's Tombstone Piledriver
Trademark Finisher
This card is -6F when played after the card titled Kane's Chokeslam.
F: 30    D: 25    SV: 3    Unique
PRE, SS1, SS2, SS3

Masked Vengeance
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Draw up to 10 cards, randomly discard 5 of them, and put the rest in your hand.
F: 6    D: 3    Unique
FL, SS1, SS2, SS3

Tori Enters the Fray!
Reversal: Special
Reverse any Strike, Grapple, Submission or High Risk maneuver and end your opponent's turn.
If played from your hand, take 3 cards from your Ringside pile and shuffle them into your Arsenal.
F: 7  D: 2    Unique
FL
  ---OR---
Help's On the Way!
Reversal: Special
You cannot pack this card when packing the card titled Tori Enters the Fray!
Reverse any non-Trademark Finisher maneuver and end your opponent's turn.  Shuffle up to 3 cards from your Ringside pile into your Arsenal.
F: 7    D: 2    Unique
SS3
  ---OR---
Help's On the Way! - Throwback
Reversal: Special
Cannot be packed when packing Tori Enters the Fray!
Reverse any non-Trademark-Finisher maneuver and shuffle up to 2 cards from your Ringside into your Arsenal.
F: 7    D: 2    Unique
V4

Kane's Return
Reversal: Special
Reverse any maneuver and end your opponent's turn. Overturn 4 cards. During your next turn, your maneuvers are +2D and his Reversal cards are +15F.
F: 10    D: 0    Unique
PRE, SS1, SS2, SS3

Kane's Rage
Action
Search your Arsenal for 1 Unique Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. When that card is your next card played this turn, it is -5F.
When this card is in your Ring area, during your turn, you may discard 3 cards and then put this card into your hand.
F: 0    D: 0    Unique
VEN, SS3

Out of the Hellfire
Action
Cannot be reversed.
Shuffle up to 5 cards from your Ringside pile into your Arsenal or put 1 card from your Ringside pile into your hand.
F: 0    D: 0    Unique
ARM

Big Enough to Eat Somebody
Action / Reversal: Special
As an action, this card is -6F, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal. You may ignore the "Can only be played after..." text on your next card played this turn.
As a reversal, reverse any Action card and end your opponent's turn. He discards 3 cards.
F: 6    D: 0    Unique
NWO

Hellfire & Brimstone
Action
All players discard their hands and your opponent overturns 5 cards.
F: 6    D: 0    Unique
PRE, SS1, SS2, SS3

The Fire Still Burns
Action
When your next card played this turn is a maneuver, it is +#D, where # is equal to the Stun Value in your Ring area and it can only be reversed from your opponent's Backlash deck and Arsenal.
F: 6    D: 0    Unique    Raw
VEL, SS3

Chains of Destruction
Action
When this card is in your Ring area, before your Draw Segment, your opponent discards 1 card and then all players overturn 1 card.
F: 9    D: 0    Unique
IAG, SS3

My Path is Chosen
Action
Search your Arsenal for 2 non-unique Maneuver cards, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 10    D: 0    Unique    Raw
VEL
  ---OR---
My Path is Chosen - Throwback
Action
Search your Arsenal for 2 non-unique cards, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 10    D: 0    Unique    Raw
SS3

One Hell of a Temper
Action
When you are Kane, this card is Cheater.
When you are a Tag Team, your opponent cannot respond to this card.
Put up to 2 cards from your Ringside on the bottom of your Arsenal.
The first time he overturns cards to non-damage effects during any player's turn (except Kane's Ability), he overturns 1 additional card.
F: 10    D: 0    Unique    Permanent
V7

See No Evil
Action: Movie / Reversal: Special
As an action, your opponent overturns 1 card for every Superstar-specific card in your Ring area. When successfully played by Kane, he also discards 1 card for every Superstar-specific card in your Ring area.
As a reversal, this card is -10F, when overturned, reverse any Grapple or Submission maneuver and end your opponent's turn.
F: 10    D: 1    Cheater
GAB

In the Presence of the Kanenites
Action
Shuffle up to # cards from your Ringside pile into your Arsenal, where # is equal to half your Fortitude Rating, rounded up.
F: 12    D: 0    Unique
SUM, SS2, SS3

Unmasked Vengeance
Action
Your opponent reveals the top 10 cards of his Arsenal, randomly discards 5 of them, and puts the rest into his hand.
Reveal the top 3 cards of your Arsenal, put 1 into your hand, and the rest into your Ringside pile. When that card is your next card played this turn, it is F:0. 
F: 12    D: 3    Unique    Raw
DO, SS3

Kane's Hook
Action: Foreign Object
When you are Kane, this card is -20F and Multi.
When your next card played this turn is a maneuver, it can only be reversed from Backlash and Arsenal.
F: 20    D: 3    Unique
V1
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world." - Bill Bullard