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Messages - dilbert505

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26
Rules Forum / Re: Hell in a Cell Match with Managed by Paul Bearer
« on: January 16, 2021, 05:59:15 PM »
Managed by Paul Bearer is a card with a Kane, Mankind, Undertaker, and Deadman Inc. logo, and therefore it is not affected by Hell in a Cell Match.

27
Rules Forum / Re: WCW's Technical Shooter Question
« on: January 14, 2021, 06:17:50 PM »
OK, I have good news and bad news for you. The good news is that I'm issuing a ruling that "as if from hand," "as if they were from hand" (the old Classic wording) and "considered (to be) played from your hand" are all functional equivalents, and cards that look for any of those strings of text will work for any other. It is unnecessarily complicated to have those wordings impact the game differently, so going forward, they won't. The Omni will be edited to reflect this.

The bad news is that this was not intended behavior for WCW's Technical Shooter, and I'm issuing errata to that card (which will be released in the next revision) to patch the oversight. Effective immediately, that card reads:

WCW's Technical Shooter     (Dean Malenko logo)
Backstage Card
When packing this card, you can pack Drawing a Blank in your Backstage and it is considered to have "1000" in the title; replace "Before your Draw Segment when your Ability is blank" with "When your maneuver is unsuccessful" on that card.
You are also considered The Radicalz for your card effects, and replace "Arsenal" with "Ringside" on your Ring Psychology: Leg.
Do not RFG cards for The Iceman Cometh, your Superstar-specific cards are considered non-Unique for that card's effect, and when you play a non-Foreign Object maneuver without a printed reversal restriction "as if from hand", it is Chain and you may blank that card for the rest of the turn.
Unique     RMS     WCW logo

Feel free to continue using the Sink in your deck if you want to, but it's not going to let you throw 2 Chain FOs with it; they'll have to be boring old normal maneuvers.

28
Rules Forum / Re: Bludgeon brothers
« on: January 11, 2021, 08:14:35 AM »
Causing a card to deal no damage is a modification. RMS would not permit that, so any RMS reversal would still deal damage.

29
Rules Forum / Re: Bludgeon brothers
« on: January 10, 2021, 04:32:27 PM »
The protection on Bludgeon Brothers is a blanket protection. A B2B Rowan or Harper may still play Bludgeon Brothers.

30
General Chat / Re: What Got You Through 2020?
« on: January 02, 2021, 01:47:08 AM »
What the heck, I might as well chime in. I was fortunate to keep my job throughout the year, and I have a very remote-friendly position, so I'm not likely to be ordered back to campus until fully vaccinated at this rate. It's been tough at times, but still, knowing that I have job security has been a huge relief. Keeping my spirits up, though, that falls on a handful of other activities:

1:Cracking the Cryptic. Who knew that the most relaxing thing I could do this year was watch two soft-spoken British men work through Sudoku puzzles? I was interested in puzzles to begin with, to be sure, but once I found the channel, I got into Sudoku in a much bigger way. It's kind of the perfect way to dissociate from anything stressful; all you have to do is look for the next logical piece of information to help you solve the puzzle. At the beginning of the year, I had no idea this channel existed. As of 12/31, I own 6 of their Sudoku apps, have backed their Kickstarter, and am considering joining the Patreon, too, and it's all money well spent.

2: Civilization VI, and related, the Youtubers Potato McWhiskey, The Spiffing Brit, and The Saxy Gamer. I bought Civ VI when it came out, and immediately hated it. The split tech and civic trees were cool, but basically every other change they made felt like a downgrade from Civ V. Progress was slower, I didn't grok the changes well... not a great experience. A few months ago, though, I came back to the game, and around 50 hours later, not counting the time I spent watching Civ videos on YouTube, I finally get it, and am back to that "just one more turn" feeling I get with every Civ game.

3: Retro Repairs. Another YouTube channel (there's a theme building here), in this case a channel about (spoilers) repairing retro video games and consoles. Over the years, I've become much more of a retro gamer, as I find myself with less time/patience to learn new games, so I've gotten more and more interested in repairing old systems and getting them to work. This channel piqued my interest enough that Christmas revolved around all the tools of the trade; a soldering iron, a fume extractor, solder sucker, basically everything I see used on the channel (aside from the really expensive stuff; I know better than that.) I have some old Game Boys and Game Gears to get started with, and I'm looking forward to seeing if I can bring them back to life.

4: Hades. This one's only been for the past month, but man, I have had so much fun with this game, and I almost don't know why. I don't tend to play frenetic action games; this is a frenetic action game. I hate isometric perspective; this game is in isometric perspective. I don't play a lot of new games; Hades officially released in September. Despite all that, though, the story sucked me in, the gameplay was difficult without being too overwhelming, and I've absolutely loved it. Highly recommended to anyone who likes roguelite action, engaging stories, Greek mythology, or snark. The Twin Fists are still the best weapon, fight me.

5: The randomizer community on Twitch, primarily Final Fantasy IV: Free Enterprise and Super Metroid + A Link to the Past Randomizer. So, about that whole retro game thing: retro games by themselves are great. What's even better than that? A game you know inside and out, but changed in a way that leaves you with something new to discover and figure out every time. Free Enterprise and SMZ3 do exactly that, with games I've known and loved for 25+ years. Free Enterprise starts you off with two random characters, a random either key item or high level piece of equipment, an airship, and a dream. Your goal: complete a series of objectives and punch Zeromus' face in. Or is it Ultrosmus? Or Sansmus? There are dozens of flags and hundreds of settings that can customize a game, turning it into either a scavenger hunt, essentially a boss rush, a tour of the three worlds, or anything in between. SMZ3... turns out that both Super Metroid and A Link to the Past used about half of the available ROM addresses on their cart, back in the day. It also turns out, they used mostly different ones. Some absolute geniuses looked at that and went... "We can stitch those together, can't we?"SMZ3 was born. You start in Crateria, as Samus (or whatever sprite you picked), with a gun. From there, you have choices: go down into Brinstar, and find (hopefully) the Morph Ball or Speed Booster or something that can get you further... or take that one door you never go in, the one that leads to a map room... only it's not a map room this time. It's HYRULE. SM items can be found in Zelda, Zelda items in SM, and you only win once you've defeated both Ganon and Mother Brain. I absolutely love both of these, and have played maybe a couple dozen SMZ3 seeds, and probably over a hundred FE seeds (guess which one's easier to complete?) These games are all over Twitch, on the Randomania channels, Speed Gaming, RPG Limit Break, and the Free Enterprise channel, not counting the channels for the individual players.

(And if those games aren't your jam, there's FF1 Randomizer, Dragon Warrior Randomizer, FFV: Career Day, FFVI: Worlds Collide, Zelda: Ocarina of Time Randomizer, Mega Man... well, I think all the Mega Man games have randomizers... there are hundreds now, for every conceivable type of game. Randomizers are amazing.)

6: Oh, yeah, there's also this little side thing called Raw Deal. That was kind of important to me, too.

Some other things worth mentioning, in case they're someone else's jam as well, and they don't know about it (all of these are YouTube channels, since that's what I'm looking at): Jelle's Marble Runs (all the fun of sports, without the possibility of people getting sick and dying of COVID!); WrestleTalk, and specifically their game show, Quizzlemania (the greatest wrestling quiz show started during the pandemic on YouTube, and the source of several in-jokes that I have to fight myself not to make because literally 0 people I know will get them); Dominic Noble, and his show Lost in Adaptation (compares popular media to the books that they are based on, and evaluates them for accuracy and effectiveness; also cats); Hildegard von Blingin' (tomorrow's greatest hits, 600 years ago! Bardcore for the discerning lord and/or lady), and probably a hundred others.

Here's hoping we have a year we don't want to see end, next year, but one that still lets us appreciate the new things that we've come to know and love.

31
Rules Forum / Re: Dx question
« on: December 23, 2020, 05:41:04 PM »
Yes, BASH counts as a word. BASH Punch is two words, BASH Drop Kick is three.

32
Classic Raw Deal / Re: Who's The Man
« on: November 18, 2020, 02:40:43 PM »
The OG is a Vader-specific reversal from (probably) Virtual 6.

33
Virtual Raw Deal / Re: Nxt takeover card question
« on: November 01, 2020, 12:06:55 PM »
No. What that ACE does (more or less) is put a limited version of the Restricted Modification Symbol on your reversals. If a card of his (note that this does not affect modifications from his ability) attempts to change something on your card (blanking it, reducing the damage, increasing the fortitude, something like that), you get to ignore that as though your card had RMS. The reversal may still be modified by your effects, though.

34
Tournament Announcements / Re: The TCO Fundraiser Tournament!
« on: October 21, 2020, 11:45:52 AM »
I'm in.

35
Virtual Raw Deal / Re: Nephilim
« on: October 19, 2020, 07:39:07 AM »
Just to close the loop here for anyone not on the Discord: Whoops. Every once in a while, we accidentally a word or concept; this is one of those cases. Aleister was intended to be able to play Nephilim after Springboard, but we kind of forgot to let him. That will be fixed down the line, so for now, consider that to be a hint towards future support.

36
Rules Forum / Re: Rules
« on: October 13, 2020, 08:42:24 AM »
To add to that, if you have the GAB rulebook, you have the most current one. We maintain a Virtual OmniFAQ for rulings on RDPC-produced cards, but the rulebook itself was left untouched.

37
Rules Forum / Re: Reap the Rewards Question
« on: October 12, 2020, 10:02:35 PM »
Some are wrong. That entire sentence applies to Kurt Angle, and only Kurt.

38
Virtual Raw Deal / Re: Nephilim
« on: October 12, 2020, 09:46:54 PM »
Springboard doesn't restrict what you play after it; you just don't get the text on Springboard itself if you play something that isn't a Strike.

In this case, you get the text on Nephilim instead.

39
There is no one combined "the Ring." There is your Ring, and there is his Ring. They are separate entities, and moving a Permanent card from one to the other is verboten, unless the Permanent card is moving itself. We have multiple cards that reference "all players' Rings," but the only references to "the Ring" (other than in Ladder in the Ring, Throw Opponent Out of the Ring, and the like) on actual cards are references to your Ring.

40
Virtual Raw Deal / Re: Black Mass
« on: October 10, 2020, 12:17:35 PM »
It functions the same way as a lot of actions do. Iron Will, Boot Lace, every Dynamic card... Here Comes the Coach works the same way as a reversal, too. It's not discarding for an effect, it's playing a card that resolves to Ringside, the shorthand for which is "discard this card."

41
Virtual Raw Deal / Re: Bobby Roode question
« on: October 07, 2020, 04:51:57 PM »
"Considered" D:0 is not the same as "are D:0". They will still deal damage, but they become valid reversals to cards that require D:0 reversals.

42
Rules Forum / Re: The Fiend Question
« on: October 03, 2020, 07:47:23 PM »
I'd prefer not to spoil future plans, thanks.

Edit: They aren't future plans anymore: that text is for Bray Wyatt TB!

43
Rules Forum / Re: The Fiend Question
« on: October 03, 2020, 05:55:13 PM »
The Fiend is not Bray Wyatt. That text is not intended for him.

44
Rules Forum / Re: Old School Brawl vs. Carlito vs. Douchebag
« on: October 02, 2020, 06:32:11 PM »
In example 6, wouldn’t Carlito hit the shoot lock up because it looks for a printed reversal restriction which it still has whether it is active or not?

Potentiality Rule
-The Potentiality Rule is a rules template that says that a card may be reversed based upon what that card will do ‘when played’ or when it becomes successfully played, but only according to the text of that card, the Fortitude Rating, and the Superstars in play.

The way the Potentiality Rule applies in this situation is that it looks at the text of the card in question at the time the card is played, and says "Does this text restrict reversals or not?" If the condition for a reversal restriction is not met, then the answer to the logical test is "No," which means there is printed text, but that text is not a reversal restriction, because it doesn't restrict anything.

45
Virtual Raw Deal / Re: Bobby Roode question
« on: October 01, 2020, 02:01:03 PM »
Crasher's thinking of the wording of Cow, Ap Chaki Kick, and the like; this is not worded that way. MonkeyLord13, your analysis is exactly correct.

Once a reversal has resolved to the Ring, a card has been put into a Ring this turn. From that point forward, Give In becomes a valid reversal, even if we are still in the middle of the Multi maneuver's Timing Breakdown.

46
Virtual Raw Deal / Re: Bobby Roode question
« on: September 30, 2020, 10:14:52 PM »
The thing to notice with Give In is that cards that are played are put somewhere when they resolve.

Any played card that resolves to the Ring is put there when it is successful. From that perspective, this card can reverse the second card played on any turn.

However, if your opponent has an effect that directly puts a card into his Ring without playing it (Throw Into the Corner Turnbuckle TB is one of many examples), you can use this on any card played after that card is put there, even if it is the first card played.

47
Virtual Raw Deal / Re: Bobby Roode question
« on: September 30, 2020, 01:57:32 PM »
No. The Chain trait requires a player to discard 2 cards in order to play a reversal from their hand or Backlash to the Chain card.

Bobby Roode's non-hybrid maneuvers without a printed reversal restriction, when discarded to pay that cost, count as 2 cards instead of 1.

If his opponent plays Ankle Lock TB, Roode can discard 1 Kick, instead of 2 cards, to play a reversal.

This card does nothing to Roode's cards on his own turn.

48
Rules Forum / Re: Aleister black question
« on: September 30, 2020, 08:04:26 AM »
@Kingsantino92: Nothing happens to those cards. Anything you can hide under Bide My Time is safe from Good/Evil's effect.

@DebuRaito: This was answered on the Discord, but to copy over the wall of text for people who aren't on there:

That's an oversight in design. You aren't supposed to be able to fail to find, and we'll be rewording the card to account for that. The new wording will be released on physical cards with V11B, but I'm issuing immediate errata to the card to bring it in line with our intentions. Effective immediately, the card is to be played as follows:

No Man Is Ever Truly Good... No Man Is Ever Truly Evil
Backstage
When packing this card, you may pack up to 6 Arsenal Face cards, up to 6 Arsenal Heel cards, up to 6 Arsenal Fan Favorite cards, and up to 6 Arsenal Cheater cards in your Backstage (cards with multiple traits may be packed as any one of them).
Reveal either all Face and Cheater cards, or all Heel and Fan Favorite cards in your Backstage and shuffle them into your Arsenal.
During your turn, you may reveal your hand, Arsenal, and all Arsenal cards in your Backstage. Hand, Ringside, RFG, and Arsenal Search all Face, Heel, Fan Favorite, and Cheater cards and hide them in your Backstage. Then shuffle any revealed Arsenal cards in your Backstage into your Arsenal and hide this card.
Unique

At the point at which you intend to make the switch, you reveal both relevant hidden information zones (hand and Arsenal) so that your opponent may be sure that you have placed into your Backstage all the cards that are supposed to go there. Then you get the cards that were revealed by the effect shuffled into your Arsenal, and you hide Good/Evil (at which point, your hand and Arsenal are no longer public information.)

49
Virtual Raw Deal / Re: VIRTUAL 11: UNDISPUTED - OFFICIAL RELEASE!
« on: September 29, 2020, 08:48:22 PM »
Are we supposed to manually put these into octgn somehow?  Or is that something coming later?

That's being worked on, and shouldn't take too much longer.

50
Virtual Raw Deal / VIRTUAL 11: UNDISPUTED - OFFICIAL RELEASE!
« on: September 29, 2020, 08:37:00 PM »
LLLLLLLLLLadies and gentlemen, boys and girls, children of all ages....

at long last, Virtual 11: Undisputed is officially released!

FOLLOW THIS LINK HERE for the full text spoiler of the set, and if you're impatient and just want to get your hands on those sweet, sweet cards, GO HERE!

...but WAIT, there's more!

New Virtual Survivor Series alternate images await you: (.doc/.pdf), as well as the updated Revision card downloads.

....and another surprise.....

Remember those tournament prize cards that weren't publicly available?  Now the rest have alternate images you can use!
 Here's the files: (.doc/.pdf)

Enjoy!

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