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Topics - MediumSexy

For any of you who know Ian Taylor (Judged RD Worlds in the early years) he's got a new deckbuilding game on Kickstarter.

It's really fun, and worth checking out. Here's the Kickstarter link.
Other Gaming Discussion / Boardgame Apps on Mobile
August 03, 2018, 08:59:54 PM
Wanted to post here and get your thoughts on what good boardgame apps there are for mobile.

Feel free to post Android and iPhone apps - I'm on Android!

Here's what I've got currently:

Carcassone (with both expansions)
Lords of Waterdeep (with both expansions)
7 Wonders (no expansions yet, probably by the end of the month, though.)

So what else should I look into? What boardgame apps are your favorites that get you through between boardgame nights?
Origins roll call:

Who all is coming to Origins, and what games and/or events are you planning on playing while you're there?

I'll be there Friday thru Sunday, wandering around aimlessly playing pickup games of anything I can find, published or unpublished!

I'll definitely hit the Super Show booth!
Did you know we have a free Print and Play available for all of our current decks?

We've just updated the deck files for the Print and Play decks. Each one now includes the Routine cards, as well as the "Fight Position" tracker and "Player Turn" tracker. Don't forget, if you've already downloaded/printed the old deck files without Routine cards, you can just download and print the Routine card file to get the advanced game experience!

You'll find the rulebook, the complete decks including Routine cards, as well as the standalone Routine card file via this link:

General Chat / Cincinnati, Ohio, Feb 10 - 11, 2018
February 10, 2018, 03:12:50 PM
Hey everyone!

I'm driving up to Cincy for an "UNPUB Mini" to playtest my game. Since the event isn't until tomorrow (Sunday, Feb 11th) at 11am, I was wondering if there were any Raw Dealers in the Cincy area with an extra deck or two that would like to meet up and sling some Raw Deal cards tonight.

I haven't played in a few years, but would love to get a few games in. Plus, this is my first time going to Cincinnati, and I'd love some tips on where to eat, etc.

Let me know! Reply to this thread or message me!
For the few of you out there on TFO that have tried the game, I'd love your feedback. We're getting closer and closer to having a finished product.

I'm currently working on updating the Routine cards. Many cards will change due to previous balance issues. Other cards will change due to changes to the game rules. (Notes: Not all names are final, some still need to be named, and Endorsements aren't listed here, as they seem fine just the way they are.)

Here's a preliminary list of ideas for Routine cards formatted as follows:
"Card Name"
Card Text

"Amateur Wrestling Champion"
Once during each of your turns you may discard 2 cards to search your Stamina Deck for a non-unique Submission maneuver and put it into your hand.

"BJJ Gold Medalist"
Your Submissions are +2 Toughness damage. During your turn, you may Exhaust this card to put one Submission from your corner into your hand.

"Blaze of Glory"
During Round 3, you cannot play Counters from your hand, and no maneuver can do more than 3 Toughness damage or 3 Stamina damage to you. All of your maneuvers in Round 3 are +3 Toughness damage.

"Defensive Instinct"
During your opponent's turn, you may Exhaust this card to counter any maneuver.

"Endurance Training"
Whenever you play a Counter card from your hand, shuffle up to one card from your Corner into your Stamina deck.

"Gassing Out"
If a card or card effect would cause any player to discard any number of cards, they discard that many +1 instead.

"Ground and Pound"
When the fight is Grounded, your Strikes are +2 Toughness Damage and +1 Stamina Damage.

"Judo World Champion"
When revealed, you may search your Stamina deck for one card titled "Hip Toss" and put it into your hand.

"Knockout Artist"
During your turn, you may Exhaust this card, choose one card in your hand, and discard the rest. Your next Strike this turn is +4 Toughness Damage for each card discarded.

"Low Center of Gravity"
During your opponent's turn, you may Exhaust this card to counter a Takedown Maneuver.

"Muay Thai Training"
When the fight is Clinched, you may draw a card when your opponent counters a Strike.

"Old School Brawler"
When the fight is Standing, you may draw a card when your opponent counters a Strike.

"Pre-Fight Planning"
After the first player's Draw step, you may put your hand on top of your Stamina Deck, search your deck for 4 different non-unique cards, put them into your hand, and shuffle your deck. If it is your turn, you may instead search for 5 cards.

"Pre-Fight Weigh-In"
Before the first turn of the game, you may discard one card to draw three cards.

"Reach Advantage"
Your opponent's Strike Maneuvers are -1 Toughness Damage and -1 Stamina Damage.

"Shake It Off"
When an opponent would cause you to discard any number of cards, you may put those cards on top of your Stamina deck instead.

"Tonight's Main Event"
The Fight is now Five Rounds with additional Recovery steps after the Third and Fourth round.

"Tough Joints"
Your opponent's Submission Maneuvers are -1 Toughness Damage and -1 Stamina Damage.

"World Class Fighter"
Once during each of your turns you may draw 1 card then put 1 card from your hand on the bottom of your Stamina Deck.

"World Class Striker"
Once during each of your turns you may discard 2 cards to search your Stamina Deck for a non-unique Strike maneuver and put it into your hand.

"Perfect Timing"
Ignore the words "of 4 Toughness damage or less" on your cards titled "Well-Timed Counterpunch".

"Adaptive Defense"
During your opponent's turn, you may discard 5 cards to counter any maneuver and end your opponent's turn.

"Second Wind"
During your turn, you may Exhaust this card. If you have fewer Routine cards revealed than your opponent, draw cards equal to two times the difference.

"Replacement Due to Injury"
You start the game with 25 toughness. Your toughness cannot go over 25. Card effects can't let your opponent look at your hand.

"The Best Defense is a Good Offense"
If you discard a Counter card while Regrouping, you may draw three cards instead of two.

"Fight IQ"
At the beginning of your turn, you may look at the top card of your Stamina deck and put it on top or bottom of your deck.

"?? Unnamed Card 1 ??"
When your opponent Regroups, you may discard a card then draw a card.

"?? Unnamed Card 2 ??"
Your strikes and submissions of printed 2 Toughness damage or less can't be countered from your opponent's hand.

"?? Unnamed Card 3 ??"
When revealed, choose Strike, Clinch, Takedown, or Submission. Your maneuvers of the chosen type are +1 Toughness Damage and -1 Stamina Damage, your other maneuvers are -1 Toughness Damage.
Welcome (back) to Raw Deal / Raw Deal on Youtube
February 26, 2017, 10:24:12 PM
Had someone message me asking if I had any Raw Deal demos and/or deck tech videos on YouTube, or if I was interested in posting one.

If anyone's interested, I think it'd be a great idea to bring in new/old players interested in joining the game.

Figured I'd post it here and see if anyone else wanted to throw some thoughts/ideas at the chalkboard, see what sticks.
Feel free to discuss Star Wars: The Force Awakens here.

Warning: Spoilers Ahead

Seriously, if you haven't seen the movie yet, go watch it before reading something here that will ruin a plot twist for you.
Sports Discussion / UFC 194 (Spoilers)
December 13, 2015, 04:22:52 AM

So. Tough night to be a defending UFC Champion, eh?

Did you watch the fights, and what did you think of them?

So I played in my first Standard tournament since Battle for Zendikar came out. I decided to play an "Atarka Red'ish" deck. Since I don't have any Atarka's Command, or the $18 each to pick them up, or the Wooded Foothills at about $20 each, I figured I'd have to make some substitutions until I can get the cards. Here's the original plan:

If you've seen the deck, you know it can win out of nowhere, usually with a Become Immense + Temur Battle Rage, giving a creature +6/+6, double strike AND trample. I figured I'd make a couple of changes to the creature base as well by using Mardu Scouts instead of Zurgo Bellstrikers, and War-Name Aspirants instead of Abbot of Keral Keeps.

So I went to the event to pick up the majority of the list from a friend, and while sleeving up (which took about 5 additional minutes into round 1) quickly realized I had left my Titanic Growths and Mardu Scouts at home. Luckily for me I had asked him to bring 4 Trumpet Blast along, as my original plan was to throw 4 Hordeling Outburst into the sideboard and bring a playset of both cards in if needed. I also ended up with only one Become Immense in the deck, and ran two forests.

Here's what I ended up running:

3 Lightning Berserker
4 Monastery Swiftspear
4 Makindi Sliderunner
4 War-Name Aspirant

4 Titan Strength
4 Twin Bolt
4 Dragon Fodder
4 Hordeling Outburst
4 Trumpet Blast
3 Temur Battle Rage
1 Become Immense

1 Cinder Glade
2 Forest
4 Bloodstained Mire
4 Evolving Wilds
10 Mountains

I also didn't sideboard at all during the event, although my sideboard did have the following in it:

4 Smash to Smithereens
1 Wild Slash
1 Temur Battle Rage
3 Magmatic Chasm

I'll definitely be updating the deck. Still hard to believe I top 4'ed a Game Day with that pile.
MMA Combat Card Game / MMA Card back question
October 07, 2015, 09:46:50 PM
Do you think we should have the same card back for the Routine cards (side deck cards) as we do for the Stamina cards (main deck cards)?
Keep in mind the face of the Routine cards are oriented horizontally (sideways) as opposed to the face of the Stamina cards, which are oriented like most gaming cards.
MMA Combat Card Game / Best card layout?
September 15, 2015, 10:15:25 PM
Edit: Just wanted to post an update. Here are some examples of what we're aiming for with the final images:

Hey everyone. I'm hoping to get some feedback on the card design for the MMA game. Specifically the background on the card. The playtesting images in Lackey are a little... plain. Here are a few ideas we've had so far to bring a little more "Oomph" to the cards:

(Keep in mind the photo is NOT final, and was borrowed/thrown in to give you an idea of the finished product.)

With this in mind, what background do you prefer? A,B,C,D, or E
Vote for ONE ONLY please!!! Comment below!

Alternatively, what do you think would make the cards look better?
MMA Combat Card Game / Playing MMA on Lackey tonight!
September 11, 2015, 06:25:27 PM
I'll be online for the next few hours, and likely late into the night playing any pickup games of the MMA ccg.

You may also see me online with the Raw Deal plugin loaded, as I'll be doing a little deckbuilding for Non-Virtual decks tonight as well.

Message me here on TCO if you see me on Lackey and I don't respond, I'll get an alert on my phone!
Magic: The Gathering Discussion / Custom M:tG Tokens
September 06, 2015, 01:00:48 PM
Figured I'd share my equivalent of "Fantasy Cards" here.

Here are some custom tokens I've created over the past few years, most of which I've used in games or sold/traded to other players at some point:

Starting out with
Wingmate Roc Bird Token

Check out the rest of my Tokens here, on Flickr
The MMA Combat Card Game is now available for playtesting on Tabletop Simulator & LackeyCCG!

First: Download or Print the rulebook here:


Go to and Download the program (for your operating system).

Next, unzip and open the program, then go into the 'Edit Preferences' menu.
(NOTE: This is also how to update the plugin after each new expansions is released.)

Look down the screen a bit for the 'Autoupdate from URL' box, and put in the following:

Then click update and will displayed download information on the bottom screen.

Once it's done, it'll let you know the plugin has been installed and will ask if you want to load it now.


Go back into the 'Edit Preferences' menu and click on 'Load Plugin', then 'Browse' for RawDeal.

This will complete the update process, you are ready to play.


If you're having trouble getting the update process to run, the images to load, or would just rather install it manually via the .zip file, try this method instead.


Extract it into the plugins folder on your computer for LackeyCCG. When installed, your plugins folder will look like this:


Then, open LackeyCCG and change the plugin using the preferences tab.

Tips for playing the MMA Combat Card Game on LackeyCCG:

Revealing Routine Cards
Use the "Flip Card" feature to make it where you can flip Routine cards over before dragging them to the table, then once everyone has chosen the three routine cards they wish to play and placed them on the table, players can then reveal them.

Tracking Fighter Position/Keeping Track of the Round and/or Player Turn
I prefer to use the "Round," "Player 1," and "Player 2" turn counters to keep track of which turn it is in the round.
The "Fighter Position" is noted using Lackey's 'phase' labeling mechanic. What this means is if you use the "Pass Turn" button (clicking on the arrow by the player name,) just remember to keep an eye on the Fighter Position, as it will reset it back to "Standing."

General Lackey Play Tips:
Double click on a card once it's on the table to "tap" and/or "untap" cards to remind your opponent of the card effects or to help let them know which card you are using.
MMA Combat Card Game / MMA Rules & FAQ
September 05, 2015, 02:22:59 PM
Here's a sticky post for the rules & FAQ. If you have any questions, please post them here and we'll get them answered and dropped in this first post as an in progress FAQ.

You can always find the current version of the rulebook linked here in this thread:

Virtual Deck Reviews / VC - Festus, Face, Cheater, Raw
August 24, 2015, 11:49:51 PM
1   Festus
1   No One's Home Until the Bell is Rung!
1   Enough Shenanigans!
1   Really, That's Enough Shenanigans
1   Old School Shenanigans
1   No More Shenanigans
1   Defeating Villainous Shenanigans
1   Hometown Hero
1   Celebrity Shenanigans
1   Raw Deal Tenth Anniversary
1   WWE Raw Deal Fifth Anniversary

1   The Corn-Fed Colossus
1   Managed by Vince McMahon (tb)
1   Managed by William Regal
1   Managed by Eric Bischoff
1   Don't Question the Fire That Burns Inside
1   ECW Championship Belt (tb)
1   Springfield, Illinois
1   Washington, DC
1   San Diego, California
1   Old School Wrestling Match (tb)
1   Smoking Skull Title Belt
1   World Wrestling Federation Hardcore Title Belt (tb)
1   Shoot Counter
2   A Technical Shoot
2   Backlash!
1   Fortitude Surge
1   Restricted Use in This Area
1   Your Reach Exceeds Your Grasp
1   Silent, But Violent
1   The Road to Victory
1   The King Interferes!
1   This Is Going to be an Old School Brawl!

1   ...
1   Dalton Flapjack
1   Festus' Bicycle Kick
3   German Suplex (tb)
2   Shoot Aerial 360-Degree Kick (tb)
3   Shoot Action
3   Shoot Forearm
3   Shoot Lock-up
3   Shoot Double Arm Lock
1   Shoot Headlock
1   Boot Lace
1   Blatant Chokehold
1   Blindside Takedown
1   Punch After Punch
2   Elbow to the Face
1   Enough With the Trash Talk (tb)
2   Me Llamo ... Armando Alejandro Estrrrrrada
1   Chained Heat
2   Don't Try This at Home
1   Divine Intervention
2   Get the "F" Out!
2   Hold the Phone!
2   I Gotta Say, Out of Play
3   Once is Enough
3   Sloppy ... Very Sloppy
3   A Revolution of the Mind
3   Sidewalk Slam (tb)
1   Carlito Says "That's Not Cool!"
1   Don't be a Douchebag!
1   Chair Shot Block
1   Eat Your Words
1   Whirlwind Kick
1   Sucker Punch (tb)
2   Pump Kick

MMA Combat Card Game / Mixed Martial Arts Card Game
August 23, 2015, 01:43:57 AM
MMA Combat Card Game,
2 players Mixed Martial Arts card game, Ages 12+ , 10 to 20 minutes playing time

Calling all interested playtesters:

Calvin Patten and I would like to get some feedback on our game. It's a two-player Mixed Martial Arts card game that's been 4+ years in the making.

Check out our rulebook here:
(The rulebook is designed to be printed double sided on a 7"x10" page that folds up to fit in a cardbox.)

You can also download one of our Print & Play decks here: (You'll need two of them.)

Remember, any feedback is greatly appreciated. Even if you don't think you'll have a chance to play the game for a while, please submit some feedback on the clarity of the rulebook.

Please note the graphics in the print & play deck listed above aren't final, although the general layout won't change.

Additional materials needed for setup and play:
Aside from the print and play files, and the rulebook there are no other materials required other than a paper and writing instrument to keep track of fighter Toughness. Two six sided dice come in handy to keep track of the game state using one of the rules tip cards included in the "Demo Deck" print & play above (Fight Position and which Turn and Round it is.)

Any questions please drop them here and I'll gladly clarify.

Last, but not least, you can check out or website and follow us on Social Media:

MMA Combat Card Game Official Website

Official MMA Combat Card Game Facebook Group

Official MMAccg Playtesters Facebook Group

Official MMA Combat Card Game Twitter

General Chat / Going to a wrestling show in WV
August 15, 2015, 08:07:28 PM
So I'm going to a wrestling show tomorrow (Sunday) here in West Virginia.

Long story short, here are the expected guests that will be there:
Dan "The Beast" Severn
Tito Santana
Fantastic Bobby Fulton
George South
Al Snow
Demolition Ax

Of course I'm gonna try to get a few autographs and pics. I'm especially excited to meet Dan Severn, as I'm in the final stages of designing an MMA card game (shameless plug.)

Please, share some stories of any Indy events you went to and the legends you met there.
Classic Raw Deal / If you could only keep one deck...
August 08, 2015, 09:19:14 PM
Long time no starting a thread on here. However, I've got a doozie of one to start now.

So I've finally decided to get rid of ALL of my Raw Deal cards. I am giving them away next weekend. Driving down to Roanoke, VA to hand them over to an old friend, who is simply giving me gas money to get there and back due to his car issues at the moment.

It got me thinking, if I were to build and keep just ONE Raw Deal deck, what would it be?

That also got me scouring the TCO archives and decklists and tournament reports. Man is there some awesome content on here that needs revisiting. Perhaps a well deserved bump for that is in order at a later date. Back to the topic at hand, though:

Although I won't be keeping anything Raw Deal, from the 4 Backstage Signatures I have to any of my Ultra Rares, IF it were to build and keep just one it would probably come down to a coin toss of the three Raw Deal decks that brought me the most into the Raw Deal spotlight:

  • FLAU Edge - From back in the days of the 8 card prematches.
  • Rowdy Roddy Piper - The deck I'm probably best known for, featuring prematch control like nobody's business.
  • That's Big Freak'N Machine - Just for the sheer power that this deck brought to the table, especially during the 2008 Championship weekend.

Also: What the hell, for all the flak Revolution got when it came out. I ended up thoroughly enjoying my build of

  • <R> Matt Striker. That deck was just downright fun, especially for a format I hadn't truly played leading up to the 2008 Championships.
The deck I'd have to choose from the ones above? Rowdy Roddy Piper, even though it didn't stand a snowball's chance against the BFM list.

So, what one deck would you keep?