Author Topic: Royal Rumble Rules 2010  (Read 1890 times)

Offline frehocc

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Royal Rumble Rules 2010
« on: July 04, 2010, 05:22:28 AM »
Here are the revised Royal Rumble Rules

No non-superstar specific backstage cards and prematch cards are allowed (Enforcers are not allowed. Fight your own match in the Royal rumble, every man/woman for him/herself)

Players sit randomly. Determine who goes first (highest dice roll, cut deck for fort/ damage etc), and the order randomly (clockwise or anti-clockwise).
Each player will take turns in playing their superstar specific prematches.
Each prematch will specifically target the next person down the line. Unless it specifically states Opponent(s)

Same goes for Backstage cards- You target the next player down the line.

 Eg, A is Kane, B is Piper, C is HHH, D is X-Pac, E is Undertaker
Kane plays his Born of Hellfire. All players overturns 6
Piper can play his Bagpipe introductions, but he still does not get to go first
HHH plays his Cerebral Assassin, blanking X-Pac's ability.
Undertaker plays you will respect me. This will target Kane as there are no more players down the line.
Kane then skips
Piper plays his Piper's pit, being only able to target Cerebral assassin

and so on untill no more prematches are left to play.

Then A takes his turn, then B takes his turn
A takes his turn again, then B, then C takes his first turn
Then A takes another turn, then B, then C, then D enters

Maneuvers
You can play a maneuver against anyone legally in the royal rumble.

Highrisks and followups can only be played against the same opponent
(Eg, Undertaker Pumpkicks X-Pac. He cannot do a Suicide Lariat on HHH as his next card.)

No Interferes. Only the target of the maneuver can reverse it.

Actions and antics

These cards can be reversed by anyone

The target of the action/ antic need not be announced when played

Eg: Piper play Break it Out, Break It Down, Breakin Rules, Breakin Ground. Anyone can reverse it. But once it is successful, Piper can choose any legal opponent as his target.
(So if Piper tells you he will not make you the target, do not be surprised when he suddenly announces you as the recepient of the benefits of the card)

Activated Card Effects

Effects that have an active effect, such as haterate, can be reversed by anyone. The target need not be announced beforehand (Same as actions and antics)

Effects that have a reversal effect can only be targeted by the active player
Eg: Kane plays a Big Freaking Uppercut on X-Pac. X-Pac discards 2 to sustain damage. Undertaker cannot play DTTAH on it.

Eg: Kane plays Big Freaking Uppercut as a reversal to X-Pac's strike. X-Pac discards 2 to sustain damage. Kane can try to reverse the effect but not Undertaker or anyone else.


Reversals

Cards will specifically target an opponent in game
For example, Undertaker sits up on X-Pac. X-Pac's reversals to UT's maneuvers are +25F and UT's maneuvers are +2D to all players.
For Example, Piper plays Break it Out, Break It Down, Breakin Rules, Breaking Ground. Kane plays Road To Victory on the card. HHH will not discard down to 5 despite having more than 15 cards in hand.

Abilities

Abilities will be activated once conditions are met.

Eg: Booker T can use his ability to recover 2 before his draw segment if there is
someone with lower fortitude than him.
Eg: Kane makes EVERYONE legal in the match overturn 1 before his draw segment


Cards or abilities only work if the conditions are met targeting you.

Eg: Brahma Bull will only take effect of 4F or lower maneuvers are played against you from an opponen's hand
Eg: Kane Punches X-Pac and X-Treme Diva is in the match, Kane does not have to overturn 2
Eg: Jamie Noble does not get to take back a non-unique card everytime someone plays a maneuver against anyone else.

Others

Mini Aggression Rule

If a player ends his turn without playing any cards, he overturns 3 cards.

Cerebral Assassin

Whenever Cerebral Assassin is activated/ triggered, the HHH/DX/Game etc player will choose a legal player in the Royal rumble. That player's ability is considered blank until cerebral assassin deactivates

Eg
HHH with 5 cards in hand.
HHH plays a card, hand goes to 4. He chooses Kane. Kane's ability is blank.
HHH plays another unique card, returning 3x Steel Chain Shots back to his hand (6 hand). kane gets his ability back
HHH discards 3 to A Beating You'll never forget (3 hand left). This time he chooses X-Pac. X-Pac's ability is blank.
and so on...

Andre

For the actual triggering of the ability, it'd have to trigger on the second card against Andre, if the opponent didn't play any cards at all, or if he played one card against Andre and ended his turn, either voluntarily or via a card effect (Keibler Instincts, for example).

Example,
Piper plays That's Broken. Andre sits and does nothing.
Piper plays Grab from That's Broken against Kane. It is successful. Piper looks for an Atomic Driver and damage is applied (not reversed). Andre sits and does nothing.
Piper throws Atomic Driver on Andre. Andre cannot use his ability as it is now the 3rd card of Piper
However, if the second card by Piper is an action/ antic that is open to everyone, Andre will get to use his ability.
« Last Edit: July 04, 2010, 05:26:50 AM by frehocc »
Suckiest card... EVER... Frankie Takes Hollywood. Sucks so hard it is practically a black hole.
God of War gives it: 2 blades of chaos down

Offline frehocc

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Re: Royal Rumble Rules 2010
« Reply #1 on: July 04, 2010, 05:28:07 AM »
Here are the revised Royal Rumble Rules

No non-superstar specific backstage cards and prematch cards are allowed (Enforcers are not allowed. Fight your own match in the Royal rumble, every man/woman for him/herself)

Players sit randomly. Determine who goes first (highest dice roll, cut deck for fort/ damage etc), and the order randomly (clockwise or anti-clockwise).
Each player will take turns in playing their superstar specific prematches.
Each prematch will specifically target the next person down the line. Unless it specifically states Opponent(s)

Same goes for Backstage cards- You target the next player down the line.

 Eg, A is Kane, B is Piper, C is HHH, D is X-Pac, E is Undertaker
Kane plays his Born of Hellfire. All players overturns 6
Piper can play his Bagpipe introductions, but he still does not get to go first
HHH plays his Cerebral Assassin, blanking X-Pac's ability.
Undertaker plays you will respect me. This will target Kane as there are no more players down the line.
Kane then skips
Piper plays his Piper's pit, being only able to target Cerebral assassin

and so on untill no more prematches are left to play.

Then A takes his turn, then B takes his turn
A takes his turn again, then B, then C takes his first turn
Then A takes another turn, then B, then C, then D enters

Maneuvers
You can play a maneuver against anyone legally in the royal rumble.

Highrisks and followups can only be played against the same opponent
(Eg, Undertaker Pumpkicks X-Pac. He cannot do a Suicide Lariat on HHH as his next card.)

No Interferes. Only the target of the maneuver can reverse it.

Actions and antics

These cards can be reversed by anyone

The target of the action/ antic need not be announced when played

Eg: Piper play Break it Out, Break It Down, Breakin Rules, Breakin Ground. Anyone can reverse it. But once it is successful, Piper can choose any legal opponent as his target.
(So if Piper tells you he will not make you the target, do not be surprised when he suddenly announces you as the recepient of the benefits of the card)

Activated Card Effects

Effects that have an active effect, such as haterate, can be reversed by anyone. The target need not be announced beforehand (Same as actions and antics)

Effects that have a reversal effect can only be targeted by the active player
Eg: Kane plays a Big Freaking Uppercut on X-Pac. X-Pac discards 2 to sustain damage. Undertaker cannot play DTTAH on it.

Eg: Kane plays Big Freaking Uppercut as a reversal to X-Pac's strike. X-Pac discards 2 to sustain damage. Kane can try to reverse the effect but not Undertaker or anyone else.


Reversals

Cards will specifically target an opponent in game
For example, Undertaker sits up on X-Pac. X-Pac's reversals to UT's maneuvers are +25F and UT's maneuvers are +2D to all players.
For Example, Piper plays Break it Out, Break It Down, Breakin Rules, Breaking Ground. Kane plays Road To Victory on the card. HHH will not discard down to 5 despite having more than 15 cards in hand.

Abilities

Abilities will be activated once conditions are met.

Eg: Booker T can use his ability to recover 2 before his draw segment if there is
someone with lower fortitude than him.
Eg: Kane makes EVERYONE legal in the match overturn 1 before his draw segment


Cards or abilities only work if the conditions are met targeting you.

Eg: Brahma Bull will only take effect of 4F or lower maneuvers are played against you from an opponen's hand
Eg: Kane Punches X-Pac and X-Treme Diva is in the match, Kane does not have to overturn 2
Eg: Jamie Noble does not get to take back a non-unique card everytime someone plays a maneuver against anyone else.

Others

Mini Aggression Rule

If a player ends his turn without playing any cards, he overturns 3 cards.

Cerebral Assassin

Whenever Cerebral Assassin is activated/ triggered, the HHH/DX/Game etc player will choose a legal player in the Royal rumble. That player's ability is considered blank until cerebral assassin deactivates

Eg
HHH with 5 cards in hand.
HHH plays a card, hand goes to 4. He chooses Kane. Kane's ability is blank.
HHH plays another unique card, returning 3x Steel Chain Shots back to his hand (6 hand). kane gets his ability back
HHH discards 3 to A Beating You'll never forget (3 hand left). This time he chooses X-Pac. X-Pac's ability is blank.
and so on...

Andre

For the actual triggering of the ability, it'd have to trigger on the second card against Andre, if the opponent didn't play any cards at all, or if he played one card against Andre and ended his turn, either voluntarily or via a card effect (Keibler Instincts, for example).

Example,
Piper plays That's Broken. Andre sits and does nothing.
Piper plays Grab from That's Broken against Kane. It is successful. Piper looks for an Atomic Driver and damage is applied (not reversed). Andre sits and does nothing.
Piper throws Atomic Driver on Andre. Andre cannot use his ability as it is now the 3rd card of Piper
However, if the second card by Piper is an action/ antic that is open to everyone, Andre will get to use his ability.
Suckiest card... EVER... Frankie Takes Hollywood. Sucks so hard it is practically a black hole.
God of War gives it: 2 blades of chaos down

Offline frehocc

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Re: Royal Rumble Rules 2010
« Reply #2 on: July 04, 2010, 05:33:33 AM »
LMK if you guys want the mini aggression rule. Or Xtreme Diva etc those with big painful reversals will just sit there and make the game 2 hours (See Cactus Jack- Draw, show Bang Bang to everyone- trashtalk- end turn).

BTW, one of the old rules were no non-superstar specific backstage cards, so no 5th anniversary etc. Should we keep this rule, seeing there are so many *&^% backstage cards from Revo 4, or we modify it to allow only 1 (So Dudley boys etc, who built their deck around ECW -4F for foreign objects can continue to play in the rumble.)
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God of War gives it: 2 blades of chaos down

Offline neuromancer

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Re: Royal Rumble Rules 2010
« Reply #3 on: July 04, 2010, 07:50:59 AM »
LMK if you guys want the mini aggression rule. Or Xtreme Diva etc those with big painful reversals will just sit there and make the game 2 hours (See Cactus Jack- Draw, show Bang Bang to everyone- trashtalk- end turn).

BTW, one of the old rules were no non-superstar specific backstage cards, so no 5th anniversary etc. Should we keep this rule, seeing there are so many *&^% backstage cards from Revo 4, or we modify it to allow only 1 (So Dudley boys etc, who built their deck around ECW -4F for foreign objects can continue to play in the rumble.)

I think we better not include non-superstar specific backstage cards. Not even one. If you look at Dudley Boyz, then why not look at any other BASH deck? They potentially lose all fighting power at the very start.
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Offline frehocc

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Re: Royal Rumble Rules 2010
« Reply #4 on: July 04, 2010, 08:00:45 AM »
True.

Anyway as things stand now Bash deck in Rumble = bad idea (Unless you are RTC)
B2B deck in rumble = bad idea.
decks without 0F maneuvers = bad idea (I'm looking at you Dudley)

So, no 5th for you people too.

Let the others reread the rules (or print it out). We will have a more organized rumble match Next next sat.
Suckiest card... EVER... Frankie Takes Hollywood. Sucks so hard it is practically a black hole.
God of War gives it: 2 blades of chaos down