Author Topic: Virtual Cards  (Read 1377 times)

Offline CreedP

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Virtual Cards
« on: December 24, 2020, 10:29:12 PM »
This is a collection of all non-Superstar-specific Virtual cards released (except Revolution cards), combined into a single topic.


*****MANEUVERS*****

Brutal Blindside Beating
Maneuver: Special
Can be played from Ringside.
Can only be played when you have lower Fortitude, with a printed F: 0 "Blindside" maneuver from your Ringside (when Blindside Aggression is in your Ring, up to 2 printed F: 0 "Blindside" maneuvers). Ignore ‘when played...’ in their text, and your opponent cannot play D: 1+ reversals to them.  Unless all maneuvers are reversed when played, all are successful.
F: 0     D: 0     Unique     RMS
V11

Backhand Slap - Throwback
Strike / Reversal: Special
When you are not The Godfather, cannot be packed when packing Sidewalk Slam.
As a maneuver, draw up to 2 cards, and your opponent puts 1 card from his hand on the bottom of his Arsenal.
As a reversal, reverse any card that 'cannot be reversed' or when you are The Godfather, reverse any non-unique Action.
F: 0     D: 2     Unique
V3

Counter Strike
Strike / Reversal: Special
As a maneuver, when played as a Counter, cannot be reversed by non-Unique D:2+ cards.
As a reversal, can only be played when you have equal or lower Fortitude, and your opponent successfully plays a maneuver with a reversal restriction.  After damage is resolved, end his turn.
F: 0     D: 2     Unique
V7

Eat Your Words
Strike
This card can be packed as if it was a 2D maneuver.
This card is +#D, where # is equal to twice the number of Action cards in your opponent's Ring.
When he has 5 or more Actions in his Ring, this card can only be reversed from Arsenal.
F: 0     D: 4     SV: 1     Unique
V5

Smack You Down
Strike + Strike
Requirement: Allegiance: Smackdown
Can be packed by Female Superstars.
When this card is unsuccessful and you unsuccessfully activate your Allegiance, do not discard for your opponent's reversal effect, and put this card into your Ring instead of any other location.
When your next card played this turn is a High Risk, if it is successful, your opponent overturns 1 card for each non-Set-up Smackdown card in your Ring.
F: 0     D: 4     SV: 1     Unique     Multi     Smackdown
V11

Whirlwind Kick
Strike + Assault: Core
You may search for this card as if it was non-Unique.
Put up to 2 cards from your Ringside on the bottom of your Arsenal.
When you have a Revolution card in your Ring, this card is +4D and cannot be reversed by reversal cards greater than D: 2.
F: 0     D: 5    Unique     Multi     head
V1

Sucker Punch - Throwback
Strike + Strike: Volley: 4
When packed by a Female Superstar, this card is not Multi.
When played by a Male Superstar, randomly remove up to 3 cards in your Ringside from the game.  For every card less than 3 removed in this way, the Volley: # on this card is reduced by 1.
F: 0     D: 8     Unique     Multi
V1

School Boy
Grapple / Reversal: Special
As a maneuver, RFG the bottom 3 cards of your opponent’s Arsenal.
Reverse any Submission or non-Superstar-specific Smackdown maneuver.
When you have F: 20+ and your opponent has F: 10+ more than you, he shuffles his Arsenal and then reveals the top 3 cards. If 2+ cards have the same title, you win the game via Pinfall Victory. He shuffles.
F: 5     D: 0
V11

Back Throw
Grapple / Reversal: Special
As a maneuver, this card is -5F, +5D, and when you have at least 5 lower Fortitude, can only be reversed from Backlash or Arsenal.
As a reversal, reverse any Throwback card.
When successfully played, he overturns cards equal to the number of non-Pre-match Throwback cards in his Ring and he discards 1 card.
F: 5     D: 3     Unique
V3

Beat You Raw - Throwback
Maneuver: Special
Requirement: Allegiance: Raw
You may not search for this card.
This card is considered non-Unique for your Raw card effects.
When this card is unsuccessful, your opponent overturns cards equal to the number of Raw cards in your Ring (max 5).
F: 6     D: 5     SV: 2     Unique     Raw
V11

Double Team – Throwback
Strike + Grapple
Can only be packed by a Tag Team Superstar or if your Ability has "Title Belts" in the text.
When played, choose 2 of the following: Strike, Grapple, Submission, or High Risk.  This maneuver is now the chosen types instead for the rest of the turn.
F: 6     D: 8     SV: 2     Unique     Multi
V1

Spraypainted by the nWo
Submission + Action: Run-in
Can be packed by Hollywood Hulk Hogan.
Can only be played when there is an nWo card in your Ring or Backstage Area, and after a successfully played maneuver. When Ref Takes a Bump is in any Ring, this card is -4F and +4D.
Your opponent discards 2 cards.
When this card is in your Ring, he cannot play nWo cards.
F: 8     D: 4     Unique     Multi     nWo
V1

Table
Strike: Foreign Object
This card is also considered to be titled Table! Table! Table! for card effects.
Cannot be reversed by Elbow to the Face, Revolution of the Mind, or Sidewalk Slam.
When playing an Extreme of printed 5D or greater, Grapple, Throw, High Risk, Trademark or Trademark Finisher without 'Maintain' in the text, you may choose this card until that maneuver finishes resolving.
ACE: When this card is chosen, put this card into your Ringside and then your successfully played maneuver is +8D and +1 Stun Value.
F: 8     D: 6     SV: 1     Unique
V1

Chair Shot Block
Strike: Foreign Object / Reversal: Special
When played, you may remove 1 Foreign Object in your hand or Backlash from the game; if you do, this card is -5F.
As a maneuver, this card is +10D.
As a reversal, reverse any Foreign Object and discard 1 card, when the reversed card has 'sink' in the title, any other Foreign Objects played this turn are considered not to be played.  When you have Allegiance: ECW, draw 1 card.
When this card is in your Ring, it is considered to be an ECW card, and when any player's Everything and the Kitchen Sink is reversed, that card is removed from the game.
F: 10     D: 0     Unique      Permanent
V6

Chair
Strike: Foreign Object
This card is also considered to be titled Chair Shot for card effects.
When playing a Grapple, Throw, Trademark or Trademark Finisher without 'Maintain' in the text, you may choose this card until that maneuver finishes resolving.
ACE: When this card is chosen, put this card into your Ringside and then your successfully played maneuver is +4D and +1 Stun Value.
F: 10     D: 10     SV: 1     Unique
V1

Spinning Arm Lock
Submission + Hold: Mean
You may search for this card as if it was non-Unique.
Draw up to 1 card.
When you have a Revolution card in your Ring, F: 0 Mid-match reversals to this card are +4F, and when you successfully play this card, you may search your opponent's Arsenal for 1 non-reversal card, put it in his Ringside, and he shuffles his Arsenal.
F: 10     D: 10     Unique     Multi     arm
V1

Superkick - Throwback
Strike
This card is +10F, +10D and a Trademark Finisher when you have a Superstar-specific card in your Backstage with "Kick" in the title or text.
F: 10     D: 10     SV: 1     Unique     RMS     Fan Favorite
V11

Through the Raw Announce Table
High Risk
Requirement: Allegiance: Raw
This card is considered non-Unique for your Raw card effects.
Can only be played after a successful maneuver or if Roll Out of the Ring is in any Ring.
F: 11     D: 15     SV: 2     Unique     Raw
V11

Ladder
Strike: Foreign Object
This card is also considered to be titled Ladder in the Ring for card effects.
When playing an Extreme of printed 5D or greater, Grapple, Throw, High Risk, Trademark or Trademark Finisher without 'Maintain' in the text, you may choose this card until that maneuver finishes resolving.
ACE: When this card is chosen, put this card into your Ringside and then your successfully played maneuver is +6D and +3 Stun Value.
F: 12     D: 8     SV: 2     Unique
V1

nWo Beatdown
Strike + Action: Run-in
Can only be played if there is an nWo card in your Ring or Backstage Area.
Can only be played after a successfully played card, unless Ref Takes a Bump is in any Ring.
Can only be reversed by 2 reversal cards.
F: 12     D: 8     SV: 2     Unique     Multi     nWo
V1

Spinning Wrist Lock Hammerlock Headlock Takedown Armbar of Doom
Submission + Submission
When this card is in any area: it is Chain when you have a Chain maneuver in your Ring, it is Heat when you have a Heat maneuver in your Ring, and it is BASH when you have a BASH maneuver in your Ring.
Shuffle up to 4 cards with any of those traits (including BASH), or that are Multi or Unique, from your Ringside into your Arsenal.
F: 12     D: 8     SV: 1     Unique     Multi
V1

Trash Can - Throwback
Strike: Foreign Object
When this card is successfully played, you may choose to reduce the Damage to 0.  If you do, this card is considered to be resolved, your opponent may not play reversals to it, and when your next card played this turn is a Strike, your opponent cannot play reversals to it.
F: 12     D: 8     SV: 1     Unique
V1

Chaos and Pandemonium at Ringside!
Maneuver: Special
When you are a WCW Superstar, this card is Multi.
When played, choose up to 5 cards in your hand, shuffle them into your Arsenal and draw the same number of cards +1.  Your opponent shuffles # random cards from his hand into his Arsenal and draws up to # cards, where # is the number you chose; for each card he draws, this card is +1D and when successfully played, he removes 1 random card in his Ringside from the game.
F: 13     D: 4     SV: 2     Unique     WCW
V6

Blindside Takedown
Grapple + Grapple
Cannot be packed by Test.
When you search your Arsenal for any reason, you may reveal this card from your Arsenal and put it into your Ringside.
You may play this card from your Ringside. When played from your Ringside, your opponent may remove 1 non-Unique non-Backlash non-maneuver card in your Ring from the game.
When this card is in your Ringside, your non-Chain Cheater cards are -3F and he cannot move this card from your Ringside to any other location.
F: 15     D: 10     Unique     Multi     Cheater
V3

Quick Snap Power Bomb
Grapple + Grapple / Reversal: Special
As a reversal, reverse any card with ‘rana’ in the title or The West Coast Pop.
When successfully played, draw cards up to the number of maneuvers with 'bomb,' 'power,' or 'slam' in the title in your Ring.
F: 15     D: 12     SV: 2     Unique     Multi
V1

Piledriver - Throwback
Grapple
When packed by Jerry Lawler, this card is not Unique.
Your opponent discards 2 cards.
F: 20     D: 12     SV: 2     Unique
V9

Spiral Bomb
Grapple + Throw: Colossal
You may search for this card as if it was non-Unique.
Your opponent discards 3 cards.
When you have a Revolution card in your Ring, this card is -4F and when successfully played, draw up to 3 cards.
F: 20     D: 20     Unique     Multi     back
V1

Suplex on the Apron
Grapple
Can only be played after a 5D+ maneuver or if Roll Out of the Ring is in any Ring.
When there are 10+ maneuvers in all players' Rings, can only be reversed from Arsenal.
F: 20     D: 12     SV: 3     Unique     RMS
V11

Classic Gorilla Press Slam
Grapple
When you do not have a "Power" maneuver in your Ring, can be reversed as if it was non-Unique. This card is also considered Press Slam for your effects.
Put 1 card in any player's Ring into their Ringside.
F: 28     D: 18     SV: 2     Unique    WWF Classic
V11

Apron Bomb
Grapple + Grapple
When you have a Superstar-specific card in your Backstage with "Bomb" in the title or text, or you are Kevin Owens, this card is a Trademark Finisher instead.
Can only be played as a Counter (Arsenal) or if Roll Out of the Ring is in any Ring.
Discard 2 cards and your opponent discards 5 cards.
F: 30     D: 20     SV: 3     Unique     Multi     RMS     Cheater
V11


Fist Drop
High Risk
When you are Jerry Lawler, you may search for this card instead of Falling Fist, and it is Multi.
Can only be played after a successfully played 2D or greater maneuver, unless you hide King’s Crown.
Put up to 1 card from your Ringside into your hand.
When you are not Jerry Lawler or "The Million Dollar Man" Ted DiBiase, after damage is resolved end your turn.
F: 8     D: 10     SV: 2     Unique
V1

X-treme Dive Over the Ropes
High Risk + High Risk
Can be packed by Lita or X-Treme Diva.
Can only be played after a successfully played card.
When you are an Extremist and have a Revolution card in your Ring, this card is an Extreme instead of a High Risk.
F: 8     D: 10     SV: 2     Unique     Multi
V1

Perfectly-Executed Moonsault
High Risk
Can only be played after a successfully played 6D or greater maneuver, or From the Top Rope or From the Middle Turnbuckle. When played after a card with that title, this card is +3D and Multi.
When successfully played, search your Arsenal for 1 non-unique SmackDown! card, reveal it, put it in your hand, and shuffle your Arsenal.  When High-Flying Style is in your Ring, choose one: the card searched for may be Unique, or it does not have to be SmackDown!
F: 13     D: 17     SV: 3     Unique     RMS     Smackdown
V1

High-Flying Hurricanrana
High Risk + High Risk / Reversal: Special
Can be packed by Funaki.
As a maneuver, can only be played after a successfully played card.  When you are Funaki or when played after Springboard, this card is -6F.
As a reversal, this card is -5F and -5D, reverse any non-Unique Grapple maneuver.
F: 18     D: 12     SV: 1     Unique     Multi
V1
 

Old School Piledriver
Trademark Finisher
When Back to Basics is in your Ring, this card is Superstar-specific and +5D.
When you are Jerry Lawler, this card is -5F, +10D, and Multi.
Your opponent discards 2 cards.
F: 25     D: 10     SV: 3     Unique
V1

Con-Chair-To – Throwback
Trademark Finisher: Heel
Can only be packed if you can pack the Tag Team title belts or Edge, Christian, or Randy Orton Superstar-specific cards.
Can only be played after a successfully played card.  Can only be played when you discard a card with 'chair' in the title, unless you have 2 or more cards with 'chair' in the title in your Ring.  Cannot be reversed from Backlash.
Your opponent discards 3 random cards.
When this card is not successfully played, your opponent shuffles up to 5 cards from his Ringside into his Arsenal.
F: 20     D: 20     SV: 3     Unique     Cheater
V1
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Offline CreedP

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Re: Virtual Cards
« Reply #1 on: December 24, 2020, 10:34:24 PM »
*****CLASSIC MANEUVERS*****


Classic Slap
Strike
Can be reversed as if it was non-Unique.
When successfully played, overturn up to 2 cards and your opponent overturns the same number of cards. When played by a Female Superstar, he overturns 1 additional card.
F: 0     D: 2     Unique     WWF Classic
TNF

Classic Ankle Lock
Submission
Can be reversed as if it was non-Unique.
When successfully played, put up to 3 cards from your hand on the bottom of your Arsenal and draw the same number of cards. Your opponent chooses the same number of cards in his hand, puts them on the bottom of his Arsenal, and draws that many.
F: 0     D: 2     Unique     WWF Classic
TNF

Classic Fireman's Carry
Grapple + Grapple
Can be reversed as if it was non-Unique.
Look at your opponent's hand.
F: 0     D: 3     Unique     Multi
V4

Classic Wrist Lock
Submission
Can be reversed as if it was non-Unique.
Put up to 1 card from your Ringside on the bottom of your Arsenal.
F: 0     D: 3     Unique
V4

Classic Arm Bar
Submission
When you are not Chris Jericho, can be reversed as if it was non-Unique.
ACE:  When your opponent plays a non-Unique non-Superstar-specific maneuver, you may remove this card from the game and his maneuver is 4D and blank.
F: 0     D: 4     Unique     WWF Classic
V4

Classic Chop
Strike
When you are not Ric Flair or The Nature Boy, can be reversed as if it was non-Unique.
Your next maneuver played this turn is -4F and +4D.
F: 0     D: 4     SV: 1     Unique     WWF Classic
V8

Classic Headlock
Submission
Can be reversed as if it was non-Unique.
Your opponent discards 1 card, and you may discard a card; if you do, he discards an additional card.
F: 0     D: 4     Unique     WWF Classic
V4

Classic Hip Toss
Grapple
Can be reversed as if it was non-Unique.
This card is considered to be blank for card effects.
F: 0     D: 4     Unique     WWF Classic
V4

Classic Left Cross Punch
Strike
Can be reversed as if it was non-Unique.
Search your Arsenal for a maneuver with 'cross' in the title, reveal it, put it in your hand, and shuffle your Arsenal.
Your maneuvers with 'cross' in the title are +1 Stun Value.
F: 0     D: 4     Unique     WWF Classic
V4

Classic Right Cross Punch
Strike
Can be reversed as if it was non-Unique.
Search your Arsenal for a maneuver with 'cross' in the title, reveal it, put it in your hand, and shuffle your Arsenal.
Your first and second maneuvers played each turn with 'cross' in the title cannot be reversed from Backlash.
F: 0     D: 4     Unique     WWF Classic
V4

Classic Snap Suplex
Grapple
Unless you are Tazz, or have a Kurt Angle-specific card in your Ring, can be reversed as if it is non-Unique. When you have a Heat card in your Ringside, this card is Heat.
During your turn, when this card is in your Ringside, you may discard 1 "Classic" or "Plex" maneuver to put this into your hand.
Arsenal Search 1 "Classic" or "Suplex" card.
F: 0     D: 4     Unique    WWF Classic
V11

Classic Boxing Jab
Strike
When you are not Michael Tarver, can be reversed as if it was non-Unique.
Put 1 card from the bottom of your Arsenal into your hand.
When you are Michael Tarver, you may search for this card as if it were non-Unique and when this card is successfully played, your opponent discards 1 random Backlash card.
F: 0     D: 5     Unique     WWF Classic
V5

Classic Headlock Takedown
Grapple
Can be reversed as if it was non-Unique.
Draw up to 1 card, and your opponent may draw a card; if he does, you may draw an additional card.
F: 0     D: 5     Unique     WWF Classic
V4

Classic Kick
Strike
Can be reversed as if it was non-Unique.
When your next card played this turn is a Trademark Finisher, it is -6F.
F: 0     D: 5     SV: 1     Unique     WWF Classic
V4

Classic Neck Wrench
Submission
Can be reversed as if it was non-Unique.
Your opponent discards 1 card and removes the top card of his Arsenal from the game.
You cannot play Maintain Hold after this card.
F: 0     D: 5     Unique     WWF Classic
V5

Classic Arm Drag
Grapple
Can be reversed as if it was non-Unique.
All players draw 1 card.
F: 0     D: 6     Unique     WWF Classic
V5

Classic Back Kick
Strike
Can be reversed as if it was non-Unique.
All players discard 1 random card; when you have Classic Competitor in your Backstage Area or you are Tajiri, discard 1 card instead.
F: 0     D: 6     SV: 1     Unique     WWF Classic
V5

Classic Rest Hold
Submission
Can be reversed as if it were non-Unique.
The damage of this card cannot be increased.
Draw up to 1 card, and when your next card played this turn is Maintain Hold, your opponent cannot respond to it.
F: 3     D: 6     Unique     WWF Classic
V7

Classic Power Punch
Strike: Face
Can be reversed as if it was non-Unique.
Discard 1 card.
F: 3     D: 8     SV: 1     Unique     WWF Classic
V4

Classic Vertical Suplex
Grapple
When you are not Tazz, can be reversed as if it was non-Unique.
Draw up to 1 card.
F: 3     D: 8     Unique     WWF Classic
V4

Classic Judo Chop
Strike
When you are not Ric Flair, can be reversed as if it was non-Unique.
Choose 1: your opponent randomly discards 1 Backlash card, or during his next turn he cannot play non-Unique maneuvers.
F: 4     D: 4     Unique     Permanent    WWF Classic
V11

Classic Elbow Smash
Strike
Can be reversed as if it was non-Unique.
When played after a successfully played maneuver, this card is a High Risk instead.
Cannot be reversed by reversal cards of D:2 or greater.
F: 5     D: 5     Unique     WWF Classic
V4

Classic Bulldog
Grapple
When you are Trish Stratus, this card is -2F; when you are not, it can be reversed as if it was non-Unique.
Your opponent reveals his hand, choose 1 card, and he puts it on the bottom of his Arsenal.
F: 5     D: 8     Unique     WWF Classic
V4

Classic Back Body Drop
Grapple
Can be reversed as if it was non-Unique.
When played after Irish Whip, can only be reversed by cards that reverse Back Body Drop.
F: 6     D: 8     SV: 1     Unique     WWF Classic
V4

Classic Bear Hug
Submission
When you do not have As Big and Tough as Any Two Men revealed, can be reversed as if it was non-Unique.
When you have a Face card in your Ring, this card is +1 Stun Value.
F: 6     D: 8     Unique     WWF Classic
V7

Classic Sleeper Hold
Submission
Can be reversed as if it was non-Unique.
When you are Rowdy Roddy Piper, The Rowdy One, or Brutus "The Barber" Beefcake, this card is -2F and +1 Stun Value.
F: 6     D: 8     Unique     WWF Classic
V5

Classic Drop Kick
Strike
Can be reversed as if it was non-Unique.
When played by Lita, or after a successfully played card, this card is a High Risk instead.
F: 6     D: 9     SV: 1     Unique     WWF Classic
V4

Classic Toss Out of the Ring
Grapple
Can be reversed as if it was non-Unique.
Draw 1 card.
Your next card played this turn is considered to be played after Throw Opponent Out of the Ring.
F: 7     D: 8     SV: 1     Unique     WWF Classic
V5

Classic Double Axe Handle
High Risk
Can be reversed as if it was non-Unique.
Can only be played after a successfully played 2D+ maneuver.
Shuffle up to 2 cards from your Ringside into your Arsenal.
F: 8     D: 6     SV: 1     Unique     WWF Classic
V5

Classic Turnbuckle Smash
Strike: Face
Can be reversed as if it was non-Unique.
When played after Throw Into the Corner Turnbuckle, your opponent's reversals to this card are +8F.
Your next card played this turn is considered to be played after Throw Into the Corner Turnbuckle.
F: 8     D: 7     SV: 2     Unique     WWF Classic
V4

Classic Leg Work
Grapple + Submission
Can be reversed as if it was non-Unique.
When played after a maneuver with 'classic' in the title, this card is -4F.
F: 8     D: 8     Unique     Multi     WWF Classic
V5

Classic Body Slam
Grapple
Can be reversed as if it was non-Unique.
When successfully played, you may reduce the damage of this move to 0. If you do, search your Arsenal for From the Top Rope or From the Middle Turnbuckle, reveal it, put it in your hand, and shuffle; when that card is the next card played this turn, your opponent cannot respond to it.
F: 9     D: 8     SV: 1     Unique     WWF Classic
V5

Classic Bulldog Lariat
Grapple / Reversal: Special
When you are not Trish Stratus, can be reversed as if it was non-Unique.
As a maneuver, this card is -6F and cannot be reversed by reversals of D: 1 or greater.
As a reversal, reverse any Strike, Grapple or Submission when that card has a Restricted Modification Symbol.
F: 10     D: 6     Unique     WWF Classic
V4

Classic Double Clothesline
Strike
Can be reversed as if it was non-Unique.
When you are packing As Big and Tough as Any Two Men, this card is -5F and +1 Stun Value.
When you have lower Fortitude and your opponent is a Tag Team or Stable, and you are not a Tag Team or Stable, can only be reversed from Arsenal.
F: 10     D: 8     SV: 1     Unique     WWF Classic
V4

Classic Lariat
Strike
Can be reversed as if it was non-Unique.
When played, discard up to 5 cards, this card is -1F and +1D for each card discarded.
F: 10     D: 8     SV: 2     Unique     WWF Classic
V5

Classic Clothesline
Strike
Can be reversed as if it was non-Unique.
The Fortitude of this card cannot be increased or decreased.
F: 10     D: 10     SV: 1     Unique     WWF Classic
V5

Classic Abdominal Stretch
Submission
When played, you may discard 1 Heel card; when you do not, this card can be reversed as if it was non-Unique.
Search your Arsenal for a card with "leverage" or "maintain" in the title, reveal it, put it in your hand, and shuffle your Arsenal.
F: 11     D: 8     Unique     WWF Classic
V4

Classic Power Slam
Grapple
Can be reversed as if it was non-Unique.
When played after Irish Whip or Throw Into the Corner Turnbuckle, this card is Multi.
F: 12     D: 10     SV: 2     Unique     WWF Classic
V5

Classic Claw
Submission
Can be reversed as if it was non-Unique.
Cannot be reversed from hand, Backlash, or Ringside.
After damage is applied by this card, choose 1 of your opponent's cards overturned by this card and remove it from the game.
F: 14     D: 6     Unique     WWF Classic
V4

Classic DDT
Grapple
When you are not Jake the Snake or Torrie Wilson, can be reversed as if it was non-Unique.
Overturn 1 card and your opponent discards 2 random cards.
F: 16     D: 12     SV: 1     Unique     WWF Classic
V7

Classic Power Bomb
Grapple
When you are not Kevin Nash or Vader, can be reversed as if it was non-Unique.
This card is +1D for each Classic WWF Grapple maneuver in your Ring.
Draw up to 1 card.
F: 18     D: 12     SV: 2     Unique     WWF Classic
V7


Classic Knee to the Groin
High Risk: Heel
Can be reversed as if it was non-Unique.
Can only be played after you reversed a maneuver to end your opponent's last turn and this is the first card played on your turn.
When played, this card is +4D and +1 Stun Value.
F: 5     D: 4     Unique     WWF Classic
V4

Classic Splash
High Risk
Can be reversed as if non-Unique.
Can only be played after a successfully played 4D+ maneuver.
Choose one: your opponent discards 1 random card, or he discards 2 cards.
F: 6     D: 8     SV: 1     Unique     WWF Classic
V8

Classic Elbow Drop
High Risk
Can be reversed as if it was non-Unique.
Can only be played after a successfully played 2D+ maneuver.
When played after From The Top Rope, can only be reversed from hand or Arsenal.
F: 10     D: 8     Unique     WWF Classic
V5


What a Maneuver! - Throwback
Trademark Finisher
This card is -5D and -1 Stun Value for each Trademark Finisher in your Ring.
You must discard 2 cards to play a Trademark Finisher.
F: 25     D: 20     SV: 3     Unique     WWF Classic
V4
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Offline CreedP

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Re: Virtual Cards
« Reply #2 on: December 24, 2020, 10:35:07 PM »
*****REVERSALS*****

Back Flip
Reversal: Special
Can only be played when you are Carlito or Daniel Bryan, or when High-Flying Style is in your Ring.
When played from hand, reverse any non-Unique maneuver and your opponent puts the reversed maneuver in his hand.
When this card is in your Ring, your Hurricanrana cards are +1 Stun Value, and can only be reversed from hand and Arsenal.
F: 0     D: 0     Unique
V5

Unintended CONsequences
Reversal: Special
This card is +5F for each Sidewalk Slam in your Ring.
Reverse any card that 'cannot be reversed' or any Unique antic, and put up to 1 card in your Ringside with 'GenCon' in the text into your hand.
When there are no non-F: 0 non-Chain maneuvers with printed reversal restrictions in your Ring, your Fortitude Rating is +1 for every non-Chain card in your opponent's Ring with a printed reversal restriction.
F: 0     D: 0     Unique
V9

You Missed Your Chance
Reversal: Special
Before playing this card, when your opponent is Mr. Pay-Per-View, ignore his Ability.
Completely reverse any High Risk (including Superplex), or when your Fortitude Rating is 4F- reverse any Trademark.
When this card is overturned, reverse any non-damage card effect (even during the Pre-match phase) and put up to 2 cards from your Ringside on the bottom of your Arsenal.
F: 0     D: 0     Unique     RMS
V3

Your Trash is My Treasure
Reversal: Special
Can only be played when That's Value is in your Ring.
When played, if you have 3+ cards in your Ring and/or Ringside with card titles listed on That's Value, reverse any non-Unique card (when you have 6+ cards, reverse any card).
Shuffle up to 5 cards printed on That's Value from your Ringside into your Arsenal and Arsenal Search 2 cards with the same title listed on That's Value.
F: 0     D: 0     Unique     Cheater
V11

Counter Assault
Reversal: Strike / Submission
Cannot be packed when packing A Revolution of the Mind or Legendary Defense.
When the played maneuver is not Superstar-specific, this card is considered D: 0 for card effects.
When overturned as a reversal, this counts as 2 reversals and put this card in your Ring.
F: 0     D: 1     Unique     Permanent
V11

Counter Hold
Reversal: Grapple / Submission
Cannot be packed when packing A Revolution of the Mind or Legendary Defense.
When the played maneuver is not Superstar-specific, this card is considered D: 0 for card effects.
When overturned as a reversal, this counts as 2 reversals and put this card in your Ring.
F: 0     D: 1     Unique     Permanent
V11

Counter Throw
Reversal: Strike / Grapple
Cannot be packed when packing A Revolution of the Mind or Legendary Defense.
When the played maneuver is not Superstar-specific, this card is considered D: 0 for card effects.
When overturned as a reversal, this counts as 2 reversals and put this card in your Ring.
F: 0     D: 1     Unique     Permanent
V11

Breaking Ground
Reversal: Special
Effects cannot prevent you from moving this card.
When your opponent successfully plays a 10D+ maneuver, or has 10+ greater Fortitude and he successfully plays a maneuver, you may put this card into your Ring from your hand or Ringside. If you do, after damage is applied from that card, end his turn.
F: 0     D: 2     Unique     Permanent
V10

Don't be a Douchebag!
Action / Reversal: Special
As an action, cannot be reversed when you have lower Fortitude; shuffle up to 2 cards from your Ringside into your Arsenal.
As a reversal, ignore any reversal restriction from a card, reverse any non-Unique maneuver that is Revolution or has a reversal restriction from your opponent; when overturned, can also reverse any non-damage card effect (even during the Pre-Match phase), and put this card in to your Ring.
Choose one: draw 1 card or he discards 1 card.
F: 0     D: 2     Unique     Permanent
V5

I've Got One Thing To Say About That!
Reversal: Special
Cannot be packed when packing Sidewalk Slam.
When played from hand, reverse any card that has Momentum or 'cannot be reversed'; when you do not have Back to Basics or a BASH card in your Ring, draw up to 1 card and shuffle up to # cards from your Ringside into your Arsenal, where # is the number of your cards in your Backstage Area, Ring, Ringside, or removed from the game with 'Adam Crites Memorial Tournament' in the text +1.
F: 1     D: 0     Unique
V7

One!
Reversal: Special
When this card is removed from the game, it cannot be played or moved to another area.
When overturned, reverse any non-Superstar-specific maneuver, remove this card and 1 card in your Ringside from the game, and then discard 1 card.  When  The "On One" Arena, Ontario, California is in your Ring, when this card reverses as the first card overturned, or during the Adam Crites Memorial Tournament, shuffle up to 2 cards from your Ringside into your Arsenal and draw up to 3 cards.
F: 1     D: 0     Unique
V7

A Great Deal of Confusion - Throwback
Reversal: Special
Requirement: Allegiance: WCW
When played, you may ignore a 'can only be reversed' or 'cannot be reversed' effect from a card.
Reverse any non-Superstar-specific card that 'cannot be reversed' or with a 'can only be reversed' effect.  Draw up to 1 card, and put up to 1 card under Halloween Havoc and up to 1 of your cards removed from the game under Where the Big Boys Play.
F: 5    D: 0     Unique     WCW
V5

Carlito Says "That’s Not Cool!"
Reversal: Special
This card ignores any reversal restrictions from the reversed card.
Reverse any non-unique maneuver with a printed reversal restriction, draw 2 cards, and your opponent discards 2 random cards.
When overturned, this card is -5F and can also reverse any card with Momentum or any non-damage card effect.
F: 5     D: 0     Unique
V1

¡Olé!
Reversal: Special: Face
Cannot be packed by The Home Team.
Can only be played after your opponent successfully plays a non-unique non-Superstar Specific maneuver.
Blank that maneuver's text and damage for the rest of the turn, discard 1 card, shuffle up to 7 cards from your Ringside into your Arsenal, and he continues his turn.
F: 8     D: 0     Unique     Fan Favorite
V4

Revolutionizing the Division
Action / Reversal: Special
Can only be packed when packing The Era of the Superstar.
As an action, choose 1 card in your opponent's Ring, that card is blank while this card is in your Ring.
As a reversal, when played from hand reverse any Unique card, or when he is a Diva, reverse any non-maneuver card.
He overturns 3 cards, and put up to 1 non-hybrid maneuver from your Ringside into your hand.
F: 8     D: 0     Unique
V8

Stand Up For WWE!
Action / Reversal: Special
Requirement: Allegiance: WWE
As an action, cannot be reversed when you have lower Fortitude; shuffle up to 4 cards from your Ringside into your Arsenal and draw 1 card.
As a reversal, reverse any ECW, nWo, or WCW card.
F: 8     D: 0     Unique
V5

Youthful Agility
Action / Reversal: Special
Can only be packed by an NXT Superstar.
When you are Justin Gabriel or Michael Tarver, this card is F: 0.
As an action, shuffle up to 3 cards from your Ringside into your Arsenal.
As a reversal, reverse any Strike, Grapple, or Submission and draw up to 1 card.
F: 8     D: 0     Unique
V5

You're a Jive Soul Bro!
Reversal: Special: Heel
Cannot be packed by The Heat Seekers.
Reverse any non-Superstar-Specific non-maneuver card, draw 1 card, choose 4 cards in his Ringside, and he removes the chosen cards from the game.
F: 10     D: 0     Unique     Cheater     WWF Classic
V4

Interrupted by the Anonymous Raw GM
Reversal: non-maneuver
Requirement: Allegiance: Raw
When you have lower Fortitude, this card is F: 5, and put 1 Raw non-maneuver from your Ringside into your hand.
F: 11    D: 0     Unique     Raw
V11

Heyman Interferes
Reversal: Special
Can only be played when you have 2+ cards with 'Heyman' in the title in your Ring and/or Ringside; when you have 4+ cards with 'Heyman' in the title in your Ring, this card is -7F.
Can only be played when your opponent plays a card, he puts that card into his hand (or Backlash, if applicable), it is considered not to be played, and end his turn; when you have 4+ cards with 'Heyman' in the title, you may put his card into his Ring, Ringside, or remove it from the game instead.
F: 12     D: 0     Unique
V7

I Stand Alone
Reversal: Special
Requirement: Allegiance: None
Cannot be packed by Rick Rude.
When played from hand, reverse any non-unique maneuver; when played by Batista, draw 1 card.
When this card is in your Ring, discard 1 less card to Activate your Allegiance card.
F: 12     D: 0     Unique
V5

Shocking Interference
Action / Reversal: Special: Heel: Run-in
Cannot be packed by The Heat Seekers, and cannot be moved from your Arsenal by A No Show.
As an action, your opponent discards 6 cards.
As a reversal, reverse any non-unique non-Superstar-specific card and he overturns cards until he overturns 2 reversal cards.
F: 12     D: 0     Unique     RMS     Cheater
V4

You Won't BASH Me!
Reversal: Maneuver
This card is +3F for each Unique reversal in your Ring.
Reverse any maneuver and draw 1 card.
When this card is in your Ring and you successfully play a BASH maneuver, you may put this card on the bottom of your Arsenal.
F: 12     D: 0     Unique     Permanent
V3

Total Teamwork
Action / Reversal: Special
Can only be packed by a Tag Team Superstar, except by The Home Team or The Heat Seekers.
As an action, can only be played if you reversed a card to end his turn, and this is the first card played on your turn.  When your next card played is a maneuver, it can only be reversed from Arsenal.
As a reversal, reverse any non-unique maneuver and draw up to 2 cards.
F: 14     D: 2     Unique
V1

Legendary Ruthlessness
Reversal: Special
Can only be packed by a Legend.
When you are not packing The New Legends of the WWE, can only be played when you have lower Fortitude.
When you are packing Classic Competitor, this card is -5F.
Reverse any non-maneuver card and shuffle up to 2 cards in your Ringside into your Arsenal.
F: 15     D: 0     Unique
V5

Stop Trying To Hit Me and Hit Me!
Reversal: Special
This card is -#F, where # is your opponent’s Fortitude Rating.
Reverse any non-Superstar-specific non-maneuver card.  He cannot play non-Superstar-specific non-maneuver cards during his next turn.
F: 15     D: 0     Unique
V1

Will You Stop!
Reversal: Special
When you are a Classic WWF Superstar, this card is Superstar-specific and -5F.
Reverse any non-Superstar-specific non-maneuver, your opponent discards 1 card, and you may shuffle up to 2 of your cards removed from the game into your Arsenal; when you are a Classic WWF Superstar, reverse any non-maneuver card instead, you may double the numbers in this effect.
F: 15     D: 0     Unique     Fan Favorite     WWF Classic
V9

The Horsemen Have My Back
Reversal: Special
Reverse any non-Unique non-hybrid maneuver; when Once a Horseman, Always a Horseman is in your Ring, this card is -4F and reverse any non-hybrid maneuver instead, then put up to 4 cards from your Ringside on the bottom of your Arsenal.
F: 16     D: 4     Cheater
V3

Classic Distraction
Reversal: non-Unique Maneuver
Can only be played by a Tag Team, Stable, when you have an Enforcer revealed, or when you have a Classic WWF Manager in your Ring or Ringside.
F: 20     D: 0     Unique     WWF Classic
TNF

Out of Nowhere
Action + Action / Reversal: Special
As an action, Arsenal / Ringside / RFG Search 1 Trademark Finisher; When your next card played this turn is a Trademark Finisher, it is F: 0 and ignore the 'Can only be played...' text, and when you have lower Fortitude it now reads "Can only be reversed from Arsenal." until the end of the turn.
As a reversal, this card is F: 0, when overturned and you have 15- cards in your Arsenal, completely reverse any card or card effect and put this card in your Ring (regardless of other effects); you may play this card as your first card on your next turn as if from hand and your opponent cannot respond to it.
F: 25     D: 0     Unique     Multi     Permanent     RMS
V5


*****ACTIONS*****

A Poem From The Genius
Action
When you are Macho Man Randy Savage, your opponent cannot respond to this card.
Reveal 2 cards in your hand with different titles. When the titles of those cards rhyme, he discards 2 cards, overturns 4 cards, and you shuffle your hand and 6 cards from your Ringside into your Arsenal and draw 8 cards.
F: 0     D: 0     Unique     WWF Classic
V4

Blindside Aggression
Action + Action
When your "Blindside" maneuver is unsuccessful, put this card from your hand or Ringside into your Ring.
When you would RFG Ringside cards for your non-Superstar-specific "Blindside" reversals, instead put one of those cards into your hand.
Your "Blindside" maneuvers are Cheater, ignore the "When played..." text on them, and your opponent cannot play D: 2+ reversals to them. When you successfully play a "Blindside" maneuver, put this card into your Ringside.
F: 0     D: 0     Unique     Multi     Cheater
V11

Building Classic Momentum
Action
Requirement: Allegiance: WWF
Can only be played after a successfully played maneuver or as a Counter (1D+ reversal to a maneuver).  Can only be reversed by Unique reversals.
When the next card played this turn is a maneuver with "Classic" in the title, ignore the "Can only be played..." text, it is +5D and can only be reversed from Arsenal.
F: 0     D: 0     Unique     WWF Classic
V5

Deflating Your Ego
Action
This card is considered non-Unique for your opponent's reversals.
When this card is reversed, draw up to 2 cards.
During his next turn, his non-F: 0 cards are +10F.
Ignore the 'before the Draw Segment of the first turn of the game' text on your Overrated Superstar.
F: 0     D: 0     Unique
V5

E-C-DUB!  E-C-DUB!
Action
Requirement: Allegiance: ECW
When this card is in your hand, you successfully played a maneuver of 9D+ and it is not reversed, you may put this card into your Ring, shuffle up to 3 cards removed from the game into your Arsenal, reveal The House That Hardcore Built, and then search your Arsenal for 1 maneuver, reveal it, put it in your hand, and shuffle.  When you are a printed Extremist, double all non-Damage numbers on this card.
F: 0     D: 0     Unique     ECW
V5

Mamma Mia!
Action
Can only be packed when packing We Are Not Your Kind.
When this card is in your hand and damage has been applied from your printed D:10+ maneuver, you may put this card into your Ring.
If the maneuver was reversed, shuffle this card and up to 3 cards from your Ringside into your Arsenal.
If the maneuver was not reversed, it applies its damage again, and it can also be reversed as if it were a non-maneuver. After damage is applied, end your turn.
F: 0     D: 0     Unique     NXT
V11

Ref Takes A Bump
Action
When this card is in your hand and your opponent plays a non-unique printed D: 0 reversal to reverse your maneuver, you may put this card from your hand into your Ring and put the reversed maneuver in your Ring instead of your Ringside.
F: 0     D: 0     Unique     Permanent
V1

Turn the Match Around
Action + Antic
You may search for this card as if it was non-Unique.
You may play your next card this turn as if you had your opponent's Fortitude Rating.
When you have a Revolution card in your Ring, he plays reversals to your next card this turn as if he had your Fortitude Rating.
F: 0     D: 0     Unique     Multi
V1

Take One Second
Action + Action
This card is considered blank for your effects, and your opponent can only play 1 reversal to this card.
Choose 1 option: draw 1 card, put 1 random card from Ringside on the bottom of your Arsenal, or your opponent discards 1 card; when The "On One" Arena, Ontario, California is in your Ring or Ringside, or during the Adam Crites Memorial Tournament, double the numbers in this effect.
F: 1     D: 1     Unique     Multi
V8

No Class, No Taste, No Shirt, $#!t Faced!
Action
Requirement: Allegiance: Raw
When your next card played this turn is The Sex, the Gods, the Freaks, the Frauds., your opponent cannot respond to it.
F: 3     D: 3     Unique     Raw
V5

I'll BASH You 'Til Fiiiiive!
Action + Action
Cannot be packed by Kane.
Shuffle up to 5 cards from your Ringside into your Arsenal.
When this card is in your hand and your opponent reverses a BASH action and you have 5 or more BASH actions in your Ringside, you may put it into your Ring.
When you have 5 or less other BASH actions in your Ring, your non-D: 5 BASH actions are Multi and cannot be reversed by Unique or hybrid reversals.
F: 5     D: 0     Unique     Multi
V4

Husssssssssssssss!
Action + Action
Search your Arsenal for 1 non-reversal non-Unique card and Roll Out of the Ring, reveal them, put them into your hand, and shuffle. Your opponent overturns 6 cards.
Your next card played this turn is considered to be played after Throw Opponent Out of the Ring and Roll Out of the Ring.
F: 6     D: 0     Unique     Multi
V4

Paul Heyman's Shoot Promo
Action + Action
Draw up to 2 cards.
ACE: When your opponent moves any number of cards from his Ringside to any other location without playing a card or using his Ability, you may remove one of those cards from the game, and then remove this card from the game.
F: 7     D: 0     Unique     Multi
V1

All I've Got Left is My Pride
Action
Requirement: Allegiance: Smackdown and either lower Fortitude or fewer cards in hand
Search your Arsenal for an F: 0 maneuver with blank text, put it in your Ring, and  shuffle.
You may remove any number of Pre-match cards in your Ring from the game, and then draw up to 1 card for each card moved from your Ring (up to 2 cards when the card moved is Smackdown).
F: 8     D: 0     Unique     Smackdown
V5

Eve: Dirty Dancer
Action: Run-in
Cannot be packed by The Godfather or The Home Team.
Overturn up to 3 cards and shuffle up to double that number of cards from your Ringside to your Arsenal.
ACE: When your opponent successfully plays a non-Superstar-Specific card that allows him to search any Arsenal, you may put this card on top of your Arsenal and shuffle 2 cards from hand into your Arsenal and then he does not search and his turn ends.
F: 8     D: 0     Unique     Fan Favorite
V5

Getting Extra PROmotion
Action + Action
Can only be packed when packing a PRO card.
When played after a Superstar-specific card, your opponent cannot respond to this card.
Shuffle up to 4 cards from your Ringside into your Arsenal, draw up to 2 cards, and reversals to your next card played this turn are +8F.
F: 8     D: 0     Unique     Multi     NXT
V7

Maryse: Femme Fatale
Action: Run-in
Cannot be packed by The Godfather.
Discard any number of cards, and your opponent overturns the same number of cards.
Reveal the top card of your Arsenal and if it is a maneuver, he overturns 2 cards; if it is an Action, you discard 2 cards.
F: 8     D: 0     Unique     Cheater
V5

nWo Comes to Ringside
Action: Run-in
Can only be played if you have an nWo card in your Ring or Backstage area.
Your opponent cannot play more than 2 cards on each of his turns.
During his turn, he can put one maneuver in his Ring into his Ringside or discard 4 cards to put this card in your Ringside.
F: 8     D: 0     Unique     nWo
V1

On the Warpath
Action: Face
Cannot be packed by The Home Team.
Search your Arsenal for 1 card with "chop" in the title, reveal it, put it in your hand, and shuffle your Arsenal.
When your next card played this turn has "chop", "samoan drop", or "war" in the title, it is now Multi and your opponent cannot play Restricted Use In This Area in response to that card.
ACE: When this card is in your Ring or Ringside, you may discard 3 cards and then put this card in your hand.
F: 8     D: 0     Unique     RMS     Fan Favorite     WWF Classic
V4

What's Mine is Mine and What's Yours is Mine - Throwback
Action: Heel
Cannot be packed by The Heat Seekers.
Choose one: draw up to 2 cards and put up to 1 card from your Ringside with the same title as a card from your Ring into your hand; or put 1 non-Superstar-specific card from your opponent's Ring into your Ring and discard 2 cards.
Whenever he searches for 1 card, he must reveal that card, and you may then search for 1 card with the same title as his card, reveal it, put it in your hand, and shuffle your Arsenal.
When this card is moved from your Ring, put any cards moved from his Ring into your Ring with this card into his Ring.
F: 8     D: 0     Unique     RMS     Cheater     WWF Classic
V4

Win If you Can, Lose if you Must, But Always Cheat
Action: Heel
Cannot be packed by The Heat Seekers.
When this card is unsuccessfully played, put it in your Ring instead.
Put up to 3 cards that are Heel and/or Cheater from your Ringside into your hand, and put up to 1 card from your Ringside on top of your Arsenal.
ACE:  Once during each of your turns, discard 1 Backlash card and 2 cards from hand, and then put 1 Backlash card from your Ringside into your Backlash.
F: 8     D: 2     Unique     RMS     Cheater     WWF Classic
V4

Maintained Offensive
Action + Action
Can only be played after a successfully played maneuver.
Search your Arsenal for 1 maneuver that shares a word of 4 or more letters in its title with the played maneuver, reveal it, put it into your hand, and shuffle your Arsenal.
When that maneuver is the next card played this turn, this card is not considered to have been played, and you may play that maneuver as though it was played after the previous maneuver.
F: 9     D: 0     Unique     Multi
V1

DDP Yoga
Action + Action
Overturn 2 cards, put up to 1 card from your Ringside into your hand, and put up to 1 of your cards removed from the game on the bottom of your Arsenal.  When you are DDP, you may triple those numbers.
F: 10     D: 0     Unique     Multi
V8

Here Comes the Cavalry!
Action + Action
Cannot be packed when you can pack the Tag Team Title Belts or by a Stable.
When your opponent can pack the Tag Team Title Belts, they discard 2 cards and overturn 2 cards.
Shuffle up to 8 cards from your Ringside into your Arsenal and draw up to 2 cards.  When your Ability has "enforcer" in the text, you may also choose a new Enforcer.
F: 10     D: 0     Unique     Multi
V1

I’m Sick of This "Extremely Crappy Wrestling"
Action
When your opponent has an ECW card in his Ring, this card is Multi; when you are Jerry Lawler, he cannot play reversals to it.
Remove up to 1 Foreign Object and any number of Steel Chain Shot cards in your opponent’s Ringside, and up to 1 Foreign Object in his Ring from the game.
Search your Arsenal for up to 1 non-unique maneuver that is not a Foreign Object or Extreme, reveal it, put it into your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique
V1

Unstoppable Force
Action + Action
When you are Brock Lesnar, Rhyno, or Lashley, draw up to 2 cards.
For the rest of this turn and your next 2 turns, your opponent's reversals (except Over Sell Maneuver) successfully played from hand are blank for the rest of that turn and deal no damage.
F: 10     D: 0     Unique     Multi
V1

I Will Rise Up!
Action
Requirement: Allegiance: Smackdown and All I've Got Left is My Pride in your Ring.
Put up to 1 Smackdown maneuver from your Ringside into your hand.
When your next card played this turn is Break It Out, Break You Down, Breakin' Rules, Breakin' Ground, it cannot be reversed.
F: 11     D: 0     Unique     RMS     Smackdown
V5

The NXT Generation
Action + Action
Shuffle up to 4 non-reversal cards from your Ringside into your Arsenal, draw up to 1 card, and when your opponent is a Legend or Classic WWF Superstar, he puts 1 card from hand on the bottom of his Arsenal.
When you are an NXT Superstar, double those numbers.
F: 12     D: 0     Unique     Multi     NXT
V7

Time to Take Out the Trash!
Action: Face
Cannot be packed by The Home Team.
Put 1 card from your opponent's Ring into his Ringside, and you may move 1 additional card for each card in his Ring or Ringside with 'trash' in the title.
F: 12    D: 0     Unique     WWF Classic
V4

No Fear, No Doubt, All In, Balls Out!
Action
Requirement: Allegiance: Raw
Discard cards from your hand until you have 2 cards in hand.
Look at your opponent's Backlash, choose 1 non-superstar-specific card, and he discards the chosen card.
When your next card played this turn is a 9D- Trademark Finisher, he cannot respond to it; when it is a 10D+ Trademark Finisher and it is not reversed, you win the game via Pinfall Victory.
F: 13     D: 0     Unique     RMS     Raw
V5

Ready to Rumble
Action: Movie
When you are Goldberg or a WCW Superstar, this card is F: 0 and cannot be reversed.
Discard 1 card, shuffle 5 cards from your Ringside into your Arsenal, and your next card played this turn cannot be reversed.
Your The King Interferes! is -15F.
F: 14     D: 0     Unique     WCW
V3

Remove the Padding
Action
Cannot be packed by Shinsuke Nakamura.
This card is considered Roll Out of the Ring for your effects.
When this card is in your Ring, apply the damage of your next successful Grapple twice, ignoring Stun Value and reversal restrictions on the second application. After all the damage is applied, RFG this card and end your turn.
F: 15     D: 0     Unique
V11

Stop Sign
Action + Action: Foreign Object
When playing a Grapple, Throw, Trademark or Trademark Finisher without 'Maintain' in the text, you may choose this card until that card finishes resolving.
ACE: When this card is chosen, put this card into your Ringside and then your successfully played maneuver is +4D and +1 Stun Value.
When this card is in your hand, you may put it into the Ring to completely reverse a non-unique High Risk, and your opponent overturns 4 cards.
F: 15     D: 5     Unique     Multi
V1

Two-Time!  Two-Time!
Action + Antic / Reversal: Special
When you have lower Fortitude, can only be reversed by 2 reversal cards. This card is -2F for each D: 2+ card in your opponent's Ring.
As an action, choose two of the following: draw up to 2 cards, shuffle up to 2 cards from your Ringside into your Arsenal, remove up to 2 cards in his Ringside from the game, flip up to 2 D: 0 cards in any Ring over, he puts 2 cards from his hand on the bottom of his Arsenal, or he overturns 2 cards.
As a reversal, this card is -22F; reverse Poke or Shake, and he discards 2 cards.
F: 22     D: 2     SV: 2     Unique     Multi     RMS     Permanent
V7

McMahon Intervention
Action
Requirement: Allegiance: McMahonism
Your opponent cannot respond to this card.
When playing this card and Divine Intervention is in your hand, you may remove it from the game; if you do, this card is -20F.
Draw 12 cards, then put 8 cards from hand and up to 8 cards from Ringside on the bottom of your Arsenal.
F: 25     D: 0     Unique     RMS     Permanent
V5
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: Virtual Cards
« Reply #3 on: December 24, 2020, 10:36:46 PM »
*****PRE-MATCH CARDS*****

A Foundation of Old School Wrestling
Pre-match Event
Can be played during any Pre-match Phase.
When Back to Basics is in your Ring, your Pre-match and Mid-match Capacity is +1, and your opponent's cards cannot prevent you from playing cards with 'old school' in the title.
ACE: When playing a maneuver from under Back to Basics 'as if from hand' and you do not have a Face card in your Ring, his non-F: 0 reversals to it are +#F, where # is double the number of Old School Beating cards in your Ring; once during each of your turns, you may also remove 1 Old School Beating in your Ring from the game and then # is doubled and your maneuver is -#F.
F: 0     D: 0     Unique     Permanent     RMS
V7

And the Crowd Goes Wild!
Pre-match Event
When packing this card your I Have a Major Announcement is Unique.
Can only be played when I Have a Major Announcement is in your Ring. When you have equal or lower Fortitude, your opponent cannot reverse its Activated Card Effect.
When your non-Unique non-Superstar-specific maneuver is unsuccessful, you may put it on the bottom of your Arsenal instead of any other location.
F: 0     D: 0     Unique     Fan Favorite
V11

A Puncher's Chance
Pre-match Event
Cannot be packed when packing Very European or Brass "Nuks" Shot.
When your non-Chain, non-Volley, non-RMS "Punch", "Fist", "Hook", "Uppercut", "Haymaker", or "Jab" Strike is unsuccessful, he overturns # cards, where # is the number of  "Punch", "Fist", "Hook", "Uppercut", "Haymaker", or "Jab" maneuvers in your Ringside (max 3).
F: 0     D: 0     Unique     Permanent
V11

Are You Ready For a Good Time?
Pre-match Event
Requirement: Allegiance: Smackdown
Cannot be packed by Eddie Guerrero, or when packing Enforcers, Boston, Massachusetts, Backed by Smackdown GM Vickie Guerrero, or more than 1 copy of This is Just the Beginning (it is Active, and before each of your opponent's Draw Segments you may put that card from any area into your Backlash.)
Discard and overturn 1 less card to activate your Allegiance.
Your Smackdown actions are considered 2D Strike, Grapple, and Submission maneuvers with 1 Stun for your Smackdown High Risks.
F: 0     D: 0     Unique     Permanent     RMS     Smackdown
V11

Backed by Paul Heyman
Pre-match Event
Can only be packed when you are packing an ECW card in your Backstage Area.  When packing this card, your Managed by Paul Heyman is not Heel.
At the end of the Pre-match phase, put Managed by Paul Heyman from your Backlash into your Ring.
ACE: During your turn, you may put this card into your Ringside and then put 1 Stipulation from your Ringside or Backlash into your Ring, and either discard 3 cards or put Managed by Paul Heyman from your Ring into your Ringside.
F: 0     D: 0     Unique     Permanent
V1

Backed by Smackdown GM Vickie Guerrero
Pre-match Event
Cannot be packed when packing Enforcers or by a Legend, or by Chris Benoit, Eddie Guerrero, Latino Cheat, Rey Mysterio, Shane O'Mac, or The People's Champ.
Your opponent cannot play non-Superstar-specific non-D:0 reversals (except Manager Interferes) or Overshot Your Mark to your first non-Superstar-specific Smackdown non-F:0 maneuver played each turn.
Your next Pre-match Smackdown card played gains the text "Your Pre-match Capacity is +1."
F: 0     D: 0     Unique     Smackdown
V1

Banned from Ringside - Throwback
Pre-match Event
Your Mid-match Capacity is +1.
ACE: When your maneuver is unsuccessfully played, you may discard 1 card and then put it on the bottom of your Arsenal regardless of other effects; this effect cannot be reversed.
ACE: During your turn you may put this card into your Ringside, and then put 1 non-Superstar-specific Corner, Manager, or Guest Ringside Announcer from your opponent's Ring into his Ringside.  When that card is a Corner, he may search his hand and Arsenal for up to 4 Superstar-specific cards, remove them from the game, and draw half that many cards (rounded down).
F: 0     D: 0     Unique     Permanent     RMS
V6

BASH Down the Walls!
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
When your BASH maneuver is unsuccessful, search your Arsenal for up to # BASH maneuvers with different titles (where # is equal to 2 minus the number of reversals played to that card), reveal them, put them in your hand, and shuffle. When you do, you cannot play cards for the rest of your turn.
F: 0     D: 0     Unique     Permanent     RMS
V3

Candice Michelle, Guest Ringside Announcer
Pre-match Event: Run-in
At the end of the Pre-match phase, search your Arsenal for 1 non-Superstar-specific card with 'diva' in the text, reveal it, put it in your hand, and shuffle.
ACE: You may put this card in your Ringside to reverse a non-maneuver D: 1+ card.
F: 0     D: 0     Universally Unique     Errata
PRO, V8

Cheat to Win
Pre-match Event
Cannot be packed when packing In The Interest Of Fairness, or when you are The Heat Seekers.
Your opponent's Starting Hand Size is -1.
ACE:  When he reverses your non-maneuver Cheater card, you may remove this card from the game and then remove the card that reversed your Cheater card from the game and ignore the reversal effect.
F: 0     D: 0     Unique     Cheater
V3

"Classy" Freddie Blassie, The Maker of Champions
Pre-match Event
Can only be packed by a Legend or WWF Superstar.
This card does not take up a slot in your Ring.
At the end of the Pre-match phase, put Managed by "Classy" Freddie Blassie and/or 1 Title Belt with "World Wrestling Federation" in the title from your Backlash into your Ring.
Your Pencil-Necked Geek cards are Multi and cannot be reversed by non-Unique reversals when you do not have a card with that title in your Ring.
F: 0     D: 0     Universally Unique     WWF Classic
V4

CM Punk, Guest Ringside Announcer
Pre-match Event: Run-in
Cannot be played when any player is CM Punk, Revolution CM Punk, or The Best Wrestler in the World.
Your non-Unique actions are -1F.
ACE:  You may put this card into your Ringside to completely reverse Ready to Fight, Shane O'Mac Delivers the BASH, Shoot Action, or a Unique non-Superstar-specific antic.
F: 0     D: 0     Universally Unique
PRO

Corey Graves: Savior of Misbehavior
Pre-match Event
Cannot be blanked. 
This card and your NXT Arrival do not take up a Pre-match slot in your Ring, and your The NXT Generation cannot be reversed from hand.
When you would move cards from under NXT Arrival, you may put 1 card from under that card on the bottom of your Arsenal.
F: 0     D: 0     Unique     Permanent     NXT
V9

Diva Bikini Contest
Pre-match Event
F: 0     D: 0     SV: 2     Unique     Permanent
V5

Drawing a Blank
Pre-match Event
Cannot be packed by Cryme Tyme, JBL, MVP, or Stevie Richards.  Cannot be blanked, and no other card can gain this text.
Your cards with 'psychology' in the title are blank.
During your turn, when you have equal or lower Fortitude and your first card played from hand is a non-BASH non-multi non-Revolution maneuver with blank text, it cannot be reversed by non-Unique reversals from hand or Ringside.
Before your Draw Segment when your Ability is blank, choose one: draw 1 card if you have less than 10 cards in hand, or put up to 1 card from your Ringside on the bottom of your Arsenal.
F: 0     D: 0     Unique     Permanent
V3

ECW on Sci-Fi
Pre-match Event
Can only be packed by an Extremist.  When packing this card, you cannot pack Raw or SmackDown cards unless they are Superstar-specific or Foreign Objects.
Draw 2 cards.  You may replace the 'foreign object' text with 'Extreme' on your ECW One Night Stand.
Choose 1:  Replace 'Extreme', 'Assault', or 'Hold' in your Ability with "maneuver without 'reversed' in the text"; or your opponent cannot use Activated Card Effects to reverse or play Elbow to the Face when you play Extreme maneuvers.
F: 0     D: 0     Unique     ECW
V1

Evening Up the Odds
Pre-match Event
Cannot be packed by Ric Flair or by a Stable.
At the start of each player's turn before their Draw Segment, when they have more than 7 cards in their hand, they shuffle 1 random card from hand into their Arsenal; when they have more than 14 cards in their hand, they shuffle 1 random additional card; and when they have less than 7 cards in their hand, they may draw 1 card.
Before any players' Draw Segment, when both players have 7 cards in hand, put this card from your Ring into your Ringside.
F: 0     D: 0     Unique
V5

Flanked by Arena Security
Pre-match Event
During the Pre-match phase, no player may move cards from his opponent's hand, Backlash, or Ring with non-Superstar-specific cards; reduce his opponent's Starting Hand Size or Pre-match Capacity; or force his opponent to overturn cards.
After all Pre-match phases, put # random cards from your hand on the bottom of your Arsenal, where # is equal to twice the number of Pre-match slots you have filled above 5.
F: 0     D: 0     Unique
V3

Forming a United Front
Pre-match Event
Can only be packed when packing All Together Now.
Your opponent's I'm Gonna Break You is blank.
Choose a number from 0 to 10, overturn the chosen number of cards.
At the end of the Pre-match phase if you resolve your effects first, you may instead resolve 1 Pyrotechnic Volley after all Pre-match have been resolved.
When your Fortitude Rating is 0, your Volley maneuvers are -4F.
F: 0     D: 0     Unique     Permanent     RMS
V3

From NXT to WWE
Pre-match Event
Can only be packed by an NXT Superstar.  Cannot be blanked.
This card and Underrated Superstar do not take up a Pre-match slot in your Ring.
When you draw for your Ability, draw up to 1 additional card, and when you move cards into your Arsenal for your Ability, move up to 1 additional card.
F: 0     D: 0     Unique     Permanent
V5

Heated Exchange
Pre-match Event
When you have not continued your turn, you may play 1 additional printed Heat maneuver from your Ringside each turn for every 4 printed Heat cards in your Ringside.
Your Feel the Fire and Sparks of Glory are Active and Permanent. Your opponent cannot RFG your Heat or "Blindside" cards with non-Superstar-specific cards or effects.
F: 0     D: 0     Unique     Permanent     RMS
V11

High-Flying Style
Pre-match Event
Can only be packed by X-Pac, Jeff Hardy, Matt Hardy, Lita, Tajiri, Hurricane, Rey Mysterio, MNM, X-treme Diva, Mexicools, Chavo Guerrero, Funaki, Kenny, Revolution Sabu, Owen Hart, The Blue Blazer, Latino Cheat, and Johnny Nitro.
Your Strike maneuvers with 'rana' in the title are now High Risk maneuvers instead, and your opponent's non-unique reversals to your High Risk maneuvers deal no damage.  Your From the Top Rope and From the Middle Turnbuckle cards cannot be reversed.
F: 0     D: 0     Unique     Permanent
V1

Hold On! It's Not Time to Show Yet! - Throwback
Pre-match Event
Can only be played if your printed Superstar Value is greater than your opponent's printed Superstar Value.
His non-Unique It's Showtime! is blank, and a non-printed ECW Originals Member is no longer a Member and cannot become a Member.
ACE:  During your turn when you have lower Fortitude, you may remove this card from the game and then shuffle # cards from your Ringside into your Arsenal and draw 2 cards, where # is your printed Superstar Value.
F: 0     D: 0     Unique     Permanent
V3

I’ll Taunt You...Then I'll BASH You!
Pre-match Event
At the end of the Pre-match phase, you may search your Arsenal for 1 non-unique card, reveal it, put it in your hand, and shuffle your Arsenal.
When Yo! Kill da Beat! is in your opponent's Ring, your maneuvers are -3F.
ACE: During his turn, when he successfully plays a Unique card, you may put this card in your Ringside and then he overturns 6 cards.
F: 0     D: 0     Unique
V1

Interviewed by Mean Gene Okerlund
Pre-match Event
Cannot be blanked.
Cannot be packed by Cryme Tyme, Eddie Guerrero, Eugene, Mr. Pay-Per-View, and The Home Team, or when packing Revolution WWE Cruiserweight Title Belt or a card with 'no escape' or 'salary' in the title.
When packing this card, your cards listed on this card are Unique, Permanent, and ignore the "Can only be played..." text.
Your opponent cannot respond to your Good Things Sometimes Happen, Offer Handshake, Turn the Tide, Turn Up the Heat, Well-Deserved Push, and Who Booked This Match? cards.
F: 0     D: 0     Unique     Permanent     WWF Classic
V4

JBL, Guest Ringside Announcer
Pre-match Event: Run-in
Cannot be played when any player is JBL.
Your Starting Hand Size is +1.
ACE:  During your turn, you may put this card into your Ringside and then your opponent may discard 3 cards; when he does not, draw up to 1 card each time you successfully play a Unique card for the rest of the turn (up to 5 cards total).
F: 0     D: 0     Universally Unique
PRO

Jesse "The Body" Ventura, Guest Ringside Announcer
Pre-match Event: Run-in
Cannot be packed when packing All Together Now.
All players' Starting Hand Sizes are -1.
ACE: During your turn, you may put this card into your Ringside and then search your Arsenal or Ringside for up to 2 non-Volley non-Unique Cheater cards, reveal them, put them in your hand, and shuffle your Arsenal; when this effect is reversed, your turn does not end.
F: 0     D: 0     Universally Unique     WWF Classic
PRO

Luck Is For Losers
Pre-match Event
Cannot be blanked. Cannot be packed when packing cards with 'blood' or 'interest' in the title.
At the end of the Pre-match phase, put up to 1 card from hand under this card (up to 2 cards when It's Hard Being This Original is in your Ring), and up to 1 card from Ringside for each copy of Old School Psychology in your opponent's Ring under this card, when you are CM Punk, draw up to 1 card.
During your turn, you may play cards under this card as if from hand.
F: 0     D: 0     Unique     Permanent
V5

Making Your Escape
Pre-match Event
Your opponent's effects cannot prevent you from playing this card. Can be played from Ringside.
Any player's First of All and Hell in a Cell Match are blank until the start of their first turn. When Redemption is in your Ring, it is blank.
ACE: Once during each of your turns, you may either overturn 4 cards or remove 1 Pre-match card in your Ring from the game, and then you are not affected by his Hell In A Cell Match, There Is No Escape, or First of All until the start of your next turn, and he is considered to have not played a Volley card on his last turn. This effect cannot be reversed.
F: 0     D: 0     Unique     Permanent     RMS
V5

Mauro Ranallo: The Voice of NXT
Pre-match Event
Requirement: Allegiance: NXT
Cannot be packed by a Rookie.
When you successfully play a 10D+ maneuver or printed D:10+ reversal, shuffle up to 2 cards from your Ringside into your Arsenal. If the successful card is a High Risk, you may shuffle in 1 additional card. When NXT Takeover is in your Ring, you may then Promo: 2.
F: 0     D: 0     Unique     Permanent     NXT
V11

Mouths Writing Checks Bodies Can't Cash
Pre-match Event
Cannot be packed when packing Wrestlemania.
ACE: During your turn when you have no cards under this card, you may put 1 maneuver from your Ringside face-up under this card and then shuffle # cards from your Ringside into your Arsenal, where # is equal to the maneuver's Damage and cannot be greater than 12; this effect cannot be reversed.
Before the Draw Segment of each of your turns, when you have fewer cards under this card than the printed Damage of the face-up card +4, put the top card of your Arsenal and 1 random card from your Ringside face-down under this card; if you did not, put the top 2 cards of your Arsenal face-down under this card.
F: 0     D: 0     Unique     Permanent     RMS
V3

Mr. Kennedy, Guest Ringside Announcer
Pre-match Event: Run-in
Cannot be played when any player is Ken Kennedy or The Future Of Sports Entertainment.
Your opponent's Starting Hand Size is -1.
ACE:  During your turn, you may put this card in your Ringside and then search your Arsenal for 1 card with the same title as a card with only 1 copy in your Ring, reveal it, put it in your hand, and shuffle your Arsenal; when it is your next card played, you may ignore the "Can only be played..." text on it.
F: 0     D: 0     Universally Unique
PRO

Old School Donnybrook
Pre-match Event
After all players' Pre-match phases, before the first turn of the game, you may put your hand at the bottom of your Arsenal and draw the same number of cards, and your opponent does the same.
When Back to Basics is in your Ring, you may choose 1 card from your hand to put on top of your Arsenal instead of the bottom before you draw.
F: 0     D: 0     Unique
V1

One of the Big Boys
Pre-match Event
This card cannot be blanked; cannot be packed when packing Pre-match cards with 'McMahon' in the title.
Overturn 6 cards.  At the end of the Pre-match phase, put up to 1 non-Unique card in your Ringside into your hand.
When this card is in your Ring, your opponent's non-Unique non-Superstar-specific reversals deal no more than 1D, and when you are a WCW Superstar and you have greater Fortitude, once during each of your turns you may put 1 card from under a WCW card on the bottom of your Arsenal.
F: 0     D: 0     Unique     Permanent
V6

Playing By the Rules - Throwback
Pre-match Event
Cannot be packed when you are packing Heel cards.
This card does not take up a Pre-match slot in your Ring.
Your opponent's Heel and Run-in reversals are +5F and your Face reversals are -5F.
When he has A No Show in his Ring, he randomly shuffles 1 card under it into his Arsenal.
F: 0     D: 0     Unique
V1

Premiere WWF Superstar - Throwback
Pre-match Event
This card is considered to be Superstar-specific.
Can only be packed by Stone Cold Steve Austin, The Rattlesnake, Undertaker, Dead Man Inc, The Phenom, Mankind, Cactus Jack, Dude Love, The Mystery Wrestler, Triple H, The Game, Chris Jericho, Highlight Of The Night, The Sexy Beast, Kane, Big Freak’n Machine, Two-Man Power Trip, Brothers of Destruction, or Revolution superstars with the same title.
Your Pre-match Capacity is +3, and your opponent cannot play I'm Gonna Break You.
F: 0     D: 0     Unique
V1

Raw or SmackDown! - Pick a Brand! - Throwback
Pre-match Event
Cannot be packed with non-Superstar-specific NXT cards. Your NXT Superstar-specific cards are WWE instead.
Choose 1: Raw or Smackdown.
This card and your printed NXT Superstar-specific cards are considered to be the chosen brand when played and in your Ring. When your Superstar-specific card causes your opponent to discard for Premiere Raw Superstar, he draws up to 1 card, and when your Superstar-specific card causes you to draw for Premiere Smackdown Superstar, put 1 card from your hand on the bottom of your Arsenal.
F: 0     D: 0     Unique     Permanent     RMS
V11

Ruthless Aggression - Throwback
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
When your opponent is a Legend, your Starting Hand Size is +2.
ACE: When he ends your turn with an effect that does not come from a reversal card, put this card into your Ringside to continue your turn.
F: 0     D: 0     Unique
V1

Rybaxel, Guest Ringside Announcers
Pre-match Event: Run-in
Cannot be played when any player is Ryback or Revolution Ryback.
All Revolution Off Your Mark cards are Active, and no player may play Shoot Counter when he does not have a maneuver with 'shoot' in the title in his Ring.
ACE:  When it is not your first turn of the game, and you unsuccessfully play a maneuver, you may discard a maneuver of the same type, and then put this card into your Ringside and your turn does not end, but you can only play maneuvers for the rest of this turn. Reversal to this effect do not move this card from your Ring.
F: 0     D: 0     Universally Unique
PRO

Shut Up and Wrestle!
Pre-match Event
Cannot be played when I'm Gonna Break You! is in your Ring.
You cannot play or put Pre-match cards into your Ring.
When your opponent has equal or greater Pre-match cards in his Ring and he plays a Pre-match card, you may put the top card of your Arsenal under this card.
Once during each of your turns, you may put 1 card from under this card into your hand.
F: 0     D: 0     Unique     Permanent     RMS
V7

Sit Right Here and Bide My Time - Throwback
Pre-match Event
When you are Aleister Black, you may pack this card in your Backstage, and at the end of the Pre-match phase, put it in your Ring. When you are not, can only be packed when packing I Won't Be Denied!
Cannot be blanked. If your turn ends and you did not successfully play a card, you may put 1 card from your Ringside under this card.
ACE: During your turn you may RFG this card and put all cards under this card on the bottom of your Arsenal, and then shuffle up to triple that many cards from your Ringside into your Arsenal. When your opponent has 25+ greater Fortitude, this cannot be reversed.
F: 0     D: 0     Unique     Permanent     Smackdown
V11

Study the Tapes - Throwback
Pre-match Event
At the end of the Pre-match phase, Promo: 4 and remove the cards not chosen from the game.
When this card is in your Ring, your opponent’s printed Superstar-specific non-Trademark Finisher hybrid reversals do no more than 5D.
F: 0     D: 0     Active   
TNF

Survey Time!  Who's Here to See The n...W...o...?
Pre-match Event
Requirement: Allegiance: nWo
Cannot be blanked. When packed by Hall & Nash or Scott Hall, this card is Superstar-specific.
At the end of the Pre-match phase, draw up to 1 card, put up to 1 card from your Ringside on the bottom of your Arsenal, your opponent discards 1 card, and overturns 1 card.  When you are Scott Hall, double those numbers.
ACE:  During your turn, you may remove this card from the game and shuffle up to # +2 cards from your Ringside into your Arsenal, where # is the number of nWo cards in your Ring and Backstage Area.
F: 0     D: 0     Unique     Permanent     nWo
V5

Taunted by Chanting Fans
Pre-match Event: Face
Reveal the top 3 cards from your Arsenal, put 1 into your hand, and the rest into your Ringside.
When your opponent has A No Show or Yo! Kill da Beat! in his Ring, his Starting Hand Size is -2.
ACE: During your turn, put this card into your Ringside, and he reveals 1 random card from his hand; if it is a reversal, he discards it.
F: 0     D: 0     Unique
V1
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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  • Administrator
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Re: Virtual Cards
« Reply #4 on: December 24, 2020, 10:37:41 PM »
*****PRE-MATCH CARDS (Continued)*****

The Abraham Washington Show
Pre-match Event
Cannot be packed by The Heat Seekers.
When you are an Extremist, this card does not take up a Pre-match slot in your Ring and your opponent's Starting Hand Size is -1.
At the end of the Pre-match phase, search your Arsenal for 1 Heel Action, reveal it, put it in your hand, and shuffle.
The first Heel Action played on each of your turns is Multi when you do not have a card with that title in your Ring, and ignore "completely" on his reversal cards played to it.
His Once is Enough cards are +10F for each copy in his Ring.
F: 0     D: 0     Unique
V3

The Marquee says "Wrestling!"
Pre-match Event
Can only be played by a Legend or when you have a Pre-match card with 'chain' in the text in your Ring.
When your Fortitude Rating is less than 7, your Grapple and Submission maneuvers cannot be reversed by non-Superstar-specific hybrid reversals or by non-reversal cards.
ACE: During your turn, when your Fortitude Rating is 7 or greater, put this card into your Ringside and then search your Arsenal for a non-Unique Grapple or Submission, reveal it, put it in your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique
V1

The Opening Volley
Pre-match Event
Your non-Multi Volley: # maneuvers read as Volley: #+3, and your opponent’s non-Superstar-specific reversals to them deal no damage.
When your Fortitude Rating is less than 10, he cannot reverse from Ring or remove cards from his Ringside to reverse your Volley non-Multi maneuvers.
F: 0     D: 0     Unique     RMS
V1

The Revolution Will Not Be Verified...
Pre-match Event
Can only be packed by a Revolution Superstar.
Your first Core played each turn cannot be reversed by Elbow to the Face, Clumsy Opponent, or Me Llamo...Armando Alejandro Estrrrrrada.
Your printed 24F+ Trademark: Colossals, Revolution West Coast Pop, and Revolution The Elijah Express are also considered Trademark Finishers.
F: 0     D: 0     Unique
V1

The Survivor Series Surprise is...The Gobbledygooker!
Pre-match Event
This card and Survivor Series do not take up a Pre-match slot in your Ring.
When you have 10+ lower Fortitude, your opponent cannot respond to your Four Years in the Making: Survivor Series 3, and when you Activate Survivor Series he cannot reverse the effect, and you are considered to have removed 3 additional cards.
F: 0     D: 0     Unique     Permanent
V4

Too Dynamic To Hold Down
Pre-match Event
Cannot be blanked.
Your Pre-match Capacity is +1.
When you are Lex Luger or packing Dynamically Inclined, this card is Superstar-specific.
Your cards with "dynamic" in the title or text are unaffected by your opponent's Stipulation cards. When you successfully Activate The Luck of the Draw, remove the top card of your Arsenal from the game.
F: 0     D: 0     Unique     Permanent
V8

Triple H, Guest Ringside Announcer
Pre-match Event: Run-in
Cannot be played when any player is Triple H, The Game, DX, The King of Kings, or Revolution Triple H.
At the end of the Pre-match phase, your opponent randomly reveals 2 cards from his hand, then you may shuffle up to 4 cards from your hand into your Arsenal and draw the same number of cards.
ACE: During your turn you may put this card into your Ringside and then his Superstar Ability is blank for the rest of the turn.
F: 0     D: 0     Universally Unique
PRO

Vince McMahon, Guest Ringside Announcer - Throwback
Pre-match Event: Run-in
Cannot be played when any player is Vince McMahon, The Genetic Jackhammer, or The McMahon Dynasty.
When your opponent plays an Action, he overturns 2 cards.
ACE:  During your turn, you may put this card into your Ringside and then search your Arsenal for What A Maneuver!, reveal it, put it in your hand, and shuffle your Arsenal; when this effect is reversed, your turn does not end.
F: 0     D: 0     Universally Unique     WWF Classic
PRO

Welcome to Monday Nitro!
Pre-match Event
Requirement: Allegiance: WCW
When you are a WCW Superstar, this card does not take up a Pre-match slot in your Ring, and when you Activate Where the Big Boys Play, you may put the cards on the bottom of your Arsenal instead.
When Houston, Texas is not in your Ring, you and your opponent draw 4 cards, and he randomly discards cards until he discards a hybrid card; then, you discard the same number of cards.  When Flanked by Arena Security is not in any player's Ring, all players' Starting Hand Size are -2, and all players draw 3 less cards for The Best Laid Plans.
F: 0     D: 0     Unique     Permanent     RMS     WCW
V5

Wrestling in The ECW Arena
Pre-match Event
Requirement: Allegiance: ECW
Cannot be blanked.  Cannot be packed when packing Yo! Kill Da Beat!.
When Philadelphia, Pennsylvania is in your Ring, ignore the "skip your first turn of the game" text; your ECW Pre-match cards, or Pre-match cards with 'extreme' or 'hardcore' in the title, are considered to have 'taunt' in the title.
When your opponent does not have an ECW card in his Ring, his Trademark Finishers are +5F.
F: 0     D: 0     Unique      Permanent     ECW
V6

You Don't Want to Play Me - Throwback
Pre-match Event: Heat
You may pack this card as if it is not Heat.
During your turn, you may discard this card and put 1 non-hybrid maneuver from your Ringside on the bottom of your Arsenal.
When this card is in your Backlash and your opponent plays I Want to Play the Game, reveal this card, look at his Backlash, and choose 1 card. He may discard all copies of that card. If he does not, he must choose this card for I Want to Play the Game.
When this card is in your Backlash and your opponent plays In The Interest of Fairness, put this card into your Ring. When you move cards from your hand for his In The Interest of Fairness, you may draw 1 card.
F: 0     D: 0     Unique     Permanent
V11

You're Just Developmental
Pre-match Event
Cannot be packed by an NXT Superstar or when packing I'm Gonna Break You.
Before the Draw Segment of his first turn, your opponent discards 1 card for every 2 non-Superstar-specific NXT cards in his Ring.
ACE: During his turn, when he successfully plays a non-Trademark Finisher NXT card, you may overturn 2 cards and RFG this card, and then choose 1: Reduce that card's damage to 0 or resolve a copy of the card's effects after your opponent does.
F: 0     D: 0     Unique     Permanent     RMS
V11

Zack Ryder, Guest Ringside Announcer
Pre-match Event: Run-in
Cannot be played when any player is Zack Ryder.
At the end of the Pre-match phase, draw 3 cards and then put 3 cards from your hand on the bottom of your Arsenal.
ACE: When your opponent reverses an Activated Card Effect from a non-Venue non-Superstar-specific card, you may remove this card from the game and continue your turn; this effect cannot be reversed.
F: 0     D: 0     Universally Unique     Errata
PRO, V8



Halloween Havoc
Pre-match Pay-Per-View Event
Can only be played by a WCW Superstar.
This card does not take up a Pre-match slot in your Ring.
Your opponent draws 3 cards, and then you put the top card of your Arsenal face-down as a non-Unique D: 3 Strike played from hand, and he may attempt to reverse it as if it was your turn; if he does not, put the card under this card.  He discards 2 cards.
When there is a card under this card and you have no Pre-match cards of D:1+ in your Ring, your Fortitude Rating is +3F.
F: 0     D: 0     Unique     Permanent     RMS     WCW
V5

Night of Champions
Pre-match Pay-Per-View Event
This card does not take up a Pre-match slot in your Ring.
Your Starting Hand Size is +1.
The number of Pre-match cards in your Ring is considered -4 for your opponent's I'm Gonna Break You and the number of Title Belts in your Ring is considered -1 for Fans Love an Underdog.
F: 0     D: 0     Unique
V3

NXT Arrival
Pre-match Pay-Per-View Event
Can only be packed by an NXT Superstar.  Cannot be packed when packing a Pro or Nexus Armband.
When your opponent successfully plays a maneuver and damage is applied, you may put any number of cards in your Ringside overturned for damage under this card.
When you play a maneuver as a Counter (non-Arsenal), it is -1F for each card under this card, and when it is successful, put up to 2 random cards under this card on the bottom of your Arsenal and the remaining cards under this card into your Ringside.
ACE:  During your turn you may remove this card from the game, and then shuffle up to 5 cards from your Ringside into your Arsenal.
F: 0     D: 0     Unique     Permanent     NXT
V7

NXT Takeover
Pre-match Pay-Per-View Event
Requirement: Allegiance: NXT
Cannot be packed by a Rookie.
Your opponent cannot reduce your Pre-match Capacity or Starting Hand Size, or make you discard cards before the first Draw Segment.
At the end of the Pre-match phase when a Venue is in any Ring, you may shuffle up to # cards in your hand into your Arsenal and draw the same number +1 (# is the number of NXT cards in your Ring).
ACE: During his turn when he plays a card, you may put 1 NXT card from your Ring under this card and then your reversals are not affected by his cards for the rest of the turn.
F: 0     D: 0     Unique     Permanent     NXT
V11


Cruiserweight Title Belt - Throwback
Pre-match Object
At the end of the Pre-match phase, search your Arsenal for a non-Unique High Risk maneuver without 'reversed' in the text or a non-Unique card with 'technical' or ‘precision' in the title, reveal it, put it in your hand, and shuffle your Arsenal.  When you are the Hurricane, Matt Hardy, Jamie Noble, or X-Pac, your non-unique maneuvers without 'reversed' in the text are -3F.
Superstar Value +0     Universally Unique
PRO

ECW Championship Belt - Throwback
Pre-match Object
Choose one: Your maneuvers are +1D, or your opponent's maneuvers are -1D.  When you are Rob Van Dam, Lashley, Revolution Tommy Dreamer, Jack Swagger or Christian, draw 1 card.
Superstar Value +1     Universally Unique     ECW
PRO

Intercontinental Title Belt - Throwback
Pre-match Object
Cannot be played when you have a Title Belt with ‘intercontinental’ in the title in your Ring, nor can you play that card.  Your Starting Hand Size is +1 and your Pre-match Capacity is +1.
Superstar Value +1     Universally Unique     SmackDown
PRO

nWo T-Shirt
Pre-match Object
When packing this card, the number of Pre-match and Mid-match cards you may pack is -1.  Cannot be packed when you are packing ECW cards.
Cannot be played if your opponent has a non-Enforcer nWo card in his Ring or Backstage Area.
Your Starting Hand Size is -2.
F: 0     D: 0     Universally Unique     Permanent     nWo
V1

NXT Championship Title Belt
Pre-match Object
Your Starting Hand Size is +1.
When you are Seth Rollins, Big E, or an NXT Superstar, and your opponent is not one of those, your Superstar Value is considered to be 0 for your card effects.
Superstar Value +1     Universally Unique     NXT
V7

NXT North American Championship Title
Pre-match Object
When you are an NXT Superstar and you have lower Fortitude, your first card played each turn is -1F.
When you are Adam Cole, Ricochet, Johnny Gargano, or Velveteen Dream, before your first Draw Segment, you may overturn 3 cards and your opponent puts 1 random card from his hand on the bottom of his Arsenal.
Superstar Value +0     Universally Unique     NXT
V9

NXT Tag Team Title Belts
Pre-match Object
Can be packed when you can pack the Tag Team Title Belts.
When you are an NXT Superstar, your Starting Hand Size is +1, and when you are a Tag Team, your opponent's Starting Hand Size is -1.
When you are Neville, The Wyatt Family, The Ascension, The Vaudevillains, or American Alpha, at the end of the Pre-match phase, put up to 1 non-Unique card from your Ringside into your hand.
Superstar Value +1     Universally Unique     NXT
V9

NXT Women's Championship Title Belt
Pre-match Object
Can only be packed by a Female Superstar.
When you are an NXT Superstar, your Starting Hand Size is +1.
When you are Paige, Charlotte, Sasha Banks, Bayley, or Asuka, this card is considered Superstar-specific and your opponent's Starting Hand Size is -1.
Superstar Value +1     Universally Unique     NXT
V9

Raw Tag Team Title Belts - Throwback
Pre-match Object
Can only be packed when you can pack the Tag Team Title Belts.  Cannot be played when you have non-Throwback Title Belts in your Ring, nor can you play those cards.  Your Starting Hand Size is +1, and when you have Smackdown Tag Team Title Belts in your Ring, this card does not take up a Pre-match slot in your Ring.
Superstar Value +1     Universally Unique
PRO

Raw Women’s Championship Belt
Pre-match Object
Can only be packed when packing The Era of the Superstar.
When you successfully play a reversal, put up to 1 maneuver from your Ringside on the bottom of your Arsenal.
When you play a maneuver without 'reversed' in the text as a Counter, it is +2D.
Your Everyone Wants to Watch Women Wrestle cards are Multi.
Superstar Value +1     Universally Unique
V11

Smackdown Tag Team Title Belts - Throwback
Pre-match Object
Can only be packed when you can pack the Tag Team Title Belts.  Cannot be played when you have non-Throwback Title Belts in your Ring, nor can you play those cards.  Your Starting Hand Size is +1, and when you have Raw Tag Team Title Belts in your Ring, your opponent chooses 1 less card for I'm Gonna Break You or Fans Love an Underdog.
Superstar Value +1     Universally Unique
PRO

Smackdown Women’s Championship Belt
Pre-match Object
Can only be packed when packing The Era of the Superstar.
When you successfully play a maneuver, put up to 1 action from your Ringside on the bottom of your Arsenal.
When you successfully play a Set-up and your next card played that turn is a maneuver without 'reversed' in the text, it is +2D.
Your Everyone Wants to Watch Women, Period cards are Multi.
Superstar Value +1     Universally Unique
V11

Smoking Skull Title Belt
Pre-match Object
Cannot be packed when packing First of All.  At the end of the Pre-match phase, search your Arsenal for 2 different non-Unique maneuvers and reveal them, your opponent chooses 1, put the chosen card into your Ringside and the remaining card into your hand.  When you are Stone Cold Steve Austin, The Rattlesnake, or Revolution Stone Cold Steve Austin you start the game regardless of Superstar Value or card effects.
Superstar Value +2     Universally Unique
PRO

United States Title Belt - Throwback
Pre-match Object
Your Starting Hand Size is +1 and your opponent's Starting Hand Size is -1.
Superstar Value +1     Universally Unique     Raw
PRO

WCW Tag Team Title Belts
Pre-match Object
Can only be packed when you can pack the Tag Team Title Belts.  Cannot be played when you have a Title Belt in your Ring.  Unless you are Hall & Nash, The Brain Busters, Harlem Heat, or the Dudley Boyz, you cannot play Title Belts.  Your maneuvers are +1D.   Draw 1 card.
Superstar Value +1     Universally Unique     WCW
PRO

WCW Title Belt - Throwback
Pre-match Object
When this card is in your Ring, once during each of your turns when your opponent reverses a maneuver from his hand, ACE: you may reveal a non-unique Action in your hand. If you do, remove the reversed maneuver from the game (or, if you have a non-Faction card in your Ring with a Ric Flair, Booker T, Goldberg, or Sting logo, put the reversed maneuver on the bottom of your Arsenal), your turn does not end, and your next card played this turn may only be the revealed Action. After you play that card, end your turn.
Superstar Value +2     Universally Unique     Permanent     WCW
PRO

World Heavyweight Title Belt - Throwback
Pre-match Object
Cannot be packed when packing First of All.  Your opponent resolves first at the end of Pre-match phase, regardless of Superstar Value.  Your Don't Mess With the Champ! cards cannot be blanked or reversed by hybrid reversals.  When you have a non-Faction Pre-match card with a HHH, CM Punk, or Batista logo in your Ring, your Don't Mess With the Champ! cannot be reversed when you do not have a copy in your Ring.
Superstar Value +3     Universally Unique
PRO

WWE Divas Championship Belt
Pre-match Object
Can only be packed by a Diva.  When you successfully play a card with ‘diva’ in the text, put 1 card from your Ringside on the bottom of your Arsenal.  Your non-Run-in Action cards with ‘diva’ in the text are F: 0 and when successfully played draw 1 card.
Superstar Value +1     Universally Unique
PRO

WWE Spinner Belt - Throwback
Pre-match Object
Cannot be packed when packing First of All.  After all players' Pre-match phases are resolved, reveal cards from the top of your Arsenal equal to your Superstar Value, put 1 revealed card into your hand, and put the rest on the bottom of your Arsenal.  When you are John Cena, The Champ, Randy Orton, or a Revolution Superstar of the same name, put 1 additional card into your hand.
Superstar Value +3     Universally Unique
PRO

WWE Tag Team Title Belts
Pre-match Object
Can only be packed when you can pack the Tag Team Title Belts. Cannot be packed when packing other Title Belts with 'tag team' in the title.
Before the first Draw Segment of the game, choose one: put up to 2 cards from your Ringside on the bottom of your Arsenal OR draw up to 3 cards and then put 2 cards from hand on the bottom of your Arsenal.
Superstar Value +1     Universally Unique
PRO

WWE Undisputed Heavyweight Title Belt - Throwback
Pre-match Object
Cannot be played when First Of All or a Title Belt with 'Heavyweight' or 'WWE' in the title is in your Ring, nor can you play those cards.  Your Superstar-specific cards do not take up a Pre-match or Mid-match slot in your Ring, and your opponent cannot play I'm Gonna Break You.
Superstar Value +4     Universally Unique
PRO

WWE Women's Tag Team Title Belts
Pre-match Object
Can only be packed by a Female Superstar.
At the end of the Pre-match phase, draw 1 card and put 1 card from your hand and up to 1 card in your Ringside on the bottom of your Arsenal. When you are Alexa Bliss, Asuka, Bayley, Nikki Cross, Kairi Sane, Sasha Banks, or the IIconics, draw 1 additional card.
Superstar Value +0     Universally Unique
V11

WWE World Heavyweight Title Belts
Pre-match Object
Cannot be packed when packing other Title Belts.
Other card effects cannot alter your Superstar Value.
Before the Draw Segment of the first turn of the game, put up to # cards from your hand on the bottom of your Arsenal and draw the same number of cards, where # is your Superstar Value.
Superstar Value +4     Universally Unique
PRO

World Wrestling Federation Heavyweight Title Belt – Throwback
Pre-match Object
Cannot be packed when you can pack Tag Team Title Belts.  This card is considered to have 'old school' in the title. When Back to Basics is in your Ring, your Starting Hand Size is +2; when your Fortitude Rating is 0 and you play a maneuver from under that card 'as if from hand', your opponent cannot play non-Unique reversals to it.
Superstar Value +3     Universally Unique     Errata
PRO, V8

World Wrestling Federation Hardcore Title Belt - Throwback
Pre-match Object
When this card is in your Ring, your maneuvers are -2F and +1D and when your opponent successfully plays a Foreign Object maneuver or Trademark Finisher, put this card into his Ring.  When you are Al Snow, Raven, or Stevie Richards, your Foreign Object cards are +1D.
Superstar Value +1     Universally Unique     Permanent
PRO


Getting Some Old School Payback
Pre-match Storyline
Cannot be packed by The Home Team.
Can be played regardless of Find Out How To Fight From Finlay.
When you successfully play a maneuver from under another card 'as if from hand', you may draw 1 card and then discard 1 card; when you do and you do not have Back to Basics in your Ring, after damage is applied end your turn.
F: 0     D: 0     Unique     Permanent
V1

This is MY Hometown!
Pre-match Storyline
Can only be played when your opponent has a Venue in his Ring and you do not have a Venue in your Ring.
You may immediately play a Venue card regardless of his effects; when "Your Town" is in his Ring, you may remove the top 2 cards of your Arsenal from the game and immediately play a Feud, Stipulation, Manager, or Object regardless of his card, unless you have a non-Object card of that type in your Ring.
F: 0     D: 0     Unique
V8


Managed by Bobby "The Brain" Heenan
Pre-match Manager
Can only be packed by a Legend.  Cannot be played when your opponent is Bobby Heenan or a Heenan Family Member.
Before each of your Draw Segments, you may look at the top 2 cards of any player's Arsenal; if you look at your Arsenal, you may arrange those cards in any order, or put 1 of them on the bottom of your Arsenal.
ACE: Once during each of your turns, you may overturn 2 cards and discard a card to search your Arsenal for a Heel card of the same card type discarded (if it is a maneuver, the same maneuver type), reveal it, put it into your hand, and shuffle your Arsenal.
F: 0     D: 0     Universally Unique
V1

Managed by "Classy" Freddy Blassie
Pre-match Manager
Ignore the 'Can only be played...' text on your Pencil-Necked Geek cards.
ACE: During your turn, you may put this card in your Ringside and then put up to 3 of your cards removed from the game on the bottom of your Arsenal; when you are a Legend, your opponent also overturns 8 cards.
F: 0     D: 0     Universally Unique
V1

Managed by Eric Bischoff - Throwback
Pre-match Manager
When you have an nWo card in your Ring, your Starting Hand Size is +2.  Your opponent's Starting Hand Size is -1.
When packing this card, your Backed by Eric Bischoff cards are not Heel or Raw; when that card is played, it is F: 0, can only be reversed by Unique reversals, and when successfully played draw up to 1 card.
F: 0     D: 0     Universally Unique     RMS     WCW
V3

Managed by Mr. Fuji
Pre-match Manager
Can only be packed by a Legend or WWF Superstar.
At the end of the Pre-match phase, choose one:  blank 1 non-Superstar-Specific Manager or non-Superstar-Specific Object in your opponent's Ring until this card leaves your Ring, or draw up to 1 card.
When this card is in your Ringside, you may discard 3 cards and then put this card into your Ring.
ACE: During your turn, you may put this card in your Ringside and then your next maneuver played this turn is +5D and reversals to it are +3D.
F: 0     D: 0     Universally Unique     Cheater     WWF Classic
V4

Managed by Sunny
Pre-match Manager
Can only be packed by a Legend or WWF Superstar.
When this card is put into your Ring, you may put 1 card from hand under this card.  Cards under this card may be played as if from hand.
ACE: When your opponent plays a maneuver, you may put this card into your Ringside and then your reversal played to it is -5F and deals no damage.
When this card is in your Ringside, you may overturn 3 cards, put it in your Ring, and end your turn.
F: 0     D: 0     Universally Unique     Fan Favorite     WWF Classic
V5

Extreme Rules Match
Pre-match Stipulation
Can only be packed if there is an ECW card in your Backstage Area.
All players ignore the "Can only be played..." text on Foreign Object cards played from hand.
ACE: Once during any players’ turn, that player may either overturn 5 cards or discard 2 cards to put a Foreign Object card from his Ringside into his hand.
F: 0     D: 0     Unique     Permanent     ECW
V1

Handicap Match - Throwback
Pre-match Stipulation
Can only be packed when you can pack the Tag Team Title Belts.
Can only be played when your opponent cannot pack the Tag Team Title Belts.
Your Starting Hand Size is +1, and his Starting Hand Size is -1; your Pre-match and Mid-match Capacity are +2; and once during each of his turns, when you reverse a maneuver from hand, put up to 1 random card from your Ringside on the bottom of your Arsenal.
You cannot play The Champ Is Here!
F: 0     D: 0     Unique     Permanent
V1

Old School Cage Match
Pre-match Stipulation
When a card that is not printed: Chain, Heat, Stipulation, Superstar-specific, or Unique moves cards from any Ringside, the number of cards moved is reduced by 1.
When Back to Basics is in your Ring, your Pre-match Capacity is +3, and your opponent cannot play I'm Gonna Break You.
F: 0     D: 0     Unique     Permanent     RMS
V1

Old School Wrestling Match - Throwback
Pre-match Stipulation
If any player's turn ends after his Draw Segment without attempting to play a maneuver, Set-up action, or Superstar-specific card, he overturns 4 cards. Turns cannot be skipped, and non-Superstar-specific cards cannot prevent an opponent from playing maneuvers.
When Back to Basics is in your Ring, your Pre-match Capacity is +3, and your opponent cannot play I'm Gonna Break You.
F: 0     D: 0     Unique     Permanent     RMS
V1

Raw Roulette Wheel - Throwback
Pre-match Stipulation
Your Pre-match Capacity is +1.
Reveal up to 3 different Stipulations (except Hell in a Cell Match) from your Backlash, immediately play 1 of them face-up on top of this card and put the rest under this card.  The card on top of this card is considered to be in your Ring.
ACE:  Once during each of your turns, you may discard 1 card and then put any Stipulation on top of this card under this card and put 1 random Stipulation from under this card on top of this card.
F: 0     D: 0     Unique     Permanent     RMS
V5

I'm Gonna BASH Your Brains In!
Pre-match Feud
Your Pre-match and Mid-match Capacity is +2.  Your opponent cannot play I'm Gonna Break You.
ACE: During his turn, you may remove this card from the game to reverse a card that 'cannot be reversed'.
F: 0     D: 0     Unique     Permanent
V1

Tech in a Bottle
Pre-match Feud
Search your Arsenal for up to 1 non-Superstar-specific non-unique maneuver that is Chain, Heat, Volley, Face, Heel, or has "blindside", "precision", or "technical" in the title; reveal it, put it under this card, and shuffle.
During your turn, you may play a non-Multi card under this card as if from hand; if you do, put this card into your Ringside.
ACE: When there is a card under this card, you may put this card into your Ringside to reverse a card with the same title as the card under this card.
ACE: During your turn, when there are no cards under this card, you may overturn 1 card and then put this card on top of a Pre-match card in your opponent's Ring.
When a Pre-match card is under this card, it is not considered to be in your Ring, your cards are -2F and at the end of your turn, put this card in your opponent's Ringside.
F: 0     D: 0     Unique     Permanent     RMS
V7
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Offline CreedP

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Re: Virtual Cards
« Reply #5 on: December 24, 2020, 10:38:22 PM »
*****PRE-MATCH CARDS (Concluded)*****

Allentown, Pennsylvania
Pre-match Venue
Cannot be packed by Chris Benoit or Big Freak'n Machine.
Search your Arsenal for up to 8 cards titled Clutch onto Opponent, Precision Haymaker, Revolution Double Leg Lock Crab, or Revolution Scissors Hold, reveal them, put them under this card, and shuffle.  Before the Draw Segment of the first turn of the game, when you do not have It's Hard Being This Original in your Ring, discard 1 card for each card under this card.
ACE:  Once during each of your turns, you may allow your opponent to draw 2 cards (1 card when he has a non-Superstar-specific Corner in his Ring), and then put 1 card from under this card into your hand.
F: 0     D: 0     Universally Active     Permanent     RMS
V3

Baghdad, Iraq
Pre-match Venue: Heat
Cannot be packed by 1-2-3 Kid, Christy, Eve, Kane, Paul Burchill, Sandman or The Second Coming.
When this card is in your Ring and you are not Muhammad Hassan or The Iron Sheik, before each of your Draw Segments, your opponent may overturn 1 card and flip 2 cards in his Ring face-down; if he does, you overturn 2 cards.
ACE: Once during any players' turn, he may move this card from any Ring to any other Ring, and then discard 1 card and 1 Backlash card.
F: 0     D: 2     Universally Active      Permanent
V5

Dallas, Texas
Pre-match Venue
All players search their Arsenal for any number of reversal cards and remove them from the game. Then all players search their opponent’s Arsenal; if more than half of that Arsenal contains non-Volley non-Set-up reversal cards, their opponent loses the game via Pinfall Victory. (Your opponent's Superstar-specific reversals are considered Set-up cards for this effect).  All players shuffle.
F: 0     D: 0     Universally Active     Permanent
V1

Dubuque, Iowa
Pre-match Venue: Heat
When this card is in your Ring or is removed from the game, your other Pre-match effects cannot move cards from your Ringside to your Arsenal. Once during each of your turns when you successfully play a printed D: 4+ maneuver, shuffle up to 1 card from Ringside into your Arsenal.
ACE: When your Fortitude Rating is 10+, you may ignore any of your opponent's reversal restrictions from cards and remove this card from the game to reverse any RMS card or any card with "shoot" in the title; shuffle up to 4 cards from your Ringside into your Arsenal. When you Activate this card, it can be considered to be a hybrid reversal card.
F: 0     D: 0     Unique     Permanent     RMS
V8

Madison Square Garden
Pre-match Venue
Your Pay-Per-View Event cards do not take up a slot, ignore the 'Can only be played...' text, and when a Pay-Per-View Event card is in your Ring, your Starting Hand Size and Superstar Value are +1.
When you successfully Activate WrestleMania, remove it from the game regardless of other effects, and your opponent chooses up to 1 card in his hand that is not moved to his Arsenal; when he has lower Fortitude, he chooses up to 2 cards instead.
F: 0     D: 0     Universally Active     Permanent     WWF Classic
V4

Parts Unknown
Pre-match Venue
Your Starting Hand Size is +3, and your opponent's Starting Hand Size is +2.
When you successfully play a card with blank text, draw up to 1 card.
When you are the Ultimate Warrior and Back to Basics is not in your Ring, you may not play Corners or Run-ins, this card does not increase your opponent's Starting Hand Size, and once during each of your turns you may search your Arsenal for a Superstar-specific maneuver, reveal it, put it in your hand, and shuffle your Arsenal.
F: 0     D: 0     Universally Active     Permanent     WWF Classic
V4

The NXT Arena, Full Sail University
Pre-match Venue
Can only be packed by an NXT Superstar. Cannot be packed when packing a Pro, The Nexus Armband, or From NXT to WWE.
Cannot be blanked and can be played when your opponent has a Venue in his Ring.
You can play The NXT Generation regardless of your Fortitude Rating, and when it is in your Ring, you may shuffle it into your Arsenal when you successfully play a Superstar-specific NXT card.
Your NXT cards are -1F for every card in your Ring with 'fans' or 'crowd' in the title, and during any turn when you successfully play a Face, Heel, Cheater, or Fan Favorite card you may Promo: 2.
F: 0     D: 0     Unique     Permanent     NXT
V9

The "On One" Arena, Ontario, California
Pre-match Venue
ACE:  When your opponent reverses any card from Arsenal on the first card, you may put this card into your Ringside, and then discard 2 cards and continue your turn.  When played at the Adam Crites Memorial Tournament, do not discard any cards.
When this card is in your Ringside and he reverses any card from Arsenal on the first card, you may remove this card from the game, discard 2 cards and continue your turn.
F: 0     D: 0     Universally Active     Permanent
V5


Don't Question the Fire That Burns Inside
Pre-match Allegiance: ECW
Double all numbers in your ECW Championship Belt and you may choose both options.
ACE:  Once during each of your turns, you may discard 1 card and then your next Extreme played this turn is also a Foreign Object.
ACE:  During your turn, you may hide The House that Hardcore Built to put up to # cards from your Ringside on the bottom of your Arsenal, where # is the total number of Extreme, Foreign Object and ECW cards in your Ring.
F: 0     D: 0     Unique     Permanent     RMS     ECW
V3

I Know Who Pays My Salary!
Pre-match Allegiance: WWE
When packing this card, you cannot pack nWo, ECW, or WCW cards.
When your opponent is an nWo, WCW or ECW Superstar, your Starting Hand Size and Superstar Value are +2.
ACE: When he is not Vince McMahon, once during each of your turns you may discard 2 cards and then you are considered to have lower Fortitiude when you play your next non-Antic card this turn.
F: 0     D: 0     Unique     Permanent     RMS
V3

I'm Always On the Winning Side - MY Side!
Pre-match Allegiance: None
When packing this card, you cannot pack Factions, Guest Ring Announcers, or non-Superstar Specific cards that are ECW, WCW, or nWo.
Your Starting Hand Size is +1, your Pre-match and Mid-match Capacity are +1, and at the end of Pre-match phase, put up to 1 card from your Ringside on the bottom of your Arsenal.
ACE: Once during each of your turns, you may randomly remove 1 card in your Ringside from the game and then randomly discard 2 cards, search your Arsenal for 1 non-unique maneuver card, reveal it, put it into your hand, and shuffle.
F: 0     D: 0     Unique     Permanent     RMS
V3

I Won't Be Denied!
Pre-match Allegiance: Smackdown
When packing this card, your Sit Right Here and Bide My Time and Break It Out, Break You Down, Breakin' Rules, Breakin' Ground are Unique.
Can be played regardless of The Boogeyman's Ability
Your Sit Right Here And Bide My Time does not take up a Pre-Match slot in your Ring and cannot be blanked; your non-unique Smackdown cards are -3F.
ACE: Once during each of your turns when your opponent reverses your card, you may discard 3 cards and overturn 3 cards and then continue your turn; your next card played this turn can only be a Smackdown card and you may ignore the "Can only be played..." text on it; after damage is applied from that card, end your turn.
F: 0     D: 0     Unique     Permanent     RMS     Smackdown
V5

McMahonism
Pre-match Allegiance: McMahonism
The first time during each of your turns you would draw cards outside of your Draw Segment, look at that many cards on the top of your Arsenal first and you may put any of those cards on the bottom of your Arsenal.
When you are Vince McMahon, Shane O'Mac, The Genetic Jackhammer, or The McMahon Dynasty, you may use this effect during your Draw Segment instead.
F: 0     D: 0     Unique     Permanent     RMS
V3

nWo T-Shirt - Throwback
Pre-match Allegiance: nWo
Can be played regardless of The Boogeyman’s Ability.
Your Run-in cards are -3F, your non-maneuver nWo Actions can only be reversed by Unique reversals, your nWo specific Pre-Match cards do not take up a slot in your Ring, and your nWo Superstar-specific maneuvers ignore the 'Can only be played after...' text.
When you are not packing a Superstar-specific nWo Pre-match card and you reveal, discard, play, or overturn an nWo card you may put this card from your Backlash into your Ring.  When you have another Allegiance card in your Ring, put this card on top of that card and it is no longer considered to be in your Ring.
F: 0     D: 0     Unique     Permanent     RMS     nWo
V3

Saturday Night's Main Event
Pre-match Allegiance: WWF
When you are a WWF Superstar or a Legend, your non-Faction WWF Backlash cards in your Ring increase your Capacity of the same type by 1, and your Starting Hand Size is +1.
When you are a WWF Superstar and you have lower Fortitude, you may double the numbers in the text of your maneuvers with 'classic' in the title, and when you successfully play one of those cards, your opponent either discards 1 card or removes 2 cards in his Ringside from the game.
F: 0     D: 0     Unique     Permanent     RMS     WWF Classic
V4

There Is No "I" in Team
Pre-match Allegiance: Faction
Can be played regardless of The Boogeyman’s Ability.
When packing this card, you can only pack 1 Faction card and it does not take up a Pre-match slot in your Ring.
When you play a non-Pre-match card with your Faction's title in the text, it cannot be reversed by non-Unique reversals from hand or Backlash, and when successfully played draw 1 card.
When you are not a Tag Team or Stable and you have lower Fortitude, during your opponent's turn you may choose to blank your Faction's reversal card until the end of the turn and it is now "Reversal: hybrid Maneuver".
F: 0     D: 0     Unique     Permanent     RMS
V3

We Are Not Your Kind
Pre-match Allegiance: NXT
When packing this card you cannot pack Raw, Smackdown, Classic WWF, ECW, WCW, or nWo cards, From NXT to WWE, or NXT Arrival.
Your NXT Mid-match and non-Object NXT Pre-match cards do not take up slots in your Ring.
ACE: When your NXT Mid-match card is unsuccessful, you may discard 2 cards and then put it into your Backlash regardless of other effects.
F: 0     D: 0     Unique     Permanent     NXT
V11

We Burn It to the Ground Tonight
Pre-match Allegiance: Raw
Cannot be packed when packing more than 1 copy of The King Interferes! or From the Mind of Eric Bischoff.
Can be played regardless of The Boogeyman's Ability.
Ignore the "You cannot play Pre-match cards" text on your Raw Pre-match cards, and your first non-unique Raw Action of each turn cannot be reversed by hybrid or Unique reversals.
ACE: Once during each of your turns, you may put 2 Raw cards in your Ring under this card, and then your opponent overturns 2 cards.
F: 0     D: 0     Unique     Permanent     RMS     Raw
V5

Where the Big Boys Play
Pre-match Allegiance: WCW
Can be played regardless of The Boogeyman’s Ability.
When you put a WCW card into your Ring, your opponent discards 1 card.
When played by a WCW Superstar, you may search your Arsenal for 2 cards and put them under this card, then shuffle.
Once during each of your turns, you may put the bottom card of your Arsenal under this card.
ACE:  Once during each of your turns, when it is not your first turn of the game and you have lower Fortitude, you may remove 2 cards under this card from the game; then look at his hand, choose 2 reversals, and they cannot be played in response to the next maneuver played this turn.
F: 0     D: 0     Unique     Permanent     RMS     WCW
V3
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: Virtual Cards
« Reply #6 on: December 24, 2020, 10:38:51 PM »
*****HYBRIDS*****

My Game, My Way 
Pre-match Event / Mid-match Reversal: Special
This card is packed as either a Pre-match or a Mid-match.
As an event, this card can be played from Ringside.  At the end of the Pre-match phase, put any number of Mid-match cards in your Ringside into your Backlash.
As a reversal, reverse any card that causes you to discard Backlash cards.
F: 0     D: 0     Unique
V1

Special Guest Referee
Pre-match Event / Mid-match Action
This card is packed as a Pre-match or Mid-match, and can be packed regardless of Ability. Cannot be played during the Pre-match phase. During the game, this card is considered Superstar-specific.
When your opponent plays a non-Superstar-specific Corner with 'pack' in the text or Precision Haymaker, you may put this card from any area into your Ring.
He cannot search his Arsenal during the Pre-match phase, and at the end of the Pre-match phase, look at his hand, choose 1 card, and remove it from the game.
Any player may choose to draw 0 cards for Precision Haymaker, and may replace 'Back Body Drop' with 'Precision Haymaker' on their reversals.
F: 0     D: 0     Unique     Permanent     RMS
V8

A Quick BASH-ing
Pre-match Event / Mid-match Strike
This card is packed as either a Pre-match or a Mid-match.
As an event, your opponent may reverse this card as if it was a non-unique Strike maneuver played on your turn.
As a maneuver, when you have lower Fortitude than him, can only be reversed from Arsenal, and you may play this card from Ringside.
Your non-Unique maneuvers are -2F.
F: 2     D: 0     Unique
V1

Again With This Crap?!?!? - Throwback
Pre-match Event / Mid-match Reversal: Special
This card is packed as either a Pre-match or a Mid-match.
As an event, this card is -5F; your Pre-match Capacity is +1.  When your opponent has 2 or more non-Superstar-specific D:0 Events in his Ring with the same title, search his Backlash for all copies of that card and remove them from the game, then he searches your Backlash for 1 non-Unique Event and removes it from the game.
As a reversal, this card ignores all reversal restrictions, reverse any card with a title played more than once this turn; search his hand, Arsenal, and Ringside for any number of cards with the same title, remove them from the game, and he shuffles.
F: 5     D: 0     Unique
V3

Old School Raw
Pre-match Event / Mid-match Reversal: Special
This card is packed as either a Pre-match or a Mid-match.  Cannot be packed by The Home Team or Rey Mysterio.  Can only be played when Back To Basics is in your Ring.
As an event, this card is -9F,  at the end of the Pre-match phase, put any number of non-unique cards with "old school" in the title (that do not have "psychology" in the title) from your Backlash into your Ring.
As a reversal, reverse any non-Superstar-specific Throwback; your opponent may overturn 4 cards, if he does not, remove the reversed card from the game.
When this card is in your Ring, your Activated Card Effects on your non-unique cards with "old school" in the title cannot be reversed, and double all numbers on your Old School Beating.
F: 9     D: 0     Unique     Permanent     RMS
V5


*****MID-MATCH*****

Flawless Transition
Mid-match Grapple / Submission: Chain
Cannot be packed by Shelton Benjamin, Test, or New Nexus.
Can only be played with a non-Superstar-specific printed F: 0 Chain maneuver. When played, choose Grapple or Submission; this card is considered to be only the chosen type for the rest of the turn.
Your opponent cannot play Over Sell Maneuver in response; unless both maneuvers are reversed when played, both are successfully played.
F: 0     D: 0     Unique     RMS
V5

Desperate Struggle
Mid-match Maneuver: Special
Cannot be packed when packing Mid-match cards with 'panic' in the title.
Can only be played when you have lower Fortitude, with a non-Revolution printed F: 0 3D- maneuver from your hand; this card gains that card's maneuver type. Your opponent cannot play Over Sell Maneuver in response, and unless both are reversed when played, both are successful; unless both cards are reversed, your turn continues.
During your turn when his Fortitude is 20+ and this card is in your Backlash or Ringside, you may remove it from the game and shuffle 1 card from your Ringside into your Arsenal.
F: 0     D: 2     Unique     RMS
V8

Dirty Low Blow - Throwback
Mid-match Strike: Heel
When playing this card, ignore Remember Who Pays Your Salary for the rest of the turn.
When you have lower Fortitude, can only be reversed from Arsenal.
F: 0     D: 2     SV: 1     Unique
V1

Perfectly Executed Topé
Mid-match High Risk
When you have High-Flying Style in your Ring, you may play this card from your Ringside.
Can only be played after a successfully played maneuver.  When you have High-Flying Style in your Ring, can only be played after a successfully played card.
Cannot be reversed by The Coach Says, "Today's the Day!"
Put cards removed from game on the bottom of your Arsenal up to the number of Smackdown cards in your Ring.
F: 4     D: 8     SV: 2     Unique     Smackdown     RMS
V1

Topé Suicida
Mid-match High Risk
Requirement: Allegiance: NXT
When High-Flying Style is in your Ring, you may play this card from your Ringside.
Can only be played after a successful 2D+ maneuver.  When High-Flying Style in your Ring, can only be played after a successful card.
Put up to # RFG cards on the bottom of your Arsenal, where # is half the number of NXT cards in your Ring, rounded down.
F: 6     D: 10     SV: 1     Unique     RMS     NXT
V11

See How It Feels - Throwback
Mid-match Trademark Finisher + Action
Can only be reversed by 2 reversal cards.
Search your opponent's hand, Backlash, Arsenal, Ring and Ringside for 1 Trademark Finisher, reveal it, add that card's Damage, Stun Value and text to this card, ignoring any reversal restrictions, until the end of the turn; he shuffles his Arsenal. This card is -5D and -1 Stun Value until the end of the turn.
F: 30     D: 0     Unique     Multi     RMS
V5

Crucifix Roll-Up - Throwback
Mid-match Trademark Finisher
Can only be played as a Counter or after a successfully played 8D+ maneuver.  Your opponent must overturn cards until he has overturned 3 reversals.
When this card is in your Backlash and your non-Legend opponent uses a printed non-Superstar-specific card effect to prevent a Pinfall or shuffle cards into their Arsenal after a Pinfall, you may put this card into your Ring and then reverse that effect (even during your own turn).
During your turn when this card is in your Backlash and his Fortitude Rating is 10+, you may discard it and draw 1 card.
F: 40     D: 0     Unique     RMS
V6


Your Reach Exceeds Your Grasp
Mid-match Reversal: Special
Reverse any non-Superstar specific card with printed Fortitude greater than your opponent's Fortitude Rating, or any Multi Volley maneuver; he puts the reversed card into his hand.
ACE: During your turn, you may remove this card from the game and then ignore all play restrictions from his effects for the rest of the turn.  This effect cannot be reversed.
F: 0     D: 0     Unique     RMS
V3

This Is Going To Be an Old School Brawl!
Mid-match Reversal: Special
Can only be played when your opponent plays a maneuver with a reversal restriction from his card that is not his first maneuver with a reversal restriction from his card this turn. Blank that maneuver's text and damage, he discards 2 random cards, and end his turn.
When this card is in your Ring and he plays a non-Superstar-specific maneuver with a reversal restriction from his card that is not his first maneuver this turn with a reversal restriction from his card, he overturns 2 cards.
F: 0     D: 2     Unique     RMS
V1

The Horsemen Have Something to Say About That
Mid-match Reversal: Special
When Once A Horseman, Always A Horseman is in your Ring, during your opponent's turn when he successfully plays a D: 4+ card (when you are The Four Horsemen, any card), you may put this card from your Backlash into your Ring and his turn ends.
When this card is in your Ring, before each of his Draw Segments, he overturns 2 cards; during his turn he can overturn 4 cards and then put this card into your Ringside.
When this card is in your Ringside, you may discard 4 cards and then put this card in your Backlash and end your turn.
F: 4     D: 0     Unique   Cheater
V8

Classic Teamwork
Mid-match Reversal: Special
Can only be packed by The People’s Team, The Dangerous Alliance or when your Superstar includes the text 'You are a Tag Team' or 'except the Tag Team title belts.'  Cannot be packed by Los Guerreros.
Reverse any non-Superstar-specific non-maneuver card or any Activated Card Effect, draw 2 cards and discard 1.
F: 4     D: 2     Unique
V1

The Women’s Evolution
Mid-match Reversal: Special
Can only be packed when packing The Era of the Superstar.
Reverse any Unique card or an Activated Card Effect from a Unique card; draw up to 1 card (2 cards when you have fewer cards in hand).
F: 6     D: 0     Unique
V8

Turning Everything Upside Down
Mid-match Action / Reversal: Special
Cannot be packed by 1-2-3 Kid, Eve, Sandman, or The Second Coming.
As an action, when you have lower Fortitude, your opponent cannot respond to this card; reveal the top 3 cards of your Arsenal, you may put any D: 3- cards into your Ring face-down, and shuffle.
As a reversal, this card is F: 0, and when you have lower Fortitude, reverse any card that is not the first or second card played this turn.
When this card is in your Ring, once during each of your turns, you may choose 1 face-down card in your Ring that does not have 'win the game' in the text, and turn it over.
F: 6     D: 0     Unique     Permanent     RMS
V5

Heated Defense
Mid-match Reversal: Special: Heat
Can only be played when you have non-Backlash Heat cards in your Ring.
Ignore the Chain trait and reverse any Chain or Volley maneuver. When you have 6+ Heat cards in your Ringside, he is considered to have not played a Volley card on his turn, and if the reversed maneuver was Chain, it is considered reversed from your Ring.
Your first printed non-Superstar-specific Heat action played each turn cannot be reversed by hybrid reversals when you do not have a card with that title in your Ring.
F: 12     D: 0     Unique
V11

Enforcer Interferes
Mid-match Reversal: Special
Cannot be packed by Theodore Long or Eric Bischoff.
Can only be played when you have an Enforcer revealed.  When you are Sable or The Mystery Wrestler, this card is -8F.
Reverse any non-unique non-maneuver card and you may choose a new Enforcer.
F: 12     D: 1     Unique
V1

nWo Reinforcements Have Arrived
Mid-match Reversal: Special: Run-in
Can only be played when you have an nWo card in your Ring or Backstage Area.  When you are Hall & Nash or X-Pac, this card is -5F.
Reverse any non-unique maneuver and draw up to 2 cards.
F: 15     D: 0     Unique     nWo
V1


A Legendary Comeback
Mid-match Action + Action: Face
Cannot be packed by The Home Team.
When you have lower Fortitude and your opponent's Fortitude Rating is 20+, he cannot respond to this card.
Shuffle up to # cards from your Ringside and/or removed from the game into your Arsenal, where # is the number of Fan Favorite cards and cards with 'legend', 'fans', 'crowd', or 'USA' in the title in your Ring; draw cards up to your Superstar Value (to a maximum of 5 cards).
When this card is in your Ring, the number of cards moved to your Arsenal from Ringside or that are removed from the game by your other cards and card effects is reduced to 0.
F: 0     D: 0     Unique     Multi     Permanent     Fan Favorite     WWF Classic
V4

Buying Myself Some Time
Mid-match Action
Can only be packed by a Superstar with a printed 5- Starting Hand Size.  Cannot be packed by Eugene,Ric Flair, or Test.
Before your Draw Segment of your first turn, when this card is in your Backlash and you have 5- cards in your hand, you do not have a card with 'interest' in the title in your Ring, and your Enforcer is not Test, you may put this card into your Ring; draw up to 2 cards, your opponent’s Ability is blank until the start of your next turn, and he skips his next Draw Segment.
F: 0     D: 0     Unique
V1

Cole Calls it Right! - Throwback
Mid-match Action
When your opponent has a Feud in his Ring, he cannot respond to this card.
When he plays a maneuver listed on a Feud in his Ring he may discard 2 cards. If he does not, it is -1D for each maneuver in his Ring with a title printed on his Feud.
F: 0     D: 0     Unique     RMS
V11

Everyday I'll Fight to Be Legendary
Mid-match Action
Requirement: Allegiance: Raw
When played you may discard 1 Raw card and your opponent cannot respond to this card.
Shuffle any number of RFG "Coach" cards into your Arsenal.
ACE: When your maneuver is unsuccessful, you may put this card into your Ringside and your turn does not end.
F: 0     D: 0     Unique     Raw
V11

Flurry of Finishers - Throwback
Mid-match Action
Cannot be packed by The Home Team or The Heat Seekers.
During your turn when you are a Stable and have not played or Activated any cards this turn, you may put this card from your Backlash into your Ring.  When the next card you play this turn is a Trademark Finisher, you may play up to 1 additional Trademark Finisher from hand, Backlash, or Ringside (as if from hand or Backlash) with it, and you may ignore the 'Can only be played...' text on 1 of those cards.  Unless both maneuvers are reversed when played, both are considered successfully played; after damage is resolved, your turn ends.
F: 0     D: 0     Unique     Permanent
V5

Irish Whip - Throwback
Mid-match Action
Your Lock, Stock, and Barrel maneuvers are blank.
During your turn when this card is in your Backlash, you may put it into your Ring.
During your turn when this card is in your Ringside, you may discard 2 cards and then put this card into your Backlash.
ACE: Once during each of your turns, you may discard 2 cards and then your next card played this turn is considered to be played after Irish Whip and after a Set-up card.
F: 0     D: 0     Unique
V1

Throw Into the Corner Turnbuckle - Throwback
Mid-match Action
Your Lock, Stock, and Barrel maneuvers are blank.
During your turn, when this card is in your Backlash, you may put it into your Ring.
During your turn, when this card is in your Ringside, you may discard 2 cards and then put this card into your Backlash.
ACE: Once during each of your turns, you may discard 2 cards and then your next card played this turn is considered to be played after Throw Into the Corner Turnbuckle and after a Set-up card.
F: 0     D: 0     Unique
V1

Overrated Superstar
Mid-match Action
When this card is in your Backlash before the Draw Segment of the first turn of the game, and your opponent has more than 12 cards in his hand (when his printed Hand Size 10+, more than 15 cards instead), you may put this card into your Ring and he discards 3 random cards.
F: 0     D: 1     Unique
V1

I'm a Paul Heyman Guy
Mid-match Action + Action: Run-in
Cannot be packed by Paul Heyman.  Cannot be reversed when you have a card with 'Heyman' in the title in your Ring.
Search your Arsenal and Ringside for Paul Heyman's Shoot Promo, reveal it, put it into your hand, and shuffle; that card is -4F and cannot be reversed.
When your opponent has at least 15 greater Fortitude and he successfully plays a maneuver, you may ignore the 'during your turn' text on your Managed by Paul Heyman and immediately Activate it.
F: 3     D: 0     Unique     Multi
V5

The Sleeper Match of the Year!
Mid-match Action
Cannot be reversed when played by Rowdy Roddy Piper or when played after a card with 'sleeper' in the title.
Whenever you successfully play a maneuver with 'sleeper' in the title, your opponent discards 1 card and you draw up to 1 card.
When you have 7 or more cards with 'sleeper' in the title in your Ring, you have at least 10 greater Fortitude, and you have more cards in hand, you win the game via Pinfall Victory.
F: 9     D: 0     Unique
V1

Team Spirit
Mid-match Action
Requirement: Allegiance: Faction
When you do not have a Revolution card in your Ring, this card is -6F and when it is unsuccessful, put it in your Backlash instead.
Search your Arsenal for 1 card with your Faction in the text, reveal it, put it in your hand, and shuffle.
F: 11     D: 0     Unique
V5

12 Years of Dedication
Mid-match Action + Action
When you have 7 or more cards in hand, you may discard your hand and your opponent cannot respond to this card.
Put 2 Backlash cards from your Ringside into your Backlash.
If you discarded your hand, Ringside Search 2 non-Superstar-specific Virtual card.
F: 12     D: 0     Unique     Multi     Permanent     RMS
V10

Time to Change Things Up
Mid-match Action + Action
Can only be packed when your Ability has 'enforcer' in the text.  Cannot be packed by Theodore Long.
You may reveal an Enforcer card (except Shane O’Mac or Stephanie?), and choose an additional Enforcer ability until an effect causes you to change Enforcers.
Remove the top 3 cards from your Arsenal from the game, and then shuffle 1 card removed from the game into your Arsenal.
F: 15     D: 0     Unique     Multi
V1

Sending the Crowd Home Happy
Mid-match Action / Reversal: Special
Can only be played when I Have a Major Announcement is in your Ring.
As an action, shuffle up to 10 cards with titles listed on I Have a Major Announcement from your Ringside into your Arsenal.
As a reversal, reverse any maneuver when you have a maneuver of the same type in your Ring. When you reversed a Trademark Finisher and your first card played next turn is a maneuver it cannot be reversed.
When this card is in your Ring and you have 10+ non-Set-up maneuvers with titles listed on I Have a Major Announcement in your Ring, you win the game via Pinfall Victory.
F: 25     D: 0     Unique     RMS     Fan Favorite
V11

THIS IS AWESOME!
Mid-match Action
Can only be packed when packing We Are Not Your Kind. Cannot be packed when packing Wrestlemania.
During your turn when this card is in your Backlash or Ringside and all players have F: 25+, you may put this card into your Ring, and then all players shuffle up to 5 Unique cards from their Ringside into their Arsenal, and each NXT Superstar may put 1 Unique maneuver from their Ringside into their hand.
F: 25     D: 0     Unique     NXT
V11
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: Virtual Cards
« Reply #7 on: December 24, 2020, 10:39:07 PM »
*****BACKSTAGE AREA*****

205 Live
Backstage Card
Can only be packed by a Cruiserweight. Cannot be packed when packing The NXT Breakout Star.
Cannot be blanked, and no player may look at cards under this card.
Before your Draw Segment, put any cards under this card into your Ringside, and you may put the top # cards of your Arsenal under this card; # is the number of maneuvers in your Ring, but cannot be less than 2 or greater than 5, and when you have cards under this card, draw 0 cards during your Draw Segment.
When you successfully play a card, put 1 random card under this card into your hand.
Unique
V9

Backstage Autograph Session
Backstage Area
Each player's Starting Hand Size is +1.
At the end of the Pre-match phase, each player may put 1 card from their Ringside on the bottom of their Arsenal.
Unique
PRO

Best There Is, Best There Was
Backstage Area
Cannot be packed by Doink.
Can only be revealed at the Adam Crites Memorial Tournament, or when you play The "On One" Arena, Ontario, California; that card does not take up a slot in your Ring.
When you have 2+ cards in your hand, you may hide this card to completely reverse any Chain, Heat, or Volley card, and then overturn 2 cards and discard 2 cards.
Unique     RMS
V7

'Cause Adam Crites Said So
Backstage Area
Cannot be packed by Doink.
Can only be revealed at the Adam Crites Memorial Tournament, or when you play The "On One" Arena, Ontario, California.
When you shuffle and draw cards for One!, add 1 to those numbers.
During your turn, you may hide this card and shuffle 1 card from your Ringside into your Arsenal; during the Adam Crites Memorial Tournament, you may shuffle 2 cards instead.
Unique     RMS
V7

Classic Competitor
Backstage Card
This card is always considered to be hidden.
Can only be packed by a WWF Superstar.
When this card is hidden, you may ignore the 'Can be reversed...' text on your maneuvers with 'classic' in the title, and once during each of your turns you may reveal 1 maneuver with 'classic' in the title from hand, reveal up to 1 maneuver with 'classic' in the title in your Ringside, and put the revealed cards on the bottom of your Arsenal.
Unique     WWF Classic
V4

Cruiserweight-Style Action
Backstage Card
* Can only be revealed when High-Flying Style is put into your Ring.
This card is considered Superstar-specific. Cannot be packed by Doink.
Your opponent cannot prevent you from playing From the Top Rope and From the Middle Turnbuckle, or play Restricted Use In This Area in response to those cards, and they are considered Unique for Old School Cage Match and antics for Not On My Broadcast.
Your non-Throwback Japanese Arm Drag is -6F and High Risk; when you Fortitude Rating is 3-, it is considered Unique and cannot be reversed from Backlash.
During his turn when you have lower Fortitude and overturn Back Flip, you may put that card into your Ring and end his turn.
Unique     RMS
V8

Dynamically Inclined
Backstage Card
Cannot be packed by Doink.
Before starting hands are drawn, search your Arsenal and Ringside for 10 non-Trademark-Finisher maneuvers with "dynamic" in the title, put them under this card, and shuffle;  if you do not, hide this card.  At the end of the Pre-match Phase, choose 1 card under this card, put it into your hand, and shuffle the other cards into your Arsenal.
Your Pre-match Capacity is +1 for each The Luck of The Draw card in your Ring greater than 1.
Your non-Unique maneuvers with "dynamic" in the title are -3F and +2D.
When you have lower Fortitude, your opponent is considered to have double the number of reversals in his Ring for your effects with "dynamic" in the title or text.
Unique     RMS
V5

Don't be "That" Guy!
Backstage Card
When packing this card, you can only pack 1 other non-Superstar-specific Backstage card that does not have 'shenanigans' in the title.  Cannot be packed by Doink or Andre the Giant.
Non-Superstar Specific non-reversal cards with the text 'you win the game' have blank text.  No player can play That's It or Goodnight, Everybody!
You may hide this card to completely reverse any card with "That's" in the title.
Unique
V1

Feminine Wiles
Backstage Card
Can only be packed by a Diva, Moolah or Mae Young.
At the end of the Pre-match phase, when your opponent is a Male superstar, you may hide this card to blank 1 of his revealed non-Enforcer Backstage cards.
Unique     RMS
V1

Hometown Hero
Backstage Card
Cannot be packed by Doink.
You can play a Venue when your opponent has a Venue in his Ring.
When you do and your Venue is not Superstar-specific, your Starting Hand Size is -2.
Unique
V1

Jimmy Hart's Megaphone
Backstage Card
Header text:  Can only be revealed from your Backstage area when you play a Manager with 'Legendary' or 'Jimmy' in the title.
Cannot be packed by Doink.
This card may be moved into your Arsenal.
During your first turn of the game, you may shuffle this card from your Backstage Area into your Arsenal.
You may play this card from hand as if it was F: 20 and a "Reversal: Superstar specific non-maneuver card"; when you have lower Fortitude, as if it was F: 10.
Unique     D: 2     WWF Classic
V4

Legendary Defense
Backstage Card
This card is always considered to be hidden.
Can only be packed by a Legend, except Doink.  Cannot be packed when packing non-Superstar-specific Managers.
When packing this card, your Step Aside, Escape Move, and Break the Hold cards are Unique.  When this card is hidden, they can reverse any Strike, Grapple, Submission, Assault, Throw, or Hold; and your Lift a Boot cards can also reverse Extremes and ignore their 'Can only be played...' text.
Unique     RMS     WWF Classic
V4

Mr. Fuji's Cane
Backstage Card
Header text:  Can only be revealed from your Backstage area when you play Managed by Mr. Fuji.
Cannot be packed by Doink.
This card may be moved into your Arsenal.
During your first turn of the game, you may shuffle this card from your Backstage Area into your Arsenal.
You may play this card from hand as if it was F: 25 and a "Reversal: Superstar specific maneuver"; when you have lower Fortitude, as if it was F: 15.
Unique     D: 2     WWF Classic
V4

Pulled Some Strings To Get My Match
Backstage Card
Cannot be packed by Doink. When packing this card, you cannot pack Hell In a Cell Match or Inferno Match.
Your Stipulation cards cannot be blanked.  When your opponent is Chris Benoit, you may play 1 Stipulation regardless of A Victim of the Crippler.  You cannot play Venue or Manager cards.
Unique
V1

RAW DEAL Tenth Anniversary
Backstage Card
During your turn you may hide this card, overturn 4 cards, and then shuffle 4 cards from your Ringside into your Arsenal; when your Raw Deal Fifth Anniversary is not hidden, you may also shuffle 1 of your cards removed from the game into your Arsenal, and then draw 1 card.
Unique
PRO

Tag Team Shenanigans
Backstage Card
Can only be packed when packing Tag cards for your Ability.
You are both the active and inactive player, your opponent is also the inactive opponent.
When you 'tag in', 'tag out', 'tag', or you change the active player, put up to 1 card from your Ringside on the bottom of your Arsenal, and you are considered not to have played any cards this turn.
Your opponent's reversals are unaffected by your Surprise Hit cards.
Unique     RMS     WWF Classic
V4

The Era of the Superstar
Backstage Card
Can only be packed by a Female Superstar. Cannot be packed by a GM. When packing this card, you are not a Diva and cannot pack cards as if you were a Diva.
You may ignore card effects from your opponent’s non-Superstar-specific cards with 'female' or 'diva' in the text that would move cards from your hand, reveal your hand, or allow him to search your Arsenal.
When played as a Counter, your maneuvers without ‘reversed’ in the text are -2F.
Unique     RMS
V8

The House That Hardcore Built
Backstage Card
This card is considered Superstar-specific.
Can only be packed when you have an ECW card in your Backstage Area.  When packing this card, you cannot pack nWo cards.
Your Foreign Objects are -4F, and your opponent’s non-Unique reversals to your Foreign Object and Extreme cards deal no damage.
Your Revolution ECW Originals gains your logo, and cards with "ECW" in the title do not take up a Pre-match slot in your Ring.
Unique     ECW     RMS
V1

The Nexus Armband
Backstage Card
This card is always considered to be revealed.
Can only be packed by a Rookie, The Nexus or New Nexus.
Cannot be packed when packing Allegiances or a Pro.
Your opponent cannot play Backstage Shenanigans.
Your cards with 'interfere' in the title are -3F and he discards 1 card when they are successfully played.
Unique     RMS
V5

The Numbers Game
Backstage Card
Can only be packed by Right To Censor, Hall & Nash, The People's Team, The Dangerous Alliance, FBI, The Home Team, The Heat Seekers, The Spirit Squad, or a Stable.  When packing this card, you may pack Handicap Match.
You are a Stable, and your opponent cannot play Handicap Match.  When he is not a Stable, you may ignore the "Can only be played..." text on Handicap Match, and he must discard 1 card to play a Run-in.
Unique
V1

The NXT Breakout Star
Backstage Card
Can only be packed by an NXT Superstar.
This card is considered Superstar-specific.
Do not discard for Armageddon Is Upon Us.
Once during each of your turns, you may overturn 4 cards and then draw 1 card; when you have lower Fortitude, overturn 2 less cards.
Unique     RMS
V5


The Hurricane, Hardcore Holly, or Umaga?
Backstage Card: WWE Enforcer
Can only be revealed if your Superstar card says you can reveal an Enforcer card. Can be revealed by any GM Superstar.
•   Starting Hand Size: +6
Superstar Value: +1
Superstar Ability: + Once during each of your turns, when you successfully play a maneuver, you may search your Arsenal for a non-unique maneuver of the same type, reveal it, put it in your hand, and shuffle your Arsenal.
•   Starting Hand Size: +6
Superstar Value: +2
Superstar Ability: + Once during each of your turns, you may remove any number of cards in your hand from the game and then draw the same number of cards.
•   Starting Hand Size: +9
Superstar Value: +3
Superstar Ability: + When you successfully play a maneuver, you may overturn 3 cards and then put up to 1 non-Core non-Unique maneuver from your Ringside into your hand.  You may not play more than 3 maneuvers each turn.
V1

Hollywood Hogan, Syxx, or Kevin Nash?
Backstage Card: nWo Enforcer
Can only be revealed if your Superstar card says you can reveal an Enforcer card.  Cannot be packed by a GM, except Eric Bischoff.  When you successfully play an nWo card, reveal this card and you may choose a new Enforcer.
•   Starting Hand Size: +7
Superstar Value: +6
Superstar Ability: + Once during each of your turns, you may overturn 3 cards and then search your Arsenal for a maneuver that is not Unique, Throwback, Submission, or High Risk; reveal it, put it in your hand, and shuffle your Arsenal.
•   Starting Hand Size: +6
Superstar Value: +2
Superstar Ability: + During each of your Draw Segments, draw 2 additional cards, and then discard 1 card.
•   Starting Hand Size: +6
Superstar Value: +4
Superstar Ability: + Your cards with "bomb," "power," or "slam" in the title are -3F and +3D, and when you have no maneuvers with those words in the title in your Ring, your maneuvers with those words in the title are Multi.
V1

Dudley Boyz, Tommy Dreamer, or Lance Storm?
Backstage Card: ECW Enforcer
Can only be revealed if your Superstar card says you can reveal an Enforcer card.  Cannot be packed by a GM, except Paul Heyman.  When you successfully play an ECW card, reveal this card and you may choose a new Enforcer.
•   Starting Hand Size: +5
Superstar Value: +3
Superstar Ability: + Once per game, before your Draw Segment, you may search your Arsenal for 1 Foreign Object, reveal it, put it in your hand, shuffle your Arsenal, and choose a new Enforcer.
•   Starting Hand Size: +7
Superstar Value: +1
Superstar Ability: + Once during each of your turns, you may overturn 3 cards and then put 1 Foreign Object or Extreme card from your Ringside into your hand.
•   Starting Hand Size: +8
Superstar Value: +1
Superstar Ability: + When you have lower Fortitude, your non-unique cards are -#F, where # equals half his Fortitude rounded down.
V1


PRO Carlito
Backstage Card
Can only be packed by a Rookie.
During your turn, you may hide this card and draw 3 cards, and all players discard 1 card; when you are Michael Tarver, you may also put 1 D:0 card in your opponent's Ring into his Ringside.
V5

PRO Chris Jericho
Backstage Card
Can only be packed by a Rookie.
When you are Wade Barrett, at the end of the Pre-match phase you may look at your opponent’s hand, choose 1 non-Superstar-specific card, he shuffles it into his Arsenal and draws 1 card.
During his turn when he has successfully played more than 1 non-maneuver card, you may hide this card and then end his turn.
V5

PRO Christian
Backstage Card
Can only be packed by a Rookie.
During any turn when your opponent draws more than 1 card (other than his Draw Segment), you may hide this card and he does not draw those cards; when you have lower Fortitude, you draw that number of cards.
When you are Heath Slater, you may hide this card to reverse a non-Superstar-specific non-maneuver card.
V5

PRO CM Punk
Backstage Card
Can only be packed by a Rookie.
When you are Darren Young, your Starting Hand Size is +1 and when revealed your opponent discards 1 Backlash card.
During your turn, you may hide this card and name a reversal card, and he cannot play the named card to your next card played this turn.
V5

PRO Hornswoggle
Backstage Card
Can only be packed by a Rookie.
During your opponent's turn, when you have 10- cards in Arsenal, you may put this card from your Backstage into your Ring to completely reverse any non-Trademark Finisher maneuver; when you are not Titus O'Neil, discard cards until you have no more than 3 cards in hand.
Cannot be moved from your Ring.
V7

PRO Matt Hardy
Backstage Card
Can only be packed by a Rookie.
During your turn when you successfully play a Grapple or High Risk maneuver, you may hide this card and shuffle 4 cards from your Ringside into your Arsenal; when the maneuver was a non-Multi High Risk, shuffle 2 additional cards.  When you are Justin Gabriel, you may shuffle in 2 additional cards and draw 2 cards.
V5

PRO R-Truth
Backstage Card
Can only be packed by a Rookie.
During your turn, you may hide this card and when your next card played this turn is maneuver, it is considered Unique; when you are David Otunga, you may also put up to 2 cards from your Ringside under The 'It' Factor.
V5

PRO The Miz
Backstage Card
Can only be packed by a Rookie.
When you successfully play a non-reversal card, you may hide this card and then search your opponent's Arsenal for a card with the same title, he removes it from the game and shuffles.
When you would discard cards for his effects, you may instead hide this card and overturn the same number of cards.
V5

PRO William Regal
Backstage Card
Can only be packed by a Rookie.
When you are Skip Sheffield, your Starting Hand Size is +1, and double the numbers in this card.
During your turn, you may hide this card and choose one: search your Arsenal for 1 non-Unique Action, reveal it, put it in your hand, and shuffle; or when your next card played this turn is a Strike or Assault, your opponent must discard 1 card and overturn 2 cards to play a reversal to it.
V5

PRO Zack Ryder
Backstage Card
Can only be packed by a Rookie.
At the end of the Pre-match phase, when all players have the same Superstar Value, you start the game.
When you Activate a card, you may hide this card and overturn 5 cards (2 cards when you are Titus O'Neil), and your opponent cannot play non-Unique cards to reverse that effect.
V7
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: Virtual Cards
« Reply #8 on: December 24, 2020, 10:39:16 PM »
*****SHENANIGANS CARDS*****


Enough Shenanigans!
Backstage Card
All players' Calling You Out, Inferno Match Stipulation, It's All About the Game, Piper's Pit, non-Throwback Premiere WWF Superstar, Premiere WWE Superstar, Run the Gauntlet, Yo! Kill da Beat!, Revolution Judgment Day cards are blank.
When he is Ken Kennedy or JBL, his Ability is blank.
When he is Rowdy Roddy Piper, his Ability reads "During your opponent's turns, when he plays a non-Superstar-specific card with 'reverse' in the text, he discards 1 card."
Unique     RMS
V1

Really, That's Enough Shenanigans
Backstage Card
When any player has 4- cards in hand, they may overturn cards instead of discarding for Premiere Raw Superstar or to reverse to a Chain card.
Your opponent cannot play more than 3 copies of Who's Cooler Than Michelle McCool?.
All Backfire cards are Permanent, and when any player is not The Rock and has greater Fortitude, his Brahma Bull and Revolution WWE Cruiserweight Title Belt are blank.
When he is Andre the Giant, do not discard for his Ability, and when he hides We Face Each Other as God Intended, during your next Draw Segment, draw up to 2 additional cards.
Unique     RMS
V3

No More Shenanigans
Backstage Card
Replace "non-Enforcer, non-Superstar cards" with "non-Superstar-specific Backstage cards without 'Shenanigans' in the title" on all Backstage Shenanigans cards.
When your opponent Activates The Intensity of Ten Cities, you may overturn 1 card and remove that card from the game instead.
When you would discard your hand or Backlash to his effects, you may instead discard # random cards, where # is half the number of cards to be discarded (rounded down).
Unique     RMS
V5

Old School Shenanigans
Backstage Card
Your opponent's Break It Out, Break You Down, Breakin' Rules, Breakin' Ground is Active, and his Old School Psychology is Active unless Back To Basics is in his Ring.
When you would discard for WWE Women's Championship Belt, you may overturn 2 cards instead.
When he is Eugene, his Ability cannot be blanked or switched, he cannot play 4D+ reversals, his maneuvers with Momentum do not have it, and he cannot play or use effects from Virtual Superstar-specific cards without his logo, or There Is No Escape.
Unique     RMS
V5

Celebrity Shenanigans
Backstage Card
When any player has D: 1+ BASH cards in his Ring, he cannot play Skirt the Issue.
Man of 1000 Holds cannot affect cards with 'leg' or 'arm' in the title.
When any player is Ric Flair and his Ability moves a maneuver from his opponent's Ring, that player puts 2 random cards from his hand on the bottom of his Arsenal and overturns 2 cards. When any player is Test, he cannot play Factions without his logo, or reveal Backstage cards with 'Anniversary' in the title.
Unique     RMS
V7

Defeating Villainous Shenanigans
Backstage Card
All players' Stun the Crowd and Straight-Shootin' Interview cards are Active, and are not considered to have 'shoot' in the title for their cards' effects.
Any player's Superstar-specific cards do not count for "Your Town".
When any player is Doink, cards with 'shenanigans' in the title are not considered to be in his Backstage Area for his Ability.
Unique     RMS
V7

Nostalgia Shenanigans
Backstage Card
This card is considered Superstar-specific.
Your Wrestlemania is considered Superstar-specific for your opponent's effects, and the maximum number of cards any player can move from Ringside for Wrestlemania is 14.
No player can continue their turn more than 3 times, continue the game more than once, search for a Superstar-specific card with Candice Michelle, Guest Ringside Announcer, move a Superstar-specific card from their Ring with Chicago Street Fight, or discard more than 2 cards for the Test Enforcer Ability. When any player discards for an opponent's Cole Enforcer Ability, he then draws up to 1 card.
Unique     RMS
V8
"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard