Author Topic: Blindside Tornado Strike and Heat Cards  (Read 159 times)

Offline pulga

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Blindside Tornado Strike and Heat Cards
« on: March 02, 2020, 06:53:10 AM »
Hello there, regards from Chile. We have a doubt regarding the card titled Blindside Tornado Strike and the Heat trait. If i play Blindside Tornado Strike from ringside, do i have to remove my heat cards from ringside? thank you.

Blindside Tornado Strike

Strike

You may play this card from your Ringside pile.

When played from your Ringside pile, remove all Reversal cards in your Ring area from the game.

F: 6      D: 10

Online Keith0913832

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Re: Blindside Tornado Strike and Heat Cards
« Reply #1 on: March 02, 2020, 08:01:09 AM »
Hey Pulga!

Move and play are different.

Heat only removes itself when you move cards from your ringside.
But because Blindside Tornado Strike is played from ringside, it does not move anything from ringside so heat is not removed.

That said, cards like Blindside Choke or Blindside Kick will trigger the Heat effect because their text causes you to move cards out of the game from your ringside.

For reference:

Blindside Choke
MRP: Now reads: “You may play this card from your Ringside pile.
When played from your Ringside pile, remove all Maneuver cards in your Ringside pile from the game.”
-The Most Recent Printing now allows these cards to be played from the Ringside pile.  Earlier version which allowed the cards to be moved to hand now use the new version instead.
-This card can be played even if Hell in a Cell Match or other ringside pile restriction is used.  This is because the card is being played, not moved.  However, the card removal effect of the Blindside will not work if a Cell or Rattlesnake prevents this.
-When successfully played, Blindside goes to the Ring Area as normal.
-Use of this effect will cause any Heat cards to be removed from the game due to the Heat trait.  However, if no cards are actually moved due to Cell or Rattlesnake, or if there were no cards of that type to remove, then Heat cards may remain in the Ringside pile.

Heat
-If you have 6 or more Heat cards in your Ringside pile, once during each turn, you may play 1 Heat card from your Ringside pile. Whenever you move a card from your Ringside pile to any other location for any reason other than playing a Heat card or card effect from a Heat card, first remove all Heat cards in your Ringside pile from the game.
-Heat is a Trait, not a card effect. Hell in a Cell Match and The Rattlesnake's ability will not prevent Heat cards from being played from your Ringside pile, nor will they prevent Heat cards from being removed from the game if cards are moved from the ringside. EXAMPLE: Foil cards played by Triple H, Undertaker and others listed while a Cell is in play, or Unique cards played against The Rattlesnake will still trigger Heat removal if they move cards.
-Heat cards act in every way like other cards of their type.  You can play a Heat card from Hand or Backlash deck if you wish, unless the card states it can only be played from the Ringside pile.
-If played from the Ringside Pile, Heat cards go to your Ring Area as normal (if applicable.)
-Heat cards can only be played from the Ringside pile if the 6-card minimum is met, as stated above.
-Heat cards will only remove themselves if one or more cards is actually moved, except from an effect from another Heat card.  If zero cards are moved, by choice or by effect (such as Hell in the Cell), Heat cards will not remove themselves.
-Heat cards will only remove themselves if an effect you control moves cards from your Ringside pile OR if you are able to choose to shuffle in zero cards to an opponent’s effect and you choose to shuffle in more than zero.  EXAMPLE: Your opponent plays Front Chancery.  If you choose to shuffle 1 card into your Arsenal, and you do, you will lose all Heat cards first.  If your opponent uses the effects of Wrestlemania, you would not lose your Heat cards since you have no ability to choose to shuffle in zero cards.
-Card removal effects printed in the rules text of a Heat card will be prevented by Hell in a Cell Match/Rattlesnake.
-A Heat card cannot be moved from the Ringside Pile with a non-Heat effect because the Heat card being moved will remove itself from the game before it can be moved elsewhere.
-A Heat card can move cards from the Ringside pile without causing the removal from the game of other Heat cards in the Ringside pile.
-The Heat trait only works on a player's turn, and cannot be used during the Pre-match to play Heat Pre-match cards in the Ringside pile.