Author Topic: Superstar Spotlight: The Best Wrestler in the World  (Read 515 times)

Offline rated SRH

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Superstar Spotlight: The Best Wrestler in the World
« on: February 21, 2018, 03:32:11 AM »
Alright, here it is the return of Superstar Spotlight! Just for a refresher, if you are curious about ANY superstar send me a message and I'll spotlight your request. This will include Revolution superstars as well. I will also allow for previously done superstars to be revisited as well. This game changes with every set, so I have no issue with repeated superstars. That being said here is our next superstar.

Please keep those requests coming. Today's is another 'request' in The Best Wrestler in the World!!!!!



1.)  How viable is this superstar?
2.)  Is there a Superstar Specific Card that you'd like to spotlight?  
3.)  How have you built said superstar?  How did it work out?
4.)  How well does the Superstar fare in whichever format you built them in be it VC/VAA/NXT/VR/Non-Virtual 
5.)  Final Thoughts on this Superstar?


THE BEST WRESTLER IN THE WORLD
Starting Hand Size: 5     Superstar Value: 5
Superstar Ability: After all Pre-match cards are played, before cards are drawn, search your Arsenal for up to 5 non-RMS maneuvers with different titles and put them in your Backstage.
During your turn you may discard 1 card to play a maneuver from your Backstage Area as if from hand; when that card has 'can only be reversed' in the text, discard randomly instead.
You can pack non-Revolution CM Punk cards.
VHS3

It's Clobberin' Time!
Backstage Card
When packing this card, you can pack Backed by Paul Heyman.
When you have lower Fortitude and play a maneuver without 'reversed' in the text from hand or Ringside as a Counter, your Fortitude Rating is considered +3.
Your opponent is considered to have +2 Old School Psychology cards in his Ring for your Luck is for Losers.
Once during each of your turns you may discard 1 card and then shuffle up to 2 non-reversal maneuvers from your Ringside into your Arsenal.
Unique     RMS logo
VHS3

The Second City Saint
Backstage Card
When you do not have a card with 'Heyman' in the title in your Ring or Ringside, your CM Punk-specific maneuvers and actions are -5F.
When you successfully play a maneuver with 'shoot' in the title or without 'reversed' in the text, you may Promo: 2.
During your opponent’s turn when you discard 2+ cards for his effects, you may then draw 2 cards.
Unique     RMS logo
VHS3

Mixed Martial Arts Specialist
Pre-match Event
Cannot be blanked.
Your opponent reveals his Backlash.
At the end of the Pre-match phase, you may blank 1 of his revealed non-Enforcer Backstage cards; if you do not, before the Draw Segment of your first turn of the game, you may look at his hand.
F: 0     D: 1     Unique     Permanent
V1

The Straight-Edge Superstar
Pre-match Event
When you play a Multi Double Underhook Back Breaker and you do not have a card with that title in your Ring, it requires 3 reversals to be reversed instead of 2, and ignore 'completely' on your opponent's reversal cards and effects to it.
ACE: When he plays a maneuver, you may overturn 5 cards and then ignore all modifications to that card from his cards and his card effects until the end of the turn.
F: 0     D: 0     Unique     Permanent
V3

The Voice of the Voiceless
Pre-match Event
Cannot be blanked.  Your CM Punk-specific cards do not take up a Pre-match slot in your Ring.
Your opponent cannot Activate cards or play non-Superstar-specific reversals of D:3+ in response to your maneuvers with 'shoot' in the title.  When you successfully play a maneuver with 'shoot' in the title, draw 1 card.
When you have at least 5 lower Fortitude and your maneuver with 'shoot' in the title is unsuccessfully played, you may put I'm Straight-Edge from your Backlash into your Ring.
F: 0     D: 0     Unique     Permanent
V5

The Paul Heyman Guys
Pre-match Event / Mid-match Action
This card is packed as a Pre-match or Mid-match. Cannot be blanked.
Your I'm a Paul Heyman Guy! is -3F and can only be reversed by Unique reversals; when your Paul Heyman's Shoot Promo would be removed from the game, put it on the bottom of your Arsenal instead; and when you successfully play or Activate a card with "Heyman" in the title, you may Promo: 3.
ACE:  When you Promo, you may put this card in your Ringside and then put 1 card not chosen in your hand and up to 1 card not chosen on the bottom of your Arsenal instead.
During your turn when this card is in your Ringside, you may put it into your Backlash and end your turn.
F: 0     D: 0     Unique
V7

I'm Straight-Edge
Mid-match Action + Action
When your opponent reverses a maneuver from his hand, and that maneuver had no modifications from your cards, draw 1 card and he randomly discards 1 card.
Your Revolution Straight-Edge card is now "Reversal: non-Trademark Finisher" instead, and when you do not have a maneuver in your Ring, that card is -9F.
During your turn when this card is in your Ringside, you may overturn 4 cards to put it in your Backlash.
F: 0     D: 0     Unique     Multi
V1

Cult of Personality
Mid-match Action + Action
When you do not have a card with 'Heyman' in the title in your Ring or Ringside, this card is -5F. When playing this card, you may hide 2 Backstage Cards without 'shenanigans' in the title; if you do, your opponent cannot play reversals to this card.
Put up to 2 cards from your Ringside into your hand, and draw up to 1 card for each CM Punk-specific card moved to your hand.
Choose one: reversals to your next non-Run-in maneuver played this turn are +#F, or your next maneuver played this turn is -#F (where # is equal to twice the total number of cards removed from the game).
F: 10     D: 0     Unique     Multi
VHS3

Charging Knee Strike
Strike + High Risk
Can only be played after a successfully played maneuver or Throw Into the Corner Turnbuckle.
Cannot be reversed from Backlash.
Search your Arsenal for Running Bulldog, reveal it, put it into your hand, and shuffle.
F: 6     D: 8     SV: 1     Unique     Multi
V1

Punk's Shoot Roundhouse Kick
Strike + Strike / Reversal: Special
As a maneuver, this card is -3F and +3D.
As a reversal, reverse any card with 'BASH', 'precision', 'shoot', or 'technical' in the title.
F: 10     D: 5     SV: 1     Unique     Multi
VHS3

Punk's Shoot Knee Strike
Strike + Strike / Reversal Special
Cannot be packed by New Nexus.
As a maneuver, this card is -5F, and when played as a Counter, can only be reversed by two D: 0 reversals. 
As a reversal, reverse any Activated Card Effect or Strike.
F: 10     D: 6     SV: 1     Unique     Multi     RMS logo
VHS3

Anaconda Vise
Submission + Trademark Finisher / Reversal: Special
As a reversal, this card is +5F, reverse any non-unique Grapple or non-unique Submission.
When successfully played, draw up to 1 card.
F: 15     D: 10     SV: 1     Unique     Multi
V1

Punk's Springboard Lariat
Strike + High Risk
Can only be played after a successfully played maneuver or as a Counter.
When played from hand, cannot be reversed from hand.
F: 15     D: 10    SV: 1     Unique     Multi
VHS3

Savage Flying Elbow Drop - Throwback
High Risk + High Risk
Cannot be packed by New Nexus.
Can only be played after a successfully played 6D+ maneuver, or as a Counter (to a 5D+ card).
When played after a successfully played maneuver or From the Top Rope, can only be reversed from Arsenal.
During your turn when this card is in your hand, you may reveal it, shuffle it into your Arsenal, and put up to 1 maneuver removed from game into your Backstage or Ringside.
F: 25     D: 15     SV: 2     Unique     Multi
VHS3

G.T.S.
Trademark Finisher / Reversal: Special
As a maneuver, this card is -5F and when played as the first card of your turn, it is Multi. When this card is successfully played and it is not reversed from Arsenal, you win the game via Pinfall Victory.
As a reversal, reverse any non-Maneuver card.
F: 40     D: 25     SV: 4     Unique
V1

Your Arms Are Just Too Short to Box With God
Reversal: Special
Cannot be packed by New Nexus.
Completely reverse any Superstar-specific maneuver or any The Rock-specific card.
ACE: You may remove this card from the game to reverse any maneuver with printed Fortitude greater than his Fortitude Rating.
F: 10     D: 0     Unique
VHS3

My Addiction Is Wrestling
Action + Action
As an action, shuffle this card into your Arsenal and put up to 1 non-hybrid maneuver in your Ringside into your hand.
When this card is overturned for a non-damage card effect, after the effect is resolved you may shuffle all cards discarded and overturned for that effect into your Arsenal; when that card had 'wrestling' in the title, you may then draw 1 card.
F: 0     D: 0     Unique     Multi     RMS logo
VHS3

The Best In The World
Action / Reversal: Special
Cannot be packed by New Nexus.
As a reversal, this card is -2F for each different maneuver type in your Ring; when you are CM Punk or Revolution CM Punk, this card is -10F; when played from hand, reverse any maneuver.
Your opponent overturns 1 card for each different maneuver type in your Ring; when successfully played as an action, he overturns twice as many cards instead.
F: 15     D: 0     Unique
V5

Dropping a Pipe Bomb
Action / Reversal: Special
When you have lower Fortitude, this card is -10F.  This card is considered to have 'shoot' in the title.
As an action, shuffle up to # cards from your Ringside into your Arsenal, where # is the number of maneuvers in all players' Rings.
As a reversal, reverse any non-maneuver card; when that card is Superstar-specific, discard 1 card.
Draw up to 2 cards.
F: 20     D: 0     Unique
V5


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Offline BigPimpin

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Re: Superstar Spotlight: The Best Wrestler in the World
« Reply #1 on: February 21, 2018, 08:12:27 AM »
1) Very viable.  You protect 5 different non-RMS maneuvers to throw when you want.  That ability alone is viable, stats be damned.  Then you add the CM Punk (non-Revo) cards?  Yep.
2) My first thought was to say none, as they all work together really REALLY well, but gun to my head:

The Second City Saint
Backstage Card
When you do not have a card with 'Heyman' in the title in your Ring or Ringside, your CM Punk-specific maneuvers and actions are -5F.
When you successfully play a maneuver with 'shoot' in the title or without 'reversed' in the text, you may Promo: 2.
During your opponent’s turn when you discard 2+ cards for his effects, you may then draw 2 cards.
Unique     RMS logo

What does this card do? 
1) Protect from hand destruction (discard 2+, draw 2)
2) Keep the maneuver party going through Promo when you hit most maneuvers.
3) Make Punk's non-reversal cards cheaper - and here's the catch, it has an "off" switch by playing The Paul Heyman Guys.  That's critical for cards like Undermine or Brahma Bull. 

By itself, you can't see all the value it has, but in conjunction with other cards it works very well - for example, you can Promo: 2, drop the non-reversal maneuver into the Ringside, and then use Clobberin' Time to put it back.  It's a very well-oiled machine. 
3) This is all VC - I've built him BASH in playtesting, and he was consistently in every game vs. anything we threw at him.  My most recent incarnation (Lackey tournament) is Face, which has its pluses and minuses. 
4) The BASH deck lost very few times.  I think it was dead-even with Drew McIntyre before Drew was revised (and believe me, as good as Drew is now, he was STUPID in testing).  Starting at 4F is a heck of a boon.  The Face deck is 2-1 in the current Lackey tournament, beating Sheamus and Lionheart while losing to The Natural Disasters (whose Pre-Match shuts off CM Phil 2.0's Superstar ability).  It starts at a lower Fortitude point, so you don't have all your red from the door, but there are certain key cards that make it worth thinking about not being BASH. 
5) CM Phil 2.0 (as I've come to call him) has so many varied ways to hurt you.  He slightly leans Shoot through the Punk support, and he is a good Shoot deck, but at the same time, he's good with any maneuver-based strategy you can put together.  As long as the maneuver isn't RMS, you can promise you'll have it on hand as long as you have at least one card to discard from hand.  If you told me he was the top guy in V8, I wouldn't have much of a counter-argument.  He's got some bad matchups - HHH variants and Natural Disasters 100% negate his ability, and he can struggle with decks that can pick the hand apart one card at a time - but overall he's one of the better superstars in the Virtual game. 
Discord: MightyBP
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