Author Topic: hart dynasty ability  (Read 407 times)

Offline Kingsantino92

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hart dynasty ability
« on: October 10, 2017, 06:56:23 PM »
THE HART DYNASTY
Starting Hand Size: 8     Superstar Value: 3
Stable Superstar Ability:  You can pack Chain Wrestling, From the Top Rope, and Springboard in your Backstage Area.  During your turn, you may discard 1 card and play 1 card from hand face-down; when you do, choose 1 Set-up card in your Backstage Area, and your played card gains the text and title of the chosen card, and gains the text 'Cannot be reversed'.
When you would flip over a face-down card in your Ring, shuffle it into your Arsenal instead.
You are a Tag Team.

Would I have to do the playing requirement when playing my face down card for From the top rope that says can only be played after a strike or grapple or etc?

Offline niiiiick

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Re: hart dynasty ability
« Reply #1 on: October 10, 2017, 07:18:39 PM »
No, because you have already played it, then it adds the text + 'Cannot be reversed'

Online Eric RD

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Re: hart dynasty ability
« Reply #2 on: October 11, 2017, 10:51:15 AM »
I've been playing around with these guys and have to revise a good chunk of my deck to accommodate some issues.
Handsize drops really fast with the discard and playing the facedown card. Considering going a Premiere Smackdown Route since I'm running the Smackdown title that searches for a Chain of Volley maneuver and SD cards throughout the Arsenal and Backlash deck. Steel Chain Shots are on the short list, and ICBRTR is a must pack.
Don't rely too much on their Prematch card that give you the cheap move after a facedown card. Your Reach Exceeds your Grasp will hit it and you're at a 3-4 card loss turn one.
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Online dilbert505

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Re: hart dynasty ability
« Reply #3 on: October 11, 2017, 11:41:48 AM »
I've been playing around with these guys and have to revise a good chunk of my deck to accommodate some issues.
Handsize drops really fast with the discard and playing the facedown card. Considering going a Premiere Smackdown Route since I'm running the Smackdown title that searches for a Chain of Volley maneuver and SD cards throughout the Arsenal and Backlash deck. Steel Chain Shots are on the short list, and ICBRTR is a must pack.
Don't rely too much on their Prematch card that give you the cheap move after a facedown card. Your Reach Exceeds your Grasp will hit it and you're at a 3-4 card loss turn one.

Bear in mind that Old School Cage Match will wreck your day if you plan to rely on SCS and ICBRTR, and there's no effective counter to it. I know that card was written to stop certain abuses and rightly so, but like most silver bullets printed in this game, it's more of a silver bazooka, and takes out balanced and fair strategies in its wake.
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Online Eric RD

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Re: hart dynasty ability
« Reply #4 on: October 11, 2017, 03:56:11 PM »
I haven't really considered that stipulation. That's a card that hasn't been dropped against me, so I'm not too concerned. Until every deck I play against next Sunday reveals it.
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Offline niiiiick

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Re: hart dynasty ability
« Reply #5 on: October 11, 2017, 04:28:12 PM »
Off topic but it's always interesting to see the difference in meta. I almost always see OSCM, which is why I never play my 2nd favorite superstar Team Angle...

Online Eric RD

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Re: hart dynasty ability
« Reply #6 on: October 11, 2017, 07:36:03 PM »
At the end of the day our meta  is pretty laid back. That's why we'll see some superstars win that are never discuss here like Devils Favourite Demon, Road Dogg and RVD.
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Offline Drywall

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Re: hart dynasty ability
« Reply #7 on: October 12, 2017, 04:01:34 PM »
At the end of the day our meta  is pretty laid back. That's why we'll see some superstars win that are never discuss here like Devils Favourite Demon, Road Dogg and RVD.

Why do you need a "laid back" meta for Devil's Favorite Demon to get a win?
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Offline niiiiick

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Re: hart dynasty ability
« Reply #8 on: October 12, 2017, 05:22:54 PM »
He's good in just about any meta lol

Online Eric RD

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Re: hart dynasty ability
« Reply #9 on: October 12, 2017, 05:39:01 PM »
At the end of the day our meta  is pretty laid back. That's why we'll see some superstars win that are never discuss here like Devils Favourite Demon, Road Dogg and RVD.

Why do you need a "laid back" meta for Devil's Favorite Demon to get a win?

He's not a superstar you hear about in reports and larger tournaments. Figured there was a reason, but around here he's hadn't one loss.
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Offline niiiiick

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Re: hart dynasty ability
« Reply #10 on: October 12, 2017, 06:15:48 PM »
I personally haven't played him in person because I don't have the boots :/

Online Eric RD

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Re: hart dynasty ability
« Reply #11 on: October 12, 2017, 10:55:43 PM »
You could always proxy them just for the sake of building the deck.

Getting back to The Hart Dynasty, has anyone else made an attempt at them yet? After a playtest with these guys, their cycling in the prematch makes more sense. They have various ways to get maneuvers into hand with two of the set-ups and can play certain ones cheaper thanks to The New Foundation and Trained in the Hart Dungeon.
I'm wondering if it's worth adding some maneuvers to work off of Springboard. Atomic Back Body Drop looks fun, but their card pool calls for Chain.
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