Author Topic: Virtual 1 & 2  (Read 9071 times)

Online CreedP

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Virtual 1 & 2
« on: March 31, 2014, 07:11:21 PM »
Dwayne "The Rock" Johnson
Starting Hand Size: 8     Superstar Value: 8
Movie Star Ability: When your first card played on your turn is an Action: Movie card, it cannot be reversed.
You can pack both Cheater and Fan Favorite cards, and you can pack The Rock cards.
V1

Walking the Red Carpet
Backstage Card
During each of your turns, you may discard any number of cards and your next Action: Movie card played this turn is -2F for each card discarded.
When your Movie card is unsuccessfully played, you may put it under this card.
Before your Draw Segment, you may skip your Draw Segment, overturn 1 card, and put 1 card under this card into your hand.
Unique     RMS logo
V3

Pago Pago, American Samoa
Pre-match Venue
Search your Arsenal for 1 non-unique Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 0     D: 0     Universally Active     Permanent
ARM

Just Who in the Blue Hell Do You Think You Are?
Pre-match Feud
Can only be played if your opponent is Steve Austin, Triple H, Chris Jericho, The Undertaker / Deadman Inc, or Booker T.
The maximum number of Mid-match cards your opponent may have in his Ring area is reduced by 3.
F: 0     D: 0     Unique     Permanent
SUM
   ---OR---
Just Who in the Blue Hell Do You Think You Are? - Throwback
Pre-match Feud
When played by The Rock, the maximum number of Pre-match cards you may have in your Ring area is reduced by 1 and the maximum number of Mid-match cards your opponent may have in his Ring area is reduced by 3.
When played by The People's Champion, your Starting Hand Size is +2.
F: 0     D: 0     Unique     Permanent
SS3

Know Your Role and Shut Your Mouth
Pre-match Event
Your Superstar-specific Pre-match cards have the added text of "The maximum number of Pre-match cards you may have in your Ring area is increased by 1."
F: 0     D: 0     Unique
VEN, SS3

The Brahma Bull
Pre-match Event
When this card is in your Ring area, your opponent's maneuvers of 4F or less played from his hand have blank text and are D:1.
F: 0     D: 0     Unique
BL, SS2, SS3

The Rock Concert
Pre-match Event
When packing this card, your This Is The Rock’s Show cards are not Cheater, and you may pack 2 additional Pre-match cards.
Your opponent cannot play I’m Gonna Break You.
ACE: During your turn, you may put this card into your Ringside and then either put up to 3 Unique action cards from your Ringside into your hand, or put Shades Of the Great One from your Ringside into your Ring.
F: 0     D: 0     Unique
V1

Shades of the Great One
Pre-match Object
Your Starting Hand Size is +1.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and your next card played this turn is -10F or your opponent's Reversal cards to it are +10F.
F: 0     D: 0     Active
MA, SS2, SS3

The People's Kip-up
Mid-match Reversal: Special
Reverse any card played after a 5D or greater maneuver and end your opponent's turn. Your first card played during your next turn cannot be reversed.
F: 0     D: 0     Unique     Smackdown logo
VEL, SS3

The Peep's Champ
Mid-match Action: Heel
When this card is in your Ring area, your Superstar Value is +3 and your opponent's Superstar Value is -3. When your Fortitude Rating and Superstar Value are greater than his Fortitude Rating and Superstar Value, he cannot play Superstar-specific cards.
F: 0     D: 0     Unique
DO, SS3

Remove the People's Elbow Pad
Mid-match Action
Can only be played after a successfully played Rock-specific maneuver OR if you reversed an opponent's maneuver with the card titled Spine Buster last turn and this is the first card played on this turn.
Your opponent cannot play Reversal cards from his hand for the rest of the turn.
When this card is in your Ring area, before your Draw Segment, you may put this card into your Backlash deck.
F: 5     D: 0     Unique     Smackdown logo
VEL
   ---OR---
Remove the People's Elbow Pad - Throwback
Mid-match Action
Can only be played after a successfully played card or if you reversed a card to end your opponent's last turn and this is your first card played this turn.
Your opponent cannot play Reversal cards from his hand for the rest of the turn.
When this card is in your Ring area, before your Draw Segment, you may overturn 1 card and then put this card into your Backlash deck.
F: 5     D: 0     Unique
SS3

The People's Elbow
Trademark Finisher / Action
As a maneuver, can only be played when the card titled Rock Bottom or Spine Buster is in your Ring area.
As an action, this card is -10D, shuffle this card into your Arsenal and draw 2 cards.
F: 0     D: 10     SV: 3     Unique
PRO, PRE, SS1, SS2, SS3

Patented Rock Footstomp
Strike
When successfully played, draw 1 card or shuffle 1 card from your Ringside pile into your Arsenal.
F: 5     D: 5
BOX, FL, SS2
   ---OR---
Patented Rock Footstomp - Throwback
Strike + Strike
This card is +1D for every Superstar-specific card in your Ring area.
When successfully played, draw up to 2 cards or shuffle up to 2 cards from your Ringside pile into your Arsenal.
F: 0     D: 5     SV: 1     Unique     Multi
SS3

Rock's Spit Punch
Strike
Can only be played when you successfully played a maneuver this turn.
Cannot be reversed from your opponent's hand or Backlash deck.
When successfully played, he overturns 5 cards.
F: 12     D: 5     SV: 1     Unique
RA, SS3

The People's DDT
Grapple / Reversal: Strike
As a reversal, reverse any Strike maneuver and end your opponent's turn.
When successfully played, search your Arsenal for 1 card with the word "people" or "spine buster" in the title, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 12     D: 8     SV: 2     Unique     Smackdown logo
VEL, SS3

Rock Bottom
Grapple / Reversal: Grapple
As a maneuver, search your Ringside pile and Arsenal for the card titled The People’s Elbow, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Grapple maneuver and end your opponent’s turn. You must discard 1 card.
F: 30     D: 20     SV: 2     Unique
PRE, SS1, SS2
   ---OR---
Rock Bottom - Throwback
Trademark Finisher / Reversal: Grapple
As a maneuver, this card is -5F.
As a reversal, reverse any Grapple maneuver and end your opponent's turn.
F: 30     D: 20     SV: 3     Unique
SS3

This Is The Rock's Show
Reversal: Action
Reverse any Action card and end your opponent's turn. Search your Arsenal for 1 non-Reversal Superstar-specific card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 0     D: 0     Cheater logo
NWO

Take That Move, Shine It Up Real Nice, Turn That Sumb*tch Sideways, and Stick It Straight Up Your Roody Poo Candy A%$!
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. Shuffle up to 5 cards from your Ringside pile into your Arsenal.
F: 4     D: 0     Unique
PRE, SS1, SS2, SS3

You Bring the A%$, We'll Bring the Whoopin'!
Reversal: Special
When played from your hand, reverse any maneuver and end your opponent's turn. Draw 1 card. During your next turn, your maneuvers cannot be reversed from his Arsenal.
F: 10     D: 0     Unique     Smackdown logo
VEL, SS3

Finally... The Rock Has Come Back To...
Action
When there is a Venue or Pay-Per-View Event in any Ring area, search your Arsenal for 1 Unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When there is not a Venue or Pay-Per-View Event in any Ring area, discard this card and then shuffle 1 card from your Ringside pile into your Arsenal.
F: 0     D: 0
UNF

I Bring It
Action
When played by The Rock, this card is Multi.
Discard any number of action cards from your hand, then search your Arsenal for # maneuvers (where # is equal to the number of actions discarded plus 1), reveal them, put them in your hand, and shuffle.
When this card is unsuccessfully played, look at your opponent's hand, choose 1 action card, he discards the chosen card, then shuffle this card into your Arsenal and draw 1 card.
F: 0     D: 0     Unique
V5

SmackDown! Hotel
Action
Draw 1 card, look at your opponent's hand, and your next maneuver played this turn is +6D.
F: 0     D: 0     Unique
PRE, SS1, SS2, SS3

Following "The Game Plan"
Action: Movie
Put up to 1 card from Ringside, up to 1 card removed from the game, and up to 1 non-unique non-reversal card from your Ring into your hand.
Draw 1 card, shuffle up to 1 card from your Ringside into your Arsenal, and your opponent discards 1 random card; when you are The Rock, double all numbers in this sentence.
F: 1     D: 1     Unique
V1

You Better "Get Smart"
Action: Movie
Choose 2 of your cards removed from the game, randomly put 1 in your hand and the other on the bottom of your Arsenal.
When you are Dwayne "The Rock" Johnson or The Rock, shuffle up to 3 cards from your Ringside into your Arsenal.
F: 2     D: 3     Unique
V1

"Faster" Than a "Fast Five" Count
Action: Movie
When this card is reversed, remove 5 cards in your opponent's Ringside from the game.
Draw 5 cards and put 5 cards from your hand on the bottom of your Arsenal.
Your next card played this turn is -5F and when it is successfully played, put up to 5 cards from your Ringside on the bottom of your Arsenal.
F: 5     D: 0     Unique
V5

Your Brush with Greatness is Over
Action
You must put 1 Maneuver card with printed 5D or greater from your Ring area into your Ringside pile, and then shuffle 5 cards from your Ringside pile into your Arsenal.
Then look at the top 5 cards of your opponent's Arsenal and put them back in any order.
F: 5     D: 0     Unique
RA
   ---OR---
Your Brush with Greatness is Over - Throwback
Action
You may put 1 card from your Ring area into your Ringside pile; shuffle up to 5 cards from your Ringside pile into your Arsenal; and then look at the top 5 cards of your opponent's Arsenal and put them back in any order.
F: 0     D: 0     Unique
SS3

It Doesn't Matter What Your Name Is!
Action
Draw up to 2 cards. If your opponent has a Superstar Value of 2 or less, you may draw up to an additional 3 cards.
F: 6     D: 0     Unique     Smackdown logo
VEL, SS3
   ---OR---
It Doesn't Matter What Your Name Is! - Throwback
Action / Reversal: Special
As an action, draw up to 2 cards, and when your opponent's Superstar Value is 2-, draw up to 3 additional cards.
As a reversal, reverse any card with 'name' in the title, or any Run-in card with a female's name in the title.
F: 10     D: 0     Unique
V8

Do You Smell What The Rock is Cookin'?
Action
Draw 1 card. Your next card played this turn cannot be reversed.
F: 7     D: 0     Unique
TIN, SS3

The People's Eyebrow
Action
Put up to 2 cards from your Ringside pile into your hand and shuffle up to 2 cards from your Ringside pile into your Arsenal.
F: 7     D: 0     Unique
PRE, SS1, SS2, SS3
   ---OR---
The People's Eyebrow - Throwback
Action
When you are Nation of Domination, this card is -4F and Multi, and can only be reversed by 2 reversal cards.
Put up to 2 cards from your Ringside into your hand, and shuffle up to 2 cards from your Ringside into your Arsenal.
F: 9     D: 0     Unique
V8

Giving You "The Rundown"
Action: Movie
Search your Arsenal and Ringside for 2 The Rock-specific maneuvers, reveal them, put them in your hand, and shuffle your Arsenal.
When the next card played this turn was revealed by this card, it cannot be reversed from hand.
When you are The Rock, shuffle up to 3 cards from your Ringside into your Arsenal.
F: 10     D: 0     Unique
V1

Third Generation Superstar
Action / Reversal: Grapple
As an action, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
As a reversal, this card is -10F, reverse any Grapple maneuver and end your opponent's turn.
When this card is in your Ring area, during your turn you may overturn 3 cards and discard 3 cards, put this card into your hand, and then end your turn. When the card titled Evolution is a Mystery is in your Ring area, instead overturn 1 and discard 1.
F: 10     D: 0     Unique
ARM

Get Ready ... Your Candy A%$ is Next
Action
Draw up to 2 cards. Your next card played this turn can only be reversed from your opponent's Arsenal.
F: 14     D: 0     Unique
INX
   ---OR---
Get Ready ... Your Candy A%$ is Next - Throwback
Action
Draw 1 card. Your next card played this turn can only be reversed from your opponent's Arsenal.
F: 8     D: 0     Unique
SS3

Time to Face Your "Doom"
Action: Movie
When you are Dwayne "The Rock" Johnson or The Rock, your next maneuver played this turn cannot be reversed from hand.
When successfully played and you have 10 or more Movie cards in your Ring, you win the game via Pinfall Victory.
F: 30     D: 0     Unique     RMS logo
V1
« Last Edit: November 01, 2017, 09:52:59 AM by CreedP »
VHS 3: Payback - Out Now!

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Online CreedP

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Re: Virtual 1 & 2
« Reply #1 on: March 31, 2014, 07:12:22 PM »
The Sexy Beast
Starting Hand Size: 6     Superstar Value: 5
Huge Rock Star Ability: You may pack I Have a Major Announcement in your Backstage Area, it is not Fan Favorite, and it cannot be blanked; at the end of the Pre-match phase, put that card in your Ring, ignore the 'You cannot play...' text, and the number of cards discarded to shuffle is reduced to 0.
Your opponent resolves first at the end of the Pre-match phase, regardless of Superstar Value.
You may pack Chris Jericho cards.
V1

I Am a HUGE Rock Star!
Backstage Card
Cannot be packed when packing a Storyline.
Your I Have a Major Announcement is considered Superstar-specific, and you may replace the 'Revolution' text with 'non-maneuver' in your The Codebreaker when played.
Your Ability gains "When you have equal or lower Fortitude and your opponent reverses a card in the text of I Have a Major Announcement from hand, Backlash or Ringside, he discards 1 card and 1 Backlash card."
Unique     RMS logo
V7

World Tour '05
Backstage Area
Can only be revealed from your Backstage area when you reveal your Superstar card.
You may pack and reveal up to 3 copies of this card.
Once during each turn, if you successfully play a Unique card, you may put 1 card from your Ringside pile on the bottom of your Arsenal.
UNF

I'm Better Than You!
Pre-match Feud
Can only be played if your opponent is The Rock, Steve Austin, Triple H, Chris Benoit, or Edge.
Your Maneuver cards are +2D.
F: 0     D: 0     Unique     Permanent
SUM
   ---OR---
I'm Better Than You! - Throwback
Pre-match Feud
Once during each of your turns, when you have fewer cards in your hand than your opponent, you may draw 1 card.
F: 0     D: 0     Unique     Permanent
SS3

Highlight Reel
Pre-match Event
This card can be played during any of your Pre-match phases.
Your opponent may overturn 15 cards. If he does not, the maximum number of Pre-match cards he may have in his Ring area is reduced by 2.
F: 0     D: 0     Unique     Raw logo
DO, SS3

Would You Please ... Shut the Hell Up!
Pre-match Event
When this card is in your Ring area, your opponent randomly discards for your Superstar Ability.
Active
F: 0     D: 0     Active
MAN, SS2, SS3

Y2J No More!
Pre-match Event
Cannot be blanked.
When packing this card, you cannot pack Highlight Reel or Y2J.
When you successfully play a maneuver in the text of I Have a Major Announcement, draw up to 2 cards and put up to 2 cards from your Ringside on the bottom of your Arsenal.
F: 0     D: 0     Unique     Permanent
V3

You Sanctimonious Son of a B!tch
Pre-match Event
When this card is in your Ring area, before your Draw Segment, if your Fortitude Rating is greater than your opponent's Fortitude Rating, he overturns 1 card.
When this card is in your Ring area, if your Fortitude Rating is less than your opponent's Fortitude Rating, you may remove this card from the game to reverse any non-Trademark-Finisher maneuver played from his hand and end his turn. He may put 1 of his cards that has been removed from the game into his hand.
F: 0     D: 0     Unique
VEN, SS3

SAVE_US.X29
Pre-match Storyline
You may replace your Ability with: "Once during each of your turns, you may remove 2 Backlash deck cards from the game and your opponent discards 1 Backlash card."  If you do not, he cannot play Backstage Shenanigans, and at the end of the Pre-match phase search your Arsenal for My Obscenely Expensive Jeri-tron 5000, reveal it, put it into your hand, and shuffle your Arsenal.
At the end of the Pre-match phase, you may put I’m Better Than You from your Backlash into the Ring.
F: 0     D: 0     Unique
V1

Jericho's Cocky Pin
Mid-match Trademark Finisher
When you are The Lionheart, this card is WCW instead and -10F.
Can only be played after a successfully played 6D+ or Superstar-specific maneuver, or as a Counter (with a Superstar-specific card).
Your opponent overturns cards until he overturns 3 reversal cards.
When successfully played and there are 5- cards in his Backlash, you win the game via Pinfall Victory.
F: 30     D: 0     Unique     RMS logo
V8

Superior Acrobatics
Mid-match Reversal: Special
Reverse any Strike, Grapple, or High Risk maneuver and end your opponent's turn. Search your Arsenal for 1 Maneuver card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique
BL, SS2, SS3

Don't You Wish You Were Me?
Mid-match Action
When this card is in your Ring area, during your turn you may discard 3 cards and if your next card played this turn is a maneuver, you can ignore the "Can only be played after..." text.
When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck.
F: 4     D: 0     Unique
ARM

Listen Up, Junior: Don't Be an A%$-clown!
Mid-match Action
When this card is in your Ring area, the maximum number of Mid-match cards you may have in your Ring area is increased by 3. During your opponent's turn, he may discard 3 cards and then put this card into your Ringside pile.
When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck.
F: 4     D: 0     Unique
VEN, SS3

Happy You're Here, Happier You're Gone - Throwback
Mid-match Action
When this card is in your Ring area, whenever your opponent discards a card for your Superstar Ability or his Superstar Ability, he discards an additional card.
F: 5     D: 0     Unique
SS3

Lionsault
High Risk
Can only be played after a successfully played 4D or greater maneuver.
When successfully played, your opponent discards 1 card.
F: 6     D: 12     SV: 2     Unique
PRE, SS1, SS2, SS3

Jericho's Running Bulldog
Grapple + High Risk
Can only be played after a successfully played card.
Cannot be reversed when played after a successfully played 8D or greater maneuver.
F: 8     D: 8     SV: 1     Unique     Multi
V1

Jericho's Ensugiri
Strike / Reversal: Submission
As a maneuver, shuffle up to # cards from your Ringside pile into your Arsenal, where # is equal to your opponent's Superstar Value.
As a reversal, reverse any Submission maneuver and end your opponent's turn.
F: 10     D: 8     SV: 1     Unique
VEN, SS3

Springboard Drop Kick
High Risk / Reversal: Special
As a maneuver, can only be played after the card titled Throw Opponent Out of the Ring.
As a reversal, reverse the card titled Roll Out of the Ring and end your opponent’s turn.
F: 12     D: 18     SV: 1
FL, SS1, SS2
   ---OR---
Springboard Drop Kick - Throwback
High Risk / Reversal: Special
As a maneuver, this card is -10F and can only be played after a successfully played 5D or greater maneuver or the card titled Throw Opponent Out of the Ring.
As a reversal, reverse any non-unique Action card and end your opponent's turn.
F: 17     D: 13     SV: 1     Unique
SS3

The Breakdown
Grapple / Reversal: Special
As a maneuver, search your Arsenal for 1 Unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Strike or Grapple maneuver and end your opponent's turn.
F: 18     D: 12     SV: 2     Unique     Raw logo
VEL, SS3

Jericho's Triple Power Bomb
Grapple + Grapple
Cannot be packed by JeriShow.
When you are The Lionheart, this card requires 3 reversals instead of 2, and ignore "completely" in the text of reversals and effects to it.
Your opponent discards 3 cards, discarding 1 less card for each reversal played to this card.
F: 20     D: 15     SV: 2     Unique     Multi     WCW logo
V8

Walls of Jericho
Trademark Finisher
When successfully played, if your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text.
F: 30     D: 20     SV: 3     Unique
PRE, SS1, SS2, SS3

The Codebreaker
Trademark Finisher / Reversal: Special
As a maneuver, this card is -20F, can only be played after a successfully played card.
As a reversal, reverse any non-unique Revolution card.
F: 35     D: 15     SV: 3     Unique
V1

Don't You Never ... Eeeever!
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. He discards 2 cards and during your next turn your maneuvers are +2D.
F: 2     D: 0     Unique
PRE, SS1, SS2, SS3   (originally titled Don't You Never ... EVER!)

Roll the Footage, Monkeys!
Reversal: Action
Reverse any Action card and end your opponent's turn. You may search your Arsenal for 1 card with the same title as the reversed card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 7     D: 0     Unique
VEN, SS3

I'm Here To Save Us... From You!
Reversal: Special
Reverse any non-Unique maneuver or Activated Card Effect.
You may put You Sanctimonious Son of a B!tch from your Backlash into your Ring.
F: 15     D: 0     Unique
V1

Welcome to Monday Night Jericho!
Reversal: Special
Cannot be packed by JeriShow.
When played by The Lionheart, this card is F: 5 instead.
Reverse any non-maneuver card and put up to 1 maneuver from Ringside or removed from the game under Man of 1,004 Holds.
ACE: When your opponent would discard for Where the Big Boys Play, you may discard 1 card and then he discards 1 Backlash card instead.
F: 25     D: 0     Unique     WCW logo
V8

My Obscenely Expensive Jeri-tron 5000
Action: Foreign Object
When this card is in your Ring area, your Unique cards are -#F, where # is equal to your Superstar Value, and when you successfully play a Unique card, you may draw 1 card.
F: 0     D: 0      Unique     Permanent
VEN, SS3

Y2J
Action
Draw up to 5 cards or your opponent discards 5 cards.
F: 5     D: 0     Unique
PRE, SS1, SS2, SS3

The 8-Time WWE Intercontinental Champion!
Action + Action
Put up to 4 Backlash cards removed from the game into your Backlash; you may discard up to 4 cards from hand, for every 2 cards discarded, put up to 1 additional Backlash card back.
When you have a Pre-match Object with 'intercontinental' in the title in your Ring, put up to 8 cards from your Ringside on the bottom of your Arsenal.
F: 8     D: 0     Unique     Multi
V1

I'm the King of the World
Action
Cannot be reversed when the card titled Jerichoholics is in your Ring area.
Put up to 1 Maneuver card, up to 1 Action card, and up to 1 Reversal card from your opponent's Ring area into his Ringside pile.
F: 11     D: 0     Unique     Raw logo
INX, SS3

Ayatollah of Rock 'n' Roll-a
Action
Look at your opponent’s hand.  Your maneuvers cannot be reversed from his Arsenal for the rest of the turn.
F: 12     D: 0     Unique     Errata
PRE, SS1, SS2
    ---OR---
Ayatollah of Rock 'n' Roll-a - Throwback
Action
Look at your opponent's hand. Your next 3 maneuvers played this turn cannot be reversed from his Arsenal, Backlash deck, or Ringside pile.
F: 13     D: 0     Unique
SS3

Jerichoholics
Action
Draw 1 card. When this card is in your Ring area and an opponent forces you to discard a card, you may instead place this card back into your hand instead of discarding.
F: 15     D: 0     Unique
TIN, PRO
   ---OR---
Jerichoholics - Throwback
Action
Draw 1 card. Your opponent discards 3 cards when you have the card titled The Breakdown in your Ring area.
When this card is in your Ring area, if your opponent causes you to discard any number of cards, you may put this card into your hand instead of discarding.
F: 5     D: 0     Unique
SS3

The Best In The World
Action / Reversal: Special
Cannot be packed by New Nexus.
As a reversal, this card is -2F for each different maneuver type in your Ring; when you are CM Punk or Revolution CM Punk, this card is -10F; when played from hand, reverse any maneuver.
Your opponent overturns 1 card for each different maneuver type in your Ring; when successfully played as an action, he overturns twice as many cards instead.
F: 15     D: 0     Unique
V5


--------------------


The Future of Sports Entertainment
Starting Hand Size: 6     Superstar Value: 4
Superstar Ability: Your Pre-match cards do not take up a slot in your Ring.  Your That's Value is not Cheater and ignore 'Once' in the text.  Your Argue With Tony Chimel cards are not Heel and ignore the 'Can only be played...' text.
Your opponent cannot play I'm Gonna Break You and cannot reverse the Activated Card Effect of your Mr. Kennedy's Mic.
You may pack Ken Kennedy cards.  You cannot pack Who's Cooler than Michelle McCool?
V1

Talk Loud - Hit Harder
Backstage Card
When you are Ken Kennedy, your Ability is blank, and when you successfully play an action card and the next card played that turn is a maneuver, it can only be reversed by D: 0 reversal cards.
When you are not, your non-Superstar-specific actions are -3F, your maneuvers are +1D, and during your turn you may hide this card and shuffle up to # cards from your Ringside into your Arsenal, where # is the number of Pre-match cards in your Ring.
Unique     RMS logo
V1

Green Bay, Wisconsin
Pre-match Venue.
When your Ability is not blank, your Ken Kennedy-specific actions are -4F and when you Activate Mr. Kennedy's Mic, you may also search your Arsenal for 1 non-unique card and put it in your hand.
ACE: During your turn when Mr. Kennedy's Mic is in your Ringside and your Fortitude Rating is 20 or more, you may remove that card and this card from the game and when your next card played this turn is The Green Bay Plunge, your Fortitude is considered to be +20F until that card is resolved.
F: 0     D: 0     Universally Active     Permanent
V3

Mr. Kennedy’s Mic
Pre-match Event
Search your opponent’s Arsenal for 1 Reversal card, remove it from the game, and he shuffles his Arsenal.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then search your Arsenal for up to 2 Unique cards, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique
GAB

The Green Bay Plunge
Mid-match Trademark Finisher
Can only be played after a 10D or greater maneuver or From the Top Rope.
Can only be reversed from Arsenal.
F: 40     D: 25     SV: 3     Unique     RMS logo
V1

Behind Enemy Lines
Mid-match Action: Movie
When your Ability is blank, this card is F: 0, your opponent cannot respond to this card, and you may play it regardless of card effects.
He reveals his hand and Backlash, then search his Arsenal for 1 card and remove it from the game; when your Ability is blank, you may remove 1 additional card from the game.
F: 13     D: 0     Unique
V3

The Mic Check
Grapple + Trademark Finisher / Reversal: Special
As a maneuver, put up to 1 Unique card from your Ringside into your hand, and shuffle up to 3 cards from your Ringside into your Arsenal.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
F: 15     D: 10     SV: 2     Unique     Multi
V1

The Kenton Bomb
Trademark Finisher + High Risk
This card is -25F when played after the card titled From the Middle Turnbuckle.
Can only be played after a successfully played 5D or greater maneuver, or the card titled Throw Into the Corner Turnbuckle, or if you reversed a card to end your opponent’s last turn and this is your first card played this turn.
F: 30     D: 25     SV: 3     Unique     Multi
GAB

Kennedy's Cheap Shot
Reversal: Special
Can only be played when your opponent successfully plays a maneuver.  After damage is resolved, end his turn.
F: 0     D: 2     Unique
V1

Turn Up the Trouble
Action + Action
Search your Arsenal for up to 1 non-unique action, up to 1 non-unique maneuver, and up to 1 non-unique reversal, reveal them to your opponent, randomly shuffle 1 of those cards into your Arsenal, and put the remaining cards into your hand.
He chooses 2 cards in his hand, randomly shuffles 1 into his Arsenal, and reveals the other card.
F: 0     D: 0     Unique     Multi
V1

Say It Loud; Say It Proud:
Action
Put 3 cards from your Ringside pile on top of your Arsenal and then search your Arsenal for the card titled Mmmmmisterrrrr Kennedyyyyy..., reveal it to your opponent, put it into your hand, shuffle your Arsenal, and draw 3 cards.
F: 9     D: 0     Unique
GAB

Mmmmmisterrrrr Kennedyyyyy...
Action
When played after the card titled Say It Loud—Say It Proud:, this card cannot be reversed.
Your opponent discards 5 cards.
Search your Arsenal for the card titled ...KEN—NE—DY!, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 9     D: 0     Unique
GAB

...KEN—NE—DY!
Action
When played after the card titled Mmmmmisterrrrr Kennedyyyyy..., this card cannot be reversed.
Put 1 card from your opponent’s Ring area into his Ringside pile or search your Arsenal for 1 card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 9     D: 0     Unique
GAB


--------------------


Chris Masters
Starting Hand Size: 4     Superstar Value: 3
Superstar Ability:  When your opponent reverses a maneuver from his hand, you may look at his hand, choose 1 card, and remove the chosen card from the game.
Once during each of your turns you may discard 1 card and then search your Arsenal for 1 card with the word "maintain" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
PRO
   ---OR---
Chris Masters - Throwback
Starting Hand Size: 4     Superstar Value: 3
Throwback Superstar Ability:  When your opponent reverses a maneuver from his hand, you may look at his hand, choose 1 card, and remove the chosen card from the game.
Once during each of your turns you may discard 1 card and then search your Arsenal for 1 card with the word 'maintain' in the title, reveal it, put it into your hand, and shuffle your Arsenal.
Your The Master Lock is +1 Stun Value.
V1

Do You Accept The Master Lock Challenge?
Pre-match Stipulation
Your opponent may choose to make his Pre-match Capacity -2.  If he does not, at the end of the Pre-match you may search your Arsenal for The Master Lock, reveal it, put it into your hand, and shuffle your Arsenal.
ACE: During your turn you may put this card into your Ringside, and if your next card played this turn is The Master Lock, it is -35F and you may ignore the "Can only be played..." text.
F: 0     D: 0     Unique     Permanent     RMS logo
V1

The Masterpiece
Pre-match Event
Choose 1:  Your Starting Hand Size is +2 or your opponent’s Starting Hand Size is -2.  When he reduced his Pre-match Capacity for Do You Accept The Master Lock Challenge?, choose both instead.
ACE: During your turn, you may put this card into your Ringside and his reversal cards to your next card played this turn are +8F.
F: 0     D: 0     Unique
V1

Sculpted Like a Statue - Throwback
Mid-match Reversal: Special
Reverse any non-unique maneuver played from hand, search your Arsenal for up to 4 cards with "maintain" in the title, remove them from the game, shuffle and draw the same number of cards.
Your cards removed from the game cannot be moved by your cards or effects to any other location.
Your Unbreakable is F: 0 and can only be reversed by Unique reversals.
F: 0     D: 2     Unique     Permanent     RMS logo
V3

Masters' Torture Rack
Submission
When this card is reversed from your opponent's Backlash, Ringside or Arsenal, search that area for 1 card and remove it from the game.
During your turn when this card is in your Ringside, you may shuffle it into your Arsenal and draw up to 1 card.
F: 10     D: 15     SV: 2     Unique
V7

Masterpiece Press Slam
Grapple + Grapple / Action + Action
When this card is unsuccessful, draw up to 2 cards.
As an action, this card is -15F, shuffle this card and up to 3 cards from your Ringside into your Arsenal and draw up to 2 cards.
F: 15     D: 15     SV: 3     Unique     Multi
V7

Masters' Running Boot
Strike + Strike / Reversal: Special
When played after Irish Whip, this card is -10F.
As a reversal, this card is -10D, reverse any non-Superstar-specific non-maneuver card.
F: 15     D: 15     Unique     Multi
V1

The Master Lock
Trademark Finisher / Reversal: Card
As a maneuver, this card is -15F.  Can only be played after a successfully played maneuver or if you reversed a card to end your opponent’s last turn and this is the first card played this turn.  Can only be reversed from his hand.  When your next card played this turn is Maintain Hold, you may ignore the "Can only be played after..." text.
F: 50     D: 15     Unique
V1

Unbreakable
Action
Search your Arsenal for 1 Submission maneuver, reveal it, put it into your hand, and shuffle your Arsenal.
Your Submission maneuvers are Multi.
F: 4     D: 0     Unique
V1

...People Who Don't Want to Be Cool
Action
Cannot be reversed when the card titled I Spit In the Face Of... is in your Ring area.
Put any number of cards from your hand on top of your Arsenal and then shuffle up to double that many cards from your Ringside pile into your Arsenal.
F: 8     D: 0     Unique
NWO
« Last Edit: September 07, 2017, 08:24:10 AM by CreedP »
VHS 3: Payback - Out Now!

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Online CreedP

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Re: Virtual 1 & 2
« Reply #2 on: March 31, 2014, 07:13:03 PM »
CM Punk
Starting Hand Size: 9     Superstar Value: 3
Superstar Ability: Once during each of your turns, you may name a non-Superstar-specific reversal; when your next maneuver played this turn has 'shoot' in the title or does not have 'reversed' in the text, the named card cannot be played in response.
Your Double Underhook Back Breaker cards are +1D and Multi, and when you successfully play that card, draw up to 2 cards.
V1

It's Clobberin' Time!
Backstage Card
When packing this card, you can pack Backed by Paul Heyman.
When you have lower Fortitude and play a maneuver without 'reversed' in the text from hand or Ringside as a Counter, your Fortitude Rating is considered +3.
Your opponent is considered to have +2 Old School Psychology cards in his Ring for your Luck is for Losers.
Once during each of your turns you may discard 1 card and then shuffle up to 2 non-reversal maneuvers from your Ringside into your Arsenal.
Unique     RMS logo
VHS3

Mixed Martial Arts Specialist
Pre-match Event
Cannot be blanked.
Your opponent reveals his Backlash.
At the end of the Pre-match phase, you may blank 1 of his revealed non-Enforcer Backstage cards; if you do not, before the Draw Segment of your first turn of the game, you may look at his hand.
F: 0     D: 1     Unique     Permanent
V1

The Straight-Edge Superstar
Pre-match Event
When you play a Multi Double Underhook Back Breaker and you do not have a card with that title in your Ring, it requires 3 reversals to be reversed instead of 2, and ignore 'completely' on your opponent's reversal cards and effects to it.
ACE: When he plays a maneuver, you may overturn 5 cards and then ignore all modifications to that card from his cards and his card effects until the end of the turn.
F: 0     D: 0     Unique     Permanent
V3

The Voice of the Voiceless
Pre-match Event
Cannot be blanked.  Your CM Punk-specific cards do not take up a Pre-match slot in your Ring.
Your opponent cannot Activate cards or play non-Superstar-specific reversals of D:3+ in response to your maneuvers with 'shoot' in the title.  When you successfully play a maneuver with 'shoot' in the title, draw 1 card.
When you have at least 5 lower Fortitude and your maneuver with 'shoot' in the title is unsuccessfully played, you may put I'm Straight-Edge from your Backlash into your Ring.
F: 0     D: 0     Unique     Permanent
V5

The Paul Heyman Guys
Pre-match Event / Mid-match Action
This card is packed as a Pre-match or Mid-match. Cannot be blanked.
Your I'm a Paul Heyman Guy! is -3F and can only be reversed by Unique reversals; when your Paul Heyman's Shoot Promo would be removed from the game, put it on the bottom of your Arsenal instead; and when you successfully play or Activate a card with "Heyman" in the title, you may Promo: 3.
ACE:  When you Promo, you may put this card in your Ringside and then put 1 card not chosen in your hand and up to 1 card not chosen on the bottom of your Arsenal instead.
During your turn when this card is in your Ringside, you may put it into your Backlash and end your turn.
F: 0     D: 0     Unique
V7

I'm Straight-Edge
Mid-match Action + Action
When your opponent reverses a maneuver from his hand, and that maneuver had no modifications from your cards, draw 1 card and he randomly discards 1 card.
Your Revolution Straight-Edge card is now "Reversal: non-Trademark Finisher" instead, and when you do not have a maneuver in your Ring, that card is -9F.
During your turn when this card is in your Ringside, you may overturn 4 cards to put it in your Backlash.
F: 0     D: 0     Unique     Multi
V1

Cult of Personality
Mid-match Action + Action
When you do not have a card with 'Heyman' in the title in your Ring or Ringside, this card is -5F. When playing this card, you may hide 2 Backstage Cards without 'shenanigans' in the title; if you do, your opponent cannot play reversals to this card.
Put up to 2 cards from your Ringside into your hand, and draw up to 1 card for each CM Punk-specific card moved to your hand.
Choose one: reversals to your next non-Run-in maneuver played this turn are +#F, or your next maneuver played this turn is -#F (where # is equal to twice the total number of cards removed from the game).
F: 10     D: 0     Unique     Multi
VHS3

Charging Knee Strike
Strike + High Risk
Can only be played after a successfully played maneuver or Throw Into the Corner Turnbuckle.
Cannot be reversed from Backlash.
Search your Arsenal for Running Bulldog, reveal it, put it into your hand, and shuffle.
F: 6     D: 8     SV: 1     Unique     Multi
V1

Punk's Shoot Roundhouse Kick
Strike + Strike / Reversal: Special
As a maneuver, this card is -3F and +3D.
As a reversal, reverse any card with 'BASH', 'precision', 'shoot', or 'technical' in the title.
F: 10     D: 5     SV: 1     Unique     Multi
VHS3

Punk's Shoot Knee Strike
Strike + Strike / Reversal Special
Cannot be packed by New Nexus.
As a maneuver, this card is -5F, and when played as a Counter, can only be reversed by two D: 0 reversals.
As a reversal, reverse any Activated Card Effect or Strike.
F: 10     D: 6     SV: 1     Unique     Multi     RMS logo
VHS3

Anaconda Vise
Submission + Trademark Finisher / Reversal: Special
As a reversal, this card is +5F, reverse any non-unique Grapple or non-unique Submission.
When successfully played, draw up to 1 card.
F: 15     D: 10     SV: 1     Unique     Multi
V1

Punk's Springboard Lariat
Strike + High Risk
Can only be played after a successfully played maneuver or as a Counter.
When this card is not played from Backstage Area 'as if from hand', cannot be reversed from hand.
F: 15     D: 10    SV: 1     Unique     Multi
VHS3

Savage Flying Elbow Drop - Throwback
High Risk + High Risk
Cannot be packed by New Nexus.
Can only be played after a successfully played 6D+ maneuver, or as a Counter (to a 5D+ card).
When played after a successfully played maneuver or From the Top Rope, can only be reversed from Arsenal.
During your turn when this card is in your hand, you may reveal it, shuffle it into your Arsenal, and put up to 1 maneuver removed from game into your Backstage or Ringside.
F: 25     D: 15     SV: 2     Unique     Multi
VHS3

G.T.S.
Trademark Finisher / Reversal: Special
As a maneuver, this card is -5F and when played as the first card of your turn, it is Multi. When this card is successfully played and it is not reversed from Arsenal, you win the game via Pinfall Victory.
As a reversal, reverse any non-Maneuver card.
F: 40     D: 25     SV: 4     Unique
V1

Your Arms Are Just Too Short to Box With God
Reversal: Special
Cannot be packed by New Nexus.
Completely reverse any Superstar-specific maneuver or any The Rock-specific card.
ACE: You may remove this card from the game to reverse any maneuver with printed Fortitude greater than his Fortitude Rating.
F: 10     D: 0     Unique
VHS3

The Best In The World
Action / Reversal: Special
Cannot be packed by New Nexus.
As a reversal, this card is -2F for each different maneuver type in your Ring; when you are CM Punk or Revolution CM Punk, this card is -10F; when played from hand, reverse any maneuver.
Your opponent overturns 1 card for each different maneuver type in your Ring; when successfully played as an action, he overturns twice as many cards instead.
F: 15     D: 0     Unique
V5

Dropping a Pipe Bomb
Action / Reversal: Special
When you have lower Fortitude, this card is -10F.  This card is considered to have 'shoot' in the title.
As an action, shuffle up to # cards from your Ringside into your Arsenal, where # is the number of maneuvers in all players' Rings.
As a reversal, reverse any non-maneuver card; when that card is Superstar-specific, discard 1 card.
Draw up to 2 cards.
F: 20     D: 0     Unique
V5

My Addiction Is Wrestling
Action + Action
As an action, shuffle this card into your Arsenal and put up to 1 non-hybrid maneuver in your Ringside into your hand.
When this card is overturned for a non-damage card effect, after the effect is resolved you may shuffle all cards discarded and overturned for that effect into your Arsenal; when that card had 'wrestling' in the title, you may then draw 1 card.
F: 0     D: 0     Unique     Multi     RMS logo
VHS3


--------------------


MVP
Starting Hand Size: 6     Superstar Value: 3
Superstar Ability:  When you successfully play a F: 0 maneuver, you may search your Arsenal for 1 F: 0 maneuver, reveal it, put it in your hand, and shuffle.  When you successfully play a maneuver, your opponent chooses one of your MVP-specific Pre-match cards in your Ring, and you put the chosen card into your Ringside.
You cannot pack non-Unique maneuvers unless they are printed F: 0 without "reverse" in the text or Sidewalk Slam.
You can pack 3 copies of The Tick Tock of the Clock in your Backstage Area, they are not revealed, and at the end of the Pre-match phase, put those cards into your Ring.
Your Ability cannot be switched.
V1

The Players' Club
Backstage Card
During your turn, you may hide this card to choose 3 cards in your Ringside; randomly put 1 of those cards in your hand and put the other 2 cards on the bottom of your Arsenal.
Unique
V1

One, Two, You Hear the Clock Tickin'...
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
Your maneuvers cannot be reversed from Backlash.
When this card is in your Ringside, your maneuvers are +1D and +1 Stun Value.
F: 0     D: 0      Unique     RMS logo
V1

I'm Comin'!
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
Your maneuvers cannot be reversed from the Ring, and your opponent may not play Restricted Use in this Area.
When this card is in your Ringside, your maneuvers are +1D and +1 Stun Value.
F: 0     D: 0      Unique     RMS logo
V1

Nobody Can Stop Me, Nobody Can Hold Me
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
Your maneuvers cannot be reversed from hand.
When this card is in your Ringside, your maneuvers are +1D and +1 Stun Value.
F: 0     D: 0      Unique     RMS logo
V1

The Tick Tock of the Clock
Pre-match Object
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 1 card from your Ringside pile into your hand.
When you have at least 30F and 3 copies of this card are in your Ringside pile, during your turn you may remove all copies of this card from the game and then search your Arsenal for 2 cards, put them into your hand, and shuffle your Arsenal.
F: 0     D: 0
GAB

I Want You to Remember Me
Mid-match Action / Mid-match Reversal: Unique
When you have lower Fortitude, this card is -5F.
As an action, this card is -5F.
As a reversal, reveal your hand to your opponent, he chooses 1 card, and remove the chosen card from the game.
When this card is in your Ring, ignore "non-unique" in the text of your maneuver and action cards.
F: 20     D: 0     Unique
V3

Ballin' Elbow Drop
High Risk / Action
As a maneuver, can only be played after a successfully played maneuver, and cannot be reversed from hand.
As an action, this card is -12F, shuffle this card into your Arsenal.
When successfully played, draw up to 2 cards.
F: 12     D: 8      Unique
V1

The Drive-By
Strike + Strike
This card is -6F and +2D for each MVP-specific Pre-match card in your Ring.
Cannot be reversed.
After damage is resolved, end your turn.
F: 18     D: 6     Unique     Multi
V1

The Playmaker
Trademark Finisher / Reversal: Special
As a maneuver, this card is +3D for every MVP-specific Pre-match card in your Ringside.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
F: 35     D: 20     SV: 2     Unique
V1

The Highest Paid Athlete on SmackDown!
Action + Action
When you have fewer cards in your hand than your opponent, draw cards until you have 1 more card in your hand than him.
When you have fewer cards in your Arsenal than he has in his Arsenal, shuffle cards from your Ringside into your Arsenal until you have 1 card more than he has (or there are no more cards in your Ringside).
F: 8     D: 0     Unique     Multi
V1

Anything You Can Do, I Can Do Better!
Action / Reversal: Special
As an action, draw cards until you have 1 more card in your hand than your opponent, then search your Arsenal for 1 card with a title matching a card in his Ring, reveal it, put it into your hand, and shuffle.
As a reversal, reverse any non-unique card and search your Arsenal for 1 card of the same type (if the reversed card was a maneuver, the same maneuver type), reveal it, put it into your hand, and shuffle.
F: 12     D: 0     Unique
V1


--------------------

Owen Hart
Starting Hand Size: 6     Superstar Value: 3
Superstar Ability: When you play non-Unique non-Multi maneuvers without "reverse" in the text from hand, or search your Arsenal for non-Multi maneuvers without "reverse" in the text, they are considered Chain.
You can pack Whoo!
V1

The Lion's Den Match
Pre-match Stipulation
Cannot be blanked.
Non-Unique non-Superstar-specific non-maneuver cards and card effects from non-Unique non-Superstar-specific non-Stipulation cards (except Volley This!) cannot move cards from any Ringside.
When you successfully play a maneuver, shuffle up to 1 maneuver from Ringside into your Arsenal.
F: 0     D: 0     Unique     Permanent
V8

The Black Hart
Pre-match Event
Your Owen Hart non-Faction cards cannot be blanked and do not take up a Pre-match slot in your Ring.
When you do not have a maneuver in your Ring, your opponent discard 2 cards in order to be able to reverse your Chain or Volley maneuvers from hand, Backlash, Ring or Ringside.
ACE:  During his turn, when you reverse from hand or Backlash, you may remove this card from the game and then draw cards up to the number of maneuvers in your Ring.
F: 0     D: 0     Unique     Permanent
V1

The King of Harts
Pre-match Event
Once during each of your turns, you may search your Arsenal for 1 card with "flying body press", "neck breaker", "missile", or "suplex" in the title that does not have the same title as a card in your Ring, or From the Top Rope or From the Middle Turnbuckle; reveal it, put it into your hand, and shuffle.  If you do not, instead you may put 1 of those cards from your Ringside on the bottom of your Arsenal.
F: 0     D: 0     Unique     Permanent
V1

The Hart Family
Pre-match Faction
Cannot be blanked and your opponent cannot prevent you from playing this card.  Cannot be played when you have Allegiance: WWE.  You are a Hart Family member and before your first turn of the game, when you do not have a Venue in your Ring, you may put Calgary, Alberta, Canada from your Backlash into your Ring.
When this card is in your Ring and you do not have a Corner in your Ring, he must discard 2 cards in order to be able to reverse your non-Backlash Superstar-specific actions from hand or Backlash.
F: 0     D: 0     Unique     Permanent     WWF Classic logo
V5

Enough Is Enough
Mid-match Reversal: Special
This card is -#F, where # is your opponent's Fortitude Rating, and it is +#F, where # is half of your Fortitude Rating, rounded down.
Reverse any card if it is not the first or second card played this turn.
Search your Arsenal for It's Time For A Change, reveal it, put it in your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique
V1

Trained in The Hart Family Dungeon
Mid-match Action
Can only be played by a Hart Family member or Chris Benoit.  When you have The Hart Family in your Ring, this card is -15F and your opponent cannot respond to this card.
Your maneuvers are -2F.
ACE:  Once during each of your turns, you may discard 2 cards and then put 1 non-Unique non-hybrid maneuver from your Ringside into your hand; when you have lower Fortitude, this effect cannot be reversed.
F: 15     D: 0     Unique     Permanent     WWF Classic logo
V5

Owen's Ensiguiri
Strike + Strike: Chain / Reversal: Special
As a maneuver, if this card is not successfully played, discard 1 random card.
As a reversal, can only be played when your opponent plays a non-Unique maneuver with 'reverse' in the text.  His maneuver is blank until the end of the turn, reverse the maneuver and he discards 1 random card.
F: 0     D: 5     Unique     Multi
V1

Owen's Flying Kick
Strike / Reversal: Special
As a maneuver, this card is -10F, put up to 3 cards from your Ringside on the bottom of your Arsenal.
As a reversal, reverse any non-Superstar-Specific non-maneuver card.
F: 15     D: 8     SV: 1     Unique
V1

Owen's Sharpshooter
Submission + Trademark Finisher
Put up to 2 cards from your Ringside on the bottom of your Arsenal, and you may search your Arsenal for Maintain Hold, reveal it, put it in your hand, and shuffle your Arsenal.  If you do not search, draw 1 card.
You may put 1 card from your opponent's Ring into his Ringside.
F: 20     D: 15     SV: 1     Unique     Multi
V1

Owen's Tombstone Piledriver
Trademark Finisher
This card is +1D for every card in your Ring with 'neck' or 'suplex' in the title.
When your opponent is Stone Cold Steve Austin, The Rattlesnake, or Revolution Stone Cold Steve Austin, he discards his hand.
F: 35     D: 20     SV: 3     Unique
V1

I Am Not a Nugget!
Reversal: Special
Reverse any non-unique maneuver and search your Arsenal for It's Time For a Change, reveal it, put it into your hand, and shuffle your Arsenal.
F: 8     D: 0     Unique
V1

The Family Has My Back
Reversal: Special
Can only be played by a Hart Family member.
When played from hand, reverse a non-Unique maneuver; when your opponent is a Stable or can pack Tag Team Title Belts, reverse any maneuver instead.  Put up to 1 maneuver from your Ringside into your hand, and he discards 1 card.
F: 12     D: 0     Unique     WWF Classic logo
V5

Whoo!
Action
Your Chain cards cannot be reversed from your opponent's Arsenal for the rest of the turn.
F: 4     D: 0     Unique
VEN, SS3   (originally titled Woooooo!)

Excellence of Ring Work
Action + Action
Can only be played by a Hart Family member.
When you have lower Fortitude, this card is -5F.
Search your Arsenal for up to 2 maneuvers, put them in your hand, and shuffle.
Your maneuvers are -2F and +1D.
F: 10     D: 0     Unique     WWF Classic logo
V5

It's Time For a Change
Action + Action
Cannot be reversed when Enough Is Enough is in your Ring.
Choose 1 card in your opponent's Ring, that card is blank.
Shuffle up to 5 cards from your Ringside into your Arsenal, look at his hand and choose 2 cards, and he shuffles those cards into his Arsenal. Draw up to 3 cards.
F: 10     D: 0     Unique     Multi
V1

Time for a Change!
Action + Action
Can only be played by a Hart Family member.
This card is -#F, where # is your opponent's Fortitude Rating.  When you have lower Fortitude or when played as a Counter, this card cannot be reversed.
Overturn up to 3 cards, and shuffle the same number of maneuvers from your Ringside into your Arsenal;  draw up to 5 cards, then shuffle the same number of cards from your hand into your Arsenal.
F: 15     D: 0     Unique     WWF Classic logo
V5

Two-time Slammy Winner
Action + Action: Foreign Object
When you are Owen Hart, this card is -10F.
Remove the top 2 cards of your Arsenal from the game, and draw up to 3 cards.
When this card is in your Ring, before your Draw Segment, look at the top 3 cards of your Arsenal, remove 1 of them from the game, and put 1 on the bottom of your Arsenal.
F: 16     D: 0     Unique
V3
« Last Edit: June 01, 2018, 04:17:30 PM by CreedP »
VHS 3: Payback - Out Now!

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Re: Virtual 1 & 2
« Reply #3 on: March 31, 2014, 07:13:40 PM »
Finlay
Starting Hand Size: 5     Superstar Value: 2
Superstar Ability:  Your Maximum Hand Size is 5, and it is +1 for each non-hybrid maneuver in your Ring.
When your opponent successfully plays a card, you may draw 1 card.  At the end of any player’s turn, when the number of cards in your hand is greater than your Maximum Hand Size, put cards equal to the difference from your hand on the bottom of your Arsenal.  When your turn ends without attempting to play a maneuver, those cards are discarded instead.

Hornswoggle!
Backstage Card
When this card is hidden, during your opponent’s turn when you have less than 15 cards in your Arsenal and he plays a maneuver, reveal this card to blank that card, and you may then put Hornswoggle! into your Ringside to completely reverse the maneuver.
This card can be moved to your Arsenal, but can only be moved from the Ringside by Finlay-specific cards.
When overturned, reverse any non-unique maneuver.
Unique

Shamrocks & Shenanigans
Backstage Card
Your Pre-match cards with 'Finlay' or 'luck' in the title are Permanent and do not take up a Pre-match slot in your Ring.
Your Heat cards are not removed from the game when your Finlay-specific cards move a card from your Ringside.
At the end of the Pre-match phase, search your Arsenal for 1 non-Unique non-hybrid maneuver, reveal it, put it in your hand, and shuffle.
Unique     RMS logo
V3

My Name is Finlay, and I Like To Fight!
Pre-match Event
Cannot be blanked.
When your first maneuver played on your turn is unsuccessful and you have equal or lower Fortitude, your turn does not end; your next card played can only be a maneuver card with a different title than the reversed maneuver.
F: 0     D: 0     Unique     Permanent
V1

The Luck of the Irish
Pre-Match Event
This card cannot be blanked.
ACE: Once during each of your turns, you may have your opponent choose “odd” or “even.”  Then, reveal 1 random card from your Arsenal; when that card is F: 0, this effect ends and shuffle your Arsenal.  When the Fortitude of the revealed card matches his choice, put 2 non-reversal cards from your Ringside on the bottom of your Arsenal; when it does not, he overturns 1 card.   Shuffle your Arsenal.
F: 0     D: 0     Unique     Permanent
V1

Finlay's Diving Dropkick
Mid-match Strike + Strike
Can only be played after a played card.
Cannot be reversed from Backlash or by The Coach Says, "Today’s the Day".
F: 0     D: 6     Unique     Multi
V1

Is That All You Got?
Mid-match Reversal: Special
Can only be played after a successfully played maneuver, after damage is resolved, end your opponent’s turn.
When this card is in your Ring, his maneuver cards with 'reverse' in the text are blank when played.
During his turn when this card is in your Ring, he may discard 4 cards from hand or Backlash and then remove this card from the game.
F: 5     D: 0     Unique
V1

The Finlay Roll
Grapple + Grapple / Reversal: Grapple
As a maneuver, shuffle up to 4 cards from your Ringside into your Arsenal, and your opponent removes 1 card in his hand from the game.  When this card is not successfully played, remove it from the game.
F: 10     D: 10     SV: 2     Unique     Multi
V1

Hit With Whatever's Available
Strike + Strike: Foreign Object
When Hornswoggle! is in your Ringside, this card cannot be reversed from Backlash or by hybrid reversals.
When The Shillelagh is in your Ringside, this card is +5D, and when this card is successfully played, put The Shillelagh into your hand.
Your opponent discards cards equal to the number of non-hybrid D: 3+ maneuvers in your Ring.
F: 15     D: 10     Unique     Multi
V1

The Shillelagh
Strike: Foreign Object / Reversal: Special
As a maneuver, when successfully played this card is +5D, and choose one: your opponent discards his hand or Backlash.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
When successfully played, you may shuffle Hornswoggle! from your Ringside into your Arsenal.
F: 17     D: 3     Unique
V1

The Celtic Cross
Trademark Finisher / Action + Action
As an action, this card is F: 0, put this card on the bottom of your Arsenal.
When successfully played, shuffle 3 cards from your Ringside into your Arsenal.
F: 30     D: 25     SV: 3     Unique     Multi
V1


--------------------


Stevie Richards
Starting Hand Size: 5     Superstar Value: 0     ECW logo
Extremist Ability:  Before the Pre-match phase, you may choose to add your opponent’s Ability (including any Enforcer Abilities) to your Ability.  If you do not or you choose to end this effect during your turn, once during each of your turns you may shuffle 2 of your non-reversal cards removed from the game (except Beating the Odds) into your Arsenal.
Your Backstage Area can contain up to 3 copies of The GM of Stevie Night Heat, and once during any player's turn when you successfully play a Stevie Richards-specific card, you may put 1 card with that title from your Backstage Area into your Ring; they do not take up a Mid-match slot in your Ring.
You cannot pack BASH cards.
V1

I've Got Three Words For Ya!
Backstage Card
Your Starting Hand Size is +1.
Your Heat cards are not removed by an Allegiance card, and when you have fewer cards in hand, ignore the "Can only be played..." text on We're Takin' Over!
Unique     RMS logo     ECW logo
V3

bWo
Pre-match Faction
Can be played during any Pre-match phase.
Your other Pre-match cards cannot be blanked (except by cards with 'shenanigans' in the title), and they are Permanent until the start of your first turn.
You are now a Stable, and your opponent cannot play Handicap Match.
F: 0     D: 0     Unique     ECW logo
V1

Most Extreme Player
Pre-match Event
Can be played during any Pre-match phase.
Your Stevie Richards-specific cards do not take up a Pre-match slot in your Ring.
When you overturn Beating the Odds and you do not have a copy in your Ring, you may put that card in your Ring instead of your Ringside; and when you use the Activated Card Effect, it is removed from the game instead.
F: 0     D: 0     Unique     ECW logo
V1

Taunting Opponent with a Comedy Skit
Pre-match Event
Your opponent's Unique cards are now non-Unique.
During his turn, he may discard half the number of cards in his hand (rounded down) and then put this card into your Ringside.
F: 0     D: 0     Unique     ECW logo
V1

We’re Takin' Over!
Mid-match Action + Action
Can only be played when you have 5 or more Fortitude lower than your opponent.  Cannot be reversed if bWo is in your Ring.
He skips his next turn.
When you have more action cards in your Ring than he has in his Ring, your maneuvers are +2D and when he plays a maneuver, he may discard an action card; if he does not, his maneuver is -2D.
F: 0     D: 2     Unique     Multi     ECW logo
V1

bWo Comes to Ringside
Mid-match Action
When played as a Counter, your opponent cannot respond to this card.
Draw up to 3 cards.
When this card is in your Ring, he cannot play more than 3 cards on each of his turns; during his turn, he may remove 3 cards in his hand from the game and then you remove this card from the game.
F: 13     D: 0     Unique     Permanent     ECW logo
V8

The Rat Trap
Submission + Submission / Reversal: Special
As a maneuver, your opponent discards 3 cards.
As a reversal, reverse any Activated Card Effect or card that would move a card from your Ring.
F: 10     D: 10     SV: 1     Unique     Multi     ECW logo
V8

The Stevie Bomb
Grapple + Grapple
When you are bWo, this card requires 3 reversals instead of 2.
Shuffle up to 3 cards from your Ringside into your Arsenal.
F: 15     D: 15     SV: 3     Unique     Multi     ECW logo
V8

StevieT
Grapple + Trademark Finisher
F: 20     D: 20     SV: 2     Unique     Multi     ECW logo
V1

Stevie Kick
Trademark Finisher / Reversal: Special
As a maneuver, can only be played after a successfully played card, and when you are Stevie Richards, this card is -20F.
As a reversal, reverse any non-Maneuver card.
F: 40     D: 20     SV: 2     Unique     ECW logo
V1

Blue Meanie Shenanigans
Reversal: Special
Reverse any printed Unique card and draw 1 card.
When your opponent is JBL, reveal the cards under JBL's Limo, choose 1 card, and put it in his Ringside.
F: 12     D: 2     Unique     ECW logo
V1

I’ll Show You – You’ll See!
Action + Action
Search your Arsenal for 1 non-unique maneuver, reveal it, then search your Arsenal for 1 card, put both cards in your hand, and shuffle your Arsenal.
F: 12     D: 0     Unique     Multi     ECW logo
V1

I’ve Been Everywhere, but ECW is My Home
Action + Action: Heat
Shuffle cards from your Ringside into your Arsenal up to double the number of ECW cards in your Ring and draw up to 2 cards.
F: 15     D: 0     Unique     Multi     ECW logo
V1


--------------------


New Age Outlaws
Starting Hand Size: 4     Superstar Value: 4
Tag Team Superstar Ability:  Once during each of your turns, you may remove 4 cards in your hand from the game, and when your next card played this turn is a non-Unique maneuver, it is blank for the rest of the turn and can only be reversed from Arsenal.
You can pack B.A. Billy Gunn and/or Road Dogg cards, except Rico Enters!; they are not Smackdown. You cannot pack any Title Belts except the Tag Team title belts; you cannot pack Corners or cards with 'blank', 'brass', 'parts', or 'ring psychology' in the title.
V1

DX Crotch Chop
Backstage Card
Cannot be packed by Two-Man Power Trip.
During your turn, you may hide this card to remove up to 5 Superstar-specific cards in your Ringside from the game, then shuffle up to double that number of cards from your Ringside into your Arsenal.  When your next card played this turn is a maneuver, it cannot be reversed from Backlash.
Your Revolution The Degenerates gains your logo.
Unique     RMS logo
V1

Oh, You Didn't Know?
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
Your Starting Hand Size is +1.
When you are B.A. Billy Gunn, put the bottom card of your Arsenal under this card.
Once during each of your turns, you may put 1 card from your hand under this card. You may play the cards under this card as if they were in your hand.
F: 0     D: 0     Unique     Permanent     RMS logo
V1

Ladies and Gentlemen, Boys and Girls, Children of All Ages...
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
Your Superstar-specific actions are Multi, and replace "Strike, Grapple" on your Superstar-specific reversals with "non-Trademark Finisher."
When you are Road Dogg, search your Arsenal for Let’s Make Some Noise, put it into your Ring, and shuffle; that card is now Permanent and you do not draw cards for that card when you would discard cards for a card effect from your Ringside; when your first non-reversal card played during the game is a maneuver, it can only be reversed from Arsenal.
F: 0     D: 0     Unique     Permanent     RMS logo
V1

The Best Surprises Sneak Up From Behind
Pre-match Event
Name 1 card.
All copies of that card are Permanent.
F: 0      D: 0     Unique     Permanent
VEN

Now Hold Up Just a Damn Minute!
Mid-match Reversal: Special
When you are Road Dogg, this card is -6F.
Reverse any non-unique maneuver and draw up to 2 cards.
When you are Road Dogg and the first card played on your next turn is a maneuver, it can only be reversed from Arsenal.
F: 9     D: 0     Unique
V1

The One Billy Gunn
Mid-match Action
All players must shuffle the cards in their hand into their Arsenal and draw the same number of cards they shuffled into their Arsenal.
When this card is in your Ring area, once per turn, you may discard 1 maneuver card and draw 1 card.
F: 1     D: 0     Unique
BL

Reinforcements from the DX Army
Mid-match Action: Run-in
Cannot be packed by Two-Man Power Trip.
When you have a Road Dogg or B.A. Billy Gunn Pre-match card in your Ring, this card is F: 0.  When you do not, can only be played after a successfully-played card. 
Shuffle cards from your Ringside into your Arsenal up to the number of maneuvers in your opponent's Ring, draw up to 1 card, and put 1 of your cards removed from the game on the bottom of your Arsenal.
During your turn when you use your Ability, draw up to 1 card.
F: 30     D: 0     Unique
V3

That One Thing
Maneuver: Special
When played, choose Strike, Grapple, or Submission. This card is considered that type until it leaves your Ring area.
When this card is in your Ringside pile, if you do not have more Reversal cards in your Ring area than your opponent, during your turn you may shuffle this card into your Arsenal.
F: 0     D: 7     Unique     Smackdown logo
DO

Juke "N" Jive
Strike
May not be reversed.
Put the top 2 cards of your Arsenal into your Ringside pile and your opponent(s) must put the top 8 cards of his Arsenal into his Ringside pile.
F: 5     D: 0     Unique
FL

B.A.'s Military Press Slam
Grapple
When successfully played, you may draw 1 card.
F: 14     D: 12     SV: 2     Unique
FL

Shaky Legs Knee Drop
High Risk
Can only be played after a successfully played 3D+ maneuver.
Cannot be reversed from Backlash.
Discard up to 3 cards, and your opponent discards the same number of cards.
When you are Road Dogg, this card is -5F, and when you remove this card from the game with DX Crotch Chop, this card counts as 3 cards.
F: 15     D: 10     SV: 2     Unique
V7

Doggy Pump Handle Slam
Trademark Finisher
When successfully played, opponent must discard 2 cards.
F: 18     D: 15     SV: 3     Unique
FL

Fame-A$%-er
Trademark Finisher / Reversal: Special
Reverse any High Risk maneuver and end your opponent's turn.
If played from your hand, may reverse any High Risk maneuver, or a Strike maneuver played after the card titled Irish Whip. End your opponent's turn.
F: 25     D: 20     SV: 3     Unique
FL

The One and Only
Trademark Finisher / Action / Reversal: Strike
As an action, you may discard this card to either draw 2 cards from your Arsenal or to place any card from your Ringside pile into your hand. Doing this will not cause any damage to opponent, and the Fortitude Value for this Action is 0F.
As a reversal, you can reverse any Strike maneuver and end your opponent's turn.
F: 30     D: 20     SV: 3     Unique
MA

We're Sorry ... But This Has Gone Too Far
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. If played by Billy Gunn, your opponent skips his next turn.
F: 0     D: 0     Unique     Smackdown logo
VEL

The Federation's Purest Athlete
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver. End your opponent's turn. If played from your hand, all your maneuvers next turn are +2D.
F: 0     D: 0     Unique
FL

Tori Enters the Fray!
Reversal: Special
Reverse any Strike, Grapple, Submission or High Risk maneuver and end your opponent's turn.
If played from your hand, take 3 cards from your Ringside pile and shuffle them into your Arsenal.
F: 7     D: 2     Unique
FL
   ---OR---
Help's On the Way!
Reversal: Special
You cannot pack this card when packing the card titled Tori Enters the Fray!
Reverse any non-Trademark Finisher maneuver and end your opponent's turn.  Shuffle up to 3 cards from your Ringside pile into your Arsenal.
F: 7     D: 2     Unique
SS3
   ---OR---
Help's On the Way! - Throwback
Reversal: Special
Cannot be packed when packing Tori Enters the Fray!
Reverse any non-Trademark-Finisher maneuver and shuffle up to 2 cards from your Ringside into your Arsenal.
F: 7     D: 2     Unique
V4

Kickin' The Shizt-nit Doggy Style
Reversal: Special
Can reverse any Strike, Grapple, Submission or High Risk maneuver that does 9D or less. Ends your opponent's turn.
# = D of maneuver card being reversed. Read as 0 when in your Ring area.
F: 9     D: #     Unique
FL

Chyna Enters the Fray
Reversal: Card
Reverse any card and put up to 3 cards removed from the game on the bottom of your Arsenal.
F: 15     D: 3     Unique
V1

And If You're Not Down With That...
Action
Put cards from your Ringside on the bottom of your Arsenal up to the number of maneuvers in your Ring.
Your B.A.'s Military Press Slam is now a Trademark Finisher instead.
When The One Billy Gunn is in your Ringside, put it in your Backlash.  When you are B.A. Billy Gunn, put it in your Ring instead and it is Permanent.
When you are B.A. Billy Gunn, you may put the card on the bottom of your Arsenal under Oh, You Didn't Know?
F: 5     D: 0     Unique
V1

I'm an A%$ Man
Action
Choose one: Look through your Arsenal and put 1 card in your hand, then shuffle your Arsenal; OR look at your opponent's hand and put 2 cards into his Ringside pile.
F: 9     D: 0     Unique
FL

Let's Make Some Noise ...
Action
When this card is in your Ring area, whenever you must discard a card from your hand; you must discard, but you may then draw 1 card for each card discarded.
F: 10     D: 0     Unique
FL

I've Got Two Words For Ya ...
Action
All players discard their hands or all players put all cards in their Ring area into their Ringside pile.
Draw up to 2 cards.
F: 15     D: 0     Unique
FL, SS1, SS2, SS3

Welcome to the Dogg Pound!
Action + Action
When played by Road Dogg, this card is -9F and can only be reversed by 2 reversal cards.
Put up to 2 non-hybrid maneuvers from your Ringside into your hand, and shuffle up to 6 cards from your Ringside into your Arsenal.
When your next card played this turn is a maneuver, choose one: it is -5F, +3D, or +2 Stun Value.
F: 15     D: 0     Unique     Multi
V7
« Last Edit: June 01, 2018, 04:20:28 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Online CreedP

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Re: Virtual 1 & 2
« Reply #4 on: March 31, 2014, 07:14:06 PM »
The Radicalz
Starting Hand Size: 7     Superstar Value: 4
Stable Superstar Ability: When you play a The Radicalz-specific card as a Counter, you may ignore the "Can only be played..." text.
You can pack Snap Senton Splash, Guerrero Frog Splash, Kamikaze Headbutt, Crippler Crossface, and For Real; these cards gain your logo. Search your Arsenal for those cards (except Crippler Crossface), reveal them, put them in your Backlash, and shuffle; they are now Mid-match cards until successfully played or reversed.
You are a Tag Team.
V1

This Is What We Came to the WWF For!
Pre-match Event
Cannot be packed when packing Corners. Cannot be blanked.
When you play a maneuver as a Counter (from hand or Backlash), it is -#F, where # is equal to the number of non-Faction Superstar-specific cards in your Ring. When the reversal was Superstar-specific, triple #.
When your first card played each turn is a Superstar-specific action or has 'technical' in the title, it is Multi and ignore 'completely' on reversals and effects to it.
F: 0     D: 0     Unique     Permanent
V1

For Real
Mid-match Reversal: Special
When played by Chris Benoit, this card is -6F.
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Discard 2 cards. Search your Arsenal and Ringside pile for up to 2 cards with the word "rabid" in the title, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 6     D: 0     Unique
ARM

Technical Superiority
Mid-match Action + Action
Can only be played after a successfully played card, unless you are Dean Malenko.
When your Fortitude Rating is 5 or less and your opponent's Fortitude Rating is 15 or more greater than yours, he may not play reversals to this card.
Search your Arsenal for a non-unique F: 0 maneuver of D: 5 or less that does not have 'knee,' 'leg,' or 'toe' in the title, put that maneuver into your Ring and shuffle your Arsenal.  That maneuver is Permanent.
During your turn when this card is in your Ringside, you may discard 3 cards to put it into your Backlash.
F: 0     D: 0     Unique     Multi
V1

Walking Out of WCW
Mid-match Action
Your Superstar-specific cards are now WCW cards, and your WCW cards are -4F.
When The Iceman Cometh is in your Ring, this card is F:0 and cannot be reversed, your Texas Cloverleaf cards are now WCW cards, and your Dean Malenko-specific action cards cannot be reversed.
F: 15     D: 0     Unique     WCW logo
V3

A Radical Assault
Assault + Submission
When played, this card is +3D.
When your opponent Activates a card, or causes you to discard or overturn cards, you may put this card from your hand into your Ring and he overturns 4 cards.
F: 0     D: 4     Unique     Multi     head
V3

Malenko's Bow & Arrow
Submission + Submission
When you are the Radicalz and you search your Arsenal, you may put this card from your Arsenal into your Backlash, and it can be played from Backlash as if from hand.
This card is considered to have 'arm' and 'back' in the title.
Draw up to 1 card, and your opponent discards 1 card.
F: 4     D: 8     SV: 1     Unique     Multi
V8

Snap Senton Splash
High Risk
Can only be played after a successfully played 4D or greater maneuver or if this is the first card played of your turn and you reversed a High Risk maneuver to end your opponent's last turn.
F: 5     D: 10     SV: 2     Unique
FL, SS2, SS3

Kamikaze Headbutt
High Risk
Can only be played after a successfully played 5D or greater maneuver.
Cannot be reversed.
When successfully played, overturn 2 cards.
F: 8     D: 15     Unique
FL, SS1, SS2, SS3

Saturn's Overhead Suplex
Grapple + Grapple
When you are The Radicalz and you search your Arsenal, you can put this card from your Arsenal into your Backlash, and it can be played from Backlash as if from hand.
When played as a Counter, this card is -4F.
Shuffle up to 4 cards from your Ringside into your Arsenal.
F: 13     D: 9     SV: 2     Unique     Multi     WCW logo
V8

Saturn's Superkick
Strike / Reversal: Special
As a maneuver, this card is -5F. When this card is unsuccessful, your opponent discards 1 card (when you are The Radicalz, he discards randomly).
As a reversal, reverse any Strike or non-maneuver card, and put up to 1 card from your Ringside into your hand.
F: 20     D: 8     SV: 2     Unique     WCW logo
V8

The Rings of Saturn
Trademark Finisher
When played by Saturn, this card is +10D and Chain.
When your next card played this turn is Maintain Hold, ignore the 'Can only be played...' text.
F: 20     D: 10     SV: 2     WCW logo
V2

Guerrero Frog Splash
Trademark Finisher
Can only be played after a successfully played 5D or greater maneuver or if this is the first card played of your turn and you reversed a High Risk maneuver to end your opponent's last turn.
F: 25     D: 20     SV: 3     Unique
FL, SS2, SS3

Crippler Crossface
Trademark Finisher / Reversal: Special
As a maneuver, if your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text.
As a reversal, reverse any Strike or Grapple maneuver and end your opponent's turn. Discard 1 card.
F: 30     D: 20     SV: 3     Unique     RMS logo
FL, SS1, SS2, SS3

Malenko's Texas Cloverleaf
Trademark Finisher / Action + Action
As a maneuver, when your next card played this turn is Maintain Hold, you may ignore the 'Can only be played...' text.
As an action, this card is -30F, put this card and up to 3 cards from your Ringside on the bottom of your Arsenal and then draw up to 1 card.
F: 30     D: 20     SV: 3     Unique     Multi
V1

Radical Ringwork
Reversal: Special
When you are Chris Benoit, this card is Cheater.  When you are The Radicalz, this card is F: 0.
Completely reverse any non-Trademark Finisher card and draw up to 2 cards.
F: 12     D: 2     Unique
V1

Underhanded Tactics
Action
When you are The Radicalz or Latino Cheat, this card is F: 0 and Multi.
Search your Arsenal for 1 card, reveal it, put it under this card, and shuffle your Arsenal.
Once during each of your turns, you may switch 1 card in your hand with 1 card under this card.
When this card is moved from the Ring, shuffle the card under it into your Arsenal.
F: 20     D: 0     Unique
V1


--------------------


Cryme Tyme
Starting Hand Size: 5     Superstar Value: 1
Tag Team Superstar Ability:  Once during each of your turns, when you have not played any cards that turn and you play a non-Unique non-Multi action, you may also play a maneuver with blank text along with it.  Unless both cards are reversed when played, both are considered successfully played and both go into your Ring (unless it resolves elsewhere). Unless both cards are reversed, your turn continues.
You cannot pack any title belts except the Tag Team Title Belts.
V1

Word Up
Backstage Card
Your Pre-match Capacity is +1 for each Cryme Tyme-specific card in your Ring.
At the end of the Pre-match phase, name a word of at least 6 letters.  When you successfully play a maneuver with that word in the title, draw up to 1 card and shuffle 1 card from your Ringside into your Arsenal.
Unique
V3

Grab a 40 and Check Your Rollies!
Pre-match Event
You may reveal 1 card in your opponent's Ring under another card; when there is more than 1 card under it, choose 1 randomly.  If you do, the chosen card is put into his Ringside, and you may search your Arsenal for 1 card with the same title, reveal it, put it in your hand, and shuffle your Arsenal.
If you do not, choose 1 card in his Ring.  This card gains the text of that card.
F: 0     D: 0     Unique     RMS logo
V1

Money! Money! Yeah, Yeah...
Pre-match Event
Once during each of your turns before your Draw Segment, you may name 1 non-unique non-hybrid non-Superstar-specific maneuver.  That maneuver is blank until the start of your next turn.
F: 0     D: 0     Unique     Permanent     RMS logo
V1

Yo Yo Yo Yo Yo Yo!  Yo!  Yo!  ....yo.
Mid-match Reversal: Special
When this is not your opponent's first turn of the game and after he has successfully played a card and damage has been resolved, you may put this card into your Ring.  End his turn.
F: 0     D: 0     Unique
V1

Shad's Big Boot
Strike + Strike / Reversal: Special
As a maneuver, this card is considered to have blank text.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
F: 8     D: 8     SV: 1     Unique     Multi
V1

JTG’s Drop Kick
High Risk
Can only be played after a successfully played maneuver.
Cannot be reversed from Backlash.
Your opponent discards 2 random cards.
F: 14     D: 10     SV: 2     Unique
V1

The G9
Trademark Finisher
Can only be played after a successfully played card.
Cannot be reversed from Backlash.
F: 30     D: 25     SV: 3     Unique
V1

BAM!
Reversal: Special
Reverse any non-Unique maneuver and draw 1 card.
During your next turn, your Fortitude Rating is the combined Damage in your Ring and your opponent's Ring.
F: 12     D: 0     Unique
V1

If You Desire It, We'll Acquire It
Action
During your turn when you have not played any cards this turn and this card is in your hand, put this card into your Ring.  Your opponent may search his Arsenal for 1 card and put it into his hand; if he does, he then discards 2 cards, you may search your Arsenal for 1 card, put it into your hand, and all players shuffle their Arsenals.  If your opponent does not search, put up to 2 cards from your Ringside or 1 card removed from the game into your hand.
F: 0     D: 0     Unique
V1

Covert Acquisition Specialists
Action + Action
You may reveal 1 card in your opponent's Ring under another card; when there is more than 1 card under it, choose 1 randomly.  If you do, the chosen card is put into his Ringside, and you may search your Arsenal for 1 card of the same title, reveal it, put it in your hand, and shuffle.  If you do not, put up to 2 cards from your Ringside into your hand.
F: 4     D: 0     Unique     Multi
V1
« Last Edit: October 31, 2017, 07:47:53 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Online CreedP

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Re: Virtual 1 & 2
« Reply #5 on: March 31, 2014, 07:14:38 PM »
Chyna Doll
Starting Hand Size: 9     Superstar Value: 4
Diva Superstar Ability: Once during each of your turns when you play a maneuver with 'dynamic' in the title and after you choose a type for Find Out How to Fight From Finlay, you may discard 1 maneuver of a different type, and the played maneuver gains the discarded maneuver's type and is Multi until the end of the turn.
You may pack Chyna cards, and up to 4 Arsenal cards with only Shawn Michaels, Triple H, Road Dogg, B.A Billy Gunn, and/or X-Pac logos.  You cannot pack Corners.
V1

Don't Treat Me Like a Woman
Pre-match Event
When packing this card, you may pack Multi maneuvers.
Your Chyna's Patented Low Blow is Multi, and replace the 'Grapple' text with 'non-Unique'.
ACE: Once during each of your turns, you may discard 1 maneuver and then put 1 non-unique maneuver from your Ringside into your hand and overturn 3 cards.
During your turn when this card is in your Ringside, you may discard 2 cards and remove 4 other random cards in your Ringside and then put this card in your Ring.
F: 0     D: 0     Unique
V1

Don't Treat Me Like a Man
Backstage Card
When packed by Chyna, you may pack cards as if you were a Diva, but you are not a Diva.
Your Chyna-specific actions are Multi.
Your opponent cannot play cards with "Chyna" in the title.
Unique
V1

Don't Treat Me Like You Know Me
Backstage Card
Once during each of your turns before playing a maneuver, you may put 1 card from your Ringside under this card, and when you do your opponent may put 1 card from his hand face-down as a 'wager'; when you play your maneuver, he reveals his 'wager' card.
When the 'wager' is a non-Multi maneuver of the same type as the played maneuver, he discards that card and 1 additional card to completely reverse your maneuver; when the 'wager' is a non-maneuver card, search your Arsenal for 1 non-Unique card with 'dynamic' in the title, reveal it, put it in your hand, and shuffle; when the 'wager' is neither of those, put the cards under this card in your hand.
Unique     RMS logo
V3

Treat Me For Who I Am
Backstage Card
When packing this card, you may pack 3 additional Pre-match and Mid-match cards with "dynamic" in the text.
When your Chyna's Running Lariat is F:0 and played from Ringside, your opponent cannot respond to it.
When your opponent would move a Chyna-specific maneuver from your Ringside, you may choose another card in your Ringside instead.
Unique     RMS logo
V5

DX Crotch Chop
Backstage Card
Cannot be packed by Two-Man Power Trip.
During your turn, you may hide this card to remove up to 5 Superstar-specific cards in your Ringside from the game, then shuffle up to double that number of cards from your Ringside into your Arsenal.  When your next card played this turn is a maneuver, it cannot be reversed from Backlash.
Your Revolution The Degenerates gains your logo.
Unique     RMS logo
V1

The Chyna Cannon
Pre-match Object
This card and your Awesome Pyro cards do not take up a Pre-match slot in your Ring.
Before resolving each of your Awesome Pyro cards, put up to 1 card from your hand under this card.  Before the Draw Segment of your first turn of the game, put all cards under this card into your hand.
F: 0     D: 0     Unique     RMS logo
V1

Ovicular Fortitude
Mid-match Action
Cannot be played if your opponent's Superstar is a female.
When this card is in your Ring area, opponent's maneuvers are +2D; but draw 1 additional card during the draw segment of your turn.
F: 10     D: 0     Unique
BL

Reinforcements from the DX Army
Mid-match Action: Run-in
Cannot be packed by Two-Man Power Trip.
When you have a Road Dogg or B.A. Billy Gunn Pre-match card in your Ring, this card is F: 0.  When you do not, can only be played after a successfully-played card. 
Shuffle cards from your Ringside into your Arsenal up to the number of maneuvers in your opponent's Ring, draw up to 1 card, and put 1 of your cards removed from the game on the bottom of your Arsenal.
During your turn when you use your Ability, draw up to 1 card.
F: 30     D: 0     Unique
V3

Handspring Elbow
Strike
May not be reversed.
You must play the card titled Throw Into the Corner Turnbuckle before playing this card.
You may draw up to 3 cards
F: 6     D: 7     Unique
FL

Chyna's Patented Low Blow
Strike / Reversal: Grapple
May reverse any Grapple maneuver and end your opponent's turn.
When successfully played against any male Superstar, opponent must discard 2 cards.
F: 9     D: 8     SV: 1     Unique
FL

Chyna's Running Lariat
Strike + Strike / Reversal: Special
When your Fortitude Rating is 9F- and you have 9F+ lower Fortitude, this card is -9F and he cannot play reversals from hand to it.
As a reversal, reverse any card that allows your opponent to move cards from any player's Ringside.
When successfully played, draw up to 1 card.
F: 9     D: 9     SV: 1     Unique     Multi
V1

Chyna's Pedigree
Trademark Finisher / Action
As an action, you may discard this card and draw up to 2 cards. Doing this will not cause any damage to opponent, and the F Value for this ACTION is F: 0.
F: 25     D: 20     SV: 3     Unique
FL

Chyna's Press Slam
Trademark Finisher
Put up to 9 cards from your Ringside on the bottom your Arsenal.
Once during each of your turns when this card is in your hand or Ringside, you may reveal it, put it on the bottom of your Arsenal, and then choose one: draw up to 1 card, or you can play a non-Unique printed F:0 maneuver or Chyna's Running Lariat from Ringside.
F: 35     D: 25     SV: 3     Unique
V1

I'd Rather Be In Chyna!
Action
Opponent may not play any maneuvers during his next 3 turns.
F: 0     D: 0     Unique
FL

The 9th Wonder of the World
Action
Draw 1 card. Your opponent must return up to 3 maneuvers, of your choice, in his Ring area to his hand.
If the card titled The 9th Wonder of the World is in play at the start of your turn, you may return it to your hand during your draw segment.
F: 9     D: 0     Unique
FL


--------------------


Melina
Starting Hand Size: 6     Superstar Value: 1
Diva Superstar Ability:  Once during each of your turns, you may discard 1 card, and then your opponent reveals 3 random cards in his hand; choose 1, and he discards the chosen card.
He may not play any cards with 'Melina' in the title.
You may not pack maneuvers of 6D or greater unless they have 'choke' or 'kick' in the title.  You may pack Girly Choke.  Ignore the Requirement of your Revolution Melina's Shoot Stretch cards.
V1

The Best Entrance In The Business
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
Reveal cards 1 at a time from the top of your Arsenal until you reveal a maneuver, then put that card under this card and shuffle your Arsenal.
During your turn, you may play the card under this card as if it was in your hand, and your opponent cannot play reversals to it.
F: 0     D: 0     Unique     Permanent     RMS logo
V1

The Paparazzi Princess
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
During the game, play with the top card of your Arsenal revealed.  During your turn, you may play that card as if it was in your hand.
F: 0     D: 0     Unique     Permanent     RMS logo
V1

The Most Dominant Diva in the WWE
Mid-match Action + Action
Search your Arsenal and Ringside for Drastic Times - Drastic Measures, reveal it, put it into your hand, and shuffle; when it is your next card played this turn, it cannot be reversed by hybrid reversals.
Choose up to 2 cards in your opponent's Ringside and remove them from the game.
ACE: When this card is in your Ring or Ringside, you may discard 2 cards, remove 2 other cards in your Ringside from the game, put this card into your Backlash, and then end your turn.
F: 0     D: 0     Unique     Permanent
V1

A-List Aggression
Mid-match Action
When your opponent's Fortitude Rating is 15F or more, this card is -6F and he cannot respond to it.
Search your Arsenal, Ring, and Ringside for A-List Assault, reveal it, put it into your hand, and shuffle; when it is the next card played this turn, your opponent cannot reverse it.
F: 6     D: 0     Unique
V3

Girly Choke
Submission
Can only be reversed from your opponent's hand.
When successfully played, search your Arsenal for 1 Superstar-specific card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 2     D: 5     Unique
NWO

Melina's Boot Choke
Strike + Submission
Can only be played after a successfully played card.  Cannot be reversed from Backlash when played after Throw Into the Corner Turnbuckle.
When your opponent reverses this card from his Backlash, he overturns 4 cards.
Draw up to 1 card.
F: 6     D: 9     SV: 1     Unique     Multi
V1

The Red Carpet Treatment
Trademark Finisher
Cannot be reversed from Backlash.
Search your opponent's Arsenal for 1 card, remove it from the game, and he shuffles his Arsenal.
F: 25     D: 20     SV: 3     Unique
V1

This is as Close as You'll Ever Get!
Reversal: Special
Completely reverse any non-unique maneuver and put up to 2 cards from your Ringside on top of your Arsenal.  Look at your opponent's hand, choose up to 2 cards and he puts them on the bottom of his Arsenal.
F: 15     D: 0     Unique
V1

A-List Assault
Action + Action / Reversal
As an action, search your Arsenal for 3 maneuvers with "choke", "kick", or "girly" in the title, reveal them, put them in your hand, and shuffle.
As a reversal, reverse any non-Unique non-maneuver card.  Draw up to 2 cards, and your opponent discards 2 cards and overturns 2 cards.
When this card is in your Ring, the number of cards removed for playing Blindside Kick or Blindside Choke is reduced to 0.
F: 0     D: 0     Unique     Multi
V1

Melina's Scream
Action
When your Fortitude is 10 or more and you reversed a card to end your opponent's turn, you may put this card into your Ring from your hand.
When this card is in your Ring, he discards 1 card after completely reversing your maneuver from hand or Backlash.
When he successfully plays a maneuver, put this card into your Ringside.
F: 0     D: 0     Unique
V1

Confessions of a True Diva
Action + Action
Put this card, Melina's Scream and up to 1 other card from your Ringside, and up to 1 card from the top of your Arsenal on the bottom of your Arsenal.  Draw up to 2 cards.  Your next card played this turn is -3F.
Before your Draw Segment, when this card is in your Ringside, you may discard 2 cards to put it on the bottom of your Arsenal.
F: 0     D: 0     Unique     Multi
V1
« Last Edit: June 01, 2018, 04:18:52 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Online CreedP

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Re: Virtual 1 & 2
« Reply #6 on: March 31, 2014, 07:15:21 PM »
Rated RKO
Starting Hand Size: 5     Superstar Value: 5
Tag Team Superstar Ability:  You may add the Revolution logo to this card's title.
Your Storyline cards are blank; during each of your Draw Segments, choose 1 Storyline card in your Ring, it is not blank until your next Draw Segment, and that Ability is added instead of replacing it.
Your Superstar-specific maneuvers with Momentum do not have it.
You can pack Edge or Randy Orton cards that are Unique and have only 1 Superstar logo, and You Think You Know Me. You cannot pack Corners.
V1

You're a Human Vacuum Cleaner ... You Suck and Blow at the Same Time
Pre-match Feud
If your opponent's printed Superstar Value is 2 or less, his Superstar Value is +1 and he cannot play Title Belt cards.
When this card is in your Ring area, if your opponent is Chris Jericho, Christian, The Crippler, Los Guerreros, or Team Angle, the maximum number of Pre-match cards you may have in your Ring area is increased by 3.
F: 0     D: 0     Unique     Permanent     Smackdown logo
INX
   ---OR---
You're a Human Vacuum Cleaner ... You Suck and Blow at the Same Time - Throwback
Pre-match Feud
The maximum number of Pre-match cards you may have in your Ring area is increased by 3.
F: 0     D: 0     Unique     Permanent     Smackdown logo
SUM

A New Era in the WWE
Pre-match Storyline
Cannot be blanked.
When packing this card, you cannot pack Revolution cards and you are not a Revolution Superstar. This card is considered to be Armageddon Is Upon Us for your opponent's effects.
After all Pre-match have been resolved, he discards # cards, where # is the number of cards in his hand greater than his printed Starting Hand Size; when he has a non-Faction Triple H or Shawn Michaels card in his Ring, # is +2.
Once during each of your turns, you may search your Arsenal for 1 Superstar-specific action, reveal it, put it in your hand, and shuffle.
F: 0     D: 0     Unique     Permanent
V3

Ego-Driven Assault
Mid-match Strike + Strike
Non-Unique reversals to this card are +10F.
When this card is unsuccessful, put it in your Backlash instead, regardless of any other effects, and you may immediately play a Superstar-specific action.
During your turn when this card is in your Ring, your Superstar-specific cards are -5F and replace 'Volley' with 'Unique' on your Managed by Lita, and when you do not have a Revolution card in your Ring, this card is Permanent and cannot be blanked.
F: 0     D: 5     SV: 2     Unique     Multi
V7

You Think You Know Me?
Mid-match Reversal: Special
Can only be played when you have 2 or more cards in your hand, unless your Superstar is Edge.
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Discard 2 cards. 
F: 0     D: 0     Unique
MA, SS2, SS3

The Edgeucation of Adam Copeland
Mid-match Action
When this card is in your Ring area, once during each of your turns you may discard the card titled Roll Out of the Ring and remove the card titled Big Slide Into the Ring in your Ringside pile from the game, then draw up to 4 cards.
F: 7     D: 0     Unique
VEN, SS3

The Legend Killer
Mid-match Action
This card is -#F, where # is equal to your opponent's Superstar Value.
Shuffle up to 5 cards from your Ringside pile into your Arsenal or, when your Superstar Value is less than his Superstar Value, you may put 1 card from his Ring area into his Ringside pile.
Your next card played this turn cannot be reversed.
F: 10     D: 0     Unique     RMS logo
ARM

Edge Kick
Strike
When successfully played, you may search your Arsenal or Ringside pile for the card titled Roll Out of the Ring, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 0     D: 7     Unique
VEN, SS3

The Ego Cutter
Grapple
Can only be reversed from your opponent's Arsenal when played after the card titled Ego Boost, when the card titled European Uppercut is in your Ring area, or when your opponent is a Legend Superstar.
F: 5     D: 10     SV: 1     Unique
NWO

Downward Spiral
Grapple / Reversal: Grapple
As a maneuver, you may discard 1 card and then search your Arsenal for 1 Trademark Finisher, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Grapple maneuver and end your opponent's turn.
F: 15     D: 10     SV: 2     Unique
VEN, SS3

Ego-Driven Double Team
Submission + Submission
When packing this card, you may add the Revolution logo; if you do, it is not Multi, and it is now a Hold: Mean instead.
Shuffle up to # cards from your Ringside into your Arsenal, where # is the number of Superstar-specific non-Backlash cards in your Ring.  Draw up to 3 cards.
F: 15     D: 10     Unique     Multi
V1

Overdrive
Grapple / Reversal: Strike
As a maneuver, this card is -10F.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 20     D: 10     SV: 1     Unique
ARM

Edge-O-Matic
Trademark Finisher / Reversal: Strike
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 25     D: 20     SV: 2     Unique
BL, SS2, SS3

Edge-acution
Trademark Finisher / Reversal: Submission
When this card is in your Ringside pile, before your Draw Segment you may put this card on the bottom of your Arsenal and draw 1 additional card during this Draw Segment.
As a maneuver, can only be played after a successfully played maneuver.
As a reversal, reverse any Submission maneuver and end your opponent's turn.
F: 30     D: 20     SV: 3     Unique
SUM, SS2, SS3

RKO
Trademark Finisher / Reversal: Special
As a maneuver, this card is -5F and can only be played after a successfully played maneuver.
As a reversal, reverse any non-Trademark-Finisher maneuver and end your opponent's turn.
F: 30     D: 25     SV: 3     Unique
ARM

Scream If You Want It
Reversal: Special
When played from your hand, reverse any non-Trademark-Finisher card played from your opponent's hand. He may remove his Ringside pile from the game. If he does, he puts the reversed card into his hand and continues his turn. If he does not, end his turn and remove the reversed card from the game.
F: 7     D: 0     Unique
VEN, SS3

They Talk to Me
Reversal: Special
Reverse any Unique maneuver; when you are The Viper, this card is -5F and reverse any Unique card instead.
Draw up to 1 card.
When you are The Viper, and this card and They Counsel Me, They Understand are in your Ring, choose two options for The Apex Predator instead.
F: 15     D: 0     Unique
V7

Destiny
Action: Set-up
When this card is in your Ringside pile, during your turn you may remove 1 card in your Ringside pile from the game, shuffle 1 card from your Ringside pile into your Arsenal, and then put this card into your hand.
F: 0     D: 0     Unique
UNF

You're Just a Puppet
Action
Search your Arsenal for 1 Action card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When this card is in your Ring area, your Action cards are -5F.
F: 0     D: 0     Unique
ARM

The Youngest Champion in WWE History
Action
When you have the card titled Evolution is a Mystery in your Ring area, your opponent discards 7 cards. When you do not, he discards # cards, where # is equal to half his Fortitude Rating, rounded down and cannot be greater than 7.
Unique
F: 5      D: 0
ARM

'Cause I Want More
Action
When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -4F.
When this card is in your Ring area, once during each of your turns you may remove 3 cards in your Ringside pile from the game and then draw 1 card.
F: 9     D: 0     Unique
VEN, SS3

They Counsel Me, They Understand
Action
You may reveal 1 Superstar-specific card from hand and put it on the bottom of your Arsenal; if you do, your opponent reveals his hand, choose up to 1 Superstar-specific card, and he discards the chosen card.
When you are The Viper, this card is -10F and cannot be reversed by hybrid reversals; when successfully played, shuffle up to 4 cards from your Ringside into your Arsenal.
F: 10     D: 0     Unique
V7

Million Dollar Smile
Action
Draw up to 3 cards when you have fewer cards in your hand than your opponent.
When you began your turn with this card in your Ring area, you may discard 2 cards and your next card played this turn cannot be reversed.
F: 15     D: 0     Unique
BL, SS2, SS3

Never Gonna Stop Me
Action
Your next card played this turn cannot be reversed.
When this card is in your Ring area, during your opponent's turn, before his Draw Segment, you may discard 3 cards and end his turn.
F: 20     D: 0     Unique     Smackdown logo
VEL, SS3


--------------------


Latino Cheat
Starting Hand Size: 0     Superstar Value: 4
Superstar Ability:  Do not draw cards during your Draw Segment; instead, search your Arsenal for 1 card, put it into your hand, and shuffle. You cannot play any card with the same title as a card in your Ring.
Do not discard cards for Armageddon Is Upon Us.
You can pack Eddie Guerrero cards, and The Three Amigos, Guerreros por Siempre, and A Family Tradition. You cannot pack Redemption.
V1

El Paso, Texas
Pre-match Venue
During your turn, you may put this card into your Ringside pile and if your next card played this turn is a maneuver, you can ignore the "Can only be played after..." text.
F: 0     D: 0     Universally Active     Permanent
ARM

Yo, Ese, I Know You, Homes!
Pre-match Feud
Your card titled Eddie's Roll Up is -10F.
If your opponent is Chris Benoit, Edge, Rob Van Dam, Rey Mysterio, or The People's Champion, your Superstar Ability now reads as "Each turn, the first two High Risk maneuvers you play cannot be reversed."
F: 0     D: 0     Unique     Permanent     Smackdown logo
VEL
   ---OR---
Yo, Ese, I Know You, Homes! - Throwback
Pre-match: Feud
The maximum number of Pre-match cards you may have in your Ring area is increased by 1.
Your cards titled Guerrero Frog Splash and Eddie's Roll Up are -10F.
When your opponent is Chris Benoit, Edge, Rob Van Dam, Rey Mysterio, or The People's Champion, your Superstar Ability now reads as "Each turn, the first two High Risk maneuvers you play cannot be reversed."
F: 0     D: 0     Unique     Permanent     Smackdown logo
SS3

Viva La Raza! Low Rider
Pre-match Object
Search your Arsenal for 1 Foreign Object card and 1 Grapple maneuver, reveal them to your opponent, put them under this card, and shuffle your Arsenal.
When this card is in your Ring area, once during each of your turns you may discard the card titled Roll Out of the Ring and then put 1 card from under this card into your hand. When the card titled Roll Out of the Ring is in any Ring area, all Foreign Object maneuvers and Grapple maneuvers are +3D.
When this card is put from your Ring area into your Ringside pile, put all cards under this card into your Ringside pile.
F: 0     D: 0     Unique
VEN
   ---OR---
Viva La Raza! Low Rider - Throwback
Pre-match Object
Search your Arsenal for 1 Foreign Object card and 1 Grapple maneuver, reveal them to your opponent, put them under this card, and shuffle your Arsenal.
When this card is in your Ring area, once during each of your turns you may discard a card and then put 1 card from under this card into your hand.
When the card titled Roll Out of the Ring is in any Ring area, all Grapple and Foreign Object maneuvers are +3D.
When this card is moved from your Ring area, put all cards under this card into your Ringside pile.
F: 0     D: 0     Unique
SS3

Ultimo Rechazo
Mid-match Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Draw up to 2 cards.
F: 0     D: 2     Unique
MA, SS2, SS3

Whatchoo Talkin' 'bout, Ese!
Mid-match Reversal: Action
Can only be played when you have 1 or more cards in your hand.
Reverse any Action card and end your opponent's turn. Discard 1 card. If the first card you play during your next turn is a maneuver of #F or less, it cannot be reversed, where # is equal to the reversed Action card's printed Fortitude.
F: 2     D: 0     Unique
SUM, SS2, SS3

Cheating Out of a Pinfall
Mid-match Action
When you are about to lose the game via Pinfall Victory, put this card from your Backlash into your Ring, shuffle up to 5 cards from your Ringside and up to 2 cards removed from the game into your Arsenal; your opponent then removes the last card he successfully played from the game.  End the current turn.
F: 0     D: 0     Unique     Permanent     Cheater
V3

Guerreros por Siempre!
Mid-match Action + Action
Can only be played when you have 10 or fewer cards in your Arsenal and your opponent has more than 10 cards in his Arsenal.
Put 5 cards from your Ringside pile into your hand and shuffle 5 cards from your Ringside pile into your Arsenal. 
F: 10     D: 0     Unique     Multi
NWO

The Three Amigos
Grapple + Grapple + Grapple
Can only be played after a successfully played card.
This card requires 3 reversals to be reversed, instead of 2.
F: 3     D: 9     SV: 3     Unique     Multi
GAB

Snap Senton Splash
High Risk
Can only be played after a successfully played 4D or greater maneuver or if this is the first card played of your turn and you reversed a High Risk maneuver to end your opponent's last turn.
F: 5     D: 10     SV: 2     Unique
FL, SS2, SS3

Lasso from El Paso
Submission / Reversal: Submission
As a maneuver, cannot be reversed when played after the card titled Eddie's Roll Up, draw up to 2 cards or search your Ringside pile and Arsenal for the card titled Maintain Hold, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. 
As a reversal, reverse any Submission maneuver and end your opponent's turn.
F: 15     D: 10     SV: 2     Unique     Smackdown logo
INX, SS3

Eddie's Roll Up
Grapple
Can only be played after a successfully played 5D or greater maneuver or if this is the first card played of your turn and you reversed a card from your hand to end your opponent’s last turn.
When successfully played and damage has been applied, if you have 5 or more cards in your hand than your opponent, you win the game via Pinfall victory.
F: 20     D: 5     Unique
BL, SS2
   ---OR---
Eddie's Roll Up - Throwback
Grapple
Can only be played after a successfully played maneuver, or if this is the first card played of your turn and you reversed a card from your hand to end your opponent's last turn.
Cannot be reversed from your opponent's Backlash deck.
When successfully played, if you have 5 or more cards in your hand than your opponent, you win the game via Pinfall victory.
F: 20     D: 5     Unique
SS3

Gory Special
Submission / Reversal: Strike
As a maneuver, you may search your Arsenal for the card titled Eddie's Roll Up, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Strike maneuver of 7D or greater and end your opponent's turn.
F: 20     D: 10     SV: 2     Unique     Smackdown logo
DO, SS3

Guerrero Frog Splash
Trademark Finisher
Can only be played after a successfully played 5D or greater maneuver or if this is the first card played of your turn and you reversed a High Risk maneuver to end your opponent's last turn.
F: 25     D: 20     SV: 3     Unique
FL, SS2, SS3

Addicted to the Heat
Reversal: Special
Reverse any non-unique card if it is not the first card played on your opponent's turn or any Heat card and end his turn. Put any number of cards from your hand on the bottom of your Arsenal and then draw that many cards.
F: 6     D: 0     Unique
UNF

I Lied, Homes!
Action
During your turn when you have 10F or more, when your opponent reverses a maneuver played from hand, you may put this card from your hand into your Ring and put the reversed maneuver back into your hand.  After resolving his reversal, your turn continues.
F: 0     D: 0     Unique
V1

Study for Your GED
Action
Search your Arsenal for up to 6 cards, randomly shuffle 3 of them into your Arsenal, and put the rest into your hand.
F: 7     D: 0     Unique
FL, SS2, SS3

Stealing Life – Cheating Death
Action / Reversal: Special
As an action, your opponent overturns 5 cards and you put up to 5 cards from your Ringside on the bottom of your Arsenal.  When you are Latino Cheat, you may then put up to 3 non-unique cards from your Ring on the bottom of your Arsenal.
As a reversal, when overturned, reverse any maneuver and remove this card from the game.
When you are Latino Cheat and this card is in your Ringside, during your turn, you may discard 1 card to put this card on the bottom of your Arsenal.
When this card is removed from the game, it cannot be moved except by If You're Not Cheating, You're Not Trying.
F: 10     D: 0     Unique
V1

A Family Tradition
Action
When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -7F.
Draw 3 cards.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then your opponent discards 1 card.
F: 12     D: 0     Unique
NWO

Get Your GED
Action
Can only be played if the card titled Study for Your GED is in your Ring area.
Shuffle up to 15 cards from your Ringside pile into your Arsenal, draw 3 cards, and end your turn.
F: 15     D: 0     Unique
FL, SS2
   ---OR---
Get Your GED - Throwback
Action
Can only be played when the card titled Study for Your GED is in your Ring area.
Shuffle up to 10 cards from your Ringside pile into your Arsenal and then draw up to 3 cards.
F: 12     D: 0     Unique
SS3

Latino Heeeeeeeat!
Action
Cannot be reversed when the card titled Get Your GED is in your Ring area.
Search your Arsenal for up to 3 Maneuver cards, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 20     D: 0     Unique
FL, SS2, SS3

Underhanded Tactics
Action
When you are The Radicalz or Latino Cheat, this card is F: 0 and Multi.
Search your Arsenal for 1 card, reveal it, put it under this card, and shuffle your Arsenal.
Once during each of your turns, you may switch 1 card in your hand with 1 card under this card.
When this card is moved from the Ring, shuffle the card under it into your Arsenal.
F: 20     D: 0     Unique
V1
« Last Edit: July 04, 2018, 10:48:50 AM by CreedP »
VHS 3: Payback - Out Now!

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Re: Virtual 1 & 2
« Reply #7 on: March 31, 2014, 07:15:55 PM »
Dean Malenko
Starting Hand Size: 6     Superstar Value: 2
WCW Superstar Ability: You can pack any number of cards with 'psychology' or '1000' in the title hidden in your Backstage Area, they are now Unique and cannot be blanked; after all Pre-match are resolved, put those cards into your Ring.
Your Man of 1000 Holds cannot affect cards with 'leg' or 'arm' in the title.
Replace the 'Action' text with 'non-maneuver' on your Ring Psychology: Neck.
V1

The Iceman
Backstage Card
When packing this card, you may pack The Radicalz-specific cards with 'radical' in the title.
During your turn when you do not have cards with 'psychology' in the title in your Ring, you may hide this card and your Ability is now blank.
At the end of the Pre-match phase, you may put Walking Out of WCW from your Backlash into your Ring.
When The Iceman Cometh would remove your card from the game, you may overturn 2 cards and put it on the bottom of your Arsenal instead (or when the card is a Backlash card, in your Ringside instead).
Unique     RMS logo     WCW logo
V5

Once a Horseman, Always a Horseman
Pre-match Event
Cannot be blanked.
At the end of the Pre-match phase, draw 4 cards and when you are not The Brain Busters, put 4 cards from your hand on the bottom of your Arsenal.
When you are Ric Flair, Revolution Ric Flair, or The Four Horsemen, ignore the 'Cannot be played...' text on To Be the Man, You've Got to Beat the Man!, and when you are The Four Horsemen, that card cannot be reversed.
F: 0     D: 0     Unique
V1

The Iceman Cometh
Pre-match Storyline
Cannot be blanked, can be played from Ringside, and does not take up a Pre-match slot in your Ring.
When your non-Superstar-specific card is unsuccessful, remove it from the game. Once during each of your turns, you may play a non-Unique card from your Ringside as if from hand.
Your Texas Cloverleaf cards are Trademark Finishers instead of Submissions, +5D, +1 Stun Value, and are considered to have 'leg' and 'back' in the title for your effects.
F: 0     D: 0     Unique     Permanent
V1

Technical Superiority
Mid-match Action + Action
Can only be played after a successfully played card, unless you are Dean Malenko.
When your Fortitude Rating is 5 or less and your opponent's Fortitude Rating is 15 or more greater than yours, he may not play reversals to this card.
Search your Arsenal for a non-unique F: 0 maneuver of D: 5 or less that does not have 'knee,' 'leg,' or 'toe' in the title, put that maneuver into your Ring and shuffle your Arsenal.  That maneuver is Permanent.
During your turn when this card is in your Ringside, you may discard 3 cards to put it into your Backlash.
F: 0     D: 0     Unique     Multi
V1

Walking Out of WCW
Mid-match Action
Your Superstar-specific cards are now WCW cards, and your WCW cards are -4F.
When The Iceman Cometh is in your Ring, this card is F:0 and cannot be reversed, your Texas Cloverleaf cards are now WCW cards, and your Dean Malenko-specific action cards cannot be reversed.
F: 15     D: 0     Unique     WCW logo
V3

A Radical Assault
Assault + Submission
When played, this card is +3D.
When your opponent Activates a card, or causes you to discard or overturn cards, you may put this card from your hand into your Ring and he overturns 4 cards.
F: 0     D: 4     Unique     Multi     head
V3

Malenko's Bow & Arrow
Submission + Submission
When you are the Radicalz and you search your Arsenal, you may put this card from your Arsenal into your Backlash, and it can be played from Backlash as if from hand.
This card is considered to have 'arm' and 'back' in the title.
Draw up to 1 card, and your opponent discards 1 card.
F: 4     D: 8     SV: 1     Unique     Multi
V8

Malenko's Texas Cloverleaf
Trademark Finisher / Action + Action
As a maneuver, when your next card played this turn is Maintain Hold, you may ignore the 'Can only be played...' text.
As an action, this card is -30F, put this card and up to 3 cards from your Ringside on the bottom of your Arsenal and then draw up to 1 card.
F: 30     D: 20     SV: 3     Unique     Multi

Radical Ringwork
Reversal: Special
When you are Chris Benoit, this card is Cheater.  When you are The Radicalz, this card is F: 0.
Completely reverse any non-Trademark Finisher card and draw up to 2 cards.
F: 12     D: 2     Unique
V1


--------------------


Johnny Nitro
Starting Hand Size: 6     Superstar Value: 2
Superstar Ability:  When you reverse a card to end your opponent's turn and your first card played on your next turn is a High Risk, it is considered to be played after the reversed card.
Your Melina: Naughty Manager cards are F: 0.
You may pack non-maneuver MNM cards.
V1

Backed by Melina
Backstage Card
Your Melina: Naughty Manager cards are Multi and Superstar-specific.
During your turn, you may hide this card to put Managed by Melina from your Ringside or removed from the game into your Ring and end your turn.
During your turn, even when this card is hidden, you may discard 3 cards and 1 Backlash card and then reveal up to 2 Superstar-specific Backstage cards.
Unique
V1

The Fur Coats
Backstage Card
Your Pre-match Capacity is +3, and your opponent cannot play I'm Gonna Break You.
Replace 'Strike or Grapple' text with 'non-Trademark Finisher' on your Jillian Hall: The Fixer.
When he successfully plays a maneuver and damage is applied, you may hide this card and then end his turn.
Unique     RMS logo
V1

Managed by Melina
Pre-match Manager
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and your next card played from your hand this turn cannot be reversed.
F: 0     D: 0     Universally Unique
UNF

The Best Entrance In The Business
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
Reveal cards 1 at a time from the top of your Arsenal until you reveal a maneuver, then put that card under this card and shuffle your Arsenal.
During your turn, you may play the card under this card as if it was in your hand, and your opponent cannot play reversals to it.
F: 0     D: 0     Unique     Permanent     RMS logo

Standing Moonsault
High Risk
Can only be played after a 4D+ maneuver.  Cannot be played after From the Top Rope.  Your opponent cannot play reversals to this card.
Draw up to 2 cards, discard 1 card, and put 1 card from your Ringside on the bottom of your Arsenal.
During your turn when this card is in your hand, you may reveal this card and put it on the bottom of your Arsenal and then put up to 1 Backlash card from your Ringside into your Backlash.
F: 12     D: 5     SV: 1     Unique
V3

Flying Chuck Kick
High Risk / Reversal: Special
When you are Miz & Morrison or Johnny Nitro, this card is now Multi and a Trademark Finisher.  When you are John Morrison, this card is -5F.
As a maneuver, can only be played after Springboard or as a Counter (hand or Backlash).
As a reversal, reverse any card that would move cards from your Ring or Ringside.
F: 20     D: 15     SV: 2     Unique
V5

Moonlight Drive
Trademark Finsher / Reversal: Special
As a maneuver, this card is -#F, where # is twice the number of cards removed from the game and cannot be greater than 10.  Can only be played after a successfully played maneuver.  Cannot be reversed by Hold the Phone.
As a reversal, reverse any Strike, Grapple, Assault, or Throw.
F: 30     D: 20     S: 3     Unique
V3

Jillian Hall: The Fixer
Reversal: Special: Run-in
This card is -5F when your Fortitude Rating is less than your opponent's Fortitude Rating.
Reverse any Strike or Grapple maneuver and end your opponent's turn.
When this card is in your Ring area, once during each of your turns you may remove 3 cards in your Ringside pile from the game and then put 1 Unique card from your Ringside pile into your hand.
F: 5     D: 5     Unique
NWO

Melina Interferes
Reversal: Special: Run-in
Reverse any card and end your opponent's turn. Search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 25     D: 5     Unique
UNF

Never Forgive - Never Forget
Action / Reversal: Special
As an action, shuffle up to 6 cards from your Ringside pile into your Arsenal.
As a reversal, reverse any non-unique maneuver and end your opponent's turn.
F: 5     D: 0     Unique
UNF
   ---OR---
Never Forgive - Never Forget - Throwback
Action / Reversal: Special
As an action, shuffle up to 5 cards from your Ringside into your Arsenal.
As a reversal, reverse any non-Unique maneuver.
F: 6     D: 0     Unique
V3

There's Nothing Sweeter
Action
Shuffle up to 4 cards from your Ringside pile into your Arsenal.
When this card is in your Ring area, if your Fortitude Rating is less than your opponent's Fortitude Rating, you may put this card into your Ringside pile to reverse any non-unique maneuver and end his turn.
F: 5     D: 0     Unique
UNF


--------------------


The Blue Blazer
Starting Hand Size: 5     Superstar Value: 2
Superstar Ability:  When you play non-printed-Volley non-Unique maneuvers without "reverse" in the text from hand, or search your Arsenal for maneuvers without "reverse" in the text, they are Volley: #, where # is equal its printed Damage.
You can pack Super Masks and Super Capes and non-Faction Owen Hart cards, but you are absolutely NOT Owen Hart, no sir, no way.
V1

Super Masks and Super Capes
Backstage Area: Foreign Object
Can only be revealed from your Backstage area when you reveal your Superstar card.
Your opponent's cards with "look at your opponent's hand" or "look at his hand" in the text have blank text.
During your turn you may hide this card, shuffle all cards in your hand into your Arsenal, and then draw the same number of cards you had.
Unique
UNF

The Lion's Den Match
Pre-match Stipulation
Cannot be blanked.
Non-Unique non-Superstar-specific non-maneuver cards and card effects from non-Unique non-Superstar-specific non-Stipulation cards (except Volley This!) cannot move cards from any Ringside.
When you successfully play a maneuver, shuffle up to 1 maneuver from Ringside into your Arsenal.
F: 0     D: 0     Unique     Permanent
V8

The Black Hart
Pre-match Event
Your Owen Hart non-Faction cards cannot be blanked and do not take up a Pre-match slot in your Ring.
When you do not have a maneuver in your Ring, your opponent discard 2 cards in order to be able to reverse your Chain or Volley maneuvers from hand, Backlash, Ring or Ringside.
ACE:  During his turn, when you reverse from hand or Backlash, you may remove this card from the game and then draw cards up to the number of maneuvers in your Ring.
F: 0     D: 0     Unique     Permanent
V1

The King of Harts
Pre-match Event
Once during each of your turns, you may search your Arsenal for 1 card with "flying body press", "neck breaker", "missile", or "suplex" in the title that does not have the same title as a card in your Ring, or From the Top Rope or From the Middle Turnbuckle; reveal it, put it into your hand, and shuffle.  If you do not, instead you may put 1 of those cards from your Ringside on the bottom of your Arsenal.
F: 0     D: 0     Unique     Permanent
V1

Enough Is Enough
Mid-match Reversal: Special
This card is -#F, where # is your opponent's Fortitude Rating, and it is +#F, where # is half of your Fortitude Rating, rounded down.
Reverse any card if it is not the first or second card played this turn.
Search your Arsenal for It's Time For A Change, reveal it, put it in your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique
V1

Owen's Ensiguiri
Strike + Strike: Chain / Reversal: Special
As a maneuver, if this card is not successfully played, discard 1 random card.
As a reversal, can only be played when your opponent plays a non-Unique maneuver with 'reverse' in the text.  His maneuver is blank until the end of the turn, reverse the maneuver and he discards 1 random card.
F: 0     D: 5     Unique     Multi
V1

Blazing Hip Toss
Grapple: Volley: 8 / Reversal: Special
As a maneuver, this card is -10F and cannot be reversed by Elbow to the Face.
As a reversal, reverse any Strike, Assault, or Extreme.
F: 10     D: 5     Unique
V3

Owen's Flying Kick
Strike / Reversal: Special
As a maneuver, this card is -10F, put up to 3 cards from your Ringside on the bottom of your Arsenal.
As a reversal, reverse any non-Superstar-Specific non-maneuver card.
F: 15     D: 8     SV: 1     Unique
V1

Owen's Sharpshooter
Submission + Trademark Finisher
Put up to 2 cards from your Ringside on the bottom of your Arsenal, and you may search your Arsenal for Maintain Hold, reveal it, put it in your hand, and shuffle your Arsenal.  If you do not search, draw 1 card.
You may put 1 card from your opponent's Ring into his Ringside.
F: 20     D: 15     SV: 1     Unique     Multi
V1

Owen's Tombstone Piledriver
Trademark Finisher
This card is +1D for every card in your Ring with 'neck' or 'suplex' in the title.
When your opponent is Stone Cold Steve Austin, The Rattlesnake, or Revolution Stone Cold Steve Austin, he discards his hand.
F: 35     D: 20     SV: 3     Unique
V1

I Am Not a Nugget!
Reversal: Special
Reverse any non-unique maneuver and search your Arsenal for It's Time For a Change, reveal it, put it into your hand, and shuffle your Arsenal.
F: 8     D: 0     Unique
V1

It's Time For a Change
Action + Action
Cannot be reversed when Enough Is Enough is in your Ring.
Choose 1 card in your opponent's Ring, that card is blank.
Shuffle up to 5 cards from your Ringside into your Arsenal, look at his hand and choose 2 cards, and he shuffles those cards into his Arsenal. Draw up to 3 cards.
F: 10     D: 0     Unique     Multi
V1

Two-time Slammy Winner
Action + Action: Foreign Object
When you are Owen Hart, this card is -10F.
Remove the top 2 cards of your Arsenal from the game, and draw up to 3 cards.
When this card is in your Ring, before your Draw Segment, look at the top 3 cards of your Arsenal, remove 1 of them from the game, and put 1 on the bottom of your Arsenal.
F: 16     D: 0     Unique
V3

Who is the Blue Blazer?
Action + Action
Put up to # cards from your Ringside and up to # cards removed from the game on the bottom of your Arsenal, where # is the number of maneuvers in your Ring.
ACE: During your turn, you may put this card in your Ringside and reveal Super Masks and Super Capes.
F: 12     D: 0     Unique     Multi
V1


--------------------


The Godfather
Starting Hand Size: 7     Superstar Value: 2
Superstar Ability:  Once during each of your turns, you may choose to have all players shuffle their hands into their Arsenals and draw the same number of cards shuffled in; your opponent draws 1 less card.
When one of your card effects or one of his reversals would cause you to overturn enough cards to make you lose the game, or cause you to lose the game directly, ignore the effect or damage.
Your Big Splash in the Corner and Death Valley Driver cards are now Trademark Finishers instead, Unique, Superstar-specific, +10F, +10D, and +1 Stun Value.
V1

Pimps Up...You Know The Rest
Backstage Card
Your Pre-match Capacity is +1 for each The Godfather-specific Pre-match card in your Ring, and your opponent cannot prevent you from playing them.
During your turn, you may hide this card, remove all Action: Run-ins in your Ring from the game, and then shuffle up to the same number of cards from your Ringside into your Arsenal.
Unique     RMS logo
V5

Pimpin' Ain't Easy!
Pre-match Event
Cannot be blanked.
During your turn when you use your Ability, you may put up to # cards from your hand under this card, where # is equal to the number of Action: Run-in cards in your Ring +1, and return those cards to your hand after you draw for your Ability.
ACE: Once during each of your turns, you may discard 2 cards and then search your Arsenal for 1 Run-in with a female's name in the title, reveal it, put it in your hand, and shuffle.
F: 0     D: 0     Unique     Permanent
V3

Who Wants an Escort For the Night?
Pre-match Event
Cannot be blanked.
When packing this card, you cannot pack WWE Divas: The Next Generation, and your Action: Run-in cards with a female's name in the title are Unique, but they are not Cheater or Fan Favorite.
Your Action: Run-in cards with a female's name in the title are F: 0 when played and cannot be reversed; ACE: you can remove one in your Ring from the game to reverse a non-Unique non-maneuver card.
F: 0     D: 0     Unique     Permanent
V1

Godfather Pimp Drop
Trademark Finisher
Cannot be played when you have played an Action this turn.
Cannot be reversed from hand or Backlash when you have 5 or more Action: Run-ins in your Ring.
Shuffle up to 1 of your cards removed from the game into your Arsenal.
F: 35     D: 25     SV: 3      Unique
V5

Light It Up For the Godfather
Action / Reversal: Special
As an action, draw up to 5 cards or search your Arsenal for up to 2 actions, reveal them, put them into your hand, and shuffle.
As a reversal, reverse any non-Superstar-specific maneuver.
Discard 1 less card when Activating Pimpin' Ain't Easy!.
F: 12     D: 0     Unique
V5
« Last Edit: June 01, 2018, 04:24:30 PM by CreedP »
VHS 3: Payback - Out Now!

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Re: Virtual 1 & 2
« Reply #8 on: March 31, 2014, 07:16:21 PM »
Bret "The Hitman" Hart
Starting Hand Size: 5     Superstar Value: 6
Legend Superstar Ability:  Your Backstage Area may contain 1 copy of A Technical Shoot and Technically Sound & Brutal, (ignore their 'When this card is in your Ring Area' text) they are revealed with your Superstar card, but you cannot pack those cards in your Backlash.
Your non-Unique maneuvers that do not have 'reversed' in the text are considered to have 'technical' and 'precision' in the title.
You cannot pack Revolution maneuvers.
V1

The Hitman
Backstage Card
Your opponent cannot play Pre-match cards with 'blank' in the text unless those cards have "Cannot be blanked" in the text.
At the end of the Pre-match phase, name a card.  During his turn, you may discard 1 card to reverse that card.
Unique     RMS logo
V1

Bret’s Trademark Sunglasses
Backstage Card
Your Pre-match Capacity is +1 for each Fan Favorite and Face Pre-match card in your Ring.
At the end of the Pre-match phase, you may discard 1 card and then draw 3 cards.
Unique     RMS logo
V3

The Best There Is, The Best There Was, The Best There Ever Will Be
Pre-match Event
Your action cards with 'precision' in the title and your Simply the Best cards are Multi.
ACE: During your turn, you may put this card into your Ringside, and if your next card played this turn is a maneuver with 'precision' in the title, it is Multi.  This effect cannot be reversed.
F: 0     D: 0     Unique     Permanent     RMS logo
V1

The Hart Family
Pre-match Faction
Cannot be blanked and your opponent cannot prevent you from playing this card.  Cannot be played when you have Allegiance: WWE.  You are a Hart Family member and before your first turn of the game, when you do not have a Venue in your Ring, you may put Calgary, Alberta, Canada from your Backlash into your Ring.
When this card is in your Ring and you do not have a Corner in your Ring, he must discard 2 cards in order to be able to reverse your non-Backlash Superstar-specific actions from hand or Backlash.
F: 0     D: 0     Unique     Permanent     WWF Classic logo
V5

The Five Moves Of Doom
Mid-match Action + Action
Search your Arsenal and Ringside for any number of maneuvers with 'Bret' in the title, reveal them, put them into your hand, and shuffle your Arsenal.  For the rest of this turn, you can only play cards with 'Bret' in the title, and if they are reversed, ACE: you may discard 2 cards to continue your turn.
F: 10     D: 0     Unique     Multi
V1

Trained in The Hart Family Dungeon
Mid-match Action
Can only be played by a Hart Family member or Chris Benoit.  When you have The Hart Family in your Ring, this card is -15F and your opponent cannot respond to this card.
Your maneuvers are -2F.
ACE:  Once during each of your turns, you may discard 2 cards and then put 1 non-Unique non-hybrid maneuver from your Ringside into your hand; when you have lower Fortitude, this effect cannot be reversed.
F: 15     D: 0     Unique     Permanent     WWF Classic logo
V5

The Hitman's Leg Drop
High Risk / Action
As a maneuver, can only be played after a successfully played maneuver and cannot be reversed by non-F:0 reversals.
As an action, this card is -6F, shuffle this card and up to 2 cards in your Ringside into your Arsenal.
F: 6     D: 8     SV: 2     Unique     WWF Classic logo
V4

Bret’s Precision Vertical Suplex
Grapple / Reversal: Special
When played as a maneuver, you may discard up to 5 cards, this card is -2F for each card discarded.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
When successfully played, draw 1 card.
F: 15     D: 8     Unique
V1

Bret’s Precision Russian Leg Sweep
Grapple / Reversal: Strike
When played as a maneuver, you may overturn up to 5 cards, this card is -1F for each card overturned.
F: 15     D: 8     Unique
V1

Bret’s Precision Back Breaker
Grapple / Reversal: Grapple
When played as a maneuver, you may discard up to 5 cards from your Backlash, this card is -2F for each card discarded.
F: 20     D: 12     SV: 1     Unique
V1

Bret’s Second-Rope Elbow Drop
High Risk + High Risk
Can only be played after a successfully played maneuver.
This card is considered non-Unique when it is in your Ringside, and cannot be reversed from hand when played after From the Middle Turnbuckle.
F: 10     D: 8     SV: 1     Unique     Multi
V1

Bret’s Sharpshooter
Trademark Finisher
When your next card played this turn is Maintain Hold, ignore the "Can only be played..." text.
F:30     D:25     SV: 2     Unique
V1

Excellence of Execution
Reversal: Special
This card ignores any "can only be reversed" restriction from a card.
Reverse any maneuver, even if it cannot be reversed.  When this card reverses from Arsenal, put it into your Ring instead of your Ringside.
F: 0     D: 2     Unique     Permanent     RMS logo
V1

The Family Has My Back
Reversal: Special
Can only be played by a Hart Family member.
When played from hand, reverse a non-Unique maneuver; when your opponent is a Stable or can pack Tag Team Title Belts, reverse any maneuver instead.  Put up to 1 maneuver from your Ringside into your hand, and he discards 1 card.
F: 12     D: 0     Unique     WWF Classic logo
V5

Excellence of Ring Work
Action + Action
Can only be played by a Hart Family member.
When you have lower Fortitude, this card is -5F.
Search your Arsenal for up to 2 maneuvers, put them in your hand, and shuffle.
Your maneuvers are -2F and +1D.
F: 10     D: 0     Unique     WWF Classic logo
V5

Time for a Change!
Action + Action
Can only be played by a Hart Family member.
This card is -#F, where # is your opponent's Fortitude Rating.  When you have lower Fortitude or when played as a Counter, this card cannot be reversed.
Overturn up to 3 cards, and shuffle the same number of maneuvers from your Ringside into your Arsenal;  draw up to 5 cards, then shuffle the same number of cards from your hand into your Arsenal.
F: 15     D: 0     Unique     WWF Classic logo
V5


--------------------


"Macho Man" Randy Savage
Starting Hand Size: 5     Superstar Value: 5
Legend Superstar Ability:  Your cards with "elbow" in the title are +4D.
When the first card you play on your turn is From the Top Rope, it cannot be reversed.
V1

Be a Man!
Backstage Card
Once during each of your opponent's turns, when he plays a card, you may overturn 1 card and his card is considered to be both Face and Heel until the end of the turn.
When he wins via card effect, you may hide this card and then ignore the Permanent trait on that card and remove it from the game instead, then shuffle up to 7 cards from your Ringside into your Arsenal and end the current turn.
When he is Hollywood Hulk Hogan or The Immortal One, his Ability is blank.
Unique     RMS logo
V3

Madness Lives Forever
Backstage Card
Cannot be packed when packing Corners.
Replace 'from your hand' with 'from your hand or Ringside' on your Superstar-specific actions.
During your turn, you can play your Superstar-specific cards from Ringside; when you do, remove 2 random cards in your Ringside from the game.
Unique     RMS logo
V7

The Macho Cowboy Hat
Backstage Card
Your Starting Hand Size is +3.
During your turn, you may hide this card and then put 1 card from your Ringside into your hand.
Unique
V1

Managed by Miss Elizabeth
Pre-match Manager: Face
When your opponent successfully plays a Heel card, he discards 1 card.
ACE: When his Fortitude Rating is 20 or more greater than yours, before his Draw Segment, you may put this card into your Ringside and his turn ends.
F: 0     D: 0     Unique
V1

Managed by Sherri Martel
Pre-match Manager: Heel
When your opponent successfully plays a Face card, draw up to 1 card.
ACE: During your turn when this card is in your Ring, you may put this card into your Ringside and then shuffle any number of reversals with "manager" in the title from your Ring and/or Ringside into your Arsenal.
During your turn when this card is in your Ringside, you may remove this card from the game to shuffle 2 reversals with "manager" in the title from your Ring and/or Ringside into your Arsenal.
F: 0     D: 0     Unique
V1

Macho Madness
Pre-match Event
When packing this card, your cards with 'blindside' in the title are not Cheater or Fan Favorite.
You may play this card from Ringside.
When you are about to remove more than 1 card from the game to play a maneuver or reversal from Ringside with 'blindside' in the title, the number of cards removed is reduced to 1.
Your Blindsided Rage cards cannot be blanked.
F: 0     D: 0     Unique     Permanent     RMS logo
V1

A Method To The Madness
Mid-match Action
During your turn when this card is in your Backlash, you may put it into your Ring.
Your first non-hybrid maneuver played each turn that is 6D or less can only be reversed from Arsenal or by D: 0 reversals from hand.  When you discard cards to play a card with 'blindside' in the title from Ringside, discard 1 less card.
F: 0     D: 0     Unique     Permanent
V1

All Hail The Macho King!
Mid-match Action + Action
You may play this card from Ringside.
Put up to 5 cards from your hand on the bottom of your Arsenal, put up to the same number of cards from your Ringside on the bottom of your Arsenal, and then put up to the same number of cards removed from the game on the bottom of your Arsenal.
When Living the Good Life is in your Ringside, you may put it into your Backlash.
F: 10     D: 0     Unique     Multi
V1

Savage Series of Jabs
Strike + Strike / Reversal: Special
When you are Macho Man Randy Savage, this card is -10F.
When played as a Counter, this card is -5F and cannot be reversed by non-Superstar-specific D: 2+ cards.
As a reversal, reverse any Set-up card, or when you are Macho Man Randy Savage, reverse any action or antic.
F: 15     D: 6     SV: 2     Unique     Multi
V7

Savage Double Axe Handle
High Risk / Action
When you are Macho Man Randy Savage, this card is Multi.
As a maneuver, can only be played after a successfully played maneuver, and when played after a maneuver with 'blindside' in the title, can only be reversed by Unique reversals.
As an action, this card is -10F, put this card on top of your Arsenal and shuffle up to 3 of your cards removed from the game into your Arsenal.
When successfully played, put up to 1 Superstar-specific Action from your Ringside into your hand.
F: 15     D: 10     SV: 1     Unique     WWF Classic logo
V4

Savage Piledriver
Trademark Finisher
Can only be packed by Macho Man Randy Savage.
Your opponent discards 3 cards.
When successfully played from hand and you have a Heel card in your Ring, he overturns # cards, where # is the number of maneuvers in your Ring.
When this card is in your Ringside, your maneuvers are +1 Stun Value.
F: 20     D: 15     SV: 3     Unique
V7

Savage Flying Elbow Drop
Trademark Finisher + Trademark Finisher
Can only be played after a successfully played 8D or greater maneuver, or From the Top Rope.
When played after a successfully played maneuver, can only be reversed from Arsenal.
F: 35     D: 20     SV: 3     Unique     Multi
V1

OOOOH YEAH!
Action
During your turn when you have not played any cards, you may put this card from your hand into your Ring.
When this card is in your Ring, your maneuvers with 'blindside' in the title are -4F and Multi.
When you successfully play a maneuver and Damage is applied, put this card from your Ring or Ringside on the bottom of your Arsenal.
F: 0     D: 0     Unique
V1

Savage Beatdown
Action
When your opponent successfully plays a maneuver, you may put this card from your hand into your Ring.
ACE: When playing a maneuver, you may put this card into your Ringside and if the maneuver is successfully played, it is +5D.  When you are Macho Man Randy Savage, do not discard to reversals to this effect and they do not end your turn.
F: 0     D: 0     Unique     WWF Classic logo
V4

Macho Man's Savagery
Action: Heel
Your opponent discards 2 random cards.
When your card or Activated Card Effect is reversed, you may put this card from your hand into your Ring; when the card was Managed by Sherri Martel, you may put that card into your Ring.
When this card is in your Ring, your Legendary Ruthlessness is F: 0 and ignore the 'can only be played...' text.
F: 0     D: 2     Unique
V7

Manager Distracts
Reversal: Card
Reverse any card and draw 1 card.
When overturned, reverse any non-damage card effect.
F: 8     D: 1     Unique
V1


--------------------


The Ultimate Warrior
Starting Hand Size: 5     Superstar Value: 5
Legend Superstar Ability:  When Back to Basics is in your Ring, your maneuvers are Multi and ignore 'completely' on your opponent's reversal cards and effects.  You may not play more than 2 maneuvers a turn.
You may pack No Sell Maneuver cards.  You may not pack Manager cards or Dallas, Texas
V1

Warrior's Dash to the Ring
Pre-match Event
Can be played regardless of Back to Basics.
Your Press Slam is now a Trademark Finisher instead, and when you successfully play that card, search your Arsenal for The Ultimate Splash, reveal it, put it in your hand, and shuffle.
At the end of the Pre-match phase, when you have 4 or less Pre-match cards in your Ring, your opponent chooses 1 non-hybrid F:0 maneuver under Back to Basics, and put that card in your Ring.
F: 0     D: 0     Unique
V1

Wild Shoot Promo
Mid-match Action + Action
Your opponent overturns # cards, and you may put up to # cards from your Ringside on the bottom of your Arsenal, where # is equal to the number of maneuvers in your Ring.
F: 0     D:0     Unique     Multi
V1

Warrior's Flying Shoulder Block
High Risk
Can only be played after a 3D or greater maneuver.
Draw up to 4 cards. For each card drawn less than 4, shuffle up to 2 cards from your Ringside into your Arsenal.
F: 4     D: 6     SV: 1     Unique     RMS logo     WWF Classic logo
V4

Warrior's Lariat
Strike
When successfully played, search your Arsenal and Ringside for Shaking the Ropes, put it in your hand, and shuffle your Arsenal.
F: 5     D: 7     Unique
V1

Warrior's Running Clothesline
Strike
When played after a successfully played maneuver or Irish Whip, this card is a High Risk instead.
Shuffle cards from your Ringside into your Arsenal up to the number of maneuvers in your Ring.
F: 15     D: 10     SV: 2     Unique
V1

Punch – Throwback
Strike / Reversal: Special
As a maneuver, this card is -20F and +3D.  When your Fortitude is 0, your opponent cannot play reversals to this card and when your next card played this turn is a maneuver, he cannot play reversals to it.
As a reversal, reverse any non-Superstar-specific non-Unique card that is Chain, Heat, Volley, or Throwback.
F: 20     D: 3     Unique     RMS logo
V3

The Ultimate Splash
Trademark Finisher
Can only be played after a successfully played maneuver.
After damage is resolved, put 1 other maneuver from your Ring into your hand.
F: 40     D: 20     SV: 3     Unique
V1

The Warrior's Growl
Reversal: Special
Reverse any non-unique non-maneuver card.
F: 0     D: 2     Unique
V1

Shaking the Ropes
Action / Reversal: Special
As an action, put up to 2 maneuvers from your Ringside into your hand, and shuffle up to 5 cards from your Ringside into your Arsenal.
As a reversal, can only be played after a successfully played non-Unique maneuver.  Blank the maneuver's text and damage until the end of the turn, and end his turn.
F: 12     D: 0     Unique
V1

The Self-Destruction of The Ultimate Warrior
Action
Put up to 1 non-maneuver card in your opponent's Ring in their Ringside.
ACE: Once during each of your turns, you may put 1 maneuver from your Ring into your Ringside and then put 1 card from his Ring with Damage equal to or less than the Damage of your maneuver into his Ringside.
F: 7     D: 0     Unique
V1

The Power of the Warrior
Action
Cannot be reversed.
Draw up to 2 cards.
Your maneuvers are +2D, they are Multi and require 3 reversals instead of 2 to reverse them.
F: 8     D: 0     Unique
V1
« Last Edit: July 09, 2018, 07:23:40 AM by CreedP »
VHS 3: Payback - Out Now!

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Online CreedP

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Re: Virtual 1 & 2
« Reply #9 on: March 31, 2014, 07:17:31 PM »
Mr. Perfect
Starting Hand Size: 6     Superstar Value: 4
WWF Legend Superstar Ability:  Once per turn, you may remove up to 2 maneuvers in your hand from the game.  When you removed 1 and your next card played is a maneuver of the same type, it is blank until the end of the turn and cannot be reversed by non-Unique reversals played from Backlash or Ringside.  If you removed 2 maneuvers of the same type, the played maneuver also cannot be reversed from hand by hybrid reversals.
You cannot pack Revolution maneuvers.
You are a Heenan Family Member.
V1

A Perfect Friendship
Backstage Card
Cannot be packed when packing Corners.
Your Starting Hand Size is +2.
Your Superstar-specific maneuvers are considered to have 'classic' in the title.  Your Team Spirit and cards with 'nWo' in the title cannot be reversed by non-Superstar-specific reversals, and when successfully played, draw up to 1 card.  When your Allegiance is WCW, you are a WCW Superstar and your Superstar-specific cards are WCW.
Unique     RMS logo     WWF Classic logo
V8

Mr. Perfect's Towel
Backstage Card
When you have 12+ non-Backlash cards removed from the game, your maneuvers are -2F for each of your non-Backlash cards removed from the game.
During your turn when you have lower Fortitude, you may hide this card and when the next card played is a printed F: 0 non-Unique maneuver, it is D:0 and blank, your opponent cannot respond to it, and after damage is resolved end your turn.
Unique     RMS logo
V1

Absolutely Perfect
Pre-match Event
Cannot be blanked.
At the end of the Pre-match Phase, you may search your Arsenal for 1 non-unique maneuver, reveal it, put it in your hand, and shuffle.
ACE: Once during each of your turns, you may remove 3 random cards in your Ringside from the game, and then put 1 of your cards removed from the game in your hand.
ACE: During your turn, you may remove this card from the game and then put up to 10 cards removed from the game on the bottom of your Arsenal.
F: 0     D: 0     Unique     Permanent
V1

Hall of Fame Perfection
Mid-match Action + Action
When you have lower Fortitude, this card is -5F.
Shuffle up to 10 cards from your Ringside into your Arsenal and draw up to 3 cards.
ACE: Once during each of your turns you may remove 2 cards in your Ringside from the game, and your next Superstar-specific card played this turn is either -10F or cannot be reversed from hand.
During your turn when this card is in your Ringside or removed from the game, you may remove 1 card in your hand from the game and put this card into your Backlash.
F: 10     D: 0     Unique     Multi     WWF Classic logo
V8

The Perfect Drop Kick
Strike + High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played card.  Shuffle up to 5 cards removed from the game into your Arsenal and put up to 1 of your maneuvers removed from the game into your hand.
As a reversal, reverse any card played after a Set-up or a Follow-up, or any card with Momentum or any Multi card.
F: 12     D: 8     SV: 1     Unique     Multi
V1

The Perfect-Plex
Trademark Finisher
This card is +5D and +1 Stun Value for each maneuver type on your cards removed from the game.
When you have 4 or more maneuver types removed from the game that are not Backlash cards, this card cannot be reversed from hand or Backlash.
F: 35     D: 15     SV: 1     Unique
V1

The Perfect Defense
Reversal: Special
Reverse any non-Unique maneuver, discard 1 card and search your Arsenal for 1 non-Unique maneuver, reveal it, put it in your hand, and shuffle.
F: 12     D: 0     Unique
V3

...and That's Perfect!
Reversal: Card
This card is -5F when I Am What I Say I Am... is in your Ring.
Reverse any card and during your next turn, you may use your Ability twice.
F: 20     D: 0     Unique
V1

I Am What I Say I Am...
Action / Reversal: Special
As an action, draw up to 3 cards.
As a reversal, reverse any non-maneuver card.
When successfully played, search your Arsenal for ...and That's Perfect!, reveal it, put it in your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique
V1

A Perfect Comeback
Action + Action
Can only be played by a Heenan Family Member.
Can only be played when your opponent's Fortitude Rating is 10 or more greater than yours.
Put up to 3 non-unique maneuvers in your Ringside or removed from the game into your hand, and then draw 2 cards.  Your Ability is not blanked for the rest of the turn.
During your turn when this card is in your hand, you may remove this card from the game and draw 1 card.
F: 0     D: 0     Unique     Multi
V1

Perfection Isn't Easy...Unless You're Me
Action + Action
Remove up to # cards from your Ringside from the game, then shuffle the same number of cards removed from the game into your Arsenal, where # is the number of cards in your Ring with "perfect" in the title.
F: 8     D: 0     Unique     Multi
V1

The Perfect Swerve
Action
Your opponent searches his Arsenal for 1 non-Superstar-specific card, reveals it, puts it in his hand, and shuffles. He reveals his hand, you choose 2 cards that were not searched for, and he removes them from the game. 
ACE: During your turn you may put this card into your Backstage Area and then put 1 of your cards removed from the game into your hand.
F: 14     D: 0     Unique     nWo logo
V7

This Match WILL Be Perfect!
Action + Action + Action
This card requires 3 reversals to be reversed instead of 2.
Can only be played as the first card of your turn.
ACE: When this card is in your Ring, whenever your opponent reverses a maneuver from his hand, you may put this card into your hand and then remove his reversal card from the game and it is considered to have been not played.
F: 15     D: 0     Unique     Multi
V1

The Perfect Finish
Action
Search your Arsenal or cards removed from the game for 1 non-unique maneuver that does not have the same title as a card in your Ring, reveal it, put it in your hand, and shuffle your Arsenal; when you have 5 or more cards in the Ring with "perfect" in the title, search for any 1 maneuver instead.
ACE: During your turn, you may remove this card from the game and then reduce all numbers in your Ability by 1 for the rest of the turn.
F: 35     D: 0     Unique     RMS logo     WWF Classic logo
V4


--------------------


The Four Horsemen
Starting Hand Size: 4     Superstar Value: 8
Legend Superstar Ability:  During each of your Draw Segments, draw 4 additional cards, then put 4 cards from your hand on the bottom of your Arsenal.
Your Title Belt cards do not take up a Pre-match slot in your Ring.
You may pack Heel and Face cards, Cheater and Fan Favorite cards, and The Best Thing Going Today.
You are a Tag Team and a Stable.
V1

The Original Wrestling Stable
Backstage Card
You are a WCW Superstar, and your The Numbers Game cannot be blanked.
Your opponent must overturn 4 cards to play a Run-in, Manager, or a card with 'interfere' or 'assist' in the title.
During your turn, you may hide this card and then draw up to 4 cards and shuffle up to 4 cards from your Ringside into your Arsenal.
Unique     WCW logo     RMS logo
V5

Managed by J.J. Dillon
Pre-match Manager
When your opponent would move this card from your Ring or blank it, you first draw 4 cards.
ACE: During your turn, you may put this card in your Ringside and then your next non-Run-in printed 8D- maneuver played this turn can only be reversed from Arsenal and after damage is applied from that maneuver, end your turn; when you have at least 10 lower Fortitude, this effect cannot be reversed.
F: 0     D: 0     Unique
V1

Once a Horseman, Always a Horseman
Pre-match Event
Cannot be blanked.
At the end of the Pre-match phase, draw 4 cards and when you are not The Brain Busters, put 4 cards from your hand on the bottom of your Arsenal.
When you are Ric Flair, Revolution Ric Flair, or The Four Horsemen, ignore the 'Cannot be played...' text on To Be the Man, You've Got to Beat the Man!, and when you are The Four Horsemen, that card cannot be reversed.
F: 0     D: 0     Unique
V1

Tear You Down Like a Minnesota Wrecking Crew
Pre-match Event
Cannot be packed when packing Corners. Cannot be blanked.
When you are The Brain Busters, your The Four Horsemen-specific cards do not take up a Pre-match slot in your Ring.
Your opponent's Pre-match cards with "look at his hand" in the text are blank.
ACE: Once during each of your turns (when you are The Brain Busters, once during any player's turn), you may discard any number of Backlash cards to make your next card played -4F for each card put in the Ringside this turn with this effect.
F: 0     D: 0     Unique
V1

The REAL World Champion Arrives!
Pre-match Event
At the end of the Pre-match phase, put up to 1 Title Belt with 'heavyweight' in the title from your Backlash into your Ring, and you may then discard up to 4 cards and draw the same number of cards.
Your Starting Hand Size is +1 and your Mid-match Capacity is +1.
F: 0     D: 0     Unique     WWF Classic logo
V4

The Stylin' Strut
Mid-match Action
This card is considered non-Unique for The Best Thing Going Today.
When your Fortitude Rating is 15 or more and this card is in your Backlash, after successfully playing a maneuver and damage is resolved, you may put this card into your Ring.  Your opponent may discard 3 reversals; if he does, your turn ends.  If he does not, you may draw 3 cards or search your Arsenal or Ringside for a card with 'whoo' in the title, reveal it, put it into your hand, and shuffle your Arsenal; and the next card played this turn is considered to have 'chop' in the title.
F: 0     D: 0     Unique
V1

Double-A Spinebuster
Grapple / Reversal: Special
When you are The Brain Busters, this card is Multi and can only be reversed by 2 D: 0 reversals.
As a reversal, when played from hand reverse any non-Unique Grapple maneuver; when you are The Brain Busters, you may instead reverse any Grapple or Submission maneuver and your opponent discards 2 cards.
F: 8     D: 6     SV: 2     Unique
V3
   ---OR---
Double-A Spinebuster - Throwback
Trademark Finisher / Reversal: Special
As a maneuver, this card is -10F and when played as a Counter, this card is Multi and can only be reversed by 2 D: 0 reversals.
As a reversal, when played from hand reverse any non-Unique Grapple; when you are Arn Anderson, you may instead reverse any Strike, Grapple or Submission and your opponent discards 2 random cards.
F: 40     D: 20     SV: 3     Unique     WCW logo
V8

Hung Out To Dry, Horsemen Style
Grapple / Reversal: Special
As a reversal, reverse any non-Superstar-specific non-maneuver card.
When successfully played, put up to 1 Backlash card from your Ringside into your Backlash.
F: 8     D: 12     SV: 1     Unique
V1

Arn's Abdominal Stretch
Submission + Submission / Reversal: Special
As a maneuver, this card is -8F and cannot be reversed from Backlash.
As a reversal, this card is -4D, reverse any Strike or Grapple and your opponent discards 1 card.
When successfully played, put up to 1 Backlash card from your Ringside into your Backlash.
F: 12     D: 8     SV: 1     Unique     Multi
V1

Brain Busting Spike Piledriver
Grapple + Grapple
When you are The Brain Busters, this card is +10F, +5D, and is a Trademark Finisher + Trademark Finisher instead.
Can only be played after a successfully played non-maneuver card; cannot be reversed from hand or Backlash when played after From the Top Rope.
F: 20     D: 20     SV: 3     Unique     Multi
V1

Flair's Famous Figure Four
Trademark Finisher
When you are The Four Horsemen, cannot be reversed when played after a successfully played maneuver.
This card is +2D for every maneuver with 'leg', 'ankle', or 'chop block' in the title in your Ring.
When your next card played this turn is Maintain Hold, ignore the "Can only be played..." text.
F: 32     D: 16     SV: 4     Unique
V1

Whoooo!
Reversal: Special
Reverse any non-Superstar-Specific non-maneuver card.
F: 4     D: 0     Unique
V1

The Best Thing Going Today
Action
Can only be played when you have 4 or more cards in your hand.
Put 4 cards from your hand, 4 cards from your Ringside pile, and 4 of your cards that have been removed from the game on the bottom of your Arsenal; put up to 4 non-unique Mid-match cards from your Ringside pile into your Backlash deck; and then draw 4 cards.
F: 4     D: 0     Unique
ARM


--------------------


The Road Warriors
Starting Hand Size: 6     Superstar Value: 5
Legend Superstar Ability:  You play the first card in each phase of Pre-match regardless of Superstar Value.
Your maneuver cards are not Heel.
You may pack No Sell Maneuver cards, but you may not pack Face action cards.  You are a Tag Team.
V1

Legendary Tag Team Champions
Backstage Card
Can only be packed by Road Warriors.  When packing this card, you may pack any number of title belts with 'Tag' in your Backstage Area, they are not Raw or Smackdown.
After all Pre-match cards are played, before drawing your Starting Hand Size, put all Title Belts in your Backstage Area into your Ring.  Title Belts do not increase your Superstar Value.
You are a WCW Superstar.
Unique     RMS logo     WCW logo
V5

Spiked Armor
Backstage Card
During your turn you may hide this card, put 1 F:0 card in your opponent's Ring into his Ringside, and end your turn.
Unique     RMS logo
V1

Legendary Offense
Pre-match Event
Cannot be blanked.  Your I'm Gonna Break You is blank.
When you are the Road Warriors, search your Arsenal for any number of different BASH maneuvers with different titles and Double Team, reveal them, put them under this card, and shuffle.  During your turn, you may play cards under this card as if played from hand.
Your BASH maneuvers and Double Team are -4F.
F: 0     D: 0     Unique     Permanent     RMS logo
V3

WHAT A RUSH!
Pre-match Event
Cannot be blanked.
Your maneuvers are +1D and your opponent's maneuvers are -1D.
ACE: Once during each of your turns, when he has reversed your maneuver from hand, Backlash, or Ringside, you may discard up to 2 Backlash cards; when 1 card was put into your Ringside (or removed from the game) with this effect, your turn continues; when 2 cards were put into your Ringside (or removed from the game) with this effect, you may also put the reversed card from your Ringside into your hand.
F: 0     D: 0     Unique     Permanent
V1

Legendary Teamwork
Mid-match Reversal: Special
When you are The Road Warriors and you have lower Fortitude, this card is -5F.
Reverse any Activated Card Effect or when your opponent has at least 1 maneuver in his Ring, reverse any non-Trademark Finisher maneuver; put up to 1 card from your Ringside or up to 1 card removed from the game into your hand.
F: 5     D: 3     Unique
V1

Animal's Power Slam
Grapple + Grapple
Your opponent discards 2 cards.
F: 12     D: 12     SV: 2     Unique     Multi
V1

Hawk's Neck Breaker
Grapple + Grapple / Reversal: Special
As a maneuver, this card is -10F.
When played from hand and you are the Legion of Doom, reverse any Strike.
F: 15     D: 10     SV: 2     Unique     Multi
V3

Hawk's Flying Clothesline
Strike + High Risk / Reversal: Special
As a maneuver, this card is -10F.
As a reversal, reverse any non-unique non-maneuver card.
F: 20     D:10     SV: 2     Unique     Multi
V1

Doomsday Device
Trademark Finisher
Can only be played after a card.  When played after From the Top Rope, cannot be reversed, even by Sidewalk Slam.
When you have a Road Warriors-specific Backlash card in your Ring, cannot be reversed by non-hybrid reversals.
F: 40     D: 30     SV: 4     Unique
V1

Legendary Fan Support
Action
Cannot be packed when you are packing Heel or Cheater cards.
When this card is in your Ring, your Face and Fan Favorite cards are -3F.
ACE: During your turn you may put this card in your Ringside and then overturn 5 cards and put 1 card from your Ringside into your hand.
F: 6     D: 0     Unique     WWF Classic logo
V4

Legendary Road Warrior Face Paint
Action
Shuffle up to 8 cards from your Ringside into your Arsenal.
ACE: During your turn, you may remove this card from the game, overturn 2 cards and then draw up to 4 cards.
F: 8     D: 0     Unique
V1

Aggressive Teamwork
Action + Action
Search your Arsenal for 1 maneuver, reveal it, put it your hand, and shuffle your Arsenal. Your next maneuver played this turn can only be reversed from Arsenal.
F: 10     D: 2     Unique     Multi
V1
« Last Edit: January 02, 2018, 06:45:41 PM by CreedP »
VHS 3: Payback - Out Now!

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Re: Virtual 1 & 2
« Reply #10 on: March 31, 2014, 07:19:47 PM »
The Legion Of Doom
Starting Hand Size: 8     Superstar Value: 4
Legend Superstar Ability: 
Your opponent must discard 1 card to play a card from hand that is Face or Heel.  You may reverse any Trademark Finisher (even if it cannot be reversed) by discarding 4 reversal cards.
You start the game regardless of Superstar Values or Abilities.
You may pack No Sell Maneuver cards and The Road Warriors cards.
You are a Tag Team.
V1

Spiked Armor
Backstage Card
During your turn you may hide this card, put 1 F:0 card in your opponent's Ring into his Ringside, and end your turn.
Unique     RMS logo
V1

Legendary Offense
Pre-match Event
Cannot be blanked.  Your I'm Gonna Break You is blank.
When you are the Road Warriors, search your Arsenal for any number of different BASH maneuvers with different titles and Double Team, reveal them, put them under this card, and shuffle.  During your turn, you may play cards under this card as if played from hand.
Your BASH maneuvers and Double Team are -4F.
F: 0     D: 0     Unique     Permanent     RMS logo
V3

WHAT A RUSH!
Pre-match Event
Cannot be blanked.
Your maneuvers are +1D and your opponent's maneuvers are -1D.
ACE: Once during each of your turns, when he has reversed your maneuver from hand, Backlash, or Ringside, you may discard up to 2 Backlash cards; when 1 card was put into your Ringside (or removed from the game) with this effect, your turn continues; when 2 cards were put into your Ringside (or removed from the game) with this effect, you may also put the reversed card from your Ringside into your hand.
F: 0     D: 0     Unique     Permanent
V1

Legendary Teamwork
Mid-match Reversal: Special
When you are The Road Warriors and you have lower Fortitude, this card is -5F.
Reverse any Activated Card Effect or when your opponent has at least 1 maneuver in his Ring, reverse any non-Trademark Finisher maneuver; put up to 1 card from your Ringside or up to 1 card removed from the game into your hand.
F: 5     D: 3     Unique
V1

Animal's Power Slam
Grapple + Grapple
Your opponent discards 2 cards.
F: 12     D: 12     SV: 2     Unique     Multi
V1

Hawk's Neck Breaker
Grapple + Grapple / Reversal: Special
As a maneuver, this card is -10F.
When played from hand and you are the Legion of Doom, reverse any Strike.
F: 15     D: 10     SV: 2     Unique     Multi
V3

Hawk's Flying Clothesline
Strike + High Risk / Reversal: Special
As a maneuver, this card is -10F.
As a reversal, reverse any non-unique non-maneuver card.
F: 20     D:10     SV: 2     Unique     Multi
V1

Doomsday Device
Trademark Finisher
Can only be played after a card.  When played after From the Top Rope, cannot be reversed, even by Sidewalk Slam.
When you have a Road Warriors-specific Backlash card in your Ring, cannot be reversed by non-hybrid reversals.
F: 40     D: 30     SV: 4     Unique
V1

Legendary Fan Support
Action
Cannot be packed when you are packing Heel or Cheater cards.
When this card is in your Ring, your Face and Fan Favorite cards are -3F.
ACE: During your turn you may put this card in your Ringside and then overturn 5 cards and put 1 card from your Ringside into your hand.
F: 6     D: 0     Unique     WWF Classic logo
V4

Legendary Road Warrior Face Paint
Action
Shuffle up to 8 cards from your Ringside into your Arsenal.
ACE: During your turn, you may remove this card from the game, overturn 2 cards and then draw up to 4 cards.
F: 8     D: 0     Unique
V1

Aggressive Teamwork
Action + Action
Search your Arsenal for 1 maneuver, reveal it, put it your hand, and shuffle your Arsenal. Your next maneuver played this turn can only be reversed from Arsenal.
F: 10     D: 2     Unique     Multi
V1


--------------------


The Brain Busters
Starting Hand Size: 4     Superstar Value: 2
Legend Superstar Ability:  Before each of your Draw Segments, you may look at 1 random card in your opponent's hand, and then you may shuffle your Arsenal.
You are a Tag Team and a Heenan Family Member.
V1

Once a Horseman, Always a Horseman
Pre-match Event
Cannot be blanked.
At the end of the Pre-match phase, draw 4 cards and when you are not The Brain Busters, put 4 cards from your hand on the bottom of your Arsenal.
When you are Ric Flair, Revolution Ric Flair, or The Four Horsemen, ignore the 'Cannot be played...' text on To Be the Man, You've Got to Beat the Man!, and when you are The Four Horsemen, that card cannot be reversed.
F: 0     D: 0     Unique
V1

Tear You Down Like a Minnesota Wrecking Crew
Pre-match Event
Cannot be packed when packing Corners. Cannot be blanked.
When you are The Brain Busters, your The Four Horsemen-specific cards do not take up a Pre-match slot in your Ring.
Your opponent's Pre-match cards with "look at his hand" in the text are blank.
ACE: Once during each of your turns (when you are The Brain Busters, once during any player's turn), you may discard any number of Backlash cards to make your next card played -4F for each card put in the Ringside this turn with this effect.
F: 0     D: 0     Unique
V1

Outsmarting the Competition
Mid-match Action
ACE:  Once during each of your turns, you may have your opponent reveal 2 random cards in his hand, and then either choose 1 card from your hand, shuffle it into your Arsenal, and draw 1 card; or choose 1 of the revealed cards, and he shuffles that card into his Arsenal and draws 1 card.
When this card is in your Ringside, you may discard 3 cards to put it into your Backlash.
F: 15     D: 0     Unique
V3

Arn's Gourdbuster
Grapple
When played, you may choose to make this card +3D; if you do not, it cannot be reversed by A Revolution of the Mind.
When successfully played, you may discard 3 cards; if you do, then shuffle 1 card from your Ringside into your Arsenal and put 1 Backlash card from your Ringside into your Backlash.
F: 0     D: 5     SV: 1     Unique
V1

Double-A Spinebuster
Grapple / Reversal: Special
When you are The Brain Busters, this card is Multi and can only be reversed by 2 D: 0 reversals.
As a reversal, when played from hand reverse any non-Unique Grapple maneuver; when you are The Brain Busters, you may instead reverse any Grapple or Submission maneuver and your opponent discards 2 cards.
F: 8     D: 6     SV: 2     Unique
V3
   ---OR---
Double-A Spinebuster - Throwback
Trademark Finisher / Reversal: Special
As a maneuver, this card is -10F and when played as a Counter, this card is Multi and can only be reversed by 2 D: 0 reversals.
As a reversal, when played from hand reverse any non-Unique Grapple; when you are Arn Anderson, you may instead reverse any Strike, Grapple or Submission and your opponent discards 2 random cards.
F: 40     D: 20     SV: 3     Unique     WCW logo
V8

Hung Out To Dry, Horsemen Style
Grapple / Reversal: Special
As a reversal, reverse any non-Superstar-specific non-maneuver card.
When successfully played, put up to 1 Backlash card from your Ringside into your Backlash.
F: 8     D: 12     SV: 1     Unique
V1

Arn's Abdominal Stretch
Submission + Submission / Reversal: Special
As a maneuver, this card is -8F and cannot be reversed from Backlash.
As a reversal, this card is -4D, reverse any Strike or Grapple and your opponent discards 1 card.
When successfully played, put up to 1 Backlash card from your Ringside into your Backlash.
F: 12     D: 8     SV: 1     Unique     Multi
V1

Brain Busting Spike Piledriver
Grapple + Grapple
When you are The Brain Busters, this card is +10F, +5D, and is a Trademark Finisher + Trademark Finisher instead.
Can only be played after a successfully played non-maneuver card; cannot be reversed from hand or Backlash when played after From the Top Rope.
F: 20     D: 20     SV: 3     Unique     Multi
V1

Superior Brain Power
Reversal: Special
Before playing this card, your opponent’s played maneuver is blanked.
Reverse any non-unique maneuver, draw up to 2 cards and shuffle up to 2 cards from your Ringside into your Arsenal.
F: 15     D: 0     Unique
V1

A Perfect Comeback
Action + Action
Can only be played by a Heenan Family Member.
Can only be played when your opponent's Fortitude Rating is 10 or more greater than yours.
Put up to 3 non-unique maneuvers in your Ringside or removed from the game into your hand, and then draw 2 cards.  Your Ability is not blanked for the rest of the turn.
During your turn when this card is in your hand, you may remove this card from the game and draw 1 card.
F: 0     D: 0     Unique     Multi
V1

Legendary Ring Smarts
Action
Your opponent reveals his hand, choose up to 2 cards, he puts the chosen cards on the bottom of his Arsenal and draws 1 card.  When he is a Tag Team or Stable, you may choose 1 additional card.
Draw up to 2 cards.
F: 4     D: 0     Unique     WWF Classic logo
V4
« Last Edit: September 01, 2017, 08:15:11 AM by CreedP »
VHS 3: Payback - Out Now!

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Re: Virtual 1 & 2
« Reply #11 on: March 31, 2014, 07:20:30 PM »
nWo Wolfpack
Starting Hand Size: 7     Superstar Value: 6
nWo Stable Superstar Ability:  When your turn ends and you did not play a maneuver, put the top 2 cards of your Arsenal into your Backstage Area.  When you have 20+ cards in your Backstage Area, you lose the match via Pinfall Victory.
When you play a reversal card and your opponent has 20+ cards in his Arsenal, he overturns 3 cards.
You can pack Hall & Nash Arsenal cards (except Hall's Fall-Away Slam) and Too Sweet!

Macho Man Joins the Wolfpack
Backstage Card
When packing this card, you may pack Macho Man Randy Savage maneuvers, they are now nWo cards, and ignore the 'with "blindside" in the title' text in them.
Your Backstage cards with "shenanigans" in the title do not count towards your Ability.
During your turn when you have at least 10 lower Fortitude, you may hide this card and put 1 nWo non-Trademark Finisher maneuver from your Ringside into your hand; when your next card played is an nWo non-Trademark Finisher maneuver, it is F: 0 and when your Fortitude Rating is 8 or less, it cannot be reversed from hand.
Unique     RMS logo     nWo logo

Leader of the Wolfpack
Pre-match Event
Cannot be blanked, can be played from Ringside, your opponent cannot prevent you from playing this card, and when this card is Activated by nWo Wolfpack, he cannot reverse the effect.
When you would reveal your hand, or Egomaniacial is moved from your Ring, you may put 1 card from your hand under this card; cards under this card may be played as if from hand.
ACE: Once during each of your turns, you may reveal your hand and then when it does not contain any maneuvers with printed Fortitude equal to or less than your Fortitude Rating, your next card played can be a maneuver from your Ringside as if from hand; when you are nWo Wolfpack, you may instead play a maneuver from your Backstage Area.
F: 0     D: 0     Unique     Permanent     nWo logo
V7

Too Sweet!
Pre-match Event
At the end of the Pre-match phase, look at your starting hand, and then search your Arsenal for 2 different non-unique Grapple maneuvers, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique     nWo logo
SUM

Wolfpack Is Back, Causin’ Mass Destruction
Pre-match Event
Your opponent’s Starting Hand Size is -1 for each card with the same title in his Ring.
Replace the "Grapple maneuvers" text with "Reversal cards" on your Too Sweet!
F: 0     D: 0     Unique     nWo logo
V2

You Might Wind Up in a Body Bag
Mid-match Reversal: Special
Reverse any Trademark or Trademark Finisher, put up to 2 non-Backstage cards from your Backstage Area and up to 4 cards from your Ringside on the bottom of your Arsenal.
F: 30     D: 10     Unique     nWo logo
V2

I’ll Shoot You Right Between the Eyes!
Mid-match Action
When your Fortitude Rating is 0 and your opponent’s Fortitude Rating is 5 or more, he cannot play reversals to this card.
Your Mid-match Capacity is +2.
Search your Arsenal and Ringside for Konnan’s Rolling Clothesline, reveal it, put it in your hand, and shuffle your Arsenal; when that card is your next card played this turn and it is reversed completely, you may put it on the bottom of your Arsenal and put this card into your Backlash.
F: 0     D: 0     Unique     nWo logo
V2

Konnan’s Rolling Clothesline
Strike + Strike
Can only be played after a successfully played card.
Reversals to this card deal no Damage.
F: 0     D: 5     Unique     Multi     nWo logo
V2

Luger's Running Forearm
Strike + Strike / Action + Action
As a maneuver, when you are Lex Luger, can only be reversed by 2 D: 0 cards; when you are nWo Wolfpack, can only be reversed by Unique or hybrid cards.
As an action, this card is -8F, discard this card and then search your Arsenal or Ringside for 1 card with "dynamic" in the title, reveal it, put it in your hand and shuffle your Arsenal. You cannot play actions with "dynamic" in the title for the rest of the turn.
F: 8     D: 8     SV: 2     Unique     Multi     WCW / nWo logos
V2

Tequila Sunrise
Trademark Finisher / Reversal: Special
As a maneuver, draw up to 2 cards, and when your next card played this turn is Maintain Hold, ignore the 'Can only be played...' text.
As a reversal, reverse any Submission.
When playing another nWo card, you may discard this card and that card is -5F.
F: 10     D: 10     SV: 2     Unique     nWo logo
V7

Savage Series of Jabs
Strike + Strike / Reversal: Special
When you are Macho Man Randy Savage, this card is -10F.
When played as a Counter, this card is -5F and cannot be reversed by non-Superstar-specific D: 2+ cards.
As a reversal, reverse any Set-up card, or when you are Macho Man Randy Savage, reverse any action or antic.
F: 15     D: 6     SV: 2     Unique     Multi
V7

Savage Double Axe Handle
High Risk / Action
When you are Macho Man Randy Savage, this card is Multi.
As a maneuver, can only be played after a successfully played maneuver, and when played after a maneuver with 'blindside' in the title, can only be reversed by Unique reversals.
As an action, this card is -10F, put this card on top of your Arsenal and shuffle up to 3 of your cards removed from the game into your Arsenal.
When successfully played, put up to 1 Superstar-specific Action from your Ringside into your hand.
F: 15     D: 10     SV: 1     Unique     WWF Classic logo
V4

Big Sexy's Big Boot
Strike / Reversal: Special
When packed by Hall & Nash or The Wolfpack, this card is nWo.
As a maneuver, when you are Diesel, this card is -12F and when you have lower Fortitude, this card can only be reversed from Arsenal; and when your opponent has a Revolution card in his Ring, this card has Momentum.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
F: 18     D: 6     SV: 1     Unique     WWF Classic logo
V4

Diesel-Powered Sidewalk Slam
Grapple / Reversal: Special
When packed by Hall & Nash or The Wolfpack, this card is nWo.  When you are Diesel, this card is -10F.
As a maneuver, when played after a successfully played maneuver, can only be reversed by Superstar-specific reversals.
As a reversal, reverse any card that cannot be reversed, 'can only be reversed' by a specific card or type of card, or has Momentum.
F: 20     D: 8     SV: 2     Unique     WWF Classic logo
V4

Jack-knife
Trademark Finisher
Cannot be reversed by the card titled When You Thought You Had All the Answers...
F: 30     D: 25     SV: 3     Unique     nWo logo
SUM

Scorpion Death Drop
Grapple + Trademark Finisher / Reversal: Special
As a reversal, reverse any Grapple or Trademark.
When successfully played, search your Arsenal for a Unique maneuver, reveal it, put it in your hand, and shuffle your Arsenal.
F: 30     D: 20     SV: 3     Unique     Multi     WCW / nWo logos
V2

Savage Flying Elbow Drop
Trademark Finisher + Trademark Finisher
Can only be played after a successfully played 8D or greater maneuver, or From the Top Rope.
When played after a successfully played maneuver, can only be reversed from Arsenal.
F: 35     D: 20     SV: 3     Unique     Multi
V1

Don’t Turn Your Back on The Wolfpack
Reversal: Special
When you have more maneuver cards in your Ring than your opponent, reverse any non-Unique maneuver.  When you have less, reverse any maneuver instead.  When you have the same amount, reverse any non-maneuver card.
F: 15     D: 0     Unique     nWo logo
V2

nWo Black & White
Action
Put up to 1 Action card and up to 1 Reversal card from your Ringside pile into your hand.
F: 2     D: 0     Unique     nWo logo
SUM

4 Life!
Action
Shuffle 3 cards from your Ringside pie into your Arsenal, and then draw 3 cards.
F: 4     D: 0     Unique     nWo logo
SUM


--------------------


The Rowdy One
Starting Handsize: 8     Superstar Value: 4
WCW Superstar Ability:  Once during each of your turns, you may discard 1 card and then search your Arsenal for a card with 'sleeper' in the title, reveal it, put it in your hand, and shuffle your Arsenal.  Your maneuvers with 'sleeper' in the title are +1D for every card in your Ring with 'sleeper' in the title.
Your opponent cannot play reversals to your Rowdy Roddy Piper-specific actions.
You can pack any non-Backstage Rowdy Roddy Piper cards.
V2

Bagpipe Introduction
Pre-match Event
At the end of the Pre-match phase, choose 1: your opponent randomly discards 1 card or he randomly discards 1 card from his Backlash deck.
You start the match regardless of your opponent's Superstar Value or Superstar Ability.
F: 0     D: 0     Universally Unique
UNF

Piper's Pit
Pre-match Event
Choose 1 Venue, Stipulation, or Event card in your opponent's Ring area. When this card is in your Ring area, the chosen card has blank text and when you reverse a card from anywhere except your Arsenal, remove the reversed card from the game.
F: 0     D: 0     Unique
UNF
   ---OR---
Piper's Pit - Throwback
Pre-match Event
When this card is in your Backlash or Ring, your Rowdy Roddy Piper-specific Pre-match cards can be played regardless of Back to Basics.
After all players' Pre-match phases, search your opponent’s Arsenal for up to 2 non-Unique non-F: 0 cards, remove them from the game, and he shuffles; when you are the Rowdy One, you may instead look at his hand, choose 1 card, and he puts that card on the bottom of his Arsenal.
Your actions with 'sleeper' in the title do not count towards the number of cards played that turn.
F: 0     D: 0     Unique     WCW logo     RMS logo
V2

Time To Pay The Piper
Mid-match Reversal: Special
This card ignores any printed reversal restriction from the card being reversed.
Reverse any maneuver or action with 'reverse' in the text, or any Multi maneuver, and put up to 2 of your cards removed from the game on the bottom of your Arsenal.
When you are Rowdy Roddy Piper and this card is in your Ring, your cards with 'questions' or 'answers' in the title are -10F and when successfully played draw up to 1 card.
F: 0     D: 0     Unique     WCW logo
V2

Seen the Glory—Told the Story
Mid-match Action + Action
Search your Arsenal for 1 card with the word "sleeper" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When this card is in your Ring area, your maneuvers with the word "sleeper" in the title are +2D.
F: 0     D: 0     Unique     Multi
GAB

Piper's Patented Eye Poke
Strike / Reversal: Special
Cannot be packed by Eugene.
As a maneuver, can only be reversed by Clumsy Opponent.
As a reversal, reverse any Strike, Assault, or any non-Superstar specific non-maneuver card.
When this card is in your Ring, it is considered to have 'sleeper' in the title.
F: 0     D: 2     Unique     WCW logo
V2

Piper's Inverted Atomic Drop
Grapple + Grapple
Can only be reversed by 2 D: 0 reversal cards.
Search your Arsenal for any card with 'sleeper' in the title, reveal it, put it in your hand and shuffle your Arsenal.  Your opponent discards 1 random card, then discards 1 card.
F: 8     D: 6     Unique     Multi     WCW logo
V2

The Rowdy Sleeper
Trademark Finisher / Action
As a maneuver, shuffle up to 5 cards from your Ringside pile into your Arsenal.
As an action, this card is -22F and -18D, discard this card and then search your Arsenal for 1 card with the word "sleeper" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When this card is in your Ringside pile, your cards with the word "sleeper" in the title are -4F.
F: 22     D: 18     SV: 2     Unique
NWO

Over Sell: Hot Rod Style
Reversal: Special
Can only be played after a successfully played maneuver.
Blank that maneuver's text until the end of the turn and end your opponent's turn.
Overturn cards equal to that maneuver's damage and then shuffle cards into your Arsenal equal to double your Superstar Value. 
F: 0     D: 0     Unique
UNF

You Don't Throw Rocks at a Man With a Machine Gun!
Reversal: Special
Reverse any non-Superstar-specific non-maneuver card; your opponent discards 1 random card and overturns # cards, where # is the Fortitude of the discarded card (up to 5).  When he did not overturn any cards, put up to 1 non-Superstar-specific non-Unique D:0 card from his Ring into his Ringside.
F: 8     D: 0     Unique     WCW & WWF Classic logos
V5

I Was Rowdy Before Rowdy Was Cool!
Action + Action
When your opponent has a nWo or ECW card in his Ring or Backstage, he cannot respond to this card.
Shuffle up to 3 cards from your Ringside into your Arsenal, put up to 3 cards from your Ringside into your hand, and he overturns 3 cards.
When this card is in your Ring, your maneuvers are +2D and your maneuvers with 'sleeper' in the title are -3F.
F: 0     D: 0     Unique     Multi     WCW logo
V2

Hot Rod
Action
Overturn cards until you overturn a Maneuver card. Put that card into your hand instead of into your Ringside pile. When it is your next card played this turn, it is F:0 and you may ignore the "can only be played after..." text.
F: 2     D: 0     Unique
UNF

Never Forgive - Never Forget
Action / Reversal: Special
As an action, shuffle up to 6 cards from your Ringside pile into your Arsenal.
As a reversal, reverse any non-unique maneuver and end your opponent's turn.
F: 5     D: 0     Unique
UNF
   ---OR---
Never Forgive - Never Forget - Throwback
Action / Reversal: Special
As an action, shuffle up to 5 cards from your Ringside into your Arsenal.
As a reversal, reverse any non-Unique maneuver.
F: 6     D: 0     Unique
V3

They Live!
Action: Movie
Cannot be reversed.
Look at your opponent's hand, discard any number of non-maneuver cards,  search your Arsenal for the same number of non-unique maneuvers and 1 maneuver with "kick" in the title, reveal them, put them in your hand, and shuffle your Arsenal.
F: 15     D: 0     Unique     WWF Classic logo
V4


--------------------


Sting
Starting Hand Size: 5     Superstar Value: 5
WCW Superstar Ability:  Once during each of your turns when you successfully play a Unique maneuver, shuffle up to 5 cards from your Ringside into your Arsenal.
You can pack Once a Horseman, Always a Horseman and No Sell Maneuver, ignore the "When played from your hand" text on those cards, and when they reverse from Arsenal, remove them from the game.
V2

It's Showtime! - Throwback
Pre-match Event
Your Starting Hand Size is +3, and your opponent’s Starting Hand Size is -2.
His It's Showtime is blank.
When he has a maneuver card in his Ring, your Sting-specific maneuvers are -10F; when he does not, your Ability is blank.
F: 0     D: 0     Unique     Permanent     WCW logo
V2

Once a Horseman, Always a Horseman
Pre-match Event
Cannot be blanked.
At the end of the Pre-match phase, draw 4 cards and when you are not The Brain Busters, put 4 cards from your hand on the bottom of your Arsenal.
When you are Ric Flair, Revolution Ric Flair, or The Four Horsemen, ignore the 'Cannot be played...' text on To Be the Man, You've Got to Beat the Man!, and when you are The Four Horsemen, that card cannot be reversed.
F: 0     D: 0     Unique
V1

The Man Called Sting!
Pre-match Event
This card and your It's Showtime! cannot be blanked. Your Superstar-specific Pre-Match cards do not take up Pre-Match slots in your Ring.
When you are The Stinger, when you Activate Sting-specific cards, they cannot be reversed; your Superstar-specific maneuvers are Trademark Finishers instead, and when they would be removed from the game, put them on the bottom of your Arsenal instead.
ACE: When your ability is not blank, once during each of your turns you may remove 1 card in your Ringside from the game and then draw 1 card.
F: 0     D: 0     Unique     Permanent     WCW logo
V6

The Vigilante Has Come to WWE
Mid-match Action / Reversal: Special
As an action, your opponent cannot prevent you from playing this card and he cannot respond to it.
As a reversal, this card is F:0, completely reverse any Run-in, or any card with "GM" or "Chairman" in the text.
Shuffle up to 1 card removed from the game into your Arsenal.
ACE: When this card or No Sell Maneuver would be removed from the game by another effect, put up to 2 of your cards removed from the game on the bottom of your Arsenal and then remove this card from the game.
F: 8     D: 0     Unique     RMS logo
V7

Sting's Howl
Mid-match Action
Cannot be reversed when played after a successfully played maneuver.
Reveal the top 4 cards of your Arsenal, you may choose any Face, Fan Favorite, or WCW cards and put them into your hand; put the rest on the bottom of your Arsenal.  When you did not choose, draw up to 2 cards.  When the next card played was one of the revealed cards, ignore the "Can only be played…" text on it.
ACE: During your turn when this card is in your Ring, Ringside, or removed from the game, you may discard 2 cards, and then put it in your Backlash and end your turn.
F: 0     D: 0     Unique     WCW logo
V5

Sting’s Black Baseball Bat
Strike + Strike: Foreign Object
Can only be reversed from hand by or Arsenal.
When your opponent is The Immortal One or has an nWo card in his Ring or Backstage Area, he cannot play reversal cards to this card.
F: 10     D: 8     Unique     Multi     WCW logo
V2

Stinger Splash
Strike + High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played card or if you reversed a card to end your opponent’s turn and this is the first card played on your turn.  When played after Throw Into the Corner Turnbuckle, he cannot play reversals to this card.
As a reversal, reverse any Strike or High Risk maneuver.
F: 18     D: 8     SV: 2     Unique     Multi     WCW logo
V2

Sting’s Press Slam
Grapple + Grapple
Put up to 2 of your cards removed from the game that are not non-hybrid reversals on the bottom of your Arsenal, and your opponent discards 2 cards.
F: 20     D: 15     SV: 2     Unique     Multi     WCW logo
V6

Scorpion Death Drop
Grapple + Trademark Finisher / Reversal: Special
As a reversal, reverse any Grapple or Trademark.
When successfully played, search your Arsenal for a Unique maneuver, reveal it, put it in your hand, and shuffle your Arsenal.
F: 30     D: 20     SV: 3     Unique     Multi     WCW / nWo logos
V2

Scorpion Deathlock
Trademark Finisher / Reversal: Special
When your next card played this turn is Maintain Hold, you may ignore the 'Can only be played...' text, and when that card is successfully played as your next card this turn, you win the match via Pinfall Victory.
As a reversal, this card is -10F,  reverse any Submission or Trademark Finisher with “maintain” in the text.
F: 40     D: 15     SV: 2      Unique     WCW logo
V2

Sting's Muscle Pose-Down
Reversal: Special
Can only be played after a successfully played maneuver; blank that maneuver’s text and damage and end your opponent’s turn.  Shuffle up to 5 cards removed from the game into your Arsenal. 
When this card is in your Ring, do not discard for No Sell Maneuver.
F: 9     D: 0     Unique     Permanent     WCW logo
V6

The Only Thing That's For Sure About Sting...
Action + Action
Search your Arsenal and Ringside for ...Is That Nothing's For Sure, reveal it, put it in your hand, and shuffle.
ACE: Once during each of your turns, you may discard 1 card, and then look at the top 3 cards of your Arsenal; put up to 1 of those cards under a WCW card in your Ring with cards under it, up to 1 card into your hand, and remove the remaining cards from the game.
F: 0     D: 0     Unique     Multi     Permanent     WCW logo
V6

...Is That Nothing's For Sure
Action / Reversal: Special
As an action, reveal any number of cards in your hand, then shuffle the same number of cards from your hand into your Arsenal and draw the same number of cards.
As a reversal, reverse any non-maneuver card.
When this card is in your Ring, you may play cards from under WCW cards as if from hand.
F: 10     D: 0     Unique     WCW logo
V6
« Last Edit: July 16, 2018, 09:35:15 AM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

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Re: Virtual 1 & 2
« Reply #12 on: March 31, 2014, 07:21:02 PM »
Lex Luger
Starting Hand Size: 7     Superstar Value: 4
WCW Superstar Ability: Your maneuver cards with "dynamic" in the title are +3D.
Your opponent cannot play Hold the Phone or Shoot Counter.
Your Pre-match Capacity is +2.
You can pack Once a Horseman, Always a Horseman and No Sell Maneuver cards.
V2

4% Body Fat
Backstage Card
Cannot be blanked.
Your printed F: 4- maneuvers with 'dynamic' in the title are F: 0, and your cards with 'dynamic' in the text do not take up a Pre-match slot in your Ring.
When your opponent successfully plays a D: 4+ non-Trademark Finisher maneuver, you may hide this card, and the damage of his card is reduced to D: 4.
Unique     WCW logo
V2

Managed By Miss Elizabeth - Throwback
Pre-match Manager
Cannot be blanked.
When you successfully play an action with 'dynamic' in the title, you may search for 1 card with 'dynamic' in the title, reveal it, put it in your hand, and shuffle.
ACE: When your opponent successfully plays a maneuver and damage is applied, you may put this card into your Ringside and his turn ends.
F: 0     D: 0     Universally Unique     WCW logo
V2

Once a Horseman, Always a Horseman
Pre-match Event
Cannot be blanked.
At the end of the Pre-match phase, draw 4 cards and when you are not The Brain Busters, put 4 cards from your hand on the bottom of your Arsenal.
When you are Ric Flair, Revolution Ric Flair, or The Four Horsemen, ignore the 'Cannot be played...' text on To Be the Man, You've Got to Beat the Man!, and when you are The Four Horsemen, that card cannot be reversed.
F: 0     D: 0     Unique
V1

The Lex Express
Pre-match Object
When packed by Lex Luger, this card is now WCW and cannot be blanked.
When your card with "dynamic" in the title is unsuccessfully played or you overturn any number of cards during your opponent's turn, you may put 1 of those non-reversal cards on this card.
ACE: Once during each of your turns when you have lower Fortitude, you may discard 1 card; and then put any number of cards on this card on the bottom of your Arsenal, draw 1 card, he cannot play non-Unique reversals to your next maneuver played when it has "dynamic" in the title, and when successfully played he discards 1 card.
F: 0     D: 0      Unique     Permanent     WWF Classic logo
V4

Sculpted Like a Statue
Mid-match Reversal: Card
Reverse any card and put cards with "dynamic" in the title from your Ringside on the bottom of your Arsenal equal to the number of cards in your Ring with "dynamic" in the title.
Do not draw cards during the Draw Segment of your next turn, and you cannot play Action cards on your next turn.
F: 0     D: 0     Unique     WCW logo
V2

Strength of Allied Powers
Mid-match Action
During your turn, you may put this card from your Backlash into your Ring.
When your card is unsuccessful, you may put it under this card.
When you have at least 3 cards under this card that include 1 maneuver, 1 action, and 1 reversal, your opponent cannot play non-Unique reversals from hand to your maneuvers.
During his turn, he may discard 3 cards and overturn 3 cards, and then you put all cards under this card into your Ringside.
F: 0     D: 0     Unique     WWF Classic logo
V7

Luger's Running Forearm
Strike + Strike / Action + Action
As a maneuver, when you are Lex Luger, can only be reversed by 2 D: 0 cards; when you are nWo Wolfpack, can only be reversed by Unique or hybrid cards.
As an action, this card is -8F, discard this card and then search your Arsenal or Ringside for 1 card with "dynamic" in the title, reveal it, put it in your hand and shuffle your Arsenal. You cannot play actions with "dynamic" in the title for the rest of the turn.
F: 8     D: 8     SV: 2     Unique     Multi     WCW / nWo logos
V2

Lex's Powerful Press Slam
Grapple / Action
When played after a maneuver with "dynamic" in the title, this card cannot be reversed from hand.
As a maneuver, your opponent discards 2 cards.
As an action, this card is -15F, discard this card and then search your Arsenal or Ringside for 1 card with "dynamic" in the title, reveal it, put it in your hand and shuffle.  You cannot play actions with "dynamic" in the title for the rest of the turn.
F: 15     D: 15     SV: 2     WCW logo     Unique
V5

Lex's Dynamic Torture Rack
Trademark Finisher / Action
As a maneuver, when this card is not reversed and damage is applied, you win the game via Pinfall Victory.
As an action, this card is -40F, discard this card and then search your Arsenal or Ringside for 1 card with "dynamic" in the title, reveal it, put it in your hand and shuffle your Arsenal. You cannot play actions with "dynamic" in the title for the rest of the turn.
F: 40     D: 30     SV: 3     Unique     WCW logo
V2

WCW's Dynamic Slammer
Action / Reversal: Special
As an action, when played as a Counter (maneuver) your opponent cannot respond to this card.
As a reversal, when overturned, reverse any non-Trademark Finisher maneuver and put this card into your hand.
When this card is in your Ring, and your maneuver with 'dynamic' is unsuccessful, he discards 1 random card.
When you are Lex Luger, during your turn you may put this card from your Ring under Strength of Allied Powers.
F: 0     D: 0     Unique     RMS logo     WCW logo
V8


--------------------


DDP
Starting Hand Size: 6     Superstar Value: 3
WCW Superstar Ability:  Search your Arsenal for Give & Take or Hide and Seek, put it in your Ring, and shuffle; cards with those titles are Permanent and cannot be blanked.
When you have a Fan Favorite card in your Ring, your 360-Degree Clothesline maneuvers are -8F and can only be reversed by Unique reversals.
Your The Diamond Cutter is -5F for every non-Backlash DDP-specific card in your Ring. You cannot pack BASH cards.
V2

Accompanied by Kimberly
Backstage Card
When this card is revealed or in your Ring, non-Unique cards in your Ringside are considered Cheater and Fan Favorite,  and when you successfully play a non-Pre-match card that is Cheater or Fan Favorite, draw up to 1 card.
You may put this card from your Backstage Area into your Ring to reverse any non-maneuver card.
Unique     WCW logo     RMS logo
V2

The Accountability Crib
Backstage Card
When you are Scott Hall, your DDP Yoga is nWo for your effects. When you are Jake The Snake, it is considered to have "DDT" in the title for your Ability.
When playing DDP Yoga you may discard up to 4 cards; when you discarded 2 cards, DDP Yoga is Fan Favorite and Heel; when you discarded 4 cards, you may ignore the "When you are DDP," text.
During your turn, you may hide this card and put up to 1 card from your Ringside on the bottom of your Arsenal.
Unique     RMS logo
V8

The Original People's Champion
Backstage Card
Cannot be packed when packing Cheater cards.
Your printed Fan Favorite cards and cards with 'Fan Favorite' in the text are not affected by your opponent's card effects.
When playing a maneuver without 'reversed' in the text, and do not have a card with that title in your Ring, you may remove 3 cards in your Ringside from the game, and that maneuver is Multi and cannot be reversed from Backlash.
Unique     RMS logo     WCW logo
V8

Self High-Five!
Pre-match Event
Cannot be blanked. Can be played during any Pre-match phase.
Your first Action played each turn from hand that is Fan Favorite, or is Cheater and 3F-, is Multi and can only be reversed by 2 reversal cards. Your opponent cannot play The Road to Victory in response to your Cheater or Fan Favorite cards.
Your maneuvers can only receive a maximum of +4D and/or +2 Stun Value increase from other cards.
F: 0     D: 0     Unique     Permanent     WCW logo
V2

That's Not a Bad Thing, That's a Good Thing!
Mid-match Reversal: Special
When you have a Fan Favorite card in your Ring, this card is -1F for every Fan Favorite and DDP-specific card in your Ring.
When your opponent successfully plays a card and damage is applied, you may play this card and end his turn.
ACE: When you would discard or overturn cards for his non-damage card effect, you may remove 2 cards in your Ringside from the game; and then draw up to half the number of cards discarded, rounded up, and randomly put up to half the number of cards that you overturned, rounded up, from your Ringside on the bottom of your Arsenal.
F: 12     D: 0     Unique     WCW logo
V8

It's Me... It's Me... It's D-D-P
Mid-match Action
Your opponent cannot respond to this card.
Shuffle up to # cards from your Ringside into your Arsenal, and your maneuvers are +#D and -#F for the rest of this turn, where # is equal to the number of Cheater cards in your Ring and cannot be greater than 8; when you have a Fan Favorite card in your Ring, # is equal to double the number of Fan Favorite and DDP-Specific cards in your Ring and cannot be greater than 16.
F: 0     D: 0     Unique     WCW logo
V2

Trapping Shoulder Blocks
Strike + Submission
You may discard up to 3 cards, your opponent discards the same number of cards.
When you have a Fan Favorite card in your Ring, this card can be played from Ringside, and he discards randomly for this card's effect.
F: 8     D: 10     SV: 1     Multi     Unique     WCW logo
V8

The Diamond Cutter
Trademark Finisher / Reversal: Special
As a maneuver, when played after a successfully played card or as a Counter, your opponent discards his hand.
As a reversal, when played from hand, reverse any card (even if it 'cannot be reversed').
F: 50     D: 25     SV: 4     Unique     WCW logo
V2

BANG!!!
Action / Reversal: Special
As a reversal, reverse any non-Trademark Finisher maneuver.
When successfully played, choose one: put The Diamond Cutter from your Ringside into your hand, or draw up to 5 cards; when played as an action, you may choose both options.
When this card, Out of Nowhere and The Diamond Cutter are in your Ring, you win the game via Pinfall Victory.
F: 12     D: 3     Unique     WCW logo
V2

The Jersey Triad
Action
This card is considered non-Unique for your card effects.
Put this card, up to 1 card from your Ringside, and up to 1 non-reversal card removed from the game on the bottom of your Arsenal.
Your opponent overturns 1 card.
Your next card played this turn is +1 Stun Value.
F: 0     D: 0     Unique     WCW logo
V5

The Devil's Rejects
Action: Movie
When playing this card, you may remove up to 6 cards in your Ringside from the game, and this card is -2F for each card removed this way; when you remove 2+ cards, this card cannot be reversed from hand.
Shuffle up to 2 cards from your Ringside into your Arsenal, draw up to 2 cards, search your Arsenal for 2 cards, put them in your hand, shuffle, and remove this card from the game.
F: 20     D: 0     Unique     WCW logo


--------------------


Saturn
Starting Hand Size: 6     Superstar Value: 0
WCW / ECW Superstar Ability:  During each of your turns, when you have not played Everything and the Kitchen Sink your opponent discards 1 card in order to be able to reverse your Chain or Foreign Object maneuver cards from hand or Backlash.
You cannot pack maneuver cards that are not Chain or Foreign Object, unless they are Grapples with 'suplex' in the title (which are now Chain) or Sidewalk Slam.  You may pack No Sell Maneuver cards and Technical Superiority.
V2

Backed by Moppy
Backstage Card
During your turn when you successfully play a maneuver, you may hide this card and then your opponent shuffles his hand into his Arsenal and draws 1 less card than he shuffled.
Unique     WCW logo
V2

Technical Superiority
Mid-match Action + Action
Can only be played after a successfully played card, unless you are Dean Malenko.
When your Fortitude Rating is 5 or less and your opponent's Fortitude Rating is 15 or more greater than yours, he may not play reversals to this card.
Search your Arsenal for a non-unique F: 0 maneuver of D: 5 or less that does not have 'knee,' 'leg,' or 'toe' in the title, put that maneuver into your Ring and shuffle your Arsenal.  That maneuver is Permanent.
During your turn when this card is in your Ringside, you may discard 3 cards to put it into your Backlash.
F: 0     D: 0     Unique     Multi
V1

Walking Out of WCW
Mid-match Action
Your Superstar-specific cards are now WCW cards, and your WCW cards are -4F.
When The Iceman Cometh is in your Ring, this card is F:0 and cannot be reversed, your Texas Cloverleaf cards are now WCW cards, and your Dean Malenko-specific action cards cannot be reversed.
F: 15     D: 0     Unique     WCW logo
V3

Saturn's Overhead Suplex
Grapple + Grapple
When you are The Radicalz and you search your Arsenal, you can put this card from your Arsenal into your Backlash, and it can be played from Backlash as if from hand.
When played as a Counter, this card is -4F.
Shuffle up to 4 cards from your Ringside into your Arsenal.
F: 13     D: 9     SV: 2     Unique     Multi     WCW logo
V8

Saturn's Superkick
Strike / Reversal: Special
As a maneuver, this card is -5F. When this card is unsuccessful, your opponent discards 1 card (when you are The Radicalz, he discards randomly).
As a reversal, reverse any Strike or non-maneuver card, and put up to 1 card from your Ringside into your hand.
F: 20     D: 8     SV: 2     Unique     WCW logo
V8

The Rings of Saturn
Trademark Finisher
When played by Saturn, this card is +10D and Chain.
When your next card played this turn is Maintain Hold, ignore the 'Can only be played...' text.
F: 20     D: 10     SV: 2     WCW logo
V2

Moss-Covered Three-Handled Family Credenza
Trademark Finisher
When played as a Counter, this card is -3F and +3D.
Your opponent puts 3 random cards from his hand on the bottom of his Arsenal, overturns 3 cards, and draws 1 card.
Put up to 3 cards from your Ringside on the bottom of your Arsenal.
F: 33     D: 13     SV: 3     Unique     WCW logo
V8

Saturn's Death Valley Driver
Trademark Finisher / Reversal: Special
As a maneuver, this card is -10F and +5D.
As a reversal, reverse any High Risk.
When successfully played, put up to 2 cards from your Ringside into your hand.
When this card is discarded for a reversal or to the Chain trait, you may put it on the bottom of your Arsenal instead.
F: 40     D: 15     SV: 3     Unique     WCW logo
V8

The Flock Interferes
Reversal: Special
Reverse any card and search your Arsenal for 2 Chain or Foreign Object cards, reveal them, put them in your hand, and shuffle your Arsenal.
F: 10    D: 4     Unique     WCW logo
V2

...You're Welcome
Action
Cannot be reversed. Can only be played after a successfully played card.
Put this card and 1 card from your Ringside on the bottom of your Arsenal, draw 1 card, you opponent overturns 1 card for each non-Superstar non-Backstage card in your Backstage Area, and then put 1 card in your Ringside or 1 of your cards removed from the game into your Backstage Area.
F: 5     D: 0     Unique     WCW logo
V2

What Are YOU Lookin’ At?!
Action + Action
Look at your opponent’s hand, choose 1 reversal card and he discards the chosen card.
During his turn when he looks at your hand or you reveal your hand for his effect, put this card from your Ringside or Ring into your hand.  When he chooses a card in your hand to discard or remove from the game, you may discard this card instead.
F: 5     D: 0     Unique     Multi     WCW logo
V2

Mixing Up the Wardrobe
Action / Reversal: Special
As an action, put up to 3 cards in your hand on the bottom of your Arsenal, overturn the same number of cards, then put up to the same number of cards from your Ringside into your hand and up to the same number of cards from your Ringside on the bottom of your Arsenal.
As a reversal, reverse any non-Unique hybrid card or any card with a Restricted Modification Symbol.
F: 12     D: 0     Unique     WCW logo
V5
« Last Edit: June 01, 2018, 04:24:57 PM by CreedP »
VHS 3: Payback - Out Now!

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Re: Virtual 1 & 2
« Reply #13 on: March 31, 2014, 07:22:02 PM »
The Steiner Brothers
Starting Hand Size: 7     Superstar Value: 4
WCW Tag Team Superstar Ability:  Your non-Unique non-Revolution non-Throwback maneuvers with either 'suplex' or 'clothesline' in the title, and your cards with titles listed on Back to Basics are considered to have 'shoot' and 'technical' in the title for your non-reversal effects.
You cannot pack any Title Belts except the Tag Team Title Belts, and you cannot pack Back to Basics or Straight-Shootin' Interview.
Your Ability cannot be blanked.
V2

Rick's Protective Headgear
Backstage Card
Search your Arsenal for 10 non-Unique non-Revolution non-Throwback maneuvers that either have titles listed on Back to Basics, or have 'clothesline' or 'suplex' in the title; reveal them, put them in your Backstage Area hidden, and shuffle.
Before your first Draw Segment of the game, or when you successfully play a maneuver or completely reverse your opponent's maneuver, put 1 maneuver in your Backstage Area into your hand; when you successfully played a maneuver with a title listed on Back to Basics, draw up to 1 card.
Unique     RMS logo     WCW logo
V8

University of Michigan
Pre-match Venue
Cannot be blanked and does not take up a Pre-match slot in your Ring. Can be played when your opponent has a Venue in his Ring.
Your maneuvers are -1F for each maneuver in your Ringside, and cannot be reversed by non-Unique 5D+ reversals.
Your 4F- non-Revolution non-Throwback maneuvers with 'clothesline' or 'suplex' in the title are F: 0 and Multi, and when played as a Counter or when he ends his turn without playing a maneuver and it is the first card you play on your turn, it can only be reversed by 2 reversal cards.
F: 0     D: 0     Unique     Permanent     WCW logo
V2

The Dogfaced Gremlin
Pre-match Event
Cannot be blanked.  Can be played during any phase.
When this card is in your Ring: your Mid-match Capacity is +1 for every Mid-match maneuver in your Ring, your Beware of Dog cannot be reversed, your Steinerline can be played from Ringside, and your Hold the Phone cards can also reverse a card that 'cannot be reversed'.
F: 0     D: 0     Unique     Permanent     WCW logo
V7

The Steinerline
Mid-match Strike + Strike
When you are Big Poppa Pump, this card is +2D.
When you are the Steiner Brothers, your Fortitude Rating 5 or less, and your opponent’s Fortitude Rating is 10 or more, this card is -10F and he cannot play non-Unique reversals to this card.
When you are the Steiner Brothers, put up to 1 Unique card from Ringside into your hand.
F: 10     D: 6     SV: 1     Unique     Multi     WCW logo
V2

Hail to The Victors
Mid-match Action / Reversal: Special
As an action, when you have 5+ lower Fortitude, this card is -12F and your opponent cannot respond to it.  Draw up to 2 cards, and put up to 4 cards in your Ringside and/or removed from the game on the bottom of your Arsenal.
As a reversal, reverse any non-maneuver card.
When successfully played, search your Arsenal for up to 2 maneuvers, reveal them, put them in your Backstage Area, and shuffle; he puts 1 random card from his hand on the bottom of his Arsenal.
F: 12     D: 0     Unique     WCW logo
V8

Rick's Right Cross
Strike + Strike
This card is considered to have 'clothesline' in the title for your effects.
When you have 10+ lower Fortitude, this card is F: 0 and can be played from Ringside.
When you have fewer cards in hand, he must put 1 random card from his hand on the bottom of his Arsenal to play reversals from hand or Backlash to this card.
F: 6     D: 8     SV: 2     Unique     Multi     WCW logo
V8

The Frankensteiner
Grapple + High Risk
When you are the Steiner Brothers, pack this card in your Backstage Area instead of Arsenal.
When you are Big Poppa Pump, can be played from Ringside.
When played as a Counter, this card is a High Risk instead of a Grapple.
Can only be reversed by 2 reversal cards.
When this card is in your Ringside, your maneuvers are -4F.
F: 12     D: 10     SV: 2     Unique     Multi     WCW logo
V5

Steiner Driver
Trademark Finisher / Reversal: Special
When played after a successfully played 4D+ maneuver or as a Counter (maneuver), this card is Multi, can be reversed as if it was a Grapple, but cannot be reversed from Backlash.
As a reversal, this card can ignore all reversal restrictions from a card; reverse any maneuver with 'clothesline' or 'suplex' in the title.
F: 20     D: 15     SV: 3     Unique     WCW logo
V8

Tandem Bulldog Finish
Trademark Finisher / Reversal: Special
As a maneuver, cannot be reversed when played after a successfully played maneuver.
As a reversal, reverse any Grapple or High Risk.
F: 30     D: 20     SV: 3     Unique     WCW logo
V2

Beware of Dog
Action / Reversal: Special
This card is -5F when you have a card with 'dog' in the title in your Ring.
As an action, choose 1 card in your opponent's Ring.
As a reversal, when played from hand, reverse any non-Trademark Finisher maneuver.
When this card is in your Ring, the chosen card is blank, when your maneuver is unsuccessful he overturns 2 cards, and during his turn he can overturn 4 cards and then put this card into your Ringside.
F: 11     D: 0     Unique     WWF Classic logo
V7

Steinerized!
Reversal: Special
Before playing this card, you may discard any number of maneuvers from your Backstage Area, this card is -1F for each maneuver discarded.
Reverse any maneuver or any Revolution card, and put up to 2 cards from your Ringside on the bottom of your Arsenal.
F: 12     D: 4     Unique     WCW logo
V2

Michigan Pride
Action
Your opponent cannot play reversals to this card.
Put up to 8 of your maneuvers in your Ringside or removed from the game into your Backstage Area, and shuffle cards from your Ringside into your Arsenal up to the number of maneuvers put into your Backstage Area.
F: 0     D: 0     Unique     WCW logo
V2


--------------------


Harlem Heat
Starting Hand Size: 7     Superstar Value: 4
WCW Tag Team Superstar Ability:  Your Strike maneuvers are Multi.
You may pack any non-Backstage card with the Booker T logo, except cards with 'Sharmell' in the title and Yo Dawg, Respect the Bookerman.  You cannot pack Grapples or Submissions, except Sidewalk Slam, and you may not pack any Title Belts except the Tag Team Title Belts.
V2

10-Time WCW Tag Team Champions
Backstage Card
When you have only 1 Booker's Thrust Kick card in your Ring, it is Permanent.
At the end of the Pre-match phase, you may put WCW Tag Team Title Belts from your Backlash or Ringside into your Ring.  Replace the "WCW Title Belt" text with "WCW Tag Team Title Belts" on your Superstar-specific cards.
Unique     RMS logo     WCW logo
V5

Managed by Sherri Martel - Throwback
Pre-match Manager
When your opponent successfully plays a maneuver card, draw up to 1 card.
ACE: During your turn, you may remove this card from the game and then shuffle 5 cards from your Ringside into your Arsenal and draw cards equal to the number of maneuvers in your Ring.
F: 0     D: 0     Unique     WCW logo
 V2

Ice, Ice, Ice... Cold, Cold, Cold...
Pre-Match Event
After all players’ Pre-match phases before the first turn of the game, when your Fortitude Rating is 0, search your Arsenal for Booker’s Thrust Kick, put it in your Ring, and shuffle your Arsenal. During your opponent’s first turn of the game, they may search their Arsenal for a non-unique maneuver of printed 5D or less, put it in their Ring, and shuffle their Arsenal.
F: 0     D: 0     Unique     WCW logo
V2

Tell Me ... You Didn't Just Say That
Mid-match Reversal: Action
Reverse any Action card and end your opponent's turn. When the card titled WCW Title Belt is in your Ring area, draw up to 5 cards and then discard 5 cards.
F: 5     D: 0     Unique
SUM, SS2, SS3

Spinnerooni
Mid-match Action / Reversal: Special
As an action, draw 3 cards or search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any maneuver and end your opponent's turn. That maneuver goes into his Ring area, blank its text until the end of the turn, and overturn cards equal to the maneuver's Damage. If your first card played during your next turn is the card titled Booker's Scissor Kick or Spinning T Kick, it cannot be reversed.
F: 13     D: 0     Unique
PRO, MA, SS2, SS3

Booker's Thrust Kick
Strike
You may pack up to 5 copies of this card.
When successfully played, your opponent randomly reveals 5 cards in his hand.
When this card is in your Ringside pile, during your turn you may overturn 5 cards and then put this card into your hand.
F: 0     D: 5
UNF

Spinning Straight Elbow
Strike
When successfully played, you may search your Arsenal for 1 Superstar-specific card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 5     D: 8     SV: 1     Unique
NWO

Spinning T Kick
Strike / Reversal: Strike
As a maneuver, cannot be reversed when played after the cards titled Irish Whip or Spinnerooni, draw 2 cards or your opponent discards 2 cards.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 5     D: 8     SV: 1     Unique
MA, SS2, SS3

Booker's Scissor Kick
Strike
Can only be played after a successfully played 5D or greater maneuver or if this is the first card played of your turn and you played the card titled Spinnerooni to end your opponent’s last turn.
When successfully played, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 13     D: 12     SV: 2     Unique
MA, SS2
   ---OR---
Booker's Scissor Kick - Throwback
High Risk
Can only be played after a successfully played maneuver or if this is the first card played of your turn and you played the card titled Spinnerooni to end your opponent's last turn.
When successfully played, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 13     D: 12     SV: 2     Unique
SS3

Houston Hangover
High Risk
Can only be played after a successfully played 4D or greater maneuver.
When successfully played, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 13     D: 17     SV: 1     Unique     Raw logo
DO, SS3

The Harlem Sidekick
Strike / Action + Action
As a maneuver, this card is +2D for each Strike maneuver in your Ring and cannot be reversed by Overshot Your Mark.
As an action, put this card on the bottom of your Arsenal and put up to 3 Strike maneuvers from your Ringside into your hand.
F: 15     D: 5     SV: 3     Unique     Multi     WCW logo
V2

The Heat Seeker
Trademark Finisher + High Risk / Reversal: Special
As a maneuver, can be reversed by A Revolution of the Mind.
As a reversal, reverse any Submission or High Risk.
F: 25     D: 15     SV: 2     Unique     Multi     WCW logo
V2

Bookend
Trademark Finisher / Reversal: Special
As a reversal, reverse any Strike or Grapple maneuver and end your opponent's turn. Discard 1 card.
F: 30     D: 20     SV: 3     Unique
MA, SS2, SS3

That's How We Do!
Reversal: Special
Reverse any non-Trademark Finisher maneuver.
When the reversed card was not the first card played this turn, put up to 10 cards from your Ringside on the bottom of your Arsenal.
F: 10     D: 0     Unique     WCW logo
V2

Tough Enough - Throwback
Reversal: Special
Reverse any non-Unique hybrid maneuver, or when you are The Texas Rattlesnake or Trish Stratus, reverse any maneuver; put the reversed maneuver under this card.
When this card is in your Ring, during your opponent's turn before his Draw Segment, he may randomly discard 2 cards and then put the card under this card on the bottom of his Arsenal.
F: 12     D: 0     Unique
V5

Can You Dig It, Sucka?
Action / Reversal: Action
As an action, reveal your hand to your opponent and your next card played this turn cannot be reversed.
As a reversal, reverse any Action card and end your opponent's turn.
F: 0     D: 0     Unique
MA, SS2, SS3

You Didn't Just Try That...
Action / Reversal: Submission
As an action, this card is -5D, shuffle this card into your Arsenal and then draw 2 cards.
As a reversal, reverse any Submission maneuver and end your opponent's turn.
F: 0     D: 5     Unique
NWO

Five Time! Five Time! Five Time! Five Time! Five Time!
Action
Cannot be reversed when the card titled WCW Title Belt is in your Ring area.
Shuffle up to 5 cards from your Ringside pile into your Arsenal and draw up to 5 cards.
F: 5     D: 0     Unique     Raw logo
VEL, SS3

I Ain't No Minor Leaguer
Action + Action
This card is -5F when your Superstar Value is greater than your opponent's Superstar Value.
Search your Arsenal for 1 Unique card and the card titled Booker's Scissor Kick, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique     Multi
ARM

How Many Times?
Action
Your opponent overturns 5 cards and discards 5 cards from his Backlash deck. Put up to 5 non-Maneuver cards from his Ring area into his Ringside pile. Search his Arsenal for up to 5 cards, put them into his Ringside pile, and he shuffles his Arsenal. Then remove up to 5 cards in his Ringside pile from the game.
Unique
F: 25     D: 0     Unique
VEN, SS3
« Last Edit: October 31, 2017, 07:57:43 PM by CreedP »
VHS 3: Payback - Out Now!

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