Author Topic: Virtual Revolution: V1 / V3 / VR4 / VR5  (Read 4728 times)

Offline CreedP

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Virtual Revolution: V1 / V3 / VR4 / VR5
« on: March 31, 2014, 07:05:41 PM »
Revolution Rated RKO
Starting Hand Size: 5     Superstar Value: 5
Tag Team Superstar Ability: Your Storyline cards are blank; during each of your Draw Segments, choose 1 Storyline card in your Ring, it is not blank until your next Draw Segment, and that Ability is added instead of replacing it.
Your Superstar-specific maneuvers with Momentum do not have it.
You can pack Edge or Randy Orton cards that are Unique and have only 1 Superstar logo, and You Think You Know Me. You cannot pack Corners.
V1

Revolution I Am The Legend Killer
Pre-match: Storyline
If your opponent is not a Legend: discard 3 cards.
Superstar Value: +3
New Superstar Ability: Once during each of your turns, if your Fortitude is less than your opponent’s: put up to 1 non-Unique Maneuver from his Ring on the bottom of his Arsenal.
Unique
R2

Revolution I’m Not Your Damn Role Model
Pre-match: Storyline
Discard 2 cards.
Superstar Value: +2
New Superstar Ability: Once during each of your turns, if you have fewer cards in your hand than your opponent: put up to 1 non-Hybrid Maneuver from your Ringside into your hand.
Unique
R2

Revolution My Destiny
Mid-match Antic
Requirement: Less Fortitude
F: 0     D: 3     Unique
R2

Revolution Sex & Violence
Mid-match Antic
Look at your opponent’s hand.
Search your Arsenal for up to 1 card, put it into your hand, and shuffle your Arsenal.
F: 13     D: 0     Unique
R2

Revolution Edge Clipper
Trademark: Mean
If your Fortitude is less than your opponent’s: -8F.
F: 8     D: 8     Unique     head
R2

Revolution Third Generation Dropkick
Trademark: Mean: Follow-up: Antic
Your opponent discards 3 random cards.
Put up to 3 Assaults and/or Throws from your Ringside into your hand.
F: 9     D: 9     Unique     head
R2

Revolution Edge’s Missile Drop Kick
Trademark: Colossal: Follow-up: Maneuver or Unique
Discard 1 random card.
Your opponent discards 4 random cards.
F: 13     D: 17     Unique     chest
R2

Revolution Ego-Driven Double Team
Hold: Mean
When packing this card, you may add the Revolution logo; if you do, it is not Multi, and it is now a Hold: Mean instead.
Shuffle up to # cards from your Ringside into your Arsenal, where # is the number of Superstar-specific non-Backlash cards in your Ring.  Draw up to 3 cards.
F: 15     D: 10     Unique
V1

Revolution Edge-ucator
Trademark: Mean
Shuffle up to 3 cards from your Ringside into your Arsenal.
F: 16     D: 14     Unique     back
R2

Revolution Ego Cutter
Trademark: Mean: Momentum
Put up to 1 card from your Ringside into your hand with a Target not in your Ring.
F: 18     D: 12     Unique     neck
R2

Revolution The Legendary RKO
Trademark: Colossal: Follow-up: Card / Reversal: Assault or Throw
F: 30     D: 30     Unique     head
R2

Revolution The Rated R Spear
Trademark: Colossal: Momentum / Reversal: Antic
F: 40     D: 22     Unique     chest
R2

Revolution You’ll Never Take What’s Mine
Reversal: Antic
F: 3     D: 6     Unique
R2

Revolution On This Day, I See Clearly
Reversal: Mid-match
F: 4     D: 9     Unique
R2

Revolution A Legendary Hit List
Antic
Search your Arsenal for up to 3 non-Uniques with different Targets not in your Ring, reveal them, put them into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique
R2

Revolution Leave It All Behind
Antic
Put any number of cards from your hand on the bottom of your Arsenal: draw up to the same number of cards +2.
F: 0     D: 0     Unique
R2

Revolution A License to Kill
Antic
Discard up to 3 cards: your next non-Unique this turn is -9F for each card discarded.
F: 3     D: 0     Unique
R2

Revolution Help From My Friends
Antic
Draw up to 2 cards.
Revolution I'm Not Your Damn Role Model is in your Ring: put up to 2 reversals from your Ringside into your hand.
F: 4     D: 2     Unique
V1

Revolution Everything Has Come to Life
Antic
Shuffle up to 10 cards from your Ringside into your Arsenal.
Your next card this turn has Momentum.
F: 8     D: 0     Unique
R2

Revolution The One-Man Dynasty
Antic
Shuffle up to 8 cards that are Assaults, Throws, or Antics from your Ringside into your Arsenal.
When Revolution I Am the Legend Killer is in your Ring and you have equal or greater Fortitude, once during each of your turns, you may discard 1 Antic and then put 1 non-F: 0 maneuver from your opponent's Ring on the bottom of his Arsenal.
F: 12     D: 0     Unique
V1

Revolution Burn in My Light
Antic
Your opponent overturns cards equal to his Superstar Value times 3.
F: 18     D: 0     Unique
R2


--------------------


Revolution Kurt Angle
Starting Hand Size: 7     Superstar Value: 6
Superstar Ability:  Your opponent must discard 1 card to play a reversal to your Throws and Extremes.
Your It's True, It's True! is not Face or Heel.
V3

Revolution Angle's Extreme Wrestling Skill
Pre-match Event
When you are a Revolution Superstar: You are an Extremist.
When your Revolution maneuvers are reversed from Arsenal, draw up to 1 card.
Your Revolution Superkick cards are blank.
Unique     arm / back / chest / head / neck / leg
V3

Revolution Angle Lock
Mid-match Trademark: Colossal
You are a Revolution Superstar: -20F
When this card is reversed from Arsenal: draw up to 2 cards.
When this card is in your Ring or Ringside, you may skip your Draw Segment: put this card into your Backlash.  When you have no non-Revolution cards in your Ring, end your turn.
F: 40     D: 15     Unique     leg
V3

Revolution Angle's Gold Medal
Mid-match Antic
When you are Revolution Kurt Angle: -10F and when this card and a non-Revolution card are in your Ring, double the number in your Ability.
Your Mid-match Capacity is +1.
Once during each of your turns when you have lower Fortitude or you successfully played this card: put up to 1 Throw or Extreme from your Ringside into your hand.
F: 10     D: 0     Unique
VR4

Revolution Angle's Forearm Smash
Trademark: Core
When you are Revolution Kurt Angle: this card is -4F.
F: 4     D: 5     Unique     head
VR4

Revolution Overhead Release Suplex
Trademark: Mean / Reversal: Follow-up
When unsuccessfully played by Revolution Kurt Angle: put it into your hand instead.
Reversal: when you are Revolution Kurt Angle, can also reverse a non-maneuver card.
F: 10     D: 8     Unique     back
V3

Revolution Gold Medal Lariat
Trademark: Mean: Follow-up: Antic
This card is considered non-Unique for your Revolution Right on Target.
When played after Revolution Right on Target: this card cannot be reversed from Backlash.
F: 13     D: 9     Unique     neck
VR4

Revolution Angle Slam
Trademark: Colossal
Your opponent discards 1 random card.
When this card is reversed from Arsenal: draw up to 1 card.
F: 25     D: 25     Unique     back
V3

Revolution Targeted Offense
Antic
Search your Ringside and Arsenal for any number of copies of Revolution Right on Target, reveal them, put them in your hand, and shuffle.
Your first Revolution Right on Target card played each turn cannot be reversed from Backlash.
F: 0     D: 0     Unique
V3

Revolution The Wrestling Machine
Antic / Reversal: Maneuver with Target “arm” or “leg”
Antic: -7F and shuffle up to 2 cards with Target “arm” and/or “leg” from your Ringside into your Arsenal.
When the first card played on your turn is Revolution Right on Target and it is reversed: you may put this card into your Ringside and you do not overturn cards for not playing a maneuver.
F: 7     D: 0     Unique
VR4


--------------------


Revolution The Big Show
Starting Hand Size:  7     Superstar Value: 5
Superstar Ability:  Your opponent’s 15D+ maneuvers can be reversed by 2D- cards as if they were printed 2D Cores of the same type.
He cannot play reversals to your Mountain of a Man.
V3

Revolution Go Big Or Get Out
Pre-match: Event
Draw 2 cards and then put 2 cards from your hand on the bottom of your Arsenal.
When you are Revolution Big Show and have a non-Revolution card in your Ring: your Pre-match Capacity is +1 and replace "Core" with "non-unique Revolution maneuver" on your The Revolution Will Not Be Verified.
Unique
VR4

Revolution Time to Start the Show
Mid-match Antic
You have at least 8 lower Fortitude: this card is -8F and has Momentum.
Search your Arsenal for any number of Big Show-specific F:0 maneuvers, reveal them, put them in your hand, and shuffle.
F: 8     D: 0     Unique
V3

Revolution Giant Head Butt
Trademark: Core
Your opponent discards 1 card.
F: 0     D: 5     Unique     head
V3

Revolution Big Show’s Spear
Trademark: Mean: Follow-up: Maneuver
Your opponent’s reversals to this card are +2D.
F: 10     D: 12     Unique     back
VR4

Revolution The Biggest Knockout Punch
Trademark: Mean / Reversal: Core
Maneuver: cannot be reversed from Backlash and when successfully played, your opponent skips his next turn.
Reversal: -10F and +8D, can be played as if it was 2D.
Your opponent discards 2 random cards.
F: 20     D: 12     Unique     head
V3

Revolution Colossal Choke Slam
Trademark: Colossal
You have a non-Revolution card in your Ring:  this card cannot be reversed by D: 0 reversals from hand or Backlash.
F: 30     D :20     Unique     back
VR4

Revolution The Colossal Clutch
Trademark: Colossal / Reversal: Trademark
When you are a Revolution Superstar: -20F.
Reversal: -10F and -5D
Draw up to 2 cards and discard 1 card.
F: 40     D: 15     Unique     back / neck
V3

Revolution Crank It Up
Antic / Reversal: Antic
Antic: When you have lower Fortitude, this card is -5F and has Momentum.
Draw up to 1 card.
You are Revolution Big Show: put up to 1 Assault or Trademark from your Ringside into your hand.
F: 5     D: 0     Unique
VR4

Revolution A Big Comeback
Antic
Your Superstar Card has a Big Show logo: -15F.
Shuffle up to 7 cards into your Arsenal and draw up to 2 cards.
When your opponent’s Fortitude Rating is 15 or more and your Fortitude Rating is 5 or less, put up to 1 maneuver from his Ring into his Ringside.
F: 15     D: 0     Unique
V3


--------------------


Revolution Christian
Starting Hand Size: 6     Superstar Value: 4
Superstar Ability:  Once during each of your turns, you may play 1 non-Unique antic from your Ringside: you cannot play antics for the rest of your turn.
You cannot play an antic with the same title as a card in your Ring.
Your Superstar-specific antics are -4F.
V3

Revolution The Peep Show
Pre-match Event
Draw up to 1 card.
When you unsuccessfuly played an antic and overturn cards for not playing a maneuver: overturn 3 less cards.
Unique     Permanent
V3

Revolution Let the Peeps Decide
Mid-match Reversal: Antic
When you are Revolution Christian and you have a non-Revolution card in your Ring: this card is also "Reversal: non-Unique maneuver".
Search your Arsenal for 1 maneuver, reveal it, put it in your hand, and shuffle.
F: 12     D: 0     Unique
V3

Revolution The Flashpoint
Trademark: Mean
Put up to 1 non-Unique antic from your Ringside to your hand and then put 1 card from your hand on the bottom of your Arsenal.
F: 14     D: 10     Unique     chest
VR4

Revolution Christian’s Spear
Trademark: Mean / Reversal: Extreme: Follow-Up
Trademark: this card is -10F.
F: 25     D: 10     Unique     chest
VR4

Revolution Killswitch
Trademark: Colossal / Reversal: Assault or Throw
F: 25     D: 20     Unique      head
V3

Revolution Peeps Frog Splash
Trademark: Colossal: Follow-Up: Card
Can be played from Ringside.
When played from hand: -20F
When played after a 5D+ maneuver: cannot be reversed from Backlash.
F: 40     D: 20     Unique     chest
VR4

Revolution Just Close Your Eyes
Reversal: non-Unique Core
Your opponent draws 1 card.
F: 5     D: 0     Unique
VR4

Revolution Door to a New Era
Antic
This card is considered non-Unique for your Ability.
Search your Arsenal for 1 non-Unique maneuver, reveal it, put it in your hand and shuffle.
F: 4     D: 3     Unique
V3

Revolution Standing on Principle
Antic: Follow-up: Maneuver
This card is considered non-Unique for your Ability.
When you are Revolution Christian and this is the first card played on your turn: ignore the Follow-up.
Your opponent discards 2 cards.
F: 10     D: 5     Unique
V3


--------------------


Revolution William Regal
Starting Hand Size: 6     Superstar Value: 3
Superstar Ability:  When your opponent reverses your Strikes with "knee" in the title, Holds, or Assaults from his hand or Backlash, he discards 1 card and overturns 2 cards.
Your Revolution Knee Lift is now also "Reversal: Mid-match Card or Card that cannot be reversed".
You cannot pack Revolution 4ever: No Mercy.
V3

Revolution Backed by Kozlov & Jackson
Pre-match Event
Search your Arsenal for 2 different non-Unique non-hybrid cards that are Strikes with "knee" in the title, Assaults, or Holds; reveal them, put them under this card, and shuffle.
During your turn, you may put the cards under this card into your hand and then discard 1 card.
Unique     Permanent
V3

Revolution Born Naughty
Mid-match: Antic
Requirement: Not Your First Card Played This Turn
When your next card is a Strike with “knee” in the title, Assault, or Hold: it has Momentum.
You have a non-Revolution card in your Ring: ignore the Requirement and your Mid-match Capacity is +2.
F: 6     D: 0     Unique
VR4

Revolution Regal's Knee Strike
Trademark: Core
When unsuccessfully played: your opponent discards 1 card and overturns 2 cards.
F: 2     D: 6     Unique     head
VR4

Revolution Regal’s Inverted Guillotine
Trademark: Mean
When played after a successfully played Hold: cannot be reversed from Backlash.
F: 10     D: 8     Unique     back / neck
V3

Revolution The Regalplex
Trademark: Mean / Reversal: Strike or Assault
As a maneuver: -10F.
F: 20     D: 10     Unique     head
V3

Revolution Knee Trembler
Trademark: Colossal
Your opponent discards 3 cards.
F: 30     D: 20     Unique     head
V3

Revolution Regal Stretch
Trademark: Colossal
You have 20 or more greater Fortitude: this card has Momentum.
F: 35     D: 25     Unique     neck/leg
VR4

Revolution You Disgusting Ragamuffin!
Antic / Reversal: non-Core Throw
Antic: put up to 2 non-maneuver cards from your Ringside on the bottom of your Arsenal.
When this card is in your Ring and the first card you play during your turn is a non-Unique Assault: it cannot be reversed from Backlash.
F: 5     D: 0     Unique
VR4

Revolution You Miserable Little Toerag!
Antic / Reversal: Hybrid
Antic: shuffle up to 8 cards from your Ringside into your Arsenal and draw up to 4 cards.
When successfully played: Your opponent overturns 2 cards and discards 2 cards.
When this card reverses from Arsenal: remove 2 cards in your hand from the game or remove this card from the game.
F: 12     D: 3     Unique
V3
« Last Edit: June 01, 2018, 04:22:02 PM by CreedP »
VHS 3: Payback - Out Now!

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Offline CreedP

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Re: Virtual Revolution: V1 / V3 / VR4 / VR5
« Reply #1 on: March 31, 2014, 07:06:42 PM »
Revolution The Rock
Starting Hand Size: 6     Superstar Value: 8
Superstar Ability:   Your opponent’s Core maneuvers deal 1 damage.
Ignore the Follow-Up and Requirement on your Superstar-specific cards.
You may not pack Corners.
VR4

Revolution The Most Electrifying Man in ALL of Entertainment
Pre-match: Event
Draw 2 cards.
Your antics with "attitude" in the title cannot be reversed by Uniques.
Unique     Permanent
VR4

Revolution Team Bring It!
Mid-match: Antic
Requirement: lower Fortitude and fewer cards in hand
When you are Revolution The Rock and have lower Fortitude: -12F and this card has Momentum.
Your next maneuver this turn has Momentum.
F: 12     D: 0     Unique
VR4

Revolution The People’s Elbow
Trademark: Core: Follow-Up: Maneuver / Antic
Antic: this card is F: 0.  Put this card on the bottom of your Arsenal, search your Arsenal for 1 non-Unique non-reversal card, reveal it, put it into your hand, and shuffle.
F: 5     D: 7     Unique     chest
VR4

Revolution The Rock’s Punching Flurry
Trademark: Mean
Requirement: First card played this turn
Search your Arsenal for an Assault with "punch" in the title, reveal it, put it in your hand, and shuffle.
Successfully play an Assault with "punch" in the title: you may put this card from your Ring into your hand.
F: 10     D: 8     Unique     head
VR4

Revolution Electrifying Spine Buster
Trademark: Mean / Reversal: Throw
When you are Revolution The Rock: this card is "Reversal: Grapple or Throw" instead.
F:  20   D: 10     Unique     back
VR4

Revolution The Rock's Sharpshooter
Trademark: Colossal / Antic
When you have lower Fortitude: -10F.
As a maneuver, put up to 2 cards from your hand on the bottom of your Arsenal: put the same number of cards from your Ringside into your hand.
As an antic, -10F. Shuffle this card and up to 2 cards from your Ringside into your Arsenal.
F: 20     D: 15     Unique     back / leg
VR5

Revolution Rock Bottom
Trademark: Colossal: Follow-Up: Colossal / Reversal: Assault
When you are Revolution The Rock: this card is -10F and "Reversal: Strike or Assault" instead.
F: 40     D: 20     Unique     back
VR4

Revolution Boots to A$$es!
Reversal: non-Trademark Revolution Maneuver
When you are Revolution The Rock: this card is "Reversal: Maneuver" instead.
F: 5     D: 0     Unique
VR4

Revolution Flurry of Catchphrases
Reversal: Antic
Shuffle up to 5 cards from your Ringside into your Arsenal.
F: 3     D: 4     Unique
VR4

Revolution If You Smell What The Rock Is Cookin’!
Antic / Reversal: Hybrid
Requirement: Lower Fortitude
Antic: put this card on the bottom of your Arsenal: shuffle up to 5 cards from your Ringside into your Arsenal.
F: 5     D: 0     Unique
VR4


--------------------


Revolution Brock Lesnar
Starting Hand Size: 7     Superstar Value: 6
Superstar Ability: Successfully play a Throw or Hold: draw up to 1 card.
VR4

Revolution The War Machine
Pre-match: Event
Your Pre-match Capacity is +1 for every Pre-match card in your Ring with "heavyweight" in the title.
Your opponent has lower Superstar Value: his Hold: Core Maneuvers deal no Damage.
Your opponent’s non-Unique reversals are -1D for every Brock Lesnar-specific card in your Ring.
Unique
VR4

Revolution Bringing Legitimacy Back to the WWE
Mid-match: Antic / Reversal: Momentum
When played as a Reversal: -2D.
Antic: shuffle up to 8 cards from your Ringside into your Arsenal, and your next Trademark or Trademark Finisher played has Momentum.
F: 20     D: 2     Unique
VR4

Revolution Ground and Pound
Trademark: Mean
Put up to 1 Throw or Hold from your Ringside into your hand.
Your Superstar Card has a Brock Lesnar logo: this card has Momentum.
F: 8     D: 8     Unique     head
VR4

Revolution Lesnar’s Overhead Release Throw
Trademark: Mean / Reversal: Assault or Extreme
Trademark: when played as a Counter (non-Unique maneuver), cannot be reversed from Backlash.
F: 16     D: 9     Unique     back
VR4

Revolution F-5
Trademark: Colossal / Reversal: Throw, Hold, or Follow-up
Your opponent discards 5 cards.
F: 35     D: 35     Unique     chest
VR4

Revolution You Couldn’t Hold My Jock Strap
Reversal: Antic
Put up to 1 Unique from your Ringside in your hand.
F: 3     D: 5     Unique
VR4

Revolution Suplex City
Antic
Requirement: no Corner in your Ring.
Put up to 1 non-reversal card with "suplex" in the title from your Ringside into your hand: put this card on the bottom of your Arsenal.
You have 5+ lower Fortitude: this card has Momentum, and you may play it from Ringside.
F: 0     D: 0     Unique
VR5

Revolution Return of the Anomaly
Antic
Shuffle up to 5 cards from your Ringside into your Arsenal, and draw up to 2 cards.
Ignore the "Requirement: Overturned" text on your non-Unique non-hybrid reversals during your opponent’s next 2 turns.
F: 5     D: 0     Unique
VR4

Revolution I’m Proud of Everything I Do
Antic / Reversal: Maneuver with Target "head" or "neck"
Antic: -7F and shuffle up to 2 cards with Target "head" and/or "neck" from your Ringside into your Arsenal.
When an Extreme has dealt its Damage to you and is not reversed: you may put this card into your Ringside and end your opponent’s turn.
F: 7     D: 0     Unique
VR4

Revolution Here Comes the Pain
Antic
Overturn 3 cards.  Your next Maneuver played is +5D and has Momentum.
F: 11     D: 0     Unique
VR4


--------------------


Revolution Chris Jericho
Starting Hand Size: 4     Superstar Value: 5
Superstar Ability:  During each of your opponent’s Draw Segments, you may draw 1 card.
VR4

Revolution The Highlight Reel
Pre-match: Event
Your Pre-match Capacity is +1.
During your opponent's turn when he successfully plays a maneuver and you have lower Fortitude, it is not his first maneuver of the turn, and damage has been applied, you may shuffle 3 cards from your hand into your Arsenal: put up to 1 non-hybrid maneuver from your Ringside into your hand and end his turn.
Unique
VR5

Revolution Undisputed
Mid-match: Antic
Your Mid-match Capacity is +1.
Successfully play a Unique Revolution card: put up to 1 card from your Ringside on the bottom of your Arsenal.
F: 0     D: 0     Unique
VR4

Revolution Running Back Elbow
Trademark: Core
Requirement: Lower Fortitude
When you are Revolution Chris Jericho: -4F, +2D and ignore the Requirement.
F: 4     D: 6     Unique     head
VR4

Revolution Jericho’s One-Handed Bulldog
Trademark: Mean / Reversal: Throw
As a reversal: discard 1 card and then put up to 1 non-Unique non-hybrid card from your Ringside into your hand.
F: 5     D: 8     Unique     head
VR4

Revolution Lionsault
Trademark: Mean: Follow-up: Maneuver
When you are Revolution Chris Jericho: this card is Follow-up: Card instead.
Your opponent discards 1 random Backlash card.
F: 8     D: 10     Unique     chest
VR4

Revolution Walls of Jericho
Trademark: Colossal
Put up to 1 Unique from your Ringside into your hand.
When you are Revolution Chris Jericho: this card is also Target "neck".
F: 25     D: 20     Unique     back
VR4

Revolution The Codebreaker
Trademark: Colossal / Reversal: Assault or Follow-up
When you are Revolution Chris Jericho: this card is also Reversal: Momentum.
Your opponent discards 5 cards.
F: 35     D: 20     Unique     head
VR4

Revolution Break Down the Walls
Reversal: Extreme: Follow-Up
When you are Revolution Chris Jericho or The Sexy Beast: this is also "Reversal: Antic or Extreme".
Put 2 cards from your hand on the bottom of your Arsenal.
F: 2     D: 2     Unique
VR4

Revolution I’ve Returned to Claim What Is Mine
Antic / Reversal: Maneuver with Target "chest" or "back"
Antic: -7F and shuffle up to 2 cards with Target "head" and/or "back" from your Ringside into your Arsenal.
When a non-Unique antic has dealt its Damage to you and is not reversed: you may put this card into your Ringside and end your opponent’s turn.
F: 7     D: 0     Unique
VR4

Revolution Do You Understand What I’m Saying To You Right Now?
Antic
Your opponent discards cards equal to the number of Revolution Chris Jericho-specific cards in your Ring.
F: 8     D: 2     Unique
VR4


--------------------


Revolution King Booker
Starting Hand Size: 5     Superstar Value: 5
Superstar Ability:  Successfully play a maneuver: you may put 1 non-Unique non-reversal card from your Ringside into your hand and then discard 1 card.
When packing non-Revolution cards: you may pack Booker T cards that are maneuvers or have "Sharmell" or "King" in the title.
VR4

Revolution The Official Coronation Ceremony
Pre-match: Storyline
Superstar Value: +1
Draw 3 cards.
During your turn when a non-Revolution card is in your Ring and you successfully play a King Booker-specific card:  your opponent’s Ability is blank for the rest of your turn.
Unique
VR4

Revolution Aid From the King's Court
Mid-match Reversal: Maneuver
When you have 5+ lower Fortitude, this card is -10F.
When this card is in your Ring, ignore the Requirement on Revolution All Hail King Booker!, and when you use your Ability and have lower Fortitude, choose one: do not discard, or choose 1 non-reversal Unique card instead.
F: 10     D: 0     Unique     Permanent
VR5

Revolution All Hail King Booker!
Mid-match: Antic: Momentum
Requirement:  You have at least 15 lower Fortitude and do not have a maneuver with “Desperate” in the title in your Ring
When your next card this turn is a non-Unique Core maneuver: it is F:0 and has Momentum.
F: 0     D: 0     Unique
VR4

Revolution Booker's Backhand Chop
Trademark: Core / Reversal: Assault
As a Trademark: +3D.
When you are Revolution King Booker: this card is -5F and "Reversal: Strike or Assault" instead.
F: 5     D: 5     Unique     chest
VR4

Revolution Booker’s Thrust Kick
Trademark: Mean
When your next card this turn is a maneuver: it has Momentum.
F: 6     D: 9     Unique     head
VR4

Revolution Booker’s Spinebuster
Trademark: Mean / Reversal: Momentum
When you are Revolution King Booker: this card is "Reversal: Momentum or Set-up" instead.
When played as a reversal: ignore any modifications to your opponent’s card.
F: 15     D: 10     Unique     back
VR4

Revolution Booker’s Scissor Kick
Trademark: Colossal / Reversal: Antic or Throw
When played as a Trademark, you may discard 1 card with "kick" in the title: this card has Momentum.
F: 30     D: 20     Unique     neck
VR4

Revolution Queen Sharmell Interferes
Reversal: Non-hybrid Maneuver
Draw up to 2 cards.
F: 25     D: 5     Unique
VR4

Revolution Making a Royal Proclamation
Antic
Draw up to 5 cards and then put the same number of cards from your hand on the bottom of your Arsenal.
F: 5     D: 0     Unique
VR4

Revolution Kiss My Royal Feet!
Antic
Your opponent overturns cards and randomly discards cards equal to the number of cards in your Ring with "Booker" in the title.
F: 20     D: 0     Unique
VR4
« Last Edit: June 01, 2018, 04:15:14 PM by CreedP »
VHS 3: Payback - Out Now!

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Offline CreedP

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Re: Virtual Revolution: V1 / V3 / VR4 / VR5
« Reply #2 on: March 31, 2014, 07:07:24 PM »
Revolution Sheamus
Starting Hand Size: 7     Superstar Value: 5
Superstar Ability: During your turn, when you draw any number of cards after your Draw Segment (except from the text of a hybrid card): your opponent overturns 1 card.
VR4

Revolution The Celtic Warrior
Pre-match: Event
Your Pre-match Capacity is +1.
When you successfully play an Assault, or when you are a Revolution Superstar and successfully play a Sheamus-specific card: draw up to 1 card.
Unique     Permanent
VR5

Revolution The Great White
Pre-match: Event
Your Revolution Tomorrow’s WWE Legends gains your logo.
During your opponent's turn when he draws any number of cards after their Draw segment: put up to 1 card from your Ringside on the bottom of your Arsenal.
Unique
VR4

Revolution Celtic Axehandle Blow
Trademark: Core
You are Revolution Sheamus: this card is -4F.
Draw up to 1 card.
F: 5     D: 5    Unique     chest
VR4

Revolution Repeated Clubbing Forearms
Trademark: Core
When you are Revolution Sheamus: this card has Momentum.
Look at the top 7 cards of your Arsenal: put them on the top and/or bottom of your Arsenal in any order and draw up to 1 card.
F: 7     D: 7     Unique     chest
VR4

Revolution Irish Curse Backbreaker
Trademark: Mean / Reversal: non-Core Throw
As a reversal: your opponent puts 1 non-Unique non-hybrid reversal from their Ring into their Ringside.
F: 12     D: 9     Unique     back
VR4

Revolution White Noise
Trademark: Mean
When your next card this turn is a non-Unique maneuver with Target "back": it cannot be reversed from hand.
F: 14     D: 13     Unique     back
VR4

Revolution The Celtic Cross
Trademark: Colossal
Put up to 5 cards from your hand on the bottom of your Arsenal.
Put up to 5 cards from your Ringside into your hand.
F: 25     D: 15     Unique     back
VR4

Revolution Brogue Kick
Trademark: Colossal / Reversal: Antic
As a Reversal: your opponent discards 5 cards.
F: 35     D: 20     Unique     head
VR4

Revolution Listen Here, Fella
Reversal: non-Unique Antic
Your opponent draws 1 card.
F: 5     D: 0     Unique
VR4

Revolution Don’t Make An Arse of Yourself
Antic
Shuffle up to 9 cards from your Ringside into your Arsenal.
F: 9     D: 0     Unique
VR4


--------------------


Revolution Daniel Bryan
Starting Hand Size: 7     Superstar Value: 4
Superstar Ability: At the end of Pre-match, choose a card in your Ring with "Ring Psychology" in the title and "Target" in the text: replace "Assault", "Hold", or "Throw" with "non-Unique Maneuver", and that card is Permanent.
When San Diego, California is not in your Ring: you may play Revolution Pre-match cards from Ringside.
VR4

Revolution Wrestling Specialist
Pre-match: Event
Your Revolution Outmaneuver is F:0.
Your Revolution Right on Target has Momentum.
Successfully play Revolution WWE Tribute to the Troops: your opponent puts 1 random card from his hand on the bottom of his Arsenal.
Unique     back/head
VR4

Revolution The YES! Movement
Mid-match Antic / Reversal: Momentum
When you have lower Fortitude or fewer cards in hand: this card cannot be reversed by non-Unique reversals, and as a reversal: F: 0.
Put up to 1 card from your Ringside into your hand, and up to 3 cards from your Ringside on the bottom of your Arsenal.
Name a Target: this card gains that Target.
F: 3     D: 0     Unique     Permanent

Revolution Jumping High Knee
Trademark: Core / Reversal: Assault or Extreme
Draw up to 1 card.
F: 6     D: 4     Unique     head
VR4

Revolution Flying Headbutt Drop
Trademark: Mean: Follow-up: Maneuver
Overturn 1 card and your opponent discards 1 card.
During your turn when this card is in your Ringside, you may draw up to 1 card: put this card on the bottom of your Arsenal.
F: 8     D: 12     Unique     chest/head
VR4

Revolution Bryan's Buzzsaw Kick
Trademark: Mean
Discard 1 card and your opponent overturns 1 card.
During your turn when this card is in your Ringside, you may allow him to draw 1 card: put this card into your hand.
F: 14     D: 10     Unique     head/neck
VR4

Revolution The YES! Lock
Trademark: Colossal
You are Revolution Daniel Bryan and this card is not reversed from Arsenal, you may discard 4 cards: apply the Damage again as if the maneuver was successful.
F: 30     D: 15     Unique     arm/neck
VR4

Revolution Question & Answer Time
Reversal: Antic with "diva" in the text
Search your Arsenal and Ringside for Revolution Yes! Yes! Yes!, reveal it, put it in your hand, and shuffle.
Your opponent is not a Diva: this card is +4F and "Reversal: Antic" instead.
F: 1     D: 0     Unique
VR4

Revolution Yes! Yes! Yes!
Reversal: Revolution Maneuver
When you are Revolution Daniel Bryan and you have a non-Revolution card in your Ring: this card is Reversal: Maneuver instead.
Put up to 6 cards in your Ringside on the bottom of your Arsenal.
F: 9     D: 3     Unique
VR4

Revolution Sooner or Later, Everyone Taps
Antic / Reversal: Maneuver with Target "head" or "back"
Antic: -7F and shuffle up to 2 cards with Target "head" and/or "back" from your Ringside into your Arsenal.
When a Maneuver with the same Target as a card in your Ring has dealt its Damage to you and is not reversed: you may put this card into your Ringside and end your opponent’s turn.
F: 7     D: 0     Unique
VR4

Revolution The Goat-Faced Grappler
Antic
Put up to 3 cards from your hand on the bottom of your Arsenal: put the same number of cards from Ringside on the bottom of your Arsenal and draw the same number of cards.
When this card is in your Ring, once during each of your turns you may overturn 1 card: shuffle.
F: 8     D: 0     Unique
VR4


--------------------


Revolution Dolph Ziggler
Starting Hand Size: 6     Superstar Value: 4
Superstar Ability:  Once during each of your turns, when you have lower Fortitude and have not played any cards this turn, you may discard 1 non-Unique D: 2+ Core: your next Core played this turn must be reversed as if it has the discarded card's maneuver type and Damage instead, and cannot be reversed by non-hybrid non-Unique cards from hand.
You cannot pack Corners, and you cannot increase the damage of your Core maneuvers.
VR4

Revolution I Am Perfection
Pre-match: Event
Your opponent reverses a Core: draw up to 1 card.
Successfully play a Core: he reveals 2 random cards from hand.
When a non-Revolution card is in your Ring: you may discard Unique Cores for your Ability, and you may reveal it instead of discarding.
Unique     Permanent
VR4

Revolution Headstand Chinlock
Trademark: Core
When played after a non-Follow-up Hold: cannot be reversed from Arsenal.
When this card in your Ringside and your opponent moves a card from your Ring: shuffle this card into your Arsenal and he puts 1 non-Unique Core from his Ring into his Ringside.
F: 4     D: 5     Unique     neck
VR4

Revolution Jumping Elbow Drop
Trademark: Core: Follow-up: Assault
When played after an Assault: cannot be reversed from Backlash.
When played as a Counter: ignore the Follow-up.
F: 5     D: 7     Unique     neck
VR4

Revolution Ziggler’s Sleeper
Trademark: Mean
You are Revolution Dolph Ziggler and successfully play a Core: you may put this card from Ringside into your hand.
Your Superstar Card has a Dolph Ziggler logo, and you have at least 15 lower Fortitude and fewer than 3 maneuvers in your Ring: this card has Momentum.
F: 13     D: 10     Unique     neck
VR4

Revolution Ziggler's Famous-er
Trademark: Colossal
When played as a Counter, -5F and +5D.
Put up to 1 card from your Ringside into your hand.
F: 20     D: 15     Unique     head
VR5

Revolution The Zig-Zag
Trademark: Colossal / Reversal: Assault or Throw
Your opponent reveals his hand and discards all Cores and Antics.
When this card is in your Ringside and your opponent successfully plays an Antic: put this card into your hand and he overturns 2 cards.
F: 30     D: 25     Unique     neck
VR4

Revolution Here to Show the World
Reversal: Antic
Reveal your hand and discard up to 3 Antics: put up to the same number of Cores from your Ringside into your hand.
F: 5     D: 2     Unique
VR4

Revolution …If You Back It Up
Reversal: non-Unique Maneuver
Put up to 5 cards from your Ringside on the bottom of your Arsenal.
F: 9     D: 0     Unique
VR4

Revolution It’s Not Showing Off…
Antic
Search your Arsenal and Ringside for Revolution… If You Back It Up and 1 non-unique Core, reveal them, put them in your hand, and shuffle; when Revolution… If You Back It Up is in your Ring, search for 1 non-unique maneuver and 1 non-unique Core instead.
F: 0     D: 0     Unique
VR4

Revolution #HEEL
Antic
Requirement: 7 or more Maneuvers in your Ring with Target "neck"
Search your Arsenal for up to 1 Core, reveal it, put it into your hand, and shuffle.
Ignore the Follow-up on your Revolution Critical Injury; when it is the next card this turn: cannot be reversed from Backlash.
When this card is in your Ringside and your opponent searches any Arsenal: shuffle this card into your Arsenal, he reveals his hand and discards 1 random non-hybrid Reversal.
F: 18     D: 0     Unique
VR4


--------------------


Revolution Mark Henry
Starting Hand Size: 8       Superstar Value: 4
Superstar Ability:  You have equal or lower Fortitude: your first maneuver with blank text played each turn cannot be reversed by hybrid cards.
You cannot pack Corners or Factions, regardless of card text.
VR4

Revolution The World’s Strongest Man
Pre-match: Event
Superstar Value: +3
Your Colossals are -1F and +1D for each maneuver with Target "back" in your Ring.
Unique
VR4

Revolution World’s Strongest Splash
Mid-match Trademark: Colossal: Follow-up: Maneuver
Your opponent puts all Mid-match cards from his Ring to his Ringside.
F: 30     D: 20     Unique     chest
VR4

Revolution That's What I Do!
Mid-match Antic: Momentum
Your Mid-match Capacity is +1.
Search your Arsenal for 1 non-reversal Superstar-specific card, reveal it, put it in your hand, and shuffle.
Once during each of your turns when you have greater Fortitude, you may discard 1 maneuver: shuffle 1 random card from your Ringside into your Arsenal.
F: 10     D: 0     Unique
VR5

Revolution World's Strongest Head Butt
Trademark: Core / Reversal: Assault or Follow-Up
When you are Revolution Mark Henry: this card is -6F.
As a Trademark: this card is considered to have blank text.
F: 6     D: 6     Unique     head
VR4

Revolution Mammoth Bear Hug
Trademark: Mean
F: 6     D: 9     Unique     chest
VR4

Revolution Henry's Splash in the Corner
Trademark: Colossal
F: 17     D: 15     Unique     chest
VR4

Revolution The World’s Strongest Slam
Trademark: Colossal
F: 40     D: 20     Unique     back
VR4

Revolution Hall of Pain
Reversal: Card
When overturned: -5F and put this card into your Ring.
When you are Revolution Mark Henry and this card is in your Ring: all maneuvers in your Ring are also Target "back."
F: 5     D: 0     Unique
VR4

Revolution Somebody's Gonna Get Their A$$ Kicked!
Antic / Reversal: Momentum
Antic: Your opponent discards cards equal to the number of Colossals in your Ring.
F: 7     D: 0     Unique
VR4

Revolution 15 Years of Frustration
Antic
Shuffle up to 15 cards from your Ringside into your Arsenal.
Your opponent overturns cards equal to the number of cards with Target "back" in your Ring.
F: 15     D: 0     Unique
VR4
« Last Edit: June 20, 2017, 02:30:54 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: Virtual Revolution: V1 / V3 / VR4 / VR5
« Reply #3 on: March 31, 2014, 07:09:07 PM »
Revolution Jack Swagger
Starting Hand Size: 8     Superstar Value: 3
Superstar Ability:  Once during each of your turns when you successfully play a maneuver: search your Arsenal for a Follow-up that is not Extreme or Trademark, reveal it, put it in your hand, and shuffle.  When your next card played this turn is a Follow-up maneuver: it cannot be reversed from Backlash.
VR4

Revolution The All-American American
Pre-match: Event
Ignore the Requirement on your Mid-match maneuvers, and they gain the text "Your Mid-match Capacity is +1."
Once during each of your turns, you may reveal 1 Follow-up from hand and draw 1 card: put the revealed card at the bottom of your Arsenal.
Unique     Permanent
VR4

Revolution We, The People!
Mid-match Antic
Draw up to 4 cards.
When you have 10+ lower Fortitude, your Fortitude Rating is 10-, and your maneuver is reversed, you may put this card into your Ring, that maneuver is considered successful, your turn does not end, and your next card played cannot be reversed from hand by non-Unique cards.
F: 7     D: 0     Unique
VR5

Revolution Soaring Big Boot
Trademark: Core
Overturn 1 card.
F: 0     D: 4     Unique     head
VR4

Revolution Swagger Bomb
Trademark: Mean: Follow-up: Card
When you are a Revolution Superstar: -1F.
Your opponent randomly discards 1 card.
F: 5     D: 8     Unique    chest
VR4

Revolution Gut Wrench Power Bomb
Trademark: Colossal
Reveal the top 2 cards of your Arsenal, and your opponent chooses 1 revealed card: put the chosen card in your hand, and the other card on the bottom of your Arsenal.
F: 20     D: 20     Unique     back
VR4

Revolution Swagger’s Ankle Lock
Trademark: Colossal / Reversal: Hold or Throw
When played as a Trademark: -10F
F: 35     D: 20     Unique     leg
VR4

Revolution Get Down On Your Knees!
Reversal: Momentum or Hybrid Maneuver
Requirement: Overturned
F: 0     D: 0     Unique
VR4

Revolution Check One, Two!
Reversal: Antic or Extreme: Core
Draw 1 card and then discard 2 cards.
F: 1     D: 2     Unique
VR4

Revolution Swagger’s Push-Ups
Antic
Put up to 2 cards from your Ringside on the bottom of your Arsenal.
Your next Follow-up maneuver this turn has Momentum.
F: 12     D: 0     Unique
VR4

Revolution Swagger’s Victory Lap
Antic: Follow-up: Trademark
Requirement: 5 or more maneuver types in your Ring, greater Fortitude, and more cards in hand
You win the game via Pinfall Victory.
F: 20     D: 0     Unique
 VR4


--------------------


Revolution Carlito
Starting Hand Size: 4     Superstar Value: 3
Superstar Ability:  Once during each of your turns when you successfully play a maneuver: look at the top 3 cards of your Arsenal, put 1 into your hand, 1 into your Ringside, and 1 on the bottom of your Arsenal.
You have lower Fortitude, your first card played this turn is a maneuver, and it is unsuccessful: your opponent discards 1 random Backlash card.
VR4

Revolution Carlito: Caribbean Cool
Pre-match: Event
Your Pre-match Capacity is +1.
Draw 2 cards.
You do not overturn cards for your opponent's non-damage card effects.
Unique
VR4

Revolution Spit or Swallow?
Mid-match: Antic
Your opponent chooses 1: you draw up to 2 cards or he discards 2 cards.
F: 8     D: 0     Unique
VR4

Revolution Springing Back Elbow
Trademark: Core
Put up to 1 card from your Ringside on the bottom of your Arsenal.
F: 3     D: 5     Unique     chest
VR4

Revolution Carlito’s Cool Dropkick
Trademark: Core
When you are Revolution Carlito: discard 1 card, put up to 1 card from your Ringside on the bottom of your Arsenal, and draw up to 1 card.
F: 5     D: 7     Unique     head
VR4

Revolution Caribbean Back Breaker
Trademark: Mean / Reversal: Assault
When played as a Trademark and you are Revolution Carlito: -10F.
F: 12     D: 8     Unique     back
VR4

Revolution Cool Discus Clothesline
Trademark: Mean
Your opponent draws 1 card.
Shuffle up to 1 card from your Ringside into your Arsenal.
F: 12     D: 13     Unique     neck
VR4

Revolution The Backstabber
Trademark: Colossal
When you are Revolution Carlito: your opponent chooses 2 cards in his hand and discards all other cards.
F: 25    D: 25     Unique     back
VR4

Revolution That’s Not Cool!
Reversal: Antic
Your opponent discards 1 card.
Put up to 1 non-hybrid Core from your Ringside into your hand.
F: 6     D: 2     Unique
VR4

Revolution Rotten to the Core
Antic
You have lower Fortitude: this card has Momentum.
Search your Arsenal for up to 2 non-Unique Cores, reveal them, put them into your hand, and shuffle.
F: 0     D: 0     Unique
VR4

Revolution Carlito's Mean Streak
Antic
Shuffle up to # cards from your Ringside into your Arsenal, where # is equal to 3 + the number of Backlash cards in your opponent's Ringside: draw up to 2 cards.
When your next card played this turn is unsuccessful: put up to 1 other card from your Ringside into your hand.
F: 15     D: 0     Unique
VR5


--------------------


Revolution Kofi Kingston
Starting Hand Size: 7     Superstar Value: 2
Superstar Ability: Once during each of your turns, when playing a non-Unique Follow-up maneuver, you may discard 1 card to ignore the Follow-up.  When discarding a non-maneuver: the played maneuver is blank for the rest of this turn.  When discarding a maneuver and you have lower Fortitude: the played maneuver cannot be reversed by D: 0 reversals from hand or Backlash.
VR4

Revolution Your Destiny is Mine
Pre-match: Event
Successfully play a non-Unique Follow-up Maneuver: put up to 1 non-Unique card from your Ringside into your hand and up to 1 card from your Ringside on the bottom of your Arsenal.
You have a non-Revolution card in your Ring: you are also considered to be Kofi Kingston for your Superstar-specific cards.
Unique     Permanent
VR4
 
Revolution Here Comes the Boom
Mid-match: Antic
Requirement: You have at least 15 lower Fortitude and fewer maneuvers in Ring
When you are Revolution Kofi Kingston: this card has Momentum.
Your next maneuver played is –#F, where # is equal to half the Damage of the played maneuver.
F: 0     D: 0     Unique
VR4

Revolution Two-Handed Chop
Trademark: Core
Shuffle up to 2 cards from your Ringside into your Arsenal.
Draw up to 1 card.
F: 2     D: 4     Unique     chest
VR4

Revolution The Boom Drop
Trademark: Mean: Follow-up: Maneuver
When reversed from Backlash: the reversal deals no Damage.
F: 8     D: 8     Unique     chest
VR4

Revolution The S.O.S.
Trademark: Mean
When reversed from Arsenal: put up to 1 non-Unique card from your Ringside into your hand and up to 1 card from your Ringside on the bottom of your Arsenal.
F: 15     D: 10     Unique     back
VR4

Revolution Trouble in Paradise
Trademark: Colossal / Reversal: Assault
When played as a Trademark: -5F.
When you are Revolution Kofi Kingston: this card is also "Reversal: Strike".
F: 30     D: 20     Unique     head
VR4

Revolution Air Kofi
Reversal: non-Colossal Follow-up
Put up to 1 non-Unique non-Colossal Follow-up maneuver from your Ringside into your hand; when it is the first card played on your next turn: ignore the Follow-up.
F: 0     D: 0     Unique
VR4

Revolution The Dreadlocked Dynamo
Reversal: Core or Mean
Put up to 3 cards from your hand on the bottom of your Arsenal and draw the same number of cards +2.
When this card reverses from Arsenal, put it into your Ring.
When this card is in your Ring, your Revolution Air Kofi is also "Reversal: Colossal".
F: 8     D: 0     Unique
VR5

Revolution I Hear Them Shouting
Antic
Draw up to 4 cards, and shuffle up to 2 Uniques from your Ringside into your Arsenal.
F: 4     D: 0     Unique
VR4

Revolution King of the BOOM
Antic
Put up to 3 cards from your Ringside on the bottom of your Arsenal.
When your next card this turn is a Kofi Kingston-specific Trademark or Trademark Finisher: -1F and +1D for every Kofi Kingston-specific in your Ring.
F: 10     D: 0     Unique
VR4


--------------------


Revolution Santino Marella
Starting Hand Size: 5     Superstar Value: 1
Superstar Ability: Replace "Assault", "Throw", "Hold", "Extreme", or "Maneuver" with "Card" in the rules bar on your non-Unique Antic: Follow-ups.  Ignore "Follow-up: Maneuver" in the rules bar on your non-Unique Hybrid Antics.
You cannot pack Colossals or Revolution Never Give In, Never Give Up.
VR4

Revolution Santino’s Foreign Exchange
Pre-match: Event
Shuffle 1 card from your hand into your Arsenal: draw 1 card.
Your Pre-match Capacity is +1 for every Pre-match card in your Ring with "intercontinental" or "United States" in the title.
When you have a non-Revolution card in your Ring and your opponent is a Legend: increase the number on your Revolution Pre-match cards with "intercontinental" or "United States" in the title by 1.
Unique
VR4

Revolution La Vittoria e Mia
Mid-match: Antic
Requirement: Greater Fortitude or more Antics in your Ring
Your Mid-match Capacity is +1.
Your opponent overturns cards equal to the number of Antics and Santino Marella-specific cards in your Ring.
Your Salute! Diving Headbutt is -5F.
F: 15     D: 0     Unique
VR4

Revolution Santino's Hip Toss
Trademark: Core / Reversal: Throw
Put up to 2 non-Unique antics from your Ringside into your hand.
F: 4     D: 6     Unique     back
VR4

Revolution Salute Flying Headbutt
Trademark: Mean: Follow-up: Card
You are Revolution Santino Marella: ignore the Follow-up.
F: 10     D: 10     Unique     head
 VR4

Revolution The Cobra Strike
Trademark: Colossal / Reversal: Assault or non-Unique Antic
As a reversal: -10F and -5D.
Put up to 9 cards from your Ringside on the bottom of your Arsenal.
F: 25     D: 15     Unique     head
VR4

Revolution Shutta Up Your Face!!
Reversal: non-Unique non-Maneuver
Shuffle up to 4 non-Unique non-maneuver cards from your Ringside into your Arsenal.
F: 2     D: 4     Unique
VR4

Revolution Santino's Powerwalk to the Ring
Antic
Search your Arsenal for up to 1 non-Superstar-specific antic and up to 1 non-Unique Core, reveal them, put them into your hand, and shuffle.
F: 0     D: 0     Unique
VR4

Revolution The Milan Miracle
Antic: Momentum
Requirement: 5+ cards in your hand and no Corner in your Ring.
Can be played from Ringside.
Shuffle 4 cards from your hand, up to 1 non-Unique card in your Ring and up to 6 cards from your Ringside into your Arsenal: draw up to 7 cards.
Your next card played this turn has Momentum.
F: 0     D: 0     Unique
VR5

Revolution Beware The Cobra
Antic
Search your Arsenal and Ringside for Revolution The Cobra Strike, reveal it, put it into your hand, and shuffle.  When you have a non-Revolution card in your Ring: you may also search your cards removed from the game.
F: 10     D: 0     Unique
VR4

Revolution Sounding the Trombones
Antic: Follow-up: Unique Maneuver
Put up to 1 non-Superstar-specific Unique maneuver from your Ringside into your hand.
When this card is in your Ring: ignore "Follow-up" in the rules bar on your non-Unique Antic: Follow-ups.
F: 20     D: 0     Unique
VR4
« Last Edit: August 13, 2016, 10:35:49 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: Virtual Revolution: V1 / V3 / VR4 / VR5
« Reply #4 on: March 31, 2014, 07:09:23 PM »
Revolution Rob Van Dam
Starting Hand Size: 6     Superstar Value: 4
Extremist Ability: Your Revolution Spinning Heel Kick cards are now Extremes, and cannot be reversed by non-Unique hybrids or Revolution The Second Solution.
You can pack up to 3 of any Unique Extremes. You cannot pack The Whole F'n Show.
VR4

Revolution Because I'm Rob... Van... Dam!
Pre-match: Storyline
Your Pre-match Capacity is +1.
When Revolution ECW Originals is in your Ring: ignore the Requirement of cards with "ECW Originals" in the text.
When you play an Extreme: your opponent does not draw for Revolution ECW Originals.
Unique     Permanent     ECW logo
VR4

Revolution Rolling Thunder
Trademark: Mean: Follow-up: Card
When played after a maneuver, this card has Momentum.
During your turn when this card is in your hand, you may reveal this card, draw 1 card and put this card on the bottom of your Arsenal.
F: 9     D: 8     Unique     chest     ECW logo
VR4

Revolution The Whole F’n Kick
Extreme: Mean: Follow-Up: Card
You are Revolution Rob Van Dam: ignore the Follow-Up.
You have at least 10 lower Fortitude: this card has Momentum.
F: 10     D: 8     Unique     head     ECW logo
VR4

Revolution Five Star Frog Splash
Trademark: Colossal: Follow-Up: Maneuver
When played as a Counter: ignore the Follow-Up.
When reversed from Arsenal: draw up to 5 cards.
F: 25     D: 25     Unique     chest     ECW logo
VR4

Revolution Van Terminator
Trademark: Colossal: Follow-Up: Maneuver
Cannot be reversed by hybrid cards, or from Arsenal by non-Unique cards.
F: 40     D: 35     Unique     ECW logo     chest
VR5

Revolution One of a Kind
Antic
Overturn 1 card.
Search your Arsenal for up to 1 Unique Extreme, reveal it, put it into your hand, and shuffle.
F: 1     D: 0     Unique     ECW logo
VR4


--------------------


Revolution John Laurinaitis
Starting Hand Size: 6     Superstar Value: 0
GM Superstar Ability: You may play any number of Corners, regardless of card text; they gain your logo.
You cannot pack Factions, regardless of card text.
VR4

Revolution The General Manager of Raw & Smackdown
Pre-match: Storyline
Your Pre-match Capacity is +1.  Your Corners are Permanent.
Search your Arsenal for up to 2 non-F: 0 Superstar-specifics, reveal them, put them into under this card, and shuffle.
You may play cards under this card as if from hand.
Unique     Permanent
VR4

Revolution Mr. Future Endeavors
Mid-match Antic: Momentum
Requirement: Ignore the text of Revolution The General Manager of Raw & Smackdown and put 1 Corner from your Ring into your Ringside.
When your next card played this turn is a non-Superstar-specific maneuver, it has Momentum.
F: 0     D: 0     Unique
VR4

Revolution David Otunga Steps In
Reversal: Antic or Momentum
Search your Arsenal for up to 4 cards and put them in your Ringside: shuffle the same number of cards from your Ringside into your Arsenal and draw up to 2 cards.
F: 5     D: 0     Unique
VR4

Revolution Big Johnny
Antic / Reversal: Hold or Mean
As an antic, shuffle up to 3 cards from your Ringside into your Arsenal, and your next card played this turn is -4F and cannot be reversed from Backlash.
As a reversal, your opponent discards 1 random card from hand.
When successfully played, search your Arsenal for 1 card, put it in your hand, and shuffle.
F: 9     D: 0     Unique
VR5

Revolution Eve Hands Down a Ruling
Antic
When this card is reversed, put it in your Ring instead.
Draw up to 2 cards, and shuffle up to 1 card from your Ringside into your Arsenal.
When this card is in your Ring, overturn 2 less cards for not playing a maneuver.
F: 10     D: 0     Unique
VR4

Revolution Welcome to the Era of People Power!
Antic
Draw up to 1 card and then put 1 random card from Ringside on the bottom of your Arsenal.
All players maneuvers are +1D.
F: 14     D: 2     Unique
VR4
« Last Edit: June 20, 2017, 02:31:24 PM by CreedP »
VHS 3: Payback - Out Now!

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Offline CreedP

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Re: Virtual Revolution: V1 / V3 / VR4 / VR5
« Reply #5 on: August 13, 2016, 10:05:00 PM »
Revolution The Shield
Starting Hand Size: 8     Superstar Value: 5   
Stable Superstar Ability: Once during each of your turns you may overturn 3 cards: put up to 1 card with 'Requirement: Tag Team' from your Ringside in your hand.
You are a Tag Team.  You cannot pack Corners.
VR5

Revolution The Hounds of Justice
Pre-match: Event
When you are Revolution The Shield: discard 2 cards, put up to 2 cards from Ringside on top or bottom of your Arsenal, draw up to 3 cards, and your opponent discards 1 card.
Reversals to your Trademarks and maneuvers with 'Requirement: Tag Team' deal no damage.
Unique
VR5

Revolution Ambrose's Flying Tackle
Trademark: Mean: Follow-Up: Card
When played after a maneuver with 'Requirement: Tag Team', or when you are not a Tag Team: cannot be reversed from Backlash.
F: 10     D: 10     Unique     chest
VR5

Revolution Rollins' Enzuigiri
Trademark: Colossal: Follow-Up: Card
Your opponent discards 2 cards.
F: 15     D: 15     Unique     head
VR5

Revolution Headlock Driver
Trademark: Colossal / Reversal: Mean
Trademark: -5F and +5D.
Reversal: +5F and -5D.
F: 25     D: 20     Unique     neck
VR5

Revolution Reigns' Spear
Trademark: Colossal / Reversal: Colossal
F: 30     D: 20     Unique     chest
VR5

Revolution The Triple Powerbomb
Trademark: Colossal
During your turn when this card is in your hand, you may discard it, draw up to 3 cards, and put 2 cards from hand on the bottom of your Arsenal.
F: 40     D: 30     Unique     back
VR5

Revolution The Architect
Reversal: Core
Shuffle up to 3 non-reversal cards from your Ringside into your Arsenal.
F: 3     D: 0     Unique
VR5

Revolution Reigns' Roar
Antic / Reversal: Momentum
Antic: -5F and when successfully played, shuffle up to 6 cards from your Ringside into your Arsenal.
Draw up to 3 cards.
F: 20     D: 2     Unique
VR5

Revolution Believe in the Shield
Antic: Momentum
When you are Revolution The Shield: this card is -#F, where # is your opponent's Superstar Value.
Put up to 3 cards from your Ringside into your hand.
Your next non-unique maneuver played this turn has Momentum.
F: 10     D: 0     Unique
VR5


--------------------


Revolution The Wyatt Family
Starting Hand Size: 6     Superstar Value: 5
Stable Superstar Ability: When you completely reverse a maneuver, choose one: draw up to 1 card, or you may search your Arsenal for 1 non-unique non-hybrid maneuver with printed damage equal or less than the reversed card, reveal it, put it in your hand, and shuffle.
You are a Tag Team.  You cannot pack Corners.
VR5

Revolution We're Here
Pre-match: Event
Draw up to 1 card.
Your opponent puts his hand on the bottom of his Arsenal and draws the same number of cards.
Unique
VR5

Revolution Bray's Rocking Chair
Mid-match: Antic: Momentum
This card is -1F for each reversal in your opponent's Ring.
When this card is in your Ring, your maneuvers and Superstar-specific cards are -5F.
F: 10     D: 0     Unique
VR5

Revolution Rowan's Splash
Trademark: Colossal: Follow-Up: Card
Your opponent puts 1 random card from his hand on the bottom of his arsenal.
F: 13     D: 16     Unique     chest
VR5

Revolution Harper's Lariat
Trademark: Mean / Reversal: Mean
Trademark: -9F.
Reversal: put 1 card from your hand on the bottom of your Arsenal.
F: 17     D: 11     Unique     neck
VR5

Revolution Harper's Power Bomb
Trademark: Colossal / Reversal: Extreme: Follow-up
Trademark: -7F.
When you are Revolution Luke Harper, this card is also "Reversal: Extreme".
F: 31     D: 22     Unique     back
VR5

Revolution Sister Abigail
Trademark: Colossal
When you have 20+ greater Fortitude: you win the game via Pinfall Victory.
F: 40     D: 20     Unique     head
VR5

Revolution Follow the Buzzards
Reversal: Core
Overturn 3 cards and then draw up to 1 card.
F: 0     D: 1     Unique
VR5

Revolution Live in Fear
Reversal: Colossal
Your opponent puts 3 random cards from hand on the bottom of his Arsenal, and all players draw 1 card.
F: 17     D: 4     Unique
VR5

Revolution Rowan's Sheep Mask
Antic
Draw up to 3 cards and shuffle up to 3 cards from your Ringside into your Arsenal.
When this card is in your Ring and you use your Ability, you may discard 2 cards and ignore 'non-Unique' in your Ability.
F: 11     D: 0     Unique
VR5


--------------------


Revolution Cesaro
Starting Hand Size: 9     Superstar Value: 4
Superstar Ability: Your Colossals are -1F for each Core or Superstar-specific card in your Ring.
Your Cores are +1D for each Colossal in your Ring.
You are a Powerhouse.
VR5

Revolution The Swiss Superman
Pre-match: Event
Put up to 3 cards from your hand on the bottom of your Arsenal: draw the same number of cards +1.
Your Revolution European Uppercut cards are +4D and Colossals instead.
Unique
VR5

Revolution Cesaro’s Gutwrench Suplex
Trademark: Core
Overturn 1 card, and then shuffle up 1 to card from your Ringside into your Arsenal.
F: 0     D: 5     Unique     back
VR5

Revolution Cesaro Double Stomp
Trademark: Mean: Follow-Up: Card
When this card is in your Ring, it is considered to also be a Colossal and a Core.
F: 6     D: 10     Unique     chest
VR5

Revolution Swiss Blade
Trademark: Mean / Reversal: Assault
When played after a Core: cannot be reversed from Backlash.
F: 8     D: 10     Unique     back
VR5

Revolution The Cesaro Swing
Trademark: Colossal
Discard up to 3 cards: your opponent overturns double that number of cards.
F: 20     D: 15     Unique     head
VR5

Revolution Very European Uppercut
Trademark: Colossal / Reversal: Follow-Up
Draw up to 3 cards.
F: 30     D: 20     Unique     head
VR5

Revolution The Neutralizer
Trademark: Colossal / Reversal: Momentum
Trademark: -5F.
Your opponent discards 2 cards.
F: 40     D: 25     Unique     chest
VR5

Revolution The King of Swing
Reversal: Mean or Antic
Shuffle up to 3 Cores and up to 3 Colossals from your Ringside into your Arsenal.
F: 3     D: 1     Unique
VR5

Revolution Cesaro's Neck Crank
Antic
Choose one: Your next Colossal played this turn is -8F, or your next Core played this turn has Momentum.
F: 12     D: 0     Unique
VR5


--------------------


Revolution Ryback
Starting Hand Size: 8     Superstar Value: 4
Superstar Ability: Once during each of your turns you may put 1 card from your hand and up to 1 non-reversal card from your Ringside on the bottom of your Arsenal: your next Colossal played this turn is -3F (-6F when you have no non-Revolution cards in your Ring).
You are a Powerhouse.
You cannot pack Corners.
VR5

Revolution Feed Me More!
Pre-match: Event
Your Fortitude Rating is 8 or lower: your non-F: 0 Cores are F: 0.
Once during each of your turns when your Fortitude Rating is 8+, you may discard 1 Core: draw up to 1 card.
Unique
VR5

Revolution Ryback Rules
Mid-match: Antic: Follow-up: Colossal / Reversal: Non-unique Antic
As an antic, when you have 5+ lower Fortitude: ignore the Follow-up on this card, it has Momentum, and this card is -#F, where # is your opponent's Fortitude Rating. Your next card played this turn has Momentum.
When successfully played: draw up to 2 cards.
F: 8     D: 0     Unique
VR5

Revolution Ryback's Splash
Trademark: Core: Follow-Up: Card
When reversed from Backlash: put this card into your hand instead.
Your opponent discards 1 random card and overturns 2 cards.
F: 5     D: 7     Unique     chest
VR5

Revolution Series of Mat Slams
Trademark: Mean
Your opponent discards 1 card.
When successfully played and damage has been applied, you may discard 2 cards: damage and effects are applied again as if this card was successfully played.
F: 8     D: 8     Unique     head
VR5

Revolution Meathook
Trademark: Colossal / Reversal: Assault
Trademark: -4F.
F: 20     D: 15     Unique     neck
VR5

Revolution Backpack Stunner
Trademark: Colossal
Your opponent discards 2 random cards.
F: 25     D: 20      Unique     head
VR5

Revolution Shell Shocked
Trademark: Colossal
When your opponent is a Tag Team or has a Corner in his ring: +10D.
F: 35     D: 25     Unique     back
VR5

Revolution Stupid!
Reversal: Maneuver
When you have higher Superstar Value: -5F.
Search your Arsenal for up to 1 card, put it in your hand, and shuffle.
F: 15     D: 0     Unique
VR5

Revolution Finish... It!
Antic: Momentum
Search your Arsenal for 1 Colossal, reveal it, put it in your hand, and shuffle.
When you have 10+ greater Fortitude: your next maneuver played this turn has Momentum.
F: 25     D: 0     Unique
VR5


--------------------


Revolution Goldberg
Starting Hand Size: 8     Superstar Value: 6
Superstar Ability: Before your Draw Segment, you may look at the top 7 cards of your Arsenal: put 3 of those cards on the bottom of your Arsenal and the other cards on top of your Arsenal in any order, then overturn 1 card.
Your Revolution Inverted Jackhammer cards are not Follow-ups and they have blank text.
You cannot pack Corners.
VR5

Revolution Goooooldberg! Goooooldberg!
Pre-match: Event
You start the game, regardless of your opponent's card effects.
When you have 7+ lower Fortitude: he cannot play Mid-match reversals to your maneuvers with 'spear' or 'hammer' in the title.
Unique
VR5

Revolution Believe the Hype
Mid-match: Antic
When you are Revolution Goldberg: -10F and this card can only be reversed by Unique reversals.
Draw up to 1 card, shuffle up to 7 cards from your Ringside into your Arsenal, and your opponent discards 3 cards.
F: 17     D: 3     Unique
VR5

Revolution Goldberg's Powerful Punch
Trademark: Core
Draw up to 1 card.
F: 3     D: 7     Unique     head
VR5

Revolution Goldberg's Press Slam
Trademark: Mean
Your opponent discards 2 cards.
F: 10     D: 12     Unique     back
VR5

Revolution Goldberg's Spear
Trademark: Colossal / Reversal: Trademark
Trademark: -10F and +5D.
F: 30     D: 15     Unique     chest
VR5

Revolution Goldberg's Jackhammer
Trademark: Colossal
When Revolution Goldberg's Spear is in your Ring: this card has Momentum.
F: 40     D: 25     Unique     back
VR5

Revolution Who's Next?
Reversal: Antic
When you are Revolution Goldberg: this card is also "Reversal: Action".
Your next maneuver played is -7F and has Momentum.
F: 10     D: 3     Unique
VR5

Revolution Goldberg's Incomparable Streak
Antic / Reversal: Momentum
When you are Revolution Goldberg: -7F.
Antic: Draw up to 3 cards and your opponent overturns 7 cards.
Reversal: -7F.
F: 20     D: 1     Unique
VR5

Revolution The Man!
Antic
Discard 1 card and put up to 7 cards from Ringside into your hand.
When this card is in your Ring, your opponent's cards are -3D.
F: 25     D: 0     Unique
VR5


--------------------


Revolution Matt Hardy
Starting Hand Size: 6     Superstar Value: 3
Superstar Ability: Once during each of your turns, you may overturn 3 cards (when you have fewer cards in hand, 2 cards): draw 1 card.
When packing non-Revolution cards: you can pack Matt Facts.
VR5

Revolution Version 1.0
Pre-match: Event
Your Superstar Value is +1 and your Pre-match Capacity is +1.
When you are Revolution Matt Hardy: you are an Extremist, and when you play an Extreme: Follow-up, you may discard 2 cards and ignore the Follow-up; when it is successfully played, shuffle 1 non-reversal card from your Ringside into your Arsenal.
Unique
VR5

Revolution The Sensei of Mattitude
Mid-match: Antic
Successfully play a non-Backlash Matt Hardy-specific card: put up to 1 non-reversal card from your Ringside on top of your Arsenal and up to 1 card from your Ringside on the bottom of your Arsenal.
Replace "actions" with "actions and antics" on your Matt Facts.
F: 9     D: 0     Unique
VR5

Revolution Mattitude Leg Drop
Trademark: Core: Follow-Up: Card
When you are Revolution Matt Hardy: this card has Momentum.
Your opponent puts 1 card from hand on the bottom of his Arsenal.
F: 4     D: 6     Unique     head
VR5

Revolution Matt's Flying Bulldog
Trademark: Mean / Reversal: Follow-up
When you are Revolution Matt Hardy: this card is also "Reversal: Hold or Action" and when it is successfully played, draw up to 1 card.
F: 6     D: 8     Unique     head
VR5

Revolution Matt's Moonsault
Trademark: Colossal: Follow-up: Maneuver
When you are Revolution Matt Hardy: cannot be reversed from Backlash.
Put up to 3 cards from your Ringside on the bottom of your Arsenal.
F: 10     D: 16     Unique     chest
VR5

Revolution The Side Effect
Trademark: Mean / Reversal: Throw
Trademark: -10F and when successfully played, draw up to 1 card.
When you are a Revolution Superstar: this card is also "Reversal: Grapple".
F: 20     D: 10     Unique     back
VR5

Revolution Matt's Twist of Fate
Trademark: Colossal / Reversal: Hold
Trademark: -5F, and when successfully played, your opponent discards random 1 card.
Your opponent discards 1 card.
F: 30     D: 20     Unique     head
VR5

Revolution I Will Not Die
Reversal: Colossal or Momentum
When you are Revolution Matt Hardy and have a non-Revolution card in your Ring: this card is also "Reversal: Maneuver."
Put up to 1 card from your Ringside into your hand.
F: 8     D: 1     Unique
VR5

Revolution Live For the Moment
Antic
Draw up to 1 card, and when you are Revolution Matt Hardy: shuffle up to 1 card from your Ringside into your Arsenal and put up to 1 card from your Ringside into your hand.
F: 1     D: 1     Unique
VR5
« Last Edit: June 20, 2017, 02:32:05 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: Virtual Revolution: V1 / V3 / VR4 / VR5
« Reply #6 on: August 13, 2016, 10:10:19 PM »
Revolution Hulk Hogan
Starting Hand Size: 8     Superstar Value: 9
Legend Superstar Ability:  Once during each of your turns when you successfully play an antic, choose one: search your Arsenal for 1 non-unique Core, reveal it, put it in your hand, and shuffle; or discard 2 cards and then put up to 1 non-unique Colossal from your Ringside into your hand.
You cannot pack Extremes or Corners.
VR5

Revolution The Hulkster
Pre-match: Event
Successfully play a non-Unique Core: search your Arsenal for 1 non-unique non-hybrid antic, reveal it, put it in your hand, and shuffle.
When this card is in your Ring, during your turn you may put this card into your Ringside: discard your hand and put the same number of cards discarded from your Ringside into your hand.
Unique
VR5

Revolution Hulkamania Runs Wild On You
Mid-match: Antic
Search your Arsenal for up to 2 cards, reveal them, put them in your hand, and shuffle.
Your next card played this turn has Momentum.
F: 18     D: 0     Unique
VR5

Revolution Hulkster's Big Punch
Trademark: Core
When you have lower Fortitude: -5F.
F: 5     D: 5     Unique     head
VR5

Revolution The Immortal Big Boot
Trademark: Mean / Reversal: Extreme
Search your Arsenal and Ringside for Revolution Hulkamania Leg Drop, reveal it, put it in your hand, and shuffle.
Your next card played is -10F.
F: 15     D: 10     Unique     head
VR5

Revolution Hulkamania Leg Drop
Trademark: Colossal: Follow-up: Card
When played after a maneuver: this card has Momentum
When you are Revolution Hulk Hogan: this card can only be reversed from Arsenal.
F: 40     D: 30     Unique     neck
VR5

Revolution The Power of Hulkamania
Reversal: Antic or Momentum
Your opponent discards 1 card.
F: 8     D: 5     Unique
VR5

Revolution Hulkin' Up
Antic / Reversal: Maneuver
Antic: Draw up to 2 cards and your opponent skips his next turn.
Reversal: When played, his maneuver is blank until the end of the turn.
Your next card played can only be reversed from hand.
F: 15     D: 0     Unique
VR5

Revolution Whatcha Gonna Do, Brother?
Antic
Draw up to 2 cards and look at your opponent's hand. When you are a Revolution Superstar, choose 1 card in his hand and he discards the chosen card.
F: 0     D: 0     Unique
VR5

Revolution Hulk Still Rules
Antic
Shuffle up to # cards from your Ringside into your Arsenal, where # is the number of Superstar-specific cards in your Ring.  When you are a Revolution Superstar, # is double the number of Superstar-specific cards in your Ring, but cannot be greater than 12.
F: 0     D: 0     Unique
VR5


--------------------


Revolution Andre the Giant
Starting Hand Size: 8     Superstar Value: 8
Legend Superstar Ability: Once during each of your turns you may discard 2 non-action Backlash cards: your next non-unique maneuver played this turn is -8F.
Your We Face Each Other as God Intended is blank, and your Obey reads "Reverse any card."
You cannot pack Corners, Extremes, High Risks, or Frankie Takes Ho-llywood.
VR5

Revolution The 8th Wonder of the World
Pre-match: Event
When you are not a Revolution Superstar: overturn 8 cards.
Before the first turn of the game, put any number of cards from your hand on the bottom of your Arsenal: draw up to the same number of cards -1, and then put up to 1 non-unique card from your Ringside into your hand.
When you successfully play an Andre the Giant-specific card without Momentum: put up to 1 Backlash card from your Ringside into your Backlash.
Unique
VR5

Revolution Obey
Mid-match: Reversal: Antic or Run-In
Put up to 8 cards from your Ringside on the bottom of your Arsenal.
When you are Revolution Andre the Giant and your opponent ends his turn without attempting to play a maneuver: he overturns 2 cards.
F: 8     D: 0     Unique
VR5

Revolution Giant Chop
Trademark: Mean
When played, you may overturn 8 cards: this card has Momentum. When you have 8+ lower Fortitude: this card is -8F and has Momentum.
F: 8     D: 8     Unique     chest
VR5

Revolution Giant Choke
Trademark: Mean
You may put your hand on the bottom of your Arsenal: draw up to 8 cards.
F: 12     D: 8     Unique     neck
VR5

Revolution Giant Boot to the Face
Trademark: Mean / Reversal: Assault
Trademark: -8F.
F: 16     D: 8     Unique     head
VR5

Revolution Giant Squash
Trademark: Colossal: Follow-Up: Maneuver
When you are Revolution Andre the Giant: your opponent discards 8 cards.
F: 30     D: 30     Unique     chest
VR5

Revolution Giant Bear Hug
Trademark: Colossal / Reversal: Throw or Extreme
Trademark: -8F and +8D.
F: 40     D: 20     Unique     chest
VR5

Revolution A Giant Brute
Reversal: Momentum or Core
When you are Revolution Andre the Giant, this card is in your Ring, and your opponent plays a non-Superstar-specific card with Momentum, you may overturn 8 cards: that card loses Momentum.
F: 8     D: 2     Unique
VR5

Revolution The Original WWF Hall of Famer
Antic: Momentum
Put up to # cards from your Ringside on the bottom of your Arsenal, where # is the number of cards in your Ring with 'Giant' in the title.
Successfully play a card with 'legend' in the title or text: put up to 2 cards that do not have 'defense' in the title from your Ringside on the bottom of your Arsenal.
F: 8     D: 0     Unique     Permanent
VR5


--------------------


Revolution The Ultimate Warrior
Starting Hand Size: 6     Superstar Value: 7
Legend Superstar Ability: Once during each of your turns you may discard 2 cards: put up to 1 non-unique non-hybrid Revolution maneuver from your Ring into your hand.
When your maneuvers would become Multi, they are +3D instead.
You cannot pack Corners or Extremes.
VR5

Revolution Putting On the Warpaint
Pre-match: Event
Your maneuvers without 'reversed' in the text are -1F for each Ultimate Warrior-specific Revolution card in your Ring.
When your maneuver moved from your Ring this turn with your Ability is unsuccessful, you may put it into your hand instead.
F: 0     D: 0     Unique     Permanent
VR5

Revolution Warrior's Dash to the Ring
Mid-match: Antic
When you are Revolution Ultimate Warrior, before the first Draw Segment of the game you may put this card from your Backlash into your Ring: draw 3 cards and your opponent discards 1 random card.
During your turn when this card is in your Backlash or Ring, you may put it into your Ringside and draw 1 card.
F: 0     D: 0     Unique
VR5

Revolution Warrior's Body Slam
Trademark: Core / Reversal: Extreme
This card cannot become Multi.
Trademark: -2F.
Reversal: -2D.
F: 4     D: 7     Unique     back
VR5

Revolution Warrior's Shoulder Block
Trademark: Mean / Reversal: Mean
This card cannot become Multi.
Trademark: -4F and when successfully played, draw up to 2 cards.
F: 12     D: 8     Unique     chest
VR5

Revolution Warrior's Running Clothesline
Trademark: Mean
When you discard this card for your Ability: put it on the bottom of your Arsenal instead and draw up to 1 card.
F: 14     D: 14     Unique     neck
VR5

Revolution Warrior's Ultimate Press Drop
Trademark: Colossal
Search your Arsenal and Ringside for Revolution Warrior's Ultimate Splash, reveal it, put it in your hand, and shuffle.
F: 25     D: 20     Unique     chest
VR5

Revolution Warrior's Ultimate Splash
Trademark: Colossal: Follow-Up: Card
When successfully played after a maneuver: Your opponent discards 3 cards.
F: 30     D: 25     Unique     chest
VR5

Revolution The Power of the Warrior
Reversal: Assault or Throw
Search your Arsenal for 1 maneuver of the same type as the reversed card, reveal it, put it in your hand, and shuffle.
F: 5     D: 0     Unique
VR5

Revolution Shaking the Ropes
Antic
When played after a Trademark: this card has Momentum.
Search your Arsenal for 1 card, put it in your hand, and shuffle.
Your maneuvers are +2D.
F: 8     D: 0     Unique
VR5


--------------------


Revolution Rowdy Roddy Piper
Starting Hand Size: 7     Superstar Value: 5
Legend Superstar Ability: When you successfully play a card with 'classic', 'sleeper', or 'drop' in the title: put up to 1 non-reversal card from Ringside into your hand.
When you successfully play an antic: put up to 1 card with 'classic', 'sleeper', or 'drop' in the title from your Ringside into your hand.
VR5

Revolution Piper's Pit
Pre-match: Event
Choose one: Draw 2 cards or your opponent discards 1 random card.
When your antic is unsuccessfully played and you overturn cards for not playing a maneuver, you may put any non-reversal cards overturned on the bottom of your Arsenal instead.
Unique
VR5

Revolution Old School Before Old School Was Cool
Mid-match Antic: Momentum
Put up to 3 cards from your hand on the bottom of your Arsenal: draw the same number of cards +1.
When you are Revolution Rowdy Roddy Piper and you have lower Fortitude: ignore the 'can be reversed...' text on your maneuvers with 'Classic' in the title.
F: 0     D: 0     Unique     Permanent
VR5

Revolution Piper's Thumb to the Eye
Trademark: Core: Momentum / Reversal: Momentum
Trademark: -4F.
F: 4     D: 2     Unique     head
VR5

Revolution Piper's Airplane Spin
Trademark: Mean / Reversal: Assault
Trademark: Discard up to 2 cards: your opponent discards the same number of cards +2.
F: 15     D: 10     Unique     head
VR5

Revolution The Rowdy Sleeper
Trademark: Colossal / Reversal: Throw
Trademark: -10F and when successfully played, your opponent discards 2 cards.
F: 35     D: 25     Unique     head
VR5

Revolution Pay the Piper
Reversal: Non-Unique Maneuver
Draw up to 1 card.
F: 4     D: 0     Unique
VR5

Revolution ...I Change the Questions
Reversal: Momentum or Colossal
When you are Revolution Rowdy Roddy Piper: this card is also "Reversal: Card That Cannot Be Reversed".
F: 8     D: 2     Unique
VR5

Revolution Hot Rod!
Antic
Discard any number of cards: put up to that number of maneuvers from Ringside into your hand.
F: 6     D: 2     Unique
VR5

Revolution Real Men Wear Kilts
Antic
Shuffle up to 6 cards from Ringside into your Arsenal, and then draw up to 2 cards.
F: 12     D: 0     Unique
VR5
« Last Edit: June 20, 2017, 02:32:34 PM by CreedP »
VHS 3: Payback - Out Now!

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Offline CreedP

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Re: Virtual Revolution: V1 / V3 / VR4 / VR5
« Reply #7 on: August 13, 2016, 10:19:51 PM »
Revolution DX
Starting Hand Size: 6     Superstar Value: 9
Tag Team Superstar Ability: When you would discard a card, you may discard a Revolution card from your Backlash instead.
You can pack Shawn Michaels and Triple H Arsenal maneuvers, except Revolution Smacked with the Sledgehammer; you cannot pack Corners.
When packing non-Revolution cards: you can pack non-Virtual Shawn Michaels and Triple H Backlash cards.
VR5

Revolution Are You Ready?
Pre-match: Event
When Revolution The Degenerates is in your Ring, your Pre-match Capacity is +1, and when you successfully play a card with "Degenerates" in the text, your opponent overturns 2 cards.
Your Revolution Bow to the Masters is -6F.
When you are Revolution DX and a non-Revolution card is in your Ring: ignore the Follow-up and "Can only be played..." text on your Superstar-specific cards.
Unique     Permanent
VR5

Revolution Main Event Flying Forearm
Trademark: Mean: Follow-up: Card / Reversal: Follow-up
Put up to 1 Maneuver from your Ringside into your hand.
F: 2     D: 10     Unique     head
R3

Revolution The Triple H High Knee
Trademark: Mean
Put up to 1 card from your Ringside on the bottom of your Arsenal.
F: 5     D: 8     Unique     head
R1

Revolution Headliner Clothesline
Trademark: Mean
You may shuffle up to 1 card from your Ringside into your Arsenal.
F: 7     D: 13     Unique     neck
R3

Revolution The Cerebral Sleeper
Trademark: Mean
Put up to 2 cards from your opponent’s Ring into his Ringside.
F: 11     D: 9     Unique     neck
R1

Revolution Heartbreak Elbow Drop
Trademark: Colossal: Follow-up: Maneuver
Search your opponent’s Arsenal for up to 1 card and put it into his Ringside: he shuffles his Arsenal.
F: 12     D: 18     Unique     chest
R3

Revolution The Game Spinebuster
Trademark: Mean / Reversal: Assault or Throw
If played as a Trademark: –15F
F: 20     D: 8     Unique     back
R1

Revolution Sexy Boy Atomic Drop
Trademark: Mean
If you have at least 10 less Fortitude than your opponent: -20F.
Put up to 3 Antics from your Ringside into your hand.
F: 20     D: 10     Unique     back
R3

Revolution Showstopper Sweet Chin Music
Trademark: Colossal: Follow-up: Card / Reversal: Assault or Extreme
Trademark: put up to 3 cards from your opponent’s Ring into his Ringside.
F: 30     D: 30     Unique     head
R3

Revolution The King of Kings Pedigree
Trademark: Colossal
Your opponent discards 7 cards.
F: 40     D: 30     Unique     head
R1

Revolution Break It Down!
Antic
Draw up to 2 cards and put up to 1 card with "Degenerates" in the text from your Ringside into your hand.
You may put 1 non-Unique card from your Ring into your Ringside; if you do, put 1 card in your opponent's Ring with Damage equal to or less than the Damage of the card removed into his Ringside.
F: 12     D: 0     Unique
VR5


--------------------


Revolution Brothers of Destruction
Starting Hand Size: 6     Superstar Value: 7
Tag Team Superstar Ability: When you would discard any number of cards, you may instead overturn twice that many cards.
You can pack Kane and Undertaker Revolution maneuvers; you cannot pack Corners.
VR5

Revolution From Darkness & Hellfire
Pre-match: Event
When Revolution Attitude Adjusters is in your Ring, your Pre-match Capacity is +1, and when you successfully play a card with "attitude" in the text, put up to 2 cards from your Ringside on the bottom of your Arsenal.
Once during each of your turns, when your card with 'attitude' in the title is unsuccessful, you may overturn 3 cards and your turn continues; you can only play maneuvers for the remainder of the turn.
Unique     Permanent
VR5

Revolution Destructive Attitude
Mid-match Antic / Reversal: Mean
When you have 6+ lower Fortitude, this card is -6F and has Momentum.
Antic: Your next maneuver played this turn has Momentum.
When this card is in your Ring, your Superstar-specific maneuvers are -6F.
Once during each of your turns, when this card is in your Ringside, you may discard 2 cards and put it in your Backlash.
F: 6     D: 0     Unique
VR5

Revolution Deadman’s Big Boot
Trademark: Mean
Search your Arsenal for up to 1 non-Unique, reveal it, put it into your hand, and shuffle your Arsenal.
F: 6     D: 9     Unique     head
R3

Revolution Old School!
Trademark: Mean: Follow-up: Card / Reversal: Extreme
Trademark: put up to 2 non-Pre-match from your opponent’s Ring into his Ringside.
F: 8     D: 10     Unique     neck
R3

Revolution Red Devil’s Snake Eyes
Trademark: Colossal
If this card is overturned, you may discard 1 card: put this card into your hand.
F: 12     D: 18     Unique     neck
R3

Revolution Kane’s Sidewalk Slam
Trademark: Mean
Your opponent discards random cards equal to the number of different Targets in your Ring.
F: 13     D: 12     Unique     back
R2

Revolution Demon of Death Valley’s Chokeslam
Trademark: Mean
Shuffle up to 15 cards from your Ringside into your Arsenal.
F: 18     D: 12     Unique     back
R3

Revolution Hellfire Clothesline
Trademark: Colossal: Follow-up: Card
If this card is in your Ringside and you play a Reversal from your Backlash: you may put this card into your hand.
F: 20     D: 15     Unique     neck
R2

Revolution Kane’s Big Boot
Trademark: Mean: Momentum
If your Fortitude is at least 5 less than your opponent’s: -15F.
F: 25     D: 10     Unique     head
R2

Revolution Tombstone Piledriver
Trademark: Colossal
You may put all cards in your hand on the bottom of your Arsenal: your opponent discards his hand.
F: 30     D: 30     Unique     neck
R3

Revolution Chokeslam Straight to Hell
Trademark: Colossal
Put any number of cards from your hand on the bottom of your Arsenal: put up to the same number of Uniques from your opponent’s Ring into his Ringside.
F: 35     D: 30     Unique     back
R2


--------------------


Revolution Hardy Boyz
Starting Hand Size: 8     Superstar Value: 5
Tag Team Superstar Ability: When your first card played during your turn is reversed, you may overturn 3 cards and continue your turn; if you do, you can only play a printed Follow-up card, ignore the Follow-up, and after damage is applied from that card, end your turn.
You can pack Jeff Hardy and Matt Hardy maneuvers; you cannot pack Corners.
VR5

Revolution Team X-Treme
Pre-match: Event
When your opponent plays a Mid-match reversal to your printed Follow-up: he discards 1 random card.
When he reverses your printed Follow-up, you may put this card into your Ringside: put up to 2 non-hybrid maneuvers from your Ringside into your hand.
Unique
VR5

Revolution X-Treme Twist of Fate
Mid-match Trademark: Mean: Follow-up: Card
Search your Arsenal for up to 1 Unique, reveal it, put it into your hand, and shuffle your Arsenal.
F: 16     D: 14     Unique     head
R2

Revolution Mattitude Leg Drop
Trademark: Core: Follow-Up: Card
When you are Revolution Matt Hardy: this card has Momentum.
Your opponent puts 1 card from hand on the bottom of his Arsenal.
F: 4     D: 6     Unique     head
VR5

Revolution Fall-away Drop Kick
Trademark: Mean: Follow-up: Follow-up
Put up to 2 Follow-ups from your Ringside into your hand.
F: 6     D: 8     Unique     head
R2

Revolution Matt's Flying Bulldog
Trademark: Mean / Reversal: Follow-up
When you are Revolution Matt Hardy: this card is also "Reversal: Hold or Action" and when it is successfully played, draw up to 1 card.
F: 6     D: 8     Unique     head
VR5

Revolution Matt's Moonsault
Trademark: Colossal: Follow-up: Maneuver
When you are Revolution Matt Hardy: cannot be reversed from Backlash.
Put up to 3 cards from your Ringside on the bottom of your Arsenal.
F: 10     D: 16     Unique     chest
VR5

Revolution X-Treme Poetry in Motion
Trademark: Mean: Follow-up: Antic
If you have fewer Antics in your Ring than your opponent: this card has Momentum.
F: 12     D: 12     Unique     chest
R2

Revolution Run the Barricade
Trademark: Mean: Follow-up: Maneuver / Reversal: Antic
F: 14     D: 10     Unique     neck
R2

Revolution The Side Effect
Trademark: Mean / Reversal: Throw
Trademark: -10F and when successfully played, draw up to 1 card.
When you are a Revolution Superstar: this card is also "Reversal: Grapple".
F: 20     D: 10     Unique     back
VR5

Revolution Matt's Twist of Fate
Trademark: Colossal / Reversal: Hold
Trademark: -5F, and when successfully played, your opponent discards random 1 card.
Your opponent discards 1 card.
F: 30     D: 20     Unique     head
VR5

Revolution X-Treme Swanton Bomb
Trademark: Colossal: Follow-up: Maneuver
Your opponent discards cards equal to the number of Follow-ups in your Ring.
F: 30     D: 20     Unique     chest
R2

Revolution Backed by Lita
Antic / Reversal: Extreme
Antic: -3F, draw up to 3 cards and shuffle up to 3 cards from your Ringside into your Arsenal.
During your turn when this card is in your Ring, you may shuffle it into your Arsenal: put up to 1 card with "Team X-Treme" in the title from your Ringside into your Ring.
F: 7     D: 0     Unique
VR5


--------------------


Revolution JeriShow
Starting Hand Size: 8     Superstar Value: 5
Tag Team Superstar Ability: When playing a Superstar-specific card, you may discard 1 card: ignore the Follow-up, Requirement, or "Can only be played after..." text.
You can pack Chris Jericho and Big Show-specific maneuvers and non-Backlash antics as if they are not Raw or Smackdown. You cannot pack Corners.
VR5

Revolution Best in the World at What We Do
Pre-match: Event
Can only be packed by a Revolution Superstar.
Once during each of your turns you may discard 1 Superstar-specific card: your opponent discards 1 random card.
When your Superstar-specific card is unsuccessful: put up to 1 non-Unique non-hybrid maneuver from your Ringside into your hand.
Unique     Permanent
VR5

Revolution Crank the Walls Down
Mid-match Antic
Your Mid-match Capacity is +1.
This card is -#F, where # is your opponent's Fortitude Rating.  When this card is F: 0, he cannot play reversals to it.
He puts 2 cards from his hand on the bottom of his Arsenal, and draw up to 2 cards.
Replace 'discard' in your Ability with 'draw', and replace 'Big Show' and 'Chris Jericho' in the text of your cards with 'JeriShow'.
F: 10     D: 0     Unique
VR5

Revolution Giant Head Butt
Trademark: Core
Your opponent discards 1 card.
F: 0     D: 5     Unique     head
V3

Revolution Running Back Elbow
Trademark: Core
Requirement: Lower Fortitude
When you are Revolution Chris Jericho: -4F, +2D and ignore the Requirement.
F: 4     D: 6     Unique     head
VR4

Revolution Jericho’s One-Handed Bulldog
Trademark: Mean / Reversal: Throw
As a reversal: discard 1 card and then put up to 1 non-Unique non-hybrid card from your Ringside into your hand.
F: 5     D: 8     Unique     head
VR4

Revolution Lionsault
Trademark: Mean: Follow-up: Maneuver
When you are Revolution Chris Jericho: this card is Follow-up: Card instead.
Your opponent discards 1 random Backlash card.
F: 8     D: 10     Unique     chest
VR4

Revolution Big Show’s Spear
Trademark: Mean: Follow-up: Maneuver
Your opponent’s reversals to this card are +2D.
F: 10     D: 12     Unique     back
VR4

Revolution The Biggest Knockout Punch
Trademark: Mean / Reversal: Core
Maneuver: cannot be reversed from Backlash and when successfully played, your opponent skips his next turn.
Reversal: -10F and +8D, can be played as if it was 2D.
Your opponent discards 2 random cards.
F: 20     D: 12     Unique     head
V3

Revolution Walls of Jericho
Trademark: Colossal
Put up to 1 Unique from your Ringside into your hand.
When you are Revolution Chris Jericho: this card is also Target "neck".
F: 25     D: 20     Unique     back
VR4

Revolution Colossal Choke Slam
Trademark: Colossal
You have a non-Revolution card in your Ring:  this card cannot be reversed by D: 0 reversals from hand or Backlash.
F: 30     D :20     Unique     back
VR4

Revolution The Codebreaker
Trademark: Colossal / Reversal: Assault or Follow-up
When you are Revolution Chris Jericho: this card is also Reversal: Momentum.
Your opponent discards 5 cards.
F: 35     D: 20     Unique     head
VR4

Revolution The Colossal Clutch
Trademark: Colossal / Reversal: Trademark
When you are a Revolution Superstar: -20F.
Reversal: -10F and -5D
Draw up to 2 cards and discard 1 card.
F: 40     D: 15     Unique     back / neck
V3

Revolution Crank It Up
Antic / Reversal: Antic
Antic: When you have lower Fortitude, this card is -5F and has Momentum.
Draw up to 1 card.
You are Revolution Big Show: put up to 1 Assault or Trademark from your Ringside into your hand.
F: 5     D: 0     Unique
VR4

Revolution I’ve Returned to Claim What Is Mine
Antic / Reversal: Maneuver with Target "chest" or "back"
Antic: -7F and shuffle up to 2 cards with Target "head" and/or "back" from your Ringside into your Arsenal.
When a non-Unique antic has dealt its Damage to you and is not reversed: you may put this card into your Ringside and end your opponent’s turn.
F: 7     D: 0     Unique
VR4

Revolution Do You Understand What I’m Saying To You Right Now?
Antic
Your opponent discards cards equal to the number of Revolution Chris Jericho-specific cards in your Ring.
F: 8     D: 2     Unique
VR4

Revolution A Big Comeback
Antic
Your Superstar Card has a Big Show logo: -15F.
Shuffle up to 7 cards into your Arsenal and draw up to 2 cards.
When your opponent’s Fortitude Rating is 15 or more and your Fortitude Rating is 5 or less, put up to 1 maneuver from his Ring into his Ringside.
F: 15     D: 0     Unique
V3
« Last Edit: August 14, 2016, 02:31:23 AM by Daeva »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: Virtual Revolution: V1 / V3 / VR4 / VR5
« Reply #8 on: September 01, 2017, 11:51:28 AM »
Revolution Raven
Starting Hand Size: 7     Superstar Value: 4
Extremist Ability:  Once during each of your turns when you successfully play a Extreme, Throw, Foreign Object, or Grapple, you may put 1 card from your Ringside into your hand: overturn 3 cards.
VR5

Revolution Backed By The Nest
Pre-match: Event
Your Mid-match Capacity is +2.
Overturn 3 cards.
When you overturn cards for your effects: put up to 1 random card from Ringside on the bottom of your Arsenal.
Unique     ECW logo
VR5

Revolution Slumped in the Corner
Mid-match: Antic
When this is the first card played on your first turn, you may overturn 1 card: this card has Momentum.
Put up to 1 card from Ringside into your hand and up to 5 cards from Ringside on the bottom of your Arsenal.
F: 0     D: 0     Unique     ECW logo
VR5

Revolution Raven's Bulldog Lariat
Trademark: Mean / Reversal: Throw or Assault
Trademark: -10F.
Reversal:  When the reversed maneuver did not have 'bulldog' or 'lariat' in the title: overturn 3 cards.
F: 15     D: 8     Unique     ECW logo     neck
VR5

Revolution Evenflow DDT
Trademark: Colossal / Reversal: Extreme
Trademark: -5F and when played after a Throw or Extreme: cannot be reversed from Backlash.
F: 35     D: 20     Unique     ECW logo     head
VR5

Revolution Quote the Raven: "Nevermore"
Reversal: Antic or Momentum
You may put the reversed card into your opponent's Ring instead of his Ringside.
F: 12     D: 0     Unique     ECW logo
VR5


------------------------


Revolution Tazz
Starting Hand Size: 6     Superstar Value: 3
Extremist Ability: Hybrid reversals to your cards with "plex" or "choke" in the title deal no damage, and when you have lower Fortitude, those cards cannot be reversed by hybrid reversals.
When you have a non-Revolution card in your Ring: your cards with 'plex' or 'choke' in the title are +3D.
You cannot pack Corners.
VR5

Revolution The FTW Title Belt
Pre-match: Object
Search your Arsenal for up to 2 cards with 'plex' or 'choke' in the title: reveal them, put them in your hand, and shuffle.
When you are a Revolution Superstar: your opponent discards 1 card.
Unique     ECW logo
VR5

Revolution Beat Me If You Can...
Mid-match: Antic
When you have 10+ lower Fortitude: this card has Momentum.
Your next maneuver played this turn has Momentum, and when it has 'plex' or 'choke' in the title, it is -13F.
F: 0     D: 0     Unique     ECW logo
VR5

Revolution Tazz-Line
Trademark: Mean
Draw up to 1 card.
During your turn when this card is in your Ringside, you may put it on the bottom of your Arsenal: draw up to 1 card.
F: 13     D: 13    Unique     ECW logo     neck
VR5

Revolution Katahajime
Trademark: Colossal / Reversal: Maneuver
Trademark: +10D, and when you have 13+ greater Fortitude: this card has Momentum.
F: 30     D: 13     Unique     ECW logo     neck
VR5

Revolution Survive If I Let You
Antic / Reversal: Antic or Momentum
Requirement: Revolution Beat Me If You Can... in your Ring.
Antic:  Shuffle up to 13 maneuvers from your Ringside into your Arsenal.
Reversal:  Ignore the Requirement.
F: 13     D: 3     Unique     ECW logo
VR5


------------------------


Revolution Rhyno
Starting Hand Size: 7     Superstar Value: 2
Extremist Ability:  Your Assaults are -2F for each Extreme in your Ringside.
Your Extremes are +1D for each Assault in your Ring.
VR5

Revolution The Manbeast
Pre-match: Event
Discard up to 2 cards: draw the same number of cards +1.
When you are a Revolution Superstar: your Extremes, Assaults and Foreign Objects are -1F for each Rhyno-specific card in your Ring.
Unique     Permanent     ECW logo
VR5

Revolution Rhyno's Flurry of Punches
Trademark: Mean
This card is -1F and +1D for each Assault and Extreme in your Ring.
F: 9     D: 8     Unique     ECW logo     head
VR5

Revolution Manbeast Suplex
Trademark: Mean / Reversal: Throw or Grapple
Trademark: -7F.
Search your Arsenal for 1 Assault, Extreme, or Foreign Object: reveal it, put it in your hand, and shuffle.
F: 15     D: 9     Unique     ECW logo     back
VR5

Revolution Rhyno's Spike Piledriver
Trademark: Colossal
Your opponent discards 3 cards.
F: 20     D: 15     Unique     ECW logo     head
VR5

Revolution The Gore!
Trademark: Colossal / Reversal: Assault or Extreme
Trademark: -10F, and when played after a Superstar-specific or Colossal: this card has Momentum.
F: 40     D: 30     Unique     ECW logo     chest
VR5


--------------------


Revolution Tajiri
Starting Hand Size: 6     Superstar Value: 1
Extremist Ability:  Once during each of your turns, put up to 1 non-Multi non-reversal card with 'kick' in the title from your Ring or Ringside into your hand.
VR5

Revolution Backed by The Sinister Minister
Pre-match: Event
Search your Arsenal for 2 non-unique maneuvers with 'kick' in the title: reveal them, put 1 in your hand and the other in your Ringside, and shuffle.
When you are a Revolution Superstar and your opponent reverses your maneuver with 'kick' in the title from Arsenal: put up to 1 card from your Ringside on the bottom of your Arsenal.
Unique      ECW logo
VR5

Revolution Tarantula
Trademark: Core / Reversal: Assault or Extreme
Trademark: -4F, and when played after a Follow-Up: this card has Momentum.
When you are Revolution Tajiri and have a non-Revolution card in your Ring: this card is "Reversal: Card" instead.
F: 8     D: 6     Unique     ECW logo     back/arm
VR5

Revolution Buzzsaw Kick
Trademark: Colossal
When you moved this card from your Ring this turn: -15D.
F: 30     D: 25     Unique     ECW logo     head
VR5

Revolution Tajiri's Asian Mist
Reversal: Momentum or Maneuver
When this card reverses from Arsenal: put it in your Ring instead.
F: 12     D: 3     Unique      Permanent     ECW logo
VR5

Revolution Japanese Buzzsaw
Antic / Reversal: Maneuver with Target "chest" or "back"
Antic: -7F and shuffle up to 2 cards with Target "chest" and/or "head" from your Ringside into your Arsenal.
When a Core has dealt its Damage to you and is not reversed: you may put this card into your Ringside and end your opponent’s turn.
F: 7     D: 0     Unique     ECW logo
VR5


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Revolution Dudley Boyz
Starting Hand Size: 7     Superstar Value: 3
Extremist Tag Team Ability:  Once during each of your turns, you may search your Arsenal for 1 non-Unique non-hybrid card that is a Throw or Extreme, reveal it, put it in your hand, and shuffle: overturn 3 cards.
You cannot pack Corners.
VR5

Revolution Get the Table!
Pre-match Event
Before the Draw Segment of your first turn of the game, shuffle any cards in your Ringside into your Arsenal.
Your Mid-match Capacity is +1 for each Revolution Set the Table in your Ring, ignore the Follow-up on that card, and if it is reversed, your turn does not end.
Unique     Permanent     ECW logo
VR5

Revolution Wazzzzzup!!
Trademark: Mean: Follow-up: Card
When played after a successfully played maneuver: cannot be reversed from Backlash or by hybrid cards from hand.
Draw up to 2 cards and discard 1 card; your opponent discards 2 cards.
F: 12     D: 10     Unique     ECW logo     chest
VR5

Revolution Buh Buh Bomb
Trademark: Mean
When played after a card with 'table' in the title: this card is +10D and a Colossal instead.
Put up to 1 card from your Ringside into your hand.
F: 12     D: 12     Unique     ECW logo     back
VR5

Revolution 3D
Trademark: Colossal / Reversal: Throw or Extreme
Maneuver: -10F, and when played after a Colossal or as a Counter (to a Colossal), this card has Momentum.
F: 40     D: 30     Unique     ECW logo     chest
VR5

Revolution Testify!
Antic
Put up to 1 maneuver from your Ringside into your hand, and shuffle up to 3 cards from your Ringside into your Arsenal;  you may allow your opponent to draw 1 card: if you do, shuffle up to 3 additional cards.
F: 3     D: 0     Unique     ECW logo
VR5


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Revolution bWo
Starting Hand Size: 7     Superstar Value: 1
Extremist Tag Team Ability:  Once during each of your turns, when you successfully play an antic, put up to 1 non-Unique card from your Ring on the bottom of your Arsenal.
When packing non-Revolution cards: you can pack Stevie Richards maneuvers and reversals.
You cannot pack Corners.
VR5

Revolution We're Taking Over!
Pre-match: Storyline
Search your Arsenal for 1 antic, reveal it, put it in your hand, and shuffle.
When you unsuccessfuly play an antic and overturn cards for not playing a maneuver: put up to 3 cards from your Ringside on the bottom of your Arsenal.
When you have a non-Revolution card in your Ring: replace 'antic' with 'antic or action' in your Ability.
Unique     Permanent     ECW logo
VR5

Revolution Meanie Elbow Drop
Trademark: Mean: Follow-up: Card
Shuffle up to 4 non-hybrid antics from your Ringside into your Arsenal.
F: 8     D: 12     Unique     ECW logo     chest
VR5

Revolution Stevie Bomb
Trademark: Colossal
Your opponent overturns # cards, where # is the number of antics in your Ring and cannot be greater than 5.
F: 30     D: 20     Unique     ECW logo     back
VR5

Revolution Dance, Meanie, Dance!
Antic
Shuffle up to # cards from your Ringside into your Arsenal, where # is the total number of antics in all players' Rings and cannot be greater than 10.
F: 4     D: 0     Unique     ECW logo
VR5

Revolution Novamania Runs Wild On You!
Antic
Your next 2 maneuvers played this turn have Momentum.
F: 20     D: 0     Unique     ECW logo
VR5
VHS 3: Payback - Out Now!

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