Author Topic: 2006: No Way Out, Great American Bash  (Read 5478 times)

Offline CreedP

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2006: No Way Out, Great American Bash
« on: March 26, 2014, 09:03:20 PM »
The Bookerman
Starting Hand Size: 5     Superstar Value: 5
Superstar Ability: Your opponent cannot play Reversal cards from his hand or Ringside pile to your Volley cards unless he first removes the top 5 cards of his Arsenal from the game.
You may pack any cards with the Booker T logo, but you do not count as that Superstar.
NWO

You Shall Address Me As KING Booker!
Backstage Card
When packing this card, your Don’t Hate da Playa, Hate da Game! cards are not Heel and cannot be reversed.
Your Superstar-specific cards and your WCW Title Belt do not take up a Pre-match slot in your Ring, your Booker T-specific Strike maneuvers are Multi, and your opponent cannot play I’m Gonna Break You.
When you are Booker T and successfully play a Superstar-specific maneuver, put up to 2 cards from your Ringside on the bottom of your Arsenal.
Unique     RMS logo
V1

The King's Court
Pre-match Venue
Can be played when your opponent has a Venue card in his Ring.  Cannot be played when he is William Regal or Finlay.
Your next 3 Pre-match cards with "Volley" in the text do not take up a Pre-match slot in your Ring.
F: 0     D: 0     Unique
V1

Managed by Sharmell
Pre-match Manager
At the end of the Pre-Match phase, you may choose 1 card in your opponent's Ring area.
When this card is in your Ring area, that card is considered to have blank text and once during each of your turns you may search your Arsenal for 1 card with the word "Sharmell" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique
NWO

Yo Dawg, Respect da Bookerman
Pre-match Event
When this card is in your Ring area, once during each of your turns, before your Draw Segment, when your Fortitude Rating is less than your opponent's Fortitude Rating, put 2 cards from your Ringside pile on the bottom of your Arsenal. If your opponent moves this card from your Ring area, he discards 5 cards.
F: 0     D: 0     Unique     Raw logo
INX, SS3

Tell Me ... You Didn't Just Say That
Mid-match Reversal: Action
Reverse any Action card and end your opponent's turn. When the card titled WCW Title Belt is in your Ring area, draw up to 5 cards and then discard 5 cards.
F: 5     D: 0     Unique
SUM, SS2, SS3

Spinnerooni
Mid-match Action / Reversal: Special
As an action, draw 3 cards or search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any maneuver and end your opponent's turn. That maneuver goes into his Ring area, blank its text until the end of the turn, and overturn cards equal to the maneuver's Damage. If your first card played during your next turn is the card titled Booker's Scissor Kick or Spinning T Kick, it cannot be reversed.
F: 13     D: 0     Unique
PRO, MA, SS2, SS3

Booker's Thrust Kick
Strike
You may pack up to 5 copies of this card.
When successfully played, your opponent randomly reveals 5 cards in his hand.
When this card is in your Ringside pile, during your turn you may overturn 5 cards and then put this card into your hand.
F: 0     D: 5
UNF

Spinning Straight Elbow
Strike
When successfully played, you may search your Arsenal for 1 Superstar-specific card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 5     D: 8     SV: 1     Unique
NWO

Spinning T Kick
Strike / Reversal: Strike
As a maneuver, cannot be reversed when played after the cards titled Irish Whip or Spinnerooni, draw 2 cards or your opponent discards 2 cards.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 5     D: 8     SV: 1     Unique
MA, SS2, SS3

Booker's Scissor Kick
Strike
Can only be played after a successfully played 5D or greater maneuver or if this is the first card played of your turn and you played the card titled Spinnerooni to end your opponent’s last turn.
When successfully played, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 13     D: 12     SV: 2     Unique
MA, SS2
   ---OR---
Booker's Scissor Kick - Throwback
High Risk
Can only be played after a successfully played maneuver or if this is the first card played of your turn and you played the card titled Spinnerooni to end your opponent's last turn.
When successfully played, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 13     D: 12     SV: 2     Unique
SS3

Houston Hangover
High Risk
Can only be played after a successfully played 4D or greater maneuver.
When successfully played, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 13     D: 17     SV: 1     Unique     Raw logo
DO, SS3

The Heat Seeker
Trademark Finisher + High Risk / Reversal: Special
As a maneuver, can be reversed by A Revolution of the Mind.
As a reversal, reverse any Submission or High Risk.
F: 25     D: 15     SV: 2     Unique     Multi     WCW logo
V2

Bookend
Trademark Finisher / Reversal: Special
As a reversal, reverse any Strike or Grapple maneuver and end your opponent's turn. Discard 1 card.
F: 30     D: 20     SV: 3     Unique
MA, SS2, SS3

Tough Enough - Throwback
Reversal: Special
Reverse any non-Unique hybrid maneuver, or when you are The Texas Rattlesnake or Trish Stratus, reverse any maneuver; put the reversed maneuver under this card.
When this card is in your Ring, during your opponent's turn before his Draw Segment, he may randomly discard 2 cards and then put the card under this card on the bottom of his Arsenal.
F: 12     D: 0     Unique
V5

Sharmell Interferes
Reversal: Special: Run-in
Reverse any card and end your opponent's turn.  Search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal. The first card you play on your next turn is -10F.
F: 20     D: 0     Unique
NWO

Can You Dig It, Sucka?
Action / Reversal: Action
As an action, reveal your hand to your opponent and your next card played this turn cannot be reversed.
As a reversal, reverse any Action card and end your opponent's turn.
F: 0     D: 0     Unique
MA, SS2, SS3

Sharmell’s Shenanigans
Action: Run-in
Put 1 non-hybrid Maneuver card, 1 Unique Action card, or 1 Volley card from your Ringside pile into your hand.
When this card is in your Ring area, your opponent’s Reversal cards to your Unique Action cards are +5F.
F: 0     D: 0
GAB

You Didn't Just Try That...
Action / Reversal: Submission
As an action, this card is -5D, shuffle this card into your Arsenal and then draw 2 cards.
As a reversal, reverse any Submission maneuver and end your opponent's turn.
F: 0     D: 5     Unique
NWO

Five Time! Five Time! Five Time! Five Time! Five Time!
Action
Cannot be reversed when the card titled WCW Title Belt is in your Ring area.
Shuffle up to 5 cards from your Ringside pile into your Arsenal and draw up to 5 cards.
F: 5     D: 0     Unique     Raw logo
VEL, SS3

I Ain't No Minor Leaguer
Action + Action
This card is -5F when your Superstar Value is greater than your opponent's Superstar Value.
Search your Arsenal for 1 Unique card and the card titled Booker's Scissor Kick, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 10     D: 0     Unique     Multi
ARM

Distracted by Sharmell
Action: Run-in
Search your opponent's Arsenal for 5 cards and remove them from the game.
He shuffles his Arsenal.
His Reversal cards to your next card played this turn are +25F.
F: 15     D: 0     Unique
NWO

How Many Times?
Action
Your opponent overturns 5 cards and discards 5 cards from his Backlash deck. Put up to 5 non-Maneuver cards from his Ring area into his Ringside pile. Search his Arsenal for up to 5 cards, put them into his Ringside pile, and he shuffles his Arsenal. Then remove up to 5 cards in his Ringside pile from the game.
F: 25     D: 0     Unique
VEN, SS3


--------------------


The Largest Athlete in Sports Entertainment
Starting Hand Size: 6     Superstar Value: 4
Superstar Ability: You cannot pack High Risk maneuvers.
Your non-Multi Strike, Grapple, and Submission maneuvers played from your hand are F:0.
When you successfully play a maneuver and damage has been applied, end your turn.
When you end your turn without playing a maneuver from your hand, your opponent may put 1 card in your Ring area into your Ringside pile.
You may pack any cards with the Big Show logo, but you do not count as that Superstar.
NWO     Errata

As Big and Tough as Any Two Men
Backstage Card
When your opponent's printed Superstar Value is less than your printed Superstar Value (when you are Revolution The Great Khali or Kane, less than 5), when he plays Handicap Match he may only choose 1 of the 3 effects on the card.
Unique
V1

Too Big to Slow Down
Backstage Card
Ignore the 'Strike or Grapple' text on Wellllllll!, and your Showstopper Chokeslam is now a Trademark Finisher instead.
During your turn when you have no non-hybrid maneuvers in your Ring and your opponent’s Fortitude Rating is 10+, your Big Show-specific multi F: 0 maneuvers require 3 reversals instead of 2 to reverse.
Unique     RMS logo
V3

You Can't Manhandle the Big Show
Pre-match Feud
At the end of the Pre-match phase, you may put 2 cards from your hand on the bottom of your Arsenal, then search your Arsenal for 1 non-unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When your opponent is Undertaker, Deadman Inc, Ric Flair, The Big Freak'n Machine, Brock Lesnar, or The Rattlesnake, the maximum number of Pre-match cards he may have in his Ring area is reduced by 2.
F: 0     D: 0     Unique     Permanent     Smackdown logo
INX, SS3

Mine Is Bigger Than Yours
Pre-match Event
Your opponent's Pre-match cards do not reduce your Starting Hand Size.
The maximum number of Pre-match and Mid-match cards you may have in your Ring area is increased by 1. Your Starting Hand Size is +1.
The maximum number of Pre-match and Mid-match cards your opponent may have in his Ring area is decreased by 1. His Starting Hand Size is -1.
F: 0     D: 0     Unique
NWO

Welllllll!
Pre-match Event
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and if your next card played from your hand this turn is a Strike or Grapple maneuver, it is +5D. When it is not reversed from your opponent's hand, draw up to 3 cards.
F: 0     D: 0     Unique
MA, SS2, SS3

A Giant Shift in Power
Pre-match Storyline
Cannot be blanked.
New Ability: Your opponent's non-Unique maneuvers deal a maximum of 5D.  Your F:0 maneuvers are +3D.  When you play Big Show Splash as a Counter, you may ignore the 'Can only be played after...' text.
F: 0     D: 0     Unique     Permanent     nWo logo
V1

Big Show's F5
Mid-match Trademark Finisher / Reversal: Strike
As a maneuver, this card is -15F and can only be played after a successfully played card.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 25     D: 12     SV: 2     Unique
UNF

Showdown!
Mid-match Reversal: Special
Can only be played after a successfully played Action card. End your opponent's turn. His Reversal cards to your first card played during your next turn are +8F.
F: 4     D: 0     Unique     Smackdown logo
DO, SS3

Mountain of a Man
Mid-match Action
Draw up to 3 cards.
When this card is in your Ring area, your opponent cannot play Set-up cards, unless it is titled From the Top Rope or Springboard.
F: 0     D: 0     Unique     Smackdown logo
VEL, SS3

The Shhhhh Chop
Strike + Strike
When successfully played, you may shuffle 1 card from your Ringside pile into your Arsenal and you may put 1 Mid-match card from your Ringside pile into your Backlash deck.
F: 0     D: 5     Unique     Multi     Fan Favorite Logo
RR

Colossal Clubbing
Strike + Strike
F: 0     D: 6     Unique     Multi
NWO

Big Show Splash
Strike
Can only be played after the card titled Throw Into the Corner Turnbuckle.
Cannot be reversed.
When successfully played, you may draw 1 card and your opponent discards 1 card.
F: 6     D: 9     Unique
MA, SS2, SS3

The Hog Log
Grapple + High Risk / Action
As a maneuver, can only be played after a successfully played maneuver.
As an action, this card is -18F and -17D, shuffle this card into your Arsenal and then draw 2 cards.
F: 18     D: 17     SV: 3     Unique     Multi
ARM

Showstopper Chokeslam
Grapple / Reversal: Strike
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 20     D: 12     SV: 2     Unique
MA, SS2, SS3

The Biggest Precision Spine Buster
Grapple + Grapple
When played, discard up to 2 Superstar-specific cards.
This card is -10F for each card discarded.
F: 20     D: 15     SV: 3     Unique     Multi
NWO

Final Cut
Trademark Finisher
When successfully played, your opponent discards 2 cards.
F: 35     D: 30     SV: 4     Unique
MA, SS2, SS3

Big All Over
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. When the card titled Mountain of a Man is not in your Ring area, that card can only be of 7D or less. This card is +#D, where # is equal to the reversed card's Damage.
F: 4     D: 0     Unique
SUM, SS2, SS3

500 lbs. of Raw Power
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn.
When your first card played during your next turn is a maneuver, it cannot be reversed.
F: 5     D: 0     Unique
MA, SS2, SS3

The Straps Are Down!
Action
Your opponent discards 2 cards.
When your next card played this turn is a maneuver, it is -10F or +10D.
F: 0     D: 0     Unique
VEN, SS3

You Won’t See It Coming...
Action / Reversal: Submission
As an action, put 1 card from your hand under this card.
As a reversal, reverse any Submission and end your opponent's turn. You may search your Arsenal for 1 card, put it under this card, and shuffle your Arsenal.
When this card is in your Ring area, you may play the card under this card as if it was in your hand. If this card is moved from your Ring area, the card under this card is put into your Ringside pile.
F: 0     D: 0
GAB

Big Enough to Eat Somebody
Action / Reversal: Special
As an action, this card is -6F, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal. You may ignore the "Can only be played after..." text on your next card played this turn.
As a reversal, reverse any Action card and end your opponent's turn. He discards 3 cards.
F: 6     D: 0     Unique
NWO

Andre the Giant Battle Royale Winner
Action + Action
Cannot be packed by a Tag Team.
When you have lower Fortitude, this card is -8F.
Put up to 8 cards from your Ringside on the bottom of your Arsenal.
When this card is in your Ring, your non-Unique non-Multi non-Chain maneuvers are -4F, and your opponent's reversals are -4D.
F: 8     D: 0     Unique     Multi
V8

The Big & The Small of It
Action
Can only be played when your Fortitude Rating is greater than your opponent's Fortitude Rating and when you have fewer cards in your hand than him.
Your opponent overturns cards equal to the difference between your Fortitude Rating and his and you draw cards until you have the same number of cards in your hand as him.
F: 15     D: 0     Unique
NWO
« Last Edit: November 01, 2017, 10:50:56 AM by CreedP »
VHS 3: Payback - Out Now!

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Offline CreedP

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Re: 2006: No Way Out, Great American Bash
« Reply #1 on: March 26, 2014, 09:04:19 PM »
Jake "the Snake"
Starting Hand Size: 7     Superstar Value: 4
Legend Superstar Ability: Your cards with the word "DDT" in the title cannot be reversed by hybrid cards.
Once during each of your turns you may reveal 1 card from your hand with the word "DDT" in the title, put that card on the bottom of your Arsenal, and then look at your opponent's hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.
NWO

The Accountability Crib
Backstage Card
When you are Scott Hall, your DDP Yoga is nWo for your effects. When you are Jake The Snake, it is considered to have "DDT" in the title for your Ability.
When playing DDP Yoga you may discard up to 4 cards; when you discarded 2 cards, DDP Yoga is Fan Favorite and Heel; when you discarded 4 cards, you may ignore the "When you are DDP," text.
During your turn, you may hide this card and put up to 1 card from your Ringside on the bottom of your Arsenal.
Unique     RMS logo
V8

Legendary Animalistic Offense
Pre-match Event
Your opponent does not discard for JYD's Chain.
Your Grapple maneuvers with "DDT" in the title are -4F.
He discards 1 extra card to reverse a Chain maneuver from hand or Backlash, and when you successfully play a Chain card, you discard 1 less card to search your Arsenal for another Chain card.
When you are Junkyard Dog, this card cannot be blanked and it is Permanent.
F: 0     D: 0     Unique
V1

Lucifer
Pre-match Object
When this card is in your Ring area, if your Fortitude Rating is less than your opponent's Fortitude Rating and you have fewer cards in your hand than him, during your turn you may put this card into your Ringside pile and then all players put all cards in their hands on the bottom of their Arsenal and you may put 1 card from your Ringside pile into your hand.
F: 0     D: 0      Unique
NWO

Damien
Mid-match Action
Cannot be packed when you are packing Lucifer.
During any player's turn, that player cannot play non-maneuver cards.
ACE: During your turn, you may remove this card from the game, then look at your opponent's hand, choose 1 card, and he puts that card on the bottom of his Arsenal.
When this card is unsuccessful, look at his hand, choose 1 card, and he puts that card on the bottom of his Arsenal.
F: 15     D: 0     Unique     WWF Classic logo
V4

The Snakeline
Strike / Reversal: Special
As a maneuver, this card is -20F and can only be played after a successfully played card. If that card has the word "DDT" in the title, this card can only be reversed from your opponent’s hand.
As a reversal, when played from your hand, reverse any non-unique maneuver and end your opponent’s turn.
F: 35     D: 15     SV: 2     Unique
GAB

The Snake Bite DDT
Trademark Finisher / Reversal: Special
As a maneuver, this card is -20F and can only be played after a successfully played maneuver.
As a reversal, reverse any card and end your opponent's turn.
F: 50     D: 30     SV: 3     Unique
NWO

Mind Games - Throwback
Action
Search your Arsenal for 2 cards with the word "DDT" in the title, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
When your next card played this turn is a card with the word "DDT" in the title, it is -13F.
F: 0     D: 0      Unique
NWO

The Snake Will Always Bite Back
Action
Put any number of cards with the word "DDT" in the title from your Ring area and Ringside pile on top of your Arsenal and then shuffle the same number of cards from your Ringside pile into your Arsenal and search your opponent's Arsenal for the same number of cards, remove them from the game, and he shuffles his Arsenal.
F: 12     D: 0      Unique
NWO


--------------------


Carlito
Starting Hand Size: 1     Superstar Value: 3
Superstar Ability:  During your Draw Segment, draw an additional 3 cards.
Your cards titled Spit at Opponent are -4F and not Heel cards.
Your opponent cannot play any card with the word "cool" in the title.
PRO, NWO

Carlito's Apple
Backstage Area: Foreign Object
Can only be revealed from your Backstage Area when you reveal your Superstar card.
During your turn you may hide this card and then look at your opponent's hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.
Unique
NWO

Primo Makes the Save!
Backstage Card
When this card is hidden and your opponent successfully plays a card that would remove a D: 1+ card from your Ring, you may reveal this card (when you are Carlito, you must also discard 4 cards), and your card is not removed from your Ring.
Unique
V5

Carlito's Cabana
Pre-match Event
The maximum number of Pre-match cards you may have in your Ring area is increased by 1.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then search your Arsenal for 1 non-unique Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
When this card is in your Ringside pile, during your turn you may remove this card from the game and then shuffle up to 4 cards from your Ringside pile into your Arsenal.
F: 0     D: 0     Unique
NWO

Second-Generation Caribbean Cool
Pre-match Event
Cannot be blanked. Your In the Interest of Fairness cards are blank.
Before the Draw Segment of the first turn of the game, draw 6 cards and put 2 cards from your hand on the bottom of your Arsenal.
When you are Carlito, during each of your Draw Segments, put 2 cards from your hand on the bottom of your Arsenal.
When you are a Tag Team and Keeping Your Caribbean Cool is in your Ring, you may use your Ability twice per game.
F: 0     D: 0     Unique     Permanent
V3

That's Not Cool
Mid-match Reversal: Special
When you are Carlito, this card is Fan Favorite and F: 0.
Reverse any non-maneuver card and draw 1 card.
ACE:  During your turn when this card is in your Ring, you may remove it from the game and then reveal 1 Backstage Card.  When you are Carlito, this effect cannot be reversed.
F: 12     D: 0     Unique
V3

Carlito’s Cool Caribbean Neck Breaker
Grapple + Grapple
When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your hand.
F: 10     D: 10     SV: 2     Unique     Multi
GAB

Carlito's Way DDT
Trademark Finisher / Action
As an action, this card is -20F and -20D, shuffle this card and 1 card from your Ringside pile into your Arsenal.
F: 20     D: 20     SV: 2     Unique
NWO

The Backstabber
Trademark Finisher / Action
As a maneuver, draw 1 card.
As an action, this card is -30F, put this card, up to 1 card from your Ringside, and up to 1 card that has been removed from the game on the bottom your Arsenal.
F: 35     D: 20     SV: 2     Unique
V1

I Know Cool ... And You're Not Cool
Action + Action / Reversal: Special
As a reversal, when overturned, reverse any non-unique maneuver and end your opponent's turn.
When this card is in your Ring area, your cards titled Spit at Opponent are Multi cards.
F: 0     D: 0      Unique     Multi     Cheater logo
RR

I Spit In the Face Of...
Action
Put up to 3 cards from your hand on the bottom of your Arsenal and then put that many cards from your opponent's Ring area into his Ringside pile. F: 6     D: 0     Unique
NWO

...People Who Don't Want to Be Cool
Action
Cannot be reversed when the card titled I Spit In the Face Of... is in your Ring area.
Put any number of cards from your hand on top of your Arsenal and then shuffle up to double that many cards from your Ringside pile into your Arsenal.
F: 8     D: 0     Unique
NWO

Keeping Your Caribbean Cool
Action + Action / Reversal: Special
As an action, cannot be reversed by a card with 'completely' in the text.  Put up to 2 cards in your Ringside into your hand, and shuffle cards from your Ringside into your Arsenal up to the number of maneuvers in your opponent’s Ring + 2.
As a reversal, reverse any hybrid maneuver.
When this card is in your Ring, when you use your Ability you may choose to reduce the number of cards by 2.
F: 10     D: 0     Unique     Multi
V3


--------------------


"The Million Dollar Man" Ted DiBiase
Starting Hand Size: 6     Superstar Value: 3
Legend Superstar Ability: Once during any turn you may remove 1 card in your Ring area from the game and then your next card played that turn is -3F times the Damage of the removed card.
Once during each of your turns you may remove 1 card in your Ring area from the game and then your opponent removes 1 Reversal card in his Ring area from the game with Damage equal to or greater than your removed card's Damage.
NWO

Money! Money! Money! Money! Money!
Backstage Card
Once during each of your turns, you may remove a Unique card in your hand from the game to shuffle one other card that has been removed from the game that is not a non-hybrid reversal into your Arsenal and draw 1 card.
Unique     RMS logo
V1

Backed by Virgil
Pre-match Event
Your first played Strike, Grapple, and Submission maneuver of the game all can only be reversed from your opponent’s Arsenal.
During your turn you may put this card into your Ringside pile and then remove any number of cards in your Ringside pile from the game and then put the same number of your cards removed from the game on the bottom of your Arsenal.
F: 0     D: 0     Unique
GAB

The Million Dollar Man Always Gets His Way
Pre-match Event
You may choose 1 non-Superstar-specific Universally Unique card in your opponent's Ring, he puts it in his Backlash (ignore the Permanent trait on the chosen card), and you may immediately play a card with the same title regardless of card type.
When you do not choose, he reveals his Backlash and you may choose 1 non-Unique non-Superstar-specific non-reversal card and he discards the chosen card; when you are Money Inc, you may choose 1 non-Superstar-specific non-RMS reversal card instead, and he instead removes the chosen card from the game.
F: 0     D: 0     Unique     WWF Classic logo
V4

The Million Dollar Title Belt
Pre-match Object
At the end of the Pre-match phase, you may search your Arsenal for 1 Foil card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Your Superstar Value is +3
Once during each of your turns you may remove 1 card in your hand from the game and then look at your opponent's hand.
F: 0     D: 0     Universally Unique     Permanent
NWO

DiBiase's Patented Fist Drop
High Risk
When you are Money Inc, this card is -10F.
Can only be played after a successfully played maneuver.
Remove up to 2 cards in your Ringside from the game, and then remove up to twice that number of cards in your opponent's Ringside from the game.
F: 20     D: 10      SV: 2     Unique     WWF Classic logo
V4

The Million Dollar Dream
Trademark Finisher
When successfully played, you may put 1 card from your opponent's Ring area into his Ringside pile.
When your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text.
F: 33     D: 20     SV: 2     Unique

Everybody's Got a Price
Action + Action
Your opponent chooses a number from 1 to 10 and overturns that many cards.
Search your Arsenal for non-hybrid Maneuver cards equal to the difference between the chosen number and 10, reveal them to him, put them into your hand, and shuffle your Arsenal.
F: 6     D: 0     Unique     Multi
NWO

Everybody's Gonna Pay
Action
Cannot be reversed when the card titled Everybody's Got a Price is in your Ring area.
Your opponent discards cards equal to the number of your cards removed from the game.
F: 9     D: 0     Unique
NWO

It's All About the Money
Action
When you are Money Inc, this card is F: 0 and can only be reversed by Rare or Unique cards.
Draw up to 3 cards.
ACE:  During your turn you may remove 2 cards in your Backlash from the game and then put 1 Mid-match card removed from the game into your Backlash.
F: 20     D: 0     Unique     WWF Classic logo
V4
« Last Edit: November 01, 2017, 10:03:36 AM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: 2006: No Way Out, Great American Bash
« Reply #2 on: March 26, 2014, 09:04:55 PM »
X-treme Diva
Starting Hand Size: 5     Superstar Value: 3
Diva Superstar Ability: When your opponent successfully plays a maneuver, choose 1: he removes the top 2 cards of his Arsenal from the game or he overturns 3 cards.
You may pack any cards with the Lita logo, but you do not count as that Superstar.
NWO

Getting an Edge on the Competition
Backstage Card
Before the Draw Segment of the first turn of the game, put this card into your Ring.  When you are X-Treme Diva, you may then draw 2 cards.
Unique     D: 2
V1

If You've Got It, Flaunt It
Pre-match Event
Your Starting Hand Size is +2.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then reveal your hand to your opponent, he may draw 1 card, and your next card played this turn cannot be reversed.
F: 0     D: 0     Unique     Raw logo
VEL, SS3

Taking It To The Xtreme
Pre-match Event
This card does not take up a Pre-match slot in your Ring.
Search your Arsenal for 1 Lita to the Xtreme card, put it into your Ring, and shuffle your Arsenal.
Replace the 'Can only be played...' text on your Lita-specific maneuvers with 'Can only be played after a successfully played card.'
When this card is moved from your Ring, put any number of Lita to the Xtreme cards from your Ringside into your Ring.
F: 0     D: 0     Unique     RMS logo
V1

Time To Be Yourself At Last
Pre-match Event
Cannot be blanked, and does not take up a Pre-match slot. This card is also considered to be titled Moonsault.
At the end of the Pre-match phase, you may put High Flying Style from your Backlash or Ringside into your Ring.
When you are a female Superstar, your Lita-sault is Multi and also High Risk, and cannot be reversed from Backlash; and when you do not have a Backstage Card in your Ring, your cards with 'dive', 'rana', or 'sault' in the title cannot be reversed from Backlash by non-Unique cards.
F: 0     D: 0     Unique     Permanent
V8

Team X-Treme
Mid-match Action
Put all copies of the card titled Sustained Damage from your opponent's Ring area into his Ringside pile, and then search your Arsenal for 2 non-unique High Risk Maneuver cards, reveal them to him, put them into your hand, and shuffle your Arsenal.
When this card is in your Ring area, your opponent cannot play the card titled Sustained Damage.
F: 6      D: 0     Unique     Permanent
SUM, SS2, SS3

X-Treme Thong
Mid-match Action
Choose 1: your next card played this turn cannot be reversed, shuffle up to 5 cards from your Ringside pile into your Arsenal, or draw up to 3 cards.
F: 12     D: 0     Unique
MA, SS2, SS3

Girly Choke
Submission
Can only be reversed from your opponent's hand.
When successfully played, search your Arsenal for 1 Superstar-specific card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 2     D: 5     Unique
NWO

Lita Drop Kick
High Risk / Reversal: Strike
As a maneuver, can only be played after a successfully played 2D or greater maneuver.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
When successfully played, you may draw 1 card.
F: 6     D: 8     SV: 1     Unique
MA, SS2, SS3

Lita's DDT
Grapple
When successfully played, you may shuffle 1 card from your Ringside pile into your Arsenal.
F: 6     D: 9     Unique
VEN
   ---OR---
Lita's DDT - Throwback
Grapple
Can only be reversed from your opponent's Arsenal.
F: 6     D: 9     Unique
SS3

Lita's Twist of Fate
Trademark Finisher / Reversal: Grapple
As a maneuver, can only be played when this is your first card played this turn and you reversed a card from your hand to end your opponent's last turn.
As a reversal, reverse any Grapple maneuver and end your opponent's turn.
F: 10     D: 10     SV: 1     Unique
SUM, SS2, SS3

Lita-canrana
Strike / Reversal: Grapple
Cannot be reversed.
As a maneuver, this card is +3D for each card with the words "dropkick" or "drop kick" in the title in your Ring area.
As a reversal, reverse any Grapple maneuver and end your opponent's turn.
When successfully played, you may draw 1 card.
F: 12     D: 5     Unique
MA, SS2, SS3

Lita-sault
Trademark Finisher / Reversal: Special
As a maneuver, can only be played after a successfully played 4D or greater maneuver. This card is +3D for each card with the word "hurricanrana" or "moonsault" in the title in your Ring area.
As a reversal, reverse the card titled From the Top Rope and end your opponent's turn.
F: 20     D: 12     SV: 2     Unique
MA, SS2, SS3

Crimson Goddess
Reversal: Special
When played from your hand, reverse any maneuver and end your opponent's turn. That maneuver goes into his Ring area, blank its text until the end of the turn, and overturn cards equal to the maneuver's Damage. Then shuffle up to # cards from your Ringside pile into your Arsenal, where # is equal to that maneuver's Damage.
F: 0     D: 0     Unique
MA, SS2, SS3

Don't Call Me A...
Reversal: Special
Reverse any non-unique maneuver or Superstar-specific Action card and end your opponent's turn.
F: 6     D: 0     Unique
NWO

It Just Feels Right
Action
Look at your opponent's hand, choose 1 card, and he discards the chosen card.
Put 1 card from your Ringside pile into your hand.
Your next card played this turn is F:0 and you may ignore the "Can only be played after..." text.
F: 0     D: 0     Unique
NWO

When I Get You Alone
Action
Cannot be reversed.
Shuffle up to 3 cards with the word "kick" in the title from your Ringside pile into your Arsenal and then draw up to 2 cards. 
F: 0     D: 0
UNF

A Less Traveled Road
Action
Shuffle 1 card from your Ringside pile into your Arsenal and your opponent overturns 2 cards.
When this card is in your Ring area, once during each of your turns, you may shuffle 1 card from your Ringside pile into your Arsenal and your opponent overturns 2 cards.
F: 4     D: 0     Unique
ARM

Redheaded Sparkplug
Action
Discard any number of cards and then search your Arsenal for the same number of non-hybrid Reversal cards, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 5     D: 0     Unique
UNF

Just the Way I Planned...
Action
Put 1 Pre-match card from your Ringside pile into your Ring area and put up to 3 cards from your Ringside pile into your hand.
F: 6     D: 0     Unique
NWO

The Goddess Returns
Action / Reversal: Special
As an action, this card is -6F, shuffle this card into your Arsenal and draw 1 card.
As a reversal, when overturned, reverse any non-Trademark-Finisher maneuver and end your opponent's turn.
F: 6     D: 0     Unique     Raw logo
DO, SS3

The Art of Persuasion
Action / Reversal: Special
As an action, shuffle this card into your Arsenal and then look at your opponent’s hand, choose 1 card, and he puts the chosen card on the bottom of his Arsenal.
As a reversal, this card is -4F, when played from your hand reverse any Strike maneuver or Action card and end your opponent’s turn.
F: 7     D: 0
GAB

The X-Treme Taunt
Action
When you do not have a Matt Hardy-specific Pre-match card in your Ring, cannot be reversed.
Put 1 High Risk from your Ringside into your hand, and when that card is your next card played this turn, you may ignore the "Can only be played..." text on it, and your opponent ignores all reversal restrictions from cards or card effects to that card.
F: 7     D: 0     Unique
V8

X-treme Hedonism
Action
When this card is in your Ring area, when you successfully play a maneuver you may draw 1 card or shuffle 2 cards from your Ringside pile into your Arsenal.
When this card is in your Ringside pile, during your turn you may discard 3 cards and put this card into your hand.
F: 12     D: 0     Unique     Raw logo
INX, SS3

Love-Fury-Passion-Energy
Action / Reversal: High Risk
As an action, put 1 other card from your Ring area into your hand, put 1 card from your opponent's Ring area into his Ringside pile, and end your turn.
As a reversal, this card is -15F, reverse any High Risk maneuver and end your opponent's turn. Draw up to 3 cards.
F: 15     D: 0     Unique
NWO


--------------------


Chavo Guerrero
Starting Hand Size: 6     Superstar Value: 2
Superstar Ability: Once during each of your turns you may discard 1 High Risk maneuver and then put up to 3 cards from your Ringside pile on the bottom of your Arsenal.
Once during each of your turns you may overturn 3 cards and then put 1 High Risk maneuver from your Ringside pile into your hand.
NWO

Backed by La Familia
Backstage Card
You are considered a Stable for your opponent's The Numbers Game.
Your Superstar-specific non-Revolution maneuvers are considered Smackdown and non-F: 0 for Backed by Smackdown GM Vickie Guerrero, and your Vickie Guerrero Interferes is -5F.
When you completely reverse his maneuver from hand or Backlash, you may hide this card and he overturns 5 cards.
Unique     RMS logo
V7

The Mexican Warrior
Backstage Card
When packing this card, you cannot pack Corners, but you can pack Gory Special and Snap Senton Splash.
Your Superstar-specific Events do not take up Pre-match slots in your Ring, and when you Activate a Superstar-specific card, do not discard for reversals to that effect.
All your cards are considered to be From the Top Rope for your Chavo's Inverted Powerbomb.
Unique     RMS logo
V7

El Paso, Texas
Pre-match Venue
During your turn, you may put this card into your Ringside pile and if your next card played this turn is a maneuver, you can ignore the "Can only be played after..." text.
F: 0     D: 0     Universally Active     Permanent
ARM

Managed by Vickie Guerrero
Pre-match Manager
When packing this card, your Backed by Smackdown GM Vickie Guerrero is now Superstar-specific; when this card is in your Ring and you do not have a Corner in your Ring, ignore the 'non-Superstar-specific' text on your Backed by Smackdown GM Vickie Guerrero.
At the end of the Pre-match phase, you may search for 1 non-Unique maneuver, reveal it, put it in your hand, and shuffle.
Your maneuvers are -2F for each card with ‘interfere’ in the title in your Ring.
F: 0     D: 0     Universally Unique
V5

My Life For You
Pre-match Event
The maximum number of Pre-match cards your opponent may have in his Ring area is reduced by 1.
At the end of the Pre-match phase, search your Arsenal for 1 High Risk maneuver or 1 Foreign Object, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique
NWO

Ultimo Re-Chavo
Mid-match Reversal: Special
Reverse any non-Trademark Finisher-maneuver.
When your first card played on your next turn is a maneuver, ignore the 'Can only be played...' text.
F: 0     D: 3     Unique
V1

Interference from La Familia
Mid-match Action
Cannot be packed when packing Corners.  Cannot be blanked.
When your opponent reverses your maneuver, you may put this card from your Backlash or Ringside into your Ring.
When you play your Superstar-specific maneuvers as a Counter, you may ignore the 'Can only be played...' text.
ACE: When playing a Superstar-specific maneuver, you may overturn 3 cards and then replace the 'Can only be played' text with 'Cannot be reversed from hand when played'.
F: 0     D: 0     Unique
V7

Guerreros por Siempre!
Mid-match Action + Action
Can only be played when you have 10 or fewer cards in your Arsenal and your opponent has more than 10 cards in his Arsenal.
Put 5 cards from your Ringside pile into your hand and shuffle 5 cards from your Ringside pile into your Arsenal. 
F: 10     D: 0     Unique     Multi
NWO

The Three Amigos
Grapple + Grapple + Grapple
Can only be played after a successfully played card.
This card requires 3 reversals to be reversed, instead of 2.
F: 3     D: 9     SV: 3     Unique     Multi
GAB

The Gory Bomb
Trademark Finisher
Can only be played after a successfully played card.
When successfully played after a High Risk maneuver, you may put up to 3 High Risk maneuvers from your Ringside pile into your hand.
F: 15     D: 15     SV: 2
NWO

Chavo's Inverted Powerbomb
Trademark Finisher / Reversal: Special
You may search for this card as if it were a High Risk maneuver.
As a maneuver, can only be played after a successfully played maneuver or the cards titled Throw Into the Corner Turnbuckle or From the Top Rope.
As a reversal, reverse any maneuver played after the card titled Throw Into the Corner Turnbuckle or From the Top Rope and end your opponent's turn. If the first card you play during your next turn is a High Risk maneuver, you may ignore the "Can only be played after..." text.
F: 25     D: 20     SV: 3     Unique     RMS logo     Smackdown logo
INX, SS3

Chavo's Frog Splash
High Risk + Trademark Finisher
Can only be played after a successfully played card; when played after a 5D+ maneuver, cannot be reversed from Arsenal by non-Superstar-specific cards.
When this card is overturned for your Ability, put it and up to 1 of your non-reversal cards removed from the game on the bottom of your Arsenal.
F: 22     D: 18     SV: 2     Unique     Multi
V8

One for One
Reversal: Special
Reverse any non-unique card and end your opponent's turn. You may shuffle 1 card from your Ringside pile into your Arsenal and then draw 1 card.
F: 1     D: 1     Unique
NWO

Vickie Guerrero Interferes
Reversal: Special
When you are Dolph Ziggler, this card is -10F.
When you have a card with 'Vickie' in the title in your Ring, reverse any Unique non-maneuver card, and your opponent overturns 2 cards; when Backed by Smackdown GM Vickie Guerrero is in your Ring, draw 1 card and he overturns 2 additional cards.
F: 15     D: 0     Unique
V5

Third Generation Superstar
Action / Reversal: Grapple
As an action, search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
As a reversal, this card is -10F, reverse any Grapple maneuver and end your opponent's turn.
When this card is in your Ring area, during your turn you may overturn 3 cards and discard 3 cards, put this card into your hand, and then end your turn. When the card titled Evolution is a Mystery is in your Ring area, instead overturn 1 and discard 1.
F: 10     D: 0     Unique
ARM

A Family Tradition
Action
When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -7F.
Draw 3 cards.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then your opponent discards 1 card.
F: 12     D: 0     Unique
NWO
« Last Edit: October 31, 2017, 04:30:39 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: 2006: No Way Out, Great American Bash
« Reply #3 on: March 26, 2014, 09:06:10 PM »
Mexicools
Starting Hand Size: 5     Superstar Value: 1
Tag Team Superstar Ability: Once during each of your turns you may discard 1 card and then search your Arsenal for the card titled From the Top Rope or From the Middle Turnbuckle or 1 maneuver with the word "blindside," "precision," or "technical" in the title; reveal it to your opponent; put it into your hand; and shuffle your Arsenal.
NWO

Juan Deere Tractors
Backstage Card
When packing this card, your We're Not Mexicans... We're Mexicools! is not Cheater.
Your Lawn Maintenance Professionals and High-Flying Style cards do not take up a Pre-match slot in your Ring and cannot be blanked; double the numbers in your Lawn Maintenance Professionals.
Your Starting Hand Size is +3.
Unique     RMS logo
V5

Lawn Maintenance Professionals
Pre-match Event
When this card is in your Ring area, your cards with the word "blindside" in the title are -1F; your maneuvers with the word "precision" in the title are -2F; your maneuvers with the word "technical" in the title are +1D; and you may put this card into your Ringside pile to reverse any maneuver that is not a Chain, Heat, or Volley maneuver and end your opponent's turn.
F: 0     D: 0      Unique
NWO

Crazy Moonsault
High Risk
Can only be played after the card titled From the Middle Turnbuckle or From the Top Rope.
Can only be reversed from your opponent's hand.
F: 5     D: 15     Unique
NWO

A Cool Dropkick
High Risk / Reversal: Special
As a maneuver, this card is +2D and +1 Stun Value, and it is considered non-Unique for your card effects; when you have lower Fortitude, this card can be played from Ringside.
As a reversal, reverse any Unique maneuver and discard 1 card.
F: 6     D: 6     SV: 1     Unique
V5

Psychotic Guillotine Leg Drop
High Risk
Can only be played after the card titled From the Middle Turnbuckle or From the Top Rope.
Can only be reversed from your opponent's Arsenal.
F: 9     D: 11     SV: 1     Unique
NWO

Standing Moonsault
High Risk
Can only be played after a 4D+ maneuver.  Cannot be played after From the Top Rope.  Your opponent cannot play reversals to this card.
Draw up to 2 cards, discard 1 card, and put 1 card from your Ringside on the bottom of your Arsenal.
During your turn when this card is in your hand, you may reveal this card and put it on the bottom of your Arsenal and then put up to 1 Backlash card from your Ringside into your Backlash.
F: 12     D: 5     SV: 1     Unique
V3

Mexi-Leg-Lace Powerbomb
Trademark Finisher
When played, overturn 3 cards. 
F: 20     D: 20     SV: 2     Unique
NWO

Juvi Driver
Trademark Finisher / Action
When you have lower Fortitude or fewer cards in hand, this card is Multi.
As an action, this card is F: 5, search your Arsenal for 1 card, put it in your hand, and then shuffle this card into your Arsenal.
F: 30     D: 20     SV: 3     Unique
V5

Forget Your Stereotypes
Reversal: Special
Reverse any non-unique maneuver if your opponent has a Maneuver card in his Ring area or any non-unique Action card if he has an Action card in his Ring area and end his turn. Look at his hand, choose 1 card, and he discards the chosen card. 
F: 0     D: 0      Unique
NWO

Diving Escape, Lucha-style!
Reversal: Special
Reverse any non-unique maneuver, overturn 3 cards and draw up to 2 cards.
When this card is in your Ring, ignore the 'Can only be played after...' text on your cards with 'From the...' in the title, and ignore the 'non-unique' text on your From the Middle Turnbuckle cards.
F: 5     D: 4     Unique
V1

We're Not Mexicans ... We're Mexicools!
Action
Your opponent removes 5 cards in his hand from the game.
Put up to 4 of your cards that have been removed from the game on the bottom of your Arsenal, put up to 3 of your cards that have been removed from the game into your hand, draw up to 2 cards, discard 1 card, and then end your turn.
During his next turn, you cannot play Reversal cards from your hand.
F: 15     D: 0      Unique     Cheater logo
RR


--------------------


Viscera
Starting Hand Size: 5     Superstar Value: 1
Superstar Ability: Your cards titled Irish Whip, Throw Into the Corner Turnbuckle, and Gut Wrench and your Strike and Grapple maneuvers played after those cards are all -8F.
NWO

Big Daddy V Arrives
Backstage Card
Your Starting Hand Size is +2.
When the first card played on your turn is listed in your Ability, your opponent cannot respond to it.
Unique     RMS logo
V1

Size Matters
Pre-match Object
Search your Arsenal for up to 6 cards titled Irish Whip, Throw Into the Corner Turnbuckle, or Gut Wrench, put them under this card, and then shuffle your Arsenal. They may be played as if they were in your hand.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put up to 3 cards titled Irish Whip, Throw Into the Corner Turnbuckle, or Gut Wrench from your Ringside pile into your hand.
If this card is removed from your Ring area, put the cards under this card into your Ringside pile.
F: 0     D: 0     Unique     RMS logo
GAB

Take It Like a Man
Strike + Submission
Can only be played after a successfully played maneuver.
Can only be reversed from your opponent's hand.
When successfully played, your opponent discards his Backlash deck.
F: 9     D: 6     Unique     Multi
NWO

Flying Somersault Kick
High Risk / Reversal: Special
As a maneuver, can only be played after the card titled Irish Whip.
As a reversal, reverse any Set-up card or Run-in card and end your opponent's turn.
F: 15     D: 20     Unique
NWO

The Sex Drive
Trademark Finisher
Can only be played after a successfully played maneuver.
When this card is in your Ringside pile, if you have the cards titled Irish Whip, Throw Into the Corner Turnbuckle, and Gut Wrench in your Ring area, during your turn you may put this card into your hand and then put 1 of each of them from your Ring area into your hand.
F: 35     D: 35     SV: 3     Unique
NWO

A Big Man Has A Big ... Appetite
Reversal: Special
Reverse any non-unique card and end your opponent's turn. All players remove the top 5 cards of their Arsenal from the game.
F: 5     D: 4     Unique
NWO

500 Pound Love Machine
Action
Shuffle up to 5 cards from your Ringside pile into your Arsenal and then draw up to 5 cards.
F: 5     D: 0     Unique
NWO


--------------------


Funaki
Starting Hand Size: 12     Superstar Value: 0
Superstar Ability: You cannot pack Hybrid cards.
Your Pre-match cards with the word "Funaki" in the title have the added text of "The maximum number of Pre-match cards you may have in your Ring area is increased by 1."
Your opponent cannot play any card with the word "Funaki" in the title.
NWO

Aerial Agility
Backstage Card
Your Springboard cards are -5F and ignore the 'Can only be played...' text.
You may hide this card to reverse a non-unique action card or an Activated Card Effect.
Unique     RMS logo
V1

Japanese Flag
Pre-match Object
Cannot be blanked.
When you are a Tag Team, your Starting Hand Size is +2.
At the end of Pre-match, when this card is in your Backlash, you may put it into your Ring.
Before the Draw Segment of the first turn of the game, you may search your Arsenal for 1 non-Unique reversal, reveal it, put it in your hand, and shuffle.
ACE:  During your turn, you may put this card into your Ringside and then your next Multi maneuver played this turn requires 3 reversals instead of 2.
F: 0     D: 0     Unique     Permanent
V3

Springboard Body Block
Mid-match High Risk
This card is -10F if your opponent used an Activated Card Effect during his last turn. If he did not, can only be played after a successfully played maneuver or the card titled Springboard. This card is -5F when played after the card titled Springboard.
F: 10     D: 10     SV: 1     Unique
NWO

Kung Fu (Naki) Kick
Strike + Strike / Reversal: Special
As a reversal, reverse any card that cannot be reversed.
F: 0     D: 4     SV: 1     Unique
V5

Japanese Flying Bulldog
Grapple + High Risk
Can only be played after a successfully played card.
When successfully played, search your Arsenal for 1 Unique card and the card titled Springboard, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 0     D: 5     Unique     Multi
NWO

Funaki’s Ensugiri
Strike + High Risk
This card is +1D for every card in your opponent’s Ring area.
When this card is in your Ring area, ignore the "Can only be played after..." text on your cards titled Springboard.
F: 0     D: 5     SV: 1     Unique     Multi
GAB

The Rising Sun
High Risk + Trademark Finisher
Can only be played after a successfully played card.
When played after the card titled From the Top Rope, From the Middle Turnbuckle, or Springboard, can only be reversed from your opponent's hand.
F: 20     D: 20     SV: 2     Unique     Multi
NWO

I'll Do Anything For the Scoop, But...
Reversal: Special
Reverse any Activated Card Effect or any non-unique card and end your opponent's turn. Search your Arsenal and Ringside pile for the card titled ...I Do Ask the Tough Questions, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 5     D: 0     Unique
NWO

...INDEED!
Reversal: Card
When you are Funaki or We Are... EVIL! is in your Ring, this card is -10F.
Reverse any card and draw up to 1 card.
F: 15     D: 3     Unique
V3

...I Do Ask the Tough Questions
Action
Can only be played when you have the card titled I'll Do Anything For the Scoop, But... in your Ring area.
Shuffle cards from your Ringside pile into your Arsenal and your opponent discards cards both equal to the number of Action cards in your Ring area.
F: 5     D: 0     Unique
NWO


--------------------


Chris Masters
Starting Hand Size: 4     Superstar Value: 3
Superstar Ability:  When your opponent reverses a maneuver from his hand, you may look at his hand, choose 1 card, and remove the chosen card from the game.
Once during each of your turns you may discard 1 card and then search your Arsenal for 1 card with the word "maintain" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
PRO
   ---OR---
Chris Masters - Throwback
Starting Hand Size: 4     Superstar Value: 3
Throwback Superstar Ability:  When your opponent reverses a maneuver from his hand, you may look at his hand, choose 1 card, and remove the chosen card from the game.
Once during each of your turns you may discard 1 card and then search your Arsenal for 1 card with the word 'maintain' in the title, reveal it, put it into your hand, and shuffle your Arsenal.
Your The Master Lock is +1 Stun Value.
V1

Do You Accept The Master Lock Challenge?
Pre-match Stipulation
Your opponent may choose to make his Pre-match Capacity -2.  If he does not, at the end of the Pre-match you may search your Arsenal for The Master Lock, reveal it, put it into your hand, and shuffle your Arsenal.
ACE: During your turn you may put this card into your Ringside, and if your next card played this turn is The Master Lock, it is -35F and you may ignore the "Can only be played..." text.
F: 0     D: 0     Unique     Permanent     RMS logo
V1

The Masterpiece
Pre-match Event
Choose 1:  Your Starting Hand Size is +2 or your opponent’s Starting Hand Size is -2.  When he reduced his Pre-match Capacity for Do You Accept The Master Lock Challenge?, choose both instead.
ACE: During your turn, you may put this card into your Ringside and his reversal cards to your next card played this turn are +8F.
F: 0     D: 0     Unique
V1

Sculpted Like a Statue - Throwback
Mid-match Reversal: Special
Reverse any non-unique maneuver played from hand, search your Arsenal for up to 4 cards with "maintain" in the title, remove them from the game, shuffle and draw the same number of cards.
Your cards removed from the game cannot be moved by your cards or effects to any other location.
Your Unbreakable is F: 0 and can only be reversed by Unique reversals.
F: 0     D: 2     Unique     Permanent     RMS logo
V3

Masters' Torture Rack
Submission
When this card is reversed from your opponent's Backlash, Ringside or Arsenal, search that area for 1 card and remove it from the game.
During your turn when this card is in your Ringside, you may shuffle it into your Arsenal and draw up to 1 card.
F: 10     D: 15     SV: 2     Unique
V7

Masterpiece Press Slam
Grapple + Grapple / Action + Action
When this card is unsuccessful, draw up to 2 cards.
As an action, this card is -15F, shuffle this card and up to 3 cards from your Ringside into your Arsenal and draw up to 2 cards.
F: 15     D: 15     SV: 3     Unique     Multi
V7

Masters' Running Boot
Strike + Strike / Reversal: Special
When played after Irish Whip, this card is -10F.
As a reversal, this card is -10D, reverse any non-Superstar-specific non-maneuver card.
F: 15     D: 15     Unique     Multi
V1

The Master Lock
Trademark Finisher / Reversal: Card
As a maneuver, this card is -15F.  Can only be played after a successfully played maneuver or if you reversed a card to end your opponent’s last turn and this is the first card played this turn.  Can only be reversed from his hand.  When your next card played this turn is Maintain Hold, you may ignore the "Can only be played after..." text.
F: 50     D: 15     Unique
V1

Unbreakable
Action
Search your Arsenal for 1 Submission maneuver, reveal it, put it into your hand, and shuffle your Arsenal.
Your Submission maneuvers are Multi.
F: 4     D: 0     Unique
V1

...People Who Don't Want to Be Cool
Action
Cannot be reversed when the card titled I Spit In the Face Of... is in your Ring area.
Put any number of cards from your hand on top of your Arsenal and then shuffle up to double that many cards from your Ringside pile into your Arsenal.
F: 8     D: 0     Unique
NWO
« Last Edit: May 07, 2016, 06:30:56 PM by CreedP »
VHS 3: Payback - Out Now!

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Offline CreedP

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Re: 2006: No Way Out, Great American Bash
« Reply #4 on: March 26, 2014, 09:06:51 PM »
Andre "The Giant"
Starting Hand Size: 8     Superstar Value: 8
Legend Superstar Ability: You cannot pack Pre-match cards, Mid-match cards, or High Risk maneuvers.
You may pack up to an additional 40 cards in your Arsenal.
During each of your turns, you cannot play more than 1 Set-up card.
During your opponent’s turn, when he ends his turn before playing a second card or successfully plays a second card and damage has been applied, you may put 1 card from your hand on the bottom of your Arsenal, draw 1 card, he randomly discards 2 cards, and end his turn.
GAB

As Big and Tough as Any Two Men
Backstage Card
When your opponent's printed Superstar Value is less than your printed Superstar Value (when you are Revolution The Great Khali or Kane, less than 5), when he plays Handicap Match he may only choose 1 of the 3 effects on the card.
Unique
V1

Making a Colossal Connection     (Andre the Giant logo)
Backstage Card
Can only be packed by Andre the Giant.
Ignore your opponent's effects that would discard cards from your Backlash, blank or move your Pre-match cards from the Ring, or prevent playing your Backlash cards.
When you have fewer cards in hand, your Superstar-specific actions (except The 8th Wonder of the World) cannot be reversed from hand by non-Unique cards.
During your turn when We Face Each Other As God Intended is revealed, you may hide this card, put any number of cards in your hand on the bottom of your Arsenal, draw # cards, and end your turn (where # is equal to 8 minus the number of cards in your hand).
Unique     RMS logo     WWF Classic logo
V8

We Face Each Other as God Intended
Backstage Area
Can only be revealed from your Backstage Area when you reveal your Superstar card.
Your opponent’s Starting Hand Size is -1 for each Pre-match card in his Ring area.
No player may play a card with the words "You win the game via Pinfall victory" in the text.
During your turn you may hide this card and then all players put all cards in their hand on top of their Arsenal. Your opponent searches his Arsenal for 1 card, reveals it to you, puts it into his hand, and shuffles his Arsenal. Search your Arsenal for 2 cards, put them into your hand, and shuffle your Arsenal.
Unique
GAB

Giant Eiffel Tower
Pre-match Event
When you hide We Face Each Other As God Intended, your opponent may remove this card from the game.
Ignore the word "completely" on all players' reversals and card effects.
Your maneuvers are +2D.
ACE: During your turn, you may put this card into your Ringside and then shuffle 8 cards from your Ringside into your Arsenal.
F: 0     D: 0     Unique     WWF Classic logo
V4

The Heenan Family Enforcer
Pre-match Event
Can only be packed by Andre the Giant.
Cannot be blanked, and can be played during any Pre-match phase.
Your Backstage cards cannot be blanked, and your opponent cannot reduce your Starting Hand Size, or move cards from your hand before the first turn of the game. When you play your Superstar-specific cards, the number of Heat cards removed from the game for the Heat trait is 0.
ACE: Once during each of your turns, you may choose 1 maneuver that is not Superstar-specific, Multi, or RMS in your Ringside, and then randomly remove 1 other card in your Ringside from the game and play the chosen maneuver as if from hand, but he ignores any reversal restrictions on that card (including Chain).
F: 0     D: 0     Unique     Permanent     WWF Classic logo
V8

Giant Choke Hold
Mid-match Submission + Submission + Submission / Reversal: Special
As a maneuver, this card requires 3 reversals to be reversed instead of 2.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
Your Giant Bear Hug is -15F.
F: 20     D: 10     SV: 3     Unique     Multi     WWF Classic logo
V4

Giant Head Butt
Strike + Strike + Strike
This card requires 3 reversals to be reversed, instead of 2.
When successfully played, randomly discard 1 card. If that card’s Fortitude is an odd number, your opponent may search his Arsenal for 1 card, put it in his hand, and shuffle his Arsenal; if that card’s Fortitude has an even number, you may search your Arsenal for 1 card, put it in your hand, and shuffle your Arsenal.
F: 0     D: 10     SV: 2     Unique     Multi
GAB

Giant Knee Smash
Strike + Grapple / Reversal: Special
As a maneuver, when you are a Legend this card is -16F.
As a reversal, when you are a Legend reverse any non-Unique non-maneuver card.
When successfully played, draw up to 2 cards and put up to 2 cards from your Ringside on the bottom of your Arsenal, your opponent discards 2 cards and overturns 2 cards.
F: 16     D: 8     Unique     Multi     WWF Classic logo
V4

Giant Bear Hug
Trademark Finisher + Submission
Draw 1 card and put 1 card from your Ringside on the bottom of your Arsenal.
F: 45     D: 15     SV: 1     Unique     Multi
V1

Obey
Reversal: Special
Reverse any card and end your opponent’s turn. Choose 1: he discards his hand or his Backlash deck.
When this card is in your Ring area, no player can play Chain, Heat, or Volley cards. During your opponent’s turn, before his Draw Segment, he may end his turn and then put this card into your Ringside pile.
F: 10     D: 5     Unique
GAB

It’s Not My Fault Being the Biggest and the Strongest
Action / Reversal: Special
As an action, shuffle this card into your Arsenal and then draw 3 cards.
As a reversal, when overturned, reverse any non-Trademark Finisher maneuver and end your opponent’s turn.
When this card is in your Ringside pile, during your turn you may discard 1 card and then put this card into your hand.
F: 0     D: 0     Unique
GAB

The 8th Wonder of the World
Action
Overturn 8 cards and then put up to that many cards that are not F:0 maneuvers from your opponent’s Ring area into his Ringside pile.
When this card is in your Ring area or Ringside pile, during your turn you may discard 2 cards and then put this card into your hand.
F: 8     D: 0     Unique
GAB

Giant Braintrust
Action + Action
This card is -8F when you have a card with 'Heenan' or 'brain' in the title in your Ring.
Your opponent reveals his hand, and then put 1 card from your Ringside into your hand.
F: 16     D: 0     Unique     Multi     WWF Classic logo
V5

The Princess Bride
Action: Movie
When played, you may overturn 2 cards; if you do, this card is now F: 0.
Search your Arsenal for 1 Action: Run-in with a female's name and 1 F: 0 maneuver, reveal them, put them in your hand, and shuffle your Arsenal.
When your next card played this turn a card searched for with this card, it is considered Superstar-specific and Unique until resolved, and when it is a Run-in, reversals to it are +8F.
F: 16     D: 0     Unique     WWF Classic logo
V4

The Immovable Object
Action + Action / Reversal: Special
As an action, shuffle up to 8 of your cards removed from the game into your Arsenal.
As a reversal, reverse any non-Unique card.
ACE: During your opponent's turn, you may remove 8 cards in your Ringside from the game to reverse any non-unique maneuver.
F: 32     D: 0     Unique     Multi     WWF Classic logo
V4


--------------------


Mr. Pay-Per-View
Starting Hand Size: 5     Superstar Value: 4
Superstar Ability: When you play a Superstar-specific card, you may discard 1 card to ignore the "Can only be played..." text on it.
Your non-Superstar-specific High Risk maneuvers can only be reversed from your opponent’s Arsenal.
When you successfully play a High Risk maneuver and damage has been applied, end your turn.
You may pack cards with the Rob Van Dam logo, but you do not count as that Superstar.
GAB

The Whole F'n Show
Backstage Card
When packing this card, you can pack High-Flying Style.  This card is always considered to be revealed.
Your Ability is blank.  You are now an Extremist.
Your Rob Van Dam-specific actions and One of a Kind are -4F, ignore the "Can only be played..." text, and they cannot be reversed by non-Unique cards.  Your cards with "kick" in the title are Multi, +1D and +1 Stun Value.
Unique     RMS logo     ECW logo
V3

The Hidden Dragon: Balance
Pre-match Event
When this card is in your Ring area, once during each of your turns you may discard 1 card and then search your Arsenal for 1 non-hybrid Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique     Permanent
UNF

R-V-D
Pre-match Event
At the end of the Pre-match phase, search your Arsenal for 1 non-unique Action card, 1 non-unique Maneuver card, and 1 non-unique Reversal card, reveal them to your opponent, put them into your hand, shuffle your Arsenal, and randomly discard 1 card.
F: 0     D: 0     Unique
MA, SS2, SS3

Unscripted
Pre-match Event
Can only be played when you have fewer cards in your Ring area than your opponent.
Put 1 card from his Ring area into his Ringside pile.
F: 0     D: 0     Unique
GAB

Mr. Monday Night
Mid-match High Risk
Can only be played after a successfully played maneuver or if this is your first card played this turn and you reversed a card from your hand or Backlash deck to end your opponent's last turn.
Can only be reversed from your opponent's Arsenal.
F: 0     D: 5     Unique     Permanent     Raw logo
DO, SS3

Van Daminator
Mid-match High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played 4D or greater maneuver and if you discard the card titled Chair Shot.
As a reversal, reverse the card titled Chair Shot and end your opponent's turn. 
F: 14     D: 14     SV: 3     Unique
MA, SS2, SS3

Everything's Cool When You're...
Mid-match Action
Cannot be reversed.
When this card is your Ring area, before your Draw Segment, if you have 3 or fewer cards in your hand, draw up to 2 cards. If this card is moved from your Ring area, draw up to 2 cards.
F: 0     D: 0     Unique     Raw logo
VEL, SS3

Dude, Nice Hang Time!
Mid-match Action
Can only be played after a successfully played maneuver.
Search your Arsenal for 1 High Risk Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If it is your next card played this turn, you can ignore the "Can only be played after..." text and it cannot be reversed from your opponent’s hand or Backlash deck.
F: 10     D: 0     Unique
SUM, SS2
   ---OR---
Dude, Nice Hang Time! - Throwback
Mid-match Action
Can only be played after a successfully played maneuver.
Search your Arsenal for 1 High Risk maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. When your next card played this turn is a High Risk maneuver, you may ignore the "Can only be played after..." text and it cannot be reversed from his hand or Backlash deck.
F: 10     D: 0     Unique
SS3

Dude ... Whatever
Strike + High Risk / Reversal: Special
As a maneuver, cannot be reversed.
As a reversal, when overturned, reverse any 8D or greater maneuver or completely reverse any Multi card and end your opponent's turn.
When this card is in your Ring area or Ringside pile, before your Draw Segment, you may shuffle it into your Arsenal.
F: 5     D: 0     Unique     Multi     Raw logo
INX, SS3

Extreme Monkey Flip
High Risk
Can only be played after the card titled Throw Into the Corner Turnbuckle.
When successfully played, look at your opponent's hand, choose up to 2 cards, and your opponent discards the chosen cards. If the card titled Chair Shot or Ladder in the Ring is in any Ring area, instead choose up to 4 cards. 
F: 6     D: 10    SV: 2     Unique
MA, SS2
   ---OR---
Extreme Monkey Flip - Throwback
High Risk
Can only be played after a successfully played maneuver or the card titled Throw Into the Corner Turnbuckle.
When successfully played, look at your opponent's hand, choose up to 2 cards, and he discards the chosen cards. If the card titled Chair Shot or Ladder in the Ring is in any Ring area, instead choose up to 4 cards. 
F: 6     D: 10    SV: 2     Unique
SS3

Rolling Thunder
High Risk
Cannot be played after the card titled From the Top Rope.
Can only be played after a successfully played 4D or greater maneuver or if this is your first card played this turn and you reversed a maneuver from your hand to end your opponent's last turn.
Cannot be reversed.
When successfully played, you may draw 1 card.
F: 7     D: 7     Unique
MA, SS2, SS3

Van Terminator
High Risk
Can only be played after a successfully played maneuver and when there is a Foreign Object in any Ring area.
When successfully played, all players discard their hands. After damage has been applied, end your turn. The first card played on your opponent's next turn cannot be reversed.
F: 10     D: 18     SV: 2     Unique
VEN, SS3

Split-legged Moonsault
High Risk
Can only be played after a successfully played card.
When successfully played after a Superstar-specific card, shuffle up to 6 cards from your Ringside pile into your Arsenal and put 1 card from your Ringside pile into your hand.
F: 16     D: 12    SV: 2     Unique
GAB

Five Star Frog Splash
Trademark Finisher
Cannot be reversed by the card titled When You Thought You Had All the Answers...
Can be reversed by the cards titled Roll Out of the Way or Lift a Boot.
Can only be played after a successfully played 5D or greater maneuver or if this is the first card played of your turn and you reversed a High Risk maneuver to end your opponent’s last turn.
F: 28     D: 25     SV: 5     Unique
MA, SS2
   ---OR---
Five Star Frog Splash - Throwback
Trademark Finisher
Can only be played after a successfully played maneuver, or if this is your first card played this turn and you reversed a card to end your opponent's last turn.
F: 28     D: 25     SV: 5     Unique
SS3

Step Over Heel Kick
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn.
F: 5     D: 5     Unique
ARM

The Fury of the Storm
Reversal: Special
Can only be played when your Fortitude Rating is greater than your opponent’s Fortitude Rating.
Reverse any card and end your opponent’s turn. The reversed card is removed from the game. Draw 2 cards or if the first card you play on your next turn is a maneuver, it is +10D.
F: 20     D: 4     Unique
GAB

Nobody Gets Higher
Action
Look at your opponent's hand, choose 1 card, and he puts that card on top of his Arsenal. He may remove the top 4 cards of his Arsenal from the game. If he does not, he overturns 20 cards.
F: 0     D: 0     Fan Favorite logo
NWO

Flying Higher Than Ever
Action
Can only be played when you have a High Risk maneuver in your Ring area.
Put any number of cards from your hand on the bottom of your Arsenal and then draw the same number of cards +3.
F: 2     D: 0     Unique
GAB

Still ... One of a Kind
Action
Can only be played when you reversed a card to end your opponent’s last turn and this is the first card played of this turn.
Search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 4     D: 0     Unique
GAB

The Whole Dam Show
Action
Remove up to 7 cards in your opponent's Ringside pile from the game and then shuffle up to 7 cards from your Ringside pile into your Arsenal.
F: 14     D: 0     Unique     Fan Favorite logo
RR

Mister P-P-V!
Action + Action
Cannot be reversed when you have a Pay-Per-View Event in your Ring.
Shuffle cards removed from the game into your Arsenal up to the number of High Risks in your Ring, and shuffle up to the same number of cards from your Ringside into your Arsenal.
F: 20     D: 0     Unique     Multi     Cheater logo
V1

Rob! Van! Dam!
Action + Action
Cannot be reversed when Mister P-P-V! is in your Ring.
Put up to 4 cards from your Ringside on the bottom of your Arsenal, and when your next card played this turn is a High Risk, you may ignore the 'Can only be played after...' text on it.
F: 20     D: 0     Unique     Multi     Cheater logo
V1
« Last Edit: October 31, 2017, 04:32:07 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: 2006: No Way Out, Great American Bash
« Reply #5 on: March 26, 2014, 09:07:44 PM »
Ken Kennedy
Starting Hand Size: 6     Superstar Value: 3
Superstar Ability: You cannot pack Pre-match cards with the word "old" in the title that are Active or Unique. Your cards titled Argue With Tony Chimel are not Heel cards.
Your opponent can only play Pre-match cards that are Feuds or Superstar-specific.
GAB

Talk Loud - Hit Harder
Backstage Card
When you are Ken Kennedy, your Ability is blank, and when you successfully play an action card and the next card played that turn is a maneuver, it can only be reversed by D: 0 reversal cards.
When you are not, your non-Superstar-specific actions are -3F, your maneuvers are +1D, and during your turn you may hide this card and shuffle up to # cards from your Ringside into your Arsenal, where # is the number of Pre-match cards in your Ring.
Unique     RMS logo
V1

Green Bay, Wisconsin
Pre-match Venue.
When your Ability is not blank, your Ken Kennedy-specific actions are -4F and when you Activate Mr. Kennedy's Mic, you may also search your Arsenal for 1 non-unique card and put it in your hand.
ACE: During your turn when Mr. Kennedy's Mic is in your Ringside and your Fortitude Rating is 20 or more, you may remove that card and this card from the game and when your next card played this turn is The Green Bay Plunge, your Fortitude is considered to be +20F until that card is resolved.
F: 0     D: 0     Universally Active     Permanent
V3

Mr. Kennedy’s Mic
Pre-match Event
Search your opponent’s Arsenal for 1 Reversal card, remove it from the game, and he shuffles his Arsenal.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then search your Arsenal for up to 2 Unique cards, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique
GAB

The Green Bay Plunge
Mid-match Trademark Finisher
Can only be played after a 10D or greater maneuver or From the Top Rope.
Can only be reversed from Arsenal.
F: 40     D: 25     SV: 3     Unique     RMS logo
V1

Behind Enemy Lines
Mid-match Action: Movie
When your Ability is blank, this card is F: 0, your opponent cannot respond to this card, and you may play it regardless of card effects.
He reveals his hand and Backlash, then search his Arsenal for 1 card and remove it from the game; when your Ability is blank, you may remove 1 additional card from the game.
F: 13     D: 0     Unique
V3

The Mic Check
Grapple + Trademark Finisher / Reversal: Special
As a maneuver, put up to 1 Unique card from your Ringside into your hand, and shuffle up to 3 cards from your Ringside into your Arsenal.
As a reversal, reverse any non-Superstar-specific non-maneuver card.
F: 15     D: 10     SV: 2     Unique     Multi
V1

The Kenton Bomb
Trademark Finisher + High Risk
This card is -25F when played after the card titled From the Middle Turnbuckle.
Can only be played after a successfully played 5D or greater maneuver, or the card titled Throw Into the Corner Turnbuckle, or if you reversed a card to end your opponent’s last turn and this is your first card played this turn.
F: 30     D: 25     SV: 3     Unique     Multi
GAB

Kennedy's Cheap Shot
Reversal: Special
Can only be played when your opponent successfully plays a maneuver.  After damage is resolved, end his turn.
F: 0     D: 2     Unique
V1

Turn Up the Trouble
Action + Action
Search your Arsenal for up to 1 non-unique action, up to 1 non-unique maneuver, and up to 1 non-unique reversal, reveal them to your opponent, randomly shuffle 1 of those cards into your Arsenal, and put the remaining cards into your hand.
He chooses 2 cards in his hand, randomly shuffles 1 into his Arsenal, and reveals the other card.
F: 0     D: 0     Unique     Multi
V1

Say It Loud; Say It Proud:
Action
Put 3 cards from your Ringside pile on top of your Arsenal and then search your Arsenal for the card titled Mmmmmisterrrrr Kennedyyyyy..., reveal it to your opponent, put it into your hand, shuffle your Arsenal, and draw 3 cards.
F: 9     D: 0     Unique
GAB

Mmmmmisterrrrr Kennedyyyyy...
Action
When played after the card titled Say It Loud—Say It Proud:, this card cannot be reversed.
Your opponent discards 5 cards.
Search your Arsenal for the card titled ...KEN—NE—DY!, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 9     D: 0     Unique
GAB

...KEN—NE—DY!
Action
When played after the card titled Mmmmmisterrrrr Kennedyyyyy..., this card cannot be reversed.
Put 1 card from your opponent’s Ring area into his Ringside pile or search your Arsenal for 1 card, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 9     D: 0     Unique
GAB


--------------------


Lashley
Starting Hand Size: 9     Superstar Value: 3
Superstar Ability: Your non-unique maneuvers cannot be reversed from your opponent’s Arsenal.
GAB

Lashley's Two-Finger Salute to the Fans
Pre-match Event
Cannot be blanked.
You cannot play more than 2 maneuvers each turn, and you cannot play Maintain Hold.
Your maneuvers are -3F and +2D, your Volley: # maneuvers are Volley: #+3, and your printed Multi BASH maneuvers are F:0.  Your opponent cannot play Elbow to the Face to your printed 6D- maneuvers that are not Chain, Heat, Volley, Multi, Revolution, or hybrid.
F: 0     D: 0     Unique     Permanent
V1

Lashley's One-Handed Suplex
Grapple + Grapple
This card is considered non-Unique for your effects.
Draw 1 card and your opponent discards 1 random card; when Lashley's Two-Finger Salute to the Fans is in your Ring, double those numbers.
When playing another card, you may discard this card and your next card played is -5F; when it is a Lashley-specific action, it cannot be reversed from hand.
F: 10     D: 6     Unique     Multi
V8

Lashley's Spear
Strike + Strike / Reversal: Special
As a maneuver, when your Fortitude Rating is 30+ this card is a Trademark Finisher instead.
As a reversal, reverse any Strike, or any action played from hand.
When successfully played, put up to 1 card in your Ringside into your hand.
F: 15     D: 15     SV: 2     Unique     Multi
V8

The Elevator Lift
Grapple + Grapple
Can only be played after a successfully played Action card.
This card is -25F when played after the card titled Irish Whip.
When successfully played, search your Arsenal for 1 Unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 30     D: 30     SV: 2     Unique     Multi
GAB

The Real Hard Dominator
Trademark Finisher + Trademark Finisher / Action + Action
As a maneuver, can only be played after a successfully played maneuver.
As an action, this card is -35F and -30D, put this card on the bottom of your Arsenal and then put 1 non-unique maneuver from your Ringside pile into your hand.
F: 35     D: 30     SV: 3     Unique     Multi
GAB

Hard Hitting
Reversal: Action
Reverse any Action card and end your opponent’s turn. Search your Arsenal for 1 non-unique maneuver, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 0     D: 3     Unique
GAB

Soft Spoken
Reversal: Special
When overturned, reverse any non-unique maneuver and end your opponent’s turn. If the card titled Hard Hitting is in your Ring area, the maneuver can be unique.
When this card is in your Ringside pile, during your turn you may put this card on the bottom of your Arsenal and then your opponent may draw 1 card.
F: 3     D: 0     Unique
GAB

I’m the Real Deal
Action
Shuffle cards from your Ringside pile into your Arsenal and then draw cards, both equal to your opponent’s Superstar Value.
F: 6     D: 0     Unique
GAB


--------------------


The Ultimate Survivor
Starting Hand Size: 8     Superstar Value: 2
Superstar Ability: At the end of the Pre-match phase, unless your opponent is Edge, Leader of the Edge Army, has a revealed Enforcer, or is a Legend or Tag Team Superstar, put cards from your hand on the bottom of your Arsenal equal to his printed Superstar Value.
Once during each of your turns you may search your Arsenal for 1 Superstar-specific non-Reversal card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
You may pack cards with the Matt Hardy logo (except the card titled Version 1.0), but you do not count as that Superstar.
GAB

You Couldn’t Pay Me Enough
Pre-match Event
At the end of the Pre-match phase, discard any number of Superstar-specific cards, your opponent randomly discards the same number of cards, and then look at his hand.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and your next card played this turn is -10F or you may ignore the "Can only be played after..." text.
F: 0     D: 0     Unique
GAB

Mattitude Adjustment
Mid-match Reversal: Special
Reverse any Strike or Grapple maneuver and end your opponent's turn. Put 1 card from his Ring area into his Ringside pile or put 1 Mid-match card from your Ringside pile into your Backlash deck.
F: 2     D: 2     Unique     Smackdown logo
VEL, SS3

Live for the Moment
Mid-match Action
Can only be played when your Fortitude Rating is less than your opponent's Fortitude Rating and when you have 1 or more cards in your hand.
Discard 1 card and if your next card played this turn is a maneuver of 7D or less, it cannot be reversed.
F: 0     D: 0     Unique
MA, SS2, SS3

Team X-Treme
Mid-match Action
Put all copies of the card titled Sustained Damage from your opponent's Ring area into his Ringside pile, and then search your Arsenal for 2 non-unique High Risk Maneuver cards, reveal them to him, put them into your hand, and shuffle your Arsenal.
When this card is in your Ring area, your opponent cannot play the card titled Sustained Damage.
F: 6      D: 0     Unique     Permanent
SUM, SS2, SS3

The Matt Hardy Movement Has Begun
High Risk + Action
When this card is in your Ring area, if you successfully play a unique Superstar-specific card, your opponent discards 1 card.
F: 0     D: 4     Unique     Multi
GAB

Matt Hardy's Patented Leg Drop
High Risk
Cannot be reversed.
Can only be played after a successfully played 2D or greater maneuver.
When successfully played, you may draw 1 card.
F: 4      D: 6     Unique
BL, SS2, SS3

Spinning Straight Elbow
Strike
When successfully played, you may search your Arsenal for 1 Superstar-specific card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 5     D: 8     SV: 1     Unique
NWO

Side Effect
Grapple + High Risk
Can only be played after a successfully played maneuver.
When successfully played, you may put 1 card from your Ringside pile into your hand and 1 Backlash deck card from your Ringside pile into your Backlash deck. 
F: 7     D: 8     SV: 1     Unique     Multi
DO, SS3

Matt's Diving Lariat
High Risk / Action
As a maneuver, can only be played after a successfully played card; when your opponent is MVP or you do not have a Corner card in your Ring, this card is -4F and +4D.
As an action, this card is D:0, put up to 2 cards from your Ringside in your hand and put 2 cards from your Ringside on the bottom of your Arsenal.
When this card and Stronger Than Death are in your Ring and you are The Ultimate Survivor, you may use your Ability twice per turn.
F: 8     D: 4     Unique
V1

Matt's Moonsault
High Risk
Can only be played after a successfully played 4D or greater maneuver.
If reversed from opponent's hand, discard 2 cards and your opponent draws up to 2 cards.
Unique
F: 10     D: 15     SV: 2     Unique
BL, SS2
   ---OR---
Matt's Moonsault - Throwback
High Risk
Can only be played after a successfully played 4D or greater maneuver.
Unique
F: 10     D: 15     SV: 2     Unique
SS3

Matt's Elbow Strike
Strike + High Risk / Reversal: Special
As a maneuver, when played you may discard 1 Grapple or High Risk; if you do, this card is -5F and Chain until the end of the turn.
As a reversal, reverse any non-Superstar-specific card that cannot be reversed, and discard 1 card.
F: 12     D: 8     SV: 2     Unique     Multi
V8

Twist of Fate
Trademark Finisher / Reversal: Grapple
As a reversal, reverse any Grapple maneuver and end your opponent's turn.
F: 25     D: 20     SV: 2     Unique
BL, SS2, SS3

I Can Slap a Tornado
Reversal: Action
Reverse any non-Set-up Action card and end your opponent's turn. Remove the top card of your Arsenal from the game.
F: 0     D: 2     Unique
ARM

I Will Not Die
Reversal: Special
Reverse any Submission or High Risk maneuver and end your opponent's turn. Search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal. You may ignore the "Can only be played after..." text on the first card played of your next turn.
F: 5     D: 5     Unique     Fan Favorite logo
RR

Stronger Than Death
Reversal: Special
Reverse any non-Trademark Finisher card and end your opponent’s turn. Put all cards in your hand on top of your Arsenal; put the same number of cards from your Ringside pile on top of your Arsenal; and then search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 15     D: 10     Unique
GAB

Put It All On the Line
Action
When this card is in your Ring area, you may put this card into your Ringside pile after a successfully played maneuver.  If your next card played this turn is a High Risk maneuver and it is not reversed from your opponent's hand or Arsenal, shuffle your Ringside pile into your Arsenal; if it is reversed, discard 4 cards.
F: 0     D: 0     Unique
BL, SS2
   ---OR---
Put It All On the Line - Throwback
Action
When this card is in your Ring area, if you successfully play a High Risk maneuver, you may put this card into your Ringside pile and shuffle up to 10 cards from your Ringside pile into your Arsenal.
F: 0     D: 0     Unique
SS3

The Era of Mattitude Has Arrived
Action
Search your Arsenal for up to 2 Grapple maneuvers, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique
VEN, SS3

The Shirt Is Off
Action: Foreign Object
If your next card played this turn is a maneuver, you may ignore the "Can only be played after..." text.
F: 4     D: 3     Unique
GAB

Indestructible Soul
Action / Reversal: Special
As an action, put 3 cards from your Ringside pile into your hand.
As a reversal, this card is -7F, when overturned, reverse any non-unique maneuver and end your opponent’s turn.
F: 7     D: 0     Unique
GAB

Roar For the Fans
Action
This card is -3F when the card titled Mattitude Adjustment is in your Ring area.
Draw 2 cards and if your next card played this turn is a maneuver, it is +3D.
F: 7     D: 0
BL, SS2, SS3

The X-Treme Taunt
Action
When you do not have a Matt Hardy-specific Pre-match card in your Ring, cannot be reversed.
Put 1 High Risk from your Ringside into your hand, and when that card is your next card played this turn, you may ignore the "Can only be played..." text on it, and your opponent ignores all reversal restrictions from cards or card effects to that card.
F: 7     D: 0     Unique
V8

It's Us vs. Them
Action / Reversal: Special
As an action, this card is -5D, your opponent discards cards equal to the number of Superstar-specific cards in your Ring area.
As a reversal, reverse any Strike or Submission maneuver and end your opponent's turn.
F: 10     D: 5     Fan Favorite logo
NWO
« Last Edit: October 31, 2017, 04:34:26 PM by CreedP »
VHS 3: Payback - Out Now!

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Offline CreedP

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Re: 2006: No Way Out, Great American Bash
« Reply #6 on: March 26, 2014, 09:08:56 PM »
Mickie James
Starting Hand Size: 7     Superstar Value: 1
Diva Superstar Ability: Before every Draw Segment, every player randomly puts 1 card from his hand on the bottom of his Arsenal and then draws 1 card.
Once during each of your turns you may discard 1 card, reveal the bottom card of your Arsenal, and then put it into your hand.
When your opponent is a Diva Superstar, your maneuvers are +3D.
GAB

Is She Crazy or Just Crafty?
Backstage Card
When packing this card, your Hide & Seek and Vise Lock cards are not Cheater, and when this card is revealed, they are Multi.
During your turn, you may hide this card and for each card in your Ring that has cards under it, put up to 1 card from your Ringside under that card.
Unique
V1

I'm Your Biggest Fan!
Pre-match Storyline
When packing this card, you cannot pack Corners, but you can pack up to 4 Trish Stratus-specific maneuvers with different titles in your Backstage Area.
Cannot be blanked, and your opponent cannot prevent you from playing this card.  When playing this card, you may put it in your Backstage Area instead and he discards 2 random Backlash cards.
When this card is in your Ring, at the end of the Pre-match phase, shuffle any maneuvers in your Backstage Area into your Arsenal and draw 1 card.
F:0     D:0     Unique     Permanent
V8

You Think I’m a Psycho?
Pre-match Event
During your turn (even before your Draw Segment), you may put 1 card from your hand under this card. You may play the cards under this card as if they were in your hand.
During your turn you may put this card and all cards under this card into your Ringside pile and then your opponent overturns cards equal to double the number of cards that were under this card.
F: 0     D: 0     Unique     Permanent
GAB

Mickie's Flying Head Scissors
Mid-match High Risk + High Risk
Can only be played after a successfully played card or as a Counter (maneuver).
When this card is unsuccessful or is moved from your Ring, put it in your Backlash regardless of other effects.
When this card is in your Ring, once during each of your turns, you may either put 1 card from your Ringside under this card, or put 1 card under this card into your hand.
F: 8     D: 8     SV: 2     Unique     Multi
V8

Mick Kick
Strike
When successfully played, discard any number of cards and then put the same number of cards from the bottom of your Arsenal into your hand.
F: 6     D: 9     SV: 1     Unique
GAB

James’ Stratusfaction
Grapple / Reversal: Special
As a reversal, this card is -15F when your Fortitude Rating is less than your opponent’s Fortitude Rating, reverse any card if it is not the first or second card played this turn and end his turn.
F: 15     D: 15     SV: 2     Unique
GAB

Laree DDT
Trademark Finisher / Action
As a maneuver, can only be played when you reversed a card to end your opponent’s last turn and this is the first card played of your turn. Put up to 2 cards from his Ring area into his Ringside pile.
As an action, this card is -30F and -20D, discard this card and then your opponent discards 3 cards.
F: 30     D: 20     SV: 3     Unique
GAB

Do You Love Me Now?
Reversal: Action
Reverse any non-unique Action card and end your opponent’s turn.
When this card is in your Ring area, when your opponent successfully plays an Action card, he puts 1 random card from his hand on the bottom of his Arsenal.
F: 3     D: 3     Unique
GAB


---AND---

Girly Choke
Submission
Can only be reversed from your opponent's hand.
When successfully played, search your Arsenal for 1 Superstar-specific card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 2     D: 5     Unique
NWO

Stratusfaction Bulldog
Trademark Finisher / Reversal: Special
Cannot be reversed by the card titled Elbow to the Face.
As a reversal, if your opponent is a Female Superstar or has the card titled World Wrestling Federation Lt. Heavyweight Title Belt in his Ring area, reverse any Strike maneuver and end your opponent’s turn.
When successfully played, search your Arsenal for 1 Action card or 1 card with the word "bulldog" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 2     D: 6     SV: 2     Unique
SUM, SS2
   ---OR---
Stratusfaction Bulldog - Throwback
Trademark Finisher / Reversal: Strike
As a maneuver, cannot be reversed by the card titled Elbow to the Face. Search your Arsenal for 1 Action card or 1 card with the word "bulldog" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 2     D: 6     SV: 2     Unique
SS3

The StratusFear
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played card.
As a reversal, reverse any High Risk maneuver or the card titled From the Top Rope and end your opponent's turn.
F: 4     D: 7     SV: 1     Unique
VEN, SS3

Babe Buster
Grapple / Reversal: Special
As a maneuver, this card is -4F, look at your opponent's hand, then search your Arsenal for 1 non-unique card, reveal it to him, put it into your hand, and shuffle your Arsenal.
As a reversal, reverse any Grapple or Submission maneuver and end your opponent's turn.
F: 8     D: 8     Unique
ARM

Trish's Thesz Press - Throwback
High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played card; when played after Irish Whip, From the Top Rope or a 3D+ maneuver, this card is Multi.  Your opponent discards 2 cards.
As a reversal, this card is -5F, reverse any maneuver played after Irish Whip or a Set-up card, and draw up to 1 card.
F: 10     D: 8     SV: 2     Unique
V8

Trish's Chick Kick
Trademark Finisher / Reversal: Special
As a maneuver, this card is -16F.
As a reversal, reverse any card and end your opponent's turn.
F: 24     D: 8     SV: 1     Fan Favorite logo
NWO


--------------------


The Spirit Squad
Starting Hand Size: 1+     Superstar Value: 3
Tag Team Superstar Ability: You may pack the Superstars Johnny, Kenny, Mikey, Mitch, and Nicky in your Backstage area. Reveal any number of them, choose 1, and add his Starting Hand Size and Superstar Ability to yours.
Your cards titled Give me an S... Give me a P... Give me an I... Give me an R... Give me an I... Give me a T... are Set-up cards and -5F. When you successfully play that card, you may switch to a different Superstar Ability to add to your own.
GAB

Johnny
Starting Hand Size: 7     Superstar Value: 0
Superstar Ability: When you play a Strike maneuver, you may discard 1 card. If you do, it is instead considered a High Risk maneuver.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

Kenny
Starting Hand Size: 7     Superstar Value: 0
Superstar Ability: Your High Risk maneuvers are +2 Stun Value and considered Multi maneuvers.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

Mikey
Starting Hand Size: 6     Superstar Value: 0
Superstar Ability: Once during each of your turns you may remove 1 Reversal card in your hand from the game and then put 1 Action card from your Ringside pile into your hand.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

Mitch
Starting Hand Size: 5     Superstar Value: 0
Superstar Ability: Once during each of your turns you may discard 1 Action card and overturn 1 card and then your opponent randomly puts 2 cards from his hand on the bottom of his Arsenal.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

Nicky
Starting Hand Size: 6     Superstar Value: 0
Superstar Ability: When you successfully play a Grapple maneuver or a Submission maneuver, you may put 1 card with printed Damage less than the maneuver’s Damage from your opponent’s Ring area into his Ringside pile.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

S-P-I-R-I-T-S-Q-U-A-D ... SPIRIT SQUAD!
Pre-match Event
During any turn, you may skip your Draw Segment and then search your Arsenal for the card titled Give me an S... Give me a P... Give me an I... Give me an R... Give me an I... Give me a T..., reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Your opponent’s cards with the word "blank," "loses," or "switch" in the text are considered blank.
F: 0     D: 0     Permanent
GAB

The Johnny-Go-Round Kick
Strike + High Risk
F: 0     D: 8     Multi
GAB

Trampoline Leap
High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, remove up to 5 cards in your opponent’s Ringside pile from the game.
F: 8     D: 12     SV: 1
GAB

Air Kenny
High Risk + High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, shuffle up to 5 cards from your Ringside pile into your Arsenal.
F: 20     D: 20     SV: 2     Multi
GAB

High Spirits
Trademark Finisher: Run-in / Action
As an action, this card is -40F and -30D, discard this card and then draw up to 5 cards.
F: 40     D: 30     SV: 5     Unique
GAB

Pulling the Old Switch-eroo
Reversal: Special
Reverse any non-unique maneuver and draw 1 card.
ACE: When you have more than 3 Superstar cards in your Backstage Area, before your Draw Segment, you may choose 1 Superstar card that is not The Spirit Squad or is not currently added to your Ability.  Remove that card from the game and put this card on the bottom of your Arsenal.
F: 5     D: 0     Unique
V1


--------------------


Johnny
Starting Hand Size: 7     Superstar Value: 0
Superstar Ability: When you play a Strike maneuver, you may discard 1 card. If you do, it is instead considered a High Risk maneuver.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

Johnny's Pom-Pom
Backstage Card
Once during each of your turns, when you have lower Fortitude and use your Ability, you may discard 1 card and he cannot play reversals that have 'non-Unique' in the text to your High Risk maneuver.
During your turn when you successfully play a High Risk maneuver, you may hide this card to shuffle up to 3 cards from your Ringside into your Arsenal, and then draw up to 2 cards.
Unique     RMS logo
V3

S-P-I-R-I-T-S-Q-U-A-D ... SPIRIT SQUAD!
Pre-match Event
During any turn, you may skip your Draw Segment and then search your Arsenal for the card titled Give me an S... Give me a P... Give me an I... Give me an R... Give me an I... Give me a T..., reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Your opponent’s cards with the word "blank," "loses," or "switch" in the text are considered blank.
F: 0     D: 0     Permanent
GAB

The Johnny-Go-Round Kick
Strike + High Risk
F: 0     D: 8     Multi
GAB

Trampoline Leap
High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, remove up to 5 cards in your opponent’s Ringside pile from the game.
F: 8     D: 12     SV: 1
GAB

Air Kenny
High Risk + High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, shuffle up to 5 cards from your Ringside pile into your Arsenal.
F: 20     D: 20     SV: 2     Multi
GAB

High Spirits
Trademark Finisher: Run-in / Action
As an action, this card is -40F and -30D, discard this card and then draw up to 5 cards.
F: 40     D: 30     SV: 5     Unique
GAB

Pulling the Old Switch-eroo
Reversal: Special
Reverse any non-unique maneuver and draw 1 card.
ACE: When you have more than 3 Superstar cards in your Backstage Area, before your Draw Segment, you may choose 1 Superstar card that is not The Spirit Squad or is not currently added to your Ability.  Remove that card from the game and put this card on the bottom of your Arsenal.
F: 5     D: 0     Unique
V1


--------------------


Kenny
Starting Hand Size: 7     Superstar Value: 0
Superstar Ability: Your High Risk maneuvers are +2 Stun Value and considered Multi maneuvers.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

Kenny's Headband
Backstage Card
Once during each of your turns, you may put 1 non-Unique Spirit Squad-specific maneuver from Ringside into your hand.
Once during each of your turns, you may reveal 1 Spirit Squad-specific maneuver in your hand and put it on the bottom of your Arsenal, and then look at your opponent's hand and choose 1 reversal that is hybrid or Face, and he puts the chosen card on the bottom of his Arsenal.
Unique     RMS logo
V3

S-P-I-R-I-T-S-Q-U-A-D ... SPIRIT SQUAD!
Pre-match Event
During any turn, you may skip your Draw Segment and then search your Arsenal for the card titled Give me an S... Give me a P... Give me an I... Give me an R... Give me an I... Give me a T..., reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Your opponent’s cards with the word "blank," "loses," or "switch" in the text are considered blank.
F: 0     D: 0     Permanent
GAB

The Johnny-Go-Round Kick
Strike + High Risk
F: 0     D: 8     Multi
GAB

Trampoline Leap
High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, remove up to 5 cards in your opponent’s Ringside pile from the game.
F: 8     D: 12     SV: 1
GAB

Air Kenny
High Risk + High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, shuffle up to 5 cards from your Ringside pile into your Arsenal.
F: 20     D: 20     SV: 2     Multi
GAB

High Spirits
Trademark Finisher: Run-in / Action
As an action, this card is -40F and -30D, discard this card and then draw up to 5 cards.
F: 40     D: 30     SV: 5     Unique
GAB

Pulling the Old Switch-eroo
Reversal: Special
Reverse any non-unique maneuver and draw 1 card.
ACE: When you have more than 3 Superstar cards in your Backstage Area, before your Draw Segment, you may choose 1 Superstar card that is not The Spirit Squad or is not currently added to your Ability.  Remove that card from the game and put this card on the bottom of your Arsenal.
F: 5     D: 0     Unique
V1


--------------------


Mikey
Starting Hand Size: 6     Superstar Value: 0
Superstar Ability: Once during each of your turns you may remove 1 Reversal card in your hand from the game and then put 1 Action card from your Ringside pile into your hand.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

S-P-I-R-I-T-S-Q-U-A-D ... SPIRIT SQUAD!
Pre-match Event
During any turn, you may skip your Draw Segment and then search your Arsenal for the card titled Give me an S... Give me a P... Give me an I... Give me an R... Give me an I... Give me a T..., reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Your opponent’s cards with the word "blank," "loses," or "switch" in the text are considered blank.
F: 0     D: 0     Permanent
GAB

The Johnny-Go-Round Kick
Strike + High Risk
F: 0     D: 8     Multi
GAB

Trampoline Leap
High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, remove up to 5 cards in your opponent’s Ringside pile from the game.
F: 8     D: 12     SV: 1
GAB

Air Kenny
High Risk + High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, shuffle up to 5 cards from your Ringside pile into your Arsenal.
F: 20     D: 20     SV: 2     Multi
GAB

High Spirits
Trademark Finisher: Run-in / Action
As an action, this card is -40F and -30D, discard this card and then draw up to 5 cards.
F: 40     D: 30     SV: 5     Unique
GAB

Pulling the Old Switch-eroo
Reversal: Special
Reverse any non-unique maneuver and draw 1 card.
ACE: When you have more than 3 Superstar cards in your Backstage Area, before your Draw Segment, you may choose 1 Superstar card that is not The Spirit Squad or is not currently added to your Ability.  Remove that card from the game and put this card on the bottom of your Arsenal.
F: 5     D: 0     Unique
V1

 Mikey's Mondo Leap
Reversal: Special
When played from hand, reverse any card.
When played from hand or used for your Ability, you may then put this card on the bottom of your Arsenal.
F: 8     D: 0     Unique
V3


--------------------


Mitch
Starting Hand Size: 5     Superstar Value: 0
Superstar Ability: Once during each of your turns you may discard 1 Action card and overturn 1 card and then your opponent randomly puts 2 cards from his hand on the bottom of his Arsenal.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

S-P-I-R-I-T-S-Q-U-A-D ... SPIRIT SQUAD!
Pre-match Event
During any turn, you may skip your Draw Segment and then search your Arsenal for the card titled Give me an S... Give me a P... Give me an I... Give me an R... Give me an I... Give me a T..., reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Your opponent’s cards with the word "blank," "loses," or "switch" in the text are considered blank.
F: 0     D: 0     Permanent
GAB

The Johnny-Go-Round Kick
Strike + High Risk
F: 0     D: 8     Multi
GAB

Trampoline Leap
High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, remove up to 5 cards in your opponent’s Ringside pile from the game.
F: 8     D: 12     SV: 1
GAB

Air Kenny
High Risk + High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, shuffle up to 5 cards from your Ringside pile into your Arsenal.
F: 20     D: 20     SV: 2     Multi
GAB

High Spirits
Trademark Finisher: Run-in / Action
As an action, this card is -40F and -30D, discard this card and then draw up to 5 cards.
F: 40     D: 30     SV: 5     Unique
GAB

Pulling the Old Switch-eroo
Reversal: Special
Reverse any non-unique maneuver and draw 1 card.
ACE: When you have more than 3 Superstar cards in your Backstage Area, before your Draw Segment, you may choose 1 Superstar card that is not The Spirit Squad or is not currently added to your Ability.  Remove that card from the game and put this card on the bottom of your Arsenal.
F: 5     D: 0     Unique
V1

Mitch's Megaphone
Action
ACE:  Once during each of your turns, you may reveal your hand and when you have no action cards, you may search your Arsenal for 1 non-Unique non-Foreign Object action card, reveal it, put it in your hand, and shuffle.
When this card is used for your Ability, put it on the bottom of your Arsenal instead.
F: 0     D: 2     Unique
V3


--------------------


Nicky
Starting Hand Size: 6     Superstar Value: 0
Superstar Ability: When you successfully play a Grapple maneuver or a Submission maneuver, you may put 1 card with printed Damage less than the maneuver’s Damage from your opponent’s Ring area into his Ringside pile.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.
GAB

Nicky's New Name
Backstage Card
Your non-Unique Spirit Squad-specific maneuvers are now Submissions instead, and ignore their 'Can only be played...' text.
Unique     RMS logo
V3

S-P-I-R-I-T-S-Q-U-A-D ... SPIRIT SQUAD!
Pre-match Event
During any turn, you may skip your Draw Segment and then search your Arsenal for the card titled Give me an S... Give me a P... Give me an I... Give me an R... Give me an I... Give me a T..., reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
Your opponent’s cards with the word "blank," "loses," or "switch" in the text are considered blank.
F: 0     D: 0     Permanent
GAB

The Johnny-Go-Round Kick
Strike + High Risk
F: 0     D: 8     Multi
GAB

Trampoline Leap
High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, remove up to 5 cards in your opponent’s Ringside pile from the game.
F: 8     D: 12     SV: 1
GAB

Air Kenny
High Risk + High Risk
Can only be played after a successfully played Action: Set-up card or a 5D or greater maneuver.
When successfully played, shuffle up to 5 cards from your Ringside pile into your Arsenal.
F: 20     D: 20     SV: 2     Multi
GAB

High Spirits
Trademark Finisher: Run-in / Action
As an action, this card is -40F and -30D, discard this card and then draw up to 5 cards.
F: 40     D: 30     SV: 5     Unique
GAB

Pulling the Old Switch-eroo
Reversal: Special
Reverse any non-unique maneuver and draw 1 card.
ACE: When you have more than 3 Superstar cards in your Backstage Area, before your Draw Segment, you may choose 1 Superstar card that is not The Spirit Squad or is not currently added to your Ability.  Remove that card from the game and put this card on the bottom of your Arsenal.
F: 5     D: 0     Unique
V1
« Last Edit: June 01, 2018, 03:02:55 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard

Offline CreedP

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Re: 2006: No Way Out, Great American Bash
« Reply #7 on: March 26, 2014, 09:09:26 PM »
The Boogeyman
Starting Hand Size: 8     Superstar Value: 0
Superstar Ability: You cannot pack non-Reversal cards in your Arsenal or Mid-match unless they are cards with "BASH" in the title.
Your opponent cannot play Pre-match cards with the word "reversal" or "reverse" in the text.
Once during each of your turns you may remove 1 Reversal card in his Ringside pile from the game.
GAB

From the Bottomless Pit
Backstage Card
When packing this card, you may pack non-Reversal Volley cards.
Your The Tick Tock of the Clock cards do not take up a Pre-match slot in your Ring.
Your Boogeyman-specific actions are Multi, and replace the 'Can only be played' text with 'Cannot be reversed' on ...And I'm Coming to Getcha! cards.
Unique     RMS logo
V1

Lil' Boogey
Backstage Card
During your turn, when revealed or in your hand, you may put this card into your Ringside.
Before your Draw Segment when this card is in your Ringside, you may shuffle this card and 1 card from your Ringside into your Arsenal and then draw 1 card.
This card can only be moved from your Ringside by Boogeyman-specific cards.
Unique
V3

The Tick Tock of the Clock
Pre-match Object
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 1 card from your Ringside pile into your hand.
When you have at least 30F and 3 copies of this card are in your Ringside pile, during your turn you may remove all copies of this card from the game and then search your Arsenal for 2 cards, put them into your hand, and shuffle your Arsenal.
F: 0     D: 0
GAB

The Bottomless Pit
Trademark Finisher / Reversal: Special
As a reversal, reverse any non-hybrid card and end your opponent’s turn.
When successfully played and damage has been applied, remove all cards in all Ringside piles from the game.
F: 30     D: 25     SV: 3     Unique
GAB

I Am The Boogeyman...
Action / Reversal: Special
As an action, look at your opponent’s hand, choose 1 card, and he discards the chosen card. Then put 1 card from his Ring area into his Ringside pile.
As a reversal, when played from your hand, reverse any non-unique maneuver and end your opponent’s turn.
F: 6     D: 0
GAB

Mouthful of Worms
Action: Foreign Object / Reversal: Action
As an action, this card is -4F, your opponent discards 2 cards for every copy of this card in your Ring area.
As a reversal, reverse any non-unique Action card and end your opponent’s turn.
F: 6     D: 2
GAB

...And I’m Coming To Getcha!
Action / Reversal: Special
Can only be played when the card titled I Am The Boogeyman... is in your Ring area.
As an action, shuffle up to 16 cards from your Ringside pile into your Arsenal.
As a reversal, this card is -16F, when overturned, reverse any non-unique card and end your opponent’s turn.
When there are 3 copies of this card in your Ring area and your Fortitude Rating is at least 66F and at least 6F greater than your opponent’s, you win the game via Pinfall victory.
F: 16     D: 0
GAB


__________


DX
Starting Hand Size: 6     Superstar Value: 9
Tag Team Superstar Ability: You may pack cards with the Triple H or Shawn Michaels logo, but you do not count as those Superstars.
At the end of your Pre-match phase, you may discard 2 cards and then search your Arsenal for 1 card with exactly 2 words in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
PRO

DX Crotch Chop
Backstage Card
Cannot be packed by Two-Man Power Trip.
During your turn, you may hide this card to remove up to 5 Superstar-specific cards in your Ringside from the game, then shuffle up to double that number of cards from your Ringside into your Arsenal.  When your next card played this turn is a maneuver, it cannot be reversed from Backlash.
Your Revolution The Degenerates gains your logo.
Unique     RMS logo
V1

Gentlemen's Establishment
Pre-match Venue
Once during each of your turns you may draw 1 card or put 1 card from your Ringside pile on the bottom of your Arsenal.
When your opponent is a Male Superstar, once during each of his turns he may draw 1 card.
When your opponent is a Female Superstar, once during each of your turns he overturns 1 card.
F: 0     D: 0     Universally Active     Permanent
UNF

The Game Is Back, and The Game is Here to Stay!
Pre-match Feud
Cannot be played by the Two Man Power Trip.
Can only be played if your opponent is The Rock, Steve Austin, Chris Jericho, The Undertaker / Deadman Inc, or Hollywood Hulk Hogan.
Your opponent's Starting Hand Size is -3.
F: 0     D: 0     Unique     Permanent
SUM
   ---OR---
The Game Is Back, and The Game is Here to Stay! - Throwback
Pre-match Feud
Cannot be packed by the Two Man Power Trip.
The maximum number of Pre-match cards you may have in your Ring area is reduced by 1.
Your opponent's Starting Hand Size is -3.
F: 0     D: 0     Unique     Permanent
SS3

Are You Ready?
Pre-match Event
Can be played during any Pre-match Phase. Cannot be blanked.
Your Superstar-specific Backlash cards do not take up Pre-match or Mid-match slots in your Ring; until the first turn of the game, your opponent cannot move them from your Backlash or prevent them from being played.
You can only play 1 Storyline card, and it adds to your Ability instead of replacing it.
F: 0     D: 0     Unique
V3

Cerebral Assassin
Pre-match Event
Cannot be packed by the Two Man Power Trip.
When this card is in your Ring area, if you have 4 or fewer cards in your hand, your opponent's Superstar Ability is blank.
If this card is put into your Ringside pile from your Ring area, draw up to 4 cards.
F: 0     D: 0     Active
MA, SS2, SS3

Cerebral Spray
Pre-match Event
Cannot be played when you have a Stipulation card in your Ring area.
Once during each of your turns you may discard 1 card and your next card played this turn is considered to be played after the card titled Irish Whip.
F: 0     D: 0     Unique     Permanent
ARM

Game Over? You're Damn Right I'm Over!
Pre-match Event
At the end of the Pre-match phase, look at your opponent's hand. Shuffle any number of cards from your hand into your Arsenal, and then draw the same number of cards.
F: 0     D: 0     Unique     Raw logo
VEL, SS3

The Icon ... The Showstoppa ... The Main Event
Pre-match Event
At the end of the Pre-match phase, search your Arsenal for 1 Unique card, 1 non-Unique Reversal card, and 1 Trademark Finisher, reveal them to your opponent, put them into your hand, and shuffle your Arsenal.
When this card is in your Ring area, your Superstar Value is +1.
F: 0     D: 0     Unique     Raw logo
INX, SS3

Sledgehammer Shot
Mid-match Strike: Foreign Object: Heel
When the card titled Game Over? You're Damn Right I'm Over! is in your Ring area, this card is -10F. When it is not, this card can only be played after a successfully played 5D or greater maneuver.
Cannot be reversed from your opponent's Arsenal.
When successfully played, draw up to 2 cards.
F: 40     D: 25     Unique
BL, SS2, SS3

All Things Are Possible
Mid-match Action
Can only be played when you have fewer cards in your hand than your opponent.
Search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal.
F: 0     D: 0     Unique
VEN, SS3

Screw the Rules!
Mid-match Action
Cannot be packed by the Two Man Power Trip.
Choose 1 Stipulation card in your or your opponent's Ring area.
When this card is in your Ring area, the text on that card is blank.
F: 0     D: 0     Unique     Raw logo
INX, SS3

A Beating You'll Never Forget
Mid-match Action: Heel
Cannot be packed by the Two Man Power Trip.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 1 Maneuver card from your Ringside pile into your hand.
When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck.
F: 10     D: 0     Unique     Raw logo
DO, SS3

Reinforcements from the DX Army
Mid-match Action: Run-in
Cannot be packed by Two-Man Power Trip.
When you have a Road Dogg or B.A. Billy Gunn Pre-match card in your Ring, this card is F: 0.  When you do not, can only be played after a successfully-played card. 
Shuffle cards from your Ringside into your Arsenal up to the number of maneuvers in your opponent's Ring, draw up to 1 card, and put 1 of your cards removed from the game on the bottom of your Arsenal.
During your turn when you use your Ability, draw up to 1 card.
F: 30     D: 0     Unique
V3

Grapple With Your Faith
Grapple
When played, randomly choose 3 cards in your opponent’s hand.
This card can only be reversed by the chosen cards or from his Arsenal.
F: 0     D: 7     Cheater logo
GAB

Lunging Choke Hold
Submission + High Risk / Reversal: Special
As a reversal, reverse any card played after a Set-up card, and end your opponent's turn.
F: 5     D: 5     Unique     Multi     RMS logo     Raw logo
VEL, SS3

Flying Forearm
Strike + High Risk / Reversal: Special
As a maneuver, can only be played after a successfully played 3D or greater maneuver or the card titled Irish Whip. Can only be reversed from your opponent's hand.
As a reversal, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn.
F: 5     D: 8     Unique     Multi
UNF

Triple H's Reverse Neck Breaker
Grapple / Reversal: Strike
As a maneuver, you may draw 1 card.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 6     D: 6     SV: 1     Unique
FL, SS1, SS2, SS3

Top Rope Elbow Drop
High Risk
Can only be played after the card titled From the Top Rope.
Can only be reversed from your opponent's Arsenal.
F: 7     D: 13     SV: 2     Unique     Raw logo
INX, SS3

Leaping Knee to the Face
Strike
Can only be played after the card titled Irish Whip.
Cannot be reversed.
When successfully played, your opponent discards 1 card.
F: 8     D: 10     Unique
PRE, SS1, SS2, SS3

Bring the Hammer Down
Strike + Strike: Foreign Object
When played, search your Arsenal for up to 10 Superstar-specific cards, put them into your Ringside pile, and shuffle your Arsenal. This card is -1F for each card put into your Ringside pile in this way.
When you have 3 cards titled Bring the Hammer Down in your Ring area, your card titled Sledgehammer Shot cannot be reversed from your opponent's hand.
F: 10     D: 10     Multi     Cheater logo
NWO

Shawn's Splash
High Risk
When you are a Throwback Superstar, this card is -5F.
Can only be played after a successfully played maneuver or if you reversed a card to end your opponent's turn and this is the first card played on your turn.  When it is the first card played on your turn or Ladder in the Ring is in your Ring, look at his hand and choose 1 card; he discards the chosen card.
F: 15     D: 10     SV: 1     Unique     WWF Classic logo
V4

The Game's Sleeper
Trademark Finisher
Cannot be packed by the Two Man Power Trip.
This card is -3F for each Maneuver type in your Ring area.
Can be reversed by the card titled Break the Hold.
When successfully played, search your Arsenal for the card titled Maintain Hold, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text.
F: 25     D: 15     SV: 2     Unique     Raw logo
VEL, SS3

Sweet Chin Music
Trademark Finisher / Action / Reversal: Special
As a maneuver, can only be played after a successfully played 5D or greater maneuver.
As an action, this card is -30F and -20D, discard this card and put 1 other Maneuver card from your Ringside pile into your hand.
As a reversal, when played from your hand, reverse any Strike or Grapple maneuver and end your opponent's turn.
F: 30     D: 20     SV: 3     Unique     Raw logo
PRO, INX, SS3

Pedigree
Trademark Finisher / Reversal: Special
As a maneuver, this card is +2D when played after a Strike maneuver.
As a reversal, reverse the card titled Back Body Drop and end your opponent's turn.
F: 30     D: 25     SV: 3     Unique
PRE, SS1, SS2, SS3

The Legend Lives On
Reversal: Special
Reverse any Chain, Heat, Throwback, Volley, or Restricted Modification Symbol card and end your opponent's turn. Discard your hand.
When this card is in your Ring area, during your turn your Maneuver cards in your Ringside pile and played from your Ringside pile are Heat cards, and your Maneuver cards played from your hand are Chain cards.
F: 0     D: 2     Unique     Errata
ARM

Facebuster
Reversal: Special
When played from your hand, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn. Draw up to 2 cards.
F: 0     D: 10     Unique
PRE, SS1, SS2
   ---OR---
Facebuster - Throwback
Reversal: Special
Reverse any maneuver played after the card titled Irish Whip or any other Set-up card and end your opponent's turn. Draw up to 2 cards.
F: 0     D: 10     Unique
SS3

Don't Hunt What You Can't Kill
Reversal: Special
Reverse any non-unique maneuver and end your opponent's turn.
F: 2     D: 0     Unique     Raw logo
INX, SS3

Chyna Interferes
Reversal: Special
Reverses any maneuver and ends your opponent's turn.
If played from your hand, draw 2 cards.
F: 5     D: 3     Unique
PRE
  ---OR---
Stephanie Interferes
Reversal: Special
Reverse any type of maneuver and end your opponent's turn.  If played from your hand, draw 2 cards.
You cannot have Stephanie Interferes and Chyna Interferes in the same Arsenal.
F: 5     D: 1     Unique
SS1
  ---OR---
Ric Flair Interferes
Reversal: Special: Run-in
You cannot pack this card when you are packing the card titled Chyna Interferes or Stephanie Interferes.
Reverse any maneuver and end your opponent's turn.
F: 4     D: 4     Unique
SS3

'Cause I am... That... Damn... Good!
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Draw up to 3 cards.
F: 10     D: 0     Unique
TIN, PRO, SS3

Flip Over the Corner Ringpost
Action / Reversal: Special
As an action, shuffle this card and 1 card from your Ringside pile into your Arsenal, draw 2 cards, and then discard 1 card.
As a reversal, reverse the card titled Throw Into the Corner Turnbuckle and end your opponent's turn. Overturn 3 cards and then put 3 cards from your Ringside pile into your hand.
F: 0     D: 0     Unique
IAG, SS3

Paid, Laid, and Made
Action
Overturn 3 cards, remove up to 3 cards in your opponent's Ringside pile from the game, put up to 3 Backlash deck cards from your Ringside pile into your Backlash deck, and you may draw up to 3 cards.   
F: 0     D: 0     Unique
VEN, SS3
   ---OR---
Paid, Laid, and Made - Throwback
Action
Overturn 2 cards, remove up to 2 cards in your opponent's Ringside from the game, put up to 2 Backlash cards from your Ringside into your Backlash, and you may draw up to 2 cards.
F: 0     D: 0     Unique
V4

I Am the Game
Action
Draw 2 cards or your opponent discards 2 cards.
Your maneuvers are +3D for the rest of the turn.
F: 3     D: 0     Unique
PRE, SS1, SS2
   ---OR---
I Am the Game - Throwback
Action
Cannot be reversed by hybrid Reversal cards.
Draw 2 cards and your opponent discards 2 cards.
Your maneuvers are +3D for the rest of the turn.
F: 2     D: 0     Unique
SS3

It's Time to Play the Game
Action
When your Fortitude Rating is less than your opponent's Fortitude Rating, shuffle up to 4 cards from your Ringside pile into your Arsenal.
When your Fortitude Rating is equal to your opponent's Fortitude Rating, put 1 card from his Ring area into his Ringside pile.
When your Fortitude Rating is greater than your opponent's Fortitude Rating, look at his hand, choose 1 card, and he discards the chosen card.
F: 4     D: 0     Unique
IAG, SS3

I'm Just a Sexy Boy
Action / Reversal: Action
As an action, can only be played as the first card of your turn and cannot be reversed when your opponent is a Female Superstar. Draw up to 6 cards.
As a reversal, reverse any Action card and end your opponent's turn. He discards 4 cards.
F: 5     D: 0     Unique     Raw logo
DO, SS3

Tuning Up the Band
Action
Search your Arsenal or Ringside pile for 1 Unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
If your next card played this turn is a maneuver, you may ignore the "Can only be played after..." text.
F: 7     D: 0     Fan Favorite logo
NWO

The King of Kings
Action
Can only be played if you have 3 or more Superstar-specific cards in your Ring area.
Shuffle 3 cards from your Ringside pile into your Arsenal.
For every copy of this card in your Ring area, your opponent may overturn 5 cards. If he does not, you may shuffle 5 of your cards removed from the game into your Arsenal.
F: 7     D: 3     Fan Favorite logo
GAB

I See the Line in the Sand
Action
Your opponent discards cards equal to his Superstar Value.
F: 8     D: 0     Unique
VEN, SS3

You Don't Want to Play Me
Action
Your next Maneuver card played this turn cannot be reversed.
F: 8     D: 0     Unique     Raw logo
VEL, SS3

The Heart Break Kid
Action
Your opponent overturns cards equal to his Superstar Value plus the number of Action cards and Maneuver cards in his Ring area.
F: 10     D: 0     Unique     Raw logo
INX, SS3

Making The Game
Action
Search your Arsenal for 1 Action card, 1 Maneuver card, and 1 Reversal card, reveal them to your opponent, put them into your hand, shuffle your Arsenal, and end your turn.
F: 11     D: 0     Unique
UNF

I've Got Two Words For Ya ...
Action
All players discard their hands or all players put all cards in their Ring area into their Ringside pile.
Draw up to 2 cards.
F: 15     D: 0     Unique
FL, SS1, SS2, SS3

If You Want To Play You Gotta Pay
Action
When this card is in your Ring area, before your Draw Segment, when your opponent has 1 or more cards in his hand, you may discard 1 card and then he removes the top 3 cards of his Arsenal from the game. He may then discard 1 card and you remove the top 3 cards of your Arsenal from the game. Repeat this until one player stops. 
F: 16     D: 0     Unique
ARM

It's All About Control
Action
When this card is in your Ring area, you may discard 3 cards to reverse any card and end your opponent's turn.
F: 20     D: 0     Unique     Raw logo
VEN, SS3
« Last Edit: June 01, 2018, 03:03:51 PM by CreedP »
VHS 3: Payback - Out Now!

"Opinion is really the lowest form of human knowledge. It requires no accountability, no understanding. The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another’s world." - Bill Bullard