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Virtual Deck Reviews / Re: Eric Bischoff's Tribute to Howard Finkel
« Last post by Keith0913832 on May 31, 2020, 09:06:28 AM »
The hand wasn't really the concern because 1 more card in hand only equals 1 less card in arsenal.
If any, the more impt part to fix would be recovery.

Also, who else would be good to play Finkel with?

Teddy Long (playa) or Steph. Anyone else and you risk more chances of running into OSWM TB which will kill you.

Considered, but BFM + Karate Kick = instant change of enforcer and 5F. the others can't do both at the same time.

I’d add Dirty Taker, since his reversal can search for it. I personally ran Back Body Drops and 3 set-ups in my No Way Out decks, that way it always kept 6 cards in my arsenal (with Thrust Knee Lift). Man, this decks reminds me of the Classic days.

Re Judo Chokes - maybe use The Games ability to put them on top of arsenal then use a turning The Match Upside Down?


Like the idea of Judo Choke. changing enforcers isn't an issue for Eric since his backstage allows him to do so.

The hand wasn't really the concern because 1 more card in hand only equals 1 less card in arsenal.
If any, the more impt part to fix would be recovery.

Also, who else would be good to play Finkel with?

Think of it this way too: if your opponent gets low hand, they might want to draw. And that means 1 less card in their arsenal. Would pair this up with some Spit At Opponent and maybe some other heel actions to maybe add a Abraham Washington Show too?

Contemplated about that, but I would rather them having cards stuck in hand without any use, rather than being able to discard and find a recovery engine. But that could be another variant of the deck. I feel that idea isn't far off if it went with the Kane ability, so it frees up the space used for discarding in replacement for the heel cards that can cause discard.
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Virtual Deck Reviews / Re: Eric Bischoff's Tribute to Howard Finkel
« Last post by darkdestiny91 on May 31, 2020, 08:27:42 AM »
The hand wasn't really the concern because 1 more card in hand only equals 1 less card in arsenal.
If any, the more impt part to fix would be recovery.

Also, who else would be good to play Finkel with?

Think of it this way too: if your opponent gets low hand, they might want to draw. And that means 1 less card in their arsenal. Would pair this up with some Spit At Opponent and maybe some other heel actions to maybe add a Abraham Washington Show too?
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Virtual Raw Deal / Re: The Cutting Room Floor
« Last post by BigPimpin on May 30, 2020, 08:07:22 PM »
Good Lord, I never thought I'd see that image again. 

I can fill in a couple of the blanks here:

1) Raw Guest Host was on there because All Axxess was the dominant format at the time, and allowing RGH to have Masks would allow him to be whoever the cornered cards he was packing wanted him to be.  I forget the specific example at the time, but if you look at all the available "Revolution X Is In My Corner" cards and the specific moves they'd allow RGH access to, it was deemed to be too much since the benefits were designed for someone else. 

2) Frankie made it on there because at the time, we all felt that of the "prize" cards that came from the previous Raw Deal universe, Frankie's needed the most help (yeah, don't laugh too hard...) if you counted Can U Believe The Witte Retort as a TB for My New Gimmick.  Yes, it allegedly didn't turn out how Frankie had desired it (the rumor at the time of creation is that it was supposed to be a stopper for Turn 1 plunge decks like Evolution, but the Comic Images design committee left the Permanent trait off of the card), but I think it's aged really well in an era where RMS on reversals can be a good thing to have.  The original perk had a small list of usually masked superstars (IIRC Rey Jr, Sting, and Sin Cara) that could draw one card at the end of the Pre-match phase, which was, shall we say, less than helpful.

I do hope that the effect can be used if we could find the right superstar(s) to use it for - really the Shenanigans-nerf dodging was the critical nail in the coffin for this particular card, so if a single superstar gets it, they won't have to worry about the name-based Shenanigans nerfs at all.
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Virtual Raw Deal / Re: The Cutting Room Floor
« Last post by MonkeyLord13 on May 30, 2020, 10:57:55 AM »
I really like the concept, but see the potential problems. Might be fun as a concept for Damien Sandow support as another way to represent that period where he was coming out with a new gimmick/impression every week.

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Virtual Raw Deal / The Cutting Room Floor
« Last post by CreedP on May 30, 2020, 09:55:15 AM »
Hi guys!

Since I've had Raw Deal on the brain lately, I thought it might be fun to review some of the cards and ideas that didn't make it into the game.  Back in the Comic Images days, this could happen because the Superstar was no longer with the company, or because WWE didn't approve the card title / concept / picture / whatever.  But in Virtual there were usually other reasons entirely for deciding not to use some of the concepts.

As the title seems especially timely, I'll start with this one:


We All Wear Masks...
Pre-match Event
Cannot be packed by Eugene, JBL, Raw Guest Host, Rowdy Roddy Piper, Tag Teams or Stables.  Cannot be blanked.
When packing this card, your Frankie Takes Ho-llywood is Unique; when this card is in your Ring, that card does not take up a Pre-match slot in your Ring and it is Permanent.
Before each of your Draw Segments, put up to 3 cards under this card into your Backlash.
ACE: During your turn, name a Raw Deal Superstar, and then put 4 random cards from your Backlash under this card and you count as the named superstar instead until the start of your next turn.
F: 0     D: 0     Unique     Permanent


The idea started easy enough, what if those little perks on cards could be added by just spoofing the name of your Superstar? Even without gaining any traits, just the name, several ideas came to mind. One use would be changing your name to get those Movie card 'cannot be reversed' perks. Another might be naming your Superstar Mae Young for discounts on Sloppy...Very Sloppy. There's also a number of Superstars with remakes or tag teams where certain perks aren't available, but could be if they snuck in with a fake nametag.

Design-wise, the idea was a hefty cost that could be recouped but not easily, so this effect couldn't be used every turn. I don't recall why the Frankie idea was co-opted in, whether that's a concept with adding to a future card is out of my hands now, heh.

To be clear, this card didn't even see much playtesting, as multiple issues sprang up immediately. For one, several Superstars could evade the critical Shenanigans debuffs by using the Raw Deal equivalent of 'fake mustache and glasses' - Hello, My Name is NOT Eugene, please eat copious amounts of reversal damage, haha. (I don't recall why Raw Guest Host was on the list, but it made sense at the time)

Often the reality of 'fun idea' just doesn't work in game as expansive as Raw Deal, but it's an amusing thought. Perhaps this concept could be used as a Superstar-specific idea, locked down with the necessary restrictions on the Superstar Card, but it has a high potential for abuse, and is unlikely to be worth the trouble of extensive playtesting necessary.

For what it's worth, though, here's the card image:



CREED
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Virtual Deck Reviews / Re: Eric Bischoff's Tribute to Howard Finkel
« Last post by Scotty on May 29, 2020, 12:30:38 PM »
I’d add Dirty Taker, since his reversal can search for it. I personally ran Back Body Drops and 3 set-ups in my No Way Out decks, that way it always kept 6 cards in my arsenal (with Thrust Knee Lift). Man, this decks reminds me of the Classic days.

Re Judo Chokes - maybe use The Games ability to put them on top of arsenal then use a turning The Match Upside Down?
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Rules Forum / Re: The Revival
« Last post by dilbert505 on May 28, 2020, 11:00:40 PM »
That is a static effect, sir; feel free to use that one every turn.
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Rules Forum / The Revival
« Last post by Hogtrail on May 28, 2020, 09:45:23 PM »
Blindside Tag Team Tactics
Reversal: Card
Can only be played from Ringside.
When the first card played on your turn is a maneuver from Ringside or has the Tag logo, it is Multi and can only be reversed by 2 reversals.
F: 14     D: 0     Unique     Tag logo
V10

Is this a constant effect, or only during the next turn?
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Online Play / Re: OCTGN Errors/Updates/Suggestions
« Last post by Mitch! on May 27, 2020, 09:40:53 PM »
OCTGN Update
5/27/20: Fixed reported issues, made card movement more descript(Sending to bottom shows the card unless its in a non-public area). More image updates, replaced some really bad quality images(Chyna's stuff looks better) going to do some more image updates soon.

Imagepack here:
https://www.dropbox.com/s/og3zb5osp7yvp79/dd9d1122-c855-40e6-a67f-21fd5bef2192.o8c?dl=0
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Virtual Deck Reviews / No Escape from the SYCHO - Heel/Cheater Sid Deck
« Last post by BigPimpin on May 27, 2020, 07:30:29 PM »
Theory: No Escape decks usually struggle early game, if they can get to their in mid-game moves, they fare much better. (EDIT: Phone auto correct)

Hypothesis - Sid has a lot of Fortitude reduction, let's see how he plays No Escape.

Backstage
1x Sid
1x Backstage Autograph Session
1x Backstage Signature
1x Best There Is, Best There Was
1x Cause Adam Crites Said So
1x Celebrity Shenanigans
1x Classic Competitor
1x Defeating Villainous Shenanigans
1x Enough Shenanigans!
1x Hometown Hero
1x No More Shenanigans
1x Nostalgia Shenanigans
1x Old School Shenanigans
1x Raw Deal Tenth Anniversary
1x Really, That's Enough Shenanigans
1x WWE Raw Deal Fifth Anniversary
1x WWE Signing Appearance

Arsenal
1x Blatant Chokehold
1x Blindside Takedown
1x Classic Bear Hug
1x Classic Bulldog
1x Classic Claw
1x Classic Drop Kick
1x Classic Knee to the Groin
1x Classic Lariat
1x Classic Sleeper Hold
1x Classic Toss Out of the Ring
1x Classic Vertical Suplex
1x Dynamic Finisher
1x Sid's Vicious Power Bomb
1x Spinning Arm Lock
1x Spinning Wrist Lock Hammerlock Headlock Takedown Armbar of Doom
1x Spiral Bomb
1x Sycho Choke Slam
1x Table
1x The Maneuver of Doom
1x Whirlwind Kick
1x What a Maneuver!
1x A Vicious Corporate Takeover
1x Here Comes the Cavalry!
1x Pencil-Necked Geek
1x McMahon Family Values
1x Stop Sign
1x Take One Second
1x Tax Tips from I.R.S.
1x You Will Be Bought!
3x A Revolution of the Mind
1x Back Throw
1x Breaking Ground
1x Counter Strike
1x Carlito Says 'That's Not Cool!'
1x Classic Bulldog Lariat
1x Divine Intervention
1x Don't be a Douchebag!
1x Escape the Rules
2x Elbow to the Face
3x Get the 'F' Out!
1x I've Got One Thing To Say About That!
3x Manager Interferes
1x One!
1x Shocking Interference
1x Sycho Strength
2x Technical Bear Hug
1x The Horsemen Have My Back
1x Unintended CONsequences
2x Volley This!
1x You Missed Your Chance
1x You're a Jive Soul Bro!

Backlash Deck
1x Classy Freddie Blassie, The Maker of Champions
1x Distractingly Divalicious
1x From Wherever He Damn Well Pleases
1x Making Your Escape
1x Managed by 'Classy' Freddy Blassie
1x Once a Horseman, Always a Horseman
1x Saturday Night's Main Event
1x Sycho Sid
1x The 'On One' Arena, Ontario, California
1x The Million Dollar Corporation
1x There Is No Escape
1x World Wrestling Federation Heavyweight Title Belt
1x Goodnight, Everybody!
1x Master and Ruler of the World
1x Sid's Big Boot of Justice
1x Restricted Use in This Area
1x Sustained Damage
1x The Beast Money Can Buy
1x The Horsemen Have Something to Say About That
1x This Is Going to be an Old School Brawl!
1x Turning Everything Upside Down
1x Unscrupulous S.O.B.
1x You're as Graceful as a Cow on Ice
1x Your Reach Exceeds Your Grasp

Turns out the deck did rather well.  4-2 overall in the recent OCTGN tournament.  Defeated Yokozuna, Johnny Gargano, Braun Strowman, and BFM.  Lost to BFM and Pete Dunne.

Every game except Gargano was a grinder game - you work your way up the maneuver latter by hook (Maneuvers landing) or crook (Fortitude reduction).  No Escape closes off some options of reversing to them - most importantly the BL deck, and with Sid's ability to semi-scramble the hand, it makes redwalling him harder.  From Wherever He Pleases + Sycho Choke Slam are your recovery.  The Gargano matchup was just an old school Raw Deal game - I had the reversals, he didn't.  The two losses - the BFM deck was probably a better grinder deck, but I split on one of the flukier endings to a Raw Deal game I have ever seen.  The Dunne match, he was able to out-value me in a long (2.5 hour) game.

Post-tournament - the only obvious cuts for me are Escape the Rules and Pencil-Necked Geek.  Neither saw any use.  The rest is debatable - heavily thinking about removing One! and On-One Arena too, but not sure what I'd add there.   I'd like a TB Sucker Punch and an Eat Your Words in the deck in the future, but not sure what I'd remove for them.

Happy to hear any suggestions or ways to make the deck better.
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