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Messages - Keith0913832

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Fantasy Cards / Alternate Art driven by the community
« on: January 02, 2019, 06:46:22 AM »
With the resurgence of demand for old school cards from the likes of Asuka and Nakamura, I believe this thread should be helpful for players old and new. Send me the pictures of the cards you want to see made, and I will post them here and on the facebook page.

This is a free service for the community, so don't expect instant replies and 100% fulfillment rates even though I will try my best! And please don't request for cards unless you have pictures of them!

Hope you guys enjoy this free service!

Virtual Raw Deal / Re: 30 Days of Raw Deal Christmas
« on: December 24, 2018, 11:20:34 PM »
No stress! Could try delegating out such work to others too man. Don't pin everything up on yourself.

Side note though, I think Baron is short of the Andre memorial in the superstar guides.

Virtual Raw Deal / Re: 30 Days of Raw Deal Christmas
« on: December 24, 2018, 10:33:01 PM »
Hi Creed,

Should <R> Masochist of The Heart TB be 0D or 1D?

Virtual Raw Deal / Re: 30 Days of Raw Deal Christmas
« on: December 08, 2018, 11:59:56 PM »
In case anyone is curious what is affected

From the Middle Turnbuckle
Heel Turn
Messing With the Champ
Turn the Match into a Pier Six Brawl
Turn the Tide
Underestimated Prowess
Throw Into the Corner Turnbuckle
Turn the Match Around
Classy Freddie Blassie, The Maker of Champions
Fans Love an Underdog
Fans Love an Underdog (tb)
I'm the Champ - Nothin's Gonna Change That!
I'm the Underdog!
I've Had More Championships than You've Had Women
The Champ Is Here!
The Champ Is Here! (tb)
Underrated Superstar
Underrated Superstar (tb)
Don't Mess with the Champ!
Here I Stand: The Champion
Remove Corner Turnbuckle
Throw Into the Corner Turnbuckle (tb)
Touch Turnbuckle #1
Touch Turnbuckle #2
Touch Turnbuckle #3
Touch Turnbuckle #4
Turn Up the Heat
Turning Everything Upside Down

Virtual Raw Deal / Re: 30 Days of Raw Deal Christmas
« on: November 27, 2018, 08:35:08 AM »
Like the small detail of the grey-ed out NXT logo

Deck Reviews - Classic / Re: Goldberg, first draft.
« on: November 18, 2018, 06:16:52 PM »
Have you summoned me?

Fantasy Cards / Re: Alternate Art Deck Building Albums Index
« on: November 15, 2018, 09:12:49 AM »
Updated with Heel album.

On a side note, realised that this was uploaded in the wrong sub-forum. Instead of Online it should have been fantasy cards.
Can any admin be kind enough to move it there instead?

Thanks in advance!

Fantasy Cards / Alternate Art Deck Building Albums Index
« on: November 11, 2018, 10:55:01 PM »
Let me know if there are any errors or additional sets you are interested to have.

Mid-match (ongoing)


Pre-match Sets:
WWE Homecoming
I Have a Major Announcement
That's Value
Back To Basics

Ring Psychology Back
Ring Psychology Neck
Ring Psychology Arm
Ring Psychology Leg

Foreign Object
Reversal Restriction
Diva Win Cond
That's Win Cond
Heel (ongoing)

Fan Favourite/Cheater
Blank Text

Deck Reviews - Revolution / Virtual Revolution Superstar Review Index
« on: November 11, 2018, 10:25:34 PM »

Tournament Announcements / Re: SG Virtual Revolution Cycle 5
« on: October 12, 2018, 06:34:07 PM »
Today's tournament will be cancelled due to unexpected turn of events. It will be rescheduled to another date, but I guess my taker and HHH deck wouldn't be thematic anymore!

Tournament Announcements / Re: SG Virtual Revolution Cycle 5
« on: October 05, 2018, 06:41:53 PM »
Tournament details are set for next week. Did something different for the banner this time round. Did it with reference to the real poster and it turned out to be good! Anyway, see you guys next Saturday!

Rules Forum / Re: <R> Powerful Resistance
« on: September 18, 2018, 10:27:13 AM »
Yeah, but the lack of the 'played after successful' seemed confusing. At least we know that the maneuver played before Ole or Oversell is successful so it stays in ring, but not this.

Rules Forum / Re: <R> Powerful Resistance
« on: September 18, 2018, 09:29:38 AM »
so to clarify since i ruled it according to the previous text, does it work more like Managed By Jimmy, or Oversell?

General Discussion: Raw Deal / Re: Is there a list of formats?
« on: September 09, 2018, 09:28:52 AM »
In brief: (6 of these are simple, two are less so)

Classic - Any card printed by Comic Images without the Revolution logo. You may pack 10 Pre-Match cards and 10 Mid-Match cards in your Backlash deck, and you have 5 slots to play each type during the game. (This can be modified by cards or abilities.) Pre-Match stages are Venue, Feud, Stipulation, Manager, then everything else. Hand draw happens after Pre-Match cards are played, but before they are resolved.

Virtual Classic - Any card, either printed by Comic Images or created by the RDPC, without the Revolution logo. You may pack 12 Pre-Match cards and 12 Mid-Match cards in your Backlash deck, and you have 6 slots to play each type during the game. (This can be modified by cards or abilities.) The additional capacity is due to the introduction of an additional Pre-Match card type, the Allegiance, which is played before the Venue.

Revolution - Any card printed by Comic Images with the Revolution logo.
Virtual Revolution - Any card, either printed by Comic Images or created by the RDPC, with the Revolution logo. For both of these formats, you may pack 6 Pre-Match and 6 Mid-Match cards, and have 3 play slots available. For both of these formats, hand draw happens before any Pre-Match cards are played.

All-Axxess - Any card printed by Comic Images. Build/pack/play rules are the same as Classic.
Virtual All-Axxess - Any card, either printed by Comic Images or created by the RDPC. Build/pack/play rules are the same as Virtual Classic.

NXT - This is a modified version of Virtual Classic. There is a specific card, the "NXT Rules" card, that includes a Banned List of cards that may not be packed, a list of cards that have Errata specifically for the format (these errata cards are all available on this site, and all say "NXT Format" on them; they are only to be used in that format), and a list of Backstage cards that may be packed; all other Backstage cards that are not Superstar-specific are banned. For this format, you may pack 8 Pre-Match and 8 Mid-Match cards, and have 4 play slots available for each.

Tornado tag (unofficial format) -,2168.0.html - This one I can't summarize neatly enough, so I'm just pasting the link to the rules document here. The super short version is that it's a Classic format where you pack Superstar-specific cards for two superstars in a single deck; either superstar's cards are legal, and both abilities affect the game at the same time. There are banned lists of superstars, and specific combinations that are not permitted because they're abusive, but the rules explain that.

There is one other format, Afterburn, which is a limited version of Classic that only permits a subset of Comic Images-printed Classic cards, but to the best of my knowledge, that isn't played anymore, and I don't know the list of banned cards off the top of my head, so I wouldn't want to mislead you on that.

There's also Tag Team, but the rules are a mess and it requires 4 players in teams of two, building decks in concert. I don't recommend it.

Dilbert, this is really well written. Would you mind if I posted this on the RawDealSG facebook page as a screenshot? It gives players a good overview of the available formats for them to choose from. Virtual seems like the most difficult to explain because most players (including myself), thought that virtual really just meant cards that are digital, instead of something that can be printed.

Tournament Reports / SG Virtual Revolution Cycle 5: Hell in a Cell 2018
« on: September 08, 2018, 09:18:19 AM »

We had a decent turnout of 6, although we were expecting 9 in the first place. That didn't dampen the overall mood as we saw more returning players this time round, and boy did they make an impact by taking both the 1st and 2nd place, and ALSO both lucky draw prizes. 4ever No Mercy and See Kristal Clear was this tournament's biggest threats that brought both of their decks up to the winning spots. Kudos to Zac for his attempt at playing the deck for the first time. If it wasn't for the last minute error, he would have won me as well.

Of the 6 decks, Goldberg, Jerishow, William were Mean heavy, while Ryback and Mark Henry went with Colossals. For my Khali, I went with Ring Psychology Arm and the Core Arms. With the release of the new Gencon promos, I am not expecting a huge swing in the meta, but there will definitely be some impact for Colossal decks like Batista Storyline and Ryback. All shall unfold when the promos are eventually released.

1st: Vincent Goldberg: 5-0
2nd: Tian Sheng Jerishow: 3-2
3rd: Joewi William Regal: 3-2
4th: Sheila Ryback: 2-3
5th: Keith The Great Khali: 1-4
6th: Zac Mark Henry: 1-4

Goldberg (P) vs Jerishow
Goldberg (P)  vs William Regal
Goldberg {P)  vs Ryback
Goldberg (P)  vs The Great Khali
Goldberg (P)  vs Mark Henry

Jerishow (P)  vs William Regal
Jerishow (P)  vs The Great Khali
Jerishow (P)  vs Mark Henry
Jerishow vs Goldberg (P)
Jerishow vs Ryback (P)

William Regal (P)  vs Ryback
William Regal (P)  vs The Great Khali
William Regal (P)  vs Mark Henry
William Regal vs Goldberg (P)
William Regal vs Jerishow (P)

Ryback (P)  vs The Great Khali
Ryback (P)  vs Jerishow
Ryback vs Goldberg (P)
Ryback  vs William Regal (P)
Ryback vs Mark Henry (P)

The Great Khali (P) vs Mark Mark Henry
The Great Khali  vs Goldberg (P)
The Great Khali  vs Jerishow (P)
The Great Khali  vs William Regal (P)
The Great Khali  vs Ryback (P)

Mark Henry (P)  vs Ryback
Mark Henry vs Jerishow (P)
Mark Henry vs William Regal (P)
Mark Henry vs Goldberg (P)
Mark Henry vs The Great Khali (P)

No pictures this time, but here's my personal tournament report to give a rough insight of the 6 decks.

Match 1: Great Khali vs Ryback (P)
I initially thought I had a fair chance against Ryback since he depends largely on Cores until it hits Colossal range. What sucks though, is the fact that I didn't draw into the correct reversals. To be fair, it was really due to deckbuild since I expected more people to play Holds so I packed less Throw and Assault reversals. This bit me back real bad since I couldn't reverse both Assaults, and Ryback just went hard on the Colossals. I eventually got a Desperate Throw in, but it just got worst after 2 Powerbombs and 2 STFs.

Match 2: Great Khali (P) vs Mark Henry
Henry got a good start with his Specific Headbutt, followed by another Core that I did not have a reversal to. Luckily, my Core Arm maneuvers went in pretty smoothly this time. By the 4th turn, he ran out of reversals and I managed to amass my Arms in ring.. But as he built his fort, he did managed to hit Torture Rack twice, giving him a total of 11 cards recovery since he had Hall of Pain in ring to change all targets to back. That was a sick move, since I ran out of Colossal reversals and he knew that. Knowing the Hold Reversals are likely to be for 4D or more, I saved my Short Arm Hammerlock (printed 3D) so I could avoid his reversals. With a +12D and no reversals from his arsenal, ended my turn since we weren't rushing for time. With just 3 cards left in my arsenal (2 of which are non-reversal antics which I shuffled back from Short Arm Hammerlock, he made a mistake to throw a Core instead of a Colossal. I managed to pin him with a One Solution, but victory would have been his if he hit a Colossal instead.

Match 3: Great Khali vs William Regal (P)
My luck probably went off for a long tea break after the game with Mark Henry. I drew 0 Hold reversals even though I had 5 in my entire deck. Scissors Hold and 1 Second Solution later, I'm just eating Knee Lifts and Dragon Sleepers. William's ability made me burn even faster, and the game ended before I could get anything substantial on the board. Even my Desperate Throw got Inertia-ed and went to the bottom of my deck with Gone Not Forgotten. That probably sealed my fate, as I ate his Momentum-ed Regal Stretch a few turns later.

Match 4: Great Khali vs Jerishow (P)
Probably the worst match of the day. With a bad starting hand and Jerishow playing See Kristal Clear, I had no chance of reversing any of his cores from the start. And the good thing about Tag Teams is that they can instantly bridge over to their Means. I had no chance, not because I didn't have the maneuvers, but because my opponent had 3 Second Solutions, and then Defense cards later on. There was no chance in hell I could have gotten anything on the table, apart from a Two for the Show. The game ended with 2 consecutive Means which my 1F couldn't reverse.

Match 5: Great Khali vs Goldberg (P)
Goldberg had a bad score prior to this game, with a win rate of 2 out of 15 matches. Surprisingly this match wasn't as bad as the previous, even though I got Kristal-ed again. I did get my initial Fort in, but I succumbed not long after to 4ever No Mercy. Although it makes the game really quick, 4 is still to much for a constant reversal. I would believe that the streak wouldn't have been achieved so quickly if we blocked that with out PPVs. Its a learning experience for everyone, so either beat them, or join them ;)

Till next month, onward with the <R>evolution!

Updated Excel:

Rules Forum / Re: Blanking card moved from ring and then re-played
« on: September 07, 2018, 07:48:38 AM »
Well explained as usual! Thanks guys :)

Rules Forum / Blanking card moved from ring and then re-played
« on: September 05, 2018, 11:37:56 PM »
Curious about this 2:
1. If Rest Hold was used to blank Kick non tb and i play another kick non tb, is it blank?

2. If rest hold blanked my kick non tb but that kick was moved from ring to ringside and then to Arsenal and I drew it, it's the same kick non tb, but is it blank as well?

Submission: Chain

Your opponent cannot play the card titled Over Sell Maneuver immediately after you play this card.

When successfully played, choose 1: put 1 Mid-match card from your Ringside pile into your Backlash deck, put 1 non-unique card from your opponent’s Ring area into his Ringside pile, or choose 1 non-Pre-match card in his Ring area and when this card is in your Ring area that card has blank text.

F: 0      D: 0

Tournament Announcements / Re: SG Virtual Revolution Cycle 5
« on: September 01, 2018, 09:34:13 AM »
After the venue scare for August tourney, we will be returning to Monarch Affinity for this month's tournament!

Note its on a Saturday!

Raw Deal Online / Re: LackeyCCG Errors/Updates
« on: September 01, 2018, 09:17:11 AM »
This are what I got after i plucked the data into Excel and did some filtering.

All this are marked as multi under 'traits' without '+' in card type, meaning its either a multi that has a wrong card type, or its tagged multi wrongly.
What Are You Gawking At?
Commission-er Rules! (tb)
In This Ring, I Just Might Be...
Your Arms Are Just Too Short to Box With God
A Method to the Madness
Legendary Road Warrior Face Paint
Seth's Suicide Dive
We're Takin' Over!
Hell's Gate

All this on the other hand, is not marked as multi, but the Card type contains a '+'. Same as the above.
Holly Family Values
Bryan's Airplane Spin
D-Von's Flying Lariat
The Shaman of Sexy
Kung Fu (Naki) Kick
Double Russian Leg Sweep
Molly's Double-Clutch Hold
Paige's Series of Kicks
Scorpion Crosslock
Stars in the Night
Prime Time Suplex Splash
Blood, Sweat, and Beers
Seth's Forearm Corner Charge
Double Your Pleasure & Fun
3rd Generation Superstar (tb)
The Samoan Scream
Broski of the Week
Excellence of Ring Work
Time for a Change!

Not sure if intended, but these are venues that are not universally unique
The King's Court
Dubuque, Iowa
University of Michigan
corrected by Nick, thanks!

Stealing Rock's Catchphrases is marked as TB but it isn't.

General Discussion: Raw Deal / Re: Backlash Podcast
« on: August 29, 2018, 06:49:13 AM »
I guess there's only 1 way to find out

Rules Forum / Re: Hell in a Cell and Heat!
« on: August 16, 2018, 11:16:55 PM »
You play a heat from ringside.
Hell would only block moving.

Play and move is different in raw deal logic.

Hope that helps!

Rules Forum / Poke vs Two Time Two Time
« on: August 10, 2018, 07:12:53 PM »
Not sure if this should be under Rules or Gen discussion, but it seems abit more rule-ish so it came here.
Why is it that Two Time! Two Time! is able to reverse Poke when Poke has an RMS that explicitly says it can only be reversed by Step Aside?

Does it
1. Qualify as a reversal because it explicitly says it CAN reverse Poke even though Poke say you CANNOT, or
2. Qualify as a reversal because card text naming specific cards will override any reverse restriction?

Two Time! Two Time!
Action + Antic / Reversal: Special
When you have lower Fortitude, can only be reversed by 2 reversal cards. This card is -2F for each D: 2+ card in your opponent's Ring. As an action, choose two of the following: draw up to 2 cards, shuffle up to 2 cards from your Ringside into your Arsenal, remove up to 2 cards in his Ringside from the game, flip up to 2 D: 0 cards in any Ring over, he puts 2 cards from his hand on the bottom of his Arsenal, or he overturns 2 cards. As a reversal, this card is -22F; reverse Poke or Shake, and he discards 2 cards.
Unique, Multi, Permanent, RMS
F:22 D:2

Can only be reversed by the card titled Step Aside.
F:0 D:1

Deck Reviews - Revolution / <R> Rob Van Dam
« on: August 06, 2018, 08:22:44 AM »
I ran this deck and went 6-1 in our Summerslam tournament with a special stip where only SSV4 or above superstars could be played. The stipulation was in favor for RVD to play Climbing the Ladder which is so important for RVD. To throw opponent off, this RVD tries to avoid playing Extremes.

Backlash (12)

Pre-match (6) Switch the * if you know you will have higher superstar value.
Climbing The Ladder* - Allows you to draw 2 when your Mean is successful, but its only playable if you have lower SSV at the point of resolving.
WWE World Heavyweight Title Belts - I chose this over Intercontinental Title to draw cards because refreshing 4 not so useful cards in hand is better than adding 2 more possibly useless cards
A Ruckus At Ringside
Filling In The Blanks
McMahon Family Jewels* - A back up to add a card to hand every 2 turns if Climbing The Ladder doesn't go through.

Mid-match (6)
Spinning Kick - In case I run out of maneuvers from my small hand
You Hit Like A Girl
Before This Gets Out Of Hand
Slow the Match Down to a Crawl
Talk is Cheap
In ECW, We Never Back Down from a Fight!

Maneuvers (22)
Scissors Hold x 3
A New Breed Unleashed
Double Leg Lock Crab x 2
Dragon Sleeper x 3 - only recovery in deck
An Extreme Assault x 3
Extreme Brutal Beatdown x 3 - Insanely strong card for RVD to boost hand, along with reversal restriction
The Whole F'n Kick x 3
Rolling Thunder
Five Star Frog Splash
Van Terminator
Desperate Throw

Core/Reversal Hybrids (17)
Wrist Lock x 2 - To reverse Scoop Slam
Standing Side Headlock x 2 - To reverse Snap Bulldog
Headbutt x 3 - Reverse Hammerlock, Arm Wrench and Scissors Hold
Fireman Carry x 2 - Reverse Chop to the Chest and Elbow Smash
Hip Toss x 2
Quick Grapple
Quick Submission
Judo Takedown
Only One Solution x 2

Reversals (21)
Try To Get Away x 3
I Won't Be Beat Tonight x 2
Masochist At The Heart
Outmaneuver x 2
You Telegraphed It
My Way
Why Don't You Kiss My Ass
Welcome To My World
Two For The Show
Off Your Mark
Head to Toe Defense x 2
Lateral Flank Defense x 2
Centered Defense x 2

The deck was built to have an much draw power as possible. That was why I went with the Blank Cores and Filling In The Blanks. They not only help with starting fort, but also to pump hand and get rid of useless cards. The choice of Core/Reversal Hybrids is largely dependent on the local playstyle. Locally, there are certain Cores that are more common, so maximising your damage could help you bridge earlier to your Means. Like I mentioned, the Trademarks are very useful for RVD because Trademarks are naturally difficult to reverse, and Extreme Brutal Beatdown brings it up a notch to have a reversal restriction. That was the reason why I wanted to skip the Extremes altogether, so my opponent has less cards to reverse my stuff. By focusing the maneuvers I have, your opponent's Lateral Flank Defense, Centered Defense, Outmaneuver, That's Extremely Unoriginal are rendered useless.

Some improvements would be to find space for Overexposure. That is something all Extremists should pack, but it totally slipped my mind until this point when I am typing this.

Deck Reviews - Revolution / <R> Batista non storyline
« on: August 06, 2018, 07:39:32 AM »
Been quite awhile since there's a post in this section!

This Batista deck went 7-0 in the recent tournament using its original ability to drop opponent's hand, so the deck was formed revolving around that. That said, it wasn't completely filled with Throws as other maneuvers fitted better to the discard theme.

Backlash (12)

Pre-match (6) - played in order. Skip 1 RP: Leg and Mo1KM if opponent plays Royal Rumble first
A Ruckus at Ringside
Ring Psychology: Leg x 2
Man of 1000 Moves - Search for Snap Bulldog or Scissors Hold
WWE Heavyweight Title Belt

Mid-match (6)
You Hit Like a Girl
Before This Gets Out Of Hand
Slow The Match Down To A Crawl
Talk is Cheap
A Thousand Years of Anger
Arm Drag

Arsenal (60)

Maneuvers (27)
Scissors Hold - Back up just in case
Scoop Slam x 3 - Only recovery cards in the deck other than Demon Bomb
Snap Bulldog x 3
Leg Drag x 3 - This was the main reason I went RP: Leg. You drop 1, but opponent drops 2 random.
Jaw Jammer x 3 - Target Head and Leg always goes together since its reversed by the same defense card. Similarly, you drop 1, opponent drops 2 random.
Snap Mare x 3 - Best card for Batista. Opponent drops 1 random for ability and 2 for the card effect
Knee Breaker x 2 - Finding your painful leg maneuvers. Its a Throw too!
Double Leg Lock Crab x 2 - Almost every deck's must have, and its Leg too
Steel Chain Shot x 3 - Its Leg, and forces opponent to discard 2 if he reverses from hand or backlash
Desperate Throw
The Animal Clothesline
The Hanging Tree
The Demon Bomb

Reversal (33)
The Second Solution x 3
Only One Solution x 2
Try To Get Away x 3
I Won't Be Beat Tonight x 2
Masochist Of The Heart
You Telegraphed It
Inside this Pits Of Danger
Why Don't You Kiss My Ass
My Way
Welcome To My World
Outmaneuver x 2
Off Your Mark x 2
Two For The Show
Head To Toe Defense x 3
Lateral Flank Defense x 3
Centered Defense x 3
The Guardian Powerlsam
The Evolved Spinebuster

The deck is fairly simple. Whatever you draw and in your Fort range can be played. But keeping count of your opponent's handsize can help you make better decisions. Force discards like Snap Mare and Steel Chain Shot will put your opponent in the tough spot, and luring their Try To Get Aways with your Double Leg Lock Crab is good too since they have to discard 2 for that reversal.

The deck did lack in recovery and Extreme Reversals, but the best offense is the best defense. (other than the 9 defense cards of cause)

Tournament Reports / SG Virtual Revolution Cycle 5: Summerslam 2018
« on: August 05, 2018, 09:37:45 AM »

It was a hectic pre-tournament because our venue host 'suddenly' had an event and there weren't any spaces left for us. Luckily we had a player that arrived early to check out the venue and sound out before the actual tournament started. We eventually got a venue, but we had to pay to use it, much to the dismay of players. That aside, we had our usual turnout of 8 players for our Summerslam Tournament, and congrats to Sheila for being a 2 time champ for this cycle. De Hao walked away with Lucky Draw 1 of an alt art Faction Set, while Zac walked away with a foil Alt Art VTK C Revo WWE World Heavyweight Title Belt.

This tournament had a special rule since it was a big 4 PPV, so we could only play superstars of SSV 4 and above. Overall, it was nice to see a tournament where half of the superstars are from the Comic Images printed era. Most superstars have been played a few times now, but thankfully everyone made the effort to play something they havent played before, and that is something I would like to commend about this playgroup. Although we have a rule set that we won't allow players to reuse the same superstar within the cycle, the players have thus far been exploring different superstars, and playing different styles. The amount of effort to do so clearly shows sportsmanship. There was even instances where a player lamented that his maneuver should have been reversed but he forgot to inform his opponent. I think that games are best played when the main goal was not to capitalize on opponent's lack of knowledge, but instead to have a fun time together.

End of the day, everyone walked out happy, because the scores were secondary, and what mattered more the 2hours+ of games. Looking forward to our next tournament in Sept!

Till next month, onward with the <R>evolution!

Updated Excel with all the score tallies and results from all our tournaments:

1st: Sheila Batista: 7-0
2nd: Keith Rob Van Dam: 6-1
3rd: Zac Undertaker: 5-2
4th: Calvin The Rock: 4-3
5th: Joewi Ric Flair: 3-4
6th: Wen Huan Chris Jericho: 2-5
7th: De Hao Rey Mysterio: 1-6
8th: Dhillon Sheamus: 0-7

Batista (P) vs Rob Van Dam
Batista (P) vs Undertaker
Batista (P) vs The Rock
Batista (P) vs Ric Flair
Batista (P) vs Chris Jericho
Batista (P) vs Rey Mysterio
Batista (P) vs Sheamus
Rob Van Dam (P) vs Undertaker
Rob Van Dam (P) vs The Rock
Rob Van Dam (P) vs Ric Flair
Rob Van Dam (P) vs Chris Jericho
Rob Van Dam (P) vs Rey Mysterio
Rob Van Dam (P) vs Sheamus
Rob Van Dam vs Batista (P)
Undertaker (P) vs The Rock
Undertaker (P) vs Ric Flair
Undertaker (P) vs Chris Jericho
Undertaker (P) vs Rey Mysterio
Undertaker (P) vs Sheamus
Undertaker vs Batista (P)
Undertaker vs Rob Van Dam (P)
The Rock (P) vs Ric Flair
The Rock (P) vs Chris Jericho
The Rock (P) vs Rey Mysterio
The Rock (P) vs Sheamus
The Rock vs Batista (P)
The Rock vs Rob Van Dam (P)
The Rock vs Undertaker (P)
Ric Flair (P) vs Chris Jericho
Ric Flair (P) vs Rey Mysterio
Ric Flair (P) vs Sheamus
Ric Flair vs Batista (P)
Ric Flair vs Rob Van Dam (P)
Ric Flair vs Undertaker (P)
Ric Flair vs The Rock (P)
Chris Jericho (P) vs Rey Mysterio
Chris Jericho (P) vs Sheamus
Chris Jericho vs Batista (P)
Chris Jericho vs Rob Van Dam (P)
Chris Jericho vs Undertaker (P)
Chris Jericho vs The Rock (P)
Chris Jericho vs Ric Flair (P)
Rey Mysterio (P) vs Sheamus
Rey Mysterio vs Batista (P)
Rey Mysterio vs Rob Van Dam (P)
Rey Mysterio vs Undertaker (P)
Rey Mysterio vs The Rock (P)
Rey Mysterio vs Ric Flair (P)
Rey Mysterio vs Chris Jericho (P)

Sheamus vs Batista (P)
Sheamus vs Rob Van Dam (P)
Sheamus vs Undertaker (P)
Sheamus vs The Rock (P)
Sheamus vs Ric Flair (P)
Sheamus vs Chris Jericho (P)
Sheamus vs Rey Mysterio (P)

Some pictures of the event:

Updated End Cycle Score Tally:

On a side note, I just wanted to put this out there for all Revo The Rock Superstars to pack at least some Core reversals. My RVD got almost 30F from Filling in the Blanks and the blank text Core/reversal hybrids on turn 1. Rock still managed to get his starting fort but by then I hand a ton of fort and hit in 3 consecutive Extreme Brutal Beatdowns for the win.

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