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Messages - dilbert505

Pages: 1 ... 77 78 [79] 80
1951
New Raw Deal / Re: NRD1 - Wave 4 Spoilers - Pre-match
« on: July 30, 2008, 05:06:25 PM »
So if you play in the Stip phase and they play a Manager then it does nothing or it hits their first Event?

104/300
Old School Wrestling Match
Pre-match Stipulation
Your opponent's next Pre-match Event played is blank while this card is in your Ring.
F: 0      D: 0

It hits the first Event.

1952
New Raw Deal / Re: Who will you be playing as?
« on: July 30, 2008, 11:12:29 AM »
At this point, I know I'll build decks for Cryme Tyme and Santino. I plan on several more, of course, but those are tops on my priority list.

1953
That's it. I'm playing Cryme Tyme. I don't care what else comes out, I haven't figured out a strategy, but that ability must be mine. I mean, at its absolute worst, it's RDAP Jericho + Shut the Hell Up, and beyond that, I get to barter with people. Damn. (Not to mention that Pop a 40 is fun as hell.)

1954
Two Khali questions for you. First, how often did the Punjabi Prison Pinfall victory come into play during playtesting?

272/300
Punjabi Prison Match (The Great Khali Logo)
Pre-match Stipulation
After you successfully play a maneuver and 10 or more damage has been applied, you may put the top card of your Arsenal under this card face-down and if you have 5 cards under this card you win the game via Pinfall victory.
If this card is moved from your Ring shuffle all cards under this card into your Arsenal.
Unique
F: 0      D: 0

And second, Khali speaks Klingon?!
275/300
Awzm, TulHw, mhw, v'fw, b'fy lok (The Great Khali Logo)
Reversal: Special
Reverse any non-Unique non-Strike maneuver.
Unique
F: 5      D: 0

1955
New Raw Deal / Re: NRD1 - Wave 0 Spoilers - Set Profile
« on: July 28, 2008, 05:59:00 PM »
so ok here in the us could we take them somewhere like office max or office depot and get them printed?

You probably could, but Kinko's would be a much better bet. They specialize in print services.

1956
New Raw Deal / Re: NRD1 - Wave 4 Spoilers - Pre-match
« on: July 24, 2008, 01:48:20 PM »
I think the intent was that the first Technicality you play, discard 1 to search for 1. The second, discard 2 to search for 1. The third, discard 3 to search for 1. That way they can't load up with an array of reversals (1 of each of the three pain reversals, Elbow, Oversell, Manager or what have you) without paying through the nose for it.

Correct, except that EACH Technicality would reference the added cost, so if you have 2 in play you have to discard 2 to EACH, not 1 to the first and 2 to the second.

Aha. Yeah, now I see the timing issue. Need to break the habit of expecting search cards to happen immediately (particularly since, in this case, you wouldn't have cards in hand unless you had out Awesome Pyro, and therefore couldn't pay the cost.)

1957
New Raw Deal / Re: NRD1 - Wave 4 Spoilers - Pre-match
« on: July 24, 2008, 01:19:45 PM »
3) Did you mean "for each card discarded, search your Arsenal...?" in Technicality?

This card seems a little dubious to me.  It would really suck to play against Technicality especially a Technical Style wrestler using Technicality.

117/300
Technicality
Pre-match Event
At the end of the Pre-match phase, you may discard 1 non-Reversal card for each copy of this card in your Ring.  If you do, search your Arsenal for 1 card, put it face down under this card and shuffle your Arsenal.
When this card is in your Ring, if one of your Styles is Technical or if your opponent has a Maneuver in his Ring, non-Unique Reversals under this card may be played as if they were in your Hand.
If this card is removed from your Ring, put all cards under this card into your Ringside.
F: 0      D: 0

I don't think he did, TT. I think the intent was that the first Technicality you play, discard 1 to search for 1. The second, discard 2 to search for 1. The third, discard 3 to search for 1. That way they can't load up with an array of reversals (1 of each of the three pain reversals, Elbow, Oversell, Manager or what have you) without paying through the nose for it. However, it does have an effect similar to Osaka for the first 1, IIRC.

1958
Rules Forum / Re: Corner card question
« on: July 23, 2008, 02:37:17 PM »
Why yes, yes I have.  Been looking at NRD and Rev4.  Rev4 is closer to where my heart is, but am really interested to where NRD is going to go.  Once I have a chance to catch up, I sure my unwanted opinions will start spawning all over the place.   ;D

 ... can't get away from the smileys...

Your unwanted opinions are the most important thing in the world to both projects <3

Hey! I thought my unwanted opinions were!

1959
New Raw Deal / Re: NRD1 - Wave 3 Spoilers - Actions
« on: July 23, 2008, 01:30:32 PM »
What do you want it to be, D2? The Action half of the card asks you to name a card. Once you do, the rest of the stuff happens from there.

1960
New Raw Deal / Re: NRD1 - Wave 2 Spoilers - Reversals
« on: July 22, 2008, 12:08:12 PM »
Its reminder text, reversals ALWAYS end your opponent's turn unless otherwise specified.  That's why it was also removed from R4 cards.

CREED

A well known fact, at least for Raw Deal As Printed. However, since Bryson was/is changing several things for NRD, I wanted to clarify whether or not this was intended to be a change. Since it seems it's not, question answered. Thanks.

1961
New Raw Deal / Re: NRD1 - Wave 2 Spoilers - Reversals
« on: July 22, 2008, 11:58:36 AM »
Quick question, Bryson.

Oversell Maneuver, Block, Dodge, Break the Hold, and Lift a Boot specify that your opponent's turn ends. The other reversals do not. Is this intentional, and if so, is it a functional change for NRD?

1962
Virtual Raw Deal / Re: Revolution 4 Development thread
« on: July 22, 2008, 10:21:05 AM »
THE BLUE BLAZER
Starting Hand Size: 7
Superstar Value: 3
Superstar Ability:
Your non-Unique maneuvers played from your hand without "reverse" in the text and the maneuvers in your Arsenal without "reverse" in the text are considered Volley maneuvers, where the Volley: # is equal to printed Damage of the maneuver.
You may pack the cards with the Owen Hart logo, but you do not count as that Superstar, because you are absolutely NOT Owen Hart, no sir.

COMMENTS:  We had a Blue Blazer promo Superstar floating around but he apparently disappeared, I'm fairly certain this is what we had in mind though, something simple but similar to Owen.  But obviously not the same, of course, because they're two totally different people...

This is the best card EVER. And it is in the running for the best ANYTHING ever.

1963
Fantasy Cards / Re: TNA Impact Raw Deal set
« on: July 16, 2008, 01:31:17 PM »
Figured I'd post this here since this is one of the last great bastions of the Raw Deal hobby.

I've been working on a TNA expansion set for the classic All Axxess version of Raw Deal for some time now.  It's part of my desire to see RD continue to get played here, since Revolution pretty much killed the game for us all long before WWE did.  My friends and I have been testing it and trying to make sure it gels with all previous RD stuff.

I'd love to get some feedback on both the text and looks of the cards.

Here are some examples of what my stuff looks like...

http://www.fxewrestling.com/SamoaJoeSS.jpg
http://www.fxewrestling.com/AbyssPainTolerance.jpg
http://www.fxewrestling.com/AJPele.jpg

The board is located at http://impactccg.proboards62.com/

Thanks!


 -suicideprinny

I really like the look of the cards (a hell of a lot more professional than any of my attempts, to say the least), and the concepts of the superstars I saw were tremendous. The biggest issue I think is that you might want to check in with one of the templating experts, since there are several nonstandard formulations you use that could be adjusted. For example, the Spiral Tap's text could read: "Can only be played after the card titled From the Top Rope or if you reversed a card from your hand to end your opponent's last turn and this is the first card played on your turn. When successfully played, shuffle 4 cards from your Ringside pile into your Arsenal." Since the SSA is going to trigger either way, simply adding a copy of the ability onto the card will suffice. Also, there are a couple minor spelling things: "Phenomenal" would be correct, as opposed to "Phenominal," and "Kokina Clutch," as opposed to "Cocquina Clutch."

1964
Virtual Raw Deal / Re: General Comments
« on: July 16, 2008, 07:43:45 AM »
The Ultimate Warrior IS Amazing....Creed can you hook me up with some proxys so i can start playtesting him?

Seconded. I'm looking forward to the possibility of playing Press Slam as a TMF + TMF + TMF Multi:3. (At least, that seems to be what happens.)

1965
Virtual Raw Deal / Re: General Comments
« on: July 15, 2008, 10:52:31 AM »
Ideas for the other Legend Manager: Arnold Skaaland, the Grand Wizard, or Captain Lou Albano.

Request: Please, for the love of all that is holy, KEEP BUFF BAGWELL OUT OF RAW DEAL. There are other good names to use. Please, not Buff. The Giant, Lex Luger, Jeff Jarrett, Sting, hell, I'd rather see Horace Hogan or Dennis Rodman. Just, please, for the sake of my sanity, no Buff Bagwell.

1966
Woodbury, New Jersey
Pre-Match Venue

Cards moved from a player's Ring Area go to that player's hand instead of the Ringside Pile.
Universally Unique

And because nobody's going to get the reference, Woodbury was the first city in the US to mandate recycling. Feel free to change that if you like.

1967
Fantasy Cards / Re: "Eugene"
« on: June 06, 2008, 12:56:36 PM »
Cant really think of a name to fit this character so I chose Eugene since it seems to have the most synergy with his ability. But for the purposes of this, he will not be assumed to have any connection with raw deal's eugene and cannot pack his cards

"Eugene"
SHS: 0
SSV: 0
SSA: Your arsenal can only contain 50 cards, you cannot pack the card titled In The Interest Of Fairness, Velocity or Managed By Theodore Long. Once during each of your turns, you may search your arsenal for any unique card and reveal it to your opponent, put it in your hand and shuffle your arsenal. During the the 1st draw segment of the game, before anything happens, discard your hand.

His ability is meant to be TUS like but more balanced. Despite his flexibility of searching for unique reversals, I do not forsee much trouble beyond death defying maniac. The discarding and backlash deck restrictions block him from getting any cards in hand (cept from his draw segment) to keep him balanced and defensively weak early game.

So far the only worrying combos are:

DDM->Sucker Punch->Blatant CH->Finisher Wave
DDM->Sucker Punch->Keibler's Cookies/4 Go Cat Go

should these combos be nerfed?? and how?

Derf. Hit the wrong button. Now for the actual content:

My first thought for a build is San Diego, discard 6 heat Backlash cards, Managed by Regal to search out Sucker Punch, HBTO to get Headstrong and another Heat card (Slam, perhaps, since it counts as 2), a few other toys, discard your handful of Heat stuff, and then start whaling on your opponent with Heat from turn one. I can't speak to the DDM build, but this one seems interesting, at least.

I'm a little lost here.

Actually, a lot lost.

Dil, Regal can't search for Sucker Punch.

Lord...I'm not quite sure what combos you're worried about?  Assuming DDM = Death Defying Maniac, I don't see either of those combos being a major problem.  You'll probably see a bigger problem when you stack Austin in this guy's corner, so you can go first turn Arrive->Heat/Blindside/Backlash Move (Tiger Bomb?  Is that the 18/18 Revo BL move?). 

But regardless of all that...this guy's hand is ridiculously bad.  To the point where it's crippling without appropriate support cards or the above banned cards.  He's gonna get wailed on early and doesn't have the survivability of a, say, Mankind or Rock to rely on.

Right. I have no idea how I forgot the non-unique clause. (Other than the having just woken up and not having played in a while thing.) But still, same concept applies. Regal+HBTO gets you a Headstrong, a 0f maneuver, and anothe heat card, and you can search out the sucker punch first turn anyway.

1968
Fantasy Cards / Re: "Eugene"
« on: June 06, 2008, 08:55:05 AM »
Cant really think of a name to fit this character so I chose Eugene since it seems to have the most synergy with his ability. But for the purposes of this, he will not be assumed to have any connection with raw deal's eugene and cannot pack his cards

"Eugene"
SHS: 0
SSV: 0
SSA: Your arsenal can only contain 50 cards, you cannot pack the card titled In The Interest Of Fairness, Velocity or Managed By Theodore Long. Once during each of your turns, you may search your arsenal for any unique card and reveal it to your opponent, put it in your hand and shuffle your arsenal. During the the 1st draw segment of the game, before anything happens, discard your hand.

His ability is meant to be TUS like but more balanced. Despite his flexibility of searching for unique reversals, I do not forsee much trouble beyond death defying maniac. The discarding and backlash deck restrictions block him from getting any cards in hand (cept from his draw segment) to keep him balanced and defensively weak early game.

So far the only worrying combos are:

DDM->Sucker Punch->Blatant CH->Finisher Wave
DDM->Sucker Punch->Keibler's Cookies/4 Go Cat Go

should these combos be nerfed?? and how?

Derf. Hit the wrong button. Now for the actual content:

My first thought for a build is San Diego, discard 6 heat Backlash cards, Managed by Regal to search out Sucker Punch, HBTO to get Headstrong and another Heat card (Slam, perhaps, since it counts as 2), a few other toys, discard your handful of Heat stuff, and then start whaling on your opponent with Heat from turn one. I can't speak to the DDM build, but this one seems interesting, at least.

1969
Organized Play / Re: Virtual Raw Deal - R&D Team!
« on: April 17, 2008, 11:13:51 AM »
You're CHNAGING my MANANGER INTERFERRES? NOOOOOOOOOOOOOOOOOO OOOOOO!!111!!11!eleventy!11exclamationpoint!! [/troll] :P

Argle. Stupid teeny tiny leaks of information. Now I want more!

1970
Organized Play / Re: Virtual Raw Deal - R&D Team!
« on: April 14, 2008, 07:58:49 AM »
Quite true, Creed, but one question he asked has been answered already, so I'll reiterate for you guys.

Your assumption is correct. There is no rarity anymore. The full set will be released at the same time to everyone, so you can have as many copies of anything you like as you want.

1971
Several from Terry Pratchett's Discworld novels:

"The pen is mightier than the sword if the sword is very short, and the pen is very sharp."
--
"Sodomy non sapiens," said Albert under his breath.
"What does that mean?"
"Means I'm buggered if I know."
--
'And what would humans be without love?'
RARE, said Death.
--
A key to the understanding of all religion is that a god's idea of amusement is Snakes and Ladders with greased rungs.
--
Of course, it is very important to be sober when you take an exam. Many worthwhile careers in the street-cleaning, fruit-picking and subway-guitar-playing industries have been founded on a lack of understanding of this simple fact.
--
Cuius testiculos habes, habeas cardia et cerebellum.
[translated: "When you have a good grip on their balls, their hearts and minds will follow"]
--
Bishops move diagonally. That's why they often turn up where the kings don't expect them to be.
--
What sort of man would put a known criminal in charge of a major branch of government? Apart from, say, the average voter.

1972
Fantasy Cards / Re: An idea hopefully for the future virtual sets....
« on: March 13, 2008, 11:20:13 AM »
Generic Wrestler (Indy Version)
SHS: 5
SSV: 1

Superstar Ability:
You cannot pack more than 5 superstar specific cards
Whenever your opponent moves cards from his ringside pile to any other area you may shuffle the same number of cards from your ringside pile into your arsenal.

(I really hope this isnt too overpowered)

Can't speak to the rest of the cards, because I saw this and went "ASKFGHJKL:OBSCENE!!!"

Read the card like this: "When your opponent uses the Volley trait to reverse a card, shuffle # cards into your Arsenal, where # is the Volley number on the card. If the card is multi, you may do this twice."

That's WAAAAAY too powerful, especially since the character will be getting future Generic Guy foils with each set.

It'd be much better if it let you shuffle back when your opponent shuffled back, but not any time a card moves from one place to another.

1973
Fantasy Cards / Re: An idea hopefully for the future virtual sets....
« on: February 14, 2008, 12:58:40 PM »
Another thought about the TMF: reverse the conditions. That way, you get to try it more than once if he's leading the match (the flavor here is the sign of desperation: you keep going back to the well), and if you're ahead of him, you hit it with the intent of the match being over, so you make it harder to reverse, but lose it for the rest of the match.

1974
Rules Forum / Re: Retarded question
« on: February 06, 2008, 10:24:15 PM »
As I understand it, the only cards that reverse Multis completely will say "completely reverse" on them. Otherwise, they only serve as one relevant reversal, or will provide a separate, non-reversal effect (like Sustained Damage.)

1975
Fantasy Cards / Re: Rated RKO
« on: January 17, 2008, 12:04:14 PM »
I can see where IAATG is a bit much for them. Would it be fixable if it specified non-Backlash deck Superstar Specifics, and the hand size went up, or would that make them too weak? (Or, alternately, just specify they can't pack IAATG?)

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