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Messages - dilbert505

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Rules Forum / Re: Card Errata
« on: February 26, 2021, 06:05:08 PM »
Bringing the card in line with the intended functionality, The Sexy Beast is receiving errata.

The Sexy Beast
Starting Hand Size: 6     Superstar Value: 5
Huge Rock Star Ability: You may pack I Have a Major Announcement in your Backstage Area, but you may not pack it in your Backlash. It is not Fan Favorite, and it cannot be blanked; at the end of the Pre-match phase, put that card in your Ring, ignore the 'You cannot play...' text, and the number of cards discarded to shuffle is reduced to 0.
Your opponent resolves first at the end of the Pre-match phase, regardless of Superstar Value.
You may pack Chris Jericho cards.

Rules Forum / Re: Diving Takedown and Are You Ready For A Good Time
« on: February 12, 2021, 11:32:25 AM »
If it was successful, and the High Risk played afterwards had the Smackdown logo, then yes.

At a quick glance in Lackey, the full list of non-Superstar-specific High Risks that can be played after Diving Takedown as an action with Good Time in play:

Flying Takedown
Flying Head Scissors
Flying Mare
Quick Follow Through
Suicide Lariat
Diving Takedown (as a maneuver)
Perfectly-Executed Topé
Flying Lariat
Flying Choke Hold

Rules Forum / Re: The Champ is Here
« on: February 11, 2021, 07:52:16 PM »
OmniFAQ to the rescue.

Title Belt
-A 'title belt' is a Pre-match Object card designating a title belt, such as WWE Championship Belt. This includes The Million Dollar Title Belt.
-The first three Title Belt cards were printed before the Backlash deck was introduced, they were later updated with a Most Recent Printing to be Pre-match Objects.
-Title Belt cards not printed as Universally Unique are still considered to be Universally Unique.

Title Belt cards are not required to have the words "Title Belt" in the title; they simply have to represent a belt.

Rules Forum / Re: Raw Deal Virtual FAQ and Glossary
« on: February 07, 2021, 12:05:42 PM »
2/7/21 - The VFAQ has been updated to incorporate new changes. These additions appear in blue, to highlight them; all prior changes have been set to black text.

Virtual Raw Deal / Re: Virtual 12 and Beyond?
« on: February 05, 2021, 10:47:38 PM »
Can Raw Deal be complete with out a Just Joe superstar?


General Chat / Re: Raw Deal in the Wild
« on: February 02, 2021, 08:38:00 AM »
Ooh, this reminds me of another case.

So, I'm a big fan of Parts Funknown/Wrestletalk's Quizzlemania series, which as the name suggests is a wrestling quiz show. They've been running for going on 27 episodes now, and one of their recurring bits is The Price is Shite, where the contestants have to guess how much given bits of wrestling memorabilia cost on eBay, or, or w/e. Well, the host ended up playing one episode, and losing, and his hair was on the line if he lost. The episode after saw the debut of Smooth Adam, and the Price is Shite featured Molly Holly's Bald is Beautiful as one of the items to guess the price of.

Quizzlemania X-8

I recommend the whole series (there's one episode taken down because it featured someone implicated in Speaking Out, but everything else is up there, and it is amazing), but seeing Raw Deal on an ep was awesome. No spoilers as to who guessed right, or how much, though; if you're curious, you'll have to watch.

Virtual Raw Deal / Re: Carrying all the gold question
« on: February 01, 2021, 08:54:32 AM »
You are right....but I'm not sure if it having "Raw" in the title qualifies for it being eligible for carrying all the gold (that aside it's not a good pack for Evo anyway)

No, it does not. Evolution may only pack Raw-branded belts; to include that belt, the phrase would have been "When you are Evolution, you can only pack Raw or "Raw" Title Belts."

Rules Forum / Re: High-Flying Style
« on: January 23, 2021, 07:26:04 PM »
Your "Rana" Strikes become High Risk everywhere as soon as HFS is played. In order for it to be otherwise, there would have to be a timing clause on it, such as "When played," which would limit it to being HR during the Timing Breakdown only, or "When packing this card," which would make them High Risks for packing purposes.

So, yes, it's a High Risk in the Arsenal, and when you play it, not only can you search for a High Risk, you have to. It's not a Strike anywhere at that point, so Strikes (at least, Strikes that aren't also High Risks) are not valid targets to find with his ability.

Rules Forum / Re: Beating the Odds
« on: January 23, 2021, 07:01:46 PM »
No worries. You're right; I did forget to circle back to this one.

The entry for Beating the Odds in the Omni is incorrect. While Redemption has received errata to convert it to the intended reversal restriction (as opposed to the play restriction printed on the original card), Remove the People's Elbow Pad remains a play restriction. Beating the Odds does not remove the play restriction from RTPEP.

We'll add that to the list of things to correct in Omni v4.1.

Rules Forum / Re: Doing and shenanigans
« on: January 22, 2021, 01:29:08 PM »
I just responded to your PM about this, but since it may be a helpful reminder for others, I'll paste the reply here.

I'm going to start by pasting Doink's text here, because it's a good idea to have card text to refer back to.

    Starting Hand Size: 5     Superstar Value: 1
    Legend Superstar Ability: Once during each of your turns you may put 1 card from your Ringside pile into your Backstage area. During any turn, you may put any number of non-Superstar cards from your Backstage area into your Ringside pile and your next card played this turn is -2F for every card put into your Ringside pile this way. Your opponent’s non-F:0 cards are +1F for every card in your Backstage area.

If you're asking about Shenanigans cards, I presume you're playing Virtual. (The answer changes if you're talking about regular backstage cards in Classic.) If you are playing Virtual, then it is highly likely that at least one player has revealed the card Defeating Villainous Shenanigans, which was released in Virtual 7, and reads as follows:

    Defeating Villainous Shenanigans
    Backstage Card
    All players' Stun the Crowd and Straight-Shootin' Interview cards are Active, and are not considered to have 'shoot' in the title for their cards' effects.
    Any player's Superstar-specific cards do not count for Your Town.
    When any player is Doink, cards with 'shenanigans' in the title are not considered to be in his Backstage Area for his Ability.
    Unique     RMS

That last line means that, when you use Doink's ability, "Shenanigans" cards are treated as though they are not there. They do not increase the fortitude of your opponent's cards, whether they are in the Backstage or not, because they are considered not to be there. However, moving cards from the Backstage is part of his ability, too. That means that if the only cards in your Backstage are Shenanigans cards, Doink's ability looks at the Backstage, goes "well, there's nothing there, I can't move any cards," and you continue on.

If you have another effect, not part of his ability, that moves cards from the Backstage, you may use it, and the Shenanigans cards would be a valid target for that, but when you use Doink's ability, any part of it, the Shenanigans cards cannot be interacted with.

Classic Raw Deal / Re: The 15th Annual TCO Online Raw Deal Royal Rumble
« on: January 20, 2021, 11:16:12 AM »
Surprise Entrant (5)
Luck of the Draw (4)
Ring General (3)
Destiny (2)
Cardio King (1)

Rules Forum / Re: Hell in a Cell Match with Managed by Paul Bearer
« on: January 16, 2021, 05:59:15 PM »
Managed by Paul Bearer is a card with a Kane, Mankind, Undertaker, and Deadman Inc. logo, and therefore it is not affected by Hell in a Cell Match.

Rules Forum / Re: WCW's Technical Shooter Question
« on: January 14, 2021, 06:17:50 PM »
OK, I have good news and bad news for you. The good news is that I'm issuing a ruling that "as if from hand," "as if they were from hand" (the old Classic wording) and "considered (to be) played from your hand" are all functional equivalents, and cards that look for any of those strings of text will work for any other. It is unnecessarily complicated to have those wordings impact the game differently, so going forward, they won't. The Omni will be edited to reflect this.

The bad news is that this was not intended behavior for WCW's Technical Shooter, and I'm issuing errata to that card (which will be released in the next revision) to patch the oversight. Effective immediately, that card reads:

WCW's Technical Shooter     (Dean Malenko logo)
Backstage Card
When packing this card, you can pack Drawing a Blank in your Backstage and it is considered to have "1000" in the title; replace "Before your Draw Segment when your Ability is blank" with "When your maneuver is unsuccessful" on that card.
You are also considered The Radicalz for your card effects, and replace "Arsenal" with "Ringside" on your Ring Psychology: Leg.
Do not RFG cards for The Iceman Cometh, your Superstar-specific cards are considered non-Unique for that card's effect, and when you play a non-Foreign Object maneuver without a printed reversal restriction "as if from hand", it is Chain and you may blank that card for the rest of the turn.
Unique     RMS     WCW logo

Feel free to continue using the Sink in your deck if you want to, but it's not going to let you throw 2 Chain FOs with it; they'll have to be boring old normal maneuvers.

Rules Forum / Re: Bludgeon brothers
« on: January 11, 2021, 08:14:35 AM »
Causing a card to deal no damage is a modification. RMS would not permit that, so any RMS reversal would still deal damage.

Rules Forum / Re: Bludgeon brothers
« on: January 10, 2021, 04:32:27 PM »
The protection on Bludgeon Brothers is a blanket protection. A B2B Rowan or Harper may still play Bludgeon Brothers.

General Chat / Re: What Got You Through 2020?
« on: January 02, 2021, 01:47:08 AM »
What the heck, I might as well chime in. I was fortunate to keep my job throughout the year, and I have a very remote-friendly position, so I'm not likely to be ordered back to campus until fully vaccinated at this rate. It's been tough at times, but still, knowing that I have job security has been a huge relief. Keeping my spirits up, though, that falls on a handful of other activities:

1:Cracking the Cryptic. Who knew that the most relaxing thing I could do this year was watch two soft-spoken British men work through Sudoku puzzles? I was interested in puzzles to begin with, to be sure, but once I found the channel, I got into Sudoku in a much bigger way. It's kind of the perfect way to dissociate from anything stressful; all you have to do is look for the next logical piece of information to help you solve the puzzle. At the beginning of the year, I had no idea this channel existed. As of 12/31, I own 6 of their Sudoku apps, have backed their Kickstarter, and am considering joining the Patreon, too, and it's all money well spent.

2: Civilization VI, and related, the Youtubers Potato McWhiskey, The Spiffing Brit, and The Saxy Gamer. I bought Civ VI when it came out, and immediately hated it. The split tech and civic trees were cool, but basically every other change they made felt like a downgrade from Civ V. Progress was slower, I didn't grok the changes well... not a great experience. A few months ago, though, I came back to the game, and around 50 hours later, not counting the time I spent watching Civ videos on YouTube, I finally get it, and am back to that "just one more turn" feeling I get with every Civ game.

3: Retro Repairs. Another YouTube channel (there's a theme building here), in this case a channel about (spoilers) repairing retro video games and consoles. Over the years, I've become much more of a retro gamer, as I find myself with less time/patience to learn new games, so I've gotten more and more interested in repairing old systems and getting them to work. This channel piqued my interest enough that Christmas revolved around all the tools of the trade; a soldering iron, a fume extractor, solder sucker, basically everything I see used on the channel (aside from the really expensive stuff; I know better than that.) I have some old Game Boys and Game Gears to get started with, and I'm looking forward to seeing if I can bring them back to life.

4: Hades. This one's only been for the past month, but man, I have had so much fun with this game, and I almost don't know why. I don't tend to play frenetic action games; this is a frenetic action game. I hate isometric perspective; this game is in isometric perspective. I don't play a lot of new games; Hades officially released in September. Despite all that, though, the story sucked me in, the gameplay was difficult without being too overwhelming, and I've absolutely loved it. Highly recommended to anyone who likes roguelite action, engaging stories, Greek mythology, or snark. The Twin Fists are still the best weapon, fight me.

5: The randomizer community on Twitch, primarily Final Fantasy IV: Free Enterprise and Super Metroid + A Link to the Past Randomizer. So, about that whole retro game thing: retro games by themselves are great. What's even better than that? A game you know inside and out, but changed in a way that leaves you with something new to discover and figure out every time. Free Enterprise and SMZ3 do exactly that, with games I've known and loved for 25+ years. Free Enterprise starts you off with two random characters, a random either key item or high level piece of equipment, an airship, and a dream. Your goal: complete a series of objectives and punch Zeromus' face in. Or is it Ultrosmus? Or Sansmus? There are dozens of flags and hundreds of settings that can customize a game, turning it into either a scavenger hunt, essentially a boss rush, a tour of the three worlds, or anything in between. SMZ3... turns out that both Super Metroid and A Link to the Past used about half of the available ROM addresses on their cart, back in the day. It also turns out, they used mostly different ones. Some absolute geniuses looked at that and went... "We can stitch those together, can't we?"SMZ3 was born. You start in Crateria, as Samus (or whatever sprite you picked), with a gun. From there, you have choices: go down into Brinstar, and find (hopefully) the Morph Ball or Speed Booster or something that can get you further... or take that one door you never go in, the one that leads to a map room... only it's not a map room this time. It's HYRULE. SM items can be found in Zelda, Zelda items in SM, and you only win once you've defeated both Ganon and Mother Brain. I absolutely love both of these, and have played maybe a couple dozen SMZ3 seeds, and probably over a hundred FE seeds (guess which one's easier to complete?) These games are all over Twitch, on the Randomania channels, Speed Gaming, RPG Limit Break, and the Free Enterprise channel, not counting the channels for the individual players.

(And if those games aren't your jam, there's FF1 Randomizer, Dragon Warrior Randomizer, FFV: Career Day, FFVI: Worlds Collide, Zelda: Ocarina of Time Randomizer, Mega Man... well, I think all the Mega Man games have randomizers... there are hundreds now, for every conceivable type of game. Randomizers are amazing.)

6: Oh, yeah, there's also this little side thing called Raw Deal. That was kind of important to me, too.

Some other things worth mentioning, in case they're someone else's jam as well, and they don't know about it (all of these are YouTube channels, since that's what I'm looking at): Jelle's Marble Runs (all the fun of sports, without the possibility of people getting sick and dying of COVID!); WrestleTalk, and specifically their game show, Quizzlemania (the greatest wrestling quiz show started during the pandemic on YouTube, and the source of several in-jokes that I have to fight myself not to make because literally 0 people I know will get them); Dominic Noble, and his show Lost in Adaptation (compares popular media to the books that they are based on, and evaluates them for accuracy and effectiveness; also cats); Hildegard von Blingin' (tomorrow's greatest hits, 600 years ago! Bardcore for the discerning lord and/or lady), and probably a hundred others.

Here's hoping we have a year we don't want to see end, next year, but one that still lets us appreciate the new things that we've come to know and love.

Rules Forum / Re: Dx question
« on: December 23, 2020, 05:41:04 PM »
Yes, BASH counts as a word. BASH Punch is two words, BASH Drop Kick is three.

Classic Raw Deal / Re: Who's The Man
« on: November 18, 2020, 02:40:43 PM »
The OG is a Vader-specific reversal from (probably) Virtual 6.

Virtual Raw Deal / Re: Nxt takeover card question
« on: November 01, 2020, 12:06:55 PM »
No. What that ACE does (more or less) is put a limited version of the Restricted Modification Symbol on your reversals. If a card of his (note that this does not affect modifications from his ability) attempts to change something on your card (blanking it, reducing the damage, increasing the fortitude, something like that), you get to ignore that as though your card had RMS. The reversal may still be modified by your effects, though.

Tournament Announcements / Re: The TCO Fundraiser Tournament!
« on: October 21, 2020, 11:45:52 AM »
I'm in.

Virtual Raw Deal / Re: Nephilim
« on: October 19, 2020, 07:39:07 AM »
Just to close the loop here for anyone not on the Discord: Whoops. Every once in a while, we accidentally a word or concept; this is one of those cases. Aleister was intended to be able to play Nephilim after Springboard, but we kind of forgot to let him. That will be fixed down the line, so for now, consider that to be a hint towards future support.

Rules Forum / Re: Rules
« on: October 13, 2020, 08:42:24 AM »
To add to that, if you have the GAB rulebook, you have the most current one. We maintain a Virtual OmniFAQ for rulings on RDPC-produced cards, but the rulebook itself was left untouched.

Rules Forum / Re: Reap the Rewards Question
« on: October 12, 2020, 10:02:35 PM »
Some are wrong. That entire sentence applies to Kurt Angle, and only Kurt.

Virtual Raw Deal / Re: Nephilim
« on: October 12, 2020, 09:46:54 PM »
Springboard doesn't restrict what you play after it; you just don't get the text on Springboard itself if you play something that isn't a Strike.

In this case, you get the text on Nephilim instead.

There is no one combined "the Ring." There is your Ring, and there is his Ring. They are separate entities, and moving a Permanent card from one to the other is verboten, unless the Permanent card is moving itself. We have multiple cards that reference "all players' Rings," but the only references to "the Ring" (other than in Ladder in the Ring, Throw Opponent Out of the Ring, and the like) on actual cards are references to your Ring.

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