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Topics - Mitch!

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1
Rules Forum / Venue's that aren't Universally Active
« on: November 18, 2017, 08:38:37 PM »
If I we're to say Play Dubuque, Iowa which is just Unique, can the other player also play Dubuque?

Universally Active
-When a card in any Ring Area has this trait, no other player may play a card that shares a sub-type with it.  Currently this only applies to the type: Pre-match Venue.  Other non-Venue cards can be played during a Venue phase if their text allows it.

This is self-explanatory, if someone plays say Houston, Texas you wouldn't be able to play Dubuque without Hometown Hero.

Venue
-A new type of Pre-match card, before the Feud portion of Pre-match. When there is a Venue card in any Ring area, you cannot play a Venue card.

Was the above mentioned in the omni-faq because of the Universally Active trait that was on all venues at the time or is the general card type Venue locked due to that entry?

2
General Discussion: Raw Deal / Gencon World's Formats
« on: August 24, 2017, 10:21:01 PM »
Should NXT be put into world's replacing VAA? Should it be left alone?

3
Deck Reviews - Virtual / B2B's Nidia, World Championship 2017 Edition
« on: August 21, 2017, 07:44:36 PM »
1st B2B's deck to ever reach the very top of the pile, works wonders by tossing the mid moves protected by her pre-match which you put into play for her backstage that are also +6D for the 3xbeatings. Most games start off with a simple Punch protected by the B2B's belt, if not go straight to tossing Pop You One until it sticks.

Backstage:
1xNidia
1xBackstage Autograph Session
1xBackstage Signature
1xEnough Shenanigans!
1xFeminine Wiles
1xHometown Hero
1xRaw Deal Tenth Anniversary
1xWWE Raw Deal Fifth Anniversary
1xWWE Signing Appearance
1xReally, That's Enough Shenanigans
1xJamie Noble is In My Corner!
1xTough Enough Temptress
1xDefeating Villainous Shenanigans
1xCelebrity Shenanigans
1xOld School Shenanigans
1xNostalgia Shenanigans
1xPop You One
1xDirty Low Blow
1xShove
1xOld-fashioned Lock-up
1xPanic Throw
1xPanic Assault
1xQuick Poke
1xDivas Overload!

Pre-Match:
1xMcMahonism
1xA Foundation of Old School Wrestling
1xBack to Basics
1xOld School Cage Match
1xWorld Wrestling Federation Heavyweight Title Belt (tb)
1xOld School Donnybrook
1xOld School Raw
3xOld School Beating
1xThe First Tough Enough Diva
1xManaged by Jamie Noble

Mid-Match:
3xSkirt the Issue
1xTough Enough!
1xThe Road to Victory
1xYou're as Graceful as a Cow on Ice
1xSustained Damage
1xRestricted Use in This Area
1xUnscrupulous S.O.B.
1xThis Is Going to be an Old School Brawl!
1xFortitude Surge
1xYour Reach Exceeds Your Grasp

Arsenal:
3xA Revolution of the Mind
3xElbow to the Face
3xGet the "F" Out!
3xManager Interferes
3xVolley This!
3xEgo Boost
3xShoot Action
2xGet Back in the Ring
2xDon't Try This at Home
1xThe Coach Says, "Today's the Day!"
1xThe Raw Deal Revolution
1xCarlito Says "That's Not Cool!"
1xDivine Intervention
1xJamie Noble Interferes
1xNow I'm Gonna Get Some Respect
1xBackhand Slap (tb)
1xTrailer Park Slap
1xThe Special Kiss
1xEgomaniacal
1xDrastic Times - Drastic Measures
1xNidia, Hook Up the Double Wide
1xDrop Dead Gorgeous
1xDon't be a Douchebag!
1xYou Missed Your Chance
1xYou Talkin' to Me?
1xHold the Phone!
1xI've Got One Thing To Say About That!
1xUltimate Smackdown!
1xI Gotta Say, Out of Play
1xMcMahon Intervention
1xHere Comes the Cavalry!
1xPunch
1xHip Toss
1xStop Sign
1xTwo Time! Two Time!
1xShocking Interference
1xWin If you Can, Lose if you Must, But Always Cheat
1xMcMahon Family Values
1xCandice: Internet Icon
1xJ.R. Style Slobber-knocker
1xToo Many Rules and Too Many Refs
1xYou're a Jive Soul Bro!
1xWhat Are You Gawking At?
1xHusssssssssssssss!

4
Deck Reviews - Virtual / Latino Cheat, World Championship 2017 Edition
« on: August 21, 2017, 07:44:30 PM »
Probably one of the most versatile abilites in the game, start off with finding WW kick for IHBTO and then Ref Takes a Bump with your ability to get 5 fort and build from there until you can spam whichever move looks tempting at the time. Hands down <R> Gone - Not Forgotten makes this deck function like a dream since anything you try to play gets tossed back to the bottom for you to find again next turn. Mainly playing Maneuver of Doom every turn until you recover a ton and if there is a threat of a big specific reversal, spam Commish instead until it is gone.

Backstage:
1xLatino Cheat
1xBackstage Autograph Session
1xBackstage Signature
1xEnough Shenanigans!
1xHometown Hero
1xRaw Deal Tenth Anniversary
1xReally, That's Enough Shenanigans
1xWWE Raw Deal Fifth Anniversary
1xWWE Signing Appearance
1xNo More Shenanigans
1xOld School Shenanigans
1xCelebrity Shenanigans
1xDefeating Villainous Shenanigans
1xNostalgia Shenanigans

Pre-Match:
1xEvening Up the Odds
1xSurvivor Series
1xSurvey Time! Who's Here to See The n...W...o...?
1xMaking Your Escape
1xThere Is No Escape
1xIt's Hard Being This Original
1xnWo T-Shirt (tb)
1xDistractingly Divalicious
1xA No Show
1xThe Heenan Family
1x<R> Gone-Not Forgotten
1xThe Survivor Series Surprise is...The Gobbledygooker!

Mid-Match:
1xSustained Damage
1xRestricted Use in This Area
1xThe Road to Victory
1xYour Reach Exceeds Your Grasp
1xThis Is Going to be an Old School Brawl!
1xCheating Out of a Pinfall
1xWhatchoo Talkin' 'bout, Ese?
1xGuerreros por Siempre!
1xUnscrupulous S.O.B.
1xUltimo Rechazo!
1xnWo Reinforcements Have Arrived!
1xYou're as Graceful as a Cow on Ice

Arsenal:
3xManager Interferes
3xGet the "F" Out!
1xA Revolution of the Mind
1xElbow to the Face
1xGet Back in the Ring
1xDon't Try This at Home
1xVolley This!
1xThe Raw Deal Revolution
1xCarlito Says "That's Not Cool!"
1xDivine Intervention
1xDon't be a Douchebag!
1xRef Takes a Bump
1xStudy for Your GED
1xStealing Life - Cheating Death
1xLasso from El Paso
1xGuerrero Frog Splash
1x<R> Two For the Show...
1x<R> Off Your Mark
1xWhirlwind Kick
1xCommission-er Rules! (tb)
1x<R> My Way
1xBlindside Takedown
1xBack Throw
1xAlways Have a Plan B
1xYou Missed Your Chance
1xI've Got One Thing To Say About That!
1xBackhand Slap (tb)
1xThe Maneuver of Doom
1xBlatant Chokehold
1xSpinning Wrist Lock Hammerlock Headlock Takedown Armbar of Doom
1xnWo Beatdown
1xYou're a Jive Soul Bro!
1xOne!
1xSpiral Bomb
1xHere Comes the Cavalry!
1xDynamic Finisher
1xExplosion Raw Deal
1x<R> Desperate Assault
1xStop Trying To Hit Me and Hit Me!
1xOld School Piledriver
1x...I Change the Questions
1xHold the Phone!
1xA Giant Assist
1xRude-ly Interrupting
1xCounter Strike
1xGet Your GED
1xThe Horsemen Have My Back
1x<R> A Spirited Turn of Events
1x<R> Go Candice, Come to Daddy
1xShoot Action (tb)
1xSpinning Arm Lock
1xGory Special
1xVolleyed Beyond the Edge
1xEgomaniacal
1xCandice: Internet Icon
1xTwo Time! Two Time!

5
Deck Reviews - Revolution / <R> Test, World Championship 2017 Edition
« on: August 21, 2017, 07:44:26 PM »
Not much to say other than play Powerhouses before Ruckus to get the best hand possible and then either toss a colossal when they get around 6-10 fort or use Never Give in -> Shock/Take it to hit a momentum colossal when they will most likely stop it otherwise, most games you will only need about 5-8 fortitude to be able to toss a colossal, scissors hold usually only sees 1 or 2 uses before you can just simply toss nothing but colossal the rest of the game.

Backstage:
1x<R> Test

Backlash:
1x<R> Slow the Match to a Crawl
1x<R> Before This Gets Out of Hand
1x<R> Take It and Like It
1x<R> In ECW, We Never Back Down from a Fight!
1x<R> Powerful and Devastating
1x<R> You Hit Like a Girl!
1x<R> Powerful Resistance
1x<R> WWE Championship Title Belt
1x<R> A Ruckus At Ringside
1x<R> The Impact Player
1x<R> WWE's Powerhouses
1x<R> SummerSlam

Arsenal:
3x<R> Outmaneuver
3x<R> The Second Solution
3x<R> Figure Four Leg Lock
3x<R> Never Give In, Never Give Up
3x<R> Samoan Drop
3x<R> Steel Chain Shot
3x<R> Thrown Off the Stage
2x<R> Rapid-Fire Punches
2x<R> Shock the World
2x<R> Scissors Hold
2x<R> Try To Get Away
2x<R> Why Don't You Kiss My Ass?
2x<R> Only One Solution: Revolution
2x<R> Lateral Flank Defense
2x<R> Centered Defense
2x<R> Head-to-Toe Defense
2x<R> Leg Lock
2x<R> A Spirited Turn of Events
2x<R> Overexposure
1x<R> Off Your Mark
1x<R> Inertia
1x<R> You Telegraphed It
1x<R> Two For the Show...
1x<R> My Way
1x<R> Masochist at Heart
1x<R> You Failed the Test!
1x<R> Test's TKO
1x<R> Test's Running Boot
1x<R> Powering Out
1x<R> Powerful Overhead Press
1x<R> Superkick
1x<R> Flexing Powerful Muscles
1x<R> I Won't Be Beat Tonight
1x<R> Desperate Hold

6
Rules Forum / <R> WWE World Title Vs. GooooldBerg!
« on: April 11, 2017, 10:24:18 PM »
So who goes first?

Revolution Goooooldberg! Goooooldberg!
Pre-match: Event
You start the game, regardless of your opponent's card effects.
When you have 7+ lower Fortitude: he cannot play Mid-match reversals to your maneuvers with 'spear' or 'hammer' in the title.
Unique

Revolution WWE World Heavyweight Title Belts
Pre-match: Object
Before the Draw Segment of the first turn of the game, put up to 2 cards from your hand on the bottom of your Arsenal and draw the same number of cards; when you have higher Superstar Value, double that number.
Ignore your opponent's card effects that would allow him to start the game.
Your Superstar Value is +5.
Universally Unique

If you ignore each others effects does the highest SSV go first or is it whoever played the card last?

7
Raw Deal Players Committee / 2017 Gencon Event Submission
« on: February 07, 2017, 09:45:22 AM »
I have submitted events for Gencon as follows:

Thursday:
10:00am: VC
1:00pm: Intro
2:00pm: VAA
5:00pm: Intro
6:00pm: NXT Format

Friday:
10:00am:VAA
1:00pm:Intro
2:00pm:VC
5:00pm:Intro
6:00pm:VR

Saturday:
10:00am:Worlds
5:00pm:Intro

Sunday:
10:00am:Classic AA

8
Rules Forum / Across the 5th Dimension + Prince of Dark Matter
« on: January 04, 2017, 04:24:22 PM »
Across the Fifth Dimension
Action + Action
Ignore 'completely' text on your opponent’s reversals to this card.
Promo: 5, reveal the card chosen, and it is considered to be chosen for your Ability for The Interdimensional Oddity.
Shuffle up to 5 cards from your Ringside into your Arsenal.
F: 5     D: 0     Unique     Multi


The Prince of Dark Matter
Mid-match Action
When your opponent chose a maneuver for your Ability this turn, he cannot respond to this card.
When this card is in your Ring: your Dark Matter is -5F; he cannot draw more than 2 cards when drawing for Stun Value; and when you successfully play a maneuver without Stun Value or when he successfully plays a maneuver with Stun Value, put up to 1 random card from your Ringside on the bottom of your Arsenal.
F: 0     D: 0     Unique

Question is if I play Across the Fifth Dimension and choose a maneuver can prince of dark matter be responded to? Since the card is being chosen by yourself and not the opponent would the text of Prince of Dark Matter be relevant?

9
Rules Forum / Cryme Tyme vs. Paul Heyman Interferes
« on: August 30, 2016, 12:09:27 AM »
CRYME TYME
Starting Hand Size: 5     Superstar Value: 1
Tag Team Superstar Ability:  Once during each of your turns, when you have not played any cards that turn and you play a non-Unique non-Multi action, you may also play a maneuver with blank text along with it.  Unless both cards are reversed when played, both are considered successfully played and both go into your Ring (unless it resolves elsewhere). Unless both cards are reversed, your turn continues.
You cannot pack any title belts except the Tag Team Title Belts.

Heyman Interferes
Reversal: Special
Can only be played when you have 2+ cards with 'Heyman' in the title in your Ring and/or Ringside; when you have 4+ cards with 'Heyman' in the title in your Ring, this card is -7F.
Can only be played when your opponent plays a card, he puts that card into his hand (or Backlash, if applicable), it is considered not to be played, and end his turn; when you have 4+ cards with 'Heyman' in the title, you may put his card into his Ring, Ringside, or remove it from the game instead.
F: 12     D: 0     Unique

Cryme Tyme plays an action + move, opponent plays heyman interferes. What happens?

10
Gaming Discussion (Everything Else) / VS 2PCG on Lackey
« on: August 23, 2016, 11:42:45 AM »
I have gone ahead and made a plugin for VS 2PCG which is the newest revision of the VS system but less complex and it has only been out for a little over a year now. If anyone wants to play it lmk I have some links below to the gameplay and the plugin itself:

Lackey Plugin: https://www.dropbox.com/s/u997kcuiddqdqnn/VS2PCG.zip?dl=0
Also includes 7 decks from Gencon/Origins that were placed high for example decks.
If you use the little drop down arrow next to download you can use Direct Download and bypass making a Dropbox if you don't have one. 


Gameplay video that was pretty informative:
https://www.youtube.com/watch?v=r1jBju4UCak


Rules for the base set:
http://www.upperdeck.com/OP/RuleBooks/Vs_System_2PCG_Rules-The_Marvel_Battles.pdf

I don't know all the in's and out's of the game yet but I have read the rules and watched enough videos to have a good idea of how it works.

11
Tournament Reports / Gencon 2016 Results Thread
« on: August 04, 2016, 09:44:06 AM »
Total of 8 players for first Raw Deal tournament of the con as follows:
Format was Virtual Classic

Mitchel Friederick(Nidia)
Drew Marquez(Kenny)
Scott Mackie(Barrett)
Scott Hulett(JBL)
Steven Almos(Stacy Keibler)
Brian P(Scott Hall)
Steve L(Sasha Banks)
Jarod C(Mankind)

Cut to top 4, winner Mitch!(Nidia) via Trailer Park Slap.

12
Rules Forum / Pulled Some Strings vs. Feminine Wiles
« on: June 06, 2016, 02:37:40 PM »
If Vince GRA is played to attempt to blank a stip(That currently cannot be blanked) and wiles later blanks Pulled some strings, is the stipulation blanked?

Pulled Some Strings To Get My Match
Backstage Card
Cannot be packed by Doink. When packing this card, you cannot pack Hell In a Cell Match or Inferno Match.
Your Stipulation cards cannot be blanked.  When your opponent is Chris Benoit, you may play 1 Stipulation regardless of A Victim of the Crippler.  You cannot play Venue or Manager cards.
Unique

Feminine Wiles
Backstage Card
Can only be packed by a Diva, Moolah or Mae Young.
At the end of the Pre-match phase, when your opponent is a Male superstar, you may hide this card to blank 1 of his revealed non-Enforcer Backstage cards.
Unique     RMS logo

13
Rules Forum / Power of the Warrior + Old School Brawl
« on: April 22, 2016, 11:34:07 AM »
Can Brawl be played to moves effected by power of the warrior?

The Power of the Warrior
Action
Cannot be reversed.
Draw up to 2 cards.
Your maneuvers are +2D, they are Multi and require 3 reversals instead of 2 to reverse them.
F: 8     D: 0     Unique

This Is Going To Be an Old School Brawl!
Mid-match Reversal: Special
Can only be played when your opponent plays a maneuver with a reversal restriction from his card that is not his first maneuver with a reversal restriction from his card this turn. Blank that maneuver's text and damage, he discards 2 random cards, and end his turn.
When this card is in your Ring and he plays a non-Superstar-specific maneuver with a reversal restriction from his card that is not his first maneuver this turn with a reversal restriction from his card, he overturns 2 cards.
F: 0     D: 2     Unique     RMS logo

14
Rules Forum / A No Show / Flanked
« on: April 06, 2016, 07:52:57 AM »
Are the cards under A No Show protected by Flanked? They are considered to be in the ring area or if they are "under a card" are they under it instead of in the ring?

Flanked by Arena Security
Pre-match Event
During the Pre-match phase, no player may move cards from his opponent's hand, Backlash, or Ring with non-Superstar-specific cards; reduce his opponent's Starting Hand Size or Pre-match Capacity; or force his opponent to overturn cards.
After all Pre-match phases, put # random cards from your hand on the bottom of your Arsenal, where # is equal to twice the number of Pre-match slots you have filled above 5.
F: 0     D: 0     Unique

A No Show
Pre-match Event
Search your Arsenal for 2 cards, put them under this card, and shuffle your Arsenal.
At the end of your opponent’s Pre-match phase, reveal the cards under this card, put any Heel cards with different titles into your hand and remove any other cards from the game. Then put this card into your Backlash deck and then play 1 non-Active non-unique Pre-match Event.
¶ (Restricted Modification Symbol)
Active
Permanent
F: 0 D: 0

15
Rules Forum / Tequila Sunrise Wording \ Diesel-Powered Sidewalk Slam
« on: April 05, 2016, 04:22:52 PM »
Tequila Sunrise     (nWo Wolfpack logo)
Trademark Finisher / Reversal: Special
As a maneuver, draw up to 2 cards, and when your next card played this turn is Maintain Hold, ignore the 'Can only be played...' text.
As a reversal, reverse any Submission.
When playing another nWo card, you may discard this card and your next card played is -5F.
F: 10     D: 10     SV: 2     Unique     nWo logo

If I have lets say 25 fort and I want to play a 30 fort nWo reversal, can I discard this to make it -5 fort? Or does it apply to the card played after that?

Diesel-Powered Sidewalk Slam     (+ Hall&Nash Logo)
Grapple / Reversal: Special
When packed by Hall & Nash or The Wolfpack, this card is nWo.  When you are Diesel, this card is -10F.
As a maneuver, when played after a successfully played maneuver, can only be reversed by Superstar-specific reversals.
As a reversal, reverse any card that cannot be reversed, 'can only be reversed' by a specific card or type of card, or has Momentum.
F: 20     D: 8     SV: 2     Unique

Does this hit say a maneuver that is protected by There Is No Escape? Mainly does the Cannot be reversed carry over to the "by a specific card or type of card."

16
Rules Forum / New Face of the Divas Division
« on: February 19, 2016, 07:11:54 AM »
Just to verify, from what I see in the wording on Divas Division I could reveal my hand/hide one every turn even with moves in hand correct? Just hide/reveal and then it fails?

The New Face of the Divas Division
Backstage Card
Can only be packed by a Throwback Superstar.
When you have 5+ lower Fortitude, your opponent cannot play D: 2+ reversals to your F:0 maneuvers that do not have a printed reversal restriction.
Once during each of your turns you may reveal your hand; when there are no maneuvers in your hand, you may then search your Arsenal for 1 non-Unique non-reversal F: 0 maneuver, reveal it, put it in your hand, and shuffle.
Unique    RMS logo

Fearless
Pre-match Event
Can only be packed by a Throwback Superstar.  Cannot be blanked.
Your opponent's non-Unique reversals deal no damage, and when their text would cause you to lose the game via Pinfall Victory, the game continues.
When you reveal your hand for The New Face of the Divas Division or his effects, put up to 1 card from your hand under this card. Cards under this card can be played as if from hand.
F: 0    D: 0    Unique     Permanent

17
Rules Forum / Table! Table! Table! + Classic Bulldog Lariat
« on: July 01, 2015, 07:25:39 AM »
Is damage applied to the reversal right away or later on like how Running Lariat was ruled here: http://www.teamcanadaonline.net/index.php/topic,14332.0.html
I ask because this is an outside effect and not card text.

Basically: Can Classic Bulldog Lariat be reversed?

Table! Table! Table!
Action: Foreign Object
Can only be played after a successfully played maneuver or the card titled Roll Out of the Ring.
When this card is in your Ring area, you may put this card in your Ringside pile and your next Grapple maneuver played this turn is +10D and +2 Stun Value and your opponent's Reversal cards to that maneuver are +4D.
(Activated Card Effect Symbol)  
Throwback
F: 6      D: 0

Classic Bulldog Lariat
Grapple / Reversal: Special
When you are not Trish Stratus, can be reversed as if it was non-Unique.
As a maneuver, this card is -6F and cannot be reversed by reversals of D: 1 or greater.
As a reversal, reverse any Strike, Grapple or Submission when that card has a Restricted Modification Symbol.
F: 10     D: 6     Unique

18
Rules Forum / Giant Assist(TB)
« on: June 01, 2015, 07:08:31 PM »
Lackey tourney going on and looking for clarification on this:

A Giant Assist - Throwback     (Big Poppa Pump logo)
Pre-match Event
Cannot be blanked.
When this card is in your Ring or Ringside, your reversals with 'interfere' or 'nWo' in the title are F: 0 and are not affected by Playing By the Rules; when your Fortitude Rating is 10 or less, do not draw for their text.
ACE: When you have used your Ability at least twice this turn and your maneuver is unsuccessfully played, you may put this card into your Ringside and then put up to 2 cards from your Ringside into your hand.  This effect cannot be reversed.
F: 0     D: 0     Unique     Permanent     nWo logo

The ACE portion is that when he uses his ability on 2 maneuvers or when he discards 2 cards? The way his ability reads even discarding 2 looks like it would be only using it once.

Ability for reference:

77/150 (STARTER DECK EXCLUSIVE - FOIL)
Big Poppa Pump (Superstar Card - Big Poppa Pump logo)
Starting Hand Size: 8
Superstar Value: 4
Superstar Ability:
During your turn, you may discard any number of cards and your next Maneuver card played this turn is -4F for each card discarded. You cannot play more than 2 maneuvers per turn.

19
Rules Forum / Order of Effects Connection Teamwork Vs. Reversal Text
« on: June 01, 2015, 10:11:54 AM »
Just to verify something if a reversal is played to reverse this card, lets say Diamond Cutter is played to reverse, does he discard his hand first for Diamond Cutter or does Connection Teamwork Draw/Shuffle first

Connection Teamwork
Strike + Strike
When you have at least 5 lower Fortitude, this card is F: 0.
When this card is unsuccessful, draw 1 card and shuffle this card and up to 1 other card in your Ringside into your Arsenal.
When this card is in your Ringside and you use your Ability, you may put this card into your hand.
F: 12     D: 8     SV: 2     Unique     Multi

The Diamond Cutter
Trademark Finisher / Reversal: Card
As a maneuver, can only be played after a successfully played card.
As a reversal, completely reverse any card (even if it cannot be reversed).
Your opponent discards his hand.
F: 70     D: 30     SV: 4     Unique     WCW logo

I believe you would discard your hand due to Diamond cutter going into its own Timing breakdown and then draw 1/shuffle for connection teamwork afterwards.

20
General Chat / Double Level Up Day!
« on: May 31, 2015, 11:05:55 AM »
Today me and Meyerz(Wallemania4life) go up one level today, I am 30 and he is 32. Get your +1's!

21
Rules Forum / Too Much Wastin' Time Vs. Heyman
« on: May 25, 2015, 05:05:20 PM »
If Heyman puts out Chicago Street fight and it is blanked by morrison mid-match and Heyman exhanges it for his ability, when he puts it back into the ring will it continue to be blank?

Too Much Wastin' Time
Mid-match Reversal: Special
Can only be played when your opponent successfully Activates a card or successfully plays a non-maneuver card; when this card is in your Ring, his card is blank and Permanent. After damage is resolved, end his turn.
When your first card played on your next turn is a John Morrison-specific card, ignore the "Can only be played after..." text.
F: 10     D: 1     Unique     RMS logo

22
2 Questions

Give me an S … Give me a P … Give me an I … Give me an R … Give me an I … Give me a T…
Action
Put 1 non-unique card that is a Strike, Grapple, Submission, High Risk, Action, or Reversal card from your Ringside pile into your hand and put up to 1 non-unique card of each of the other types from your Ringside pile on the bottom of your Arsenal.
F: 5 D: 0

Old School Cage Match
Pre-match Stipulation
When a non-unique non-Superstar specific card or a card effect from a non-unique non-Stipulation non-Superstar specific card moves cards from any Ringside, the number of cards moved is reduced by 1.
When Back to Basics is in your Ring, your Pre-match Capacity is +3, and your opponent cannot play I'm Gonna Break You.
F: 0     D: 0     Unique     Permanent     RMS logo

So is it pick up 0 and put back 4, pick up 1 and put back 4 or what?

Johnny (Superstar Card)
Starting Hand Size: 7
Superstar Value: 0
Superstar Ability:
When you play a Strike maneuver, you may discard 1 card. If you do, it is instead considered a High Risk maneuver.
You may pack cards with The Spirit Squad logo, but you do not count as that Superstar.

Find Out How to Fight From Finlay
Pre-match Event
Your opponent cannot play Pre-match cards with the word “old” in the title that are Active or Unique.
Your Action cards with the word “dynamic” in the title are considered Multi cards.
When you play a maneuver with the word “dynamic” in the title, you may name Strike, Grapple, or Submission and the maneuver is instead considered to be that type for the rest of the turn.
Permanent
F: 0 D: 0

When Johnny makes this a high risk for his ability does the opponent's restricted use do anything at all? If you made a grapple a strike and then into a high risk is there any going back or does it remain a high risk if the opponent plays restricted use?

23
Rules Forum / Flip Over/Sandman's Singaporean Stash/There is No Escape
« on: August 26, 2014, 03:05:10 PM »
So when playing a card face down for Sandman's Stash, it loses all traits which would include unique/non-unique and his backstage does not give it a new unique/non-unique trait.  Since it has neither a unique or non-unique trait would it be playable with There is no Escape out?

Flip Over
-Cards that are flipped over do not affect the game, they lose all traits but retain their card title, and they become the card type 'Face-Down'.
-A Permanent, Active or RMS card cannot become face-down.
-Face-Down cards are public knowledge, just like face up cards.
-Note that this has no bearing on cards placed face-down under other cards, such as That's Broken or Back to Basics.  These do not interact with cards like Turning Everything Upside Down.
-If a card such as That's Broken is flipped over face-down, it will prevent the card under it from being played, as there is no text to allow it.  If the Broken is played, the card under it will go to Ringside.

Sandman's Singapore Stash
Backstage Card
Can only be packed by Sandman.
Twice during each of your turns, you may discard 1 card and then play 1 card from your hand face-down; while played, it is considered to have the same card type, text, title and Damage as a maneuver in your Backstage Area.
Your face-down cards are considered to be titled Struck by a Kendo Stick instead and are Foreign Objects.
Unique     RMS logo     ECW logo

There Is No Escape
Pre-match Feud
All players' maneuvers cannot be reversed by non-Superstar-specific hybrid Reversal cards. Your maneuvers also cannot be reversed from your opponent's Backlash deck.
Your maneuvers are +2 Stun Value.
You cannot play non-unique maneuvers not titled Arm Bar, Arm Bar Takedown, Arm Drag, Atomic Drop, Belly to Back Suplex, Belly to Belly Suplex, Body Slam, Chop, Clothesline, Collar & Elbow Lockup, Drop Kick, Haymaker, Head Butt, Hip Toss, Press Slam, Punch, Roundhouse Punch, Russian Leg Sweep, Snap Mare, Vertical Suplex, Wrist Lock, Backhand Slap, Drop Toe Hold, Elbow Drop, Foot Stomp, or Hammerlock.  
Permanent
F: 0      D: 0

24
Deck Reviews - Revolution / <R>VD, Worlds 2014 Edition
« on: August 23, 2014, 08:45:12 PM »
This was a design that worked alright, then it was revised to also have The New Breed which added in 3xThe Elijah Experience which really put it over the top...if the deck hits a Elijah/Extreme Brutal Beatdown and has somewhat of a ringside...it pretty much wins everytime.  Made this about a week before the con because the deck I was going to take wasn't beating <R> Flair.  Big thanks to Drew for pummeling me with Flair over and over again, forcing me to change from my ancient revo deck to something more modern.

Backstage:
1x<R> Rob Van Dam

Pre-Match:6
1x<R> Too Extreme For Your Own Good
1x<R> Dressed for Success
1x<R> ECW Originals
1x<R> The New Breed
1x<R> The Alpha Males of Extreme
1x<R> Because I'm Rob... Van... Dam!

Mid-Match:6
2x<R> Before This Gets Out of Hand
1x<R> Slow the Match to a Crawl
1x<R> You Hit Like a Girl!
1x<R> Layla: WWE Diva to the Core
1x<R> Talk is Cheap

Arsenal:60
3<R> Extreme Brutal Beatdown
3<R> An Extreme Assault
3<R> Toe Smash
3<R> The Second Solution
3<R> Only One Solution: Revolution
3<R> The Elijah Experience
3<R> Not What We Came to See!
3<R> Innovative Violence
3<R> The Whole F'n Kick
3<R> A New Breed Unleashed
3<R> Driven into the Ring Post
3<R> Homicidal Lunge
2<R> Spinning Heel Kick
2<R> Outmaneuver
2<R> Lateral Flank Defense
2<R> Centered Defense
2<R> Head-to-Toe Defense
2<R> Off Your Mark
2<R> Why Don't You Kiss My Ass?
1<R> Overexposure
1<R> Prepare for the POUNCE
1<R> Here's a Lesson Plan
1<R> Desperate Throw
1<R> Death-Defying Maniac
1<R> I Won't Be Beat Tonight
1<R> Inertia
1<R> Try To Get Away
1<R> My Way
1<R> Two For the Show...


25
Deck Reviews - Virtual / MnM, World's 2014 Edition
« on: August 23, 2014, 08:45:09 PM »
Pretty straight forward deck, used the Divas to find a leg move on top of the deck, use The Best Entrance In the Business to make it so your opponent cannot play reversals to your move.  In the case of a ring area reversal(Jimmy/Stevie/Chyna/etc) you will need to TtT into your leg move so they have no opportunity to reverse your initial leg move.  Discovered while trying to make MnM work...after about 5 failed designs and realizing that MnM is complete crap in any sort of long game had to move to something that would just go straight on the offensive and this worked the best.

Backstage:9
1xMNM
1xThe Fur Coats
1xBacked by Melina
1xEnough Shenanigans!
1xRaw Deal Tenth Anniversary
1xReally, That's Enough Shenanigans
1xNo More Shenanigans
1xOld School Shenanigans
1xDon't Be THAT Guy!

Backlash:22
1xI Want to Play the Game
1xOld School Cage Match
1xManaged by the WWE Divas
2xUnderrated Superstar (tb)
1xThe Best Entrance In the Business
1xInterviewed by Mean Gene Okerlund
2xMan of 1000 Holds
2xRing Psychology: Leg
2xRing Psychology: Arm
2xI'm Always on Top...
2xFor the Love of The Game
1xThe Old Switcheroo
1xI'm Always On the Winning Side - MY Side!
1xMouths Writing Checks Bodies Can't Cash
1xRing Psychology: Back
1xRing Psychology: Neck

Arsenal: 60
3xDon't Try This at Home
3xA Revolution of the Mind
3xOnce is Enough
3xSloppy ... Very Sloppy
3xPrecision Leg Lock
3xDrop Toe Hold
3xBlindside Drop Toe Hold
3xKnee Lock
3xShoot Russian Leg Sweep
3xLeg Drag (tb)
3xTurn the Tide
2xInverted Leg Lock
2xFigure Four Leg Lock
2xNerve Hold
2xSidewalk Slam (tb)
2xIt's Great To Be Back Here In...
2xElbow to the Face
2xGet Back in the Ring
2xVolley This!
1xThe Coach Says, "Today's the Day!"
1xThe Raw Deal Revolution
1xCarlito Says "That's Not Cool!"
1xDivine Intervention
1xDon't be a Douchebag!
1xNever Forgive - Never Forget
1xMelina Interferes
1xJillian Hall: The Fixer
1xTotal Teamwork
1xClassic Leg Work
1xHold the Phone!


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