Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Hogtrail

Pages: [1] 2 3 ... 6
1
Rules Forum / Holy Foley
« on: July 17, 2018, 01:13:50 PM »
Holy Foley!
Backstage Card
Cannot be packed when packing Wrestlemania.
Your opponent's non-Superstar-specific maneuvers cannot have their damage increased by card effects, and he cannot play Not On My Broadcast!
Your Superstar-specific cards played from hand do not end your turn.
When your card with 'cheap' in the title is unsuccessful, put up to 1 random card from your Ringside into your hand; when it is successful and your next card played this turn is a maneuver, it can only be reversed by D: 0 reversals.
Unique     RMS logo

If I play a cheap pop and then a Volley Maneuver, my opponent cannot use the Volley trait, right?

2
Rules Forum / Quick Andre Question
« on: July 11, 2018, 03:05:52 PM »
Can Andre the Giant pack the Million Dollar Corp. faction?

3
Rules Forum / Clarification
« on: July 11, 2018, 11:48:59 AM »
The Lion's Den Match
Pre-match Stipulation
Cannot be blanked.
Non-Unique non-Superstar-specific non-maneuver cards and card effects from non-Unique non-Superstar-specific non-Stipulation cards (except Volley This!) cannot move cards from any Ringside.
When you successfully play a maneuver, shuffle up to 1 maneuver from Ringside into your Arsenal.
F: 0     D: 0     Unique     Permanent

Does this mean Unique Superstar specific OR Unique or superstar specific?

Example, can My Name Is... shuffle cards in because it's superstar specific? or not because it is non-unique.


4
Rules Forum / Viper
« on: July 02, 2018, 05:03:34 PM »
The New Face of the WWE
Pre-match Event
Cannot be blanked and does not take up a slot in your Ring.
When your opponent is a Legend or his Superstar Value is 5+, he cannot play reversals to The Legend Killer.
When you are The Viper and have lower Fortitude, your maneuvers are -#F, where # is equal to your Superstar Value.
ACE: When you would remove a card from the game, you may put that card on the bottom of your Arsenal instead and then put this card into your Ringside.
F: 0     D: 0     Unique     Permanent
V7

I Know Who Pays My Salary!
Pre-match Allegiance: WWE
When packing this card, you cannot pack nWo, ECW, or WCW cards.
When your opponent is an nWo, WCW or ECW Superstar, your Starting Hand Size and Superstar Value are +2.
ACE: When he is not Vince McMahon, once during each of your turns you may discard 2 cards and then you are considered to have lower Fortitiude when you play your next non-Antic card this turn. 
F: 0     D: 0     Unique     Permanent     RMS logo

If I activate Salary, do I get the -#F bonus from The new Face...?

5
General Discussion: Raw Deal / Bam Bam
« on: June 29, 2018, 02:37:40 PM »
Any chance of Bam Bam ever getting an ECW backstage support card? I think getting the ECW perks would make him much more viable.

6
Rules Forum / A group of equals
« on: June 27, 2018, 12:56:18 PM »
A Group of Equals
Pre-match Event
Cannot be blanked.
Search your Arsenal for 4 The Corre-specific cards with different additional logos; reveal them, put them under this card, and shuffle.
During your turn, you may put all cards under this card in your hand.
ACE:  During your turn when there are no cards under this card, you may put this card into your Ringside, shuffle 4 cards from your Ringside into your Arsenal, and draw 4 cards.
F: 0     D: 0     Unique     Permanent
V5

Is the cost of this ACE putting it in ringside AND shuffling 4?

7
Fantasy Cards / WWF War Zone (11 Superstar Expansion Set)
« on: June 22, 2018, 01:33:04 PM »
A few favorites from the Attitude Era!

The Artist Formerly Known As Goldust
Hand Size: 5
Superstar Value: 1
Legend Superstar Ability: You may pack cards as if you are a female or diva superstar, Goldust specific cards, and The New Legends of WWE. You may not pack corners, run-ins, BASH cards or non-superstar specific managers.

24 Karat Gold Pictures Present...
Backstage Area
Your A Shattered Dreams Production does not take up a pre-match slot in your ring.
When you play a foil maneuver, you may draw 1 or your opponent discards 1. When you have 10+ lower F, choose both.
Unique

Managed by Marlena (Goldust Logo)
Pre-Match: Manager
Your opponent's hand size is -2.
ACE: You may remove this card from the game to reverse any card with "search" in the text and end your opponent's turn.
Unique
F: 0 D: 0

The Bizarre One (Goldust Logo)
Action
Can only be played from your hand.
When played after a maneuver or action with "female" or "Diva" in the text, this card is -10F
Your maneuvers with "female" or "Diva" in the text are considered foil.
Unique
F: 10 D: 0

The Oscar (Goldust logo)
Grapple
This card is considered foil.
When this card is in your hand, you may reveal it, put it on the bottom of your arsenal, and then draw 2 cards.
Unique
F: 8 D: 8

The Prince of Perversion (Goldust logo)
Action/Reversal
As an action, can only be played from your backlash after a successfully played maneuver.
Your opponent discards 6 cards.
As a Reversal, can only be played from hand.
Reverse any maneuver. Your opponent discards 4.
Unique
F: 15 D: 0

-----------------------------

The Corporation
Handsize: 8
Superstar Value: 8
Stable Superstar Ability: You may not pack Face or Fan Favorite cards. When your fortitude rating is less than your opponents fortitude rating, he must discard one card to play an action. You may pack Big Boss Man specific maneuvers, Rock Bottom, Shamrock's Ankle Lock, Coast to Coast, and The First Family of Professional Wrestling. Unless your opponent is Vince McMahon, Shane O' Mac or Stephanie McMahon, they cannot play any card with the word McMahon in the title.

Pat and Gerry (Throwback)
Backstage Area
During your opponent's turn, you may put this card into your ring to reverse any non-unique action and end your opponent's turn.
ACE: When this card is in your ring, you may put it into your ringside to reverse any non-unique maneuver and end your opponent's turn.
When this card is in your ringside, you may remove it from the game, and then put a non-unique maneuver from your ringside into your hand.
Unique

Enforced by the Bossman
Mid-Match Reversal: Special: Run-in: Heel
This card is considered to be #+5F, where # is equal to the reversed card's fortitude.
Reverse any card.
Search your arsenal for a card of the same type reversed and put it into your hand, shuffle your arsenal.
Unique
F:# D:0

Commissioner Slaughter's Ruling (Sgt. Slaughter logo)
Pre-Match: Event
Cannot be played if your opponent is Sgt. Slaughter.
Choose one Pre-Match card in your opponent's ring area.
When this card is in your ring area, the chosen card is considered to have blank text.
Once during each of your opponent's turns, he may discard two cards to blank the text of this card until the end of your next turn.
Unique
F:0 D:0

Life Sucks, and Then You Die! (Vince McMahon Logo)
Trademark Finisher+Action: Heel
When successfully played, you win the game via Pinfall Victory.
Multi RMS Unique
F:50 D:0

Up Against a Machine Too Strong (Vince McMahon logo, Shane McMahon logo, Stephanie McMahon logo)
Action/Reversal: Special: Heel
As an action this card is -15F and D:0, shuffle this card into your arsenal and your opponent may discard 2 cards. If they do not, they skip their next turn.
As a reversal, Reverse any non-unique maneuver, face, or fan favorite card and end your opponent's turn.
Unique
F:25 D:5

The Corporate Champion (The Rock Logo)
Action: Heel
This card is F:0 if you have a Title belt in your ring area.
Draw 2 cards.
Your opponent discards 3 cards.
Unique
F:7 D:0

----------------------------

Crash Holly
Hand Size: 5
Superstar Value: 0
Super Heavyweight Superstar Ability: Your foreign object maneuvers are considered Volley: #, where #= the printed damage of the maneuver. You may pack Good Golly, Miss Molly Holly

Allegedly Well Over 400 Pounds (+ Hardcore Holly logo)
Backstage Area
When packing this card, you may pack As Big and Tough as Any Two Men.
During your opponent's turn, you may hide this card after he successfully plays a maneuver to reduce it's damage to 0.
Unique

The Houdini of Hardcore
Pre-Match: Event
Can be played during any Pre-Match phase.
Your opponent cannot play any card with "Escape" in the title.
Your WWF Hardcore Title Belt is considered to have "Volley" in its text.
Your reversals with "Escape" in the title can also reverse any non-unique maneuver.
When you discard a card with "Escape" in the title, it is considered 2 cards.
Permanent Unique RMS
F: 0 D: 0

Crash Landing
Mid-Match: Trademark Finisher
When this card is in your ringside and you would put a volley maneuver from ringside into your hand, you may put this card into your backlash.
**
Unique
F: 25 D: 20

Crash Course
Grapple + Grapple: Volley: 10
This card is considered non-unique and non-multi for your card effects.
*
Unique
F: 12 D: 13

Pre-School
High Risk
Cannot be played after a card with "rope" in the title.
Reversals to this card are -6D.
Unique
F: 0 D: 4

-----------------------

Gillberg
Hand Size: 0
Superstar Value: 0
Superstar Ability: You cannot pack non-action hybrid reversal cards or RMS maneuvers. Your maneuvers do a maximum of 0D. When you successfully play a maneuver, your opponent overturns 3 cards.
Your arsenal may only contain 45 cards.

GGGGGGiiiiiillllll-berg!
Pre-Match: Event
At the end of the Pre-Match phase, you may remove any number of cards in your ring from the game. Draw 2 cards for each card moved in this way.
Unique
F: 0 D: 0

Gillberg's Awesome... Sparklers???
Pre-Match: Event
Your Gillberg specific Pre-Match cards do not take up a slot in your ring.
At the end of the Pre-Match phase, Promo: 3.
ACE: During your turn, you may draw 3 cards, and then end your turn. If you do, your opponent's first card played on his turn cannot be reversed.
Unique
F: 0 D: 0

Who's First?
Mid-Match: Action
Before the first turn of the game, you may put this card into your ring.
If your first card played during your first turn is a maneuver of printed D: 3 or less, your opponent cannot respond to it.
Your Fortitude Ratung is considered -5 when comparing Fortitude Ratings.
Unique
F: 0 D: 0

Gillberg's Jackhammer
Trademark Finisher
When this card is unsuccessful, your opponent overturns 3 cards.
When this card is in your ring, once during each of your turns, your opponent overturns 1 card.
Unique
F: 10 D: 0

Gillberg's Spear
Strike
ACE: Once during each of your turns, you may put this card into your hand, and then end your turn
Unique
F: 5 D: 0

-----------------------

Hardcore Holly
Handsize: 6
Superstar Value: 2
Superstar Ability: You may pack the card titled WWF Hardcore Title Belt in your Backstage Area and reveal it and put it into your ring at the end of the Pre-Match phase. When you play a card with the word "Hardcore" in the title you may draw one card. Your cards titled Drop Kick and Roll out of the Ring are Set-Ups and F:0. You may pack the card titled Tough Enough!.

How Do You Like Me Now?
Pre-Match: Event
Cannot be packed if you are packing the card titled Chicago Street Fight.
Search your arsenal for any number of foreign object cards and put them into your ringside pile. Your cards titled Roll out of the Ring are Multi.
Permanent Unique
F:0 D:0

Alabama Slamma
Trademark Finisher/Reversal: Special
As a Reversal, Reverse any card with the word "Power", "Bomb", or "Slam" in the title and end your opponent's turn.
***
Unique
F:30 D:25

Hollycaust
Grapple+Grapple
When played, cut your opponent's arsenal to reveal a card. This card is +#D, where # is equal to the D of the revealed card. Shuffle your opponent's arsenal before applying damage.
**
Multi Unique
F:15 D:10

Hardcore's Stiff Drop Kick
Strike
This card is +1D for every strike maneuver in your ring area.
*
Unique
F:0 D:7

Hardcore Stun Gun
Strike+Grapple
When played after the card titled Irish Whip, can only be reversed by Unique or Hybrid cards.
*
Multi Unique
F:5 D:10

----------------------

Jim Ross
Handsize: 0+
Superstar Value: 3+
Legend Superstar Ability: You may pack Enforcers in your Backstage area. Your Enforcers have no brands. Reveal 1 Enforcer card and choose 1 Enforcer.
Once during each of your turns you may search your arsenal for one card with the word "JR" or "J.R." in the title, reveal it to your opponent, put it into your hand and shuffle your arsenal.
Your opponent cannot play cards with the word "JR" or "J.R." in the title.
You may pack the card titled WWE Commentators.

The Rattlesnake, or... Jerry Lawler?
Raw Enforcer
Can only be revealed if your Superstar card says you can reveal an Enforcer card.
When this card is revealed, your opponent cannot play the card titledThe King Interferes!.
• Starting Hand Size: +5
Superstar Value: +6
Superstar Ability: +Non-unique cards and non-unique card effects cannot move cards from any Ringside pile to any other location.
• Starting Hand Size: +6
Superstar Value: +#
Superstar Ability: + Your Superstar Value is equal to your opponent's Superstar Value. When your opponent is a Female Superstar, your Starting Hand Size is +3. Once during each of your turns you may discard one card and search your Arsenal for the card titled Piledriver, Puppies! Puppies!, or Falling Fist, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Your cards titled Puppies! Puppies! are Multi cards.

GOOD GOD ALMIGHTY!
Trademark Finisher/Action
As a maneuver, when the card titled Hell in a Cell Match is in any ring area, this card is +20D.
As an action, this card is F:0. Shuffle this card into your arsenal and draw 2 cards.
****
Unique
F: 50 D: 30

The Voice Of An Era
Pre-Match: Event
Ignore the "Can only be played..." Text on your cards titled You're as Graceful as a Cow on Ice.
Your card titled That's J.R.'s Animal Hat Trick, Folks! and all cards in it's text are considered Multi.
Unique Permanent
F: 0 D: 0

Boomer Sooner
Reversal: Special
When played from your hand, reverse any maneuver and end your opponent's turn.
When overturned while applying damage, you may shuffle this card into your arsenal after damage has been applied.
Unique
F: 0 D: 0

Tougher Than a Two-Dollar Steak
Action
Can only be played when your fortitude is less than your opponent's fortitude rating.
Shuffle up to 20 cards from your ringside pile into your arsenal.
Unique
F: 20 D: 0

----------------------

Luna Vachon
Hand Size: 5
Superstar Value: 2
Superstar Ability: Once during each of your turns you may discard your hand and then shuffle that many cards from your ringside into your arsenal, and your opponent discards 1 card.
You may not pack maneuvers with "girly" in the title.

Luna-tic
Pre-Match: Event
Cannot be blanked
Can be played during any Pre-Match phase. Does not take up a slot in your ring.
At the end of the Pre-Match phase, and once during each of your turns, you may put 1 card from your hand under this card.
Cards under this card may be played as if from hand.
ACE: Once during each of your turns, when you have 0 cards in hand, you may remove 1 card in your ringside from the game, and then draw 1 card.
Permanent Unique
F: 0 D: 0

Luna Bomb
Trademark Finisher + High Risk/Action
Can only be played after a successfully played maneuver or as a counter.
As an action, this card is -20F. Discard this card and draw 2 cards.
**
Multi Unique
F: 30 D: 20

Lunasault
High Risk
Can only be played after a successfully played maneuver, or after you use your superstar ability.
*
Unique
F: 15 D: 15

Luna Eclipse
High Risk
Can only be played after a successfully played card.
*
Unique
F: 5 D: 10

Bam Bam's Main Squeeze
Action/ Reversal: Special
# = the total stun value in your ring.
As an action, your opponent discards # cards.
As a reversal, reverse any action, or non-unique maneuver with stun value.
Draw up to # cards.
Unique
F: 10 D: 0

It's About Me, It's About What I Deserve!
Action
Cannot be reversed when your opponent is a female superstar.
Look at your opponent's hand and you may choose a card. You may play that card as if it were in your hand. Put it into your opponent's ringside after it resolves.
If you do not choose a card, you may put 1 card from your ringside into your hand.
Unique
F: 10 D: 0

-----------------------

The Ministry Of Darkness
Hand Size: 6
Superstar Value: 6
Stable Superstar Ability: Your cards removed from the game that are not non-hybrid reversals are considered in your ringside when you move cards from your ringside into your arsenal.
You may pack Undertaker Specific cards with "Undertaker" in the title, Managed by Paul Bearer, Power of Darkness, Clothesline From Hell, Dominator, and Flying Summersault Kick. You are a Tag Team.

A Plague Of Evil
Backstage Area
Reveal this card when you reveal your Superstar Card.
When revealed, your Managed by Paul Bearer is permanent, and your Eviscerated by Viscera is active and cannot be responded to.
Replace the "Can only be played..." text on your Superstar Specific cards with "Can only be played after a successfully played maneuver or as a counter."
Unique RMS

Dark Wedding
Pre-Match: Event
ACE: Once during each of your turns, you may randomly remove a card in your backlash from the game, and then blank all superstar abilities until the start of your next turn. When this effect is reversed, put 1 backlash card removed from the game into your backlash.
Permanent Unique
F: 0 D: 0

Graveyard Symphony
Pre-Match: Event
Your opponent cannot move his cards removed from the game to another location.
ACE: During your turn, you may remove 6 cards in your ringside from the game, your opponent overturns up to 6 cards, and then you may draw cards equal to 6 minus the number of cards he overturned.
Permanent Unique RMS
F: 0 D: 0

Rest In Peace (Throwback)
Mid-Match: Action/Reversal: Card
Cannot be packed when packing Wrestlemania.
Your opponent cannot respond to this card.
As a Reversal, reverse any card.
Search your arsenal for any 6 cards and put them into your hand, then remove all cards in your arsenal from the game.
ACE: When you are about to lose the game, you may remove this card from the game, shuffle up to 6 cards from your ringside into your arsenal. This effect cannot be reversed.
F: 20 D: 0

Mideon Interferes (+ Viscera logo)
Reversal: Action
Reverse any action.
Reveal your hand to your opponent.
Unique
F: 0 D: 3

Crucified by The Undertaker (+ Undertaker logo)
Trademark Finisher + Action
Cannot be packed when packing Flurry of Finishers
Cannot be reversed when you are a stable.
Search your opponent's arsenal for up to 6 cards and remove them from the game.
Multi Unique RMS
F: 66 D: 6

---------------------

The Oddities
Hand Size: 8
Superstar Value: 0
Stable Superstar Ability: The number of mid-match cards you may pack is reduced to 6.
Your arsenal may contain 6 additional cards.
Choose 6 random cards from your arsenal and put them into your backlash. They are now considered mid-match cards until successfully played or reversed.
Your cards are unique.
You may pack No Sell Maneuver.
You may not pack non-event pre-match cards.
You are a tag team.

The Parade Of Human Oddities
Backstage Area
You may play your pre-match cards during any pre-match phase.
Your opponent's maneuvers with "head" in the title are reduced to D: 0.
Your Claw is a Trademark Finisher.
Unique

Everybody Come See The Greatest Show!
Pre-Match: Event
Your pre-match cards do not take up a slot in your ring.
During your draw segment, when your F is an odd number, you may draw 1 additional card, then put 1 card from your hand on the bottom of your arsenal.
Permanent Unique
F: 0 D: 0

Accompanied by The Insane Clown Posse
Pre-Match: Event
When your opponent's F is an odd number, ignore his card effects that would make you discard cards.
When his F is an even number, when you discard cards for his effects, you may then draw 1 card.
Permanent Unique
F: 0 D: 0

Golga's Earthquaking Splash
Trademark Finisher
Can only be played after a 5D or greater maneuver, or as a counter (5D+ maneuver).
This card is +1D for each card in your opponent's arsenal.
Unique RMS
***
F: 30 D: 1

Kurrgan's Claw
Trademark Finisher + Submission
This card is +1D for each card in your hand.
**
Unique
F: 20 D: 10

Giant Silva's Chokeslam
Grapple
This card is +1D for each card in your ringside.
**
Unique
F: 15 D: 5

Luna Vachon Interferes (+ Bam Bam Bigelo logo, + Goldust Logo, + Tommy Dreamer logo)
Reversal: Special
Reverse any non-unique maneuver.
When played from your backlash, this card is F:0, and completely reverse any card instead.
*
Unique
F: 12 D: 3

Sable Is Our Friend!
Action
ACE: Once during each of your turns, you may overturn 2 cards and your opponent overturns 1 card. When both of your F are odd, he overturns 2 instead.
Unique
F: 8 D: 0

--------------------

Promo Superstars:

The Union
Hand Size: 6
Superstar Value: 5
Stable Superstar Ability: You may pack No Sell Maneuver, and maneuver cards with the Test, Big Show, Mankind, and Ken Shamrock logos. You are a Tag Team.

U.P.Y.O.U.R.S.
Backstage Area
Reveal this card when you reveal your Superstar Card.
You may draw one additional card during each of your Draw Segments. If you do not, during your opponent's next turn, his non-unique, non-superstar specific maneuvers do a maximum of D:5.
During your turn, you may hide this card to make your opponent discard cards until he has the same number of cards in his hand as you have in your hand +2.

The J.O.B. Squad
Hand Size: 6
Superstar Value: 0
Stable Superstar Ability: No player may continue their turn, prevent a pinfall victory, or end his opponent's turn without playing a card.
You may pack Al Snow, Hardcore Holly, and Gillberg specific maneuvers, Head, and non-revolution maneuvers and reversals with "Meanie" in the title. You are a Tag Team.

Just Over Broke
Mid-Match: Action
# = the number of cards in your arsenal, and cannot be lower than 5.
This cards F is +#.
Your opponent cannot respond to this card.
Shuffle # cards from your ringside into your arsenal.
Unique
F: 0 D: 0

8
Fantasy Cards / WWF In Your House (11 Superstar Expansion Set)
« on: June 17, 2018, 07:41:48 PM »
11 new superstars from the nineties era of WWF!

1-2-3 Kid
Hand Size: 6
Superstar Value: 1
WWF Superstar Ability: Once during any players turn when you successfully play a non set-up card, you may promo:#, where # is equal to the number of cards in your ring with the same title as the played card.
Your cards titled Moonsault are Trademark Finishers when played.
You may pack Leaping Spin Kick and High Flying Style.

Educated Feet (Throwback)
Backstage Area: Heat
Your non set-up maneuvers with "Kick" in the title are Heat and +2D.
When you promo after successfully playing a card with "Kick" in the title, you may put 1 card from your ringside on the bottom of your arsenal.
Unique

1-2-3 Kick
Trademark Finisher
When played from hand, cannot be reversed from backlash.
When played from ringside, this is a strike instead.
**
Unique WWF Logo
F: 21 D: 15

Crime Of The Century (+ Seth Rollins logo)
Action
When played after the card titled Moonsault, you win the game via pinfall victory.
ACE: During your turn, you may put this card into your hand, and then discard 2 cards and ignore the "Can only be played after..." text on your next card played this turn.
Unique WWF Logo
F: 0 D: 0

Backed by The Bad Guy
Reversal: Maneuver
Cannot be played when your opponent is Razor Ramon or Scott Hall.
You may discard 1 card, if you do, your opponent discards 2 cards or overturns 4 cards. When you have 5+ lower F, double those numbers.
Unique WWF Logo
F: 6 D: 0

-----------------------

Ahmed Johnson
Hand Size: 10
Superstar Value: 3
WWF Superstar Ability: During your turn, your non-unique maneuvers with "Dynamic" in the title are heat. You may not pack non-backlash actions without "Dynamic" in the title. You may pack No Sell Maneuver.

Pearl River, Mississippi
Pre-Match Venue: Heat
Cannot be blanked. Cannot be packed when packing another Venue. Can be played during any Pre-Match phase. Can be played if your opponent has a venue in his ring.
During your turn, the first time you successfully play a card with "Dynamic" in the title, you may shuffle 1 card from your ringside into your arsenal.
Permanent Unique WWF Logo
F: 0 D: 0

Pearl River Plunge
Mid-Match: Trademark Finisher + Teademark Finisher
When played after Enter The Zone, your opponent cannot respond to this card.
Can only be played after a superstar specific card or as a counter.
Cannot be reversed from your opponent's arsenal.
****
Multi Unique WWF Logo RMS
F: 50 D: 30

Ahmed's Dynamic Spinebuster
Grapple/Action
As an action, this card is F:0, discard this card and then search your Arsenal or Ringside pile for 1 card with the word "dynamic" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. You cannot play Action cards with the word "dynamic" in the title for the rest of the turn.
**
Unique WWF Logo
F: 25 D: 25

Dynamic German Suplexes
Grapple/Action
As an action, this card is F:0, discard this card and then search your Arsenal or Ringside pile for 1 card with the word "dynamic" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. You cannot play Action cards with the word "dynamic" in the title for the rest of the turn.
*
Unique WWF Logo
F: 20 D: 20

Jumping Scissors Kick
Strike + Strike: Heat
When you discard this card for a card effect, this card counts as two cards.
Multi Unique WWF Logo
F: 4 D: 8

Enter The Zone
Action
Search your arsenal for 1 card, put it into your hand, and shuffle, put up to 2 cards from your ringside into your hand, your opponent discards 3 cards and overturns 4 cards. When played after a maneuver with "Dynamic" in the title, increase those numbers by 1.
Unique WWF Logo
F: 30 D: 5

---------------------

Brian Pillman
Hand Size: 2
Superstar Value: 3
WWF Superstar Ability: Before your draw segment, your opponent may reveal up to 4 cards in his hand. Draw cards equal to 4 minus the number of cards revealed. When he revealed 4 cards, he must randomly discard 1 of them.
Replace "Chris Benoit" with "Brian Pillman" in the text of your Trained in The Hart Family Dungeon

The Loose Cannon
Backstage Area
When Ticking Time Bomb is put into in your ring, hide this card. When it is removed from your ring, reveal this card.
Cannot be blanked.
When you would draw cards for your Superstar Ability, you may instead put the same number of random cards from your ringside on the bottom of your arsenal, and then skip your draw segment.
Permanent Unique WWF Logo

Flyin' Brian Pillman
Pre-Match: Storyline
Cannot be packed when packing The Loose Cannon.
Cannot be blanked. Can be played during any Pre-Match phase.
When packing this card you may pack High Flying Style, and you are a WCW Superstar.
Your maneuvers with "Flying" "Block" "Dive" or "Diving" have blank text and are -2F.
Permanent Unique WCW Logo
F: 0 D: 0

Ticking Time Bomb
Mid-Match: Action
Cannot be blanked.
Before your Draw Segment, you may put this card into your ring.
When you would draw for your Superstar Ability, instead put the same number of cards from the top of your arsenal under this card.
ACE: During your turn, you may remove this card from the game, put all cards under this card into your ringside, and then your opponent overturns cards equal to the number of cards under this one. This effect cannot be reversed.
Permanent Unique WWF Logo
F: 0 D: 0

Air Pillman
Trademark Finisher + High Risk/Action
As a maneuver, can only be played after after a successfully played maneuver. When played after From The Top Rope, cannot be reversed from your opponent's hand.
As an action, this card is F:0, discard this card and search your arsenal for a High Risk, put it ino your hand, and shuffle.
**
Multi Unique WCW Logo
F: 25 D: 20

Pillman's Flying Heel Kick
High Risk/Reversal: Action
Can only be played as a counter.
When played, you may discard 1 card. If you do, this card is Multi.
Unique WWF Logo
F: 2 D: 8

Pillman's Diving Lariat
High Risk
Can only be played after a successfully played maneuver.
When successfully played, put up to 1 card from under Ticking Time Bomb into your hand.
**
Unique WWF Logo
F: 15 D: 12

A Hollywood Blond
Action/Reversal: Special
As an action, shuffle this card into your arsenal and put up to 1 card from under Ticking Time Bomb into your hand.
As a reversal, when overturned, reverse any non-unique maneuver and end your opponent's turn, put this card into your hand.
Unique WCW Logo
F: 0 D: 0

------------------

D'lo Brown
Hand Size: 5
Superstar Value: 2
Superstar Ability: Your non-unique cards are -10F when you have successfully played a maneuver of D: 5+ that turn. Your Underrated Superstar now reads as "Your Handsize is +3."

D'lo's Chest Protector
Backstage Area
Can only be revealed when you reveal your Superstar card.
Your opponent's non-unique reversals do no more than D: 3.
Unique

You're Looking At The Real Deal Now
Pre-Match: Event
Your opponent draws his staring Handsize from the bottom of his arsenal.
Before your opponent's draw segment, you may choose to have him draw from the top or bottom of his arsenal.
Unique
F: 0 D: 0

The Downtown Strut
Pre-Match: Event
When packing this card, your cards titled Ego Boost are set-ups.
When you play Ego Boost you may draw a card or your opponent discards a card.
Unique
F:0 D:0

Sky High
Grapple + Trademark Finisher/Reversal: Special
This card is -10F as a maneuver.
As a reversal, reverse any non-unique maneuver and end your opponent's turn.
Unique
Multi
**
F: 20 D: 15

Lo Down
Trademark Finisher + High Risk
Can only be played after a successfully played maneuver, or if you reversed a maneuver to end your opponent's last turn and this is the first card played on your turn.
Unique
Multi
***
F: 30 D: 25

You Better Recognize!
Action/Reversal: Action
As an action, can only be played after your opponent plays a Reversal. Blank that reversals text and damage and continue your turn.
As a Reversal, reverse any non-unique action and end your opponent's turn.
Unique
F: 0 D: 0

Real Deal Running Powerbomb
Grapple
When successfully played, and damage has been applied, you may discard 2 cards. If you do, choose one: Continue your turn if this card was reversed from your opponent's arsenal, or your next card cannot be reversed.
Unique
*
F: 10 D:15

Downtown Leg Drop
High Risk
Can only be played after a successfully played maneuver.
F: 10 D:10

-------------------

Marc Mero
Hand Size: 6
Superstar Value: 2
WWF Superstar Ability: (Blank)

Champion of Choices
Backstage Area
When packing this card you may pack High Flying Style.
When you successfully play a maneuver, choose 1: Draw 1 card; shuffle 1 card from your ringside into your arsenal; or your opponent removes 1 card in his ringside from the game. When the played maneuver is a high risk or has "Punch" in the title, double all numbers on this card.
Unique

Managed by Sable
Pre-Match: Manager
Cannot be packed when packing a Storyline.
When you would draw cards for stun value, you may instead remove cards in your opponent's ringside from the game equal to the maneuver's printed stun value.
Unique WWF Logo
F: 0 D: 0

Johnny Be Badd
Pre-Match: Storyline
Cannot be blanked. Can be played from ringside.
When packing this card, you are a WCW Superstar.
New Ability: "Your non-multi maneuvers with "Punch" in the title are F:0"
Unique
F: 0 D: 0

The Wildman
Mid-Match: Reversal
Reverse any non-unique maneuver. When the maneuver had stun value, you may draw cards equal to that maneuvers stun value.
Unique WWF Logo
F: 4 D: 1

TKO
Trademark Finisher
When successfully played, your opponent discards 3 cards.
**
Unique WWF Logo
F: 20 D: 20

The Wild Thing
Trademark Finisher + High Risk
Can only be played after a 5D or greater maneuver, or as a counter (maneuver)
***
Multi Unique WWF Logo
F: 40 D: 30

-------------------

Tatanka
Hand Size: 5
Superstar Value: 2
WWF Superstar Ability: Your maneuvers with "Chop" "Drop" or "Stomp" in the title are also considered to have "Classic" in the title for your card effects, and are chain.

The War Path
Pre-Match: Event
Cannot be blanked.
ACE: During your turn, you may reveal a maneuver with "Chop" "Drop" or "Stomp" in your hand to your opponent, and then search your arsenal for a non-unique maneuver and put it into your hand and shuffle, then put the revealed maneuver face up under this card.
Maneuvers with the same title as a card under this card are +2D for each card under this card.
ACE: You may remove this card from the game to reverse any maneuver with D equal or less than the combined damage of cards under this card. Put all cards under this card on the bottom of your arsenal.
Permanent Unique WWF Logo
F: 0 D: 0

Wakinyan
Trademark Finisher/Reversal: High Risk
When played, your opponent puts two cards from his hand on the bottom of his arsenal.
***
Unique WWF Logo
F: 25 D: 20

End Of The Trail
Grapple + Grapple/Reversal: Strike
This card is considered to have "Drop" in the title for your effects.
When this card is under The War Path, it counts as 2 cards.
**
Multi Unique WWF Logo
F: 13 D:12

Tatanka's Stomping Leg Drop
High Risk
When this card is under The War Path, it counts as 2 cards.
Can only be played after a successfully played Maneuver.
Unique WWF Logo
*
F: 4 D: 9

Tatanka's Tomahawk Chop
Strike + Strike
When this card is under The War Path, it counts as 2 cards.
*
Multi Unique WWF Logo
F: 0 D: 4

The Wolf Warrior
Action/Reversal: Special
Reverse any action, or card with "pack" in the text.
When this card is in your ring, the number of cards underneath other cards is considered double.
Unique
F: 20 D: 5

-------------------

The Godwinns
Hand Size: 7
Superstar Value: 2
WWF Superstar Ability: You may pack No Sell Maneuver. You may not pack maneuvers with text. You are a tag team.

Arkansas Hog Pen Match
Pre-Match: Stipulation
When your opponent would move more than one card from his ringside to his arsenal, he moves 1 less card. When you have less F than him, 2 less cards.
RMS Permanent Unique WWF Logo
F: 0 D: 0

Managed by Hillbilly Jim
Pre-Match: Manager
Cannot be blanked. Your opponent cannot prevent you from playing this card.
When you have lower F, your maneuvers are +3D. When you have greater F, choose one: Your first maneuver played each turn is Multi; or it cannot be reversed from backlash.
Permanent Unique WWF Logo
F: 0 D: 0

Country Thunder
Trademark Finisher + Trademark Finisher
****
Multi Unique WWF Logo
F: 50 D: 35

Slop Drop
Trademark Finisher + Grapple/Reversal: Grapple
**
Multi Unique WWF Logo
F: 30 D: 20

Uncle Cletus Interferes
Reversal: Card
Unique WWF Logo
F: 10 D: 5

Slop Bucket Shot
Strike + Action: Foreign Object
Multi Permanent Unique WWF Logo
F: 20 D: 10

------------------

Men On A Mission
Hand Size: 7
Superstar Value: 2
WWF Stable Superstar Ability: Once during any turn, when you successfully play a card from hand, you may discard up to 2 cards. When you only discard 1, search your arsenal for a card whose title rhymes with your played card. If you discard 2, search your arsenal for a different card that has the same last word as your played card. You are a Tag Team.

We're Men... Men On A Mission!
Backstage Area
During your turn, when your first card played is a maneuver or action from hand, you may immediately play another maneuver or action from hand whose title rhymes with the played card. Unless both cards are reversed, both are considered successful.
Unique

Managed by Oscar
Pre-Match: Manager
When packing this card, your actions with "Fire" "Mic" and "Spit" in the title are multi and not heel.
During your turn, you may play those cards as if they are heat.
Permanent Unique WWF Logo
F: 0 D: 0

M.O.M Suplex Leg Drop
Grapple + High Risk
When played with M.O.M. The Cream Of The Crop, this card is a Trademark Finisher + Trademark Finisher instead.
Multi Unique WWF Logo
F: 30 D: 20

King Mabel's Heel Kick
Strike
When played with His Name Is Mabel And His Moves Are Sick, this card is multi and High Risk + High Risk instead.
*
Unique WWF Logo
F: 10 D: 10

My Main Man Moe's Cross Body Block
Strike/Reversal: Special
When played with M.O.M. Work Around The Clock, this card is multi and High Risk + High Risk instead.
As a reversal, reverse any non-unique maneuver played as a counter
Unique WWF Logo
F: 5 D: 5

M.O.M. The Cream Of The Crop
Action + Action
When played as your first card of the turn, search your arsenal for a card with "drop" in the title.
When this card is in your ring, your cards from hand are considered to rhyme.
Multi Unique WWF Logo
F: 30 D: 0

His Name Is Mabel And His Moves Are Sick
Action + Action
When this card is in your ring, your maneuvers are +3D, and your opponent's reversals are -3D.
Multi Unique WWF Logo
F: 10 D: 0

M.O.M. Work Around The Clock
Action + Action
Draw up to 5 cards, or, when played with another card, your opponent cannot reverse that card from hand.
Multi Unique WWF Logo
F: 5 D: 0

Throw Your Hands In The Air...
Action
All players put their hands on the bottom of their arsenals and draw the same number of cards. Your opponent draws 1 less card.
ACE: During your turn you may put this card into your hand, and then end your turn.
Unique WWF Logo
F: 0 D: 0

...Like You Just Don't Care
Action/Reversal: Special
As an action, can only be played with Throw Your Hands In The Air.... Your opponent discards 5 cards.
As a reversal, reverse any non-unique action. When Throw Your Hands In The Air... is in your ring, reverse any non-maneuver card instead.
Unique WWF Logo
F: 0 D: 0

------------------

The Smoking Guns
Hand Size: 5
Superstar Value: 2
WWF Superstar Ability: Once during each of your turns, you may reveal your hand to your opponent, then search your arsenal for any maneuver with "Shoot" in the title, put it in your hand, and shuffle.
Your Managed by Sunny is superstar specific, and double all numbers in its text.
You are a Tag Team.

The Long Riders
Backstage Area
Cannot be packed when packing Wrestlemania.
Cannot be blanked.
When you would lose the game, you may reveal this card and put it into your ring.
When this card is put into your ring, shuffle up to 10 cards from your ringside into your arsenal, and then end the current turn.
Permanent Unique WWF Logo
F: 0 D: 0

Sidewinder
Trademark Finisher
When played as a counter, this card is Multi.
***
Unique WWF Logo
F: 30 D: 20

Back Body Drop Piledriver
Strike + Grapple
When played after a set-up, can only be reversed from arsenal and backlash.
**
Multi Unique WWF Logo
F: 20 D 15

Bodacious Barton Buster
Grapple
You may put any number of cards in your hand under Managed by Sunny.
*
Unique WWF Logo
F: 10 D: 10

Billy's Gunnslinger (+ B.A. Billy Gunn logo)
Grapple/Reversal: Special
Reverse any Non-unique strike or high risk.
Draw up to 2 cards.
*
Unique WWF Logo
F: 10 D: 10

-------------------

PROMO SUPERSTARS

Hunter Hurst Helmsley
Hand Size: 5
Superstar Value: 2
WWF Superstar Ability: When you successfully play a unique card, you may put 1 card from your ringside on the bottom of your arsenal.
You may pack Unique arsenal Triple H specific maneuvers (except The Game's Sleeper), Chyna Interferes, Flip Over The Corner Ringpost, and Mean Streets of Greenwich, Connecticut.
You may not pack common cards.

The Connecticut Blue Blood
Backstage Area
When you have lower F, double all numbers in your Superstar Ability and Superstar Specific cards.
Unique WWF Logo
F: 0 D: 0

--------------------

Faarooq
Hand Size: 6
Superstar Value: 3
Superstar Ability: Your Superstar Specific maneuvers are +10F and +10D, your Dominator is a Trademark Finisher, and your reversals played from hand are +2D.
You may pack Dramatic Pause and Damn!

The First African American World Champion
Backstage Area
At the end of the Pre-Match phase, you may put the card titled WCW Title Belt into your ring, and choose one: You start the game after the pre-match phase; or you may search your arsenal for a non-unique card and put it into your hand.
Unique WCW Logo

9
Deck Reviews - Virtual / Scott Hall
« on: June 17, 2018, 01:04:59 PM »
Scott Hall

Backstage
Toothpick
Pointing to other nwo members
Accountability crip
All shenanigans

Pre-match
Nwo t-shirt
Managed by eric bischoff
Say hello to the bad guy
Hey yo
Survey time
Night of champions
Abraham Washington show
Lethal nwo poison
Chris nowinski gra
No show
Backstage interview with terri
Trash talking interview (non tb)

Mid Match
For the love of the game
Score one more for the bad guys
Oozing machismo
King interferes
Cow
SOB
Reach/grasp
Sustained
Nwo reinforcements
Outside interference
Mental acumen
Restricted

Reversals

Revo x3
Elbow x3
Manager x3
Anything and hate it x3
You're a juve soul bro

Actions

Nwo black and white
4 life
Candice x2
Win if you can...
What's yours is mine...
Ref takes a bump
Spit x2
Judgment day x2

Maneuvers

Outsider edge
Bad guy bulldog
Super belly to belly
Nwo beatdown
Spraypainted by the nwo
Overhand chair shot
Classic knee to the groin
Steel chain shot x3
Chair shot x3
Cranial crunch x2
Choke hold x2

Hybrids

Dont sing it bring it
Feign fear
Bad times dont last
Halls fall away slam
Ab take x2
Eye take x2
Back take x2
DTTAH x2
Shocking interference
Volley this x3
Brass nuks shot
Sidewalk slam
Douchebag

Deck has been pretty nasty for far. Basically draw 2 cards per turn and most of your reversals are free at the start

10
Deck Reviews - Virtual / bWo
« on: June 17, 2018, 12:23:21 PM »
bWo (Bash World Order)

Backstage

All shenanigans
House That Hardcore Built
Numbers game
We've Got Three Words For You

Pre-Match
Dont question the fire that burns inside
Philadelphia, Pennsylvania
I'm gonna bash your brains in
Handicap match
Wrestling in the ecw arena
Masters of disguise
We're taking over
Ecw one night stand
Underrated superstar
Ecw championship belt
I'll taunt you then I'll bash you
This is my hometown

Mid-match
Backstage shenanigans
Reach/grasp
Road to victory
Trevor Murdoch x2
Flurry of finishers
Cow
Bwo comes to ringside
Restricted use
Sustained
Classic teamwork
This is going nowhere fast

Reversals
Blue meanie shenanigans
Blue meanie interferes
You wont bash me
Get the f out x3
Hold the phone x3
Overshot your mark x2
Elbow x2
Raw deal revolution
Revo x3
Me llamo... x3
Scottie worm x3

Actions
Hollywood nova mania
Meanies mischievous shenanigans
Taking a bash x3
Candice x2
Shane o mac bash x2

Maneuvers
Meanie sault
Blue meanie clothesline
Stevie bomb
StevieT
Bash vice x2
Bash headlock x2
Bash kick x2
Bash punch x3
Bash suplex x3
The finisher
Spinning wristlock...

Hybrids
The rat trap
Stevie kick
DTTAH x2
Total teamwork
Spinebuster x2
Douchebag
Sidewalk slam

Search for 3 Bash punches with philly, they're -4f because they're FO, and you dont take any non unique damage.

11
Fantasy Cards / Botchamania themed cards
« on: June 02, 2018, 08:49:08 PM »
Botchamania
Reversal: special
Reverse any High Risk or set-up card. When your opponent is Sin Cara, or has Cruiserweght Style Action revealed, reverse any card.
When this card is in your ring, when any player plays a high risk, they discard 2 cards.
Unique
F: 0 D: 2

He's Got a Bicycle!
Action: Foreign Object: Chain
Draw up to 2 cards, then put the same number cards from your hand on the bottom of your arsenal.
When played by Dusty Rhodes, this card is F: 0.
Permanent
Unique
F: 4 D: 4

I DON'T KNOW!
Action
Discard up to 4 cards, your opponent discards the same amount +2.
When played by Lex Luger, add 1 to those numbers.
Unique
F: 6 D:0

Here Comes Mongo!
Action: Run-In
Choose one Superstar Specific card in your opponents ring. That card is blank. During his turn, he may discard his backlash to remove this card from the game.
When you have a card in your ring with "Horsemen" in the title, this card is F:0.
WCW logo
Unique
F: 13 D:0

Minus 5 Stars
Mid-Match Reversal: Special
Reverse any non-unique card with Stun Value.
All stun values in all rings is considered -5.
Unique
F: 20 D: 0

You Want To Play 21?
Action
Your opponent overturns cards from top card of his arsenal one at a time until the combined D or F of his cards is 21+ (whichever happens first).
When played by Jake The Snake Robers, the cards are removed from the game instead.
Unique
F: 21 D: 0

I've Been In The Danger Zone
Reversal: Maneuver
This card is +#F, where # is equal to the number of cards in your arsenal.
When this card reverses, even from arsenal, remove it from the game and shuffle # cards from your ringside into your arsenal.
When this card is removed from the game, it cannot be moved to another zone.
When you are Macho Man Randy Savage, reverse any card.
Unique
F: 0 D: 0

The Yapapi Indian Strap Match
Backstage Area
Reveal this card when you play Indian Strap Match.
Your opponent discards randomly for Indian Strap Match.
When played by Hollywood Hulk Hogan, you do not discard for Indian Strap Match.
Unique

We Coming for you.....
Action
Search your arsenal for a non-unique maneuver, reveal it, put it into your hand, and shuffle.
When you are Harlem Heat or Booker T, or your opponent is Hollywood Hulk Hogan, search for any card instead.
Unique
F: 0 D: 0

You Talk Too Much
Action
Look at your opponent's hand and remove 1 maneuver in his hand from the game.
When he has a John Cena specific card in his ring, choose any card instead.
Unique
F: 4 D:0

I AM THE TABLE!
Action: Foreign Object
Replace "put this card in your Ringside pile" with "overturn 3 cards" on your cards titled Table! Table! Table!
When you have a The Dudley Boyz specific card in your ring, this card is F:0
Unique
F: 10 D:0

12
Deck Reviews - Virtual / Gallows and Anderson BASH
« on: June 02, 2018, 10:35:29 AM »
Gallows and Anderson

Backstage:
All shenanigans
Omen in the sky

Pre-match:

I know who pays my salary*
I'm gonna bash your brains in *
Evening up the odds*
We came to conquer and divide*
ITFTGAB ×3*
I'll taunt you... then I'll bash you*
Dont bash the star ×2
The old Switcharoo
A quick bashing

Mid-match:
Trevor Murdoch is gonna bash your brains in ×2
See how it feels (tb)
Classic teamwork
Restricted
Cow
Sustained
RTV
This is going nowhere
Silent but violent ×2
More than what you bargained for

Reversals:

Beat up by the club
Hold the phone x3
Elbow to the face x2
You wont bash me
Revo x3
Get the f out x3
Overshot x2
Scotty worm x3
Raw deal revolution
Lift a boot
Estrada x3
Divine
Carlito

Actions:

No one is safe
The club stand togethet
Shane o bash x2
Candice x2
Taking a bash x2

Maneuvers:

Rocket kick
Bash headlock x2
Bash suplex x3
Bash punch x3
Shoot lockup x2
Double team
Atomic power omb suplexbuster...
Spinning wristlock....
Tornado takedown of doom
The finisher

Hybrids:

Boot of doom
Gallows pole
Machine gun spinebuster
Magic killer
Spinebuster x2
Quick snap power bomb
DTTAH x2
Douchebag
Total teamwork

Simple design. Use Salary to keep yourself at lower F and hand size so your opponent can only play one reversal to your multis.

Evening up the odds (my favorite card) keeps your hand replenished after discarding.

13
Rules Forum / Hassan
« on: May 31, 2018, 09:51:25 PM »
Can Hassan search for Douchebag with Spontaneous Combustion?

14
Fantasy Cards / Paul Wight (Big Show legend remake)
« on: May 29, 2018, 07:07:32 PM »
Paul White Wight
Hand Size: 13
Superstar Value: 4
Legend Superstar Ability: Your backlash may contain face and heel cards. You may pack unique Big Show arsenal and backstage area cards, and The New Legends of WWE. You may not pack corners, managers, run-ins, or High Risk maneuvers.

Face? Heel? GIANT.
Backstage area
When packing this card you may pack up to 10 arsenal face cards and up to 10 arsenal heel cards in your backstage area. Once during each of your turns, you may put a random card in your hand on the bottom of your arsenal, then put a face or heel card from your backstage into your hand.
Unique

WMD
Trademark Finisher + Strike/Reversal: Special
You may not search your arsenal for this card.
When this is your first non pre-match card of the game, or when played as a reversal, this card is F:0.
Reverse and Foreign Object card.
**
Multi
Unique
F: 25 D: 10

15
Rules Forum / Blank hybrid
« on: May 28, 2018, 11:33:17 AM »
If a hybrid card gets modified to have blank text, is it still considered a hybrid?

16
Fantasy Cards / Brian Kendrick
« on: May 22, 2018, 12:26:17 PM »
Brian Kendrick
Hand Size: 6
Superstar Value: 1
Superstar Ability: Your Submissions played as counters are considered High Risks. You may pack High Flying Style.

THE Brian Kendrick
Backstage Area
Cannot be packed when packing The Man With The Plan.
Reveal this card when you successfully play a non-backlash card with “The” in the title.
When you successfully play a card with “The” in the title, you may draw 1 card.
When “The” is the first word in the title of the successfully played card, your opponent discards 1 card.
Unique

The Man With The Plan
Pre-Match: Storyline
Cannot be Blanked. Can be played from ringside and during any Pre-Match phase.
New Superstar Ability:
“Once during each of your turns you may reveal a non-high risk maneuver in your hand with printed F equal or less than your F, and then your opponent may play an applicable reversal to it. If he does, discard the revealed maneuver and apply any damage from your opponent’s reversal, your turn does not end, and you cannot play non-maneuver cards for the rest of the turn. If he does not play a reversal, put the revealed maneuver into your ring area.”
RMS
Permanent
Unique
F: 0 D: 0

Doctor Smoothe’s Secret Recipe
Mid-Match Reversal: Special
Reverse any card if it is not the first or second card played during the turn.
When your opponent plays a printed D:3+ reversal after you activate The Man With The Plan, you may put this card into your ring and his reversal is reduced to D: 0
Unique
F: 0 D: 4

The Captain’s Hook
Trademark Finisher
When your next card played is Maintain Hold, you may ignore the “Can only be played…” text.
**
Unique
F: 25 D: 20

The Wizard of Odd
Action/Reversal: Action
When a maneuver is put into your ring, you may shuffle 1 random card from your ringside into your arsenal.
Unique
F: 0 D: 0

Left Turn at Albuquerque
High Risk
Can only be played after a successfully played maneuver.
When played, your opponent discards 1 random card.
*
Unique
F: 10 D: 10

Sliced Bread #2
Trademark Finisher
When played after a set up, can only be reversed from Arsenal.
**
Unique
F: 12 D:13

17
Virtual Raw Deal / Small discrepancy
« on: May 05, 2018, 12:18:16 PM »
Darren Young's ability in the strategy guide does not match his ability in the download information. The guide is missing the "you may" text

18
Fantasy Cards / Big Match John (John Cena Legend remake)
« on: April 27, 2018, 02:30:01 PM »
Big Match John
Hand Size: 9
Superstar Value: 7
Legend Superstar Ability: During any turn, whenever a maneuver is successful, you may overturn up to 5 cards, and then your opponent overturns the same number of cards. You may pack unique John Cena arsenal cards, Five Knuckle Shuffle, and The New Legends of the WWE. You cannot pack Corners, Managers, or Run-ins.

The Mount Rushmore of WWE (Hollywood Hulk Hogan, Stone Cold Steve Austin, The Rock, John Cena logos)
Backstage Area
When packing this card, you may pack non-hybrid Heel reversals as if they are not Heel.
During your turn you may hide this card and put 2 unique non-superstar specific cards from your ringside into your hand.
Unique

John Cena Kicks Out At Two
Backstage Area
When packing this card, you may pack up to 6 copies of Two!, ignore "non-trademark finisher" in it's text, and when that card is resolved, shuffle up to 2 random cards from your ringside into your arsenal.
Unique

16-Time Heavyweight Champion (Throwback) (+Ric Flair logo)
Mid-Match: Action
When your F is -10, and 20 or more less than his, this card is F:0 and your opponent cannot respond to it.
Shuffle up to 16 cards from your ringside into your arsenal.
Unique
F:16 D:0

Cena's Shoulder Block
Strike + Strike
ACE: When this card is in your ring, during your turn you may discard 2 cards and then put this card into your hand.
Multi
Unique
F:0 D:4

19
Rules Forum / Draw Segment
« on: April 24, 2018, 09:40:11 PM »
If my draw segment is skipped, do I get to do "before or during your draw segment" effects, i.e. Kane's ability or Evening up the odds?

20
Fantasy Cards / Asuka
« on: April 22, 2018, 10:30:20 AM »
Asuka
Hand Size: 8
Superstar Value: 3
NXT Superstar Ability: When your maneuver is unsuccessful, you may remove it from the game and shuffle 2 cards from your ringside into your arsenal. You may pack Stinkface.

The Empress of Tomorrow
Backstage area
Your non set-up maneuvers with "Kick" or "Suplex" in the title are considered to have "Shoot" in the title.
Your maneuvers with "Shoot" in the title are -4f.

The Future
Pre-Match Event
When you discard for your opponent's effects, cards discarded with "Shoot" in the title are considered 2 cards.
ACE: You may remove this card from the game to reverse any non-maneuver card or Activated Card Effect and end your opponent's turn. If the reversed card was Superstar Specific, discard 1 card.
Unique
F:0 D:0

Asuka Lock
Trademark Finisher/Reversal: Sumbission
When played after a maneuver with "Shoot" in the title, this card is multi and can only be reversed by 2 reversal cards.
If your next card played this turn is Maintain Hold, you may ignore the "Can only be played..." text.
**
Unique
F: 25 D: 20

Buzzsaw Kick (+ Tajiri logo)
Strike + Strike
When this card is discarded or removed from the game for your Superstar Ability, your opponent discards a card.
Multi
Unique
F:15 D:10

Ankle Lock Suplex
Submission + Grapple: Chain
When played as a counter (reversal from hand) cannot be reversed from your opponent's hand. Otherwise, Your opponent discards 1 card and overturns one card.
*
Multi
Unique
F: 11 D: 11

You Talk Too Much!
Action/Reversal: Action
As an action, look at your opponent's hand. He discards all action cards.
When this card is in your ring, ignore the "When this card is..." text on your All Talk, No Action.
Unique
F:5 D:0

21
Fantasy Cards / Strong Style
« on: April 22, 2018, 09:31:03 AM »
Strong Style
Backstage Area
When packing this card, you cannot pack more than one copy of Shoot Counter or Straight Shootin' Interview.
At the end of the Pre-Match phase, if you do not have a Venue in your ring, you may put Osaka, Japan from your backlash into your ring.
When you successfully play a maneuver with "Shoot" in the title, you may draw 1 card.

22
General Discussion: Raw Deal / Superstar Spotlight: Tensai
« on: April 21, 2018, 04:09:15 PM »
I don't mean to step on any toes, but I noticed it had been a while since the last spotlight. Sorry for the gimmick infringement.

1.)  How viable is this superstar?
2.)  Is there a Superstar Specific Card that you'd like to spotlight?  
3.)  How have you built said superstar?  How did it work out?
4.)  How well does the Superstar fare in whichever format you built them in be it VC/VAA/NXT/VR/Non-Virtual 
5.)  Final Thoughts on this Superstar?

Tensai
Starting Hand Size: 7     Superstar Value: 2
Superstar Ability: When your non-hybrid non-Set-up maneuver without 'reversed' in the text is unsuccessful, you may reveal 1 card in your hand with the same card title, and his reversal does not end your turn, but you can only play cards from hand with that title for the rest of the turn.
You can pack No Sell Maneuver, Asian Mist, A-Train maneuver cards, and up to 4 copies of maneuvers that are not Unique or have 'reverse' in the text.
V8

Backed by The Funkadactyls
Backstage Card
When this card is revealed, you cannot play a Manager card.
Your Brodus Clay-specific cards do not take up a Pre-match slot in your Ring.
When your Fortitude Rating is 5 or less and you have lower Fortitude, your opponent's non-F:0 reversals to your maneuvers are +10F.
When his effect would cause you to discard any number of cards, you may hide this card instead.
Unique     RMS logo
V7

Managed by Sakamoto
Pre-match Manager
Cannot be blanked.
When this card is in your Ring, it is also considered to be Roll Out of the Ring for your effects, and your Manager Interferes cards can be played as if they are D:0 and/or hybrid.
ACE: During your turn, you may reveal 1 maneuver in your hand, and then discard that card, remove this card from the game, and shuffle up to 8 cards from your Ringside into your Arsenal. 
F: 0     D: 0     Unique     Permanent
V8

They're Tons of Funk!
Pre-match Event
Cannot be blanked.  Cannot be played when you have a Manager in your Ring.
Your High Risks with 'splash' in the title are +2D, Multi, and they are Strikes instead with blank text.
ACE: Once during each of your turns, you may reveal 1 card in your hand with 'splash' in the title, and then draw 2 cards and shuffle the revealed card into your Arsenal.
ACE: During your turn, you may put this card into your Ringside and then reveal Backed by The Funkadactyls.
F: 0     D: 0     Unique     Permanent
V7

Big in Japan
Mid-match Action
When this card is in your Backlash and you play Snot Rocket, instead of choosing a card you may put this card into your Ring.
When Managed by Sakamoto is in your Ring, your opponent cannot respond to this card.
When this card is in your Ring, your Deraileris a Trademark Finisher instead, and his cards are -1D and -2 Stun Value.
F: 0     D: 0     Unique     Permanent
V8

Asian Mist
Mid-match Action / Reversal: Special
As an action, can only be played after a successfully played 5D or greater maneuver or if the card titled Roll Out of the Ring is in your Ring area. Look at your opponent's hand, choose up to 2 cards, and your opponent discards the chosen cards. 
As a reversal, if the card titled Roll Out of the Ring is in your Ring area, reverse any maneuver and end your opponent's turn. The first card played during your next turn cannot be reversed. 
F: 15     D: 0     Unique
SUM, SS2
   ---OR---
Asian Mist - Throwback
Mid-match Action / Reversal: Special
As an action, can only be played after a successfully played maneuver or if the card titled Roll Out of the Ring is in your Ring area. Look at your opponent's hand, choose up to 2 cards, and he discards the chosen cards. 
As a reversal, when the card titled Roll Out of the Ring is in your Ring area, reverse any maneuver and end your opponent's turn. The first card played during your next turn cannot be reversed. 
F: 15     D: 0     Unique
SS3

Charging Bicycle Kick
Strike + Strike / Reversal: Special
As a maneuver, can be played by Tensai when you have used your Ability.  When successfully played, shuffle up to 4 cards from your Ringside into your Arsenal.
As a reversal, this card is -2D, reverse any Strike.
F: 7     D: 8     SV: 1     Unique     Multi
V8

Giant Running Senton
High Risk + High Risk / Action + Action
As a maneuver, can only be played after a successfully played maneuver and can only be reversed from hand or Arsenal.
As an action, this card is F: 0, put this card on the bottom of your Arsenal and put up to 1 non-unique F:0 maneuver without 'reversed' in the text from your Ringside into your hand.
When successfully played, your opponent discards 1 random card.
F: 12     D: 12     SV: 2     Unique
V8

Derailer
Grapple 
Can only be played after a successfully played card.
When successfully played, you may search your Arsenal and Ringside pile for 1 card, put it into your hand, and shuffle your Arsenal. If you do, after damage has been applied, end your turn. 
F: 20     D: 20     SV: 2     Unique
VEN

Asian Claw
Trademark Finisher
When played after Asian Mist, this card cannot be reversed from hand or Backlash.
Remove 2 cards in your opponent's Ringside from the game.
When your next card played this turn is Maintain Hold, ignore the "Can only be played..." text on it, and he cannot respond to it.
F: 25     D: 15     SV: 2     Unique
V8

Train Wreck
Trademark Finisher / Reversal: Special
As a reversal, reverse any Strike or Grapple maneuver and end your opponent's turn. 
F: 40     D: 30     SV: 3     Unique
VEN

Dominating the Competition
Reversal: Special
Reverse any maneuver; when this card reverses, even from Arsenal, put it in your Ring and put up to 2 cards from your Ringside into your hand.
ACE: When you are Tensai, during your turn you may remove this card from the game and then draw up to 2 cards.
F: 10     D: 0     Unique
V8

Enraged by "Alllberrrt" Chants
Action + Action
Put up to 1 maneuver from your Ringside into your hand, and reversals to your next card played this turn are +6F; for the rest of this turn, your maneuvers are +2D and -4F.
F: 9     D: 0     Unique     Multi
V8

23
Fantasy Cards / Bobby Roode
« on: April 18, 2018, 01:37:35 PM »
Bobby Roode
Hand Size: 6
Superstar Value: 3
Superstar Ability: During your draw segment, draw additional cards equal to up to half the number of cards in your ring with "Glorious" in the title, rounded up.

Roode's Glorious Robe
Backstage Area
During your turn, you may put this card from Backstage, Ring, Ringside, or Removed from the game into any of those areas. End your turn.
When this card is in your backstage, your maneuvers without "reverse" in the text are chain.
When this card is in your Ringside, this card and all non-chain maneuvers without "reverse" in the text in your ringside are Heat.
When this card is removed from the game, all players play with their hands revealed.
Unique

GLORIOUS!!
Pre-Match Event
Can be played during any Pre-Match phase.
You may immediately play up to 5 Pre-Match events. Your opponent cannot prevent you from playing Pre-Match cards.
Unique
F: 0 D:0

I WON'T GIVE IN, I WONT GIVE IN!
Mid-Match: Action
When this card would go into your ringside, or be removed from the game, put it into your backlash instead.
When you have 15+ lower F, this card is F:0 and your opponent cannot respond to it.
When this card is in your ring, replace "draw additional cards" with "shuffle random cards from your ringside into your arsenal" in your superstar ability.
During his turn, your opponent may discard two cards to put this card into your backlash.
Permanent
Unique
F:10 D: 0

Glorious DDT
Trademark Finisher
When this card is in your hand, when you move Roode's Glorious Robe from one area to another, you may reveal this card, put it on the bottom of your arsenal, and your turn does not end.
***
Unique
F: 30 D:25

Glorious Roode Awakening
Grapple/Reversal: Action
This card is -3F for each card with "Glorious" in the title in your ring.
*
Unique
F: 20 D: 10

Glorious Spinebuster
Grapple + Grapple
Multi
Unique
F: 0 D: 5

I WILL DEFEND, I WILL DEFEND!
Reversal: Special
This card is considered to have "Glorious" in the title.
Reverse and non-superstar specific card.
When overturned, you may put this card into your ring.
Unique
F: 0 D: 0

UNTIL I'M VICTORIOUS
Action
Shuffle your ringside into your arsenal.
When you have at least 6 cards in your ring with "Glorious" in the title, you win the game via pinfall victory.
Unique
F: 50 D: 0

24
Rules Forum / Dudley Family
« on: April 16, 2018, 01:38:18 PM »
If the dudley family plays You Feeling Lucky (TB), opponent names grapple, dudleys play chair shot - do the effects of Lucky still take place even though the chair shot is also a grapple?

The Dudley Family
Starting Hand Size: 7     Superstar Value: 3
Stable Superstar Ability:  When you successfully play a maneuver, search your Arsenal and Ringside for a non-Unique Table! Table! Table! card, put it in your Ring, and shuffle.
Once during each of your turns, when you Activate Table! Table! Table!, it cannot be reversed.  When you successfully play a maneuver modified by that card, your opponent ignores reversal restrictions from Arsenal.
Your Strikes, High Risks, and Trademark Finishers are also considered Grapples for your card effects.
You may pack Dudley Dog and Unique non-Virtual non-Run-in Arsenal cards that are Dudley Boyz, Buh-Buh Ray Dudley, D-Von Dudley, and/or Spike Dudley cards.  You are a Tag Team.
V5

36/90
You Feeling Lucky?
Action + Action: Face
Your opponent names Strike, Grapple, or Submission.
When your next card played this turn is a maneuver not of the named type, if he reverses it from his hand or Backlash deck, discard 2 cards and he discards his hand.
Throwback
Multi
F: 0      D: 0

25
Rules Forum / Sandow
« on: April 11, 2018, 08:13:29 PM »
If I have these cards in my ring, can I choose all three options when I successfully play a foreign object?

The Intellectual Savior of the Masses
Backstage Area
Your Damien Sandow-specific Pre-match cards do not take up a slot in your Ring.
When you successfully play a card that would allow you to choose between one or more effects, you may choose one additional effect.
When your opponent successfully plays a card that allows him to choose one or more different effects, you may choose and apply one of the effects as well.
Unique     RMS logo
V7

26/TK (F) <ECW logo> One Night Stand
Pre-match Pay-Per-View Event
When any player successfully plays a Foreign Object maneuver, he may choose 2: draw 1 card, shuffle 1 card from his Ringside pile into his Arsenal, or have his opponent discard 1 card.
Permanent
Unique

Pages: [1] 2 3 ... 6