Author Topic: Superstar Spotlight: The Two Man Power Trip  (Read 327 times)

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Superstar Spotlight: The Two Man Power Trip
« on: April 03, 2017, 07:59:05 AM »
Standing in today for Drew.
Please keep those requests coming. Today's is another 'request' in The Two Man Power Trip!!!!!


1.)  How viable is this superstar?
2.)  Is there a Superstar Specific Card that you'd like to spotlight? 
3.)  How have you built said superstar?  How did it work out?
4.)  How well does the Superstar fare in whichever format you built them in be it VC/VAA/NXT/VR/Non-Virtual
5.)  Final Thoughts on this Superstar?

AND

6.) Since this Superstar is a Legacy one (in that he was in the game before Virtual) can you elaborate a little on how Virtual has changed this Superstar?




Two Man Power Trip
Starting Hand Size: 5     Superstar Value: 7
Superstar Ability: You may play or be affected by cards that refer specifically to Stone Cold Steve Austin or Triple H. You may also use their Superstar specific foil cards.
At the end of the Pre-match phase, determine if you are the player with the highest Superstar Value. If so, add 3 cards to your starting hand.
Opponent cannot play the cards titled: Backed by Stephanie McMahon or Billion Dollar Princess.
You may not play any title belt except the Tag Team Title Belts.
IAG

Ring General - Throwback
Backstage Card
Cannot be packed by DX.
When packing this card, you may pack 2 additional Pre-match cards and 2 additional Mid-match cards, and your Sledge Hammer Shot and A Beating You'll Never Forget are not Heel.
When you are The Game and you use your Ability, put up to 3 cards on top of your Arsenal on the bottom of your Arsenal.
During your turn, you may play Facebuster as a Grapple.
Unique     RMS logo
V1

The Most Powerful Champions of Raw
Backstage Card
When packing this card, your Ambush Finale is not Heel and ignore the 'Heel maneuver' text.  Ignore the "Strike" text on your Lou Thesz Press, and when you do not have a Revolution card in your Ring, your Starting Hand Size is +2.
Unique     RMS logo
V1

Gentlemen's Establishment
Pre-match Venue
Once during each of your turns you may draw 1 card or put 1 card from your Ringside pile on the bottom of your Arsenal.
When your opponent is a Male Superstar, once during each of his turns he may draw 1 card.
When your opponent is a Female Superstar, once during each of your turns he overturns 1 card.
F: 0     D: 0     Universally Active     Permanent
UNF

Absolute Power Corrupts Absolutely
Pre-match Event
Cannot be blanked.  Cannot be packed when packing Revolution cards.
Your Superstar-specific cards are -#F, where # is the number of non-Faction Superstar-specific cards in your Ring; when played, you may choose to blank the card until the end of the turn, and when they are unsuccessful, draw up to 1 card and your opponent puts 1 card from his hand on the bottom of his Arsenal.
Once during each of your turns, you may put 1 Superstar-specific card in your Ring under this card.
ACE: Once during each of your turns, you may remove 2 cards under this card from the game and then look at his hand, choose 1 card, and he puts the card on the bottom of his Arsenal.
F: 0     D: 0     Unique     Permanent
V7

Game Over? You're Damn Right I'm Over!
Pre-match Event
At the end of the Pre-match phase, look at your opponent's hand. Shuffle any number of cards from your hand into your Arsenal, and then draw the same number of cards.
F: 0     D: 0     Unique     Raw logo
VEL, SS3

The Bionic Redneck
Pre-match Event
At the end of the Pre-match phase, you may put 1 Maneuver card from your Ringside pile into your hand.
F: 0     D: 0     Unique     Raw logo
INX, SS3

Sledgehammer Shot
Mid-match Strike: Foreign Object: Heel
When the card titled Game Over? You're Damn Right I'm Over! is in your Ring area, this card is -10F. When it is not, this card can only be played after a successfully played 5D or greater maneuver.
Cannot be reversed from your opponent's Arsenal.
When successfully played, draw up to 2 cards.
F: 40     D: 25     Unique
BL, SS2, SS3

And That's the Bottom Line...
Mid-match Reversal: Special
When played by The Two Man Power Trip, this card is -9F.
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. Search your Ringside pile and Arsenal for the card titled ...'Cause Stone Cold Said So!, reveal it to him, put it into your hand, and shuffle your Arsenal.
F: 18     D: 0     Unique
IAG, SS3

DTA
Mid-match Action
Look at your opponent’s hand and shuffle 1 card from your Ringside pile into your Arsenal.
F: 1     D: 0     Unique
BL, SS2
   ---OR---
DTA - Throwback
Mid-match Action
Cannot be reversed when the card titled The Bionic Redneck is in your Ring area.
Look at your opponent's hand and then shuffle up to 4 cards from your Ringside pile into your Arsenal.
F: 2     D: 0     Unique
SS3

Patented Austin Kick to the Gut
Strike
This card is -3F and +4D when the card titled The Bionic Redneck is in your Ring area.
When successfully played, you may draw 1 card and your next maneuver played this turn is -6F.
F: 3     D: 4
TIN, SS3

Lunging Choke Hold
Submission + High Risk / Reversal: Special
As a reversal, reverse any card played after a Set-up card, and end your opponent's turn.
F: 5     D: 5     Unique     Multi     RMS logo     Raw logo
VEL, SS3

Stomp a Mudhole...
Strike
Can only be played after a successfully played maneuver.
Cannot be reversed.
When successfully played, you may search your Arsenal and Ringside pile for the card titled ...Walk It Dry, reveal it to your opponent, put it into your hand, and shuffle your Arsenal.
F: 5     D: 7     SV: 1     Unique     Raw logo
INX, SS3

Triple H's Reverse Neck Breaker
Grapple / Reversal: Strike
As a maneuver, you may draw 1 card.
As a reversal, reverse any Strike maneuver and end your opponent's turn.
F: 6     D: 6     SV: 1     Unique
FL, SS1, SS2, SS3

Austin Elbow Smash
High Risk
Can only be played after a successfully played 5D or greater maneuver.
Cannot be reversed.
F: 8     D: 10     Unique
PRE, SS1, SS2, SS3

Leaping Knee to the Face
Strike
Can only be played after the card titled Irish Whip.
Cannot be reversed.
When successfully played, your opponent discards 1 card.
F: 8     D: 10     Unique
PRE, SS1, SS2, SS3

Ambush Finalé
High Risk: Heel
You must play a Heel maneuver card before playing this card.
When successfully played, you may take 2 cards in your opponent's Ring area and put them into his Ringside pile.
F: 15     D: 15     SV: 2     Unique
IAG

Pedigree
Trademark Finisher / Reversal: Special
As a maneuver, this card is +2D when played after a Strike maneuver.
As a reversal, reverse the card titled Back Body Drop and end your opponent's turn.
F: 30     D: 25     SV: 3     Unique
PRE, SS1, SS2, SS3

Stone Cold Stunner
Trademark Finisher
This card is -6F when played after a card with the word "kick" in the title.
F: 30     D: 25     SV: 3     Unique
PRE, SS1, SS2, SS3

Double Digits
Reversal: Special
Reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. He discards 2 cards and overturns 2 cards.
F: 0     D: 0     Unique
PRE, SS1, SS2, SS3

Facebuster
Reversal: Special
When played from your hand, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn. Draw up to 2 cards.
F: 0     D: 10     Unique
PRE, SS1, SS2
   ---OR---
Facebuster - Throwback
Reversal: Special
Reverse any maneuver played after the card titled Irish Whip or any other Set-up card and end your opponent's turn. Draw up to 2 cards.
F: 0     D: 10     Unique
SS3

Lou Thesz Press
Reversal: Special
When played from your hand, reverse any maneuver played after the card titled Irish Whip and end your opponent’s turn. You may draw 1 card.
F: 0     D: 15     Unique
PRE, SS1, SS2
   ---OR---
Lou Thesz Press - Throwback
High Risk / Reversal: Special
As a maneuver, can only be played after the card titled Irish Whip or a successfully played 5D or greater Strike maneuver.
As a reversal, this card is -5F, reverse any maneuver played after the card titled Irish Whip and end your opponent's turn. You may draw 1 card.
F: 5     D: 15     Unique
SS3

Chyna Interferes
Reversal: Special
Reverses any maneuver and ends your opponent's turn.
If played from your hand, draw 2 cards.
F: 5     D: 3     Unique
PRE
  ---OR---
Stephanie Interferes
Reversal: Special
Reverse any type of maneuver and end your opponent's turn.  If played from your hand, draw 2 cards.
You cannot have Stephanie Interferes and Chyna Interferes in the same Arsenal.
F: 5     D: 1     Unique
SS1
  ---OR---
Ric Flair Interferes
Reversal: Special: Run-in
You cannot pack this card when you are packing the card titled Chyna Interferes or Stephanie Interferes.
Reverse any maneuver and end your opponent's turn.
F: 4     D: 4     Unique
SS3

Don't Trust Nobody
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. You may look at his hand.
F: 9     D: 0     Unique     Raw logo
INX, SS3

'Cause I am... That... Damn... Good!
Reversal: Special
Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Draw up to 3 cards.
F: 10     D: 0     Unique
TIN, PRO, SS3

Flip Over the Corner Ringpost
Action / Reversal: Special
As an action, shuffle this card and 1 card from your Ringside pile into your Arsenal, draw 2 cards, and then discard 1 card.
As a reversal, reverse the card titled Throw Into the Corner Turnbuckle and end your opponent's turn. Overturn 3 cards and then put 3 cards from your Ringside pile into your hand.
F: 0     D: 0     Unique
IAG, SS3

Paid, Laid, and Made
Action
Overturn 3 cards, remove up to 3 cards in your opponent's Ringside pile from the game, put up to 3 Backlash deck cards from your Ringside pile into your Backlash deck, and you may draw up to 3 cards.   
F: 0     D: 0     Unique
VEN, SS3
   ---OR---
Paid, Laid, and Made - Throwback
Action
Overturn 2 cards, remove up to 2 cards in your opponent's Ringside from the game, put up to 2 Backlash cards from your Ringside into your Backlash, and you may draw up to 2 cards.
F: 0     D: 0     Unique
V4

Open Up a Can of Whoop-A%$
Action
Draw 1 card.
Your next maneuver played this turn is +6D and your opponent's Reversal cards to it are +20F.
F: 2     D: 0     Unique
PRE, SS1, SS2, SS3

I Am the Game
Action
Draw 2 cards or your opponent discards 2 cards.
Your maneuvers are +3D for the rest of the turn.
F: 3     D: 0     Unique
PRE, SS1, SS2
   ---OR---
I Am the Game - Throwback
Action
Cannot be reversed by hybrid Reversal cards.
Draw 2 cards and your opponent discards 2 cards.
Your maneuvers are +3D for the rest of the turn.
F: 2     D: 0     Unique
SS3

It's Time to Play the Game
Action
When your Fortitude Rating is less than your opponent's Fortitude Rating, shuffle up to 4 cards from your Ringside pile into your Arsenal.
When your Fortitude Rating is equal to your opponent's Fortitude Rating, put 1 card from his Ring area into his Ringside pile.
When your Fortitude Rating is greater than your opponent's Fortitude Rating, look at his hand, choose 1 card, and he discards the chosen card.
F: 4     D: 0     Unique
IAG, SS3

Gimme a Hell Yeah!
Action
Draw up to # cards, where # is equal to the number of Superstar-specific cards in your Ring area. # cannot be greater than 6.
F: 6     D: 0     Unique     Raw logo
INX, SS3

Rattlesnake Rulz
Action
Draw 1 card. Your next card played this turn cannot be reversed.
F: 7     D: 0     Unique
TIN, SS3

I See the Line in the Sand
Action
Your opponent discards cards equal to his Superstar Value.
F: 8     D: 0     Unique
VEN, SS3

You Don't Want to Play Me
Action
Your next Maneuver card played this turn cannot be reversed.
F: 8     D: 0     Unique     Raw logo
VEL, SS3

...'Cause Stone Cold Said So!
Action
Can only be played when the card titled And That's the Bottom Line... is in your Ring area.
You may put 1 Action card from your opponent's Ring area into his Ringside pile.
When this card is in your Ring area, during your turn you may put this card into your Ringside pile and your next card played this turn is F:0.
F: 9     D: 0     Unique
IAG, SS3

...Walk It Dry
Action
Can only be played when the card titled Stomp a Mudhole... is in your Ring area.
Discard 1 card, shuffle up to # cards from your Ringside pile into your Arsenal, and your opponent overturns # cards, where # is equal to your Superstar Value.
F: 12     D: 0     Unique     Raw logo
INX, SS3

I've Got Two Words For Ya ...
Action
All players discard their hands or all players put all cards in their Ring area into their Ringside pile.
Draw up to 2 cards.
F: 15     D: 0     Unique
FL, SS1, SS2, SS3

If You Want To Play You Gotta Pay
Action
When this card is in your Ring area, before your Draw Segment, when your opponent has 1 or more cards in his hand, you may discard 1 card and then he removes the top 3 cards of his Arsenal from the game. He may then discard 1 card and you remove the top 3 cards of your Arsenal from the game. Repeat this until one player stops. 
F: 16     D: 0     Unique
ARM

It's All About Control
Action
When this card is in your Ring area, you may discard 3 cards to reverse any card and end your opponent's turn.
F: 20     D: 0     Unique     Raw logo
VEN, SS3
« Last Edit: April 03, 2017, 09:46:27 AM by CreedP »
Your 2018 WWE Raw Deal World Champion!!!!!!!

Chance Favors the Prepared Mind.

Top 8 at Gen Con 2014 Finished top 4 Gen Con 2015

25 Time Castle Comics Champion

Leader of the Raw Deal Main Event Mafia

Heisenberg of Raw Deal